#game-update
1 messages · Page 109 of 1
“Powercreep is inevitable” lacks context and is often just used to justify increases because you can’t defend it.
By no standards does Barrows tier content with little to no requirements pump out 2nd BIS or 3rd BIS options.
There’s no reason why BM needed as much str bonus as it gave to the point that it negated 95% of reasons to do Torso and GWD until endgame.
I’d argue PM is as meta defining as Bowfa was for irons and it could’ve been better designed as group content, rather than content you do together but 0 impact.
Just add gemstone crab pet
so we get 69/69 pets faster 
Shit’s afk so no one will care
Also really dislike that the design difference between midgame content (PM) and endgame content (Colosseum) was night and day
yeah lmao, the artwork/area alone was literally intern level project versus the experienced jmods doing all nighters
Literally shows how much they don’t give a fuck about endgame pvm. No yama isn’t endgame (besides contracts) and delve isn’t endgame off the rip
I enjoyed pet contracts and think they are endgame (especially solo pet contract), and god I wish it was the base boss lol…
They need to add shouting npcs to the colosseum
Zcbing off cooldown is such a good feeling
Bloodhungry Varlamorians
Turn it off angle 
I mean i can absolutely defend powercreep. Some amount of it is inevitable since there are only so many niche items jagex can put into the game to avoid it. And even all of those niche items will powercreep some niche situations by definition. A game running for a decade plus will get better and better gear otherwise people will stop playing the game because there is nothing to chase 🤷♂️ and as i said i dont agree that it was too much in the case of moons but i can respect that opinion. Irons still have reasons to go to GWD (and that content is fucking godawful too lets not beat around the bush, i dont see any reason beside nostalgia why that should have stayed meta forever)
Powercreep is inevitable
What, you don't like getting smacked by an armored bird for an hour straight?
I thought everyone loved skreeeeee!
But doesn’t mean you shove everything that folks with half a hand can use and with easy access 95% of the time
i mean there are maybe reasons to think moons gear is too strong but it making GWD less relevant is definitely not one of them lmao
This game’s progression is quite frankly dogshit
It has lmao
ofc it has
Power creep should be locked more behind more difficult content and not shit like delve level 4 doom giving triple bis boots
im saying thats a good thing because gwd is also turbo shit content
Whenever endgame gets thrown a bone the next update is 20 mid-game things that are 97% as good and take 3 hours to get
Gatekeeping is in fact a good way to approach powercreep
But Jagex doesn’t have the guts to do it
Nah, conflating two points and ignoring the context is dumb.
I never said we shouldn’t increase the ceiling and have been actively saying we should increase the ceiling where appropriate, I’m saying we shouldn’t increase the floor from dog easy content more than harder content.
There’s no reason why PM justifies such a high increase for the early and midgame. Same for zombie axe and burning claws that add “gapfillers” that do 90% of their next progression.
Exactlyyyyy
the problem with midgame gear progression is that you cannot make content extremely difficult so whatever is the best option people will just do in low gear and stats
That also goes to show how many updates they’ve shoved in the last year or so
And it all just affects midgame
You can make midgear progress that isn't afk brain off dry protection content that's 5% worse than bis
Rather they take a step back to address early and end or more qol/engine stuff
zombie axe is lowkey busted for low level irons and bypasses 85 slayer lol
There’s a reason why low level irons with GM mains do cool in it
Just nerf pm armor? QoL the fights (etubes post was pretty good ngl), leave the rest alone? Unless better suggestions for the room downtime, too
Actually agree. There were more votes for crab than for turtle, but because we don't have ranked choice voting, the type of crab vote was split so it basically couldn't win
More people wanted a crab than a turtle
I personally don’t mind run time as a balancing metric, but if people don’t find it fun, just replace with more hp.
simple as that
Yea I see that
We got Yama (not endgame at all, extremely low barrier to entry requirements and gear, drops gear that's bis in more places than Torva)
And doom (drops a new bis glove slot that's nuclear on delve 2 which is easy as shit, 2nd bis wand on delve 3, and triple bis boots on wave 4)
It's just ridiculous they're allergic to giving people who want to do harder content any rewards that aren't cosmetic (coming as someone who has no fucking care in the world for any cosmetics)
I'm a run camp msyelf
Make it one prep room with three entrances (literally mimicking the starting area)
I like brain off in between fights
Ooooh. Yummy
Ralos buff waiting room
Like all Colo gear
The only time you ever see the prayer armor is bots at Vyres lmao
Echo boots are dead content
Quiver isn't what they promised
Ralos is used in 2 whole places in the game
Nothing needs to change about PM armor
I can agree to move drops to higher delves, forshoreeeee.
They just are allergic to giving hard content good rewards
Sure pot and horn isn’t what they promised too
Yup
Remember when Sunfire was potentially going to be ranged gear 
Horn is so unbelievably dogshit
Whoawhoawhoa... wdym?
That would’ve been so good
They said quiver was going to let you store 2 ammo types in it and they nerfed it to just storing 1 on release
It was polled as adding 2 ammo slots when equipped
Oh shit
And they just straight up lied about it and implemented not what they polled
Prob poor wording on their part
Just like how they said burning claws would be "healthily between DDS and dclaws"
It was supposed to have 3 slots so you could’ve bolts + arrow + blessing, but I’m not too pressed by it.
Maybe thry polled typo version and we got intended?
Maybe
It’s not awful and probably a nightmare if you put 2 bolts + arrow
They just suck ass at actually polling and implementing what's polled instead of what they "meant"
But the wording in what they pill vs finish product is not really accurate
The floor or midgame has to be updated too because the old options werent really getting more engaging either. 15 years of GWD or barrows, wowie. Cant really argue about finding moons not fun since thats subjective but yeah you can argue its a bit too easy. The thing is how do you even add content thats not easy and not within 5% of the end game gear? If its too hard people will just continue having to do GWD and barrows and if its not on par with the gear from there guess what, people will just continue having to do GWD and barrows.
The only way to do that would be introducing high end gear that way powercreeps the current gear to create more of a gap for new midgame content to fit in. But thats obviously not very popular and very risky.
Also a funny thing imo is that they also released titans with ridiculously good rewards all well in 5% range of previous options which is also piss easy and nobody bats an eye. So i dont really buy the whole midgame power creep argument from a lot of people, it just seems they have a hatred for moons specifically and project that onto the rewards. (not saying you specifically but i feel like thats common)
And when people realize it it's too late
cuz crossbow won’t know which bolt to pull from
Because they never do betas for rewards anymore lmao
Prob this as well
It's always oopsy this item is broken on release hehe we'll never look at it again I guess :3
Ffs can they get someone that can do math
How is the playerbase able to figure out an item’s usefulness before release and they say something that’s completely untrue in regards to where it sits
Insert square hole meme
Like how the new wand isn't mage bowfa
It's MUCH stronger than mage bowfa
🤣🤣🤣
Especially with new gauntlets
Please jmods if you do read this, get someone with a very strong background in math
Hire vlad ffs
Just asinine to already be capitulating on Shadow which already comes from the easiest raid in the most absurdly fast drop rate of any mega
Can’t believe three bis items come from a midgame boss (delve)
But that's too hard so here's a weapon that's 95% as good and comes from a boss that's equal in difficulty as quest leviathan
You get bis from switching jad prayers mate
Level 3 doom is basically juiced Scurrius
Insane concept
Protect orbs come out at nearly identical speeds
Actual drooling content
Kill tiny things
uniques should just have started dropping at delve 6 or even 8 and it would have been fine
but yeah
At the minimum
wave 3 is wild
But no crybabies osrs
Need bis for folks with no eyes or hands
(Not literally)
Delve uniques should have been 6/7/8 smh
Augury and MV is the only reward that’s even close and people didn’t want twinflame remotely close, so there’s a gap despite flame weaknesses. You can argue it’s too close or too far, but that was Jagex being Jagex again.
Deadeye is still very much lacking compared to Rigour.
If it’s harder than gwd, but just as rewarding in terms of rewards, people will figure it out.
But if you make it piss brain easy and less gear req, the rewards shouldn’t be the same.
+4 body and +2? Nah, +1 each since it also has a passive.
I brought up burning claws, but it should be 35-40% if it’s functioning in between DDS and Dclaws as framed by jmods, since the burn does occasionally tip it beyond dclaws.
Just make it so you roll it 2-8, but you need to complete 8 to claim

oooh
@finite tapir
Diabolical
frankly, brute forcing 8 is actually easy as shit
There’s a super easy learn friendly method
u just face tank rockfall
There is now, yeah
And pray lmao
No no, since release
Oh lol you can also just not pray-swap doubles
and hope the two off-prayers don't max you
no no, not that
U just stand on the rock setup time, put the hally on if melee punish, and then click boss.
If not rockfall, click diagonal 5 tiles (3 ticks away) when the first rock explodes.
You take 0 damage from falling boulder, but do risk 20-40 on shrapnel
and then can focus prayer
If its harder than GWD for the same reward people will just not do it. If its easier and gives worse rewards there is not really a reason to do it either. It would need to be harder and better rewards but as i said thats just so hard to do since the gap they created towards endgame gear is so tiny and would need to be made larger
what about guaranteed loot from yama contracts
i dont really follow sorry
That's not precluding people from just flooding Yama base difficulty, it's not a unique drop for specifically harder content
If completing "any Yama contract" or something rewarded an item that is solely gotten by completing a contract, then we'd be talking
surely you must understand though that creating content for 0.01% of players is a failing model
Doesn't mean we can't be pissed that every time Jagex says they're adding new endgame content it's just a lie lol
Or it's a "oh and also we're adding this for the people who aren't endgame to get the same rewards :3"
I’m saying the rewards don’t need to be so powerful that you still do it and you don’t kill reason to do the precious content
When you get a lot of your endgame players quitting or burning out because none of the content is long term repeatably enjoyable, that's an issue
If PM gear kept its passive and still had +1/2/1, people would still do it without killing torso or early gwd grind
I think the drops from doom could be bumped to a higher delve level, but to say doom isn't hard enough to be endgame is kind of baffling to me
i mean there's colo/yama contracts/doom and raids coming out next year, like at some point how much do you want the game catering to you lmao
It's a really hard boss to most people, myself included
It's endgame at the later levels/delves, but nothing unique is gotten or unlocked at that point outside of pet at 6 (a cosmetic)
call me crazy but those items tanking in price is from people running thousands of delves, not some random noob trying to get to wave 4 lol
they even made this point with the whole shadow thing and how 150 toa's are not the issue but people spamming out 400+
Have you looked at the numbers?
There was a post a while ago about how high delves might actually be bugged.
and you should be clear that you don't care about end game content, you just want end game rewards
Like unironically bugged
just fyi, spamming 1-8 or 1-7 really isn’t that bad compared to 1-20+
If you spam 1-4, it’s not excessively longer
But you can’t tell that based on high scores
Mfers unironically saying shit like “Yama contracts” 
Colo - you get 1 item that's unique to actually finishing the content, the rest are hot garbage, which is fine because new bis cape for completing it
Yama - no unique rewards outside cosmetics for people who are wanting to push for harder content, absolute majority of drops are coming in from normal kills (not only because item dropping contracts are 10x rarer than the items themselves, and there's dry protection lol)
Doom - delves 2/3/4 are not at all endgame, the only unique reward for pushing past that is pet (another cosmetic)
Raids 4 - until we actually see what they're cooking it's pointless to bring up, they've promised "endgame hardest content" before and failed to deliver
People hate Yama contracts too because if you’re an iron, you spend more time farming contracts than actually doing the boss.
If it is ToB 2 I'll rejoice and say they've done a great job
I’d call doom pnm tier honestly
No no, in terms of difficulty not drops
It doesn’t start off as endgame in the slightest. Nothing baffling to understand. It SCALES to endgame post wave 7 (6 if I’m being generous). A lot of folks do not push past certain delves which means they’re doing the midgame version 👍
I’m in the crowd that think blorva and radiant should give very small stat boosts and it wouldn’t break the game since it adds to progression.
i mean maybe im wrong but i kinda doubt it? Why add a 50 hour grind for a stepping stone you can just skip entirely?
atalalalalalala kinda busted so you would still go for it
The data showed that sub 400 has the most purples. They legitimately killed the 500+ toa senders with the update
or everyone would just go back to getting bowfa instead 🤷♂️
okay
Set effect is still good for blood moon
It would still be bis melee training and best vs low def things if off task
I can tell you most people would likely still camp PM even if it was tuned more fairly because it’s like CG in that it’s 0 or close to supplies
If it lost 4 str
crab afk gear is not a particularly great reason to send a 50 hours moons grind but sure ig?
what low def things do you even hit off task
I used moon set at Titans for example
It's good for gargs off task
And a bunch of other things you might kill with whip
Good at olm on budget
Yeah anything you're def reducing
You keep saying 50 hours moons grind, but then failing to realize it’s not just BM set you’re getting 🤨
All 3 sets are strong.
You get a ton of resources that are extremely beneficial for early and mid game irons.
Yeah but if you nerf one you just make it less desirable overall. Like i dont 100% know how big the nerf would be to lead to that result but at some point youd just go get bowfa into bandos instead like you did before
You wouldn’t - That’s what I’m trying to tell you. At no point, you would ever Bowfa rush buttnaked and go to gwd because the other gear still open up a ton of options.
Even if burning claws was closer to dds instead being 90-110% dragon claws, people would still use it.
I’m not telling you to go grind a nightmare staff before a Muspah DT2 Sceptre lol…
with bclaws i absolutely agree sure because the upgrade comes from a raid. we are talking GWD or CG though in this case
for tds i think this is fine personally. i think the drop rate for synapse should have been how it is now only if you were in combat with 2 tds though, not just 1 (would be like 1/300 if all 3, 1/2k if just a single td)
lol
Again, if it’s much easier, it shouldn’t be 90% of the next upgrade, regardless of where it comes from.
What’s lol about this? They have actual mechanics for multi-TDs
they built it in but didn’t reward higher for it

i know i did the CAs
im honestly inclined to say pm is non iron content as opposed to irontent. i see more mains choose to get bm chest/tassets over torso than i see irons personally at least
still think its a bad idea
BM still too highly statted regardless for what it should be and where it comes from
powercreep is inevitable yes, but it shouldn't come at the behest of being introduced solely to make progression easier, just more fluid. if pm e.g. ate your supplies like cerb it'd have a reason other than efficiency as to why you wouldn't pick it over a torso
Surprised that many people skipped, not that there was any bad choices, so might be why
the problem with midgame gear progression is that midgame is fine as-is and people are too trigger happy on asking for new stuff. we already have crystal/bowfa and masori/blowpipe.
and also allergic to making "endgame" content not have an alternative where low/mid lvl players can still get top uniques
Sailing BP and sailing dknives coming too iirc
the midgame has so many alternatives
Hscb
ilove that nightmare 4t staff is such a fucked bandaid for ele magic that they have to make a 3t powered staff instead of a 4t ele staff which is accessible to everyone
i'll say it again, we still get powercreep added to the game, it's just not at the latter end
both of those are still desirable to get over atlatl and after 6 years of CG existing its fine to give a lower power alternative imo. Or, in the case of GWD just make it a lot less relevant after 13 years. Even more so for GWD since its just bad content anyways
moons gear is wild
People fuming about the crab split vote
ngl crab pet is a reddit tier concept
as in like
reddit as a whole not the osrs sub
Quite small amount who wanted the bottle crab
more than 0.01% of people can do yama, the drop rates are quite high and the gear reqs are practically non existent for a boss they claim to be endgame
But we have too many crabs in this game, turtle makes sense, as we most likely arent getting a turtle pet otherwise
Bad is subjective lol. 15k gwd and counting, and just made a new method 
I love how people say shit like drop rates “should be more generous like gwd” only for folks to say “gwd bad and kill it”.
You know why this game isn’t like other MMOs? Because it actually fucking tries to not kill content.
i dont like the crab cause i feel like pets shouldnt just be too similar to normal world npcs
but that applies more to the seagull
yea i think bmcp should have been either 2 or 3 str - maybe even something like 2 str, boosted to 4 if full set to specifically encourage use of set bonus
you have still plenty of reason to do GWD, pretending moons killed it is just disingenuous. But yes they are trying to make it a little less relevant after it has been the dominating piece of content for over a decade
2010 MMO mentality to say “render older content less valuable or kill it because I don’t like it” 
never kill content if you can incorporate it further imo
Torva and Masori work extremely well for that reason
how much do you suffer if you avoid gwd
like it will happen to any other piece of content in this game if it survives long enough
masori f's a defense upgrade
zcb/torva are already gwd centric
ultra endgame...
they are still desirable yes, but the sole fact that a fuck ton of irons will use pm as an excuse to skip cg should be enough evidence against the desirability
personally idc too much about a semantics argument over what is and isn't endgame since that's probably the most nebulous thing in all of osrs, but im not sure what % of players should be able to do a content before hlc players feel it's "endgame" and why they should even bother to invest in when so few people actually do it
doesn’t care about semantics
proceeds to use semantics
You can't simultaneously want MORE content that caters to a SMALLER group of players, hence things like doom that give a scaling option but evidently that's a problem too
you don't until you want torva pretty much, on an iron anyway
Oh by all means just remove questing then since it’ll cater to the general masses then 
There’s always certain standards you don’t abandon even if it prevents people from doing it
masori f is very optional, almost all its power comes from base
Like, do you get upset that DT2 bosses are locked behind a ton of skilling and questing? No.
and you can dodge torva and get oathplate instead :3c
Same applies for difficulty
masori f is very optional, almost all its power comes from base
this isnt about declaring if awakened vard is endgame or not, it's about yama. base yama. the problem is not "hlc doesnt think its endgame", the problem is it was pitched as an endgame boss, that was its express intent
a fuck ton of irons is a funny way to put it when the best evidence we have of new players entering the game has every of those wow streamers turbo farming CG 24/7 lol. I dont see many irons skipping CG currently, the people with the stomach to go atlatl into 1k CoX kc is not particularly large. And honestly even if half the irons would chose to skip CG which i dont really see any evidence of, thats fine and honestly like the game should be more of in some ways. More progression paths, you can chose the up and downsides you like
e.g. i'm equally pissed at huey being as lame as it was
And you can almost entirely avoid that if you just copy Masori/Torva going forward.
I don’t care if it takes 10 previous BIS to form the latest BIS, it is objectively better than killing 9 previous BIS and copying 2010 MMOs that have no fucks about longevity.
masori f has some niches like cough afk kree
also see how many of them absolutely loved PM but apparently it's such a failure of a content lol
well sure but a lot of people absolutely do care
people complain about PM plenty, fk we saying
you still have plenty of reason to do CG, GWD, PM made barrows more relevant again funnily enough
Moons is good content, kinda too pushed
is it known whether Grid Master rewards will be acquirable later? (like how you can buy old Leagues rewards still)
And those guys are directly asking for the game to stop doing what has worked for 12 years 
blue moon having a built in bathroom break will always be the funniest shit
Moons is generally hailed as some of the best updates in the game ever from everyone i've ever talked to so clearly there's just 2 different worlds here LOL
arguably 2 built in bathroom breaks
wow streamers who are paid to play the game are not anywhere near comparable to the average iron who skips cg into other side content like tds, skips gwd, does toa until the end of time
plenty of people complain about PM and plenty of people like it. The PM haters just always try to state their opinion as a fact which is annoying
people liking content =/= it's good content
LOL
People love to praise content that overreward.
Look at ToA, once the rewards went to piss, complaints started to occur.
There was a lot of mechanical problems that people didn’t like and it was just drowned out by the fact people were making a fk ton of money or drops.
i like that they added hp regen to deter you just going afk but you still don't need to care even in like the high end of early game gear, even if you're just camping an abyssal whip
i mean why do you think they do it? Because a combined 10s of thousands of average players watch their stream telling them what to do from their own experience
people “loving” content doesn’t mean it’s balanced or good.
On the contrary, it often means it’s too good.
A more neutral response like Araxxor’s release means the content is good and balanced.
doom has the most insane rewards and was still insanely complained about
For bug-reasons (no pun intended)
Things people like does not always align with what's good for the game long term
Yes, and if you read above, you’ll see that most of it is about the fact that pet is higher threshold than tradeable uniques AND actual bugs.
people complaining about doom loot is wild
Yeah doom basic loot complaints are silly
People have the right to complain about bugs and it has nothing to do with reward structure.

a handful of people like toa, i wouldn't consider that as "toa is good content or well-designed" at all
did you know if you scobo spec the floating rocks it just immediately spawns and despawns the orb
quite the opposite actually
Lol does it root the orb
i highly doubt the majority of players tell streamers to do what they personally experienced
yeah and toa had (and still has) a million issues and bugs too but as you said was praised for a long time. Im not making a statement about the quality of either content, im just saying you are making your life to easy saying people just love being overrewarded, there are a dozen factors at play for community reception
How so? The time to complete is really low for how good the rewards are. And the basic loot is so bad that the "enrage boss where you need to choose between delving deeper or keeping your loot" intent of it is ignored for most that farm the boss.
it proves that CG is still meta in the community perception anyways. And your "average" ironman is influenced by that perception just the same as those guys
meant to specify basic loot
i mean yes, it is the most efficient route
that doesn't mean people aren't using pm as a form of cope to skip/avoid cg on their own irons
Fair enough, it really depends on what lever is heavier. In doom’s case, I don’t think it was nearly as bad as ToA, which is why it was much faster to see actual changes.
People crying about Ambrosia nerf in ToA will forever be in my book as dumb fuckery.
and like kiiinda yeah but its mainly that people are complaining about getting like 300k-2m in loot for like 8 minutes investment when nightmare exists
moons has a lot more than just a worse alternative to bowfa
anything above nightmare is good 😭
you get bandos-tier melee gear and ahrim's-tier mage gear at the same time
yes and i think the former is stupid
the loot complaint i stand by is sunkissed bones being valued so highly
how the fuck have they not fixed that yet
Correct and that’s why calling it a “50 hour grind” is so misleading. All three sets are dumb strong for where they come from.
yeah and as i said as long as either arent dominating and have different usecases for player skill, goals, account goals etc i think thats a good thing for the game
considering you skip getting bandos gear you stave off hards longer
fashionscape wise, I think blue moons looks better than mystics and ahrims as well
but that’s irrelevant
yea i don't agree with the first bit
mystic SUCKS
Doom was spesifically introduced as an enrage boss though. With the choice between "keep loot or go deeper" being a choice that they wanted the players to make. That has failed because the basic loot you get from 8+ is at most 1.2 times better than level 3. So you just keep going until you run out of supplies or see a unique.
to be pedantic they changed it from enrage to ""delve""
which is stupid
and causes this 
jagex specialty overengineering
If they know it’s gonna be different
No no, not over engineering
It’s the same shit as comparing Taming to “not Summoning”
Which killed any copium of a chance
Stop comparing shit to RS3
Whether it’s by terminology or whatever
are you telling me infernal shale giving random amounts, random xp, random on breakdown, plus the 30 minute smithing minigame isn't overengineered
also the whole stuff with cloth
RP was definitely overcooked
and how it isnt just an area locked one click 3t item
amusingly the cloth click timing isnt even the same as what you would do for 3t mining outside
so if hypothetically someone enjoys 3t-ing with the cloth
then goes "hmm i like this, maybe i'll try granite"
they will be completely confused on how it's not working
you should watch sick nerd using the cloth for the first time
it pissed him off so much 
Remember when sick nerd complained about a “10th herb patch in Priff” and Jagex decided not to add it.
Pepperidge Farms remembers.

(Please go back and add the damn herb patch ffs)
Can't wait for this lol
Behind the scenes, we have begun early discussions around the impact that increasing the number of worlds has on player interactions within the Wilderness, and what we might be able to do to alleviate this. There's nothing concrete for us to share yet, but when we're ready we'll look to all of you to get your feedback!
Coming soon to a world near you "you must be in a wilderness enabled world to do this content"
Rebalance wildy - No TPs, but 5-10 more Ferox Enclave safe zones where you can tp out.
The concept of Teleblock and 1t teleports has always been cancer. It should be “Run Forrest Run.”
i had a long take about wildy ages ago which i think i still mostly agree with, being that you shouldn't be able to log out or log in while in the wildy except for in specific areas
Ah shit yeah that reminds me to get back on my vw grind
I'm just excited to see what they've cooked up and how artificial its going to feel
It's gonna be contrived af
surely not
And it's not going to be good for the first, second, third, or maybe fourth iterations
Designated worlds for content people want to do together works well.
Designated worlds for things people don't does not
My take is remove PvP entirely from the Wilderness or make it opt in. But make opt in more lucrative than opt out
if opt-out is added, remove all uniques while opting out
Opt in is automatically skulled and only then can have access to stuff like Chaos Altar or Wildly Slayer for example.
also all supply drops
I would say uniques but at a reduced rate. Like the on-task boost
sure 1/5k instead of 1/1k from calvarion
I would say it's really only the voidwaker pieces that should be reduced rate
Everything else seems fine to keep as is, or a slightly reduced rate
Also, no rev caves if opt out of course
Wildly agility but no loot (Maybe keep the bonus XP TBH)
errr
no
lmfao absolutely not
if there's literally no risk (e.g. in a mass) it's about 68k xp/hr
that is ridiculous
I think worlds just not having a Wildy would be fine
Problem is content that is arbitrarily there
Or sends you there
Family Crest, Clues, KBD
There shouldn't be any sort of opting in or out while in the Wildy unless opting out removes all money makers, uniques, quests, mini quests, or XP gathering
Just removing wildy except from a certain subset of worlds would solve the problem of it being so dead
If that's really a problem
I don't know if Jagex consider that a problem tbh
Wilderness is safer than it's ever been before, and I go there daily for clues and never see anyone.
You absolutely should not be able to be in the Wildy doing moneymakers or training your account without being at risk of being pked
Wildy is already mega safe yeah
sorry if this has been asked before but idk where to check is there any word on whether any of the new servers would be in new locations?
I would just say relocate all the lucrative Wilderness content to a new area
That's silly
I don't even see anyone when I go to hot spots like revenant tp for clues
I think I've seen someone only once tping to the entrance for clues
Half the difficulty of lucrative Wildy content that makes it even close to balanced is that you can be attacked at any time
Yeah, keep the lucrative stuff dangerous
Saying just move it somewhere else means you've now got ridiculously easy content that shits out gp and uniques
But keep the more meanial stuff that people go there for safe
What would that be?
I don't really support opt-in or opt-out of pvp; I'm all or nothing on it
I think you opt in by entering wildy in the first place personally
Yeah you either enter the Wildy or you don't
If you enter you've opted in
Not really interested in changing that
I still think Voidwaker pieces should untradeable until fuse together 
that instantly kills bots by half
It's crazy how low the price is on voidwaker pieces now
I would say just remove all content that has no real purpose being there out of the Wilderness
I don't know how much of that is attributable to bots and how much is just normal devaluation of an item over time, especially as competing items release
But what content is that
There's plenty of content that makes sense to be somewhere you can be pked
I would say just remove all content that has no real purpose being there out of the non-Wilderness
see what I did there

You also now have the issue with the Wilderness Diary too
I don't know if I'd want voidwaker pieces to be untradable. It's super annoying having dead pieces of an unfinished item in your bank.
It would be sra all over again
Dark crabs - afk as shit bis food
Black Chins - bis hunting moneymaker
Clues - part of the balance of clues/hr is by counting in Wildy steps
I don't really think there's many things in the Wildy that don't fit in the wildy
The biggest problem is the current system is trying to bait people in

It's not being baited in, it's weighing risk vs reward
It's not like the Wildy is a mystery as to how it works, where you enter and oh no I'm suddenly attacked and had no way of knowing
It's "here's content in an area you can be attack in, do it or don't"
I would say just remove clues, Abyss, KBD, and move Family Crest demon out, mainly.
And there's nothing mains have to get in wilderness, it's all optional. You can just choose not to go there and get the stuff if pvp is super objectionable to you
Except I think quest cape now depends on doing a miniquest in the wilderness
Which was an odd move
That’s why it’s actually worth something
It didn't before
Family Crest demon is in such low level wilderness that it's basically not even a threat at all
only people who get fucked by it being untradeable are pet hunters that spoon on one and go dry on the other
But [[The General's Shadow]] is a prerequisite for [[Secrets of the NOrth]]
I thought at some point you had to go into wilderness for one of the miniquests, but that one's not it
May be remembering wrong
its random. sometimes you dont have to
Oh, I'm thinking Curse of the Empty Lord, a prerequisite for The General's Shadow
oh right thats what i was thinking of too when i answered
every single one of my accounts is in the gang 
Pretty sure I've always had it too
This is the type of stuff I say that should be relocated elsewhere
There's no reason for it to be in wilderness, but there's no reason for it to be outside wilderness either
I don't think there's a right or wrong way here
The reason for it to be one or the other
I just happen to think it's fine it's in wilderness and have no reason to change it
Is because it is for some, and isn't for others lol
The cat and mouse system is a failed system
Vw pieces untradeable would keep up its value. It’s why people who get the sra fully completed can cope it’s good and or sell for good value
Most uniques in the wildy area outside voidwaker is dogshit anyways. I’d def love opt out revs or wildy bosses for their base loot only while being able to use giga max gear.
Wildy content for the most part is insane reward for the risk. If there was no risk, people would literally camp there for a few skills and or gp
revs base loot is so busted lol wtf
Very
Risk don’t really exist for most content in the wildy, it’s more the annoyance factor
Well it’s annoying yes but that is also the risk lmao. You can safely tank for the most part
If you happen to plank unlucky
Solution is to find a way to completely separate the two groups away from each other.
Also in most cases you will profit gp or xp when dying regardless
Oh, you also have CAs as well. Almost forgot
It’s why chaos altar is so good even in 2025
Yea unless you die every single trip to wildy boss or revs. You will greatly profit at both moment your left alone.
It’s the annoyance of being attacked thwy is deterrent to the actual risk of your items
If you die every single trip you need to logout and delete the account. Like it’s very hard to consistently die 😭
Losing ether as an example on iron is a massive time sink loss
I pk and pvm in the wildy so I can see both sides
To be honest, I think content is more enjoyable if you can go at full power and not having to take a half assed set up to not lose millions if you get caught and can't escape
I don’t disagree
I picked Wildly in the last Leagues for this reason
But that is the caveat of the wildy and why it’s unique
I can actually fight bosses in a full on power setup and not worry
Yea the being pked factor is very low as most gear is not worth much
Wildy weapons in rags are insane dps for the pvm there while
Providing good xp
Don’t even need max to feel the power of them
Depends on the weapon
@odd stump you also have to peep this sometimes
Ww for sure, gear matters alot more with the other 2 especially mace
Still very strong
Can be in rags with the other two and be fine tbh
I mean yes and no
I’ve used all in pisslow gear and it’s not a crazy difference. It does scale nicely tho if you’re willing to bring more risk
If anything, sceptre to some degree
Like rags being occult torm ward and staff and using mystics then yeah
Well tbh ig it is still strong
Unskulled rev dragons are 30k/kill of supplies (no uniques or statues)
That'd be ridiculous to have outside the wildy
Yeah like hitting 40+ in rags
For sure
I’m just saying base weapons in the wildy are juiced
So it’s ok to not bring max
Like you still feel like you’re whopping things (which is good)
As someone who plays ironman and has no reason to do interact with other players in the wilderness if they ever added opt out i would one tick quit this game.
They're not gonna add opt-out
I do think they should stop trying to incentive players to go into the wilderness and focus on players that do but when they tried to do that the player base freaked out because they were adding content that doesnt benefit them
None of the "Concerns" about wildy being too empty are coming from people who are just there to pvm
Polling for pvp is very bad practice as people just concede on both sides untill we get a product that no one wants but people aren't opposed to
I forget what my wildy boss kc, but I’m not going to pretend it was active as shit 
It was very chill already.
Yeah I'm at like 700 combined for all 3 singles, and have died like twice
ofc those deaths were after I got rev weapons -.-
Singles bosses were designed around hcim
They're pretty free with a scout
In my opinion anyway
So I should def finish VW before they are made not that way
No bots at artio and Calv atm
I got a buddy who just did those 2 pets
Spindle packed tho
Im over 40k but mostly from big team multi
dumb as fuck to be able to teleport out
Yeah that’s inflated af

I agree but also i dont think the bosses should be how you get voidwaker
better that than lms or BH
I don't think it should come from a pvp activity
Bone claws has helped make it less essential for pvmers but its still a great item for pvm
Clearly should be a quest reward
It was in rs3 lmao

VW is literally the opposite of what they said, when they gave d pick a source outside of wildy
Fun fact the first blog said it won't be as op as the pre eoc version because they won't add the ring from rs3 that allowed you to double spec with it
Then the next day they went what if we make it 50%
You’re getting pked
It should be 55%
You won't need to go to the wildy for things that aren't specifically used there, not including MA2 cape
Arkan Blade is mini VW
I was legit fuming reading the blogs
Voidwaker is still guaranteed damage compared to Arkan
They said voidwaker won't be useful in pvm 
I also voted no to Arkan it sounded to strong for the cost. TLDR it was 
imagine
I lol'd when they were like "people are saying the crossbow offhand seems too weak to come from 80-something slayer, so we made it like 77 instead"
So when inevitably it's stronger than they calc, are they gonna raise the slayer level of aquanites?
vw is the best addition, people claim to love this game so much but refuse to step foot in wildy, how can you possibly appreciate an entire game when you leave such a large part out. It's like the only time pvmer will ever go to wild in their entire character play time 🤷🏿♂️
"Oops, we powercrept the buckler, but the item is already in the game and the people have invested hours already. It would be unfair to change anything now for the 9-5 irons that didn't get to 'abuse early'."
It's def gonna tank buckler prices
Seems kinda fun to sometimes shoot twice though
And means I don't have to go back to scorpia for last odium piece before buckler so I'm fine with it lol
But it was weird that instead of weakening/strengthening it, they changed the slayer level by like 4
Ngl, iron should be treated like a 9-5 grind cuz it’s a challenge mode 
Tell my manager that
Do we know when dmm is
It's supposed to be this winter
But griddy and sailing are both this year already
If I had to guess, after Gridmaster so maybe early December.
ash said some time after christmas
thats not winter
I would say it's probably Gridmaster > DMM blog > DMM > Sailing > Vampire quest
swap around sailing and dmm and you're correct
Roadmap can be subject to change
sailing is most likely going to be nov 19 or nov 26, which leaves them a few weeks to do updates and fixes before they're off on holiday
and we should probably also get a DMM blog in november or maybe later this month, because it's at minimum coming in January
I'm guessing we won't learn more about blood moon rises until the winter summit
think blog would be closer to x-max if not when they return in january, then dmm 2 or 3 weeks after that
past 2 DMMs, the blog has been about 2 months in advance
ahh k
apocalypse blog went up june 30, started august 23
armageddon, may 21 blog and then july 17 start
the release date being 2 months in advance gives people enough time to request work off n stuff
Kind of funny if it drops before the first week of December since I just incidentally scheduled PTO for that week just so I can use it up and not lose it
Same thing happened to me with Gridmaster and Varlamore Part 3
also keep in mind raging echoes league released on thanksgiving so it wouldn't at all being surprised if Sailing also released on thanksgiving
i dont think they'd drop the week after grind ends tbh, so a thanksgiving release, i feel, would be more than likely
it also can't really be any later unless they plan to stay over the holidays
Why 2350 worlds? Just add more of the 2250s. IMO that's a way better solution as opposed to creating servers that almost zero people will be on.
if players didnt want 2350 worlds, they wouldnt have voted yes to them
just like how not enough people wanted 2200 worlds changed to 2250 worlds, so that question failed
yeah
was a skip question enjoyer for those 2, as i didnt mind either way
I wanted both
I think 2200 is too low if we're adding 99 more levels
But I wanted 2350 more, so it's fine
I never used 2200 worlds anyway because what I really wanted was a max-only world, and 2350 is as close as we're gonna get to that
2350 will have plenty of eligible players. Current maxed players just need 73* sailing for access and there are tons + plenty more within striking distance
People don’t generally use the worlds not because they can’t, but because they objectively suck
High, variable ping
boaty number. bpatu numeral. ginger digit.
the 73
Man I hope Sailing comes out the 19th not the 26th
I can justify taking off work the Wed before thanksgiving to send some serious gamer hours, but I can't take time off seeing the family the 26th lmao
tell them youll see them in game
Catch me on the high seas, uncle
They said dmm is after christmas
All I want for halloween
Where
Tbh kinda tragic
Means the actual interesting updates are even further back next year lol
i mean winter doesnt start till the 21st of dec, no sure why people would think it wouldnt be till after their winter break at the earliest
I’m just sick of massive updates and temp modes tbh
Updates that are interesting are few and far between
just cuz its not to you, doesnt mean its not for others
I was talking about myself so lol
Temp modes are to keep people engaged, ya know? RS is a grind fest and people get burnt. I understand what you mean, but for a lot it’s a break in the monotony. You also gotta think about it from a business standpoint. There’s a bunch of big creators getting into OSRS, and pushing temp modes brings in more viewers/content 😁
I think it’s not even that so much as changing how they do content
They keep cycling us through big release windows where they’ll release 3 or 4 quests a new boss a new part of varlamore skilling activities etc in one go
Where they previously would do those things mostly one at a time
Basically makes the game start to feel seasonal
Then you show up to most weekly updates like
Between them lol
I think it’s even worse to back port stuff if it’s completely different because it showed that they only care about the name being the same tbh
Like I said, I think synapses are the only good thing to come from WGS, but I do think they have some flaws as well
I do like the punish mechanic but it’s a drop in the bucket on 600 hp, getting through killing TDs is a slog like nothing else in the game, neither active nor afk, which is the worst category of content
Shaman water strike
Remember when Hueycoatl hide was released as “prayer ranged gear” but is just worse crystal and god vambs
It’s not the first time we’ve seen disconnects between the concept, coders, and blog writers, and unfortunately I don’t think it will be the last. They just never addressed the discrepancy
tbh i think the synapse problem isn't really even a synapse problem
they built out like this massive path through the game where you basically get synapses and that turns into tons of really good gear and progression
Raid 4 in late summer/early fall if lucky
like they just kept going back to demons
all year
so now you can basically wgs rush and just like follow the demon progression for awhile if you were starting out now
It's just yama + delve
and those happen to drop
an entire melee set of gear a shadow alternative bis gloves bis boots
plus the old demon bosses that also aren't bad
you end up with a lot of really good stuff
20hrs or so for avg completion at delve too which is insane
Unless you get my rng
Currently almost 1400 deep delves no boots ama
have you considered being lucky?
i finished at like 600 deep delves thank god it was looking bad
i didnt have anything up to like 300 lol
I completed superiors on my iron before 70 slayer so maybe I just used up a lifetime of RNG there
My clanmate went 2000 deep for his on his iron
At least doom is fun enough to do one run a day and not feel too bothered by it. It’s just engaging enough to not hate entirely
Ooof
I either die at like 15 from brain rot or finish my supplies at 40-45, no in between lol
On the topic of the next raid tho, I wonder when we’ll start getting more details on it since it’s posed for next year currently
winter summit
would be my guess
or they hold off and wait till a summer announcement and use the winter summit to talk about the vamp gm quest/city
Surely you must also understand that calling something endgame content without actually making them do the challenging parts of the content is inane
pisses me off cuz wgs armor could've been prossy upgrade
and colo could've been ranged prayer equivalent
Instead you get untradeable worse def prossy for what, zombie pirates?
this is the way
lmao i dont even bring supplies to go super deep anymore because before i finished
i was so checked out i basically had a planned death
When will we get forestry part 20, speaking of
I don’t really see this as an issue of “baiting people into the wilderness” and more that people feel too entitled to have access to everything even when they can just avoid it. If you value the reward more than you dislike the content, you’ll do it
Still a pretty bad philosophy to "force" certain things into the PvP zone IMO. Things like quests that are considered vital for progression and things that are randomly selected like Wildly clues.
Sure, but if you dislike the content a lot, but value the content more (e.g. VW is the best spec weapon in many places), you’ll do the content but it will still suck
No content in this game is required, and that’s one of the best things about it
You can ignore entire quests and skills and still play and enjoy the game. Will you “miss out” on access to some stuff? Yes, and that’s good
But just as you’re going to like some bosses and hate others, like some skills and hate others, wildy and nonwildy is fine too
Tutorial island is 😭😭
Or can you skip it now?
Don't think quests or miniquests should require venturing into the Wilderness (Regardless of how low level it is) just as a matter of principle
Idk wildy is a core aspect of osrs. You can like it or hate it but it’s fair game if Jagex includes content there you need to engage with
True
I think the Wilderness/Forinthry is a large portion of this game’s world and history, and outright discounting it would be horrible from a lore/thematic perspective.
I do think it’s a bit annoying you can just get screwed over by Rogue castle Viggora (all of my accounts) but I also think it’s healthy to have lore that shows stuff used to be there but isn’t anymore, or some small remnants
Can I pay 50m to have my Viggora move to the good location lol
rouge caste viggora isnt even that bad, just sucks when u forget yr ring
I would say just have the clue step work from any location and call it a day
and its not even the worst wildy step (chaos alter trio or lava dragons uri)
Lava dragon one is an absolute troll for irons too
I find it hilarious
I died to a clan once while doing the step. It's like having 2 clans at once!
i dont even really know what they can do about the wilderness
like i definitely would not delete the wild but its also really obvious that they just failed honestly
you never want to make a piece of your game important and have tons of people interacting with it and have most of them tell you it sucks
i also think their game design got progressively less healthy the more they tried to save it
because their strat seems to basically just be "lol a shit load of everything drops for no reason come get free loot omg risk" while you wear 20k in gear
I like the wildy a lot but yeah it has some glaring issues
Would be nice to get an overhaul and some way to prevent the widespread botting
id do some redrawing of the multi-lines, make all of 30+ wildy multi/below singles, move all big bosses above 30+, single bosses 20-30, keep zombie pirates area multi, seed pods become 50k ea and break down if u tele while in combat
a few things
that is the other thing that im not sure what you can even do about it
Not sure a risk to npc would be better?
I pk quite a bit and you don’t run into many clienters
pvp in video games is something that you just have to understand going in that some people will fundamentally hate before they even try it
And if you do, it’s mainly in singles if you’re risking giga max
some people just mentally crumble because they know its pvp
Yeah
so its kind of a bad idea a lot of the time to make that important if your games main selling point isn't pvp to begin with
Pvp is really fun and I wish more people weren’t scared
its not even an osrs problem you see it happen in any pve games that also have pvp
im suprised they havent changed the dspear/ancient mace spec'ing people in multi yet
tbh im surprised they didn't just remove multi from a bunch of worlds
u need multi or u get maxers running around the entire wild
but yeah idk it would be cool to see them actually rework the entire wild
theres so many problems big and small that it kinda seems like the only option if they really want to change things
People consider basic features as problems, as well as yap when they don't even get involved or understand balance 
Every single time this comes up, you have dumbasses campaigning for their own downfall by saying "get rid of wildy changes" so I don't have to read a textbook, which is just an exaggeration on what the changes actually are.
News flash, you still have to read a textbook because you won't know what's hitting you and to better survive, you should study up.
Same for PVM - You can either experiment or you read up on shit that people put together over the years.
TBF, I think the tiny icons rule for wildy is excessive.
But yeah, 2t BP and powered staffs would probably make survival much harder, especially when mage is currently the lower-dps style.
Disrespectfully to people who make grand statements with 0 nuance, those guys are still going to cry about wildy even if all wildy nerfs/buffs are removed.
They'll find out that the ability to angler to 121 in combat isn't going to do jack in a Singles 1v1 with a 3-way Ayak/Confliction/Occult 
christ thats not even a super expensive setup 😭
accursed works in pvp i feel i should mention that
i mean the wilderness ui differences are something jagex should have never started
idk why they even like
there are ones that make sense and ones that don't
did that lol
I just hate people who act like all wildy changes
are bad
like mfer, get a shadow smacking ur face in pvp and then you'll see the problem 
in pretty much every case i can think of the skill isn't even about clicking the tiny ice barrage icon or w/e its about knowing when to do it
i kinda think it was mostly the devs not understanding that
its underrated ngl (cope)
spec that reduces mage level!!
since obviously if you were trying to get good at pvp and you were playing at like
idk 4k and your icons were too small to accurately click to begin with
you'd just change the games resolution to resolve that
they're just making it more annoying
ngl i'd wanna see higher res stuff in the future
just cause the games scaling options are such ass
i also just think theres a level of consistency needed in the game where your ui and buttons should just function the same at all times
blurry game for like 80% of the playerbase or you squint and use 1/8th of your screen
yep
even 15% scaled ui
is awful
if i could actually make jagex do one thing
it would be forcing them to allow you to scale your ui elements individually however you want
also come on the way inventory icons render
that has to be such an easy thing to scale 😭
rather than needing to scale the entire client
it feels tailor made to literally upscale
tbh now that you can disable minimap scaling might be marginally better
but eh
they sorta even tried to address that
nobody uses their client but
you can actually scale the entire ui separately from the game world
which is a good step
but
REALLY wish runelite did this lol
for example i might want to make my inventory etc bigger but have no reason to make my chat box the size of a small country in the process
integer scaling option is baffling to me cause it doesn't just affect ui
idk if runelite even can do something like that
if they can and they haven't though
idk whats wrong with them lmao
gpu scales game space fine pretty sure
like overlays are affected by scaling
theres no way we're in 2025 and having problems like this lmao
if we were doing anything even remotely modern
we'd be able to go to settings and turn on edit mode and just drag the corners of stuff to resize ui elements
we do get that just an insanely slow drip feed of it
scalable collection log batchest
ya like if they would just give me that
for the inventory, map and chat box separately
it would be good enough
and i guess you'd have to include this separately too
if you were playing modern resizable
im assuming most people would probably detach that and make it pretty small
There is a chat box resize plugin tho
It feels buggy as heck to use
Agree, but is nice if fully scaling up ui
I think when the bank is open it reverts it visually so ye little weird
And u can hide the resize buttons so it looks clean
Worth a look
ya i use it but i'd really rather the game just get some good ui options baseline
tbh
assuming their plugin hub comes out and their api lets me do enough
i'll just do it myself eventually
hi, I missed if we got any feedback on the rune pouch topic? Will the update be reverted or ideally properly reworked?
idk if anything mentioned explicitly but there isnt an update this week so likely nothing happening till after gridmaster maybe
hope that at least it's acknowledged that the new pouch interface and naming options needs to be revisited.
Not to sound so negative, rest of the updates were great! The stash one was fire 🔥
I would not be surprised if it doesn't get revisited until next year
i see there are comming 60 new worlds ?
for grid master
i hope they will bring Dutch worlds
so next up is asia
I would go with asia or south america yeah
They still exist in rs3 
tbh i hope they can be convinced to change what they see as acceptable performance on their worlds
it really sucks how you can tell when we're really close to like an anticipated release because more people are online and likely doing stuff that's a little harder on the worlds
and everything is running notably worse
!rank
_truers, that command is disabled in this channel.
owned
btfo
Do we know how quests will function in grid master will it be like storylime unlocks or what
we do not
for the 10th time?
2nd time
oh
This one only running 4 weeks they should just be done
Oh u havent done them enough yet then
would be reaaaaaaaaaaaaaaaaal nice if clue scroll boxes left a placeholder...
They behave the same as clue scrolls
But yes agree
Me too tbh
Me too, i sometimes make new accounts just to quest a lot
Do they even play the game? Wilderness is litterly way to overpopulated Vs back in the day
Like what are they saying, well I guess I got my answer now how they see wilderness
Are we not getting bonus worlds for sailing?
Even if they add 20 worlds, still going to be overpopulated Vs back on the day
There's still a lot of pvpers that say wildy is dead so you'll have to take that opinion up with them 
If you're upset about those worlds not being kept. Like ellie said, we'll be getting new worlds with sailing too since that just passed the poll.
in what aspect is it dead? if you mean pking loot pinatas then the wildy's never been more infested, but if it's like actual pvp like with clans then yeah it is
To sum up what was like, a 2 hour discussion with some pkers
- PJ timer has ruined the pvp learning curve
- There is no pvp vs pvp fights, constantly hopping
- Even when fights occur (rarely) its only a fight if the other party wants to because escape is so easy
if people want pvp (not pvmer-pking) then I think wildy is doomed in that aspect, rather have jagex focus on improving other existing areas like bh or pvp worlds for that
I mean that's still my fundamental problem with supporting any PvP update that makes the Wilderness more populated, is that why would I want to make it more likely for myself to lose money or time
Oh and reddit are having the usual meltdown because they got poked doing a clue once
The thing is after the emirs arena I'm very skeptical that if they nuke wildy pvp they will just never support pvp properly again
Im kinda agree with you there yeah. If Jagex could find a way to make it work then fantastic but if not then minigames and pvp world seems the best place for that kinda content.
I also get that there's a food pyramid here that looks like
- Pkers killing pkers
- Pkers killing pvmers
- Pvmers
I honestly think a massive issue is that irons chose to be the bottom of that pyramid and can never be anything else
And that the wildy is healthy when its a balanced well. Balancing it seems really difficult to the point that it might not be worth trying anymore though
And most irons have never seen the other side of the curtain
it's a terrible ditch they dug themselves into regarding the wildy, because they want to make the content as enticing as possible for pvmers and design the area to make it as easy as possible for it, and hope that pking is more active because of more pvmers
but at this point, it's heavily in favour of pvmers and it's pretty bad for pkers atm
Not entirely true, a lot of irons are pkers because they dont get combat xp for hitting other players. They then trade to their mains by using lootkeys then getting pk'd by the main.
Sure but that's not the majority
Pvp is hard and normally requires risking and dying to learn
By how much pkers are asking for these quest and xp changes to access stuff you'd think it is was majority 
idk how it is nowadays, but I got a solid foundation learning pvp from lms while I was trying to get my unlocks on my iron
You also just can't skull up as an iron
Id say lms is still pretty good, going in rags and targetting some pvmers is fine too
BH is a bit intimidating though
You aren't risking ahrims and karils to spindel
black dhide or mixed hide work fine imo
Haha tell that to the goofy ironmen that go to the wildyon highrisk worlds and lose everything
LMS is great....but they destroyed pvp arena its so bad
I think the number 1 ironman or something got pkd like that a month ago?
Until they fix that I will not approve any paradigm shift to pvp
Yeah they misclicked ghorrok tele lol not even sympathetic
pvp arena is pretty dumb yeah, I recently went there to imbue my suffering and it felt pretty bad just forfeiting
You can't even use a vw fyi
In the pvp arena.....
In fact in 2025 you can't use over 50% of meta gear
Yeah Emir's needs a rework
iirc that was an accident that they tp'd to one of the wildy spots on the ancient spellbook because of some method they were doing recently before that
It is what it is 
No hally, no virtus, no bowfa, no purging staff, no antler guard, no araneas, no voidwaker
Like at that point what's the point
I know
The only reason thing that is is moons stuff because a wise dev manually whitelisted it when they added it to LMS zerker
But you can use graceful and unreleased cosmetic armour so that's cool I guess
Oh and people spite voted the rewards away so the mini game has nothing now
Yeah time to give it a rework and new reward poll
theres items in there that you cant even use because you are capped at 70 def or some shit
like you cant use twisted buckler 😭 ffs
Wildy was a core part of the game in 2004, but it’s on life support now.
Boring grey area filled with random uninteresting content which shits out gp because «risk vs reward» is the hill they chose to die on.
And then surprisingly it becomes bot heaven.
it'd be interesting if they could do a poll only for pvpers somehow, like requiring a certain amount of player kills or pvp minigame participation
I feel like that would be the only way they could do a pvp arena poll that wouldn't get spite voted to complete failure
I dont think spite voting has as big of an impact as people think
People definitely like to lump all no votes into "spite" even though most may just not want it.
i think people would probably just vote no because they dont want it
I dunno if it would be possible for a pvper vote either. Anyone could go pk a friend quickly with nothing on to be able to vote.
they could just do a survey asking for feedback and probably add in an option of like "i don't think pvp should be in the game" and then just ignore all feedback from those players if they wanted actual pker feedback
it wouldn't be perfect but itd probably be pretty close
spite voting or not, pvp content probably wont get yes voted so survey is likely best bet
They could do that but it's not really relevant when its about votes for adding content into the game rather than just feedback on current state of pvp right?
could it not just be both
It could not
how can you not implement things off of feedback?
Because they need to be voted in
not everything has been voted into the game
id argue that pvp stuff likely need to fall under some obscure "integrity" change
cause again, people wont vote yes to it
so if they really feel strongly about pvp needing to be in the game, it has to be forced, based on feedback from the actual pvpers
im not saying they should, im saying thats the only way it works out based on current state of the game
I dont think whatever people are thinking of for pvp changes or additions would fall under what is defined as integrity in the polling charter.
i dont either, which is why i said obscure
I cant see twisting the rules like that doing any good for the game. It betrays the trust of the playerbase and ironically, puts the integrity of the entire polling system into question.
i dont disagree
Looking back at the polled Emirs arena rewards, I can see why a lot failed. Some of the gear that it would have given were quite something
I'm definitely looking forward to what they think their game plan is going to be for the whole new worlds stuff.
Would feel weird if they more/less arbitrarily change how many worlds you can go into wilderness on based on the current player population. It sort of feels like current players being "punished" for finding empty worlds because the current worlds cant handle the full population to begin with.
Going off the wrathmaw proposal I think they'll try moreso to create events to cause players to group together rather than anything "out of game" like world restrictions.
Could be, i definitely forgot about that
The rift system we see in DMM also seems really popular so who knows, might see something like that transfer over too
Yeeee lure more people who dont want to pvp into pvp situations!
Nothing better than when im doing content and im set back 5 minues every 2nd kill regearing my 50k risk
Ty for donations 
I remember when Bane attacked my iron when I was doing 95-99 thieving
Then don't go lol
That's like saying we shouldn't have uniques locked behind hard pvm because some irons will feel forced to get good
Yeah I said similar stuff yesterday
Nah legit
🤝
I think you were one of like only 2-3 people that attacked me the whole 95-99
As long as the best argument for PvP is "well if you don't like it don't do it" I'll continue to vote no to PvP content
How is that different from any skill or boss that you don’t personally enjoy though
Would you blanket vote no to all rc content if you dislike rc
thats kinda the move tbh, just vote no on all pvp content and eventually pvp community will either concede the current model is unsustainable or just quit
If adding GotR meant that I had a random chance to be killed when doing Vorkath I'd probably vote no to it
Unexpected better from you double shine, umm subbed 😂
Osrs pvp is so hype if it dies we lose something truly special
dont disagree, make it opt in or focus on dueling arena
if dueling arena had a proper elo system i'd probably play it nonstop it's just a complete disaster right now
It is indeed, but wildy is unique and provides an experience you can't get in any other game. If I wanted pure pvp with no risk I'd play smash of league or something
pvp is sweet, pk'ing is a relic of the past and just breeds toxic gameplay
like im sorry but no one can possibly defend the current meta of having a scout sitting outside every wildy boss it's actually so tragic that's the state of the game
I don't think the system is perfect but making pvp opt in is not the solution
albion does it really well with pvpvm dungeons, where you go in and both parties intend to fight, could look to copy that
But like, you choose to go pvm specifically in the wildy?
why not? it seems people are so hyped and amped up on pvp yet when opt in is mentioned it's like "why would anyone opt in"
You know it's a hybrid pvp pvm activity
how can both of these be true
I for one would opt in, I like the tension
sweet yeah, i would never advocate to take that away from you
And if you make wildy opt in it just becomes a bland samey place as everywhere else, they lose unique boss design
At that point the wildy isn't special
Opting in is you entering the wilderness
Unless opting out removes all methods of bossing, clue scroll doing, skilling, and completing quests, an opting system is silly and never coming to the game
egh rs3 did it, I think it's more likely than you think. If it got polled I wouldn't be surprised to see 70% vote for it
I think they should just poll it though that way there's no question! if so many people don't want it, it will show in the numbers 🙂
70% of people voting to make the game easier is not that high of a bar, doesn't mean the devs will ever poll it
The only way it'll change would be something like limited wilderness worlds where you strictly can't enter the wildy on any worlds but those
And pkers are a pretty sizeable contingent of players, along with all the people who think it's just a bad idea
Doesn’t have to be toxic. I have a lot of encounters that end up in a “gf” or even a conversation afterwards. In some cases I just simply don’t hit folks because I respect the convo we’ve have. Things are only toxic if you push for it like anything else. This is such a poor take from you
Yeah I wasn’t upset at all when Bane’s team attacked me
And I didn’t know it was him until after
People expect toxicity to be a default when 1) They themselves add to it or 2) You have this pre-conception from little experience
There’s toxicity in all communities (skillers, pvmers, pvpers) but that doesn’t mean it’s the default
?? Bounty hunter and the duel arena exists
People killing people trying to clog wildy bosses is as much pvp as flying around starter zones and ganking levellers in wow is pvp
Its absolutely absurd
Bounty Hunter isn’t nhing and duel arena offers nothing
These people are not here to pvp, they are here to farm gold off the defenceless
yeah that's why my biggest request would be a proper mmr/elo system for duel arena
The main issue is the amount of worlds folks have to hop to find someone
would be super hype to see and encourage people to actually grind up from low rank to higher rank
So to fill that time you kill whoever
It’s the nature of the wildy
Risk for reward
And wildy has a lot of rewards
This would be cool yes
Yeah the amount of time I have to spend looking to kill defenceless pinatas is too long! Please someone think of the pkers!
They’d need to adjust emirs arena
I'm sick of people saying this shit is pvp, when it simply isnt
Yeah I mean if you dont understand what the wilderness is, I can’t help you
And it should be purged from the game
Yeah Im guilty of this too but it's so important to seperate pvp from predator vs prey/pking
Yeah so is ganking low level players in wow
Very different things, i love pvp but pking is a blight to the game
It’s a fun thing if you ever engage with it but I doubt you would
Its such a night and day difference from 2006 era pking
When people were here for the fun
Not the profit per hour from defenceless people pvming
Its such a shame
It’s still a lot of fun but yeah we aren’t ever returning to that era
I'd say the PvP "victim"/"prey" narrative is the dumbest part of talking about the wildy nowadays.
Elaborate
Like players learned to PvM better and fight caves are a joke. And escaping with freeze log is easier than ever.
It's always been part of the wilderness
People just got pissy about it in the past 5 years
It isnt even high risk high reward tbh
It is
The wilderness used to be the only real way to get pvp
Wildy incentives are insane
But the "victim"/"prey" narrative keeps getting pushed, when it's 10x easier to end a PvP encounter than before.
Its low risk and annoying as hell, high reward
Pvmers have never had an easier time escaping than modern day OSRS
Yeah
Generally by crybaby adults
The entire design about "revitalizing" the wildy was about luring people in with rewards
Honestly sucks to be a victim so much 😭
Like yes people over state how helpless they are
Almost like there weren't these massive gp-shitting-out resources and bosses in the Wildy then outside of what, kbd?
predator vs. prey is just game terminology lol to describe two different parties with conflicting goals
I'm just enjoying the irony, how Jagex catering to that "victim"/"prey" narrative has made wildy PvP even more into that dynamic (a lot more megageared pvpers, pkers being super safe)
And would rather whine than learn to escape better
I mean with being able to log out on rev Knights/dark beast then scout alting with player indicators on for the 3 wildy bosses no risk for high reward.
People crying that pkers just want loot pinatas while they're killing a boss with 0 mechanics and getting 5m/hr lmfaooooo
Like the amount of times people actually escape is insane



