#game-update
1 messages · Page 77 of 1
lame lol thanks
I don’t know why the knife’s equippable in the first place, that wasn’t polled and has very little use
Definitely don’t think we need it to work equipped though for bows etc
don't disagree.. just think if its equippable should be useful across the board
It still has a use for hunter I guess
Mask, spools, knife
You can buy ent branches with surplus points
Btw, the spool and flax bundle? 9/10.
For mid to early game irons it's a ton of bowstring
For mains it's just 100k/hr
That's the only thing I haven't sold back yet, unfortunately
Only got 1
But it stands to reason you can
Huh
Can always check, it uses the Forestry shop interface
This is worded..... suspiciously...
Possible bug with Monster examine or Eye of Ayak?
So I went to test the new staff (special attack) today and to check reduction of defense on monsters using monster examine. I am unsure if the staff is bugged or if the monster examine/monster inspect spell is bugged? If I attack something with a normal in game stat altering item, I used a bone dagger, the monster inspect accurately reported the correct reduction in defense level between casts. This however was not the case after speccing with the Eye of Ayak. I tested this on multiple bosses that have magic defense and saw no reduction after a successful special attack hit. Hopefully its an issue with the spell and not the weapon. 🫠
I dont think moster examine shows magic def only mage lvl so that might be why.
It shoes both level and defense but in different tabs
Defence is specifically mentioned as shown
ill check in a bit though but if you think it's a bug then you should report it in game
give me 30 seconds = s
You can right click the red report button and select "report game bug"
I did that as well, just wanted to check here too ❤️
Posting in the update channel might just get your comment lost in the chat unfortunately 
all g
I just double checked and for steel dragons it dispalys magic defense of 30
and a magic level of 130
interesting, very strange
It's possible the spell simply doesn't track reduction in defenses and only levels
I can't think of another spec weapon that reduces specifically defenses and not levels
That's because there isn't one
I was saying before we should get one for melee and range, hopefully this one isnt the only one forever
Is the Antler Guard being fixed?
That’s what I meant
It would be interesting to have a spec weapon that reduces flat armor 👀
Wait what's wrong with it
it works perfectly fine
it just has the original stats they proposed (-25 def instead of -15 and +4 prayer instead of +5)
Make the Eye of Ayak demon bane, even if its just 5% like the burning claws so it can be bis at Moka for killing the grubs.
What's the exact increase in success rate from using shark lures?
wiki has no rates listed
Go use them, if you do highest activation, its a lot
they probably dont even have to make it demonbane
just make it work anyways like the nox hally works for araxxor
that way nothing weird happens with it being demonbane later
It's fine at 5% demonbane nothing weird will happen it'll only gain 1 more max hit on demons that's all just keeps it simpler and in line with burning claws
.
250k an hour doing this fletching activity is so chill 
Is there a list of all the new varlamore stuff like gemstone crab, fletching minigame, final dawn etc
Check the newspost. Should have an overview of most of the stuff
News post on which platform?
Hopefully see some
Small changes today like go thwy nerfs yama before the weekend
If no changes gonna be a sad weekend 😦
Geomancy spell is bugged for Draynor Manor belladonna and Tai Bwo Wannai calquat patches. It was showing the belladonna patch as a partially grown cactus (lol) when it was fully grown and then it showed it as full of weeds (I have auto-weeder enabled) a few minutes later when it was at growth stage 2 (I planted right before the stages cycled). Also, the calquat patch was shown as full of weeds despite having one ready to harvest.
not sure if anyone elese is experiencing this but the deadman voaltile staff spec wont deal damage
it drains special but does nothing right now
Nice risk vs reward. do you wanna venture deeper risking 456 earth runes or do you wanna just reset and do 1-4 XD
Seems like it
Looks like a release toa problem, we’re expert raids were not worth doing and camping 150 was the meta
When you want to teleport out of the doom fight (to prevent dying) you get a warning that you still have unclaimed loot. Making it almost impossible to teleport out. Does anyone know if you can disable this warning?
Are there any plans for the inaccessible dungeon visible within the hunters guild burrow? I figured thatd be a part of pt3
hello. Why does teleporting out using teletabs from mokkha not work?
I have the same problem. You get a warning about having loot that you can claim, thus you need to click teleport and then spam space bar, which is almost impossible if your under attack...
this warning is a new thing i assume after people getting their uniques deleted. teles used to work. this change is so over the top, let us disable it or only have it apply on the downtime between delves
-500k if i can't tele because i've got 200k of junk on the line
That makes sense. But this warning should only popup while the boss is dead and you're truly able to claim your loot
yes that's what i said
Would be cool if they fixed the whole "discounted death costs until you have 20 completions on that floor" thing they initially said before the weekend when lots of people are trying it out for the first time
That and 0t mage
Ominous broadcast just now
wonder if any hardcores died to it yet
Gem Crab out here claiming HCIMs fs though
such a weird fix for them to implement, because people teleport out without fully claiming their uniques lol
imagine having to tell your team you died to a monster who max hits 1
LMAO
Ah damn I wasn't logged in yet, what was the broadcast?
What does it actually mean tho "Warning to HCs, teleport confirmations can interrupt Mohka fight"
Not sure why that specifically impacts Hardcores?
just a warning that you cant teleport out of doom atm without getting a warning confirmation first
coz you die if you can't panic tele when needed
oh dang lol
fortunately when I mess up at Moki I die so quickly I couldn't have tele'd
yeh i dont have many failed runs to me teleporting out, its often just like getting 1 banged to mistakes on top of mistakes
I lost my HCIM status to the wolves on the way to wintertodt back in the day lmao
the boss is really punishing for a single mistake, if you make the wrong mistake
i have panic tele'd at least 3 times at mokh
Oh, did it say the teleport confirmation doesn't interrupt the fight?
So annoying that sometimes my slayer staff forgets its auto casting demonbane
ive not had my autocast get forgotten oddly
i'd have expected it to happen by now considering how often it does at yama
is scorching staff autocast bug still a thing?
Yeah, I think it's if you had it equipped when you die
That doesn't seem to consistently happen though. I wonder if it's something to do with the staff vs the rune pouch hitting your inv first from the gravestone or something
Whatever it is, it happens infrequently enough that I forget to check every time, but frequently enough to be a nuisance. It turns out purger is not a demonbane weapon when you bonk someone with it haha
I see now they've stealth-updated the blog about the "20 completions per floor" thing, so either I'm totally misremembering reading that or
Not stealth-updated actually, updated updated with a patch-note. I'm no longer upset lol
Idc about death cost you can get it to like 5k with void
you still need to be able to kill boss tho
im talking about weapons. what loadout you bring to make death coffer 5k?
Chally for punish
Scobo void burning claws slayer staff
C hally light bearer araena boots
Any item below 10m is only 5k to get back
You protect scobo and anguish
- few other items if you want
Bring 4 items with value over 10m to protect use void and then cheap demonbane items. Boss cost nothing to do die to.
The 7k death fee'er
Loot is piss, so push as deep as you can or want to an then leave or bank
No risk to die and no risk to delving deeper as long as this table contains what it does.
Most my iron friends are just doing 1-4 speed runs
Personally I feel bracelet should be on wave 3 wand on 4 and boots on 6 maybe move pet to 7 or 8
dw theyll be updating drop rates once streamers get all drops
But the rate to obtain needs to be buffed drastically
like they always do
I watched gnomonkey send tier 12+ for 2 days and he saw 0 uniques. Loot was so bad he just kept going and never caring to leave lol
nah thats just gatekeeping
They should just make sure its more common on the higher floors than below
I mean 6 is comfortable for difficult to match the power of the boots
The pet being on 8 makes more sense
I didn’t find 6 to difficult if I can dps check the orb mechanic
It seems 8+ you dps skip orb or die
How does the punish thing work? I know it's str-bonus based for multi-hit things
Question: What's the numerical increase for successful attempts using Shark Lures(1,3,5)?
When he's charging his prayer attack
whenever its shield charging after throwing out a rock
When he is praying mage and range, punish with melee multi hit and high str bonus
It's always worth doing, boppers are 16x2 damage for free on him
worth with boppers
It's just melee str/5 x hitsplats extra damage
its like scythe/dclaws > chally > bops i think
OK cool I'll try adding that in
Also, does anyone know the ID of the cactus things you click to spawn the orb?
I keep clicking a mundane rock and dying lol
-Average rs player unable to cope without plugins
or better yet, ID of the orb. Cuz i cant seem to figure out its radius. The movement is absolute dog excrement
where is spec weapon? for melee punish ?
Crystal hally
It's been like this for weeks. Remove the kit to be able to use it
Without chally you'd scythe (if you had one)
As rest of the specs are going into the zcb
There wasnt any on that picture, cuz then it wasnt 7k
but its d claws(picture should have had chally)
(If you already have an Emberlight/Arclight you will need to drop trick it to reclaim a Darklight but) you can use a Darklight instead of an Emberlight in order to bring dclaws and still have free deaths.
I think my character is drunk. Ever since the update, it thinks cactus grow at draynor mennor and belladonna at tai bwo wannai when checking with the Geomancy spell
Wait, how does one attach an img here? Or does it require a certain rank?
Yes rank required 😦
Steel rank
Ah understandeble given the size of the disc / type of community 🙂
I think it’s obvious Unify and I aren’t spambots lol
Yeh but there is no setting to unblock non obvious spam bots
Yeh, its purely activity based the ranks?
And you can get steel rank very fast in here by just being active for a bit
I dont activly use the osrs discord. Just on occasion. I've got too many discords already where I'm active haha
Thats fair, then you just gotta live without sending links to you have been peeping in here long enough
Does #1022203837265756231 not count towards rank? I’m very active in those threads but not often in main channels
Yeh fair, I tend to just be active when I have a usefull contribution to things. Too much brainroth otherwise haha
You only get xp per message you sent, BUT you cant get xp for 1 minut after getting xp
Darn. No darts siutation 😦
So long messages doesnt give more, and spamming 1 word per message doesnt work
Just give me a few quests for the earlygame ❤️
Haha yes please
Speaking of game sugestions, Has the topic of 200M capes been brought up / discussed as of recent if anyone knows?
I’ve had a funny OSRS screenshot on my computer that I’ve wanted to share for months now
I sugested 200M capes first in 2015, at the time the reason for saying no was that they didnt want xp rates to bet pushed higher/snowball. But that ship has sailed realy.
You can search #1022203837265756231 and bump the main thread for 200m capes
last post about it was jan. 2024 and it got downvoted by a big margin.
Yeh, ill go back to sobbing in a corner 🙂
You can ask for it, but there is no way thats coming into the game
Honestly, I dont see why so many people are against it anymore, specially if its purely cosmetic.
I don’t see a reason against adding cosmetic 200m capes but I also don’t see much reason to add them either. Especially since the fraction of players that have even a 99 cape, let alone 200m in a skill, is so small.
Hope not
NGL, the 120 capes on rs3 look hella sexy. And ive love a copy of those for osrs 200M capes. I wanna flex some stuf :3
Wish I could add the lv120 slay cape from rs3 pic here haha.
nty
Game has enough flex content for narcissist behavior validation seekers
Welp. That hurts my feelings.
Unlucky
Its just pride of an achievement in my case, but I get your point
The NPC id for Volatile Earth (what you click to make orb at Mokhi) is 14714, btw
Pride would be you having the exp and enjoying you did it yourself. Asking for a cape to flex is validation seeking
There is a difference
Also we found out in June that Pride isn't allowed in osrs so
Can blood fury proc off a punish hit?
I see the hitsplats are a darker red, as if they're not dealt by you
That’s because that’s another validation seeking scam
It can not it also doesn’t benefit from str pots or void melee helm
Because it’s scaling str bonus only
it should proc off of your red splats there
btw you can also just camp emberlight for grub shield phase and heal off it that way
I have no problem with the LGBT community as long as people aren’t obnoxious about it. Introducing yourself with pronouns can get as annoying as people adding “Ironman btw” the instant they meet you.
Everyone using chin tech, has anyone tried to 1 tick ice barrage spam a grub on top of the boss lol
1t chins sounds like pissing money away 
I mean like if it’s 0 tick free damage on a boss with raid-value loot then it’s worth it
you can ven bow
my question is if chins are reliable enough, im assuming it only procs on the sw for them
you can but its not that good
and its so rare that you could go a few runs without even using the chins
i'd assume ven bow is just more reliable because of the bounce range
99% sure it can bounce when the grub is in the centre of mokh
Is the tech using chins on a grub to damage the boss too? The splash radius of a chin is based on the SW tile, but for 1 tile mobs next to big monsters, the splash will hit the big monster regardless of where the small monster is in relation to the large monster’s SW tile.
OK chally punishing is fun. And I finally feel like 4 has clicked and 5 is attainable most times now
protection orb moving slower than player walking speed - is this intentional? i sometimes walk out of it and get hit
And sometimes the orb just hauls ass. Who knows why
ye
It’s just super jank all around at the moment, hopefully will be fixed soon.
Either bring triple-eats and be prepared to tank the slams or just stick to the earlier layers for now.
Was doing my 6 clears by praying correctly and spam eating though the slams
Orb mechanic get me killed trying to set it up and then it not even work
I feel like it should just give you a barrier to protect vs the shield over a jank ass moving orb
You still need to pray the attacks correctly
And time getting the shield so it don’t expire
Either that or the earth can make safe spots from the slam like zebak jugs
Its current state is bad and prone to to many flaws such as pathing, speed, poison, rocks
Which is why all deep delevers are dps checking it during car phase or dying lol
idk its gonna be hard for me to notice after making a billion yesterday
i was making 2.5k ammy arrows at a time like a broke boy lmao
Maybe I hope to see 1 tick mage fixed and arrow deletion fixed. Before the weekend.
And then next week I pray for drop table buffs and some adjustments to the cancer orb mechanic
If they don’t buff it, there is no actual risk to going deeper
You like well do I go deeper or do I risk my 500 earth runes
i mean usually my wave 8 loot is around 1.5m
for 10 minutes~ of gameplay
thats not bad at all
With death fees as low as 10 k because void is bis lol
its just tassili complaining about loot, dont take it to heart
anywhere from 500k-1.5m
This is inflated by spirit seeds and sun-kissed bones being worth a ton
void isnt bis though, it just sucks losing that much gp
Spirit seed is valued at 140k and sun-kissed are 8k ech
idk, shouldnt you want the value to be stored in the uniques?
and they seem pretty rare
the lower value common loot will just keep the uniques higher yeh
Value being in uniques is just nightmare 2.0
and the low amount of demon tears will keep the woodcutting a fairly decent afk money maker
this is not as bad as pnm buddy
i promise
nah because they dont suck as much, its still better common loot than gwd
void is better in late waves b/c you're hitting car phase most of the time
so if you're consistently reaching late waves it ends up worth
on top of the low death fees
False woodcutting tears is 600 tears and hour, tears are currently like 700 each that’s barely 500k an hour lol and the exp is like 9k
500k/hr for something this afk is decent though
just tell us ur broke man its ok
am an iron, gonna have to woodcut
500k per click
You think im broke lol
isnt tassili an ironman?
not you, but im also an iron. why not just send resets
err 250k per click
on ur most comfy wave
making dinner atm, so i can woodcut meanwhile
ah true
even if ur not u got a broke boy mentality afufu
Yes, but I care about base loot more than uniques and it’s how you keep content relevant
giving people a good reason to keep chasing uniques
yeh cuz gwd isnt relevant
cuz barrows isnt relevent
has anyone figured out the water mech on mokha? ive seen it happen once but i didnt notice if it did anything
last hit in melee prot mechanic
it clears some poison
like killing him last hit?
No1 cares about the base loot. There is no risk vs reward system like they want
ye
It’s literally go in till unique and leave
whatre u smoking the risk reward is the risking base loot
it keeps the tears price high
the risk is more in death fees but people are getting around that too lol
The bae loot is not an actual risk
weird, ive done it with both emberlight and chally and i cant reproduce it
Tear price won’t remain high lol
idk it seems like you're someone who will find something to complain about with everything that comes out
my 2 cents
Yes I have a strong dislike of getting 500 earth runes for doing inferno lvl content
wave 1 is inferno level content for you? sorry man
something something git gud
good thing you get so much from doing the inferno level content, the inferno!
yeah dude you can do wave 32 inferno resets afufufu
You don’t got your rsn posted, so I can’t make the claim. But I’m sure I am a lot better than you are.
🍿
i wonder if your actual melee damage has to kill him and not the reccurent damage?
Not bad we around the same
no we arent
Yea we are
Got me there
alright brb
i do not get how everyone complains about the orb attack when the racecar slam exists 😭
yeah let me stand behind this rock and still take damage????
This one is just as bad lol
like orb is 90% skill issue, the rocks are just actually unavoidably fucked
it’s the same as splinters, too accessible at beginning levels
and doesn’t consume enough
The slam rocks are at least somewhat predictable and the drives can be predicted too. Yeah the exact angle on where behind the rock to hide should be fixed but it’s not as janky as the orb phase.
12k per boots is nothing when splinters were 120k 
And they certainly aren’t dropping in proportionate amounts of 8-400
at least tear has a rune floor price kinda

Ehh each unique will consume 12k and 10k tears and the staff can be powered by them. The tears also aren’t dropped In bulk
Splinter issue was it’s only use was the quiver
That’s the lazy iron speaking, switch out for the grinding iron 
delve has uniques to prop up profitability
22k tears is a lot of delves
basic loot is just consolation prizes
its full afk hours tho
The thing is it’s easier to get tears by doing waves 1-4 ish repeatedly; there’s far lower difficulty and still unique chances.
Dragon arrow tips on the doom table and I’m happy to push deeper
This is looking meta for irons atm
Which is sad
1-4 claim repeat
I hate that shit
Pushing deeper has no merit it’s extra difficulty for 35 chaos runes
It would be like if wave 11 at Colo had you risking 50k by the time you got there. Are you going to leave and take the 50k or are you gonna fight sol.
Floor 1 was said to be about as hard as CG but honestly it seems easier. Like I can understand the mechanics for Doom and it seems reasonably doable on the early levels, but I still can’t understand CG.
There is no actual risk
this is fundamentally a skill issue, I can make it to wave 8 100% of the time now and there i have probably a 50/50 chance of getting a wave 8 completion
and that unique chance is craaazy low i bet
Considering I seem gnomonkey spamming 12+ delves and seen 0 uniques and risked less than 1m each time
For 2 days now
he could be unlucky, and 8+ just gives u 8th delve rolls right?
Yea
it doesnt increase unique chance
how are ppl coming to this conclusion
i feel like its extremely bad to do that esp if ur goal is threads
It’s what I’ve seen
alright im tired of typing gl all back into delve
I would want to see exactly what the expected hours if you spammed 1-4 versus 1-8 for uniques and if it’s not at least double, the rates should made be higher at 5-8 
Eva use you get tears and unique rolls
reward the good players
i would honestly bet my left testicle its over 3x the time
u cant even get roll threads on waves 1-3 ud only get 1 roll on wave 4 if u did resets
Yea
prob even 5x
if that’s the case, good good
the slow early waves are the balancing factor mostly
however, wave 6 is clearly loot wave afufufu
if u cant even roll and have to do 3 filler waves every time surely thats just bad
like the reason you're seeing lots of drops on early waves
is that the rate of completion in later waves is TINY
the dropoff is steep
Not if 3 filler waves give tears and unique rolls and cost no supply/time on banking.
280k 6+, 8k 8+ a few hours ago
u get unique rolls for the other stuff but not threads
It’s not that many
idk what the scaling is on deeper waves in terms of the uniques
but even if it was 4x on wave 8 what it was on 4
compare that to 4+ though
you'd see way more loot from wave 4
tbh
i think jagex just assumed more people would be able to do more waves
but it turns out most players just cant
The content doesn’t promote deep waves
like they probably really thought you'd be repeatedly doing wave 8s
Most players cba learning*
i wouldnt be surprised if they toned down the acid
nah i think a lot of people can do wave 8 once
It promotes dps skipping the mechanic than 1 shots you
i think if you asked them if they think they can do it multiple times in a row
i bet that number gets very small very fast
the extra poison tiles is the big obstacle for 8+ i think
and they probably just didnt think it was like that
Extra poison, melee grubs
i dont think they intded 8+ to have continously ramping difficulty beyond being endurance
No 1 tick on mage
you can 1tick if you manual cast lol
we dont know rates yet but we do know that u straight up cant recieve uniques up untill certain wave
Yikes lol
The meta has not settled yet. Its day3. Too early to conclude
imo thats very telling that doing filler waves for 1 roll is prob not good
obviously not suggesting it as an actual solution, just think it's funny
im not even really sure what i would do to help the situation they're probably in
like
personally i think the boss is better without the first 4 waves existing
wave times also kinda go down? in later waves
but i doubt they'd ever do something like that
even if difficulty is up
or at least are relatively consistent
going as far as you can do consistently is definitely the play
and pushing for that 1 extra wave is often worth
Yes because you get car phase which is 100% accuracy and if you don’t kill it during car you die
Me having only done up to wave 3 so far 
if you're 50%+ i imagine
i just think its weird because like
1-4 assuming you've taken the time to learn is kind of just checking if you should even try atm
I should not try!
so in a way if it just started people on 5 and it smacked them around
(i think having scy to punish prob helps, i do not have scy)
they'd know to maybe go do something else for a bit
I’d rather the boss have more hp and focus on doing the mechanics over just dps skipping past the difficulty lol
they can make orb easier as a compromise imo
well the thing about the orb
But if that happened they would have to remove orb phase or change it
is that doing the boss correctly involves not seeing the orb at all costs
Yep
which i think is actually kind of an issue
dps check for mechanic is kinda odd i agree actually
because it means that you do really need some specific good gear
It's also supposed to use a bit of your supplies to lower the remaining ones for later delves (assuming you don't just break the charge with SGS and ignore most of that).
But more importantly, it affects the kill time.
If they have a way to skip the first 4 waves, IMO they'd have to halve the unique chances in 5-8
or you're gonna be fighting a much harder boss
just because you don't have items
and you see phases you're not even supposed to be doing constantly
Replace orb phase with melee punish phase
Easy clap
You gotta stop the shield from
Blasting you while also flicking the prayer attacks
Seems like a fair trade
tbh i really do think i might delete the orb phase if i were them
just because its a bit stupid when everyone is strategizing around simply never getting it
If you don’t dps Check it
like if we're gonna let that happen maybe just replace it with something people actually do
so that people without giga gear can play the same boss
Also there is no 1 ticking the eat
Earth
You are on full attack delay while setting it up
but yeah idk its just in a weird spot
I accidenty tried to demonbane it
Bring more
how much you bringing?
i mean you bring more and take less damage
i bring 2 rn
dont brew every floor early
but im also bringing 3 way scythe
1 divine 2 range
may put it down to 1 way for deeep delves
i feel like you'll miss dps checks more by dropping scy switches
idm walking orb and doing prayer
its not that bad
i think gnomonkey said it was impossible day 1 and everyones just been parroting that
its not that bad
Orb phase would be totally fine if the orb always moved at walking speed, followed the same pathing as the player, and the rock spawns were consistent
walking orb is hard in 8+ tho
Facts
but just get good
It's just annoying trying to find a path that isn't blocked
b/c theres just always more venom pools
i mean its not really fine everyone is playing to hopefully never see it lol
if it were all good that wouldn't be happening
serp + masori is tech
It’s not a matter of get good, when all strategies are dps skipping the mechanic or die
all you void warriors cant handle the venom
Like if the orb rocks always spawned in this kind of configuration:
brother that is just not true
people are bringing sanfew, the venom isnt the issues
you can walk orb and pray
ive done it, like, several times
like i said gnomonkey said it day 1 and people have just been parroting it
yeah you can do a lot of things but that doesn't mean its a good idea or isn't the most likely way to get killed
having orb is not a death sentence
which is why everyone wants to skip
i dont have zcb
You have like 3 paths no matter where you stand. Add some rocks to block some, leaving just 2, then 1 in later delves
im missing the skip 80% of the time anyways
its really not hard fellas
tbow far rock
2 tbows on boss
hit rock next to you
i heard magic logs are better cause the totems take too long to despawn on redwoods
i know that doesnt answer ur question but yeah
So should I be using elite void if im tapping out after delve 7? And if so do I use scobo and tbow only on racecar or just camp tbow anyway
tbow is better than scobow if you have it iirc
scobow is required for grubs, also nice for charging phase that isnt punish
Also if anyone has advice on racecar for delve 7 I would appreciate it. I have been getting hit with the third shockwave literally every time lmao
whatever feels comfy to you. I personally fw masori + serp
Just saw an interesting video with possible web weaver tech
I try to steer him away from the rocks but I still run out
after hit, you can run under him to make him not dash
run under him towards a wall
Oh wtf
yeah i usually do first 1 a close rock, then after slam i run under, then run to another rock and then your 3rd should be a lot easier
And do you recommend elite void or should I just stick with majority
Masori*
If im being honest im mostly tempted by the death fee reduction from void lmao
do what makes u feel good
from what i heard its not a huge difference outside of racecar
void is better in race car, worse not in racecar
Okay, appreciate it c:
in late waves i think there's proportionally more race car
I suppose i can test it and see how it feels anyway
I just go through the lobby and see literally everyone in void lmao
But theyre probably doing 8+
most people are probably not on 8+
it's likely death fees
it's often worth it to stretch for an extra attempt so the death fees matter
also the streamers doing late are probably in void
Yeah i wish I learned the boss in void because goddamn I have spent a lot in death fees 
and thats def gonna influence people
Makes sense
I started learning in Void yesterday. Death fees are like 50k lmao
you could probably downgrade some things to bring it lower lol
ember/arclight can be traded to darklight or sulphur blades
magic weapon can be skull sceptre or slayer staff
Going by how death fees are calculated, I shouldn't be less than 100k, so maybe the fees are halved for the first bit? I know I should have had at least 1 10m+ item, which should've been 100k, but I swear last death was 55k or so
I might try downgrading Emberlight actually.
I'll just go get a Silverlight and bring that lmao
Yeah, but I had Scobow, Emberlight, Nox Hally kept IIRC. Also had Anguish with me
Yeah. I have those. I'm trying Nox hally from someone else's suggestion.
It poisons (I'm not using poisoned arrows), and gives me an extra tile in case of acid splatter
Brought BGS too, but I think I might swap that for bclaws
Any item below 10m is 5k to reclaim
So downgrading synapse weps or using araena boots instead of pegs
Light bearer instead of venator
Can drastically reduce how much it costs
Me using RotG cause I wasn't speccing enough
If folks want to 👍 this guy https://discord.com/channels/324132423636090880/1398329961793851635
Let's remove the random events around the gemstone crab, similar to no randoms around shooting stars 🙂
You can do this with entity hider
well yea, but you could also do that with shooting stars and they still removed em
lets add more random events around the gemstone crab
I think we should add HCIMbane to Gemstone Crab
let it hit 2s vs hcims
gemmy should focus hcim and dh users
Bare minimum to theoretically be able to kill early floors (1-4):
Silverlight/Darklight (need to drop trick your Ember/Arclight to reclaim)
Slayer Staff set to autocast Inferior Demonbane
Throwing knives to kill Ranged grubs
High accuracy Ranged weapon for damage (Rune Crossbow + shield, Crystal Bow, Heavy Ballista, etc)
Obviously upgrades help with kill speed.
I don’t see any good reason to remove events at gem crab, I think most people still want their lamps and rolls at stale baguette
I’m pretty sure Defense doesn’t matter at Doom so just bring your best power gear
It’s not like crabs/forestry, people are pretty spread out across worlds
I guess, from what I've seen though is most people don't actually do them. They just sit there spamming "hey so and so do this random"
I'm just one person though so 
Random Event Hider
There’s a plugin to disable the click boxes on other people’s random events. Still can be annoying to see them but you won’t click them and get the “she isn’t interested in you.” message.
the one i just mentioned can actually hide the other players entities entirely
Honestly I still do every random event I get, they’re just a fun distraction for no real rewards.
It’s a game for fun, so if you enjoy randoms like me, do randoms. If you don’t enjoy randoms, don’t do them.
Yea that is a good take on it
I haven’t personally really seen people tel others to do randoms in like 10 hours at gem crab but sure
People ignore randoms anywhere in the game so I don’t really see it any differently
is there any way to make the sound of a projectile hitting you to be uniquely louder?
specifically the sound of delve boulder attack projectile hitting you makes a very usable audio cue that you can react to and switch your prayer
but in later delves the audio cue gets drowned out by all the other noises
Maybe use the Sound Swapper Plugin? Idk if it does those sounds. If so, could download the sound file, make it lower, and swap original for louder one.
There's also Visual Sounds. That's make a visual notification for that sound, but again I don't know if that does it for that sound or in that area either
lmk if you got the IDs/names for any of the delve boss sounds. I'd be interested to try that too
oh damn i need to find the mage one
i wonder what a good sound to replace them with would be
needs to be super easy to react to
The charging phase has a sound, but it's fairly quiet and I kinda wanna either make that more noticeable or give it a visual cue that isn't the same piss yellow as the venom splats
Oh lmao, it just uses the same sounds as levi? nice
nothing showed up when he started charging weird
is there a third category besides sfx/ambient sounds
Interesting. There is definitely a sound so idk
ok nvm im dumb
i though area sounds were the same as ambient sounds
but I looked at the visual sounds plugin again and I only had sfx ticked but not area sounds
Oh sick, thanks
So one or more of those is charging phase sounds
I think 10297 is the charge sound? sounds like its the same sound repeated
if there was a tool/website to just ender a sound ID and hear it that would be sick
If Sound Replacer lets you use sound IDs to replace with, I can make that work to temporarily swap sounds and see
yeah it seems like you need to use a .wav file for sound swapper
would be nice if you could just use swap IDs around
maybe you can idk
actually this is definitely the charge sound
i think 10297 is the rock maybe
The beast mode gamer jmods need to speedrun wave 1 and 8 of delve and give them gm times
For realllll
Wave 1 gm time resetting cinema
i could see a wave 1-6 gm total time
Lenient wave 8 time with enrage phase skip
Cinema
Wave 1 needs to be master and gm times
I really don’t think Wave 1 deserves a Grandmaster time. Waves 1 and 2 look not much more difficult than Scurrius honestly, and for the speed kills you might just tank most of the mechanics rather than waste time avoiding them.
Jagex will make 1 GM time and that’s it
maybe something like
elite time, delve 1-4, master time, delve 1-6, gm time, delve 1-8
GM time is gonna be wave 8 surely
i dunno if they'll to times for the other waves
when just reaching them will be similar enough
Yeah I agree it should be wave 8
But missed opportunity not making a standalone wave 1 gm time
Muspah style
not a missed opportunity when they havent even released CAs for it yet
Oath plate armor droped so much in price why?
anyone insane enough to try varlamore fletching post 99?
I have 99 fletch and ive been doing the minigame 
It hurts seeing how much xp it is 
hard to say.... i think i got like 6 total from maybe 10-20 laps?
I wasnt really counting tbh
maybe closer to 10 laps
i have so many irits and so little antidotes/venoms
Shit now i have another dragon ammo item to complain about
how the hell am i gonna get dragon knives?
ya it would be wyrms or hydra but i have 1600 hydra kills with only 127 knifes lol
glad they arent actually good, getting them is like next level insanity
Jagex should start thinking about how to produce dragon ammo though....... its kinda insane if they accidently make something like d knives meta.
Yeah they made the dragon thrown weapons (except darts) super rare so they can be a Slayer collection log slot but that also makes the supply exceedingly low.
I saw this thread a while ago about melting down surplus dragon alchables (daggers, med helms, etc.) into dragonmetal (orikalkum) ammunition.
would be nice, im pissed i keep having to turn this stuff into raw gp....
Max cash on the iron or bust
sure they'll have to do something so we can get dragon cannonballs when sailing releases
though, do hope they do something about the smithing skill at the same time as well
Im really surprised no1 has noticed arkan blade is a 60 attack voidwaker that costs 75k

because this costs 75k and is 60 attack
Also it leaves a burn for 10 damage which means it technically hit 85
oh an its 30% spec
I mean, they could also craft or not craft, depending on their situation. Idk if anyone is hurt by craftable d ammo
Honestly the d knives thing is funny, but like even weapon poison ++ sucks ass to get in any large amount if we wanna poison arrows for Moki
That just means you never got a drop of them
doesnt hurt anyone, becuase then they can take it off the fucking tables of monsters (you dont see ameythst dropping everywhere)
if they take it off the monsters, then bots dont massively produce it and it will have higher value for mains to skill an produce it themself.
If only you could poison more than 5 arrows with one weapon poison (why is it so low)
or bots can just fletch it if its profitable to do so
its great stuff like this is not relevent, it shows flaws in some of the aspects of the game.
you can get it from kalphite queen i think lol
By the time I have a stock maybe I’ll be solid enough at Moki for it to matter
That’s so much worse lmao
Sarachanis stonks
I have these too ig
I'm definitely not going to bother with poison at delve until they fix the larvae eating all your arrows though
just bring broad arrows 😉
and rune
Unironically I was just thinking and I might bring emerald bolts for poison switch lmao
With my zcb
Really high proc chance
That is a good idea to bring a switch tbh I've just been chewing into amethyst
Mohka death coffer saver
Voidwaker at home:
but yeah this seems a bit strong to do more damage than an AGS spec
Also with a surge potion you can just dump the Arkan spec 4 times in a row 4 ticks apart which is disgusting
Honestly it might be “the new DDS” or something like that
Surely dropping anguish is trolling
tass is just a hoarder
surely you have enough dupes of stuff to have a crazy coffer
even if you dont have the torm orn kit
err anguish orn kit
damn the anguish ornament kit is up 7m
the poison dmg is not gonna match a ruby proc tho
how many poison ticks will there be in the ~50-80s of a wave
Excellent question
every 30 ticks
So like 3-4
24 damage, round that to a 50% proc chance and it should be a 12 damage on avg to shoot once
ZCB emerald bolt is 6
55% chance to apply
Also for arrows pretty sure it's only a 4 damage on p++ xd
oh i did miss that part
you're right, 4 dmg on ranged weapons
in addition to the lower proc chance
It's also entirely possible it's proccing and I just don't notice
Because I just tested on some other targets and I heard the sound effect xd
doesn't seem worth the missed tbow/scobow shots
The animation might just be entirely blocked by its body
Funnily enough, looking at the dps calc for expected hit
It looks like it's very close to break-even if you assume 3 poison ticks lmao
So definitely not worth the effort
just bring a poison arrow stack if you wanna be extra bout it haha
at least it's always gonna be extra dmg at that point
Yeah this whole discussion was that poisoning arrows is awful
if you have a 2nd stack that you only use early you could use way less was what i was thinking
nono, the tech is to get fire arrows from underground pass, and shoot the boss with scobo
I'm so glad they FINALLY gave burning arrows a use
huh
It's even better now with the new belladonna patch
Yeah I just planted some lol
I had enough shade already to make 88 poisons, enough for 440 whole poisoned arrows
could be the clickbox. there's a gap in the front and found my character running to the boss
The new belladonna patch meaning that they stack now? Or is there a second patch?
Everyone saying just use ameythst, dont understand that not using dragon is = to not wearing an anguish.
7 pretty comfy with amethyst
8 should be about the same if I stop fucking up the prayers
can the "losing arrows 100% of the time" when hitting grubs be fixed already?? this is ridiculous
having to use amethyst over dragon arrows now because of it
not getting fixed til monday at earliest
Clue bottles at drift net still isn't fixed so I'm not confident
Is there a way to see the difference between punish mechanic and demonbane waekness/grub mechanic?
Overhead
Also if you listen really closely he says uwu punish me
yes, severe bug
don't use dragon arrows here, biggest sink ever, my 800 stack has halved in the past hour with a quiver..
ive seen it get said in a few streams, its the only explanation i can think of
Yeh it really sucks, been using rune arrows because cba mining amethyst and no way im using dragons here on an iron
true, only makes sense
I'm just not gonna bother with this boss for a few weeks
yep, super sad, as if the disadvantage isnt already big enough when not having tbow :p the boss is literal cheese with zcb and tbow
There's just too much shit
im even using a tbow, but thats still the same arrows
That's annoying and potentially targetable for touching up
ya, i just mean tbow in general, arrow loss aside
see all the top streamers just cheese this boss because they skip mechanics
Watching players do doom with tbow and zcb and scythe is like watching a different boss
the bubble mechanic is by far the most fuck around mechanic, and most streamers dont even make it to it
Lower ttk is fine but this is ridiculous
yep, welfare game without it
lower ttk would be fine if mechanics like bubble + doing 4 prayer switches in same tick weren't a thing
but being able to skip that entire phase is OP
would be nice if they tested the game based on the "average" setup as well as the "max" setup, because time and time again its like a whole different boss fight between the two
Tbh it feels almost intentionally hostile to irons lol
what content isn't lately lol, 1/600 TDs, 20 fire runes + hella soul runes for dark demonbane (yama)
makes you really wonder why we chose the iron route, its like playing games from the discount bin, being forced to not do the latest content because of not having all 3 megarares (or even 1 mega)
-500 hour grind for tbow
-2-300 hr grind for scythe
-idk like 70 hours for zcb
-a very involved process with relatively scarce primary (coconut milk) which you have to turn into potions and then use them on arrows to make fucking 5 of them
-dragon ammunition is actually really important since you want to skip orb as consistently as possible
And there's no in between
The next best is dogshit comparatively and doesn't even come close to clearability
ye, ive had significantly longer fight durations since dropping d arrows
and im paying for it
I like iron because it's kind of boring and reductive otherwise but like idk it really feels like Jagex has been slowly turning up the knob on making being an iron super annoying
yeh because whenever they try throw us a bone, the other parties throw a bunch of hate towards "catering" for us
What is this victim complex going on here
Jagex has moved towards iron being easier hard
It's weird to be claiming otherwise
Yama helps irons skip nex
Moons helps them skip bandos
Titans helps them get prayers much earlier
The arrow thing is obviously a bug and will be fixed
varlamore part 3's got no req shops for the early irons, selling mith/addy axes and cosmic runes
Also really easy sawmill next to bank
irons really will get 15 updates targetted specifically at them and say "jagex hates us"
Mains will see features that benefit all players and shit their pants in rage because irons count as part of all players
example?
Dupe protection and dry protection
The most recent example being yama's oath plate shards essentially topping out how dry you can go for a full set
I don't think I've seen any people complain about those because of ironmen
How is shards a main benefit? It just evens out the profit a bit at the cost of tanking the value of oath
Well I have seen tons of complaints lol people pointed to it as proof that Jagex is catering to irons rather frequently leading up to and after release
How does it tank the value of oath lol
Because so much oath made it onto the market so quickly
Do you think they forgor about expected time to get oath plate when designing it
And just added it as a freebie
How dry you go for a full set is not a thing that matters to mains, trying to paint it as if it does is just silly
Only cloggers will care and they don't get a clog from shard crafts
And honestly they missed so badly on drop rate I do wonder
Implying that leveling out profits provides no benefits to mains is just silly
Does a main spending 50 hours to not get a unique feel no pain?
Just buy the profit off of the ge omegalul?
And in any case you still haven't explained why oath plate shards had a cost; the expected oathplate influx would've been balanced the same whether they added the shards or not
You really think Jagex was like okay let's make this 1/200 it'll be rare enough, then added another source for oathplate from the same boss, and didn't think about the effect on expected oathplate income?
And they also designed an entire system to turn those shards into armour with the intent of provididing profitable skilling methods for mains, and still didn't think about how it would add more pieces to the game?
Claiming they made oathplate too common is one thing, claiming shards are in any way guilty for that is pure conjecture and kind of absurd
in the end bro the convo is always going to be the same, the irons that have spent 100+ hours at one boss for an item that doesn't really justify it are the only ones that are going to agree with dry protection and better drop rates, mains have no idea generally what its like to grind, grind miserably, with scraps, over and over again for a sniff of power
Also designing a boss to be significantly more pleasant/easy/profitable if you already have a 1.8b+ bank and absolutely miserable if you don't absolutely affects mains lol
Irons opt into the harder game mode. The game should not be made easier to accommodate irons who choose that harder road. Blood moon eviscerated bandos.
Designing around irons means higher drop rates and letting the market value of things collapse. Shards as dry protection means that in 600 KC mains fill out their own oath plus inject an entire extra piece into the market. That's way too fast for how strong oath is.
If you must make dry protection make it like moons, not like shards
But acting like jagex isn't actively designing with irons in mind is just delusional
And acting like jagex is somehow persecuting irons is even more absurd
damn.. once more a mechanical boss.. and still no worlds ins South America.. its soo hard with +150ping 😦 I just wish a few words would open for LATAM.. plzzzzz
its probably not happening, and its gonna continue getting requested, for south america, middle east and east asian countries.
It seems like it strictly a matter of if jagex thinks its a worthwhile investment, and if it was, it would have been released asap.
Its not even a decision for the regular jmods in here or the ones we generally see, its much higher up who decides those things, probably wont happen.
this boss is hard man. kicking my butt
so sad for it to be that way, bosses are getting harder and harder
yeh, really sucks for all those regions not being able to have decent ping, it is getting more and more of a requirement
Now this is obviously only my guess, but im guessing that a lot of those regions are also known for having produces quite a few gold farmers over the years, not only in runescape, but also other games. So while the servers really cant be that expensive compared to the increased revenue from more subscribers from those regions, i do think its because they would in turn make the problem jagex already has with gold farmers, just turn it up to a point where they think they might lose american/european customers. Obviously just a guess, i have no way of knowing why jagex dont think its a worthwhile investment
It's often just security and copyright infringement. It's why companies often don't want to work with China, even though it's a massive market.
yeh it is a lot harder to work with china, but there is so many other regions that isnt as hard to work with
the security aspect im sure plays a major role aswell
And the initial setup cost is actually the problem too. Additional servers don't cost much - Ash said this as well.
Japan is actually disgustingly expensive to host
This same braindead retort is what I hear over and over and over again and why I don't even bother
Always the same shit, people trying to safeguard the value of items so they can make billions from each content release rather than focusing on balancing the game. Greedy mfs. Mainscape chasing the $$$ is the issue.
I'm not surprised that you entirely missed my point and went on an entirely different tangent about the same old tired "hurrr you chose to limit yourself". The inclusion of dry protection has nothing to do with expected drop rates. If they wanted oathplate to take 150 hours they'd adjust both the drop rates and the "dry" protection rates to that end. If they wanted to balance around 3 pieces in 70 hours, they'd have it such that you get 2 expected drops and 1 protected drop. They aren't balancing around 80 hours and then adding another piece as a freebie. Calling me delusional when you can't grasp such a simple concept is peak osrs brain rot, as is acting like all content is a monolith of either pro or anti iron; there can be pro iron content and anti, hard as that might be to imagine.
agree with this
yo how the hell is it brain dead
it literally is what it is
you chose to be an iron
no one is stopping you. You can literally deiron whenever youd like
Oathplate shards being tradeable was inherently bad because it meant the first oathplate set was in the game within the first 10 of minutes of Yama dying. If you wanted dry protection, there’s no reason why it couldn’t have been untradeable and less shards, rather than letting you cash in right away. It’s largely why SRA is still 300m and immune to bots and casual players because you need ~3000 DT2 kc to complete it.
One of you knuckleheads was saying how mains don’t have to grind XYZ for 50 hours and that couldn’t be further from the truth. Mains still have to grind, but they choose what they want to do.
And let’s be real, if we’re talking about people who actually play all parts of the game, pet hunters and cloggers are at the peak 
Yeh but the SRA was maybe a bit too rare in retrospect
I find it ludicrous someone actually claiming that Jagex is “persecuting” irons when they’ve literally considered them in every single patch.

Yeah, agreed. But one thing I do think is that they should not make each piece tradeable.
yeh jagex does ALOT for irons, mainly because iron focused updates also heavily helps the non top efficient players
long and short of it is jagex said they wouldnt cater to irons, and theyve done nothing but cater to them every update
take what you get honestly, its a LOT easier than it used to be
I really like the Araxyte Fang, Mokey Cloth, and the general idea that drops are untradeable until you process it with skilling, especially if you can sink a prior item along the way.
Multi piece drops are great in that sense too.
Yeh its a great anti botting measure
truly
A had to skill to sell his conflict gauntlets
I was very chuffed about it
so what's everyones opinions on varlamore p3 so far?

that’s me after mokey puts me in the ground
I'm too bad to delve
Could use some more of it
great update
we can fix this
I haven't explored more besides delve honestly
Did the quests
Haven't touched the fletching mini game
i have literally been stuck inside doom since 2 hours after the update
ive gone nowhere else
Did a bit of forestry in varla
Greenlogged all the new stuff except delve, so we working on those uniques now
oo gl
What was there besides the fletching
I didn't even remember
I've banged my head against delve and felt bleh cuz bad lol
Gem crab
Oh right the crab
Which in hindsight and change of mind, should have a pet 
It's kinda more approachable than nmz but no real reason people should be doing it instead
Hear me out
It's just stars for combats
midlvl slayer stuff
You just want an excuse to afk
Oh right the custodia stalkers
Haven't tried out the guard yet
iirc it got the wrong stats atm
saw people say it was supposed to have -15 defence and +5 prayer
but it has -25 defence and +4 prayer
Yeah it's more negative I heard
havent bothered looking up the blog, cuz im not really gonna use the item anyway, its was just a clog
the "you chose to be an iron" retort shouldn't be the "goto" to just sweep certain decisions under the rug, how is it not braindead? dismissing game mechanic/ design consideration for ALL modes of play is a no-brainer? 9/10 people that say it have never ironed in their life, whereas irons have played both variants of the game, and 9/10 its dismissed to "hold value" of items for mains to main $$$
yeah it has its original stats instead of its revised stats
Man the whiny iron caricature really is just so accurate
yeah, genuine discussion can come across as whiny to the uncivilised, I do agree
is there any way to low detail the delve floor similar to tob bloat
to see the shadows better
great idea having shadows blended with a dark ground btw
Low detail plugin king
im already using that its not enough
that would be nice
oh yeah Im not sure the tob bloat thing is low detail exactly
i need to find the plugin
It’s not low detail. It’s just hiding the specific tile Id and relying on skybox
There’s probably a plugin that you can debug and remove the infernal/red entirely
yeah how do you do that again
Just like pnm
remind me tmr to try to figure it out 
Chances are you will need multiple tile Ids since they’re different shades
Muh economy

Really though. Both mains and irons sometimes need to be told to sit
There's wildly whiny people on both ends
Kinda wild this went from 4.4m to 11.3m
would have been some prediction to make and invest in lol
Cheaper death coffer 😮
Good investment
game shouldn't be designed for ironmen
dumb game mode 👍
Designing game for ironmen does nothing to mains. Designing for mains does everything for irons. Stupid comment, with no backing.
Maybe you're just too dumb to be good at it, appreciate or understand it?
Insult the argument not the player
I don’t see how anyone can argue that catering to irons has no effect on mains
It absolutely always will, by design, otherwise you wouldn’t care on the iron either
The one catering fix I would support is fixing larvae to not consume 100% of arrows
It will however also cater to a vast majority of non efficient players when irons are catered to
That one also just seems like a bug, and not intended
atleast i hope its not intended
Yeah the boss and the larvae are definitely bugs
Insects are scary
Any chance we can have the drop rates for Delve soon? A bit demoralising atm as it seems the drops is like megarare and no idea
designing for ironmen means making stuff accessible for pisslow irons eg economy gets binned
can't believe i have to explain this
not to mention if ur designing content for said pisslow irons it will automatically be easier
imagine if everyone had max gear then u can take that into account and make bosses have a higher skill floor
whereas now well if it can't be done in moons gear then it just won't get released
Why would designing for irons mean targeting the low irons rather than mid game+?
because the majority of irons are in low/mid lvl gear at best
Drop rates don't affect shit for mains?
Just stops them from making ridiculous gold on release
Items should have value based on the skill required to get it, instead of just being a low drop rate
it depends on other factors as well, the one u mentioned specifically is warped because of irons
skill floor is lower because they have to make it doable in dogshit gear
Nah we get updates every week 
Rates are a fundamental part of what balances the osrs economy. If things dropped based on the "skill required to get it" they would all be dirt cheap as it wouldn't take long for the most skilled players to flood the market.
Prices are dirt cheap compared to where they should be because of the thousands of bots
Easy example is soul runes after soul wars got nuked
Lol have u seen prices of yama drops after bots took over lmao jagex lost to bots
Most my iron CC went atleast 1k+ yama for oathplate, it was rare to see someone get it below being able to nearly craft 2 pieces. myself went 1723 with 3 shards off crafting my 2nd piece before i got the legs. oathplate was not ungodly common, it was crashed due to oathplate shards being tradeable and now all the bots that are doing it. ontop of helms having no purpose, so mains flooded the market with legs/plates and then oathplate contracts made this worst once they were solved. you have the HLC flooding the market with tons of legs/plates to the point were helm finally started to match them lol.
Im mostly talking about gear and weapons. Bots affect those too ofc, but those are the items that irons tend to complain about, and wants made less rare in most cases i've seen.
ive only interacted with the deleve, and i think the boss is great. it needs a bit of QOL to were the strategy is not find a way to dps as hard as possible to bypass the one jank mechanic that will end your run.
irons blaming bots 
u guys are not real
If you think contracts are a major issue for the price of oathplate you have a fundemental lack in your understanding of how things get into the game.
The majority gets into the game due to normal drops, then its shards and then its contracts.
Oathplate is cheap because of how accessible yama is. Both to players and bots
this is the worst take i ever seen, its never designed for irons in low gear or low skill, its designed with ramping difficulty to include all player types. i think megas should be bis dps on end game content, i do not think they should make you die if you dont have them, because the mechanic all the best players are unable to do is being beaten with dps. its same argument i made of how dolofly ruined yama mechanically, because your using DPS to bypass actually getting to the hard part of the encounter which is jellies and wave skips. everyone is always so obessed with dps and going fast that they dont understand they are undermining the boss mechanical difficulty by just skipping what makes it hard. its the same concept in wow (you beat the hard part of the fight by just forcing a phase transition or out gearing having to deal with it)
never designed for irons in low gear? dude bis yama is demonbane weapons from tormented demons
did u even read what u typed
None of the yama-fly methods rely on dps checking to skip a phase? They all have incorporated dealing with jellies and waves. It just gets rarer to get to that phase the better gear you have.
classic tassili imo, start from the conclusion (eg irons can't do no wrong) and find arguments like that
And learning said methods is often (not always) more difficult that dealing with the mechanics "as intended" running over waves and maging jellies at yama is not peak osrs skill expression
ok? yama is a demon and they are demonbane weps. they were developed with the purpose of killing demons. accessible covers all player types, just not irons. there are some iron updates like warped sceptre and elemental weakness that cleans up early/mid game for magic for irons while mains just buy a trident. but a ton of updates done are not catering to iron, iron just benefit from them due to how our gear progression works.
??
"yeah they're all updates that benefit irons, but trust me bro it's not iron catering"
good argument
ur almost there
Would you say moons is an iron catering updating? when it produced armor for the 50 defense bracket and added a lot of niche pk styles for mains? would you say it not being same as barrow as it had dupe protection untill you finished the set as iron catering, more than just clog frustrations?
Dupe protection is wholly for irons. What are you on about
its clog protection not dupe
moons destroyed iron prog i don't know what you are smoking, legit get good enough gear with that piece of content (0 reqs btw), skip CG and go straight to megarares
any form of bad luck mitigation is iron catering yes
no1 is doing this, besides already long time players. no new iron is going to moons an then right to raids.......
😮 he blocked you?
ya i see why now, its always the same with those guys. HLC crying about iron catering and content being to accessible and not tailor made for them and only them. they want to be the sole controllers of the market of new updates and want things to be only farmable by them lol. they dont want anyone else to be able to enjoy new updates, only the .01% should be allowed to. and if you question it, they will tell you its ok man just go do the fletching activity, this update isnt for everyone XD.
If you dont got all 3 megas and 11b bank then this update is not for you sorry
it's fine since 95% of updates are tailored for pisslow irons, just give us the 5% where content is hard
However i will agree that jagex shafts the end game player base when they do stuff like awakener orbs and contracts. these systems are awful design, do not work well in any game and they are really disliked.
disliked by everyone. im sure 14b on awakener orbs (all funded though service selling) was a good investment for some of the best players in the game.
People are annoyed when updates that are supposed to cater to them is watered out and changed because jagex wants it to be more accessible.
Imagine if jagex made scurrius, but instead of focusing on the intended audience, early/midgame players, they strapped on some endgame rewards, or tacked on phases with much harder mechanics to appeal to a wider audience. It would be an awful boss.
i dont see this problem at any boss. yama was a fine end game boss and so is mohka. i think this is a perception problem.
mohka has jank issues were the best strat is to just dps skip the problem
You were just complaining about the low price of oathplate, which is an artifact of this wide accessibility at Yama.....
idc about the price of oathplate lol
i complained on its behalf of the mains who do
So you do see the issue?
