#game-update
1 messages · Page 90 of 1
It's only 250k to reclaim I think, so you get an insane spec weapon for the cost of "free"
I mean the quest also isn’t really just something you can breeze through trivially either
It absolutely doesn't need a buff at all
Not like DScim you can get from purely safe spotting
Tbf the main buff I was suggesting was let it’s spec stab
Or maybe a stab acc buff to compete with dsword
It's a couple hour quest at most man that's not some high level pvm or grind
A spec stab would make it even more strong when it absolutely doesn't need it
you can only buy runes
kingdom 
oh i forgot about that place
it is pretty useless

arkan is an """iron""" weapon that is coincidentally insanely broken in pvp
Bro bad argument. Do I need to grab a list of all PvP specific nerfs to items?
cough cough antler guard same update cough
you can get your 99 con from doing 99 wcing at teaks
okay back to arkan
burning claws was the middle ground between dds and dclaws
then arkan was the middle middle ground between burning claws and dds, while being giga affordable
TLDR; it's strong in its own way
If it was stab on its spec I’d love it
I’m sure you would
and doesn't need an additional buff basically
But man, forced slash spec is so silly
it's a better dds afaik
stab on its spec would be cool if toa didnt exist
I don't get it 
cause i feel like its just an auto pick toa spec if it works on stab
Tbf as it is I have like zero use cases for it
Vard if baby iron
Wouldn’t you just be better off actually getting bclaws at that point. Instead of settling. Cause you’ll be at vard for a while
Options basically
Burning is not always available and if u want to send for ultor before getting it, Arkan instead of DDS
Idk it just feels like it doesn’t shine at all really
I guess arkhan is cheap for mains if they really CBA buying bclaws but also for some fuck reason wanna do Vard?
With how cheap Burning Claws are, you would have to be giga broke to not buy it tbh
Yeah that’s what I’m saying
Like people are saying don’t buff Arkan. But also I can’t see any place to really use it
I’m an iron and I can’t see shit to use it for
Why not just bclaws?
Sent 2 specs per kill and get most of the value I would from d claws
I dont have them on my iron
I have d claws
Besides burning claws are less accurate than arkan
And is not guarantee burn on hit
Yes, but accuracy on Vard is a big factor as its very tanky and burning claws arent that accurate
I literally just told you
If you don't have bclaws, instead of dds, u use arkan 
you buff Arkan more and it'll be "where do i use bclaws"
when bclaws already creep quite a lot of dclaw places
Bclaws have the weird triple advantage reroll so aren’t they HELLA accurate?
tbh as an iron player right now I cant complaint about a free good spec weapon
I have it and I still prefer dds a lot of the time

Tbh mostly just for ToA
I mean whatever makes you happy, thats how we play the game
reeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
it doesnt take away the fact that Arkan is a free nice spec weapon
But also tbf I don’t even really use specs cause it’s so awkward. Feels not worth the effort
It is a decent spec weapon. But I wish it had more stab acc or stab spec
Bclaws are significantly harder to get and that alone makes the blade pretty relevant
Like my iron is at 1500 kc no claws yet
That’s an oof
if u melee punish 1-3 ticks of the melee punish starting, or melee punish too early, u can get same ticked
they need to add a static cooldown after the melee punsih to prevent this
just ranging lol
no I use the special tech
the special tech 
how are u disrupting the charge attack then
I use mellee just messing with you 😂
But stupid things can be same tick
just tanking 51s and die'ing lol
im pretty sure there IS tech to tank charge and not make the boss full heal but i cant remember
i think if its a tick eat it wont heal idfk
thought it was just as long as its not the melee punish it doesnt heal
tldr shouldn't happen either way 
Just as rare as getting a snapdragon seed
its weird because it lacks logic
you're charging up to unleash a blast attack and somehow that heals you? idk
i kinda like how they arent in seed packs, also hope this goes the same with the new sailing seeds
You should try getting more drops
tf hahahaha 670 you got all tha?
wow
Yeah idk why the ss is so low res though
You got more aldarium though so you win tbh
I rather get Huesca seeds
and each signet was an aldarium
is guaranteed
Looks like I was the unlucky one
You get way more Huasca than Aldarium. I'd much rather have the Aldarium
Aldarium has 1 other source but Huasca comes from Amox and Huey
agreed add more aldarium and let juveniles drop antler guard
moxi drops huesa seeds?
1/50 since the sweep up yeah
Yeah it’s like they added a multi enemy that drops regen seeds
ahh since sweep up, makes sense then
and the aldariums too
tbh if it werent due to bots, aldariums still be at 100k+
the amount of mixology bots is absurd
the stalkers pushed the price even lower i think
Why are there even mixology bits
btw same times wed and today, roughly 40k player count difference
profitable
so roughly 40k bots
thats not at all a conclusion you can draw
Yeah not a good conclusion
crab means a lot more people are staying logged in, on top of actual player growth from the wow influx
i mean, we see this every update, this isnt something new just from crab
there's a pretty good correlation
?
the lower player counts might be because of the crab nerf, now i get no gems and get spammed by random usernames whenever it dies
i am no longer visiting the crab myself
It was like, 18 gems an hour who cares?
great for early irons, gives literally every gem for every bracelets of slaughter,recoils,also gives dragonstones
🙄
No
Ye 18 gems an hour is ironically account changing
If you stick around long enough you'll pick up the vibe Ren puts down
(Needlessly saying completely asinine things to make people annoyed)
Although there was general support for our approach to Cannon XP in the survey, many players still feel engaging in Combat should award Combat XP instead of Sailing XP. Firing Cannons on your ship will now award Sailing and Ranged XP. However, we'll give players the option to use a Crewmate to fire a Cannon, which will only award Sailing XP. Crewmates firing Cannons won't scale with your Ranged level. This is consistent with how we plan for crewmates to work across Sailing as a whole.
Seems inconsistent right? That's like me getting ranged xp for using a bow but getting 0 xp for placing a dwarf cannon and still being able to pick everything up etc.
Effectively skillers are gonna be able to just cannon everything.
oh they changed track on that, yay
if they keep npc dmg with cannon, close to that of the beta, then its going to take a lot of cannon balls and time to get what u could with yrself firing with a cannon
(i bet there's a quest that requires cannon in some way and thats why they wanted to let skillers do it)
and they don't want to change the quest
they said in the q&a, that if it becomes a problem, they are open to blacklisting monsters that are on land, thought they dont see it to be a problem, as not many are
this is a good compromise because they're obviously set on giving lvl 3 skillers a way to use ship cannons
my initial reaction, and opinion hasnt changed, was that skillers laying waste to large swathes of monsters sounds bad
agreed
and entirely antithetical to what restricted accounts have been so far
if its limited in that the npc sucks but eventually gets the job done
guess it is what it is
but yeah, i really think there's a pivotal quest
that involves cannon
my opinion is that there's nothing on a shore i would consider gamebreaking for a lvl 3 to be able to kill with a cannon
that they dont want to lose out on
they can kill and get kill credit for lots of things already via existing methods
yeah but like theres a huge difference between the difficulty in poison dynamite killing
i see this as getting xp lamps to train slayer, though not as slow
now for at sea combat that's a bit of a different story but we don't really know how much it, we were able to slowly kill sharks with a low level cannon in the beta and that's it
ya i dont think they put any accuracy on the cannons during beta
killing sea monsters i'm less opposed to than the idea they proposed about making it slayer
but still would rather skillers just had to avoid/tank
instead of blasting through
and just give them a special cannonball that gives no range xp if it's that important
true but being restricted to monsters that can be lured to the shore makes it more reasonable to me
you can go up rivers rn right
You can't change tasks without slayer points... And you can't select a task
Which is why the slayer meta for skillers is wildy alts with up to 30k+ xp/hr
with the smallest boat you could go up the river lum a bit, not sure if you can actually build a cannon on a raft though
That'd be a low-info skiller if they're going to do regular slayer tasks with poison dynamite
but like i said, they are open to blacklisting monsters, so cannons cant hit
I think people saw you could shoot dark wizard from your ship and liked it.
Then Jagex saw the consequence was pretty low ("no notable mobs"), so they kept seashore ship interaction.
it was absolutely a conscious decision to say "no range xp"
Which I think then ofc led to the range xp vs sailing xp debate.
I got muted for saying that today
Ship cannons were not supposed to hit anything except sea creatures (hence Sailing-only).
go up the salve river, go down on the right side of gnome area, river south of prif, a little ways around silo, river by lumby swamp (to shortcut), river varia new rainforest in varl, river ortus to quet gorge north of varl, north side of port pisc
seems to be all the rivers u can go up from just looking at the map
You could only go up the River Lum on a Raft, and couldn’t get past the grapple shortcut to Al Kharid
ya forgot the name of the river there (and didnt move te map higher)
Safe to say unless they fundamentally rework that the Raft will not have any facilities other than a cargo hold
Punish everyone but the bait
It’s tech
blame everyone but the one waving their wallet around
ya i think u could instead of storage
was at a weird spot at lvl 10
cuz you'd just go bigger boat then
didnt mess with raft since alpha
no way
can we still vote no to sailing?
only if u can go back in time
No
I voted “None of these,” knowing unfortunately that my vote would be meaningless
I’m not wholly opposed to adding a skill but I was definitely opposed to adding those skills
I mean I rather have them expanding the map, content, etc than training a whole new skill
specially learning the new skill, maybe the skill is slow as RC or Agility are
which would make it worst
i voted for taming 
and this skill looks like is going to gate certain areas from you depending on your lvl so
is that not normal? we already have places gated from you depending on your level
There’s a 0% chance they add below 100k/hr with a new skill, even if it wouldn’t be a problem to do so
Maybe rooftop agility but you are not gated on places from lvls except for guilds or quests and reqs are semi low not like lvl 80 for an entire island
Well you cant just say you're not gated except for these places where you are gated. That's just an odd thing to say.
Why do you feel like priff being gated behind a quest requiring 70 stats isn't just the player being gated behind 70 stats?
Also gated from secret capybara hangout 
To be fair, Agility has other benefits beyond that
so this weeks updates says it finished adding ele weakness to tzhaar but inferno mobs still dont have water weakness? only fight caves and 6 jads
Sure, there are some agility exclusive areas
what new tzhaar weaknesses did they even add
But that's not the end all for it
Agility also provides access to shortcuts to speed up trips and long journeys
And then run energy thing
Sailing feels like Dungeoneering unlocks
It didnt feel like dungeoneering unlocks during the alpha and beta tests for me 🤔
Sailing will be terrible if you had to go through the sailing process each time you want to go to the spot
Probably why they added a buncha teleports
what do u mean by this?
I do think balancing sailing transport will be… interesting
Because they have said certain places will have teles to get to places but a lot of them seem to assume the tele focus facility
i dont remember any unlocks outside of dungeoneering that dungeoneering gave
resource dungeons were spots around the map you unlocked from dg
including the infamous frost dragon dungeon
I meant like the concept of areas hard locked behind the skill.
Which then means you have to move your boat island to island if you want to go somewhere else
but there were also skilling spots linked to a lot of them that didn't see much use because it was hard getting there
some were nice though like the resource dungeon in the mining guild that had a deposit box
I dont feel like thats dungeoneering or sailing...
Just let us put magic powered engines on our boats
I have no problem with certain resources that you have to sail out to
but presumably you would be able to use your ship as storage
so banking isn't completely ass
If you're doing a long grind on an island, you can just dock there and use tele to boat.
Yeah the ship did have that upgradeable storage during the tests
I'm still on the camp of everything they want to add with Sailing should have been just expansions without the need for the skill
ya they've said we are getting a tele to boat spell, so u can sail to an island, tele to bank then back to yr boat
Especially if XP rates are going to be capped at like 100K/hr at high levels and efficiency
Why would you think the xp rates are capped at 100k/hr at high levels and efficiency
Where did they say 100k cap?
I feel like they said multiple times that wasnt the case 🤔
id have to double check though
Think that was from one of the very early Q and A streams. Husky mentioned he estimated XP rates to cap out at around that at higher levels
yes and they were just giving a ball park at the time
the only time they ever gave out numbers, they proceeded to immediately backtrack on them
I would honestly be shocked if it were as low as 100k/hr tbh
This game is too entitled nowadays
id be pissed if they were much higher
I mean I don’t think it should be higher, but I do think it will be
you could get 60k xp an hour in the sailing alpha with methods capped at lvl 30 btw
Got a link to that? Pretty sure it was another dev who guesstimated.
way to many people have to have the instant gratification
yeah think it was Elena, not Husky
regardless it was clarified they were just throwing out numbers, not saying that those were what the final xp rates are gonna be
i doubt they've finalized XP rates yet and they certainly weren't finalized months ago
like i said in #sailing-chat , its going to be one of the last things on their list to do, since its just change numbers basically
@bronze kernel this is what I can find on xp rates: https://oldschool.runescape.wiki/w/Update:Sailing_Beta_-_Available_Now_On_Desktop_or_Mobile#Max_Cape.
Although we can't give you a solid XP/hr estimate, we want to assure you that this skill won’t feel slow to train. That's why we've put so much effort into providing different training methods, and we hope you'll be able to evaluate them better against each other during the beta. We're always going to be open to changing XP based on feedback and once we're later into development we will be able to balance it accordingly.
ultimately people are gonna complain about the xp rates regardless of what they are
why no 3m/hr bwans for sailing 
have learned, people love to complain
If there's a place for bets, I would bet >120k/hr for ehp rates.
im guessing it'll cap out at ~150k
~200k because the venn diagram of people who really want a new skill and people complain about agility rates is almost a circle
it also lets you have more room for max eff shit + afk shit
Why does the shield phase seem worse now than better????
I'm getting screwed on moka now after the update like never before
The eye doesn't one tick larva, my guy stands there instead of attacking when trying to hit the shield to reset his bar
I click on a pillar and it clicks the larva a tile away instead
Dragon arrows or amethyst p++ on mohka?
I’ve got a ton of ame’s that I’ve pked
Why not dragon p++
lol I ain’t got that kinda money
It's not that expensive when you consider you save 80% of shots
Did they fix the grub eating arrow thing?
A long time ago
O nice
you can also use dragon p+ if their value hasnt gone up yet
yeah its like 3 maxes alone
I mean doesnt everyone think agility rates are kinda doodoo
skill issue
I think the main thing with agility is whats the point of leveling i
it*
the new agi changes + shortcuts help a lot
but I think it could use some at 95
perhaps soul rune shortcuts
I think they're lower than a lot of other skills but that's not an issue
whats the point of rc, when u can just buy the runes?
RC isnt quite the same
Jagex has systematically removed any reason to do RC from the game for 95% of players
Nah
why smith, just buy the item
RC is useless on irons until zeah rc and even then it's worse than just getting money
You just get some runes on the way to maxing
I buy runes
Then you make like 5k wraths with scar and never touch it again
Rc sucks
I dont think RC is THAT bad
at least anymore
RC is good for astrals, and cosmics
- low levels
GoTR was tbh the best thing
gotr put rc in a great place
Because now you have to lock yourself to GotR for a long time to get outfit and needle
Which are "mandatory" for other methods
the outfit is kinda cracked though
to get 78 on average
for the outfit
is a bit much
i did most of my 99 rc grind at gotr
A TON of people would rather do literally any other RC method than camp there for needle and outfit
But you just get locked there until like 80+
I think that the things that are enjoyable in GotR are all done better by just doing other methods
Like combo runes
I think agi needs more purpose / more interaction or buff tf outta hallowed rates
And there's a lot of things that make it not that enjoyable
I agree that outfit and needle take way to long, but outside of that I think gotr is good
rooftops are pree much the same xp
Not really
I just think for the effort
u dont feel an xp diff until 92 tbh
id really want a new course for 80-90 that isnt brain off
no chance at unique, and the xp dif isnt much
even at 82 its better xp than any rooftop lol
marginally
aka unnerf brimhaven
At 82 sep is alright, but it's much less painful to do a rooftop course and watch Netflix for slightly less xp
this is my point
the xp should be much better
considering the effort
I agree
but its like Oh
heres a little more xp
and you only get it if you're getting it perfectly
if you fuck it up
you get worse xp
That IS a lot
any mistake you make = same or worse xp
Less painful than ripping my eyes out at rooftops
its like if 3 tick fishing = you just lose 10 min of xp
if you mess up 3 tick fishing ( which is much easier) you still get more xp
than if you were just afk fishing
there is so much wrong with what youre saying
such as?
Consistently getting higher sepulcher rates than other agility methods
Is beyond easy
thats just not true for the majority of players
I'm surprised a cat knows English this well tbh
You have to like be doing it for the first time or literally intentionally run into all the traps to do worse
Good Kitty
There's a learning curve
But Sepulcher is literally where you get good if you're not already
And that's good
the 3t analogy makes zero sense, saying sep is only marginally more xp, saying the xp isnt much better when it is
3t is SIGNIFICANTLY more xp
like
over double in a lot of settings
for less effort
than hallowed
correct, but the way you worded it was wonky
and any mistake you make
Sepulcher before floor 5 isn't even hard
isnt nearly as punishing as hallowed
3t agility?
After you spend like 5 hours in sepulcher you're easily good enough to be notably above rooftops
if you unlock the instanced version its literally the same clicks every time
Ofc 3t barb fishing. Mb
Was kek
my thought is for sailing we gotta do aspects of 3t + sepulcher
But even on floor 3 I was doing better than rooftops by a lot
that I can agree with
we need to reward engagement and sepulcher doesnt reward it well enough imo
theres gotta be a 175-200k xp method
way they're talking it looks like its going to be another agility
Is 30% more xp/hr and loot not significant enough lmao
I think if its okay if its something like slayer
I will grant that ring of endurance is a lot worse than it was
nah slayer is the slowest 99 in the game
But it's still significantly better in every way that alternatives
pass
but do you really notice it past 92
yes
Yes
when you start doing boss tasks
incredibly
Very much yes
I didnt tbh
because its the slowest skill
because it was almost like multi skilling
but instead of skilling it was getting upgrades
Slayer is complete and utter garbage as a skill and hunter rumors (as a method of training Hunter, not the whole skill) show why it's so bad
thats incredibly subjective tho
slayer is the slowest 99 for every single player in the game
thats a fact
yeah its horrible early on
I don't really see why rumors is better than slayer
but the unlocks are good
bc rumors are 280k xp an hour at max eff
Slayer is a slow skill where you get 90% of tasks that are utter garbage and not worth doing, followed by gatekeeping all the things you want to do behind hunting tasks
Is it cuz many options at once?
It's not, it's just not the only way to train hunter
You don't need to be on a rumour to train huntrr
hunter rumours are fun, but its just a band-aid
Ah
If slayer mobs have some passive slayer xp, then it'd be more alike
Hunter rumors give me something to point at and say why slayer sucks
the skill has 0 utility. The new moths help a lot
Yeah an alternative method for slayer could be nice, though arguably there exists afk, active, money focused slayer block/do lists
But it's an on task only skill
but they require a high level
I think slayer needs more meaningful unlocks at lower levels
i say slayer is the slowest skill but i genuinely dont have any issues with it tbh
The XP rate I think is separate from the effectiveness of the design of a skill
you can do slayer however you want
Slayer be like, ok you just got 95 slayer, now you go do the worst slayer master ever invented to maybe kill the thing you want to kill
if sailing xp is low
Because for some reason the highest level slayer master doesn't assign Hydras
I think slayer wants slayer masters focused on a different style
it needs to have a good amount of unlocks that justify that throughout the levels
And task hunting sucks no matter what master you use
And task lists to match that
So a slayer focused on Aoe/xp
new block lists are nice a bit
I wouldn't say zero issues
One focused on afk slaying
Just one less egregious one
task only mobs are a PITA
And maybe with different lvls to downgrade tasks available
The primary issue with slayer remains that 95% of tasks are utter garbage and not even worth looking at
Which is why Turael skipping is efficient
But that's not a desirable gameplay loop either
I would welcome 10 more block slots
but yeah this is what im saying with sailing
id rather turael skip then do whatever method jagex would want us to do if they were to "fix" it
slayer isnt bad once you get some new monsters that are worth your time
sailing needs to be like that, but from the start
I think better curated masters and lists with less overlap and less bad tasks
I mean one easy step is just getting rid of garbage tasks where they don't make sense
Would do a lot
Slayer is fun if you get the task you want to do
so it wont feel like you're training it
One mans garbage is another mans task they look for
it feels like oh im doing this cool content
and passivly gaining levels
for doing this content
Greater demons? No slayer requirement; make it an optional toggle like lizardmen. Trolls? Why tf are they on the table. Kalphites? Get rid of those and make it optional toggle.
Which is why I think sorting by slayer master would help
and not oh im chopping this tree to chop a better tree
Fire giants? Wow, if only I had a solution for that
Elves
Yeah the list goes on and on
Yup
First sparkly light an its a pet 🙁
Fully 15 of the tasks assigned by Duradel have no slayer requirement, excluding the ones you manually have to enable
but the unlocks are great
delete turael skipping, slayer instantly better
Sure then let it be an optional toggle.
And I don't even mean unlock, I mean free toggle like "I Wildy More Slayer"
I think unlocks for everything is the way
I think better curated lists
And maybe fewer blocks as a consequence
not sure if its because hydra is boring af
Would be good
or because its locked behind a shit master
Both
With like additional task masters
that its still has valuable drops
My average hydra task on the way to lance took me 4-6 months
Like one that's focused on slayer bosses
but just because a skill has issues, doesnt mean there arent good things about it
slayer wouldnt pass as a skill td
I think it adds excitment to a slow grind
I think you might be a tad biased
that unlocks potent weapons
At its tamest, it gatekeeps things you want to already kill behind "It would be dumb to kill that off-task"
It locks things to specific masters and task-only
with occult nerf + trident being skippable
95% of tasks are just complete and utter garbage
I think it does that less and less
No what I mean by that is
but rancour + noxius are great
99 slayer you should get to choose your task 2x per day as a cape perk imo 🤷🏼♀️
as is DHL
If I want to get a synapse
Killing TDs off-task is idiocy
Because you get the task so often
So even if I want to go kill TDs
If I don't have a task, that sucks for me
but I think this is partly the beauty of it
And if I do have a task
its multi skilling
Oh boy, now I'm tethered to doing 200 of them, a mind-numblingly slow and boring task
if sailing did that with other skills
It's not multiskilling, it's just bad
I think itll be okay to be slow
like if by training fishing with a cool method
the sailing xp also goes up albeit slowl
Multiskilling is alching or fletching during agility
Slayer is just tethering people to kill things they probably don't want to kill, when they don't want to kill them
And locking things you actually want to do behind tasks hidden behind 95% garbage
im not saying slayer is a perfect skill
but it has aspects to it that make it good / satisfying
whereas agi has none atm
and RC beyond its iron uses
has GoTR
The closest you get to satisfying is "Because this skill exists, me getting slayer helm boost and xp while killing this thing I already wanted to kill is not a complete waste when it comes to efficiency"
You could still fully have slayer without the skill existing at all
And people would still do it
As a skill itself, it's pretty garbage, without adding better ways to interact with and train it
Hunter rumors aren't the whole hunter skill
Slayer rumors shouldn't be the whole slayer skill
agree
Demonic gorillas?
but that doesnt take away the parts of it that are fun
I like TDs, hate gorillas tbh
all to worried about efficiency to make slayer enjoyable to any degree
It takes away literally all of it because I'm not "forced" to do it because not doing it is literally trolling my self
Yessssss
TDs are just slower gorillas with more hp that drag on incredibly long and bad
Extend the single worst part of slayer?
there are some different ways to tackle it
Why tf would I do that
I did it to 92 then bossed to 99
This is the 95% of garbage that I was referring to
@chrome lantern i think you do really should try to acknowledge that slayer is perhaps the most commonly said favorite skill
My divine ran out as I started gigachatting so I paused on the floor
I hear your complaints about it and its certainly a strong feeling
so long as sailing has quite a few enjoyable unlocks that make it worth progressing through
I think its okay that itll be slow
but i think hating slayer bosses is kinda... thats the raison d'être for slayer as a skill almost
I would argue that people like doing the things they're doing on task, not the actual skill itself, but the training this skill is mandatory to not troll yourself on efficiency so they tie that feeling to it
otherwise it really needs a solid xp option
some people like the direction of tasks enforcing variety
The common reasons I see for slayer=good are "it gives me direction" and things they could already do without being on task
Which again
I think its like unlockng super restores
either proposing alternative ways to train the skill
People have
It does but it also doesn't because like
I personally think a set of like 5 or 6 dedicated slayer masters, not turael skippable, with curated task lists themed to each master
would be a good thing
We already have off-task access to TDs and Gorillas
But again
You're trolling if you do it off-task
thats efficiency brain arguing with enjoyment brain
Because you're going to roll 12378126378612 tasks
If nothing else
Solely because the imbued heart exists too
As a significant problem from ironman perspective
If I hate Slayer
I'm going to do it for as little time as possible
That directly means efficiency
an aoe themed master (mass extermination)
a superior themed master
a slayer boss themed master
a afk melee task themed master (stick the demons here)
unable to be turael skipped
Ok for real this time
Ok I chatted way too long I made so many mistakes worst floor 5 of my life lmao
Embarrassing really
Could we please have feedback regards to this?
- Car phase bug is back, you can place the 1st rock on the old middle tile and he won't smash any rocks for his first smash giving you 1x free smash & dash
- Ancient godsword will heal you during shield phase even though it hits 0, clearly a bug since you shouldent be able to damage Delve's HP during a shield phase no
- Orb can be spawned after Delve dies, giving players a free orb to clear the room....
- Blood fury works during shield phase
Is this intentional? It makes Delve SO much easier, devaluing the dropped items and intensity of the fight beyond any understanding.
Anyone know what time the sailing cape poll will be released?
thx for the shoutout, looking forward to free hp
would be nice if the SGS was bugged too so I could heal with it for the double whammy
You may, during the car phase!
100% accuracy
ill be chasing him forever 😄
was hoping for one of those max hit mechanics though like on toa skulls/ kephri eggs 😉
Then yall say regular loot is fine
This guy Widega on 63 levels xddd
that on real GE value is not even 5m
honestly pretty good if we're assuming like 1 minute a floor
not many things pull 5m/hr no uniques
That run was 2 hours and 22 mins
And he goes straight down
Thats 2.5M ish an hr no uniques
Assuming he had idle times in between
Which I didnt watch the entire vod
Functionally no different from 400s at TOA. 2m/hr unless you pull shadow. Not every boss needs to be Zulrah. Having some bosses be consistent money and some being lottos is fun.
You understand zulrah at max efficiency with uniques is not even 3m an hr? Idk why people keep saying Zulrah like if its the boss with the best regular loot xd
what even gives money without being on reliant uniques? sunfire splinters are sub 130 gp
What
@minor whale this
None of those are unintended bugs, they literally added them in on purpose
1.) This works for the first rock of a cycle, and then no more.
2.) Ancient Godsword works like this everywhere, 100% accuracy but nullified damage still lets the special attack work.
3.) This was added to let you clear acid without punishing you for killing the boss too quickly that the phase never occurred. Unless you think it'd be more skillful somehow to intentionally slow your kill down to let this phase happen lmao
4.) Yes because the game registers healing before taking reductions into account. This is how it works everywhere with damage reductions with melee.
I feel like they need to add at least 40 bank slots to the sailing update otherwise it’s going to be impossible to store all the resources and rewards
Thanks! 🙏🏼
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That’s really unfortunate, thought they removed that bug completely.
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Seems a bit odd that the ancient godsword’s special attack called ‘’blood sacrifice’’ and is based on health and must deal hitpoints as damage to have affect works on a shield.
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This is just dumb tho, could use a rework 100%.
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similar to ToA where the bllld fury doesn’t work when attacking the core or skulls. Is it not supposed to steal health? How exactly does it steal ‘’shield’’ and turns it into ‘’health’’?
Delve has become a joke with these changes, the challenge is completely gone.
Don’t even need to use supplies anymore, it’s a joke.
30 more worlds. That puts the total up to 70 new worlds in the past month yeah?
update hm
Offering 3:1 odds on a 2 hour downtime
More german servers? -_- Still praying for Amsterdam worlds like back in the day.
https://discord.com/channels/324132423636090880/693170141071933471 - No downtime expected.
Nooo my gaem
How old is this reference now, jesus?
Is there a rollback?
Has to be like 10 years right?
Clannie said there was
Older as he was when his dad started beating him with jumper cables
Havent seen rogersimon in a very long time now 🙁
GD
Anyone know if there is a rollback happening??
No, they're tuning on new worlds #game-news
Updates on friday seems like a bad idea still 😛
It's ok, you'll be fine.
not sure how we'll ever recover, if we do.
We're here for you.
Are any of these new worlds themed with minigame/event focus or all just clean worlds?
Probs find out in 5 mins!
🙁
Is just adding some new worlds this update?
Anyone else struggling to log in? people are streaming on twitch still
its down still
No downtime 
it's back
🍉
update adding new worlds but I can't see no new worlds
UK Worlds 619-623 don't seem to be showing
has it been taken down again? can't connect to UK or US worlds
UK worlds defo not working lol
incoming "we found an issue"
Is it not working? Mine is
german worlds working
W521 is down
the uk 500 worlds aren't
Ah yes the daily discord meltdown 
we getting asian servers?
Yeah W5** UK all down lol
Mobile app doesn’t even load
kicked out of w350
UK 36* worlds all down too
My app wont even load
US worlds seem to be ok for me, I am in europe so not optimal
i found some german worlds work
UK worlds are broken, but german are up
359 is up
My app wont load atall its saying check your connection
I cant see the new worlds
guys im literally crying and shaking, my default world won't load
Nans going back in the cage
Let us know which worlds are currently down 🙂
Most UK worlds i tested were, a lot of the W360 and W500 series
510 is the one i've tried
Mobile also not loading at all
So like 505-525
333 not working
350 not working
373 not working
My osrs mobile wont even load up
334 not working
300-350 uk world
When will the new poll go up?
Jagex are aware of it 🙂
551 up
Can log into US worlds to get your fix for now, keep an eye on Mod Rach's post, hopefully fixed soon. Seems to be UK worlds.
UK 513 working fine
510 is working now
Don't want to jinx it but looks like some are back up.
Is mod tides not on discord ?
anyone believe that mohka should have a dupe protection code implimented. certain players (my self included) are over 2k delves with only dupes.
not in this case
I’m 1512 delves with only pet 😦 it’s not a fun time.
yea i was 1678 delves before first drop. i feel your pain
The sparkly hole is good change
until you se that dupe wand opn your iron that already has shadow lol
-_- smh
Why no new Aus worlds 🙁
Mine was pet which don’t do me any good on my iron 😦
But atleast once I get uniques it’s green log and I can never ever come back to this place again.
Honestly it is because the value is in the uniques. Tired of bosses with amazing loot as well of uniques. Put some effort into this piece of content to get a drop
This is same logic you would use at nightmare which very few people like. The uniques are already crashing.
Base loot is what keeps content relevant and worth doing
I will always judge if I’m returning to content around its drop table as green logged content that drops nothing is not gonna be worth doing .
Yes but this is way more consistent than pnm. Which is 4-5 minutes for a single kc over a min or under
Fr delve
Early delves are less than a min each and you can hit d8 in 7-8 min in max. Uniques start at d2
Whereas pnm is 1 kill for a roll that’s 4-5 minutes each
Yea but delve might be 1-2 min a kill but it drops nothing of value to anyone. And it don’t scale so why is it so shit.
Sounds like an ironman issue tbh
If you greenlog a boss and the only thing keeping you coming back is "does it drop supplies for me to use instead of gathering them via the skill itself"
This is endgame content and it doesn’t need folks to farm this for solid base loot + the uniques. That’s how you crash content, especially good endgame content.
Jagex themselves said they don’t want to keep making tables that shit out loot and they rebalanced accordingly
Bring back the grind mindset in osrs fr
It don’t have to shit out loot
Says the GE scaper lol
I don’t mind some resources, but the fact mole pisses out 100 yew logs in a kill when you get at most 200 an hour = bad balance
What does ge have to do with me grinding content? I still green log stuff
Don’t be a silly little iron with a bad coping mechanism
Bro, ur the one with the “GEscaper” mindset where everything must piss out shit or I won’t do it 
I don’t get it
Cloggers literally do more than irons nowadays lmao
Yeah you’re more of a ge scaper mindset than me. If I was, id want this to shit out gp
Nope Im of the mindset of having fun.
Bro literally says "Oh you don't grind for stuff" in the same breath asking for more stuff to drop from the boss in bigger quantities + add dragon arrowtips to every new content lmao
Dear God notifications are going off. I don't need to know every time they adjust the delve bosses peepee size
Irrelevant as we all play for fun
Anything else low iq you need to get off your chest today?
"I play this game for fun, which is why I want this boss to shit out loot on top of its extremely strong uniques, because I only have fun when I get busted loot"
really not a fan of how the new content added in just has sailing tacked on as a requirement
like how fun would it be if the new trees required 80 agility instead of sailing?
What
not a fan how the sailing content requires sailing
To access the island
unless i guess you cut them via a boat driveby?
You walking on water
woodcutting logs... that you need to sail to access... that are used to upgrade your boat
ok so would the new trees be agility content if it had a levle 80 agility req
I hate how skills gatekeep my progress!
if you say so
Heh the new poll says "Arrr, thank ye for voting!"
We need a rage bait tier list
Are they still being penisy about auto-generated exploratory instances 
Folks who mention ge scape or fun should be tarred and feathered
Like yeah man I love logging in to not have fun and to not do bosses
we need a labeling concerns and dismissing them as rage bait tier list
The one aspect I don’t like that they’re going for in sailing is that they’re insisting it remain overworld mostly.
let us do instance content so it’s like Pokémon mystery dungeon

I personally only have fun when the thing I'm killing gives me 400 magic logs and 800 dragon arrows per kc
Everything else is BORING
It’s the way skills work in the game. If you need to use said item, you might need to level it up to access it. The skill list is pretty self explanatory
But if you can’t read then yeah I get what you’re saying
yeah shame the whole skill is basically just a level gate for content in other skills?
If you were an iron that wanted to train con via mahogany tables, you’d need to lvl up con and lvl up woodcutting
I don’t mind it because that’s what quests basically are
Skills interlinked in my osrs? Say it ain't so
Same thing for this. If you want to use the higher level item, you need to train 1 skill to unlock the ability, and the corresponding skill to implement it
yeah thats fair
level gates and time sinks
not combining C and D into the best cape is a bad move
but i dont have to spend 40 hours going back and fourth doing the same shit with a quest
This is how skills sometimes work in the game
Sailing is unlocking a whole slew of content. Surely you can find 1 thing that you like engaging with
Then you level it up and continue on in life
We could
We could if this was a few years ago
But this is coming out whether or not you want it
That’s another complaint that people had about sailing at the start
Having content locked behind other skills is entirely normal
im well aware of that
So kinda pointless to mention now when it’s literally out in 2 months
i can still be unhappy about it
You can yes
I didn’t vote for this either but I don’t care now
If it’s fun awesome
If it’s not well avg for osrs
Still playing
gosh darn it I cant do redwood birdhouse runs because my crafting level isnt high enough
And that’s why I think sailing should be more about Pokémon mystery dungeon instances, rather than unlocking new lands that you then 1-click to access/teleport to
Basically
There's various skilling methods that are locked behind a minimum level in a different skill
They know the sailing aspect is dog and people won’t want to do it repeatedly
Sailing locking other stuff is just par for the course
you do have to do that to get the requirements for the quest by training your skills, because that's what skills are
It's not locking you out of mining, or fishing, or woodcutting
im upset that shamanism lost, unfortunately i think sailing was a loaded option
It's locking you out of those specific ways of doing it
shamanish was some rs3 shit
and yet it almost got the same vote as sailing?
teleport to some new dimension and cast druid spells spooky shit
god i'm so glad we didn't get perkscape, absolutely mandatory skill you could not ignore at all if you wanted to
If there’s one thing I’m concerned about, is that they haven’t planned on releasing the wildy sailing expansion. Don’t know how that’d work
because people didnt realize how game changing it was I think
gotta train shamanism and get the bis perks on your gear
shamanism would have the exact same issues sailing does
tbh i think shamanism would have such a worse impact in comparison
we are talking 0.4% difference too
Was most of an A or C guy

Shamanism was busted and would have been so bad for the game
we dont need to turn the game into a kmmo
yep
it was a 3% difference
What’s this in relation to?
Skill cape I think
I hope we never get shamanism, it will be the summoning of osrs. Change the game forever in such a bad way
i suppose thats ok ok way to think about it, i guess agility 2 with new content tacked on isnt all that bad
but its still lame
Ye 4 options
i asked my wife, who doesn't play the game and she said C was the option to choose
i want b colors with d icon
so looks like im choosing c
D with B trim would look sick
My GF said C aswell
I went with D though
based on the icon i voted D
I like A or D ngl
C looks a bit too Quest-Capey to me imo
what you're thinking of was the "which skill would you be happy to see refined further?" which you could vote for multiple options, Sailing and Shamanism was tied, whereas in the "which is your favorite", Sailing won by 3%
I voted based on icon, not a skill cape I'll rarely wear so I went with D
you'll get both though, but fair
you'll get both but you wont be wearing the skill cape
my vote was mostly on icon aswell
the icons for fetching, crafting, mining, construction and fishing are diagonal and thats the only reason i voted D over C
you'll be seeing the icon in the inventory though
Never gonna buy the sailing cape yeh, its just gonna unlock my old cape when i get it
when tf are they gonna fix the website poll stats 😭
D is probably going to win because it's gentletractor and it's basically the placeholder icon we've been seeing all this time
spaghetti code applies to the website too
no joke
almost like its a loaded question... like the skill itself
honestly...like wtf lol
I agree btw that Sailing was likely Jagex's favored choice
I'm just happy with it because I really didn't want shamanism
D all the way 🔥
anyone here have insights on eye of ayak vs shadow?
Eye of Ayak is only better than Shadow at nightmare totems or something
Better in tob
I.e worth selling shadow to afford some other gear options if I'm lacking?
I'm way lacking in range gear so thinking if i should sell shadow temporarily
and use eye for a while
If ur not doing toa selling shadow not a big deal
i dont do it as often as i'd like to
but yeah thats one of the only places i use it besides zilyana, whisperer etc
If you can use another mega + ayak then sure
Depends on what you’re sending atm
Ayak is close to shadow and or beats it at some places
would like to send more Nex and have better all around range gear
Depends on what method you do at nex but if you range camp sure
Otherwise hybrid is ideal
wouldnt be able to do another mega plus ayak
currently have shadow and eye, wondering if selling shadow is the play to get masori f + better range weapon than acb
Well since you mentioned nex, zcb/ayak is fine
Acb is useless so ye
Don’t need shadow and eye till max
Zcb/eye/tent is fine
This can go to scythe/eye/bp further down which covers a lot
i currently have t.helm/oath/hally for melee, huey/bp for range and virtus/shadow/eye for mage
if i sell off the shadow i figure i just invest in masori/zcb and bank the rest
ma2, masori kit pack, fcape for melee
Meant quiver/inferno
. Otherwise what I said earlier
Bowfa is not that great unless you need capes ngl
after quiver you basically set yourself up for ammo based range again so yea
Even pre quiver, bp is better at more places. Anyways, prob not the right channel for this discussion. Could go to #game-questions
Well thx anyway figure i see how eye of ayak post update felt for folks
Maybe it is because I just made my first ironman and am low level but the first 15 people to hit the gemstone grab getting gems instead of top 15 DPS feels much better IMO. If you're doing enough damage to be top 15 DPS you probably don't care about mining 2 opals and a sapphire but the bottom 15 DPS players probably would. Giving it to the first 15 means those bottom 15 DPS players could potentially get some gems.
Hey, do we have any info on when will the changes from '[Game Update] Summer Sweep-Up: Slayer & Misc' (mainly the rune pouch) go live?
later august to early sept some time, so 2-3 weeks most likely
the gems gained arent the main attraction, its the ease of access of you not having to go out and find yrself a crab spot to go train and then getting crashed
For sure so why make it DPS based? Maybe even if you do over X DPS you can mine 3 gems. I just can’t imagine the person with full DH trying to go from base 90s to 99 is going to care about the gems
Gem collection and banking is a xd waste and less gem crabs hit
like asking why give the loot of a monster kill to the person with the most damage done to it
To the nearly maxed combat person sure. As a noob just off tutorial island those could be a source of ring of dueling, games necklaces, and potentially even your first glory
3 days in and I’m already biased towards Ironman… I think I’m gonna be sick 🤢 lol
There are other methods to obtain said items
Such as tempoross
Gem crab should be for xp as that’s it’s intended design
If you care about xp coming from training combat, sulfur naugas are better, as they drop runecrafting exp
Not disagreeing with you. Just pointing out it is such a minimal amount of gems that giving them to the noobs that might potentially benefit, because they hit the gem crab first, would be a benefit to the early game community.
But gem crab is afk combat exp an doesn’t technically die or have a loot table.
I’m be real I dunno how it currently works. I thought it was top 16 players. They should just change it to be everyone involved of hitting it, it don’t got hp bar or die so having a mvp system to mine it seems dumb.
Should just be an option of mining it after it changes zone available to anyone who was hitting it
It was supposed to be top 15 damage but I think it was glitched to be first 15 until Wednesday update. You only get 3 gems per gem crab and it’s heavily screwed towards getting opal, jade, and red topaz.
Also a good idea. It isn’t like the crab is dropping zombie pirate loot.
It’s a 1/500 for an uncut dragonstone so not like the gem market will suddenly see a big shift
Thanks!
Is anyone having any trouble logging in???
recommendations for better visibility of the shadows in delve boss? way to remove the floor or something? hard to see shadows when colourblind
blindfold plugin + skybox
Transmog void bottoms with Anti-panties (no other bottoms work it has to be these extremely specific ones)

