#game-update

1 messages · Page 121 of 1

meager flame
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yeah but there is an incredible gap currently between that and what it is

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honestly i think that efficiently charting while you do port tasks would probably easily be the highest effort thing you could do with sailing because that's extremely complicated

ember token
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lol

meager flame
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you think im kidding but its the travelling saleman problem

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the funny thing is you couldn't even preplan it either because you dont know which port task will be there

ember token
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idk what to tell you if you think charting stuff along the way of doing port tasks is that high effort in reality

you can't even do port tasks 100% efficiently because you're not always going to get the best tasks, i don't think a single person is concerned with efficiently grabbing charting tasks that are along the way, like it actually matters in any meaningful way if you chart something on the way from X to Y instead of X to Z

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since you only have to chart something once

median jolt
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friend of mine spawned in abbyssssss???

tacit wharf
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and?

ember token
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ive heard of this one but not sure if there's any practical use for someone who wants to avoid entering the wilderness

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since the temple of the eye quest already has a one time tp into the abyss

dire mural
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i think something needs to be done about the cannoning ospreys

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idk what but this is ridiculous

chrome lantern
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I do think 100k might be a liiiitle low for the top end bonus

chrome lantern
past mulch
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the ship combat is rough, you can place cannons on both sides but even large NPCs you have to literally the jiggle the ship around so both fire and even with that, some bounty tasks take AGES like needing to get 5 spined kraken things '

past mulch
chrome lantern
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Full chart completion is 100k

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That's what I meant

past mulch
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oh that, sorry thought you meant xp rates in general

chrome lantern
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Yeah nw

main kestrel
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is there a way to see how full your cargo is without opening it

median jolt
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So the abyss visit is a feature, cool

round lintel
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You guys have problems with fps in Jibbly course?

half adder
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  • Entity hider should definitely add boats to hidden entities.
  • Pieces of a boat should not trigger/have menu options unless you're on it. When you tag the basic storage it appears for every boat's basic storage.
round lintel
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Brother this Jibbly course is horrible

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Laggy af

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crates sometimes within range you get it and sometimes you dont, since is so laggy even if you are within range you can tag it with frogs until is too late

nocturne solstice
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are you on hd117?

round lintel
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No

nocturne solstice
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hmm not sure then, I do remember getting stupid lag with hd117

round lintel
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is just this area

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i get out of here and is not laggy

ember token
round lintel
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is like the one tile while going to doom that drops the fps

chrome lantern
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You can drastically increase your reach with minor pivots of your boat for a moment. I didn’t personally have any issues with Jubbly but I hear it a lot

round lintel
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becaise is not pc performance

chrome lantern
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This is the first I’ve heard of that

round lintel
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when you go thru the last door to go to doom the next tile drops the fps the every time you pass on

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is a minor thing cuz if you go back to the tile it doesnt happen

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but if you go thru the door and back it does it

chrome lantern
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I’ve never noticed and I’ve been to doom tens to hundreds of times

round lintel
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is a subtle 1tick

ember grove
round lintel
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ive resetted prolly like 100 times by now because i click on the outcrop and doesnt do anything sometimes it does from the same tiles

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horrible and janky

ember token
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agreed its hard to tell where you can actually hit the outcropf rom

round lintel
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besides barracudas what is the second best xp for sailing?

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cuz tbh im frustrated with this jubbly shi course

frail bough
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When is the last time you closed your client

round lintel
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I restarted the pc

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is not my pc

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performance is good

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is this area

frail bough
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When is the last time you did that

round lintel
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im not the only one

round lintel
frail bough
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Ight

round lintel
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Me here leaving

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Me outside

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see the fps

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and during the course it drops to 30

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is the only place thats happening so far

frail bough
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Id maybe just salvage then i guess but even 20 minute laps on marlin is better xp than large shipwrecks

Else i guess you go back to trials #1

ember token
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ive heard a good port tasks method is aldarin/sunset coast to port roberts/relleka/etceteria

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~100k xp an hour

frail bough
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Ooo damn

opal ravine
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is there any way to re-roll port tasks? its annoying to try get the same location tasks

timber drift
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where can uim players give their feedback on the cargo hold

narrow folio
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Is there not a deposit at every port already?

timber drift
# timber drift where can uim players give their feedback on the cargo hold

Current cargo hold feels extremely restrictive to the detriment of the actual gameplay experience, sometimes you can't even do multiple task at higher level because the cargo hold doesnt hold all the cargo (ironic), for example having 3+3+3 crates a camphor cargo hold wouldnt suffice which is just silly.

Further issues:

  • repair kits count as single items, why? I didn't even use them to be honest since it was just much easier recovering a ship and going back to my bounty task with full hp
  • salvage counts as single items, being extremely limited on what you can carry at a time or making crew salvaging night worthless since it becomes full so quick
  • cargo also counts as single items for some reason, starting to see a recurring problem here
  • even the stacks are very limiting, cannonballs cant really stack beyond 200 as far as i could tell now

How can we fix this?

  • Cargo counts as a single item only per unique cargo (so 3 crates of the same cargo do not take up 3 spaces of cargo, but rather 1)
    -- Multiple different varieties of cargo would still take up multiple items slots, so 2 different cargo varieties of 3 crates each would be 2 slots taken up in the hold
  • Repair kits and other items like salvage count as 1 item up to their stack limit of (whatever makes sense, 25 repair kits at max level is a full 'invent' of food)
  • Salvage stacking up to a reasonable amount, wouldn't have to be the same amount mains get but 1 salvage = 1 slot really kills any incentive of having your crew salvage
  • Cannonballs can stack higher, currently i've experienced i just keep them in inventory since 200 is not nearly enough for some tasks

Currently 64 sailing and ex-max uim, my 2cents i felt i had to write out. Would be nice if there were some channels for feedback, currently i just saw 'we're talking to UIM' but i havent heard any other high lvl uim talk about it (or even low lvl ones)

@vague viper @gilded granite (sorry for ping)

cedar silo
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I understand the need for having a restriction on the cargo hold for uim, but having us basically be unable to do more than 2 courier tasks seems a bit ridiculous. If we were able to keep cargo on our person then it would be manageable but as it stands basically stuck doing 2 courier tasks at max is a bit of a buzzkill.

empty iris
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Strongly agree with the above points, the cargo hold might as well not exist in it's current state as it's basically too limited to be of any use. Given that the only items it can store are very specific sailing related items, i don't think it would be particularly harmful to open up the numbers a little to align maybe more with an inventory's worth of space at the high end (e.g. 28 slots at the highest tier, could easily be a 4 slot increase per tier of cargo hold instead of the current 1 and aligns with items such as the plank sack/log basket) or the better stacking options hoofi suggested

round lintel
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specially cuz the only good xp are narnia cargos

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Not saying that cargos should be same xp as barracudas but i took a cargo from catherby to port pisc for like 1200 xp or something like that

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took me like 10 mins to get there

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xd

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And I delivered one on the way

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But if you could deliver several places probably wouldnt have felt worthless

jaunty acorn
round lintel
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To be honest I like Cargo but is toooooooo slow, to the point where salvaging is even better trying to get seeds or maybe something else

timber drift
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guess i can only do one task at a time at the frem port with camphor cargo

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ok yeah this is a joke

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need some uim playtesters

winged mantle
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i'm surprised you can't extend gryphons

timid chasm
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I have a suggestion to add an anvil to the PoH workshop, would save me a headache if I need to quickly use one to make keel parts or what not. @delicate glen (not sure who would be the best to tag for this)

hard axle
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Jagex, I hate you SCsobbing

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This is the 3rd hotfix of Sailing that y’all rugpulled

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Let me slayer-sailing

finite bolt
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are cannoins bugged i cant shoot and im getting the chat message you man the cannon and take aim\

proud violet
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how do i chart wreck north east of the wizard tower? both ways im getting blocked..

frail bough
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Hm i would double check game map. I feel like i was able to get around

formal sentinel
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Is there any way to increase Umbral Coral harvest lives beyond 2?
That's a bit ridiculous, since we can't compost it

dense sun
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Is it possible to move things you've built in your boat?

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I can't reach my crystal extractor from the helm, but I don't want to rebuild it since that would cost 3 magic stones...

hard axle
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Mods, can you confirm if the crewmates that are assigned to salvaging count as pet rolls, or if it’s only player salvaging?

fading maple
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Am I missing something with strange rocks? Do you have to complete something before you can mine them for rubium splinters?

fading maple
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Nvm, in a newer blog they said that both incendiary and chainshot cannonballs wont be part of release and will come later

subtle merlin
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dont know if i care for how trolly the forgoten drinks are

tacit wharf
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honestly, they're great

subtle merlin
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the tp bank one annoyed the heck out of me

hard axle
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You don’t open them until you bank

ember grove
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the bank one made me laugh really hard

tacit wharf
hard axle
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So you do some of it early on

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Funny how the experience is made worse cuz you can’t lamp early on lolbert

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Meta might be 1-30 lamps after unlock happens

tacit wharf
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oh no, u dont do all at the end, just if your going to drink, u can find the nearest port u can do that at, and then drink them there

quick echo
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I wish i had a screen recorder, but why do we have to see the text from other peoples crewmates?

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There must be 20-30 people here at large salvage, and my screen is just constant text from everyone elses crewmates collecting salvage

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There is legit not a tick where there isnt text on the screen from atleast 1 crewmate

glad wadi
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Just a suggestion: add a canal through shilo village

sleek kite
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Does anyone else randomly get teleported from your boat to a dock when you world hop/log out?

hard axle
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If we're killing of slayer-sailing, can the poison/venom/burn changes hotfix please be undone Hmm

The damage reduction in general is already nasty as hell + no multi-exploit in singles zone.

dire mural
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i think there should be somewhat of a cap on combat tasks for the item to bring back, like with hunter rumors where ur guaranteed the item after so many
It takes quite a while to kill creatures and when you're on 50 60 kills without the item at all..

hard axle
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cuz the common item task is like 1/2 rate

dire mural
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i mean im killing terns for the beak and im on about 50 kc for this task

hard axle
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Get the feather task too!

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Beak should be the secondary task, never the main one

dire mural
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yea i cant find any that i have available at the ports ive been to, i was doing feather tasks but i dont have any

hard axle
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oh jeez

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okay yeah that's bad rng

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didnt think that was possible with how many ports there are

dire mural
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i mean i havent checked every single port i have access too but ive checked most, i will go back through them again now that ive done a couple other tasks

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but yea maybe some kind of reroll option on tasks lol

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and like yea terns themselves are the weakest they really dont take long to kill, but im just assuming that the higher tasks like krakens and such could be really long if u cant get the item

hard axle
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fair enough nodding

frank lagoon
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i haven't done many port tasks since lvl 15 but i think the chest is fine for uim doing salvaging, charting, and trials

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reading about the port tasks it def seems like the crates from each task should stack in the cargo chest

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like hoofi said

lunar wasp
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Hi buddys

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I need help 😟

restive siren
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with...?

pallid osprey
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If there a channel for suggestions for the actual game in this discord?

tacit wharf
hard axle
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Please add Recovery Boat options to every port whar5

small anvil
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install the tp thing

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and then you can recover elsewhere then tp to where you wanna go and tp the boat there

hard axle
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already did sadDitto

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dont wanna have to recover elsewhere

small anvil
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yeah, the pandemonium tp on the amulet brings you right next to the shipwright at least tho

hard axle
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😭

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im 8k salvages no amulet

small anvil
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i have 0 idea how many salvages i did

meager flame
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luckily i got mine when i was doing large salvage afk for seeds before the second trial

mystic cape
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Wait if the new sailing medallion doesn't work on fossil island what the hell is it for

ember token
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does it not work at all underwater on fossil island or just not in the underwater thieving and agility area

mystic cape
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You can't dive with it on at all

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Players cannot dive into the Fossil Island Underwater while wearing the medallion. Attempting to do so will be blocked by the message, "The currents around these waters seem pretty strong. You don't think you could keep your medallion on in these conditions." 
ember token
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that's so weird because the mermaids already stop you from wearing diving gear into the thieving/agility area

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so idk why they wouldnt just make it so they dont let you wear it into there either, but still let players wear it for the seaweed patches

mystic cape
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At this point it's a useless amulet that maybe will have a niche use in a future patch maybe

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Maybe

ember token
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it's currently slightly useful as it is

mystic cape
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For what?

ember token
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charting for one, don't have to wear both pieces of diving equipment

mystic cape
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Is that even enough to be useful?

ember token
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so it saves me a bit of inventory space

mystic cape
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The diving equipment can just go in your boat

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It takes up 0 room

ember token
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i mean im not gonna constantly unequip and store it and then get it back out

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lol

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still its a niche use

mystic cape
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Right but how often are you unequipping and putting something else on

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Basically never

ember token
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hence why it saves inventory space so i can wear my construction cape while also being able to dive

mystic cape
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The only use would be if you somehow didn't do RFD but have 63 sailing if that's possible

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I just pray there's a future underwater creature or slayer boss or something that it's good for

grave sable
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Why do the seas south of Sunset Coast completely moor your character when you log out or switch worlds? Specifically near the large shipwrecks to salvage south of Shimmering Atoll. It seems whenever I log out here it will put my character on Pandemonium and my ship somewhere far far away. Is this an intended mechanic or whats happening?

subtle merlin
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welp there goes a ton of cballs and repair kits... logged out at chinchompa island and now im at lands end...

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says my boat is still at chincompa island...

tacit wharf
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hitch a ride with someone there

subtle merlin
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note, if you sail into crystal water without the right keel, you can not turn around with a crewmember driving

tacit wharf
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that for any danagerous water

subtle merlin
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wanted to turn around when i brushed it (thought i was outside of it) but couldnt, sank....

old shadow
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The only new bis that came out with sailing is the hopper right

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Or is there anything else

subtle merlin
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hopper isn't bis, its a stepping stone

subtle merlin
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really disliking the drinks... 2nd time ported to rimmington...

ember token
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you dont have to immediately drink every drink you find

subtle merlin
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yea but you have to be at sea to drink them

ember token
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and?

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that doesnt mean you have to drink them when you're in the middle of doing something else

subtle merlin
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just a massive annoyance. let the opening of the crate be the unlock thing, drink if you want.

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all im doing is exploring. nothing else and its still just a pain in the butt

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all i want to do is the unlocks charting atm

subtle merlin
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dont think new trees drop nests, have foot necklace and twitcher gloves and not a single nest in 300 logs so far from camphor

chrome lantern
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I got a TON of clue nests

subtle merlin
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i have all clues stocked in my bank. so none of them for me

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lol no, rng just not on my side. got a nest about the 400th log

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lol the bee event spawned from my camphor tree...

feral grove
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Disable losing cargo when escaping until all the spots you get stuck are fixed....

round lintel
subtle merlin
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forestry events have been plentyful, the nest have been rare for me

tacit wharf
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u make sure you have yr twitcher gloves on

subtle merlin
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yea, turned them from egg nest to seed nests and im getting more now. dont know if that is effecting them

upbeat comet
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Is there a spot where you can hit double pirate wreck without moving/turning ?

chrome lantern
chrome lantern
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I haven't tried the south spot but it might be better

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Been here a few hours without gettingragged though

upbeat comet
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I just wiggled into that spot south of PC, thanks ^^

tacit wharf
hard axle
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The throw radius of the jubbly is actually ass when you trip over a loading line

main kestrel
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am i misunderstanding something, what is the point of cooking rainbow crab, healing 19, if it costs atleast a shark, healing 20, to catch in the first place

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crab paste i understand

true talon
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You should focus on driving your boat.

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The inconsistency with the interaction range makes it frustrating

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Have clicked the rum boat many times and not gotten anything only to crash into it or having to turn around

hard axle
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automatic is not needed

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it's the dead click when u load into a fucking new chunk

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and micro ass range of teh jubbly

true talon
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Both would be fixed if it was automatic 😛

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less frustrating

plucky turtle
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jagex should make a competition for jar design since jar design isnt in the game yet

chrome lantern
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wym jar design

plucky turtle
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for the jar the gryphon boss drops or whatever

sour goblet
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folks, are there any retroactive changes to old content due to sailing?

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like adding sailing as requirements for old quests etc

chrome lantern
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It's in the game. Why wouldn't there be a design for it already.

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Oh.

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I just looked on wiki.

subtle merlin
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are you messing with me, been over 2 mins now with this black screen drink...

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dont have time for this today...

winged mantle
quiet plank
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Why is the cost of belle's folly so low? You'd think it'd be high release and settle to about the same price as zaxe

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How many gryphons do you get assigned at a time?

quiet plank
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Ah that's a nice amount

winged mantle
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The old amounts are crazy

quiet plank
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Still weird that it's pretty cheap

winged mantle
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Not much supply or demand

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Oh it's going for 7m

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There's so few in circulation atm as well

chrome lantern
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It's slightly worse than zhasta so I wouldn't expect it to have much value

remote ruin
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given the terrible rate and needing to be on task, I'm unsurprised at the low supply

quiet plank
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Oh it's 7mil? I just assumed the wiki had accurate prices

winged mantle
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It's a pretty low weighting

winged mantle
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Price on the wiki is always wrong

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But yeah they did the jar so dirty

past silo
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I have a small complaint about Gwenith Glide: the music track doesnt last for the whole course, so theres always a couple minutes of silence towards the end. this harms the vibe

austere mulch
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Is there anyone that actually enjoys ship combat?

Feels clunky, cannon damage is basically just slightly stronger thrall, normal weapons are significantly more dps even with the cap, boats take insane unavoidable damage (where you can normally benefit from movement/prayers/switches etc in traditional combat) and repair kits are resource heavy. Most of the high end tasks are in multi, so it makes the problem worse

hard axle
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Early tasks being in single is bad, high level tasks being in multi is also bad

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ship cannons are inferior to dwarf cannons by miles, even if you have 2 and crewmates targetting for you, which is why you just mage/range most of them

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slayer-sailing that they patched out was honestly a better form of this

austere mulch
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Yeah feels like killing fire giants with bronze javelins while tanking leviathan without overheads when you’re fighting armored krakens lol

sacred skiff
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Speaking of sailing-slayer, does anyone know how to refresh the tasks for a board? I'm trying to do armored krakens (and surely get spooned the teleport focus piece), but I'm not offered the bounty task anywhere despite being lv 80 now

quick sundial
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can you get to frost dragons with a boost ?

tacit wharf
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no

vivid pumice
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weird thing is i can see like mogre tasks being offered in 4 different places...

vivid pumice
graceful agate
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Okay, I'm being driven to distraction by Cabin Boy Jenkins and the Chum Spreader. Even when you're wearing a ghostspeak amulet his failure messages are just 'Woooo wooooooo' or 'Wooo wooooooo wooo', and he doesn't seem to be able to use the chum spreader despite having 4 deckhandiness - but I can't see why since the messages are stuck in ghost-speak even when you have the amulet on. Anyone had similar experiences / found a solution? (yes, I have offcuts in both inventory and hold, and knife in inventory as well)

tacit wharf
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believe he's bugged

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does like to use salvaging hook either (addy)

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so jobless jim is back on the boat

graceful agate
# tacit wharf believe he's bugged

is Jim able to use the chum station? I assumed it was 4 deckhandiness required since Ex-captain Siad can't use it either (gives an 'I'm not good enough to use this' message)

tacit wharf
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unknown, waiting for trawling till i get the greater tele focus

graceful agate
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I genuinely wonder if all npc crewmates are just bugged to not be able to use the chum station

vivid pumice
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anyone knows if port tasks are refreshed daily... feels really bad that I just can't earn any exp if i want to chase a specific bounty target...

tacit wharf
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complete a cargo task and see if board refreshes

hasty beacon
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Why am I given a task in the northern sea at 62 if I can’t go in there til 66 with addy keel?

sacred skiff
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Completing other tasks does not seem to refresh the tasks

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nor does taking a bunch and canceling them

hard axle
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and you might have to do other tasks until they bug out

hard axle
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and then hope they rng reroll

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the same shit that allowed us to chain b5b tasks is fucking us for rerolls sadDitto

vivid pumice
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feels like this might be the case, my corsair cove seems to be lagging port khazard by 2 task and my port khazard has rerolled or something

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let me see if my corsair cove will reroll after 1 more task

vivid pumice
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My tasks didnt update after 1-3 task, but i noticed at the start of the day my corsair cove tasaks were already different than yesterday but still had the bounty task i wanted. I did 5 courier task and the board resetted again. I think there is a daily reset, and a reset after 5-10 tasks...

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Also, does anyone feel that bounty tasks have a pity drop at 2x? I dont think ive seen myself kill more than 20 targets

vivid pumice
subtle merlin
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any plugin that tracks boat hp like an hp orb or bar with numbers?

round lintel
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For all the ironmen out there and u dont know this, you can alch while navigating

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😄

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I just alched all my onyx bolts from doom

fleet knoll
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Can some look into tile marker on mobile it's not working

round lintel
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Any use for tiny pearls?

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didnt find anything in wiki

ember grove
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collection log fodder, probably something to do with purple tokens

meager flame
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its honestly probably just going to get a rework

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lol it makes no sense you spend insane raw materials or gold to get cannonballs that have no avas effect and heal yourself as you do negative damage and like nothing happens

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its crazy you can pull up with a rune cannon and blast generic birds for what feels like eternity

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and the whole time you're just watching it like

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if they would let me get off of this boat with a rune scimitar and flippers this would be faster

analog crow
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Can you range them from your boat? Or is there some nerf?

ember token
# round lintel Any use for tiny pearls?

the point of the pearls is that you can put in items and in return get a more valuable item, for example you can see the heavy ballista has gone up in price like 400k because people are buying it to put in a giant clam and get a pearl that can be alched for 1.5m in return

round lintel
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I was killing armored krakens using addy cballs, pretty never hit.

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However i dont know what I did but somehow got 1 shadow hit of 66

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couldnt do it again

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I was trying to remove my crewmate cuz he was just shooting at the water

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but i kept getting dialog interrupted so I clicked on the cannon to shoot and then i couldnt get out

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when i did i went to hit the kraken and it hit a 66

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couldnt replicate it

meager flame
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sounds like you basically managed to attack the kraken while being flagged as in a cannon

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so you didnt get the damage reduction

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makes me wonder if something really silly like attacking and then clicking cannon lets you do full damage

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or the reverse

ember token
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I don't think so

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when I was killing the drink troll queen, I was not using a cannon, dont think i even had one built

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i was just attacking with mage and I hit 2 under my max hit

round lintel
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I tried doing that but it didnt work again, after several attempts it always stayed under 34 max hit

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Never saw max hit splat

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But no hit above 34

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It was just that one hit of 66

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So I must have done something I just dont know exactly what caused it

chrome lantern
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I definitely had a few times early on when my bofa was hitting in 20s yeah

vivid ruin
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Is it me, or does it seem like sometimes you can skim past a crate and not get it while other times your boat is like a crate magnet? (Jubbly race)

chrome lantern
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Boat hitbox changes a LOT when you're turning

round lintel
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Not to mention is veeery laggy

meager flame
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ship combat aside the stuff i'd really want to change would be like

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crew assignment

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its kind of awful and silly that you have to go back to specific npcs to figure out your crew and that they can't go with you some places

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so you just end up kind of teleporting around the map to get ready to salvage after you do trials for example

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when really you should probably just be able to change that anywhere you can change boats

vivid ruin
#

I think combat is ok once you have a crew member. I havent gotten to armoured krakens yet though. I usually make an npc the navigator so that i can turn the ship and fire my cannon for max dps

meager flame
#

the biggest problem that i have with it is that basically

#

its osrs combat but slow and bad edition for the most part

#

like if you could play the game with no protection prayers the occasional safespot

#

moving was an ordeal occasionally

#

and it costed A LOT to simply attack stuff and heal yourself

#

and everything kinda took forever to die

#

that's ship combat currently

#

assuming you don't just get off the cannon and shoot it with your shadow to get it over with

#

some of those things are understandable imo since they wanted to start off basic

#

other parts though seem pretty unsustainable and not very satisfying

#

tbh i think its kinda weird and misses the strong points of sailing

#

you'd think you would be sailing around and manuvering your ship while the cannons fired and you dodged things that were trying to attack you

#

and instead you're kinda just checked watching your cannon animation

austere mulch
#

Let alone the quirkiness of trying to attach multiple NPCs while having crewmates use cannon

#

You have to attack one npc on one side of the boat, click the eye to have that crew not use your target, then click an npc on the other side of the boat to have that cannon go off

#

Because both crews will auto try to select the most recent npc you clicked

chrome lantern
#

Wym you just point the target

#

Oh multiple targets

#

Misread

#

Yeah that one is kinda weird

austere mulch
#

Granted, idgaf gonna use whatever the best cannonballs I can use are, but still

meager flame
#

i dont really have good suggestions because they're just trying to do way too much for the size of the interface

#

maybe a small loadout button that at least assigns your crew everywhere you typically want them would help in some situations but like

#

it has a scroll bar lol its fucked

austere mulch
#

I was never a big “sailing is a minigame” guy but when I first started playing the skill, the interface literally made me sit there and go “this makes it feel like a minigame” lol

#

Especially with crew management

#

Load out button I think would help for sure

#

Some of the crew tasks are just weird too. Like having someone handle repairs. By handle repairs, it means they just repair a single time per command instead of automatically repairing there forward like I’d expect

meager flame
#

thats probably so you can carry enough food to manually eat through awakened leviathan

#

lmao but really i do think thats included just to have ship healing on the interface that does every other ship thing

quiet plank
meager flame
#

oh actually i do see something they can do to the interface

#

delete the ship name right now lol

#

that would save a lot of space

quiet plank
#

Nah I gotta get reminded that my ship is called the Lady Clam every time I open the ui

austere mulch
meager flame
#

probably delete the part that says "not steering" too

#

like if you dont know if you're steering the ship or not i dont know what to tell you

austere mulch
#

Done a lot of sailing on mobile, mostly charting and salvaging, and that interface on mobile is horrid to work with

#

Expected though, but still

meager flame
#

idk if they really need to tell you how much hp you have in repairs inside of the cargo hold either

#

like that info should exist somewhere but

#

idk thats a lot of space

quiet plank
#

I think a setting to just have any npc go to the facility would be nice

#

If I don't care which ones doing it

meager flame
#

you could probably banish the stats and crewmates/players onboard screens somewhere else in the ui too

#

tbh i think i could probably get rid of the scroll bar on this thing

quiet plank
#

Stats could just be viewable in the shipyard

#

And it's easy to see who's on the boat

meager flame
#

you could just make the ship stats a subsection or your worn equipment tab for example

#

just like a ship icon on there somewhere that brings up the ship stuff

vast trail
#

Suggestion: Can we get something on the sailing panel to show how full our storage is? Perhaps something underneath the health simply saying something like: Camphor Cargo Hold 24/160

fickle valve
#

guys what should i do ive gotten like 8 dragon cannonball drops on my iron and i havent been given the clog :/

woven orbit
#

When you summon your boat, does it destroy everything in cargo? Repair kits cannonballs etc,. Or just task cargo?

woven orbit
lucid laurel
#

Please let us save crew positions accross logins

radiant notch
#

are they still updating the experience that were suppose to receive after the update?

subtle merlin
#

not a single beak in over 1k squids... rng hates me

subtle merlin
#

cant stack burns from eclipse on sea birds, damage is capped at 1 per damage splat for burns.

hard axle
#
  • trash loot from cargo that u dont want like incinerator
#

ill deal with it either way, but yeah

#

would be nice

woven orbit
hard axle
#

that and keep crystal extractor activated br0

#

idk why each login u have to reactivate

woven orbit
subtle merlin
#

i wish the controlls were better for sailing... i want an e break!

#

sigh port roberts was good to me, until i hit 56 sailing. now there is an orca bounty i cant take till 80...

#

been making recoils out of sailing sapphire ring drops.. was at 20k charges at the begining of sailing...

#

am i the only one that wants to make a dinner out of the duck after we get done charting...?

round lintel
subtle merlin
round lintel
#

Nah I mean for irons this is really good

subtle merlin
#

... not an iron lol.... just play a lot like one

round lintel
#

Lmao

subtle merlin
#

if it wasn't for the fact membership is so expensive i would sub up my iron and play more... my accounts so old it costs 1/2 the norm price for membership....

rocky prairie
#

whatshould I put in giant clam for the brilliant pearl? (400k value)

tacit wharf
#

something thats worth 400-750k value, like shield right half

subtle merlin
#

i swear the duck is trying to kill your

#

you...

#

where is a good bounty at lvl 56? most of where i have been sailing switched to 60+...

muted kettle
#

Wrong chat sorry. Can’t delete for some reason

celest sail
#

Would be cool if we could move stuff in our boats similar to poh build mode in construction. Only allow it at the docks where you can build/ remove stuff

subtle merlin
#

really wish bonecrusher worked for sailing...

round lintel
#

Is rough for irons at high sailing if you ever want to upgrade to dragon parts on your boat

#

I did some testing on my main

#

After 3 hrs killing armour krakens only got 2 metal parts

subtle merlin
#

i think lava wyrms drop em also

sacred skiff
#

Not to mention fighting the armored krakens just like sucks

#

It’s slow, not mechanically interesting, and basically exists to drain your repair kits

subtle merlin
#

waiting for the info on the sea creatures damage redux, maybe a way to kill em faster

river elm
#

WEST OF RELEKKA, close to weather data troll there is invisible wall on water

#

gagex fix pls

subtle merlin
#

i think the rosewood bp will be a good spec wep

#

ooo nvm, it can only use addy darts, thought at least rune...

#

does anyone know if bolts not procing on sea creatures is ment to be that way?

round lintel
#

To be honest they need to buff the cannons

subtle merlin
#

i would just take no privateering lvl on them...

round lintel
#

the fact that u use an addy cannonball and have the dps of a lvl 10 range using iron darts

#

is sooo bad

hasty shard
#

should add ballistas that use javelins and then buff cannon strength

subtle merlin
#

grr, lvled and bounty changed again... now i need to find a spot again...

round lintel
#

The cargo xp feels bad compared to anything else as well

#

I dont if its just me

subtle merlin
#

yea

round lintel
#

but cargo felt interesting at the start and then slow af

#

Not even worth doing after 30

#

people do bounties and those are just meta bounties finding the birds

#

i had a problem with salvaging but not anymore since almost every location has a double spawn with the right position can always salvage both

#

which does make it afk

subtle merlin
#

eclipse works well on birds

round lintel
#

but id rather get stackable trash than the bunch of jewelry i have to drop

chrome lantern
#

Didn't they explicitly patch out burn on birds and others

subtle merlin
#

brought it back

#

the burn tho caps at 1 stack

round lintel
#

For barracudas Gwenith course ive seen vids of people having crates on the color of the portal they go in so they know which to tag

#

does anyone know how they did that?

subtle merlin
#

i just really want the bonecrusher to work (or any drop cleaners like herb sack) to work with sailing

#

dark bow spec hit a 3/1 with dragon arrows on a frigate bird...

hasty shard
#

well theyre removing bone drops next week for some creatures at least

subtle merlin
#

nice, will take that. would rather have the crusher work but i can live with no bones

meager flame
#

i just want cannons to make any sense

#

like

hasty shard
#

just the ones that dont actually have bones like sharks iirc

meager flame
#

i want them to actually do damage and to have a reasonable method of getting cannonballs to put in them

subtle merlin
#

what bounty to do at lvl 58?

meager flame
#

right now the strat for farming high level npcs in the oceans that drop stuff

#

is to figure out some kind of safe spot and then blast them with your shadow from it

#

disregarding the cannon entirely lmao

subtle merlin
#

bowfa can hit hard if you dont have shadow money

#

been meaning to try balista just to see where they sit

meager flame
#

hate to say it but the ship combat is probably the biggest miss this version of jagex has released

subtle merlin
#

na, first steps

light isle
subtle merlin
#

only thing i really hate about it is the cball crafting speed

light isle
#

They have the double speed at like 87 or something

meager flame
#

theres also the part where they dont really do damage lol

subtle merlin
#

yea still not great

meager flame
#

and also that a lot of these npcs go insane if you actually try to fight them

#

and you use infinity boat healing items that also cost a lot

#

the whole thing is just not really working

light isle
subtle merlin
#

mahogany kits are cheap for the healing

meager flame
#

they're like 3.4k each

round lintel
#

to be honest most combats should stay in single or singles+

chrome lantern
meager flame
#

yeah you have to afk the vampire krakens to be able to teleport to boat

#

so you can make the cannonballs that do nothing

#

hope that helps

chrome lantern
#

There's a fairy ring

#

But it's still sucky

#

Because you have to go bank then tele fairy ring

#

Notably making them a lot more effort and slower than 2x

meager flame
#

i mean idk what im even really intended to do at this point all of the options seem pretty rough

#

i could afk opulent salvage to hopefully get some dragon cannons

#

but thats pretty rough for a drop rate

chrome lantern
#

The best option is to hope that Jagex makes ship combat not suck this Wednesday lmao

#

But unlikely

round lintel
#

yeah thats what i was saying the ironmen we have it rough

meager flame
#

yeah i just mean looking at the entire situation its just kinda fucked like

round lintel
#

and the mains unless u r rich

meager flame
#

okay i can go spend infinite time to make the dragon cannons right

#

either afk salvage for exp or kill frost dragons until the eyes bleed

chrome lantern
#

DHW is also like

#

20% more damage than the other options lmao

#

Which is insane

meager flame
#

then i guess you go like

#

fight the vampire krakens

chrome lantern
#

I guess that's not really a bad thing just another added layer to frost dragons

meager flame
#

probably cant fight them straight up

#

so safespot with shadow for eternal afk kills

#

get bottled storm one year

#

now i can tele to my boat

#

and like lol

round lintel
#

Lmao

chrome lantern
#

Yeah this isn't really that much of an increase

#

And not to mention cballs

#

Nobody's going to be making bulk amounts of rune cballs for example

round lintel
#

They went really wild on money sinks

meager flame
#

im ngl from the ironman pov

#

i dont think this is painful

chrome lantern
#

I mean they literally told us how awful it would be and said it was a good thing

meager flame
#

i think its mostly unplayable

chrome lantern
#

Remember what Mod Husky said

meager flame
#

this is just not worth people's time

#

very disrespectful of the players time/effort

chrome lantern
#

Mod Husky was asked how grinding ship parts would be on an ironman and he specifically compared it to killing tens of thousands of demons for Radiant contracts in what he thought was a positive comparison lmao

round lintel
#

gotta be honest i think 90 sailing is the highest ill go on my iron until im close to max

meager flame
#

yeah he wasn't even wrong

#

he just forgot to mention that it was tens of thousands of frost dragons

#

or fight other npcs for thousands of kc for a drop

chrome lantern
#

My motivation to 99 sailing has rapidly dwindled tbh

meager flame
#

that take reduced damage to the only weapons that hurt them

#

and hit your boat like awakened leviathan if you fight them as intended

#

so idk lmao

chrome lantern
#

It will probably be just salvage at this point because all the other methods are awful as prolonged training methods

round lintel
#

yeah

chrome lantern
#

I like trials, but they don'e really have any enjoyment for replayability imo

subtle merlin
chrome lantern
#

And I think their xp/hr is too high in that they kinda force you to them

round lintel
#

i just wish more stackable loot while salvaging and less 1 invo x item

meager flame
#

i mean idk i need cox to start dropping twisted depth charges

chrome lantern
#

Ship combat is too tremendously awful, being bad xp, high activity, high resource input, and bad loot all at once

meager flame
#

if they want my boat to do anything

chrome lantern
#

"High activity" because you have to repair your boat lmao and go get a new bounty task

#

Not the actual combat being intensive

round lintel
#

and the lock of ironwood until you are 79 sailing

#

hahaha

meager flame
#

i dont want to link this because they might "fix" it

#

i give you ship combat

#

truly an update of all time

chrome lantern
#

I clicked on it, you can delete it now O.O

round lintel
#

these guys want you to stop everything at 79 to prep for upgrades

meager flame
#

lmao

subtle merlin
#

i think the combat will get better when the flame cballs come out

meager flame
#

but just watch the video

chrome lantern
#

Ah yes the rubidium cballs that will cut your cball supplies in half

meager flame
#

thats where we're at lmao

round lintel
#

and the higher lvl planks are waaaaaay to expensive like if you can use them in regular construction

meager flame
#

if you get to 87 you can "afk" for ironwood healing supplies but like

#

its 1 in like 30 something salvages

round lintel
#

id understand if they are planning on expanding the construction

meager flame
#

so maybe if you afk there to 99 you might get your cannons and some healing for like

#

a few hours

#

lmao that just sounds so insane

round lintel
#

Lead should also be drop by some of the slayer monsters noted

#

nothing crazy

#

since eventually is gonna be like iron ore trainig

#

training*

subtle merlin
#

would be funny if you could put the cannon on the deck

meager flame
#

i mean it feels like there is an entire upgrade tree that doesn't actually exist but its supposed to be there

#

where you install dwarf multicannons basically on your ship

#

and that's how you actually do damage past level like 50

#

but instead you gotta get to like 90 something to hit in the 30s

chrome lantern
#

Oh I forgot the best part about the sailing "PvM"

#

On an ironman

#

GL getting 5 Storms in a bottle for your ship teles lmao

#

Especially with clues now on remote islands

hasty shard
#

have u guys seen the safespot method

#

its literally just like park your boat on the spawnpoint and rotate to wherever they move

chrome lantern
#

I have not seen that

meager flame
#

installing dwarf multicannons would kinda fix how awkward it all is too

#

because you wouldn't be battling your interface trying to put crew in certain places

subtle merlin
#

btw you can HA and salvage at the same time, click a item to alch, then bench. its not "at the same time", but kinda

hard axle
#

6000 armored krakens

#

good luck

round lintel
#

took me like 2 hrs on max mage to kill 100

#

ahahhahhahaha

#

using addy cannon

#

at the same time

subtle merlin
#

it almost doesn't pay to have the crewman sail for you, any change interups what your doing....

winged mantle
round lintel
#

Bro the crates are barracudas are crazy sometimes next to it and it doesnt pick it up

#

hate it

subtle merlin
#

omg lol, un botted rune ore

#

give it a month and these in the charred cave will be...

meager flame
#

they could for example change the hitbox or whatever you want to call it

#

but then we'd just try to cut the turn earlier and create the same issue

#

i think a real fix would probably be pretty interesting on how to make them feel more consistent

oblique mesa
#

Just need a proper visual of what your ships hitbox is.
A speedometer would be nice too, wild that you're playing a racing / time trial game without one lol

buoyant flare
solemn seal
#

There's plenty of warning already. The wiki's a good resource if in doubt

buoyant flare
#

The really, really lethal potions give the same warning as any other, I think it wouldn't hurt to change that

#

Even if this one said "You recall your conversation with Death and shiver..." or something

solemn seal
#

Noted! And sorry that your HC perished

buoyant flare
#

It's fine, I mean it's bs to die to what is essentially a troll item, but as the comments on that Reddit thread say it's my fault so w/e

#

Sailing's been dope

shadow wave
#

But then again, you're a hardcore, if you don't google literally everything before you do it you're going to die to something eventually

buoyant flare
#

And the wiki got updated to include details of this potion about 2 hours after I died

#

But like, this isn't really a debate about whether I'm a dumbass or not, just that adding troll items to the game is fun/funny but adding one that's literally designed to kill hardcores that don't click the wiki button on every item is absurd

ember token
#

yeah I can agree that danger warning doesn't really give you a good idea of how dangerous it is

buoyant flare
#

I even banked to grab food after the last potion I consumed because 65 hp didn't feel like a safe play lol

#

being hit an 89 with the same warning as being hit a 20 is not fun game design

ember token
#

it's tough because on one hand, you know the bottles can be dangerous, the jmods had previously said "hey be careful drinking the bottles", and overall it's just new content so you've gotta be careful, but you just kinda assumed it would be fine without knowing what would happen

#

but on the other hand none of the other bottles are as dangerous as that one, and the warning is used liberally enough that the warning then becomes less impactful

#

(and it's also just a lame death)

buoyant flare
#

Regardless of any blame that's on me, having a skilling item in the game that you have to consume for completionist reasons that'll outright kill you if you're not careful such that you have to be glued to the wiki for every item related to that skill is bad game design that's only there to punish hardcores

#

The only ones I'd change are this one and the Bottle of Underground Passteurised Milk

#

I'm gutted I don't get to go out to a real death because, realistically, a dev thought it'd be funny when a hardcore dies to this

ember token
#

i think my ultimate opinion is that you DID drink the "potion that instantly kills you" without knowing what it was, but did there really need to be a "potion that instantly kills you" in the first place?

buoyant flare
#

Yeah I'm not looking for sympathy or to be rolled back or whatnot

#

It just shouldn't exist and they should change it before the next guy dies

ember token
#

yeah the devs got their joke

#

they killed a hardcore

buoyant flare
#

It's really tainted this release for me ngl. I took like a 3-4 month break before sailing dropped and this hooked me in, I might've grinded nearly 80 hours since release lol

#

Such a rich content release

sour moss
#

Let us use our antique lamp 🙁

ember token
#

i give you permission to use your antique lamps

night galleon
#

All I'm saying is don't expect to drink suspicious alcohol from a crate at sea that has been there for years and expect to be fine

buoyant flare
#

(And jad/zuk but they're safe)

sacred skiff
#

Now that there are some 99s, have we seen if the sailing cape perk still requires a greater teleport focus to teleport to your boat?

#

Oh never mind I guess I either misremembered or they changed it, it looks like it only does summon boat now. So 1200 armored kraken per iron it is then.

shadow wave
#

Yeah, the wiki definitely said teleport to your boat not teleport your boat to you, but to be fair that was added before anyone even had 99 so probably just misinformation

minor whale
#

I think that death is equivalent to an hcim dying to a boss mechanic that's unknown on release
You get warned it's dangerous and there's numerous potential deaths from some potions.
It's unfortunate but also entirely preventable

#

There's even a blog post warning you I think

tacit wharf
#

should of heeded their warnings

gritty sage
#

Is there a reason why you can't barehand the new harpoon spots that have no "Net" option? Or is that an oversight?

trail moon
hard axle
weary copper
gritty sage
weary copper
#

barbarians might not be trained to do it without a harpoon yet

gritty sage
#

Probably - but I would expect the popups in game to sufficiently explain what is necessary, preferably in full rather than in part. There's no indication that the spot is related to lantern fishing or requires a lantern (until i presumably return 8 minutes later with a harpoon and it tells me i need a lantern)

graceful agate
#

hi @solemn seal - really sorry for the ping, but I've seen you answering other questions so I thought I'd give it a go with just a really quick one:

Is it intended behaviour that the Bonecrusher (normal or necklace, in inventory or worn), don't work with bones harvested from sailing monsters?
Thank you!

agile elbow
#

Has there been any information about the possibility of moving facilities around on your boat without fully removing them?

meager flame
#

like

#

do we really need a warning for the warning

#

or like the extra special warning for when you should take it seriously but ignore the other warnings (why do these exist then?) etc

#

theres really only so much you can do and if players want to ignore the warning then whatever happens is on them

ember token
#

the warning as is is already an extra warning on top of the warning you can disable for every bottle so definitely not a 3rd warning lmao

meager flame
#

tbh i kind of think there shouldn't even be warnings in a way

#

like i think its fine to have the one warning where they let you know that anything could happen

#

but beyond that its kind of just hand holding

#

That’s kind of the point of the drinks you could have all sorts of bad stuff happen it’s risky they told you it can be dangerous

#

If you go drink them after that blind it is what it is

ionic tartan
#

Drinks are just a "quirky" thing for a short while, until runelite plugins are built for the drinks and everyone just follows the plugin instead of the in-game warning.

meager flame
#

Already have a plugin for all of that

small anvil
#

The teleports and black screen are funnier than just take damage

meager flame
#

It’s honestly a mental skill check lol

small anvil
#

Would have rather had more fight this enemy

#

Than take 60

meager flame
#

If you get to almost 80 sailing on a hardcore use no wiki info and drink things ignoring warnings I mean

small anvil
#

And things like the squirrels

meager flame
#

You were supposed to die

buoyant flare
# meager flame tbh i kind of think there shouldn't even be warnings in a way

for comparison there's a dialogue option in a quest in rs3 that will instantly kill you and it says "are you absolutely, truly sure you want to do this" like 3-4x before it rinses your hardcore status - it's not a game skill check so I don't see why it shouldn't be additionally warned when the damage you're about to take will be lethal, leaving it in its current state doesn't add anything to the game

small anvil
#

Tbf

meager flame
#

Okay so don’t drink it

#

It is what it is lol

small anvil
#

Yeah they were playing risky

buoyant flare
#

yes I was risky but also what does it take away from the game if they make it harder to die to?

small anvil
#

But also I can understand being lulled into false security

meager flame
#

Yeah

buoyant flare
#

64 potions are reasonably safe, the 65th can kill you from almost full hp

small anvil
#

It's not like great game design

meager flame
#

It’s supposed to be risky if they just tell you hey are you sure you want to die 6 times

buoyant flare
#

I'm not saying I shouldn't be dead but I am saying it's shit game design

meager flame
#

Like

small anvil
#

But that's what happens on hard core when doing new content

buoyant flare
#

dying to a boss mechanic is not the same thing and anyone saying it is, is arguing in bad faith

small anvil
#

I hear you and agree it's not great game design

#

It's more that the rest were kinda silly easy

#

Small trolls

buoyant flare
#

that's the only thing I'm advocating for, is that nobody else should be able to die like this

#

I'm okay with having lost my status, I don't want someone else to

meager flame
#

Yeah idk I think it’s entirely fair to die like that

#

It’s not like you got jump scared you just ignored the warning

buoyant flare
#

i didn't ignore the warning, it was the same warning as every other potion

#

the wiki at the time just said you have a chat with death when you drink it

meager flame
#

So you were warned a million times and saw several other things happen including some rather large damage hits

#

And finally died to the big one

buoyant flare
#

there's only one other large hit and it's a 60ish

#

every other potion is 20-30 or a mob spawns

#

I ate at 65 before drinking it just incase

#

I just don't see what it adds to the game to allow people to lose status to that, in fact I think it would be a much better troll if it did instantly kill you but didn't take your status, that'd be more in line with what the rest of those troll potions do

meager flame
#

I think you’re trying to rationalize not liking them after you lost your hc status more than anything

buoyant flare
#

I would be defending anyone else that lost status to this ngl

small anvil
#

Guys not asking for status back, and I think it is kinda randomly punishing

buoyant flare
#

I'm not even saying it's bad game design and I should be rolled back, I'm just saying nobody else should lose status to this because it's ridiculous

#

I don't want someone with a better account than mine to lose to this as well

#

I had a quiver and that sucks to lose out, but I at least wasn't on a super progressed account

tidal cove
#

Thank you Jagex for the sailing update, I see the foundations laid for fully fleshed out naval empire, potentailly added thousands of hours for me and I would recommend/bond up friends to call in the fleet.

meager flame
#

Idk it seems very avoidable and not random

#

I’d agree if it was actually out of nowhere without warning and so on

buoyant flare
meager flame
#

Sure it does most people aren’t hc

#

And they have fun seeing the stuff happen when they drink them including potentially dying

buoyant flare
#

I think its a fun jump scare but that it has the potential to be devastating

meager flame
#

You were just playing loose with the single game mode you shouldn’t have been and it costed

tidal cove
#

instruction unclear, drank bleach and fork stuck in electric outlet

small anvil
#

Wait till some uim wipes death storages

meager flame
#

It sucks but like it’s not unfair or broken or anything

buoyant flare
#

I think it'll be a much better jump scare if it does always kill you to deaths office but as a troll instead

#

but what does this add to your gameplay experience in its current state except that you get to laugh when someone fucks up

tidal cove
#

I didn't scroll up, but sorry for your loss, may the rest of us learn from your science @buoyant flare

#

you did do it for science right?

buoyant flare
#

of course

#

I'd do anything for science 🙂

#

I'm honestly more butthurt about the unparalleled amount of abuse I got in Reddit DMs than I am about the wipe lol

#

it wasn't that unfair I just think it should be changed lmao

tidal cove
#

haters gonna hate on the pioneers, I won't vote for a change, but I appreciate you for teaching the rest of us not to just bottoms up

#

did you get a good screenshot or light up your last? post it to the wiki

buoyant flare
#

the wiki has since been updated for that potion

#

so should be fine

#

apparently the danger relied on you remembering a conversation one of the first potions makes you have with Death

#

I think it wouldn't hurt to have a "You shudder as you recall what Death said to you" or something

#

would be fitting

graceful agate
#

this is literally the HCIM darwin awards, you're told multiple times that this is risky, have multiple confirmation dialogues, one of which cannot be disabled, and you've seen that similar potions have dangerous, damaging, and most importantly unpredictable effects.

tacit wharf
graceful agate
#

HCIM is not meant for people that want to be handheld through the game

#

like, it sucks losing status, for sure, but that is the most utterly avoidable reason

buoyant flare
graceful agate
#

the devs even specifically call out 'hey, HCIMs, be careful with this in the newspost'

#

'Familiarity breeds contempt' is honestly how I'd say the majority of HCIM deaths happen, ironically this is no different at all

meager flame
#

I mean tbf I charted the entire ocean the other day and played the potions safer than that and didn’t die lol

#

And I’m not even hc

tidal cove
#

devs broke 4th wall to try and save some HCIM, maybe after boatloads dead HCs people will finally heed the warnings

meager flame
#

That’s definitely one of those I think I know what’s going on but if someone directly asked me if I knew I’d say of course not type of moments

#

Not really the hc play style of choice

tidal cove
#

no hate on the folks that paid with status to show us the warning's valid

meager flame
#

It would be like

#

Imagine I ran into frost dragons thinking I knew what I was risking due to other breath attacks in the past

#

Hits me a 99 because these can

#

I can’t really get mad at that even though I assumed due to most dragons that wouldn’t happen

#

Since I don’t actually know about these specific ones

#

thats 19 higher than vorkath dragon breath

buoyant flare
#

idk how many more ways I can express that I'm not mad about my loss but that I think the game would be in a better place if this was tweaked

small anvil
#

Nah that's a shit example lol

meager flame
#

its actually identical

buoyant flare
#

I want to see hardcore's die to dangerous pvm not bottles of soul

meager flame
#

he drank a bunch of the brews saw they could hit hard

#

assumed since the others didn't hit that hard that surely this one wouldn't either

#

and hes dead

graceful agate
#

like, I'm sorry if this is harsh, but having a warning more blatant than what we already have, literally a 'don't drink this it will kill you', is actively against the spirit of HCIM, it's not meant to be a no-risk gamemode, and if you go through the game with an attitude of 'the game needs to completely blatantly warn me if I'm about to do something that can get me killed' - then HCIM just isn't for you, and this is not specific to your loss, but HCIM in general.

limber briar
meager flame
#

its the same logical breakdown

#

assuming you know when you dont based on prior experience

#

that doesn't actually apply

small anvil
#

The guy isn't asking for more warnings I don't think, it's more that it's just not the best game design

buoyant flare
#

it's only in the game to randomly wipe hcs and that's shit design

#

what does it add to the game? what does it detract from the game if it's changed?

#

I don't wanna see people wipe to sailing potions I wanna see them wipe to verzik green ball

graceful agate
#

I would say it's bad game design if they were completely safe and you could just ignore the risk, and would make the forced, non-cancellable warning message look silly

meager flame
#

well its pretty lame if we get these supposedly dangerous drinks but dont worry jagex made sure they're not too scary so just drink them all and dw

limber briar
#

Its new content, you don't know if they made a way to negate/stop it. Its new content you died. Sit.

tidal cove
#

sometimes a glorious death has to be earned

buoyant flare
graceful agate
#

considering that you can hide pretty much every single warning message in this game, the fact that this one, you can't, should be more than enough warning

buoyant flare
#

it even adds flavour since that's why it hits so hard

graceful agate
meager flame
#

i think it actually adds to the hc game mode

#

who cares about being hc with nothing that could hurt you

buoyant flare
#

I think in its current design people won't even remember the conversation with Death by the time they get the second soul bottle so it hitting so hard adds no context

graceful agate
#

like, I, and I think most other HCIMs, do not want an RS3 style 'here's four 'are you sure you REALLY want to do this'' messages back to back

tidal cove
#

I hope Jagex add entropy to our ships, capsizing or sinking in battle means chance of losing parts or the entire ship no option to tow back, good sink

buoyant flare
#

did you remember the chat with death by the time you got the second soul bottle? if not, it adds nothing to have it be a mechanic in the first place

graceful agate
#

you should treat them all as dangerous, going 'oh hey this enforced second warning isn't a threat because others have not been instantly fatal damage' is utter complacency

meager flame
#

i mean yeah i charted the entire ocean in one sitting

graceful agate
#

like, if you don't want to get hit by gotchas, don't drink the sussy alcohol unless you're absolutely sure you know what it does

round lintel
#

Yesterday I got 72 Sailing been lvling my iron and my main. On my way to Gwenith glide I picked several bottles and charted at priff port, drank one by one, one hit me for 33 and the other one hit me for 66, both didnt have different notifications but it killed me. So I understand where he is coming from

buoyant flare
#

if you think having troll gotchas in the game is good game design in the first place then I don't think we're going to get anywhere talking about it

round lintel
#

Is a troll activity it shouldnt kill you

meager flame
#

its not even like its the only scary potion

#

you know one of the trolls can hit over 50 right

graceful agate
#

I mean, if you have a problem with the grog bottles being in the game in general, that's an entirely different conversation, and a valid point you could raise, but 'hey I ignored the warnings because I assumed they were superfluous until the time they weren't and that's what I'm mad about' is just silly

buoyant flare
meager flame
#

dinky the drink troll possibly does not fuck around

graceful agate
#

because the level of what is 'scary' differs depending on account progression, so Jagex (quite rightly) put the same VERY BLATANT warning on all potentially deadly potions

round lintel
#

Regardless of hcim or main account, why in the world they add something as a troll item to make you explore the game hit you enough to kill your character, for example what if it was day 1 or 2 where there was no wiki to know what they do and you have stuff in your cargo? you lose them just cuz they decided to troll?

tidal cove
#

by get anywhere do you mean agreement? I understood the point being made that it's a subjective opinion "Is a troll activity it shouldn't kill you" absent other compelling argument I'll vote keep as is if it comes up, wouldn't mind the game put in easter egg for the early Darwin winners though.

round lintel
#

Like the ones that puts you outside your boat

graceful agate
buoyant flare
frail bough
#

I think they wanted to add some more anti space bar mechanics and I'm here for it

meager flame
#

however they did so any trolling is self inflicted

#

"i cant believe they told me it was dangerous and i egoed the warning and then i died"

#

lol i mean what can you really do

round lintel
#

My point is, not to remove it but instead a more personalized option warning on each, for example what if you are on mobile, you know how annoying is to wiki? literally leave the game, read the wiki comeback and see if the game still kept you logged if not log back. Idk dont quote me on this, im not mad and not asking to change what they do but realistically shouldnt have those effects, in the end we can come by the skill without touching these crates.

frail bough
#

I didn't follow the full convo. Was it that it happened to kill them because already low health or its literally just insta death

meager flame
#

do we just make the game boring and put up guard rails everywhere that things could potentially result in a hc death

buoyant flare
#

was 85/97 hp

meager flame
#

basically wasn't high enough hp

buoyant flare
#

it hits 90% of your max

#

wouldve hit an 87 i think

hasty shard
#

is the hc discussion still going on

graceful agate
#

That's the thing, if the basis of this discussion is 'there should be even more warning' - I'm sorry, I can count on one hand the amount of un-cancellable warning messages, and most of those are legacy content like construction. The fact that there is a second, back to back, un-cancellable warning message is PLENTY blatant enough that anyone that chooses to ignore that warning because they assume they will be fine this time because they have been before - with something which is deliberately unpredictable - is fully up for an OSRS darwin award.

meager flame
#

ya it is lol

hasty shard
#

the game double warns you for extra bad pots lol

#

and the death hitting 90+ is after you have the second one

#

takes like a millisecond of intuition to put the puzzle pieces together

#

i dont think you can even get the other soul flask until 60s or so

buoyant flare
#

I think there's only one warning, unless there's a toggle option very early on that I missed

hasty shard
#

base warning for drinking, second warning for extra bad drinks

meager flame
#

its in the frozen part of the ocean so whatever the brazier is

chrome lantern
#

78

buoyant flare
chrome lantern
#

(Unboostable)

graceful agate
#

There's two warnings, first for the sussy alcohol that's 'are you sure you want to drink this, they can have unpredictable and sometimes dangerous effects' - which can be turned off. Then a second warning for the potions which can have personally deadly effects of 'are you REALLY SURE you want to drink this?' - which cannot be turned off

#

honestly, that's close to handholding as it is, but I think is plenty good enough safety rails

meager flame
#

i mean its definitely hand holding

#

they're saying without saying what is about to happen

graceful agate
#

the fact that the devs went out of their way to directly warn HCIMs doing the content early before wiki information is available about these in the newspost as well is the cherry on top

buoyant flare
#

the wiki information I had available was that the potion would make me have a safe chat with death, was I supposed to assume it was incorrect?

#

it got updated three hours after I died

meager flame
#

this just seems like the worst thing to get mad at

buoyant flare
#

I'm not mad

#

I don't want people to die to it

#

I would like to see hardcore's die to pvm instead of potions

meager flame
#

like i'd be more mad at things like raiding and dcing is an automatic death even if its jagex's fault the server goes down

graceful agate
#

the wiki also said that bolts of cotton require three cotton yarn for like, four days

meager flame
#

dying to the game after being warned is fine

buoyant flare
#

I died, and that's okay - it was somewhat complacency and somewhat a lack of information being accurate, but either way having potions in the game that do wipe people is going to result in a some future hardcore's and uims wiping their shit to it and I don't think the payoff of having a fun troll in the game is worth the time cost to those people

#

if you disagree with me saying the warning text should be tweaked, maybe you'll agree that they just shouldn't be in the game in this state in the first place

#

and if you disagree with that too, then that's okay, I think we have different priorities for game design

graceful agate
#

again, sorry you'll lost status, but I think you'll find the vast majority of HCIM players disagree with you, we actively don't want to be handheld

buoyant flare
#

there's a lot of things in sailing that I think are not dangerous enough for hardcores

#

I think capsizing should wipe status, for example

#

the current state of that is also handholding

#

but letting people wipe to random potions just doesn't add anything to the game

round lintel
#
  • Fix the sailing combat or remove the damage cap on them if not willing to buff cannons damage.
  • Add more stackable loot to the shipwreck loot
  • Make repair kits stacks in 5 or 10s (if not willing to fix ship combat)
  • Improve the cargo system (is a fun activity not worth doing once you are 30 Sailing or can camp bird bounties)
#

These are my takes

round lintel
#

on the other hand

buoyant flare
meager flame
#

also please fix the sailing options menu

#

for the love of god

red igloo
#

and ur a free rank

#

thanks for being the test dummy we needed

meager flame
#

it has a scroll bar

buoyant flare
#

you were probably ranked above me anyway

#

I was like 1900 total

red igloo
#

bro

#

why u cryin then

#

l00l

buoyant flare
#

my only achievement was zombie axe quiver, and I'm not crying about my status lol

red igloo
#

ya u r

buoyant flare
#

if you'd actually read what I said, I just think it's shit game design and don't want to see anyone else wipe to it

red igloo
#

uve been here since u died

meager flame
#

also please adjust the locations where we can adjust our crew

#

aka everywhere we can board a boat

red igloo
#

make a new acc and run it back stop bein a lil crybaby lol

meager flame
#

also having a crew loadout option where they just went to their preset positions would help things feel a lot less clunky

round lintel
#

Ah and pleeeeeease add a damn bank in the shipbuilding area

buoyant flare
meager flame
#

nothing worse than telling 4-5 npcs what to do

#

hopping worlds

#

and having to do all of that again

red igloo
round lintel
#

is annoying enough having to run back and forth for every upgrade

graceful agate
#

@buoyant flare Like, I respect that you're happy to discuss it in good faith, @red igloo honestly you're not helping - what I'd say is, hey, go take a nice walk outside, get some fresh air, you're being rational but understandably do come across quite bitter about it, which again, completely get that. Then hey, come back and think about what you'd like to do for the next challenge ^^

red igloo
#

ngl bro aint reading al that

tidal cove
#

solution comes in a spectrum, I appreciate all of you, even a flamer like you Kumar

round lintel
red igloo
#

anyways lack of knowledge got u killed get over it and move on lmao

buoyant flare
meager flame
#

but yeah as for ship combat

#

no idea its a dumpster fire it even had faux trying his best to be polite about it

#

and hes doing tricks on everything for sailing

#

lmao

round lintel
#

I mean is not ship combat when your option is to attack the npc with your bis in mage or range to kill one high lvl npc without using 1 full invo of repair kits

meager flame
#

i mean i guess it has mainly like

#

3 issues to me

#

the first is that the cannon damage is honestly too low to be exciting

buoyant flare
#

ship combat fr needs a lot of work

#

I hope when they introduce the new cannonballs and higher LV ships that theyll be in a better place

meager flame
#

the second is that the resource cost between cannonballs and the healing items is so extreme that it honestly feels super disrespectful of my time

#

and the third is that its intended to be kind of slow and not in depth which wouldn't appeal to me but this part is understandable

#

since its new

#

the other two though

#

those are rough

tidal cove
#

I see a good foundation, later we'll probably need a good helmsman and need multiple projectile to take down big game at sea

#

types

buoyant flare
#

one thing they could change in that space is to make it so that your crewmate will path you to an enemy when you try to fire at them instead of just saying you're out of range

round lintel
#

I dont know if yall agree with me but repair kits stack in 5s or 10s seem fair to me

meager flame
#

i would rather just not need that many repair items to heal myself

tidal cove
#

I agree with you @round lintel I raise you needing a player/crew to actively apply it

#

mess up the order of operation means your kit fails

meager flame
#

but yeah idk it all adds up into a mess where its like

tidal cove
#

can't wait to make the flunkie walk the plank

meager flame
#

you feel like you just spent tons of time or gp to get your cannonballs ready and your healing supplies up

#

and you go out there

buoyant flare
#

is the issue of repair kits being lacklustre still the case with the highest tier ships? I did notice I barely needed any once I upgraded to adamant tier, but I didn't try to kill any vampire kraken or similar

meager flame
#

you just fucking delete your cannonballs no avas effects nothing

#

and you end up using so many repair items lol

tidal cove
#

they still need to add bigger scale mining/smelt/cball production

#

think a strip mining island

meager flame
#

i mean im not even worried about that

#

one of the biggest problems is that actual affordable ammo is dog

#

who even cares how long it takes to make cannonballs if i have to use rune ore

#

its obvious what im really going to run into here that will block me

#

but tbf

round lintel
#

to be honest Dwarf cannonballs should separate, then make steel cannonballs a separate item, buff the damage accordingly on each tier, maybe if they want add something to improve accuracy

meager flame
#

i almost think we're just living in our varlamore part 2 rates era

#

where jagex just lowballs everything so hard because they're afraid to be wrong

#

that we're actually all wasting our time and should wait on the next 3 weeks of fixes

round lintel
#

is not like shooting cannonballs is insane xp

meager flame
#

its pretty insane though

#

i could probably prep to green log nex faster than you could green log the ocean combat stuff atm on an iron

#

when one is a known to be resource heavy boss and the other is a bunch of mostly irrelevant low level stuff with insane rates lol

#

like oh yeah 1 in 1100 great white sharks for one salvage hook

#

then let me go to the krakens next etc

#

oh you need some dragon sheets light work just go kill like 30k frost dragons

#

lmao its unhinged

tidal cove
#

dragon sheets might get more common as new supply comes out, I'm already thinking about sinks

#

or I'm just going to wait for bottom to buy a maxed fleet and invite/bond up my friends to call in a fleet

round lintel
#

I think they went above and beyond with the money sink

tidal cove
#

hm is a maxed sloop for a normie with ge?

#

I was thinking a full fleet should run a clan about 100b

meager flame
#

why though

#

do you think a dragon axe should cost 1b

#

because that's about what we're looking at

#

lmao

buoyant flare
#

gotta pay if you wanna save those ticks😤

meager flame
#

i actually think its kinda interesting that they repeated one of the most talked about/obvious failings of old skills like smithing

#

they rushed to fill out the level curve so now we have these basically horrible cannons as level 90+ equipment

#

just like making a runeplate body

buoyant flare
#

I don't think the level curve is rushed as much as the stuff at the top just doesn't have the numbers to be strong enough

tidal cove
#

it's a well known narrative control strategy, double down on the failed smithing tree, just so when the revamp comes they solve the whole stack in one move.

#

imagine if they revamped smithing as a side show when patching sailing, steals the spotlight from the eventual smithing revamp

#

tinfoil hat emote*

meager flame
#

it also sets up a terrible situation in the future

#

like lets say they do make better cannons right

#

do you now just have to basically have 99 sailing so that you can use the new cannon that requires 70 range to operate

#

like how the level 93 cannon takes 60 range currently lol

tidal cove
#

I want a cannon so massive, you have to build your whole ship around it, the ship is fragile but you have insane range, can transfer said cannon unto a island you control

round lintel
#

If they are not willing to do anything about the cannons at least remove the damage cap

chrome lantern
#

On that note

#

Anyone know why every once in a while your weapons don't get reduced damage

round lintel
#

and make repair kits to stack a little so you dont have to run laps to your cargo with 160+ repair kits to camp krakens specially cuz they are in multi

meager flame
#

im pretty sure its just broken

#

like

#

even if its not broken or random as a player trying to attack stuff from on your boat

#

its effectively random

tidal cove
#

better npc crew, they should be the ones scrubing and patching, if I paid for a 1b ship I shoot/steer only

meager flame
#

that one actually upsets some devs for games when their players don't understand something because they can't

#

so they assume its random when its not

#

and the dev just has to learn in that situation it effectively is random and they should probably fix it if that isn't the intention lol

round lintel
#

idk how all hands on deck they've been but feels they are leaving some things behind and giving priority to other things that arent game breaking

meager flame
#

also man my inner thoughts just really came out i was dropping some salvage and just straight threw the dragon cannonballs on the ground

#

lmao

tidal cove
#

@meager flame pitch a salvage sorter/filter contraption I'll vote yes.

round lintel
#

For example one thing im hating is shipbuilding, can they please add an option to move something you built instead of having to remove it?

meager flame
#

i wish the bank was just at the shipyard

#

its already effectively right next to it

#

why am i taking this loading animation over and over

round lintel
#

For example you are excited about your wind catcher, then you go to priff get the heart build it somewhere else and findout you need to place it next to the steering for it to work properly

chrome lantern
#

Yeah I had to -1m to move focus

meager flame
#

the windcatcher is just bad design i think

chrome lantern
#

If nobody told me ahead of time

meager flame
#

i believe they will fix that one eventually

chrome lantern
#

It would've been -3m to rebuild focus and extract

meager flame
#

like

#

the extractor shouldn't really have positional requirements on where you build it

#

but it does because

#

honestly idk if they really thought about it at all

#

i hope they didnt lol

round lintel
#

I mean I get it you get 600 xp each min

#

so they ofc dont want it to be something you can click from anywhere

chrome lantern
#

Psure just all their testing was done with infinite supply crate like in beta/alpha

round lintel
#

but the fact that you wont know until its too late

chrome lantern
#

So rebuild was the same as relocate in their mind

meager flame
#

well its just that the whole efficient layout thing to have the most functional boat isn't really a valid design direction

#

because its not really a choice