#game-update

1 messages · Page 44 of 1

bronze kernel
#

I still hate that one so much

#

Since there is too much running around

#

And waiting

hard axle
#

I've QPC'd three times and does it suck? Yes, but it's reasonable.

ember token
#

if you're doing it optimally there's basically 0 waiting

bronze kernel
#

Just make us like Telegrab to pull a lever that warps the entire statue to the spot

ember token
#

i like the telegrab room, don't like the alchemy room

bronze kernel
#

Can we also just make the enchant room smaller?

#

Just literally have the center part with all the shapes around it

ember token
#

they already added each type of shape to each corner

earnest marsh
#

just enchat cubes

bronze kernel
hard axle
marsh oxide
#

personally just feel that keeping bad content relevant just for the sake of being relevant is a terribly flawed mindset, and should be made obsolete or improved on.

ember token
marsh oxide
#

People hate the BA grind, they add perilous moons to replace fighter torso, i think that's a very positive change

bronze kernel
#

The one that auto matchmakes

#

Yes, that exists

hard axle
#

From a balance perspective, PM is dumb. The set is already plenty strong as is and certainly don't need to be generic +4 str/+2 str

#

But they wanted it to be successful so they slap on gear stats that were 90% 2nd bis

hard axle
marsh oxide
#

all sets kinda suffer from slayer helm making them useless in most scenarios

#

if it was just torso/legs/weapon though it'd be more applicable

hard axle
#

It's genuinely terrifying how modifying BA is like playing jenga on its last leggs

#

change up room layout? someone gets a rotten tomato

lone pond
#

So when is castle wars going to be fixed? This version they made with the update is absolutely garbage. Players can still stack teams, can now sabotage their team with 17 barricades instead of 10, and because you get points for just being in game it's rampant with bots and afkers. For people like the castlewars community, we strongly disagree with this update. It has made playing private games a nightmare, majority of the OG players don't even play anymore. Just wondering when it will all be fixed jagex because your losing players.

ember token
#

how can people still stack teams?

#

but also team stacking, sabotaging, bots, afkers in private games is all an issue entirely dependent on who you invite to play with you

lone pond
#

No it's not lol it's the same people ruining the game that's been ruining it for years

#

Tbh most of the castlewars community wants the update gone

ember token
#

why do you guys allow those same people to keep playing with you though

#

if they keep finding their way into your games, clearly someone is telling them when and where

lone pond
#

Lol none of you would understand lmao legit these people I speak of use 100+ accounts to spy sabbo cheat. One method is full the other team with lvl 3s and just win bc your stacked and yes you can still do it

#

I just want a j mod to see this

ember token
#

oh wait

lone pond
#

Will also be making a video on this within the next 2 days

ember token
#

Players entering through the Guthix portal at Castle Wars will now be randomly assigned a team at the start of each game. Leaving and rejoining the waiting room won’t change your team - your assignment only resets when a new game begins.

I forgot this was only on dedicated cwars worlds

lone pond
#

That's where they stack homie

#

There's loopholes in the update

#

We have tested it

#

Also the randomly assigning thing doesn't work

#

My friend was in the same team as me from the start and it randomly swapped him to opposite team

ember token
#

randomly assigned a team at the start of each game

lone pond
#

Yes

#

But not mid game

ember token
#

ahh during a game

lone pond
#

And it happens quite often

hard axle
#

I just generally trust when CW communities say it's worse because it's old content and a spiteful fuck has been the main reason why it's been annoying for decades.

lone pond
#

Leviathan

#

You know about daz then?

hard axle
lone pond
#

"snipe"

hard axle
#

very generic understanding of sabo

lone pond
#

Lol

#

So if your a sabbo you kill your teams Cades or you use them all in a hidden area where they can't be used

hard axle
#

In general, it's good to trust people who do the activity more than others and make legitimate complaints ThumbsUp

lone pond
#

Legit

#

Before the update

hard axle
#

Like maiden crabs not being 100% freeze on releaseOMEGADANCEBUTFAST

lone pond
#

I had 30k tickets on main 1knon alt

#

Now that's not even a flex anymore

#

I've been playing castlewars for years legit over a decade

bronze kernel
#

What's even the point of griefing games like this? Especially if monetary incentives are minimal

lone pond
#

Because they like to say they "control" the world

hard axle
#

"I ruined this for you" mentality

lone pond
#

I'll even give the names of the people ruining i

hard axle
#

They unironically could cure cancer and other illnesses if they focused their time being productive irl.

bronze kernel
lone pond
#

They have been reported videoed submitted it never works

slender linden
true talon
#

Castle wars was updated to boost players doing it.

hasty shard
#

these people never get banned for griefing but if you go to mass mole-

sleek roost
#

If you have anything to report, please do it in-game and if you want to submit supplementary information, then tipoff@jagex.com

#

But tipoff does not replace the need to file a report in-game

lone pond
# sleek roost If you have anything to report, please do it in-game and if you want to submit s...

Again telling them does nothing all jagex cares about is selling memberships I mean project zanaris will be the biggest fail because it's taking away from the old school vibe just like these worthless updates they are making are doing to us all. All they care about is money not the players tbh I wish the gower brothers could re buy the rights at least then it was in capable hands not like the idiots who manage and implement the updates today

sleek roost
#

And let's be respectful - calling people idiots isn't a constructive way to go about giving objective feedback

lone pond
#

Lol just stating facts brother

sleek roost
lone pond
#

Manners have nothing to do with this lmaooo but ok have a good one Brody enjoy your messed up osrs

bronze kernel
lone pond
#

Just letting you know I'm not stopping till one of these pillow biting j mods do something

hard axle
narrow folio
true talon
#

It literally had no financial backing or substance as to this will be a gold mine.

#

I’m still trying to figure out how rs3 is kept alive it has a shared sub with osrs and has less than 1/10th the player count.

hard axle
small anvil
#

The pitch is easy to see, Roblox is very successful

hard axle
#

so much copyright and legal risks if you allowed folks to upload anything they wanted

true talon
tacit wharf
#

hopefully at the end of the day, it helped them de-cluster fk some of the coding

ember token
small anvil
#

Rs3 is dying more than it was I think

hard axle
#

losing 5.5m in mtx is really bad ngl

small anvil
#

And rs3 is valuable for the whales

hard axle
#

i dont know if they included bonds in that

#

or how they split that between osrs/rs3

true talon
small anvil
#

Cuz as much as mtx makes the game shit, it makes revenue pop

hard axle
#

Yeah, most f2p games do this and it's an insane amount even from just 5-10 whales

small anvil
true talon
ember token
#

there's a time limit on how long they can milk RS3 players with MTX until all the existing players end up with all 120s or even 200m all and suddenly then they have no use for all the proteans and xp lamps they get from treasure hunter

small anvil
#

Limited time promotions make revenue pop, let's do it ALL the time!

#

(has happened in a lot of industries)

hard axle
#

and once its not profitable, they close the game

#

There was this ultra rich guy from a 2012 mmo that basically spent $20k to max out his gear with fortification mechanics

small anvil
#

Not limited to games lol

hard axle
small anvil
#

Happens in like shoes, fashion, fast food

true talon
#

I’m not a accounting guy, but I’d always value sustainable growth over quick money that ruin you reputation or your product

ember token
#

theyre certainly not bringing in new players to rs3 so everyone left still playing is doing so because they've been playing for 20 years and they have bunny ears or whatever rare item on their account

true talon
#

Blizzard always took the quick money approach and now they got multiple disliked products an reputation

hard axle
#

that's why OSRS is as successful as it is

true talon
#

However Bobby tricked Microsoft into paying 70b for their ruined company lol

hard axle
#

it applies that shit to in-game mechanics

#

remember when we had <10k playerbase?

#

now we're averaging 120k or something

#

which is insane for a mmo

ember token
#

theyve been milking whats left of the rs3 playerbase for so long and they're finally running dry

true talon
#

Rs3 is just not a good game. It’s a failed attempt to copy wow.

hard axle
#

a mmo is as much about having players because friendly and hard competition is key

#

you can say you aren't competing, but being able to compare progress IS fun

ember token
#

so now they're discussing removing some MTX (but not actually doing anything about it) and announcing RS3 leagues to try and bring back the players theyve been losing

hard axle
#

you can't renege that shit without starting over and rebalancing without mtx in mind imo

#

bonds are the least harmful form of MTX because they are essentially good for other players

#

not just you

#

buyable XP and other buyable perks are bad

#

cosmetics are hairy

#

Even if you tied the perks to in-game grinds like XP or luck charms, it's still bad

ember token
#

and the thing is they cant do that either

hard axle
#

they fucked themselves plain and simple

#

even if i dont agree with some OSRS updates, at least it's mostly player sanctioned

ember token
#

most of their remaining players are playing because they're attached to their account, so if they lose that progress, they'd just quit

#

simply removing harmful MTX without a restart wont bring players back because the damage is done, but restarting is too big a gamble

#

so they really can do is damage control to try and keep the players they still have for as long as they can

rare grotto
#

rs3 pretty good game, just devs fumbling it due to reasons

#

deffo an acquired taste

#

hotkey mmo with 0.6s tick system

dim wind
#

I stick to oldschool because I’m terrible at the combat system of rs3

rare grotto
#

yeah the way the game is structured it forces you to stay bad/not engage with the combat system

#

osrs way better on that end lately, teaches u basic combat from the getgo

#

scurrius rly good

dim wind
#

Still bad at making money and knowing what I’m doing even after over a decade

#

But I just restarted, maybe it’ll make it easier for me

bronze kernel
#

Nothing wrong with the systems per se, it's just not exactly "RuneScape"

#

They definitely are pushing on changing up combat slowly now here, with elemental weaknesses and all that

#

But those take advantage of an existing system and change them without taking away from its original form or whatever you want to call it

nocturne solstice
#

I still have to play rs3 sometime and give it a proper go feelsroqman

#

It does feel like it'd be an interesting experience like a re-imagining of osrs

bronze kernel
#

In fact, I'm sure elemental weaknesses were a placebo a lot of veteran players remember

#

For the longest time I remember everyone saying Damis had a weakness to earth spells, when that was not the case

#

So stuff like that was already in the minds of the players

minor whale
#

If you do a playthrough of rs3 quests it's legitimately enjoyable

#

It's the rest of it that's not great

hard axle
vivid ruin
#

I hope they start implementing heavy/longrage and light/rapid shortrange ranging mechanics to change it up

#

Would benifit longbows/ballistas and such. Add interesting changes to the archer role

dense haven
#

Does anyone know why jagex decided to add all the crazy restrictions on group ironman mode for the player who joins a group late? https://oldschool.runescape.wiki/w/Update:Group_Ironman#Content_Restricted_Items

Old School RuneScape Wiki

It’s the moment you’ve all been waiting for – Group Ironman is here! As of this week you’ll be able to take on Old School RuneScape’s toughest challenge in a group of up to five friends. So, without further ado, let’s dive in…

tacit wharf
#

so you cant just hop between groups to get items (stares at you green helms buying items)

dense haven
#

so my response to that is- who cares? youre already not on the highscores, what you would do shouldnt really matter to anyone ( if thats the reason)

#

because the problem is for the people who actually just play normally, if you hvae a new friend join its like a ridiculous amount of restrictions. why do we get restricted for playing with our friends? lol

tacit wharf
#

then what is the point of the game mode then if u dont want to follow the very loose guidelines already set forth at the start of it

#

go play 2 mains and just pvm together

dense haven
#

thats just a weak argument tho. the entire point of the gamemode is to play w/ a group. its just odd that if you arent all available day 1 on the group that you get restricted so hard for this weird failsafe of "people buying things"

tacit wharf
#

i mean, thats a weak arguement though too

dense haven
#

not really, youre saying to just not play the gamemode when im saying the restrictions are put in place for a silly reason 😛

tacit wharf
#

because they have to work for their items, not be given to them for free

#

which is the whole point of an ironman

#

be it solo or with a group

dense haven
#

exactly- but why not? its a gamemode where you can't trade with the general public. What difference does it make if my friend gets and item and I want to use it- even if I havent cleared the content? it effectively harms nobody.

However, if you are in a group with prestiege- this doesnt apply. I can easily share items from say TOA with my group who was here from day 1- but if a friend joins late- all the sudden they have to "work for the item"
its just a silly amount of restrictions for no real benefit of anyone

tacit wharf
#

i can see this isnt really go anywhere, so ill just stop now

dense haven
#

and the reason it doesnt matter again is because youre already off the hiscores- so at that point all these restrictions really do is prevent people from playing the game mode as intended 😄

quiet plank
dense haven
quiet plank
#

Nothing bad happens

dense haven
#

except it does!

#

you cant trade with them normally, like the rest of the group

rare grotto
quiet plank
#

Unless they were already an established account. If they join fresh from tutorial island its fine

rare grotto
#

Respect

dense haven
quiet plank
#

Ig I didn't know that but it's not really a big issue

#

It lasts like a week

dense haven
#

well no, the wealth restriction does. but then for items- youre perma content locked

#

so for example he could never use my fang, until he does a TOA, if I wanted to let them use it idk. random example

quiet plank
#

He joined on the node?

dense haven
#

yep, never even left tutorial island. but he was not an original member of the group

quiet plank
#

I agree that's silly then

tacit wharf
#

as an ironman, he cant use things that he isnt able to do

#

he's never done toa

#

so why would he be able to use something from toa then

dense haven
tacit wharf
#

go run him through a toa 50 raid

#

takes like 2 weeks to get to that point

dense haven
#

yeah i mean i agree with you there, except its group ironman so its just weird to me that you have that restriction is all im saying.
from my POV- i just dont see why it matters etc

tacit wharf
#

cuz he wasnt there when u got that item

quiet plank
tacit wharf
#

is why he's restricted

dense haven
#

so it goes against the spirit of the mode to me, etc

quiet plank
#

Id be kinda annoyed if I couldn't hand out Pvm gear to my group just cuz they haven't done it yet

dense haven
#

which is where I am right now and why I decided to come see what other people thought about it ^

#

wasnt trying to start a fight 😄

rare grotto
#

Ngl ironman mode was the worst thing to happen to runescape

#

They want to play a main so bad it's so sad

quiet plank
#

Every ironman I've seen plays it specifically to get away from the stupid progression of mains

rare grotto
#

There's unironically a suggestion that asks if irons can sell their stuff on ge just so they can buy bonds

#

So stupid

warm storm
#

idk how that is less stupid than drop trading to do the same thing

rare grotto
#

Arguably shouldn't be a thing, but it's time to pack it up once u suggest being able to use GE as an ironman

#

Just use bronzeman plugin and enjoy the game

warm storm
#

irons can already use GE to buy bonds fyi

quiet plank
#

And making it so they don't need a main with membership to drop trade to

rare grotto
#

Play a main is all I'm going to say

warm storm
#

worry less about how other people play video games is all i'll say

rare grotto
#

Play however u want m8

#

Just dumb they're watering down content so 800 ttl lvl irons can participate

earnest marsh
#

I like getting my own resources, but ye after 1000 herb run, it kinda is eeh, but everything in life is like that

#

Idk, thats just most players

#

Seen more ironmans like seo

dense haven
#

choreman mode

earnest marsh
#

Mean ironman

tiny epoch
#

whats the difference of dropping an item over to a bond alt vs selling on the GE on the iron themselves

sacred cove
#

The game is too easy without iron man

rare grotto
tiny epoch
#

money should go into like a bond coffer tho

warm storm
rare grotto
#

Keeps the progression aspect minus chores

earnest marsh
dense haven
warm storm
#

yama has dry protection shards and is very doable with cheap/accessible gear, that's all i mean

rare grotto
#

Yeah and thats bad design cause bis gear is relatively worthless

warm storm
#

i like the shards in general but making them tradable is killing oath value

earnest marsh
#

If bowfa wasnt in the game, Ironman would be alot diffrent

dense haven
rare grotto
#

High drop chance, essentially BLM, low barrier to entry all lead to low oath prices

rare grotto
#

It's bis gear

warm storm
#

shadow is very slightly better in mage camp (which is much worse than melee)

#

scything yama is trolling

#

scythe has had b2b2b2b content drops lately though so i think it's fine

tiny epoch
#

tbow content where modCheck

dense haven
#

idk, trying to balance an items usefulness compared to gp value, compared to time taken to acquire, its all a hard balance. i think once more content is added to have these types of items be used more widely, it will even out

rare grotto
#

That's just not how it works lmao

#

It's easy to balance these things if u don't cater to irons

earnest marsh
#

Td into Yama was very weird design

rare grotto
#

Should be nex type of grind for bis armour

earnest marsh
#

Like why are we lowkey forcing certain weapons

rare grotto
#

Because irons lmao

#

🤣🤣🤣

dense haven
#

i really wanna join this convo but its so clear ur just trollin lol

earnest marsh
#

Im an iron, and i hate when jagex force us into certain weapons

warm storm
earnest marsh
#

Like bowfa td

earnest marsh
#

Qol without powercreeping it

rare grotto
#

Not exactly a mystery why scy doesn't excel at a slash based boss but emberlight does

warm storm
rare grotto
#

Torva would need +2 str.bonus iirc for it to be better, but it'll be worse than oath once 51/53 max

earnest marsh
#

Well they making nex easyer so

#

Kinda directly buff to torva

#

Indirectly

warm storm
#

idt making it easier to acquire is a buff really

rare grotto
#

How does that buff torva

earnest marsh
#

But not for people who already have it

#

Just cheaper

rare grotto
#

Yeah just reducing the grind for ironmen

earnest marsh
#

Well most people aint going to farm nex phosani anyways

#

Already 500-600 hours for nex is a long ass tine

rare grotto
#

Oath will either be bis or marginally worse than torva

#

Unless crush boss releases but they'll never go through with that

earnest marsh
#

Believe the meta is torva helm, and oathplate body and legs

rare grotto
#

Anyone care to venture a guess as to why

earnest marsh
#

To slash content

warm storm
#

the delve boss is supposed to be crush idk what you mean

earnest marsh
#

Arraxor is crush

warm storm
#

you have some valid complaints but pinning all the game's problems on irons doesn't make sense

#

has more to do with catering to mid game in general imo

earnest marsh
#

I would blame reddit

rare grotto
#

There are quite a few design choices that aren't for midgame tho, just exclusively for irons

#

Only complaint is it makes stuff way too cheap for how good it is

#

Holds true for every recent piece of content

earnest marsh
#

Thats how they sell membership, make powercreep so its nicer to play

rare grotto
#

Mayhaps

earnest marsh
#

Sad truth

#

Who owns jagex now? Proboly sell it in 3-5 years

#

Tencant?

#

But ye i agree, but i also see most new content makes the game sell even more

#

Moons, Yama, varlamore was huge sellers

craggy radish
earnest marsh
#

If i was project leader, i would fucos on implement new skilling methods that makes the progression feel much better. Adding 80-90+ new methods.

Make more bosses like tob raids mechanics, or toa.

#

Akkha could be a very sucesfull stand alone boss

#

But i also know that avrage osrs player suits after 1400-1600 total level!?

jovial sentinel
#

focus on making the game better for ironman is focus on making the structure of the game itself better.
when the main gameplay loop is grind, get levels, get money, go to ge and buy the next item in line or spend directly on leveling something, you know something is wrong with the game. that isnt to say that self-found is necessarily ideal either. ideally you want a little more than 'i can left click an enemy for x amount of hours' as a requirement to get something. but you also dont want hundreds of thousands of hours to get through a progression system or order to get to the end either

small anvil
#

Irons getting things in a "reasonable" amount of time means the market gets flooded. That's the biggest tension

#

Extra resources for mains go to others. Drops have dupes meaning that if a main plays for that same "reasonable" amount of time they generate a bunch of excess that drops prices fast

#

Irons do toa to farm torstol seeds, mains just dump the extra seeds on the market and there's soon a gigantic excess

#

Either iron has "reasonable" rates and everything is cheap for mains bordering on flooded, or ironman stays the masochistic mode it initially started as

jovial sentinel
#

yeah, thats kind of a big problem with the main gameplay loop being 'kill this same boss a few thousand times to finish your list' as well

#

the end loop really doesnt have much outside that, unless you're just playing to make more money

small anvil
#

Or I guess the other option is they do like a lot a lot of dupe protection

jovial sentinel
#

and yeah, i dont think rates need to be increased. it might have made a better game if it were designed that way from the start, but thats not really a good option now

small anvil
#

Which makes a reasonable time generate less dupes

jovial sentinel
#

yeah, dupe protection is the only realistic solution

#

but this is kind of why middleground items are good

#

theres a lot of gaps in progression

small anvil
#

And they need to make it dupe protection that isn't tradable like oath shards

#

Shards really put a lot of pressure on early process

jovial sentinel
#

absolutely

#

sometimes it can and should be tradable, but not like that

small anvil
#

So like, catering to irons I think demonstrably does damage the game economy wise for mains

tacit wharf
#

except mains just camp the highest gp/hr, and it invalidates the entire point u made

jovial sentinel
#

well, it always depends on how your catering to them

small anvil
#

The highest gp/hr is going to be what has the best staying power

jovial sentinel
#

you can do things good or bad, easily.

small anvil
#

Which is the rarest items usually

#

Unless something shits out other resources

jovial sentinel
#

catering to irons, imo is filling progression, and light dupe protection at most.

#

not allowing them to have items easily

#

thats removing the game

small anvil
#

Toa was the best money, it is being driven into the ground

tacit wharf
#

dupe protection is a time and tested bad mechanic in any game

small anvil
#

Eventually it no longer is the best money

jovial sentinel
#

yeah, loads go way too far with it

#

dupe protection should only be used when a drop rate is unrealistic

#

like, heart might be an example? or dwh

tacit wharf
#

no

jovial sentinel
#

and reducing the rate itself isnt an option

tacit wharf
#

an example would be nightmare orbs

jovial sentinel
#

heart has a better solution id add

tacit wharf
#

or possibly barrows

#

otherwise nothing actually wants it

jovial sentinel
#

-shrugs- we can disagree on that.

tacit wharf
#

even dislike it on moon's

jovial sentinel
#

but really, the best dupe protection would also be good luck protection./

tacit wharf
#

not enough items on its clog to really warrent it

jovial sentinel
#

yeah, i dont think moons is the best

small anvil
#

That's the halberd method

jovial sentinel
#

yes, the halberd method is alright.

small anvil
#

And I do think they go in that direction

jovial sentinel
#

i wouldnt call it ideal, but im not really sure what is

small anvil
#

They could stop making drop rates based on "reasonable" time frames to complete

#

Look at ancestral

jovial sentinel
#

why is reasonable bad, though?

#

obviously that depends on what you think reasonable is

tacit wharf
#

what people (mains) forget is that their should be a bit of ironman play in their gameplay, which most now just sit and afk till they ahve a certain combat, do whatever is highest gp/hr and then buy gear, instead of actually progressing through the game

small anvil
#

Really? They block that word?

jovial sentinel
#

they block way too many words

small anvil
#

But I said masochistic earlier

jovial sentinel
#

why do inefficient methods when you can trade?

tacit wharf
#

its the instant gratification era

jovial sentinel
#

this is kind of why logs spreads you out, but thats also bad at it

#

well, thats not it either

small anvil
#

Clogging, iron

jovial sentinel
#

its that, why would you not go and spend money to speed up your time?

small anvil
#

Is about unrealistic hours

jovial sentinel
#

and why would you not spend time getting 2x the profit, to then speed up your grind more?

small anvil
#

Well, that's not why people are drawn to it

#

But it was originally that

jovial sentinel
#

really, the problem is with goals.

small anvil
#

And needs to stay that I feel

tacit wharf
#

why must everything be about the most efficient path

small anvil
#

Otherwise things designed for irons

tacit wharf
#

instead of just doing what u like to do

jovial sentinel
#

when the goal is, get the best gear thats tradable and use that to do everything, people will do that

small anvil
#

Makes the game worse overall from an economy pov

jovial sentinel
#

its about the most efficient path, because most of the game isnt that enjoyable

#

its satisfying

small anvil
#

Blood moon killed bandos

jovial sentinel
#

real satisfying

#

but not that enjoyable

#

barrows was dead before moons

tacit wharf
#

then do something enjoyable???

jovial sentinel
#

moons brought life to barrows

#

but its satisfying

small anvil
#

I said bandos

jovial sentinel
#

oh, sorry, you're right

#

something being really satisfying outdoes it not being that enjoyable

#

a lot of the time its better

tacit wharf
#

going to agree to disagree

knotty herald
#

definitely do enjoyable things

most efficient tends to cut out most enjoyable unless you enjoy being efficient

jovial sentinel
#

but a lot of people are drawn to rs because i9ts super satisfying

#

the gameplay definitely isnt amazing or anything, but it has one of the best progresion systems in existance

waxen walrus
#

Progression in pvm sure but as a main there’s 0 reason to do any type of skilling lol

bronze kernel
jovial sentinel
waxen walrus
#

Personal satisfaction and actual reasons to in game are different

#

I mean what do you need 99 smithing for lol

#

Outside of maxing

small anvil
#

Smithing is one of the worse examples

#

But on irons crafting is huge

waxen walrus
#

Smithing isn’t the only one for mains which is all I’m talking about though

#

Irons yeah I just hit 90 crafting on the iron, feelsgoodman

small anvil
#

Ah discussion earlier was relating to iron

#

I mean skills on mains are mostly check boxes to fill

#

For quest requirements

#

Or diary or max cape

#

Or like some of the value from araxxor locked behind skills

#

Or slayer itself unlocking things to farm

slender vapor
#

Normal accounts for the most part sit well below 70 base level though

#

Even longterm players will have random level 60 skills

#

Because you aren't really incentivized to train them

small anvil
#

It's basically quests diaries

#

Or wanting the lvl for 99

#

Or as happened to me once, wanting tears of guthix going on smth else

waxen walrus
#

I feel like the average player these days isn’t worried about non combat 99s

small anvil
#

(trained cons so my agility kept receiving tears)

waxen walrus
#

I still have max combat friends with like 30 rcing lol

#

Cause why rc when like an hour or two of pvm will buy all the runes you need

small anvil
#

I think RC is fine as a skill conceptually

#

The XP rates are low

#

And the rate of generating some runes maybe not the best

#

Soul runes needs a true altar

#

Absurd I can't cash in on the prices being sky high

#

By XP rates being low Im saying they're too low and that's why people hate it, but as a skill it's better designed than say smithing

#

And certainly better than fire making

jovial sentinel
#

I can agree with all of that.

#

Like, maybe gotr needs to be better exp or better runes, as a choice.

#

Or maybe an essence needs to be that choice outside of gotr that isnt just a pain to get

meager flame
#

i actually dont really know if its a better skill than those two

#

in theory i feel like it doesn't really matter how you fill out the progression or add content if at the end of the day its just a waste of time

#

arguably smithing and fm are better because despite being wastes of time as well they at least have the decency to get it over with quickly so you can go back to doing something you'd actually want to do

#

i kinda think jagex hides from that part of skilling

#

they're so worried about creeping rewards or exp that they're afraid to actually make them worth doing in the first place

small anvil
#

I have separated our XP rate

#

Out

#

In my judgement

#

Fire making is the biggest why is this even a skill, skill

meager flame
#

i feel like you cant really do that when "how much time will this cost me?" ends up being the singular relevant point for the majority of skilling

small anvil
#

Smithings purpose in game is to turn inputs into alchables

meager flame
#

since they allow most skills to be 100% useless and a waste of time

#

if they fixed that it would be different

small anvil
#

Runecrafting has a reason for existing

#

Is my main point

#

It's a more fleshed out skill than many others

#

It is slow to train, but skills should not exist only within the context of "how do I get this to 99"

meager flame
#

what is the reason though

small anvil
#

And how long does it take

meager flame
#

it doesn't do anything really

small anvil
#

Creating the resources used in magic

meager flame
#

ah but you see you don't even need the skill to exist for that

small anvil
#

Jagex back filled with shops lol

meager flame
#

i maxed an iron and do you know how many self crafted runes ive used

small anvil
#

Cuz quantities made weren't enough

#

How many things smithed have you used

#

How many things fire maked did you use

meager flame
#

pretty much none thats my point though

#

they're all in the same boat

#

totally useless

#

just a number to make go up for total level

small anvil
#

You've at least used some of your runes you made if you did gotr lol

meager flame
#

yeah but it was all incidental anytime i actually need runes i either use a shop or scar essence depending

#

and if they just deleted scar essence and rc it wouldn't change anything

small anvil
#

Scar essence is you making runes

hasty shard
#

i want to note that rs3 shops work differently and restock daily

small anvil
#

Even if it's a for iron thing

hasty shard
#

so you cant just spam buy runes and hop

meager flame
#

yeah its just a shop stand in with marginally different steps

#

but if they deleted it or if we talk about before it existed

small anvil
#

It requires you to have the level

meager flame
#

shops

small anvil
#

Wraths too

#

Idk if you've used many tho lol

meager flame
#

nah you dont really use many of those if you really go in

#

get early wraths

#

you'll boost to make them once

#

while working on 99 prayer

#

and tbh

small anvil
#

(shopscape undermined the value of rc)

meager flame
#

now that yama exists

#

its kinda trolling to do the early wrath thing

#

you can just go loot wraths from yama enough to cover it

small anvil
#

Like i don't think you've countered any point I used to say that RC is a much more fully realized skill than smithing or fm

#

Smithing is the sad one

#

Cuz conceptually it has a ton of reasons to exist

meager flame
#

i mean your whole point seems to be that rc can make runes despite that being completely optional and irrelevant

small anvil
#

But it's just making alchs these days cuz the lvl reqs are so crazy

meager flame
#

like

#

you can burn redwoods for clues but im not sitting here saying the skill is fully realized you can interact with logs

#

because doing that honestly doesn't mean anything

#

just like crafting runes

small anvil
#

Shades is a single mini game

#

Runes are used everywhere

meager flame
#

yeah but you dont need to craft them

#

runecrafting is a side game to shops and pvm

small anvil
#

Like from a conceptual level of "does x deserve to be a skill"

#

It's higher than fm

#

And smithing is in such a sad state it's kinda higher than smithing

#

Imo

meager flame
#

idk ultimately i just think it comes down to "what would change about this game if we deleted this skill"

#

and for most of them the answer is little to nothing

#

which is crazy

small anvil
#

Yeah, my thoughts on this originated with thinking about whether sailing needs to exist

#

And what merits a new skill being made

#

And I think sailing is higher on the list than many existing skills, but couldn't say why a new skill ever really needs to exist

#

Besides a new combat style

meager flame
#

tbh

#

i think sailing has a lot more claim to being a new skill than most skills

small anvil
#

I agree

meager flame
#

since it actually opens up being on the ocean

small anvil
#

It also gives thematic direction

meager flame
#

it'll just be interesting if jagex allows it to stay that way

#

or if they give in and let you get to the islands and get the sailing rewards by not sailing

#

thats pretty much how they deleted most of their skills from being something that matters

small anvil
#

like basically my thoughts were, skills mostly are there for quest requirements and checkboxes that need to be filled

#

what makes a skill inherently useful, it being used to do / create something people actually use

#

so like farming > herblore rates very high for me

#

while mining (really it's all from pvm drops!) > smithing > alch is kinda low

#

and RC > magic is higher than it in my view

#

Sailing is like high on the thematic sense, but also kinda low for a "does this NEED to exist" thing

#

cuz sailing is mostly about providing access to new areas

#

but the areas didnt NEED to be locked off by sailing

hard axle
#

like mount karuulm if you that path didnt exist

meager flame
#

idk i mean you kinda need sailing to be on the water

#

its kinda hard to look at it the other way because you could then start saying things like

#

wc doesn't have to exist for our character to interact with trees

#

and thats when you can just delete everything

#

and let people interact with whatever with no skills in the game

small anvil
#

basically any island they make, they could easily put that same content on land

meager flame
#

but theres content in the water

waxen walrus
#

But boat

#

🛥️

hasty shard
#

i have a suggestion project pocketed for this tbh

#

like i really felt in the alpha that there's not actually a whole lot going on when you're going point a to b

#

like, the skill definitely COULD not be water agility but as it stands ehhh

#

(thats what my dab model shit is for)

#

im working on a writeup currently

#

tl;dr 'theres like nothing actually happening when you go point a to b so here are concepts/activities that add depth to this'

meager flame
#

All they really need to do is take that whole barracuda trials idea

#

And place the hazards and speed buffs everywhere in the ocean

#

I actually think that their design where lol they took everything that actually might be interesting about sailing your ship and put that into a minigame within the skill

#

Rather than just having that be how sailing around works is kind of nuts

#

Imagine if you could only run inside of agility courses

#

And walked everywhere else

#

Thats how sailing feels after doing the trials and then going back to regular sailing

shadow wave
#

Also, like, don't you want new content to offer something new rather than a reskin of something else already in the game

#

No skill gave you a reason to go kill random monsters before Slayer, and now no skill required you to level it to explore the world before Sailing

#

It's like, Moons of Peril is completely antithetical to OSRS encounter design from 2007, but is pretty widely regarded as one of her best designed pieces of content released recently because it breaks so many of those traditions, but the great part of OSRS is that the old shitty stuff is still there to give that contrast. Why can't Sailing break a bunch of skill traditions in the pursuit of better design as well? If you don't like it you can always go back to clicking the same three boxes on screen for 100 hours for fishing/woodcutting/mining/most crafting skills for the sole purpose of number goes up if you truly think that's the pinnacle of game design

slender vapor
#

Moons isn't the best example, after a while everyone begins to hate moons for one reason or another

#

It's slow, it's tons of waiting around, the best part about it is the rewards which are arguably too strong

meager flame
#

im ngl

#

i think there is a very strong bias for moons because of the loot

slender vapor
#

I agree

meager flame
#

no way to know now but i'd be really curious how positive people would be about it if it wasn't just giving you bandos/ahrim for free

slender vapor
#

The loot is so damn good you want to do it

#

Lighter ahrims with a strength bonus, magic defense bandos where the full set is second only to scythe in a few places

#

And then the iron bowfa cope weapon/set

meager flame
#

ya i just think that because when it came out i was well beyond caring about any of that loot

#

and i honestly found it to be very slow and boring with tons of just

icy relic
#

yeh moon rewards are crazy good

meager flame
#

basically walking from a to b or staring at the boss waiting for anything to happen

#

and everyone else was like this is goated omg its the best update

#

and lmao i just really dont get it

icy relic
#

it's insane for midgame irons

meager flame
#

ya the rewards are

#

the actual gameplay though is like

#

idk

slender vapor
#

It's good for people who've never done movement mechanics before

meager flame
#

its boring its slow

hasty shard
#

making the bosses waiting games on TOP of the massive walk time to each of them was a choice

slender vapor
hasty shard
#

going on foot to the paint drying convention

slender vapor
#

Moons would be made infinitely better if you could dps more than half the time

icy relic
#

yeh, too much downtime

slender vapor
#

I couldn't imagine doing moons with gear/levels that jagex expected or suggested

#

It was a slog at 90+ stats with good gear

meager flame
#

i think they just

icy relic
#

I did it prenerf with intended stats

meager flame
#

combined a couple of things they didnt need to combine

icy relic
#

and blood moon could drain tank you if your RNG was bad

meager flame
#

like

#

did we really need to run a quarter century between every boss fight

icy relic
#

70 dmg heal lol

hasty shard
meager flame
#

we're already doing boss phases that have nothing to do with hp

#

so we're sitting through that shit

#

why make a long walk too

earnest marsh
#

Reddit like pauses and afk

slender vapor
#

I could tolerate the walk, if the fight wasn't mostly afk

#

Like legit, just the clockwork gimmick on all 3 fights would've been more fun

meager flame
#

the funny part ngl

#

is they knew the runs were crazy

#

thats why you have free stam everywhere

#

but somehow they developed that instead of just

#

lol putting you near the next fight

icy relic
#

yeh moons is boring but blood moon + eclipse are crazy sets

#

blood moon unlocks that 150k xp/hr at naguas afk

slender vapor
#

Like, the clockwork gimmick, with half the time there's an extra added mechanic you gotta do, while moving around in a circle and attacking the boss would've been fire

#

Like the ice storm forcing you to move around mid clockwork

#

Or blood rain requiring stepping back

icy relic
#

should be able to damage the boss even for reduced damage during specs

#

if you're good at the movement

hasty shard
#

complaining about this waterfall

slender vapor
#

Their biggest fuck up with moons was grinding the fight to a screeching hault for 50% of the fight

#

Moving from circle to circle, needing to step back to avoid blood, or dodge moving ice, or stay behind the ball while attacking sounds way better than what we got

meager flame
#

tbh i think they shouldn't have done the circle thing

#

like lol

slender vapor
#

I'll take it over the random other 50% of the boss

meager flame
#

you're really learning to just run to that specific circle

#

but why

#

what does that teach you

slender vapor
#

To move

#

It's designed for people that click and afk

meager flame
#

yeah but people wont even react to moving themselves for a reason after that

#

they just got trained to react to a big shiny circle

minor whale
#

Each of the 3 bosses specials are different ways to learn ticks and tiles together

meager flame
#

like if they actually wanted to teach people to play osrs

#

they would've just used some horrible shadow texture that you debatably might not even see

#

and if you didnt move blasted you a 90

icy relic
#

I am a huge scurrius glazer

#

I legit don't think moons taught me anything though

hasty shard
#

its also just like thematically weird idk

slender vapor
#

Moons taught me how to style on pvm noobs

hasty shard
#

stand inside the circle and you get slapped like a 40 by blood moon

minor whale
#

Blood jaguars you have to step back and attack on the right tick
Eclipse bubble you're figuring out how to stay behind moving objects to avoid damage
Blue ice storms you're learning how to avoid moving 1x1 obstacles that damage you
They're things you learn at other content but if you've never done them then they do have things in later game pvm

slender vapor
#

Gotta flex unnecessary movement mid fight

hasty shard
#

stand outside and you take... chip damage of 1?

meager flame
#

lmao it sounds like im roasting jagex but they really didnt teach the real things they need to worry about

#

they need something to prepare them to count attacks for no discernable reason because that's when the npc will decide to swap

#

fire off random stuff at them with vague shadows maybe

#

remember that attacks deal damage by the time you see them so you cannot react

#

you have to be proactive

#

stuff like that

#

because that's what jagex actually does to you

hasty shard
#

proactive content clueless

#

feelsroqman sorry im thinking of reactive content

meager flame
#

its honestly a bit game design trolling but they do it so much people just need to get ready

hasty shard
#

we need more reactive

meager flame
#

normally reactive is how it would all be anywhere else but

slender vapor
#

Psa, doing ToA with anything other than max brightness is a hidden invocation that makes wardens worse than it needs to be

meager flame
#

for osrs most of the bosses expect you to just know things with no visual indicators

#

because some guy on youtube let you know

slender vapor
#

Hydra

#

Count to 9

#

Do it again

#

Do it again

#

Gz beast

#

Your pvm skill is huge

hasty shard
#

huey cough cough

#

hey this massive shockwave on the floor yeah just run into it

#

very intuitive

icy relic
#

hydra taught me to 1t flick everything just to stay awake

#

and I have 2k kc no claw

hasty shard
#

toa diagonals just read so much better as something you obviously run over to avoid

#

cause they well, blink in and out

meager flame
#

i feel like they're really just training people up on learning how some newer content might work

#

and they're just gonna go experience kq for the first time after that and wonder wtf they're doing wrong

icy relic
#

KQ is good

#

better step under

hasty shard
#

i just really dont like huey frog

#

the pegasians of bosses

icy relic
#

nobody likes huey

#

the loot is also crazy good for midgame irons

#

but nobody knows because it's dogshit

meager flame
#

i mean i green logged it because the pink seeds were my last drop and the loot is good

#

but i would also tell every iron thinking about doing huey to log out and reconsider their actions

#

lmao

icy relic
#

it's in that perfectly shit spot

#

where it would be nice if it was an afk boss but it's not

#

you actually have to semi pay attention

hasty shard
#

eh

#

you can take a piss and come back to only have lost 40 health kekw

meager flame
#

i actually went afk helping my cousins kill that boss for that very reason

#

and was like 85 hp

#

when i returned

#

lmao

hasty shard
#

theres just so much dead air until last phase

icy relic
#

same shit with Yama, just padding the HP so you're stuck there longer

#

but kill times feel smooth in a duo

meager flame
#

i just wish i could like

#

get through to them about when to use scaling and when to not use it and why

#

yama and huey put on display that they dont understand why they should use it and when

#

they're using a lack of scaling to like

#

just punish people for playing without however many people jagex wanted

#

but the bosses themselves have no reason to be that way

#

like yama by design is not a duo boss

icy relic
#

It definitely is a duo boss from the farming perspective and kill timers

slender vapor
#

I like how duo Yama is basically afk the boss if you aren't the tank

icy relic
#

and the way you can avoid interacting with most of the mechanics as a duo

meager flame
#

they just said hey fuck you its mandated 2 player cap and we're gonna bump these numbers up

#

so that not being in a duo is really slow and boring

icy relic
#

but solo is where all the fun is

slender vapor
#

You only truly experience Yama solo

meager flame
#

surely this is positive and great

hasty shard
#

they still havent like made a way to guarantee p1 aggro, nor made flares give contribution

#

like ?

meager flame
#

they did the same thing with huey

hasty shard
#

ok just dont have people interact with the boss the way you designed it

meager flame
#

oh that prayer mechanic? Yeah it just doesn't work by yourself we made sure it wouldn't

#

btw have a million hp so you feel bad if you aren't in here with as many people as we wanted to see

icy relic
#

huey always feels bad

meager flame
#

what you say the mechanics didn't change at all and its just boring? oh well

icy relic
#

add people and the loot is just nonexistent

meager flame
#

its crazy people game design lol

hasty shard
#

i still think hueys tail phase wouldnt be a thing if temotlis didnt pass a poll

#

why did a weapon thats basically just for blue moon for the 10 minutes until you get maracas pass

#

why did the stab ones too

#

those are ACTUALLY USELESS

#

i cant name a single place where dual wield stab would ever be useful

#

ever

icy relic
#

because last year

hasty shard
#

everrr

meager flame
#

both bosses work with any random number of players you can think of and they're just artificially gating the content by trying to play with player caps or npc hp to make you feel bad for being alone

slender vapor
#

Trolling people at baba thats its use

icy relic
#

jagex was just refusing to make any sort of powercreep

slender vapor
#

If you team toa

meager flame
#

and in reality

#

if you make a boss like that

icy relic
#

so they have to make useless "dragon scimitar sidegrades"

meager flame
#

that is specifically why game developers started making scaling hp

icy relic
#

having that said

hasty shard
#

just one more dscim sidegrade bro trust me we'll fix midgame progression

icy relic
#

bopsickles and sulphur blades went crazy in DMM

meager flame
#

so that you can just have the freedom to play with however many people you want and its a good experience all the way around

hasty shard
#

like why did we need huey hide really

#

we already got mixed hide / eclipse lol

icy relic
#

huey hide was a complete joke

hasty shard
#

theres soooo many t70 sets now pretty much

meager flame
#

like thats the exact use case for scaling npc hps etc

#

and they dont seem to realize it

hasty shard
#

like oh my god stop adding mid range sets kekw ??

icy relic
#

oh no we can't powercreep blessed dhide

meager flame
#

it would be different if they had a really cool boss idea and it turned out that conceptually

hasty shard
#

blessed/black/karils/eclipse/huey/mixed

meager flame
#

it only really worked with two players

icy relic
#

so we have to make this tiny tiny upgrade to dhide that takes 100 hours

meager flame
#

that would be the time to actually just make it a duo only boss

icy relic
#

and sure enough the only reason to farm huey hide is for the clue steps

meager flame
#

but all they're doing is making generic bosses that fit any format

hasty shard
#

watch there be coral hide with sailing to make yet another d'hide set

meager flame
#

and then making up the restrictions on player counts after

#

its kinda backwards

icy relic
#

yeah I'm pretty worried about sailing

#

it's going to be like 50 new training methods but none of them can be allowed to be better than existing skilling methods

#

because we can't tolerate powercreep here

meager flame
#

oh yeah that shit is about to be exciting

#

jagex is getting put on the spot to make tons of skilling content when they basically refuse to make much if any good skilling content

slender vapor
icy relic
#

gotta get that new 25k xp/hr deep sea trawling method

meager flame
#

must protect the meta older than osrs

icy relic
#

25k fishing 5k sailing xp/hr

meager flame
#

so they're about to run right into all the people that want sailing to be good

#

basically demonic digger on steroids

slender vapor
#

Fuck me man

#

I want that digger

#

I'm so mad that they removed it

icy relic
#

digger was a great idea

slender vapor
#

The first excellent skilling drop

#

Since like... bottomless

hasty shard
meager flame
#

you know what we should've done and honestly im sad i was paying attention to some other stuff during the blog week

#

you know when they wanted to nerf herbs and make more herb seeds drop instead

#

we should've said no that encourages more daily scape

#

just to see what kind of gymnastics they would go through

icy relic
#

and now they're going to nerf seed drops

#

right when there's an actual use for torstols

#

it's funny because torstols are naturally going to go up in value as you give them uses

hasty shard
#

i wish said use case didnt exist frog

icy relic
#

I love spec pot mang, I take that stuff everywhere

slender vapor
#

I'm annoyed at just how many pots need torstols now

#

Irons get to raid or go without torstols

#

Which means no scb, super anti venom, or spec pots

meager flame
#

i do wonder what kind of scale people are playing at

#

like

#

im never running out of my torstols

icy relic
#

trying to get my gims to make an effort at learning toa before torstol seeds get yanked

#

and they just refuse to do it

#

im dying over here

meager flame
#

i just farmed way too much and already completed like most pvm in the game on my iron

#

and honestly it was never close i've always had way more supplies than i need

#

but idk if it really looks like that if you play differently

slender vapor
#

-40% at toa, when toa is one of the only sources is a bit rough

meager flame
#

like i know irons that basically dont farm lol

#

and jagex is putting the pain on them with those changes for sure

icy relic
#

I did like 400 duo yama 300 solo?

#

each one is 1 dose divine super combat, 1 per 1.5 kills duo

#

each kill is 1 dose spec pot

meager flame
#

well

icy relic
#

it goes pretty fast tbh

meager flame
#

thats another thing

#

people are going to have to learn to simply not do that

#

which sucks but lol

#

if i had used a divine for everything it would've been different

slender vapor
#

The issue on irons is like...

#

Torstol is essentially raid only seeds

icy relic
#

been spending the past few days trying to teach toa and I'm about to lose my mind

slender vapor
#

Muspah drops a pittance

icy relic
#

they won't practice on their own

slender vapor
#

Hard farming contracts rarely drop any

meager flame
#

ya torstol seeds do not come from contracts

#

if anyone tries to tell you that they're lying

slender vapor
#

I don't mind raiding for seeds.

I started toa with 30 scb and ended up with 1300, but like why is toa and cox the only actual way to accumulate them when 3 important pots need them

#

Its fucking wild

meager flame
#

thats a super not viable way of getting torstols on my loot tracker lol

slender vapor
#

I think being forced to send raids for seeds with more demand than ever is pretty silly

#

Even if you can raid

#

They just bank on irons going dry for both megas

#

To supply pvm pots

#

Just like lily of the sand

meager flame
#

tbh even this isn't like

#

super great

slender vapor
#

If we ever get overload that becomes a prerequisite ingredient

meager flame
#

3200 torstols seems like a lot but for that many raids its lol

#

thats a lot of time

icy relic
#

that is a lot of cox

slender vapor
#

Every torstol seed I get goes straight to scb

#

I'll never make an anti venom

#

I doubt I'll make spec pots

#

Can't afford to

meager flame
#

oh yeah nah spec pots for me are like

#

i can make them but im only going to make them when i have to

#

thats definitely like how i use dragon arrows

#

only when its actually something that needs to happen

#

which imo kinda sucks

#

its not very interesting gameplay to choose to go without things

icy relic
#

agreed

hasty shard
#

herbs being a bottleneck feels more cringe than the secondaries to me

#

like you can just print out aldarium but gl on huasca lol

icy relic
#

kinda criminal they haven't addressed huasca yet

#

I got pretty spooned on my huey solos so I got basically a lifetime supply from a couple days of it

#

but the rate on those things is not good

#

even if you get a lot when you do hit

meager flame
#

aldarium is a war crime as well

hasty shard
#

its """addressed""" in the summit

#

adding it to moxi too

icy relic
#

ahahaha...

meager flame
#

tbh aldarium might be the worst thing ever

hasty shard
#

aldarium is literally like a 1h to 30 h i/o for pots lol

#

thats lowballing

icy relic
#

if moka doesn't shit out huascas and teeth keys

#

i might actually crash out

#

yeah I only use prayer regens for inferno and colo

#

now not even colo

#

aggro pots are nice but I'm 99 slayer already

meager flame
#

i just wish they would realize when they make this stuff if someone has to make it themselves

#

and they look at doing that laugh and just play like it never existed

#

they've gotta do better than that lmao

icy relic
#

varlamore pt2 in general was a disaster

#

and it's surprising the state they left it in

#

basically every single piece of content in pt2 was bad

#

mixology was awful, huey was beyond awful

hasty shard
#

just a tangent but their ad for pt 2 is so funny why did they make it so edgy

meager flame
#

yeah im ngl i definitely lost a lot of confidence in them since the varlamore saga began

hasty shard
#

murder on the isle is such a nothingburger in comparison to how they portrayed it kekw

icy relic
#

pt1 was incredible though

hasty shard
#

i outright hate the pt 3 stuff so far

#

and its more in the art department its just like so questionable to me

icy relic
#

It's like they looked at pt1

hasty shard
#

just literal rabbits as slayer creatures?

#

huh?

icy relic
#

decided they made it way too strong

meager flame
#

idk if i can handle them making a single new helmet at this point

hasty shard
#

mokhaiotl is just why

icy relic
#

and then pt2 was an overcorrection in the wrong direction

hasty shard
#

the giant demon face is just

meager flame
#

i mean part 1 honestly wasn't very good but

#

it did at least give specific people content they like

icy relic
#

I love colo and varlamore thieving

hasty shard
icy relic
#

and hunter guild

meager flame
#

like colo was for me i guess out of that stuff and i liked colo but

#

it does feel like they used about 1.5% of the art budget on colo

#

to the point that i look around varlamore then back at that content and im like

#

the same people made this??

hasty shard
#

saying its like prey mimicry is so fucking stupid when it is an
endgame
boss
called the DOOM of mokhaiotl

#

also crushtankdemonbane

meager flame
#

yeah also i didnt really think something that had doom in its name was going to just be a goofy bug

hasty shard
#

did they really base part of the boss design around introducing the nichest weapon to exist ever

meager flame
#

but i also didnt think the moons helmets were possible

hasty shard
#

like the design is just completely ruined by this aspect imo

meager flame
#

i learned though that anything is possible if you believe hard enough

icy relic
#

what happened to the lore as well

hasty shard
#

the rabbits just look like wow npcs to me

icy relic
#

wasn't mokhaitl tied to the dragonkin/elder artifact

hasty shard
#

they don't fit the bill of any slayer creature design

oblique mesa
hasty shard
#

ok here's the thing that shield design works so much better if it WAS a dragon

meager flame
#

did you see the masori concept that synq was shown

icy relic
#

the thing in the perilous moons chamber is supposed to be an elder artifact right

meager flame
#

we could've had stuff like that

hasty shard
#

compare them to bloodvelds/gargoyles/kurasks etc.

icy relic
#

and the imprint on top of the pyramid is similar to the dragonkin insignia

hasty shard
#

none of them are terribly close to irl animals (or other common fantasy creatures)

#

these are just standard fantasy jackalopes really

oblique mesa
#

But they are going to be in the forest / nature themed area? I think its fits pretty well

meager flame
hasty shard
#

shoved in a cave actually

meager flame
#

someone in there is capable of stuff like this

#

but instead we get blood moon helmets

icy relic
#

i mean look at reddit

meager flame
#

something very strange is going on lol

icy relic
#

every time someone pitches something cool

#

"oh no this looks too much like rs3 we actually hate it"

#

"it has too many polygons"

#

"please make it look like shit"

hasty shard
#

we're meant to get a survey about oathplate design btw

#

yknow the thing everyone complained about since it was shown off

#

wonder where that survey is peepognomeblush

chrome lantern
#

Do people have issues with oathplate design? Seems fine to me

meager flame
#

i think its pretty ugly im ngl but

chrome lantern
#

Way better than Torva

meager flame
#

the ugly thing is mostly aimed at their color selections and the helm

frail bough
#

definitely better than torva imo

meager flame
#

also

icy relic
meager flame
#

it doesn't help that it just cannot look decent mixed with other helms

chrome lantern
#

I do get the concerns about sanguine torva mismatch but uh

#

I already think sanguine torva looks garbage

#

Somehow worse than original torva

icy relic
#

OG torva looked the best

chrome lantern
#

Who tf wants spikes on them

icy relic
#

rs2 torva

#

but people were like oh no too many polygons

#

also we could have had pernix

hasty shard
#

somehow midgame gear just meshes with stuff so much better

icy relic
#

why is masori a thing

meager flame
#

its color scheme

chrome lantern
#

I’m ngl there’s no form of torva I like the look of

chrome lantern
meager flame
#

we also had a guy controlling the art direction for osrs for a decent amount of time

#

that intentionally made sure stuff at least didn't clash

#

even if it didn't perfectly match

hasty shard
meager flame
#

ghost talked about that specifically at one point

hasty shard
#

let me get the ingame screenshot rq

meager flame
#

and im pretty sure the new era stuff just said to hell with that

chrome lantern
#

My only comment on Oathplate is that radiant moves away from red/black and I love that so much

meager flame
#

and now we just get tbc gear matching

chrome lantern
#

Red/black cosmetic empire is 🤮

meager flame
#

iykyk with the tbc leveling gear outfits

hasty shard
icy relic
#

I like the white armor for sure

meager flame
#

dudes pull up after just hitting max level looking like this

icy relic
#

I just think the weird dragon insignia on the chestplate makes no sense

#

and is a missed opportunity

meager flame
#

thats the osrs future the way we're going

hasty shard
#

same tbh

icy relic
#

they could've done some great stuff with the chestplate as per my design

#

introduce some blue flames similar to the fire cape

hasty shard
#

i dont know why the thought process was 'lets make bis dragon armour' as if it actually looks good lol

icy relic
#

would've been hype for radiant oathplate

chrome lantern
#

It looks way better than dragon lmao

hasty shard
#

like im not too fond of flaming the recent game art cause of close contacts but MANNNN

icy relic
#
RuneScape Wiki

Corrupt dragon equipment is a set of armour and weapons that shares the same stat bonuses as the corresponding pieces of regular dragon equipment. The items are nearly identical to their regular counterparts, except for two key points: they are also available to free-to-play players, and pieces of this equipment degrade to dust after being worn ...

#

I mean...

hasty shard
#

hearing ash say they've basically been crunched because of yama made it click for me

meager flame
#

i think it would be cool if like

#

we could just have more of a process for what stuff looks like

icy relic
#

I think OSRS and RS3 should do a little switcheroo

meager flame
#

like we've gotten to vote on various concept arts in advance before

icy relic
#

RS3 is all art and no content

chrome lantern
hasty shard
#

fwiw im pretty sure they're planning to just show wip designs in-game from now on

#

instead of taking months to show it like oathplate

meager flame
#

i kinda think they might need to just show us the concepts before they put anything in game

#

to save themselves a lot of time and get some better direction

icy relic
#

RS3 spends so much time on fully-voiced stuff and orchestral music and crazy environmental art

chrome lantern
#

They did though

meager flame
#

well they showed us a concept but didn't let people choose an alternative

icy relic
#

and the content ends up being a blip that nobody appreciates

hasty shard
chrome lantern
#

I mean the redesign/feedback was “player input”

meager flame
#

they kinda just took like the first hour of feedback dropped a couple of tweaks on it

#

then went silent for weeks

#

and dropped it on us

hasty shard
#

like at least with creators kit it is literally a 2 minute process to go from blender to in-game render

chrome lantern
#

Are you saying they should make like 3 designs for every new item and poll it

meager flame
#

they basically ran out the clock on getting it to where people really would've wanted it

chrome lantern
#

Because that sounds like a major burden

meager flame
#

i mean thats what they're doing anyways