#game-update
1 messages · Page 118 of 1
i need that
But that is solved by having a bowfa kit that is from non pvp down the line
they've confirmed it's going to work like leagues shops
Like if that's a big enough concern just have a non pvp kit alternative you promise at some point
do i still get gains if im a horrible pker
Yes
Or just fix the weird death mechanics
yes its extremely easy to get points in dmm
oh nice
most are acquired by not pvping anyway lol
I believe this will get many more folks to join already
So they’re doing their part for the community as is
okay so its basically like leagues then but with pvp
I will learn to bolt rag 🫡
If folks cry about getting pked in a pk game mode, you should just be perm banned for being a baby ngl
Still better than nothing
a lot of ppl will rag pk now with sigils since you dont lose your bank
But the dmm points are worth a lot
hahahha i agree thats dumb i got the basics down but im kinda slow at tribriding
just snag those 17 brews, 6 restores and your rcb and have yourself a day
there will be no pvp, it will just be noobs slaving for the rewards
i can see clans botting lots of accounts to rag client on them
yeah its prob just gonna be noobs pvming in rag for rewards sadly, honestly might put a bit of a damper on the game for me
just hoping for no game breaking bug day 1 again haha
that restart spamming sigils/5k was pretty lame
this is jagex do you really think everything will run smoothly
So like last DMM finale? 
i can only hope that the day 1 things are fixed this time around haha
so i guess all the dislikes are just "pvp bad" people
exactly
They never argue in good faith or have anything positive to say about pvp
always downing on every aspect like it's their job
Like as a non pvper I understand the frustration pvpers have. People upset that there's even a good reward to pvp content
Is being entirely unreasonable
Right??
I really wish Jagex would implement their polling partitions for feedback on content like this. Perfect opportunity.
Modern osrs players are just dominated by the "playing alone together" type
Who just don't wanna deal with pvp
As evidenced by the popularity of iron
I mean they did literally just do a whole big section in their recent podcast about how that's a major design pillar of the game
You can't exactly blame the players for that
Yes I saw that
I'm saying it's a departure from what the game was when pvp was more popular
Sure, but that departure happened a long time ago
But like pvp stuff getting a reward that you don't have to interact with is kinda
tbf kits do objectively have pvm benefits
Let them have their thing and pretend it doesn't exist if you don't wanna
which is its own issue imo
That's the only complaint I've heard that has any relevance and like
You could do safe time point farming and get the reward I bet
We'll find out
At any rate, I have less than 0 interest in doing any pvp content in DMM
It's just fundamentally incredibly unfun
It's not a reason to say no to an actually good reward that's entirely cosmetic
Even with it being more forgiving than before
Actually yes, it is a good reason
If I like the reward but don't think it fits the content it comes from
Bowfa is a really good pvp weapon
Why not vote no and provide feedback that I think it would be better suited to elsewhere
¯_(ツ)_/¯
Hopefully Jagex sees this, from an avid pker, this DMM looks Great! My only suggestion is to add a couple more cosmetics. Maybe something for VLS, Maybe an ornament totally cosmetic helm for the Vesta's armor set. Maybe a ZCB kit.
Nebuli, the problem with you anti pvp types is that you always believe the rewards should come from something other than pvp
i am going to put in a decent run in dmm and still think it's weird for the wildy house scroll to be in the rewards pool

I do not respect your opinion here either
What's a better place for it to come from?
Make wildy house enable pvp in the entire house
Just cuz
Let's have fally massacre 2.0
I don't care, you don't pk and what you say shouldn't have weight for pvp content
wasn't it discussed earlier that it'd be one of the new house types purchasable at any estate agent
like the varlamore type
it was a while ago, I'm going to try to find the blog
Alternatively, dmm specific halos would be cool cosmetics
so initially they just polled a whole gamejam project of POH decorations
Summer Summit
in that gamejam, they had showed some new house styles as well as some new decorations
out of the house styles, only 2 were actually finished, and the others were concept art
Once again, if your entire point is that nobody who disagrees with you should have any say
If this is true that definitely changes the conversation if it was originally discussed to be a main game update, which was then quietly moved to dmm
You might not have a point
I would need to really scroll back to find it but I remember people asking, "where's the rest of the PoH expansion" and then jmods "no current plans"
The point they made is more like people ideologically against pvp as a whole shouldn't get a voice in directing where pvp goes
People against pvp as a whole are literally the people they are trying to get into dmm
The problem is that there's never room for your type to negotiate, it's simply it should not be from pvp content
WHY should a WILDERNESS cosmetic kit NOT come from pvp content?
they didn't have time to actually add everything in the gamejam, so all we got was an increase max room cap and the 2 styles that were finished (canifis and varlamore)
No, they're trying to get people on the fence
"Red flag language" is reddit speak. Have a real conversation, I do not think people like you who DON'T PK, should be in PVP content discussions.
i personally think that half of the cosmetics come from leagues anyway and by that logic they should make leagues rewards obtainable somewhere other than leagues as well. if you dont like the gamemode dont play it but also miss out on the rewards but dont vote no because you dont like the pvp and cant obtain them i think thats stupid
you people
Who's generalizing now lol
A little confusing but I think I agree
I'd also be fine with leagues cosmetics being available elsewhere
Yeah you're really well adjusted mr Redditor. Anyway, as I've said, you're not having a real conversation about the content
Or even just a generic events currency for events rewards
sorry words hard explaining hard - tldr dont like the gamemode dont get the rewards
That could encompass leagues, dmm, gridmaster, etc.
Exactly.
Alright let me make a "controversial" take
Interacting with multiple parts of the game, even parts you don't like, to get things you want, is a good thing
I ordinarily agree with this take
pvp is the main exception to that
Double standards, then
Yes! good take. good take.
i dont think pvp is an exception but i dont consider any leagues or dmm as part of the game
There's a difference between interacting with bad parts of the game and interacting with bad people
IMO
yes but that would decentivise playing those game modes that jagex put a lot of effort into
Wow! Yeah see anyone that's following along should see this statement as a complete destruction of your credibility! Thank you
And if nobody plays it for the gamemode itself
Perhaps it'd show them how much effort they should allocate to it
You've revealed yourself to be operating entirely in bad faith when it comes to pvp discussions. Well done
By that logic, should nothing come from ToB? I have to interact with people
Yeah obviously it’s very biased from them
In tob, you have to interact with people who have the same objective as you
sure, lets remove all cosmetics for a year from every event - see how people react and how much participation declines or raises
It doesn't share the same perverse incentives
Unironically this would go a long way to showing which game modes people enjoy playing
"Perverse" lmao
But it’s why Jagex did the poll thing recently. So folks like him will have an opinion but won’t get to vote and that’s completely fair
Think it’d solve a lot tbh
y'all have some pretty deranged takes to a suggestion of "maybe the bowfa kit shouldn't come from dmm"
as I said
losing your minds
Not deranged at all
bowfa is really starving for cosmetic kits
The bofa already has 5 kits
Please do not project
You are camp no kits from pvp. We are pvp kits are fine
If anyone is losing their mind speak up
Oh right I remember nebuli now, they were the everything should be designed around irons guy
BTW, Nebuli represents a very large group of players in this game that operates with the exact same bad faith when it comes to pvp.
Exactly why pvp content discussions need to be gatekept and monitored closely with a Jagex team member. This part of the game is in such a fragile state nowadays.
Yeah
FIGURES lmao
there's only 8 different bowfa recolors right now, it would be unfair to lock one more behind dmm mode
im just over here with my popcorn
Respect
never actually said that but hey
stay deranged I guess
don't agree with a take? try harrassment
???
Lol? You def said that
LMAOOO
Like 5 months ago or smth
You just said pkers had perverse incentives and say our takes are deranged. Crazy!
Don't feel like searching on mobile tho
Why do folks get upset and then try to escalate it
pkers literally do have perverse incentives
And then blame others
that's like the definition of perverse incentives
not even saying that's a bad thing in the mode
that's literally a key part of it
☝️ 🤓 witerally perverse
Pking isn't a perverse incentive, nothing they do is unintended
do you even know what perverse incentives means
what i dont get is how is this even a discussion when you can just buy the item on the GE lol
Irons....
sounds like a them problem?
I'll take that as a no, you do not know what perverse incentives means
not pointing any fingers but i do think the pvp hate is very emotional with little rationale behind it. im not a pker nor am i a massive fan of wildy but i think that its completely fair that some events are pvp exclusive or that the rewards are pvp related
its literally a part of the game
it is a part of the game, and not one that I want to see them put tons of development effort towards
good news for you is this is the first pvp sort of update in like 2 years
all aspects of the game deserve love 🙂
Ok that’s fine
so they def arent putting tons of dev time into it
You don’t have to engage with it
I also don't have to vote yes on it
We can and will receive some cosmetic for doing so
shockingly enough
That’s also fine
I can in fact vote no on cosmetics I like coming from sources that I feel are not fitting
we arent asking you to, we just like the bofa kit so voting yes
actually kaoz freaked out about how "your type" shouldn't be able to vote
No need to overthink it really
so no
No
Yeah tbf you don’t argue in good faith either
I did not say you shouldn't be able to vote
I said your type should not have weight in these discussions
So this whole random topic could have been avoided
Throwing around words like it means something when it’s just extremely biased
Is not arguing in good faith
^
look guys this can all be solved with a totally non-biased reward that everyone wants, just give us a reward from dmm thats 1 -50xp lamp that we can use on a skill... its what the people demand
You do not think I should even be able to argue that it shouldn't come from dmm
If you know you’re going to just spite vote it’d be more helpful to not continuously comment
Thanks you just confirmed what I said. lol
that's not a spite vote
nobody is saying you shouldnt be able to argue that, just that we disagree
"they should gatekeep feedback"
It is when your whole persona is around disliking pvp
Feedback is not voting
voting is feedback
Gatekeeping feedback is good yes and is the model Jagex intends to go with
As per the poll update
you'll also note that they are explicitly soliciting feedback from people who do not like pvping here
with this survey
They will take a mixture of opinions and folks who have engaged with it will be able to vote
And yes, it's spite voting when you think pkers have "perverse incentives". You can't walk back what you've revealed about yourself. You are a bad faith actor when it comes to pvp discussions. Just own it.
what is your reasoning behind that? like people said before bowfa is really strong in both pvp and pvm and there are already 5 recolours to choose from use the regular black kit thats close enough
what do you think a perverse incentive is
I would vote no to this but I would support a system that prevents you from doing actions that would grant xp in specific skills (not nulling xp, but blocking actions)
perverse incentives is grazy ngl lmao
pvping is one of the clearest examples of a perverse incentive in gaming
Holy
I am not even saying that's bad lmao
what do you think a perverse incentive is
like I feel as though you're having a purely emotional response to that word
I'm literally not even arguing that it's a bad thing in pvp
that comes with the territory
something that the result of it causes exactly what it was trying to prevent
Pking isn't a perverse incentive, its not even prisoners dilemma
There's nothing like people intentionally making less money to avoid a tax
You're using a real term incorrectly
ragging?
reddit iron logic is so crazy lmao
pvp is photosynthesis
yes
okay I think you are under the impression that I'm arguing this is bad
i still have no idea how PvP as a whole is a perverse incentive
that makes no sense lol
This has the feeling of someone using a term they heard but don't understand
(of a person or their actions) showing a deliberate and obstinate desire to behave in a way that is unreasonable or unacceptable, often in spite of the consequences.
what behavior is it causing?
It isn't, it's just competitive and redditors come up with different names for that
I just think you are using the word wrong and then doubling down on it. Not a good look
I understand what perverse incentives are, you've failed to demonstrate what makes it fall in that category
ill have i heard an intelligent sounding term and gonna use it out of context for 500
lmaooo
i just dont get what hes even trying to point out?
perhaps it'd be easier to make a point when 99% of the conversation wasn't just harassment without giving anyone a chance to speak
now we're scapegoating, just tell us what you're talking ab man, we have no clue
youre just using buzzwords with 0 explanation
of what you're trying to say
bro you quintupled down on people being too stupid to understand your buzzword instead of explaining what you mean, dont play the victim now
We're kind of off the topic of game updates here it seems
it seems that way indeed
we gotta take it to the PvP channel ig
Let's look at, as an example, every previous DMM, in particular the finales
rally to the pvp channel
DMM (and especially the finals) make up probably .001% of PvP in this game, so not entirely sure if thats the best example lol
I think it's a particularly relevant example to a new DMM

We've been directed back to being on topic
This proposed DMM looks great and is totally fine design wise.
I'm trying to help the guy make their point by clarifying
idrc how it gets gated as long as it stays main game accessible as the game jam pitch seemed to imply, you could make it lms wins if you want
I will vote no on the random event. I’m excited nonetheless
FWIW I do think the system changes to DMM do push it in a better direction than previous DMMs
Just needs more cosmetics. The proposed cosmetics and emotes are awesome already, my suggestion was to add a couple more
The point they have to make
the random event one just seems bad in general IMO
Please do it in DMs then
random event one is def weird
lms wins would be a good alternative if they moved it to main game, I agree
That’s cool
have they done anything about LMS bots lately
i think that one can lowkey be toxic
maybeõ
No, they're worse
game needs a little jaggy endorsed toxicity, its been lacking it too much lately
Auto chat on ko
ok THIS i can see being a problem
FOR REAL!
true but some soft people might get angry
I hope pvp makes a big resurgence in 2026. DMM in January can really set the tone
Maybe DMM allstars shortly after? Would be amazing.
auto anything on kill ironically devalues BMing by making it zero effort
We did just have a DMM all stars kinda recently
IMO if jagex is even pitching this idea, then people gotta toughen up a little if theyre getting emoted in a video game. Like do we think fortnite would remove all emotes? prob not
I wouldn't expect another one for a while
especially not after the drama with the last one
They gotta fly them out next time and get them on LAN
it's also just difficult to get that many people together for that much fully committed time
from a logistics standpoint
yeah true that
IMO would much rather any jagex support go to main game rather than all stars, feels so bad when thats active but theres nothing for regular players to do but watch
and feel left out
I mean imagining a DMM that isn't just ruled by RoT is a nice fantasy to have
people should be able to dream
notice how dmm allstars was like the most watched rs event. Like 100k+ viewers on multiple streams iirc? PVP in rs is so beloved. Just doesn't get the updates it deserves
But anyway, about this DMM another thing that comes to mind is I hope they fix singles pjing for this one. That was a huge problem in the last couple
i mean they arent for 99.9% of the event, and only end up being that way if its multi anyway
you still gotta go thru the insane giga pkers which is honestly probably harder than dealing w/ rot lol
osrs pvp is much more of a draw for views than it is for players IMO
Pvp is good TV cuz conflict is good tv
A lot more people want to watch conflict than want to engage in conflict
The popularity of this game was built on the pvp eras of 07-2012. There's probably still more pk vids from that era than there are modern osrs vids to this day.
Perhaps the initial popularity
But it's grown wildly since then IMO
i agree to a degree in a sense that watching it is fun but trying to get into the pk community you are just met by someone who has done it since 2007
Tbf I think modern osrs content is more popular in the chunk, area locked stuff
Hopefully the change to pj timer is enough to consistently do freeze tp out in 2v1 scenarios
Weird restrictions
the barrier of entry is quite high imo
And gielinor games
and then after they kill you, they'll call you 87 different types of slur
ig there is LMS for learning
LMS is just bots though
yeah the barrier to entry is only ever gonna go higher with more and more gear, itll never go back down while pj timer exists
you're gonna fight bots who don't do anything or bots that switch everything tick perfectly
yeah true
I don't know how much there is to learn from that
Yeah, the main playerbase of this game is very reddit normie. The really juiced pking scene from back then has moved on since pvp and player to player competitive stuff is very dead these days
The big issue is that pvp is kinda a diversion for people at max without pvm goals. Otherwise it's just a net negative gp wise I feel
bh is crazy profitable
And the type of player who wants the competition aspect of pvp is playing a different game prob
I'd argue that pvp was only ever the original endgame because there was no serious endgame pvm
As they've fleshed out the pvm side of the game, it's become wildly more popular
eh its great money, but you're required to either use underhanded tactics like i do w/ skull tricking, or you better be an absolutely demon at the gmae
Are you farming tier 10?
Against raggera
Raggers
This is true, there wasn't much pvm during that era. Moneymaking came from pking back then.
Yes! I just finished all the armor sets in the BH shop on my main
Pvp is a net negative expected return, the profit comes from being better
While pvm is net positive
oh yeah
Maybe lms is an exception haha
Bh is easily +50m a day average. But yes you have to have a budget setup (I use d scim-vls) and know what you're doing.
pvp's never going to be truly net positive on the whole though
Yeah, with how much ragging the bh people were talking about I figured t10 would be it
since it's not generating the same kind of new rewards as pvm does
like BH rewards I guess?
but stuff like virtus, bowfas, nox hallies, etc.
any money made pking stuff like that isn't coming into the game from pvp
The only reason pvp doesn't have more popularity is because it's been shoved into a quiet corner of the game. Literally, bh exists in an obscure portal on 1 world a week. If BH was in edgeville like it should be, it'd be more popular just with that change.
I really do disagree with this take. I don't think pvp has the same sort of staying power as pvm on a fundamental level
Sure, OSRS is one such example
But there's no shortage of MMOs that come out with a heavy focus on pvp
And they either have to pivot away from that or burn out quickly
But an issue is that pking is really spread out already
its fun, but there's currently no real way to get into osrs pvp
This isn't just osrs
Lms is the often said option
they have neglected pvp for so long that the avg player likes watching it but not pking anymore. I mean I'm a pker who only really pvms nowadays since pvp is dead and full of cheating
pvp is the true endgame no matter which way you cut it. Pre toa release I never did pvm, I'm GM now and pking is the only ever-changing challenge.
If pvp burns out quickly in basically every MMO
sorta, but even making the jump from there to the wildy is extremely different
even if it's the main focus
then I don't think it being "shoved in a corner" in osrs is the problem
This is exactly correct.
If it were just neglect in OSRS
the other problem is the ppl who stayed and endured the cheaters are now so good that you aren't gonna kill them anyways 
Then I wouldn't expect us to see the same pattern popping up again and again
In different games
Anyone else not planning on participating in DMM feel like there were no check boxes that allowed you to answer why?
The skillgap in pvp is a huge problem since it's been suppressed for so long. Only the experts are there now. New players lose 100m before they are skilled enough to compete with people who have years of pking under their belts.
multi pking helped bring a lot of casuals into pvp but nowadays thats dead too
Not to mention the littany of pvp-specific rules that differ from the rest of the game
That aren't documented in game anywhere
i never woulda gotten into pking if the pj timer was in place when i was learning
i couldnt have afforded it lo
Like no spell resizing, autocast rules being different
Tbf Nhing in particular has such a high skill ceiling, very few things in pvm compares
So idt it’ll ever die out
That’s fine
Yeah, there's issues with pvp. But you're just describing the neglect and mismanagement of that part of the game. And that's due to the tidal wave of hate for pkers you see from the reddit crowd. Jagex gets attacked when they support that part of the game
I think osrs would be helped by a ranked 1v1 ladder sorta thing where you don't risk gear
But pvp is fragmented enough as it is
That's not due to neglect of pvp
like the PVP arena that has rating? but nobody ever goes there? lol
Idt it needs to cater to everyone. Just like how endgame pvm doesn’t appeal to folks, or speed, or clogs
That's due to pvpers specifically requesting that QoL not come to pvp
yeah, old pj timer allows you to play with your friends
I've never actually done pvp arena tbf lol
demonics is nh at home
Yeah most PvPers are basically boomers 
Rewards are non-existent right
how about triple TDs
i mean the two things you listed arent "QOL" those are just outright buffs in every sense of the word lol
Something that would really help pvp that they could eventually include in a wilderness expansion is 2v2/3v3 zones in multi, that way you can go out with some friends and fight teams and duos in certain areas. That'd get people out there and show them how fun it can be
never fought 3 at once seems scary
My point isn't that they were omitted from pvp due to neglect
but due to pvpers specifically wanting those weird exceptions
I think the wildy is too large
ohh yeah you're right about that
And too many worlds
Not bad
khaoz was saying that the inconsistencies are due to jagex's neglect
which I don't agree with
tbf it isnt that its too large, its that there's too many worlds
The issues with pvp are definitely due to the neglect.
yeah it's a bit exacerbated by having 300 worlds too
Ya sure
3 isn’t hard, you just pray 2 and move for the third
which they DID say they'd "consider addressing" but idk if that went anywhere
okay but the ones I called out, and that you replied to, are not neglect
those were, once again, specific pvp community requests
Folks cheese it sadly
which ones
But the avg pvmer is handless
spell resizing and auto casting
?
its also true that neither of these have the slightest thing to do w/ why pvp isnt popular lol
I don't understand, they shouldn't be in pvp they're too powerful
Auto cast freeze would be silly
That wouldn't be QOL
But the spellbook change is definitely jarring when entering the wildy
my point was that they are part of a large number of game rules that work differently in the wildy
with no clear in-game indication of why or how they change
those are just some
that i agree w/
but i dont think that really contributes to why it isnt popular currently
There are things that would be buffs but should be changed anyway I feel
in a meaningful way
Fighting the UI is different from fighting the player
like I'm not even arguing that everything should work the same everywhere
Imo
but if it doesn't
I mean, you have to admit that fighting monsters and fighting players is different, there HAS to be different rules. The mismanagement comes in when, as you said, they're not stated anywhere
then it should be clearly documented in game
arent they in the wiki
a lot of it has only actually been well-documented in the wiki relatively recently
it's not been a great source of it for a while
Oh no
what haha
🙃
The reason why they aren't is because of how much hate pking gets, in other words, reddit is essentially responsible for Jagex not putting more effort into pvp, which would include effort into making sure there's an easily accessible list of things that are different. They leave it to the pkers since we already know.
and that's not the wiki's fault that people who care about pvp tend to be not interested in documenting mechanics and stuff like that on the wiki
I feel like pkers should want the barrier to entry to be lower tbf
i been fighting for them to remove the pj timer since they put it in the game
a new person not knowing all the UI changes makes them an easier kill
that was the worst decision theyve ever made lol
BH worlds my beloved 🥺
Pking gets hate because jagex throw pvm'ers as pk fodder in wilderness all the time. Pk eachother and nobody would bother hating at you.
No
We do, but we're not Jagex and it's not our job to do that work for them. Pking has more serious issues than an easily accessible list of differences for noobs.
Keep in mind, all of these differences are in the wiki already. The thing these pvmers don't get is that you have to be totally accountable for your own setup when it comes to pvp. If you walk into wildy being ignorant of certain mechanics, that's on you. Not the game or anyone else.
not allowed to, you have to hit the 1/300 worlds right at the exact same moment someone else does. Because we arent allowed to attack pkers off kills
I do fully agree that the design of trying to funnel people who don't want to pvp into pvp areas to serve as fodder for PKers is a game design that encourages toxicity
Yeah I'm more thinking the spell resize
And it's not exactly surprising that a lot of people hate it
Was a bad thing to fight against
I usually only drop a gf when pking and I’ve been slurred at 10x more by pvmers
the wiki had 0 info on the ranking system in Emir's Arena until a guy who actually played the minigame showed up in the discord, and it resulted in the discovery that the highest rank in Emir's Arena was called "Fake" and had an egg icon
Also threatened to be doxxed a few times by them
Just too OP
Best thing to do when pking is to pk em and then report
Some things you just gotta git gud and click better
Double kill really
That's neat, but my own experience has largely been the opposite
Of course, PVMs deserve to have full EHP / Loot in the wilderness and never be interupted 
Anecdotes are anecdotes
I feel like fighting against the UI isn't the type of skill expression you should be trying to preserve is all
I don't understand your point
my anecdotes are the same as theirs tbf
I mean I'd like stuff like the voidwaker to be obtainable outside of the wildy. I'm happy if it's from bosses with significantly worse loot outside of it
I do both but mostly pvm. If you’d drop a gf, most times the interaction is good
If someone kills me gz
NO.
If I kill them gz
for better or for worse, they made it an incredibly powerful pvm weapon
If you want to add to the toxicity you’re the problem
id rather they just nerf it in pvm
Might be a bit late for that though
The prices for VW are suppressed by bots anyway
naw they could just make the change
Like pvp skill is in switching stuff and such already, prioritizing what to click. Someone losing or winning because they were off by a couple pixels on the barrage icon is not necessary for high level of skill expression in pvp
tbf they have already tried that
and decided it was too late
But it's certainly a reason people don't get into PVP
idk how it could be 'too late' lol
Many good things should come from dangerous content in the wilderness. The problem with Voidwaker is they made that content so easily bottable that it's nearly worthless.
Someone said it earlier, but having hundreds of worlds with wilderness access is a problem when it comes to certain kinds of activity.
Quests and clue scrolls don't belong in the wildy, hence all the hate. I run around naked and get hunted down like there is no tomorrow, hence all the hate. It's really jagex fault
well gg then price will crash and wildy bosses will be even more dead
I'm fine with good things coming from the wildy as long as the wildy is not the sole place it comes from
ive done like 50 clues in the last 3 days and never even seen anyone, how are you dying a lot doing them 
If the wildy is a better source of something that you can get elsewhere, that's entirely different from the wildy being the only source
But you'd be trading something you can get better at for something anyone could do. It skews it way too much.
they already are dead
also wildy clue steps should be rethought
those def should not
I think it's a bigger barrier to entry that kills the pvp scene as a whole more than it's worth preserving is all
but it is funny to protect item on my spade
Not asking for auto cast barrage
No problem with them being in the wildy
It's good and healthy to interact with multiple aspects of the game even if you don't like all of them
counterpoint: last time someone tried to pk me when doing a wildy clue I killed them instead while naked with a dds and no food
As i said, throwing pvm'ers as pk fodder and you will get hate.
You don't get clues from pking
I mean, wouldn't it be pretty dumb if you could get an infernal cape from anywhere other than the inferno challenge? Challenging content should give good rewards, and some challenges should have a risk factor, like coming from the wilderness only. If you don't have the fortitude to be out there to get it, you simply should not be able to obtain it. Same thing for aspirational items like infernal cape.
the inferno is more approachable than the wildy though
What do you mean, all it costs is enough gp 🙃
imo at least
This is why lms exists. Imo it's really just a training ground for this exact issue you bring up.
Tbf the clue do-ers running around the wilderness in graceful are too juicy to pass up
what are we even sayin here man lmao
In your opinion. Which imo is ignorant
Respect
I mean realistically, look at it like this
You have the same rules as everywhere else
Saying the inferno is more approachable is hilarious
Waves of steadily increasing difficulty
Most folks start getting shakes
might be the most outta touch thing ive read in this entire discord
Have you ever done inferno
Wilderness =/= pking is good to note
yes
Sureeee 
Like I'm sure you've used the wildy altar
Keep in mind wildy is free from lvl 3
Probably also the abyss
Wildy agility and rouges chest are ever so popular
Love rogues chests
The only thieving training that isn't completely awful garbage to interact with
🤣🤣🤣
Anyway, stuff like d picks, sure that doesn't need to come from only wilderness.
However, there should be way more things like the voidwaker that are really good and useful that should be wilderness locked. That's great design. Risk vs reward is always a winner, especially for high end content.
I don't see all that many max cheese capes these days tbh
cheese maxers ICANT 

Oh they're definitely around
oh yeah for sure
But yeah that’s def a top 3 take if I ever saw one
i actually skull tricked a cheese maxer for tassys in the rev caves yday 
but it has been a minute since I last saw a max cheese caper
Hey I never made a cosmetic max cape so I'm safe from this
They just don't make the max fire cape all the time xd
fair
Oh no etube has me pegged
etube has you what
I don't personally even like the infernal max either
I love the infernal max tbh
i'm maxed, master CAs, no inferno cape or any combined capes
wouldve made the quiver max if not for sailing
The only max cape variant I made is quiver
Did you use the wildy?
I agree that the normal infernal cape looks better and that's not because I'm nowhere near maxing
Since we'll be able to disassemble it
Max quiver cape does look fantastic tbh
i have used the wilderness yes
the max infernal cape feels too noisy for my taste
like between the animated pattern and the detailed edges
I just like the base cape, simple as
there's too much going on
Same reason I dislike the majority of orn kits in the game tbh
the quiver has a much simpler base palette which makes it work a lot better IMO
but that's all just personal taste
Holy
Wilderness is pretty accessible
Most of the time you don't see a soul since most of it is boring dogwater content
Yeah
yeah i quite literally dont believe anyone who says they die doing clues
Which is why his take was def top 3 worst I’ve saw
hey, it's also content that bots use to generate tons of gp
cuz like where are the people that are killing you ive never seen them lol
Good screenshot tho
I’ve died twice in 5 years
I will say that more approachable than the wildy was a poor choice of words
ive never even seen anyone while doing my clues
I more meant than wildy PKing
I’ve escaped way more tho
not other activities in the wildy
I agree that inferno max cape looks kinda like ass
Wildy is too accessible, which is why Voidwaker is 36m 
And have done like 2k+ clues
well thats just bots tbf
that's bots
I use max quiver and god cape
I just don't bring anything on wildy clue steps
Smart folks were protesting about including the baby wildy bosses below 30 line because whether it was pet hunters OR bots
I even protect item to keep a spade to make a point
that instant tp is too strong
yeah singles bosses were just insane lol
That's part of the reason why it was so botted
What is end date of deadman annihilattion? If it starts Jan 30th?
last one lasted what, 2 weeks?
then they gated it behind diary as if bots can't complete the diary
Even if you add monsters that can TB, like Zombie Pirates, it doesn't help too much if the requirements are too low either.
yeah I don't know why they thought the diary was going to be a significant obstacle
apocalypse was 3 weeks, armageddon was 2 weeks
In general, wildy is poorly designed because 30+ is the most balanceable since you can't instantly tp.
Just add more safe zones and remove teleports at all levels outside of safe zones
and it'll be fine
in this case then i absolutely agree, which is why iwant them to revert the pj timer and make it easier for noobs to learn
thank you for being reasonable about that
Ya, terrible way to have a game mode. Minimum one month
I mean if they want this DMM to be more approachable, I wouldn't be surprised if it lasts longer
I don't even think that would really make it more approachable though
People will just have better gear later
Agreed. But honestly the way you can build your account and buy sigils with points, there won’t be a single meta build and average pkers vs elite pkers will be more balanced
i think this is sorta what people who want them to make changes to PvP to make it "easier" to get into don't realize, but if you're making people fight 1v1 exclusively, average pkers and elite pkers (heaven forbid a noob) will literally never be remotely balanced
because the elite pker is gonna be wearing 40x the risk cuz he knows he cant die
You can make easy anti pk builds now with the way the unlocking quests and new items are gonna be doing. There won’t be as much bullying going on
Protect mage with be the new camp for noobs though
Kinda wished they had the new food from sailing available for this deadman
oh yeah, no that i agree, if you have 1/4 of a brain its impossible to die especially on main game. Even on dmm w/ sigils elite pkers ithink can still get kills
but idk
tank gear is just totally outta control
It’s just funny how not everyone brings anti gear with them and think they can just tank to singles/safe Rea with no freezes
Are sigils still dropped from NPC's or did they completely remove that?
removed i believe
Additionally, are blighted weapons removed? No mention of that in the blog either
prob still the same
No attack level required for the thunder kopash either
mod zoblin said its gonna be 60 atk
Is the proposed Bowfa/crystal kit specifically only black/red or can other color combinations be chosen?
I would assume its specifically only what it looks like in the blog
Damn. Black armor with a red bow is already over represented. That kind of feels bad, but it does reflect DMM colors.
The blog is a little confusing around the Ranael's super skirt store. Can't tell if that is a meme or not haha. Let's say I'm killing a sand crab and get the chest which is obviously super unlikely. Can someone kill me then loot it? Blog says "that means other players who see you trying to loot a chest can (and will) fight your for it"
It's just a joke because the flyer guy is saying it
Late to the party but has anyone seen elaboration on starter kit/weapons, the footnote about spawning with tuna/tps/cape didn't mention things like starter weapons or the daily packs being removed
yup its why i just use a regular infernal cape
tbh i think the max cape in general could use a little work visually
nothing too insane but better color options and max variants of some of the cooler end game capes like the dmm ma2 variants
would probably help
i think the only max cape i use other than the default one for all of its perks is the max quiver since i actually like it more than the regular quiver
tbf these aren't mutually exclusive
content being too accessible means it also gets giga botted
it would also be nice if you could customize the default max cape a little bit to make it more unique to the player since the base version is a bit boring especially now
it kinda sucks that we got the default rs3 max cape but not their color customization
I'm assuming the drop rate modifier effects the chances of the deadmans chest
Whats the odds on getting a bank in poh
0
Thats a shame
do POHs really need to be MORE OP?
yeah we need to have every possible skilling station in the POH
as well as a bank
and farming patches
and you know what, add an aquarium that we can fish out of
i dont want to see people out in the world ever
let us put a runite rock in our garden too imo
everyone should be in their poh always
Garrisons but in osrs 
Would make more sense to make a combination rune-amethyst rock that gives both every mining action
rather a bush that spawns mega-rares in our poh
Just a bank and a aquarium be nice lol
But u got to catch a special version on the fish u want to put in poh
unironically though it would be nice if you could build like
some magical dock or something to work on your boat in your poh and take it out of there
back into the world
That be cool as well
needs ship in a bottle
we already have portals on water in the ocean to begin with
so it would actually make sense
poh dock is something ive seen a lot of people say but doesn't really make sense to me
boat stand, something for yr boat to sit on when u take it out of yr boat bottle, so u could work on it
it would also let jagex make some in ocean waypoint type things so people dont feel like they're sailing through nothing for forever to get places
i was about to say its basically just a teleport to docks and either embarking from your poh always goes to one single location or its basically a teleport to every single dock which is broken
it doesn't even really have to be the poh but it seems fitting just because everything is kind of transient with how you interact with your house
you go in there to go to other places basically
i probably wouldn't even use docks
like
i'd probably let people build beacons in certain places so that i didnt have to build islands for them to teleport to
just so they could get around the map in general
You can already make 5 boats so you have 5 teleport beacons
basically exactly how they already do teleports
just like
boat theme
tbh i think what they did do is actually way stronger in practice than what i probably would've done just like
less thematic
what we're likely going to do with how they did sailing is simply teleport to wherever then teleport the boat to you then sail out of whatever the most convenient normal teleport location is
although they're probably gonna have some pretty bad coverage in some areas if i had to guess since there's so much new space
Sounds about right and if they need more, Reddit will beg them to basically add a beacon to every major island.
Isn't it the season for leagues not Deadman? No leagues this year and all we get is crappy gridmaster which was 0 fun? How many people dropped within the first week. A much higher majority of people like pve more than pvp and a vast majority of people with jobs only come for leagues. Im sorry im upset but I know for a fact theres a big number of people who severely look forward to it.
gonna have to deal with it
leagues was never on the 2025 roadmap so why we whining
shoulda made some noise when they put the roadmap out 
Wow dude, we've been waiting a long time for this deadman.. chill... and yes gridmaster literally just finished
bro comes in to complain that jagex isn't spending enough time on people who don't play the game
Go play the main game lmao
Like, we've had 15-18 month between Leagues and the most recent one just ended 10 months ago, not counting Gridmaster which was essentially Leagues as well 
will be an interesting year next year, with a league likely and possibly raids 4
Vampyrium, raids 4, sailing xpac, leagues
If leagues is another copy paste of what we had prior… just cancel it 🫡
Gridmaster was more fun than the last 2 region-locked leagues combined
you'll get your 3 region trailblazer 4 and like it buster
and no you cant not pick misthalin
i'd totally be down for this
temp modes are never/have never been as good as actual good game updates
It's not an "auto-unlock". It's an unlock for a hefty price, which sets you way back on other upgrades/sigils that you'd want. I think if they balance this correctly, this can be really great..
Most people don't really want to do ALL quests over and over and over again. I myself have done DT1-2, DS1-2, SotE etc. like at least 5 times across the accounts I've been playing.
I still will do many quests again this DMM, but I'd kinda love option to pay to complete some quests I really don't feel like doing again, again, for the 5th-10th time.
Yeah, this does indeed look great so far. They've made some brilliant developments on the gamemode, clearly, and taken lessons from past DMM etc. Looks like great improvements, I think this will be the biggest DMM ever, hopefully the best as well.
also i'd just like to say while prepping for sailing
forestry is the worst update maybe ever added to osrs
ty for your time
lmao not even kidding just delete it and keep the social tree buff
Forestry sucks yeah
i could be teleporting around to calls on a world with people but instead world hop sim
Still somehow better than the intended way to do Forestry
well yeah they had this insane idea that anyone would just go afk chopping trees for this bark lol
like yeah maybe if they cut the shop prices by like
75%
I got the forestry logs besides pheasant and it was fine
The egg hunters are funny
It's just a mini game, nothing offensive about it to me
I've never done any pvp but I think I'll do dead man mode because the the cosmetics look so good.
Whenever I finally get bowfa I will camp that ornament kit
The bank key change was absolute godsend, this turns DMM more into a leagues/pvp world more so than a high risk bank key full of gold swapping, muling and people trying to not fight or have fun.
Also people was gaming the bank key system using high value GE items that had no actual in game value
It will open up more of rag sets, but it also means more people will be fighting.
Point change for unlocking the sigils is also another goated change
perm unlocks with a pick 3 system when you wanna go pk
I'm iffy on that but can't deny it's qol
No need to swap gold and pay 500m for a sigil of the ninja
I think they mentioned you can have pvm/pk sigils at the same time
or maybe I misread
This is going to be like a pvp based league more than DMM but also have the finals with prize money, i bet it has one of the highest turn outs of any DMM
Also the bowfa set is gonna get a lot of ironmen in lol
I don't believe they mentioned the finale
but I'd like it to be 1v1s although can we really get a dmm without ddos attacks
Last years finale was boring imo
I think it will have a final with prize money, because it said so in the poll
I think the tsotd isn't doing enough and what it does do is kinda not good
I don't think the spirit of DMM is behind bank keys anyway, I think the spirit of DMM is more about the PvP everywhere and high chance of dying at any time with wildy weps and sigils being so strong that anyone can die no matter how good they are 😄 Also the gem of seasonal is everyone starting from scratch going through and progressing to get strong while PvPing, it's such a blast
I feel like this looks like it'll be 10% leagues 90% DMM, which may be around the right balance.. 😄
I'd like them to revitalize the staff of light and guthix tbh
Staff of darkness
Very cool staves that don't do much nowadays
the bank key thing was just the original concept, because we already had pvp worlds.
They finally learned its way to hard to police mulers and bank key stackers
I hope loot keys remain though
Its gonna be annoying to get a pk an have to pick everything up in your inventory lol
Oh yeah, well I think it should be an option. In DMM you always pack a looting bag anyway, and you have grace time after killing someone. So I often wouldn't mind just filling loot bag with what I wanna grab like usual, then not waste inventory space with keys..
Looting bag is a good one too
tbh
idk if they actually do this on purpose or not but im pretty sure they do too many temp modes to make like
a lot of cool cosmetics
it seems like they basically want a substantial amount of filler rewards and thats how you get your rugs and poh decorations etc from stuff like this
and then try to do like a couple of cool items
so they still have more relevant items to put kits on for the next one lol
so like for this one they're really looking at your crystal armor and your poh
and the staff of the dead is like your
generic pvp item that you'll see get used so it gets a kit
@winter hearth @cedar mesa DMM Annihilation looks really great and exciting so far, well done on the developments and improvements! 🤩
Question tho: I am a bit torn about the brackets not matching the PermaDMM brackets. On the one hand, I'm excited to see new fresh variety of builds, especially with the Ruinous Powers!
But on the other hand, any build that uses Ruinous Powers(high pray lvls) in the Seasonal now will migrate very poorly into any bracket of PermaDMM w45 (except for the main bracket).
- Are you planning to allow combat skill reset for gp in PermaDMM w45 so we can adjust our builds to fit the PermaDMM w45 brackets?
- Or will you adjust PermaDMM w45 brackets to fit with this SDMM and add Ruinous Powers there as well?
The issue is now that I feel torn between either making my desired acc build for PermaDMM w45 in the tourney OR enjoying SDMM with all it has to offer and try out Ruinous Powers etc..
people log into the perma dmm world?
only half joking i know there are dozens of them
im like actually curious though
why does that world exist
I'm expecting a surge of new players into it now with it's improvements and updates & breaches.
I've recommended everyone who started getting interested in w45 now after this years improvements & breachws to make & build their accounts for w45 during this upcoming seasonal because it is way more fun to build it like that together when everyone is starting from scratch
- way more macro-efficient because sigils and way better exp rates
- you can easily get ur infernal cape & quiver for it on seasonal on any acc build cuz u get titanium sigil 60% dmg reducgion et.+++... 🙂
i actually just got deja vu
i think we talked about this a long time ago
lmao
probably too far back to really find it though
It serves many purposes. It's a world that doesn't need to pass polls for changes (PvP gets updates that PvM playerbase may not want for whatever reason), it can be testing ground for PvP things, it gives people a place to practice and learn DMM for the upcoming tournaments and seasonals so they can git gud and have a chance to get up to speed and learn the mechanics before tournament begins.
It also is a world for people who are interested in PvP and OSRS, but doesn't like skilling for over 100 hours to hit 99 etc. (Doing same action thousands of times for 10 hours is enough to max a skill instead of 100 hours). Many people may never get to have a max cape in maingame in their life because the playtime required is like 10k hours played. In DMM that's like 10x faster, which means late-end-game things are accessible for more casual gamers etc. which is also really cool too.
Also it adds extra spice to PvP with PvP weapons being available, and now maybe also Ruinous Powers may become available too..?
spelled correctly for me
I would also like to ask if it could be considered to make deaths count somehow, even when not risking anything running around naked for whatever reason like questing, skilling or ragging etc.?
I wonder if losing a small amount of Deadman Points per death would be the right approach? And if at 0, it would start going slightly in the negative, but only very slightly? (Disincentivizes suiciding and more unwanted behaviours).
Losing a bit of DMM points on death would incentivize players to always try their best to survive, to use the best gear they have available to maximize survival chances and I think generally a lot less naked people will be running around.. 😅
(Example amount of points lost per death could be about the same as what 1 Graardor kill would grant in points or something, it really shoulsn't be too much as it could quickly feel "too" punishing to the point that it would demotivate players (like the exp loss deaths were back in the day).
I thought the whole point of dmm was to encourage people to fight not punish death
It’s not dmm anymore it’s leagues with pvp
90% of pkers will be raggers and everyone will just get their points and quit
That's what it was last year
It was absolutely emptied out in a week
I don't think these specific changes are going to do any more harm
I think this one will def have more players
It either that or dead dmm worlds from the start
But will be way more boring
Will Tears of Guthix work on Sailing after release?
not for a while
Did they say that or just assuming?
yes
been asked and answered many times
lamps and ToG will not work on Sailing for a period of time after launch
we don't know how long, could be up to 6 months
i do kinda hope its not too long of a block
i doubt itll be 6 months
like i'll likely be 99 before the block is over but
it just seems weird to me kind of to stop people from lamping or whatever
if it were me i'd probably only stop people for like 3 weeks to a month so that it didnt have anything to do with the first like
idk 30-50m exp if they're really trying
'We're removing bank keys from dmm" could literally pass as a newspost title for april fools. What on earth are they thinking???
well honestly they were probably thinking that the thing that caused most casual players to quit dmm was losing their 10k and having the bank raided lol
Everyone would be like "LOL imagine!".. Yet here we are living that exact parallel nightmare reality
i mean on one hand i see why they did it because
losing your set is probably a lot easier to handle and come back from
If people wanted to play regular main game osrs they would log into a regular world. People play dmm to play something different. Its so god damn stupid
but it also does make it basically leagues with a side of pvp for your equipped gear
they also werent wrong that most people were basically gaming the system anyways with the deposit box or a mule
and the only people really getting fucked were the new people
It makes it regular 07 pvp world. if someones attacking me in a bank il just deposit all my items and suicide
deposit box was part of the game, what are you talking about
im talking about how experienced players were hiding their wealth inside of it to not take a huge loss but new players probably didn't know or didn't have enough to put in there
got cleaned and never returned
they're basically trying to fix the part where almost nobody actually plays dmm after a few days
even though people muled, the keys were still decent most of the time. removing keys altogether makes dmm so much worse
people quit because the swap rates go down. now what do you think will happen to the swap rates if noone even needs to swap more gp to regear after dieing? it tanks to 1:1
the risk of dmm is what keeps rates and player count high
especially if we have 1v1s at the end and everyone really need to try get the best gear
i mean it didn't keep player counts high though
i get what you mean i agree that its not as exciting now
And what do you think will happen now?
uhh honestly im not sure
If it wasnt great before as you pointed out, it'll be much worse
I don't think the success of DMM should be judged by how successful swapping is lmao
i think they're making it very similar to playing the main game wilderness minigame where you try to pvm but might have to pvp
I would say that in concept and in practice swapping is a bad thing
which i could see blowing up in their face quick
What are you talking about? A huge portion of the playerbase played to swap. Swap rates and dmm sucess are closely tied together
but idk i also think theres way more people into playing a league like pvm experience than there are people that want to pvp
so it also might work out
That doesn't mean it's a good thing
We have leagues already, they can just play that
well idk if you noticed but temporary modes are more and more just a rehash of like
concepts from each other
Elaborate
If you need swapping for DMM to be successful then I would say it's just fundamentally flawed as a gamemode lmao
It should be self-contained
So making them more similar is better?
We dont "need" swapping for dmm to be great, but its the biggest incentive for most people that play. I dont understand what improvement you're trying to insinuate here
some of the headline dmm changes are hey heres stuff you had in leagues and gridmaster
The whole premise behind dmm was that it was meant to be risky. But making it suicide friendly just turned it into an 07 pvp world with a few extra steps
yes you are 100% correct
swapping made it fun
Isn't the purpose of the last DMM and this one having rewards to shift the incentive to rewards? Among the many other changes, "nerfing" swapping seems to be in-line with affecting how people play the game by actually needing to interact with the world to progress instead of just clanning and swapping in money and muling.
Name one reward you're excited about
go on
Did you notice how the Armageddon weapon scroll was worth 180m? lmao
Even if you don't like these rewards you can get the previous ones
thats partially due to the lack of interest in dmm
Exactly. so they can make money on 07, as i pointed out a few minutes ago
But I do think a TON of people will go for the crystal kits and PoH theme
that scroll was probably more popular than the event was
I mean it's not all about making money either
But even for making money
The focus should be more on the rewards than swapping
Which is what they're shifting towards
Name one reward thats non gp related you're excited about then?
i mean i want the poh theme on my iron
Not really relevant, but I know a ton of people that are ironmen so it's not gp-related if it's your only way to get it
are the runious prayers going to make cox pointless?
nice, this pvp game mode is tailored to ~20,000 ironmen
well
who are all excited for poh recolours
But again, if the main draw is main-game GP then Jagex should (and has been) focusing on making more ways to get rewarded without having to do unofficial swapping
thats probably more people than participate in pvp lol unfortunately
so if jagex really was doing that
i can see the logic
even if i might not really like it
Like if Jagex is relying on swapping to draw people to their gamemode that's just asking for failure
Because it's not something they can control themselves
Is it likely to work out for a lot of people? Sure. But it's the same rationale behind Jagex making their own official client better rather than relying wholly on RuneLite
How are they supposed to promote DMM as a gamemode if the only draw is that you can do what only seems to an outsider like a shady deal in the back alley to swap money
but yeah idk personally i think we get too many temp modes already
feel like im kinda on the cosmetics rotation doing one every few months
and they're all starting to look the same lmao
its weird too because they're actually fairly spaced out usually but like
somehow it doesn't actually feel that way
Soo what did you guys agree on
still no better example than recolour rewards?
Gee i didnt know 50k players were all excited to play dmm to recolour their swords and poh
I mean as far as I can tell your only point is that you think you're going to make less money so the entire PvP gamemode is unplayable now
When the focus should be on encouraging people to actually get involved with PvP and enjoy the content
As far as I can tell, making swapping less required is only a good thing
My point is less people will play if there is less to gain from it. Most people dont enjoy pvp, so what do you expect them to do?
Im literally standing up for both the pkers and the skillers/regular osrs players
You're advocating for neither
i mean its a super well known thing that most regular players aren't swapping and just play a few days for the rush to start dmm
then its basically ghost town
dmm is not very popular
The rush is due to the risk. So you took that rush away. Good job, i guess?
I'll be real, last DMM I had absolutely 0 interest in PvP because I didn't have any team and I knew that my gear would never last more than a few hours at most. I would never pay money to swap if I don't think I'm going to win fights and get more gear/money. The entire point is to incentivize people to try it out more, and this actually makes that more reasonable to get to.
I do think that the changes make it more enticing to actually try to fight back
So what was your reason for playing?
It was fun
ya i mean i expect your regular guy to have more fun like this and probably not quit on their first death
I did a lot of stuff that wasn't PvP, I did the breaches
I lost every single fight I ever got into
Why didnt you go into the wildy on the main game instead? why dmm
They ruined the rush/thrill of DMM and just turned it into leagues with pvp enabled
Then what made you quit?
ya the big thing here
is that is probably more popular than dmm
DMM?
remains to be seen though
Yes
I stopped doing last DMM because I had a bad build and I got oneshot by everyone lmao
My hp was too low for one thing
So your issue wasnt the game mode mechanics, you just didnt make the right choices
The changes will 100% result in more ppl playing but I feel like it will just be a mind numbing grind fest for points for 90% of people, the only difference is that it will probably take longer, so people will play longer
That's part of it but a bigger part is that it was just swarmed with clans
Felt pointless to even try to do anything as a solo player
I played solo and didnt run into much trouble, anyway what does this have to do with bank keys
I would spend some time skilling to get some basic stuff back, shove it in the deposit box, and never touch anything in my deposit box
Swarmed with clans? You could avoid them by just not going into multi, unless you were planning to win #1 finale or something
I didn't intentionally go into multi, but for one thing at the time nobody really knew where Varlamore multi lines were last time
And you'd best believe that the "singles breach" in Varlamore had clans immediately pile everyone that stepped in multi on accident
Then you pk someone with 120 Turtle shells, and 1k Fish chunks, etc trash keys they have
So some bank keys suck therefore we should completely remove them all, along with all the good keys? What kind of logic is this?
Some? most of people going outside were either muling or having trash inflated prices loot to not risk anything and then you have the streamers being fed in max gear while u go on mystics because they bank keys sucks for 99% of the time
there is no fun on that
It's just eliminating the unfun parts of putting your entire net worth into your deposit box or muling your stuff
Did you even get any kills last dmm, serious question? Even though people muled, the keys were still not that bad, Most people who you find risking will have a lot of stuff in their bank
I did both check my rank 🙂 "shad0wbanned"
All your keys being shit must mean you only killed 1 item noobs, most people who put effort into the game wont face that problem
If jagex really wanted to fix the muling issue they can easily tie powerups/advantages that are based on their risk so it wouldnt make sense to risk nothing
I play solo, not in clans at all. People i fought all good for was the loot when I killed them not in the keys with chittins and turtle shells
and I died several time to rot
With their max gears
chitin and turtle shells were blacklisted to not appear in keys after a while
any junk filler can be hotfixed
Rightfully so, not knowing it was a multi zone is a skill issue, besides there were other ways to get to Varlamore than just the bird. The fairy ring isn't multi. It's disingenuous to say that clans swarmed last DMM simply because of one incident the whole DMM where people were unaware of multi zones
it enables everyone to prep for finals and have max, rather than just those who mule 
what's so hard about that
i mean it boils down to most people not really enjoying dmm as it was to begin with
less risk will likely make this way more popular this time
There is no final 1v1 fight, and if its multi you'd be in a clan anyway. invalid point
its probably that simple for jagex
idk why keys are so important to you, to be honest idc about the keys i rather get someone with what they have and bank rather than wasting space on 3-5 keys that I would believe are good cuz pker was risking to find out it was dog shit
what was it, last dmm that had a few jokers in like rune and green dhide? 
or the one that had 1v1s
2 ago?
The premise behind DMM was that it was risky, as i pointed out earlier
yeah but that doesn't matter
they're just gonna do what they think the players will be into
Skull timers are only 5 mins, why is that so hard to wait, and if you didnt care about it then just destroy it? You still havent made any valid point
exactly, the advantage was made even more extreme because not only did they have max/near max from muling, but they also have clan advantage 
So only people who are in a clan can mule? huh?
Frankly I can think of more than one incident where people did get caught with their pants down, Falador entrance near the farm and inside the Falador farm were multi zones people weren't aware of. I got baited into the farm myself and it's the only multi death I had, couldn't even be mad about it - was a skill issue.
I said you have 3-5 keys thinking they are good due to pker risking out there and when u go to find out has nothing good for. Has nothing whether u can tank skull or not to open one key. XD I wouldnt stop after 1 key
Then that's your choice. If you truly thought the key sucked, you have plenty of time to destory it during your 70 sec grace period. Still dont see your point
And you havent stated one reason why your point prevails
i mean tbh i dont really think dmm finals is a very serious event anyways
are you saying it's not easier to mule as a clan?
im sure some people feel like it is but like
you know, 20+ people gathering key pieces and then sharing it versus 1 solo andy?
its not a very competitive format