#game-update

1 messages · Page 43 of 1

rare grotto
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yes hence u should choose your audience and stick to it

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can't please everyone

thick beacon
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im not even saying not to nerf high raid lvl toa rates just nerf lower level as well

rare grotto
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if u wanna make something easy and fun, go for it. If u want it to be endgame, go for it

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but don't try to do both

thick beacon
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because saying low lvl toa has little impact is copium imo

minor whale
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Sub-150 ToA has effectively 0 impact

nocturne solstice
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Why? Lower rates weren't the problem. If you look at ONLY the purple % and completely ignore the completion % I can see why you'd reach that conclusion.

rare grotto
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ppl are looking at hm purps are coming out of it

thick beacon
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there is still a chance though and it creates a large chunk of purples still

rare grotto
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that quarter slice is going to be unchanged post changes

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while the others are decreasing

nocturne solstice
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The only chance it would have is more fangs/lb/wards since people are running more lower invo instead of 300+

rare grotto
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assuming ppl stick to their invos, it just means 150-300 will have even higher % of purps coming out

nocturne solstice
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Which they shouldnt since they'll want the shadow so they should run 300+

rare grotto
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so now u have one bracket that's going up to 30% or even 35% of purps

minor whale
vivid ruin
nocturne solstice
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wasnt it like, a 50% purple drop rate for 8 man 500+ toa?

minor whale
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410s cap at 55% I think

rare grotto
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it caps out yes

nocturne solstice
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even reaching 55% is absolutely nuts I dont know how you dont see that as a problem

rare grotto
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where was that even said

nocturne solstice
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It isnt being said, thats the problem. They're blaming "low invos" (<300) for the large amount of purples in game.

rare grotto
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p sure everyone is on the same page that 400+ needs nerfs (and they're getting them)

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but lower invos need them as well

thick beacon
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i also think being rewarded shadow/fangs for 150 is pretty insane

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its crazy they even offer it in entry

rare grotto
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imagine scy coming out of story mode tob

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or any purp for that matter

nocturne solstice
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How would you split the rewards by invo?

minor whale
thick beacon
nocturne solstice
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I do agree though... the lower invos really should lock out some drops instead of just reduce drop chance.

rare grotto
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this doesn't make any sense

thick beacon
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at 150 u unlock everything

nocturne solstice
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iirc it was like, a 1/50 roll or something? for the "chance" of rolling for stuff that wasnt' supposed to be unlocked.

minor whale
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Sub 150 shadows are basically just lottery drops

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Not really relevant to discussion

rare grotto
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it's weird to be selective and only nerf certain brackets instead of all brackets.

nocturne solstice
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yeah

thick beacon
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the fact that it even exists is crazy though

nocturne solstice
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its not

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Its just... expected drop rate

minor whale
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I don't think it's crazy, any more than a 10 point cox kc can get you a twisted bow

thick beacon
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150s are like if u had slayer boss drop mrares

rare grotto
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yes calculate the odds on 10 point tbow

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and compare with toa

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not even close in order of magnitude

narrow folio
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The rate is still terrible so I don't think it's a problem

rare grotto
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it's 22% shrug

nocturne solstice
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I'm really not concerned about the mid gamer getting a purple at 1/50 when the 410 gamers are getting 1/2

thick beacon
nocturne solstice
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I reaaaallly dont see why you want to nerf the lower invos

rare grotto
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yes but for every 410 gamer there's 10 "mid" gamers

nocturne solstice
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And thats fine

thick beacon
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if everyone can farm something at a reasonable rate its not gona be as rare as u think logically im saying

nocturne solstice
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Whats the problem with there being more mid gamers? thats just the bell curve of players

rare grotto
thick beacon
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rates arent that high but everyone on this disc can go do a 150

vivid ruin
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I can do 3 150s an hr vs 1 400 an hr

rare grotto
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don't really see why certain brackets should be untouched instead of blanket nerf

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makes it fair for everyone

nocturne solstice
vivid ruin
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Can we go green line, and everything 150-250 flat line @ 2%

rare grotto
thick beacon
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jagex present some evidence to show low lvl raids are a problem i think ignoring it is disingenious

nocturne solstice
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You can see the significant jump starting at 300s

thick beacon
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u cant say high lvl raids bring into many items then change the arguement to well we have worse rates

nocturne solstice
rare grotto
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which don't happen at 150-300 invos

minor whale
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You can absolutely compare hours across all accounts to purple rate across difficulties

nocturne solstice
rare grotto
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well no

minor whale
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If 1000 people bring in 10 purples in the same time as 100 people bring in 10 purples one of those is "worse" for the time invested bringing in way too many

nocturne solstice
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You're wrong?

rare grotto
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people just don't do them at lower invo, but u'd see a similar jump in purp chance if they did

thick beacon
nocturne solstice
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I dont think people at lower invos are 2 downing though 🤔

rare grotto
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deffo not using path invos/skull skipping

nocturne solstice
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I doubt many in lower invo even know skull skipping is a thing

thick beacon
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i feel we going in circles can agree to disagree

restive siren
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Two things can be true at the same time, there are too many purples coming in and high invo are disproportionally too rewarding. High invos will still be the best gp/hr, i dont know why high invo runners are so mad about it. Nerfing low invos makes no sense, they are already basically not worth doing for gp and have terrible rates for IM, people do them for fun or because they hope for the big ticket item. On average your time should be spent at like 20 other bosses for gp if you are a main

thick beacon
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well i think part of problem is ppl are feeling like dropping their raid lvl is whats gona be more efficent now

restive siren
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If the nerf to high invo in addition to the changed scaling on drops and the item sink brings lightbearer and fang to a reasonable value again, why do people want to kill of the low invo casual crowd who already have dogshit rates

nocturne solstice
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They would be wrong

minor whale
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Yeah I'd love to see someone calcing the expected gp/hr after the quality of purples is changed to reward high invos more

thick beacon
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or atleast extremely rewarding compared to the effort required

vivid ruin
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Then again, they are nerfing the bosses a bit making higher invos easier. No?

humble river
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wait so what are the new rates for purples in toa now

rare grotto
restive siren
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people thinking low invos are now the play are just wrong and didnt do the math. which is to be fair to a degree on jagex because the numbers are not very clear in the post

vivid ruin
rare grotto
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why do ppl keep glossing over the 22%

nocturne solstice
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The darker purple is the new ones

minor whale
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If you drop raid level you drop quality and rate
Unless it's a drastic speed increase I don't think it's gonna be more profitable to do lower invos

restive siren
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its absolutely not

thick beacon
vivid ruin
restive siren
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the shadow rate goes up by a lot

nocturne solstice
thick beacon
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22% is piety thats still pretty big no matter how u wana spin it

vivid ruin
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Theyre also proposing possible nerfs to toa bosses so im not sure if a lot of these arguments would hold after those are in place

rare grotto
winged mantle
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The rates at lower invo were fine. Sadly the rates 400+ were too generous

restive siren
nocturne solstice
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Glossing confirmed ancestralhmm

minor whale
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The 19% of raids bringing in 42% of the purples isn't the problem it's the 47% of people bringing in 22% of purples!
Yeah I disagree, I just don't think low invos are nearly as harmful due to the man hours put in per purple

restive siren
thick beacon
nocturne solstice
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Since its percentages we really can use flat numbers.
You're upset that 42 guys are bringing in 22 purples meanwhile 12 guys are bringing in 25 purples and you think the 42 guys are the problem and causing the excessive amount of purples in the economy.

minor whale
rare grotto
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i'm saying both are a problem

restive siren
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its like saying we should reduce minimum wage because if we add it all together they make billions and billions and thats not fair

nocturne solstice
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Im saying they arent, we havent even seen the numbers for hours spent.

restive siren
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like no, they put in absurd hours for dogshit reward

thick beacon
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they do it simply because they dont want to improve and its hard

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its osrs not irl anyone can try

nocturne solstice
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Maybe this assumption is too much but I assume the reason they do sub 300s now is because they're not comfortable and find the 300+ too hard. That means they take longer, less invos, bad gear, take longer.

winged mantle
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Some irons can't spend 50 mins no fang to do 300's

rare grotto
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but it doesn't matter if it's not efficient to do. At the end of the day that 22% has a huge effect on the price which is what they're ultimately wanting to control

vivid ruin
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Ive spent probably 2 hours on a mass world.. and can confirm people die a lot on 150s 😭

minor whale
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What % do you think would be fair for that 22% to be then

nocturne solstice
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300+ make up 78% of purples

rare grotto
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and nerfing a 7% of the slice will have a smaller effect on price than nerfing 22% of the slice, unless someone here disagrees

restive siren
nocturne solstice
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Why are we focused on the 22%

rare grotto
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because 22% is untouched, and the others are

nocturne solstice
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Yes because they make up 78%

rare grotto
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that doesn't make any sense

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address the whole pie 👍

minor whale
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How doesn't it make sense

nocturne solstice
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78% means thats where the purples are coming from

winged mantle
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It doesn't need to br touched does it? Someone doing a 150 toa gets a 1/50 rate

nocturne solstice
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Thats where the excess is

minor whale
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They're already a much smaller portion of the pie and a much larger portion of the players doing the content

rare grotto
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by that argument u should address everything but 500+ because thats 93% of purps

restive siren
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i just dont understand what exactly is your problem with low invos, it doesnt affect you at all, higher invos will still be the best moneymakers

nocturne solstice
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53% of completions is 300+ and they make up 78% of purples.

restive siren
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its like saying they should nerf mole because some people are making 1m/hr

minor whale
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Isn't that the opposite of our point
We're looking at both % together while you're focusing on just the purple %

thick beacon
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well if u nerf both sides u incentivise ppl to get better and reduce purples

nocturne solstice
minor whale
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You already do incentivize people to do better
Did literally anyone read the "purples get better as you do harder raids"

nocturne solstice
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And even then 300+ get the buff of increased shadow drop rate.

winged mantle
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I think the rates they proposed are fair because of how generous it was at the higher end at the first place. 1/17 for a personal purple from 400's is still insane compared to cox or tob

nocturne solstice
rare grotto
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idk how else to put it, if story mode tob dropped scy at 1/5k it would still be ridiculous because enough ppl would do story mode to the point it affected the prices

thick beacon
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they are nerfing reward for higher raid lvls without touching lower invos

rare grotto
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which is unfair because your doing the raid at not even 1/10 of its peak difficulty

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same applies to toa

restive siren
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gatekeeping the casual crowd out of raids is not a healthy way to design the game

rare grotto
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150-300 is barely a raid, infinite attempts and u get a decent shot at a purple still

restive siren
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people need to have interactions outside of their bubble

thick beacon
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its not gatekeeping u can learn how to get to that point in a week-2max

winged mantle
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Toa was made as an accessible entry into raiding. Why punish those just getting into raids

restive siren
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i dont think you have interacted with casual players a lot if you think that anyone can do 400-500 toas

rare grotto
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i believe if u put the effort in it, u can do it. But that's a different discussion altogether

nocturne solstice
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This is just the classic "everyone below me is noob, everyone above me is nolife". Not everyone is you.

restive siren
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those are very much the type of content not anyone can and will do

rare grotto
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happy to help anyone here if they feel they'veh it a toa brick wall

nocturne solstice
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The average raider IS doing 150-299s

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thats why it has so many completions

restive siren
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and lets keep in mind that even the average raider is quite above the average player in general

nocturne solstice
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Actually its interesting that you can find out what tier you're at based on your average invo rate 🤔

small anvil
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Didn't someone just say 300+ was 53%

restive siren
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high invo raiders are such an insane minority of the playerbase

thick beacon
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avrage toaer will not even try to learn insanity etc they will play around it

small anvil
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That was you

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Lol

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The majority of people do 300+

nocturne solstice
small anvil
thick beacon
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like if u feel gatekept thats on you i think

rare grotto
nocturne solstice
thick beacon
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its a mental block

rare grotto
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ppl gatekeeping themselves more than anything

small anvil
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53% of completions are above that level

nocturne solstice
rare grotto
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so many discs out there with information/teamforming it's rly hard to call ppl gatekeepers or w/e

small anvil
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The brackets are subdivided more

restive siren
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higher end players cannot fathom how bad the average gamer is

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its the same discussion in every game

nocturne solstice
thick beacon
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i feel like rs though is craziest

rare grotto
small anvil
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The average raider is somewhere above 300

thick beacon
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ppl will flame u for trying in this game

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its like a culture to not want game to get to hard etc its not osrs or watever

rare grotto
nocturne solstice
small anvil
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It's broken down into buckets

winged mantle
small anvil
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Over half is over 300

restive siren
small anvil
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It's literally right there lol

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You can't see those numbers and say the average raider is in the bucket below it

nocturne solstice
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Therefore on average people do 450s

small anvil
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Median, mean whatever you use

rare grotto
thick beacon
rare grotto
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not rly high end bubble speak, just numbers

small anvil
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You claimed the average is 150-299, that's literally not possible

thick beacon
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like its hard for me to respect that mindset but i feel alot of casual players have that mindset

nocturne solstice
rare grotto
small anvil
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47% below 300, 53 above

rare grotto
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@obsidian venture has more exp than I do on that front though

restive siren
nocturne solstice
restive siren
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i had very similar opinions about the games i played at the time

winged mantle
rare grotto
small anvil
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Yes I know what a standard deviation is, it's really not relevant when things are in buckets lol

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The median is above 300

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That is self evident

nocturne solstice
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You're thowing the buckets into a pool and misinterpreting the information

winged mantle
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I've taught lots of toa and people that were sending 150 can now do 400s

small anvil
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Over half of the population is doing over 300

rare grotto
small anvil
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300+ excuse me

rare grotto
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400s are very doable.

small anvil
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Wouldn't be surprised if >6% is right at 300 lol

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Like what the heck does standard deviation have to do with anything, we have population level data, they told us a comprehensive stat

nocturne solstice
small anvil
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Standard deviations are when there's uncertainty in the data

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Like are you just using words you've heard applied to statistics before?

nocturne solstice
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Yes I've had to use SPSS for several years

winged mantle
# rare grotto yeah thts what i'm saying

It takes a lot of effort to pass on experience. Sadly a lot of people that do 150's-300's aren't ready for the higher invo. That plus the deaths tank purple chance

rare grotto
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it's not like u have to be perfect when ur running 400s

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still room for mistakes

small anvil
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Ok you use a software to look at statistics. Do you understand what you're doing with stats or just go through the motions lol. There's no standard deviation, this isn't a representative sample data

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This is a comprehensive count

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There's no standard deviation

winged mantle
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They want comfy raids so go back lower

small anvil
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You don't say most people live in California because they have the largest population

restive siren
# rare grotto i'm not saying it's insulting, i'm just saying you never addressed the point I m...

im not brushing it off, i am comparing it with years of experience of being in these bubbles myself. and its backed up with data too fwiw, you can see on the wiki that only 20% of players ever did a 300 toa and only 11% did 25 or more. 500 without deaths is 4.7%. High invo runners are a small subset and not representative of the average playerbase. So when people who do the hardest content in the game say things like "they could if they just tried" or "xyz content isnt even content its so easy" they are speaking from their own experience and that of their bubble. I am not attacking you here, it is the most normal thing for people that are very good at anything to be completely unable to put themselves of the shoes of people that are not

nocturne solstice
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The data could not possibly be more accurate

small anvil
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What standard deviation are you referring to

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You're the one claiming I'm not accounting for it

nocturne solstice
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We're using the toa invo brackets as pseudo-standard deviations

small anvil
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There's no standard deviation here

restive siren
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I learnt that only after years of doing it myself too, after starting to raid with a average dad gamer guild in wow. i had no idea that people literally cannot do things even if they try hard and you spend hours teaching them

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and these people were still above average fwiw

small anvil
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No? How is a bucket a standard deviation

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That makes no sense lol

nocturne solstice
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Again, do you know what a standard deviation is?

small anvil
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Yes I do

nocturne solstice
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Then why dont you understand?

small anvil
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This is like looking at state populations, seeing California is the biggest one, and saying most Americans live in Cali

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When I say, no most live East Coast

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So what if the mode is in a specific bucket

rare grotto
# restive siren im not brushing it off, i am comparing it with years of experience of being in t...

"High invo runners are a small subset and not representative of the average playerbase"
this i agree with.

"So when people who do the hardest content in the game say things like "they could if they just tried" or "xyz content isnt even content its so easy" they are speaking from their own experience and that of their bubble"
You're implying the first half of the sentence isn't true but it is. You can reasonably do 400s or w/e if u just put in some effort

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ppl get discouraged but it's not like they're physically incapable

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case in point a paraplegic doing awakened bosses

small anvil
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Subdividing something more just so one bunch of buckets has a larger number doesn't make where the average is

winged mantle
nocturne solstice
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Yes exactly, so if we use your american analogy. We see that California is the highest so we might say if you meet an american you're most likely to meet someone from california. But instead of using states you used the blanket term of "East Coast" to bunch several states together. So you're using the data wrong and misinterpreting it and misrepresenting it.

small anvil
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Most are 300+

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The average raid is 300+

nocturne solstice
small anvil
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You can't torture data like that lol

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You can literally add the buckets together to have 300+ and 299-

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Wow I wonder which side the "average" is if we do that

nocturne solstice
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You dont know how to work with data or what averages are so im disengaging from the conversation.

small anvil
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I am very well versed in statistics lol

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This is just like mind boggling

restive siren
small anvil
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If you have a colleague who understands stats please do run your claims by them, especially the claims about standard deviation.

restive siren
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i have played with tons of people that really tried

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reality just is a lot of them just cannot

rare grotto
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😂

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if u say so

zenith pike
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genetic skill issue

restive siren
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and im the one dodging kekw

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well got to sleep, was nice chatting gamers

obsidian venture
true talon
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Because its majority of the completions.

hard axle
# restive siren reality just is a lot of them just cannot

Most of the time, it’s their refusal to do basic Strats that would make their lives much easier.

Something like “watch a video beforehand” so you don’t walk in blind and get frustrated + waste gp on death fees is controversial as fuck.

small anvil
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People hate doing homework

hard axle
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Games with overtelegraphed mechanics have basically spoiled the shit out of modern players despairge

small anvil
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See: Barb assault worlds

hard axle
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They expect an arrow to literally be hovering over to “do this”

obsidian venture
# thick beacon like if u feel gatekept thats on you i think

It really is lmao but folks don't want to see past their own bias. People start at a low lvls and rise to a higher lvl over time. It's like are too oblivious to understand that folks that are considered "good" put in the time to get there. People in general gatekeep their own growth shrug

small anvil
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Like there exist people who cannot react in time to some things sure, most people who don't advance aren't gated by actually limitations like that

hard axle
# nocturne solstice Yes exactly, so if we use your american analogy. We see that California is the h...

Jagex has designated 300+ on release to be expert mode. They then made the raid overall about 50-75 raid levels easier because WTP and SP were basically never worth selecting, which was one factor as to why so few people actually did expert modes on release and 500s afterwards.

But the moment they changed the invos, added a kit, and made experts worth doing (they weren’t on release), a lot more people did it.

obsidian venture
hard axle
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I don’t think it’s right to ignore that they outright made the raid easier several times, while not changing their own designation

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The Masori backpack kit is 350 for a reason erm

small anvil
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Ugly backpack

hard axle
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Stats are great as support, but they absolutely can leave out key changes that Jagex implemented too

small anvil
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Or well, the max cape version is ugly

obsidian venture
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Tryna say we can't see what a casual pvmer does means you're one blind individual. You don't enter a game being good, you get good by applying yourself. Sadly, a lot of players who play this game are casual and do NOT want to improve

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You can argue whatever you want but I think everyone here is for a blanket nerf

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ALL invos

hard axle
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The comment about wiki toa percentage also just plain wrong lol.

I don’t have that plugin turned on and most don’t because it’s not on by default.

I want to hazard a guess that wikisync is more likely turned on for the average player than the non-average player.

And this isn’t even factoring in people with bad pcs or laptops that can’t run too many plugins.

obsidian venture
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otherwise don't just have half high invo rates because it will NOT be worth to run. This will effectively kill high invo raids

hard axle
obsidian venture
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I don't even have wiki synq either

hard axle
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It adds up like 50-60 raid levels easily

rare grotto
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cause it has barely any mechanics

obsidian venture
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sub 400 is literally stripped lmao

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But if you don't push higher you won't see it

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Dunno why it's an issue for folks to run a faster and easier raid more times for the same chance

hard axle
obsidian venture
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The rates are still way better than cox

true talon
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Im confused on what people view as low invo.
300 = expert which is around solo chambers difficulty ( i mean doing the raid, not world record speed running it)
400 = slightly above expert prob around CM
500 = pinnacle of TOA in which you basically do the entire raid with no way to heal outside of keris and have to take on stronger bosses.

The only argument i ever seen on why TOA is bad, is due to it being slow and full of 1 shot mechanics that reset you when you make a mistake. (this argument makes it a contradiction that its easy, as endurance test with the ability to die on a single mistake is way harder than running a set path of tiles and only being punished by having to eat or lose ticks if you make a mistake) Its the reason inferno is basically harder than Colo, single mistake on zuk an you spawn outside, at colo you can do sol with no supplys and you have very strong recovery if you make a mistake.

rare grotto
obsidian venture
small anvil
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What's the threshold where you just straight die to one mistake

rare grotto
obsidian venture
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Can't see the 545 stuff as they didn't post it

true talon
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I personally like the ability to recover from a mistake, but i do think mechanics that end you when you mess them up is a lot more difficult

rare grotto
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where's that discussion, am curious

obsidian venture
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vlad is a calc fiend lmao

small anvil
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If purp rates aren't disproportionately rewarding for pushing higher people might prioritize consistency

true talon
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Longer your in a fight the more chances you have to mess up, then that fight is harder than one that ends before the boss does anything (yama)

hard axle
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Wait, I forgot a major change guys

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No Help Needed used to give ZERO

true talon
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They did rebalance the invo's to get people higher.

hard axle
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Now it give adrenaline + salts

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That 25 boost is why 500s are so much easier on release

rare grotto
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ahnn i see, yeah i can see there being a weird edge case, cause the higher invo u go the harder u get hit by these nerfs. And they usually take significantly more time to do so might indeed be better off doing some 400-500 raid instead

true talon
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Ya they just ruined the choas pack

hard axle
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imagine doing the raid with no food, heart only (rip irons),

hard axle
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375-400 is now what it was on release for 300s

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Chaos used to be so fun man

obsidian venture
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toa 400s on release was HARD lmao

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they made 500s easier

rare grotto
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knowledge + powercreep also went crazy

hard axle
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Those three key invos that I mentioned - walk the path, silent prayers, and no help needed increased everyone’s raid level by 75-100

obsidian venture
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Yeah

hard axle
#

And then adding that onto what JAGEX designated onto expert mode

#

That’s where we get 375-400 as the minimum for high invos

#

that’s why I honestly don’t like people saying 300 is expert mode

#

And ignoring everything Jagex did over the years that made the raid easier even if you have 0 brain cells

#

Yes, it may have been expert on release but they dialed it back

#

Lv3 Zebak was terrifying back then

obsidian venture
hard axle
#

And 50% hp

obsidian venture
#

And all these billybobs stick to the word of it being an "expert" raid like gospel

hard axle
#

base Yama is well designed, but it’s not an endgame boss without contracts

obsidian venture
#

Tassili unironically agreed that lower invos were spitting out purps

hard axle
#

I keep forgetting how genuinely bad invos were on release to the point that 300s were rough.

#

I say this as someone who was fuming that he kept picking WTP because it was default loadout and then 10 clears later, someone dragged me onto a no-WTP run and we cleared 5-7 minutes faster.

#

I probably still have day 1 footage in my hard drives kekw

obsidian venture
#

Also to folks above points about endgame players

#

How tf do you think guides and strats are made lmao

#

Yeah it appear out of thin air!

#

If folks really didn't want to engage with newer pvmers, and didn't want to help, I'd agree with there being more elitism and gatekeeping

hard axle
#

I’ve already explained why the 400- makes sense as the entry point for high invos, which is based on Jagex’s own measurement and actions, so anyone who wants to harp on 300 raid level just isn’t reading yayy

#

I’d also argue that tob was made easier too. Remember when maiden crabs were rng?

true talon
#

yet sub 300 holds 42% of total raids done but only 22% of the items

hard axle
true talon
#

This data shows that 19% of the player base doing anything above 400 is bringing in 39% of the total uniques

obsidian venture
#

Yeah we have team blamer here and they proved it was solos that were the culprit

hard axle
#

The data not only showed that teams are less impactful than thought at highest possible scenario.

#

Remember, they tried to flatten the curve on release

#

300s weren’t worth doing on release

#

Which is why they modified the drop formula

#

If you change it back down without changing the lower invos, people don’t do the higher ones, same as before.

obsidian venture
#

yeah 150s were meta for a bit lmao

hard axle
#

People are asking for something they’ve already tried.

true talon
#

I agree teams might of been less impactful, but that was mostly due to the time to form a team is less than sending solo. also we dont know how this data is founded. yama for example 1 kc = 2 global kc.

hard axle
#

Maybe the curve shouldn’t be as extreme, but it shouldn’t be flattened back to irrelevance

rare grotto
hard axle
rare grotto
#

which is just weirdo imo

hard axle
#

Team formation makes teams even worse

obsidian venture
hard axle
#

Blanket nerf is good

#

Remember, these are the same people who cried about not having 4 ambrosias

small anvil
#

46% of purples are coming from under 350 atm

hard axle
obsidian venture
tiny epoch
#

saying 300s are same difficulty as solo olm is crazy work

hard axle
#

^^*

obsidian venture
#

not comparable lmao

hard axle
true talon
#

i said completing the raid

tiny epoch
#

solo cox means solo olm

hard axle
#

400s are way easier than CMs too because Keris exists

obsidian venture
#

lmaooooo

#

yeah man solo cox and then I invite a team into olm 🔥

hard axle
#

Let me also state that Keris alone means the raid level is made easier by 50-100 raid levels

small anvil
#

just die many times

#

poof your points

true talon
#

You can solo olm by just dying. it isnt efficent but it is possible.

#

you still end raid with 22k points

hard axle
#

You can also suicide wardens endlessly

hard axle
small anvil
#

well, wardens does reset completely

hard axle
#

First solos are like 1k point

#

was

obsidian venture
hard axle
#

What we saying

#

I can pull up my 6 kc solo

#

And it’ll be like 842 points

obsidian venture
#

apparently you only die once

#

good to know

hard axle
#

That’s after watching synq’s guide btw

true talon
#

Yea you shouldnt need more than 20 brews 8 restore to kill olm solo with brute force only

hard axle
#

Idk how long it’s been since you’ve solo’d but most people aren’t running out because it’s too much damage

#

They just often don’t brew enough

#

You can survive all of olm just by brewing to 0 stars

#

Stats

hard axle
#

It’s a 0 attack delay full heal.

#

And all you lose is burst damage.

#

It aids completions so much.

#

500 RL no Keris is a whole fucking beast

true talon
#

Yellow keris would actually break the game

hard axle
#

On release people (myself included) thought it was too weak

#

But once we got it

chrome lantern
#

Yellow keris double deathcharge ez game

hard axle
#

Holy fuck

true talon
#

Cant wait to use my double death charge once i can leave yama jail 1400+ kc an climbing 😦

hard axle
#

Yeah well, 1100 kc and double radiant done erm

#

I’m stuck here til the homies are done

true talon
#

my duo finished and went to chambers

hard axle
#

GP isn’t terrible at least

#

But I’m due like 4 splits

#

(It’s okay)

true talon
#

same gu y who did 3200 zulrah

#

he went to cox for a dex after oathplate

hard axle
#

It's worse than I remember

#

Altered the amount of hitpoints and damage that Path Levels add from +10/20/30/40/50/60% to +8/13/18/23/28/33%.

true talon
#

I just think high hp with low defense is better

hard axle
#

You know defense doesn't cap right erm

true talon
#

olm for example is ass as fuck if you miss dwh in the past

hard axle
#

ever

#

well, caps at 600 RL

rare grotto
#

Jesus +60%

hard axle
#

holy fuck

#

silent prayers was 35

#

Silent Prayers: Replaced with Deadly Prayers, with raid level reduced from +35 to +20

rare grotto
hard axle
#

I still think the best solution is to allow more defense reduciton

#

fang would still be meta in solos

#

but you won't need it to not want to log off after 1 raid

rare grotto
#

Ralos zeb would go so hard

hard axle
#

Just increase the bosses' regen like akkha rapidly regens

rare grotto
#

Isn't akkhas Regen crazy fast

hard axle
#

yep

#

that's if jagex is so worried about stat drain

#

they have options

true talon
#

If you think ahhka is not tanky, go try an kill him in a 350+ without a fang lol

hard axle
rare grotto
#

Yeah I shadow the boss

true talon
hard axle
#

that's what im saying lol

true talon
#

They need to drastically remove or reduce the defense scaling

#

these bosses shouldnt be brickwalls unless your in absolute max from the raid

#

hitting kepri with anything but a fang is like trying to kill release tekton

rare grotto
#

Theyre brick walls even in max (at high invos)

#

Hasta is p okay at kephri

minor whale
#

Didn't JMods recently say they understood players like high hp low def
Hopefully more future content is geared towards that and doesn't scale def like crazy any time it gets harder

#

And isn't like a "Hey we know you guys don't like awakener orbs" situation

hard axle
obsidian venture
#

and being 2500 hp

hard axle
#

could've been 112 (50% but I'll take anything over 10%)

#

huey being 5 out of 125 grr

small anvil
#

think goblin said something earlier about hearing that

#

but also that it's important they keep accuracty as a balance lever

#

or smth

#

in here

obsidian venture
narrow folio
#

The defense reduction capping on huey was to limit scythe's effectiveness that's all

#

Bis but not by too much of a margin

narrow folio
#

yeah when they remove crush

#

💀

hard axle
#

that works

minor whale
#

Remove crush
Give all crush accuracy to slash

narrow folio
#

now hold on kekw

hard axle
minor whale
#

Or change crush to stab and let it reroll on a miss!

#

It'll be a hit

narrow folio
#

rework where scythe autos work like claw spec accuracy rerolling kekw

hard axle
#

only if it gets the fang reroll three times for each hit

tiny epoch
minor whale
#

Maybe give it 3x damage scaling

austere mulch
#

Drainable def is legit like

#

One of the easiest things you can have that incentivizes teams

#

Higher team counts get to allocate more of the team spec usage to dps specs vs draining specs, relative to total available spec

true talon
hard axle
#

At that point, you might as well just say you want DPS levels to double since you're saying you have problems with accuracy erm

#

You know, just take out one of the main components on how you differentiate between attack styles and weapons.

rain fulcrum
#

You already have so much leftover spec after reducing lmao

small anvil
#

Guy that wants to solo everything wants to not have to def reduce

#

Kinda avg

rain fulcrum
#

I think all raids should have at least 1 boss that can be 0defed

#

Doesn't have to be all

#

But 0defing things feels so rewarding

small anvil
#

It's definitely one of the Hallmark things for rewarding coordination

rain fulcrum
#

I also personally like bad specs being a things that can happen but I can get why others don't

small anvil
#

In teams it probably adds to the complexity of the gameplay you could argue

#

Waiting to see if mauls land then deciding if you maul or bgs sorta thing

#

But in solo i imagine it's just pain

meager flame
#

Its honestly not really good gameplay people are just glazing group mechanics

#

Everyone that cares is using plugins and already knows which spec is theirs so all you're doing is reacting to number of hammers that hit

#

Instead of like actively communicating

rain fulcrum
#

I don't have a problem with that

nocturne solstice
#

Wouldnt even call that glazing frog

rain fulcrum
#

Just doing the bgs 1t after hammer is satisfying

#

It's night and day difference between 0defing in lfr and in a real team

warm storm
#

if your team isn't coordinated enough to get on party plugin they probably aren't coordinated enough to use horn correctly

meager flame
#

Its just funny because people act like idk its this crazy team play loop and lol

rain fulcrum
#

You have to decide who backs up who uses which specs etc

meager flame
#

Idk its really not you just learn you're 1 3 or whatever and do your job on sote

rain fulcrum
#

There's a lot more depth to it than just lol use your spec

meager flame
#

Its usually not even communicated and more of a default

rain fulcrum
#

Like how the specs on maiden are designed to line up your tick for your maiden role

#

Yes because people have worked out what works best and it became a default

#

But even then people cannot get this right in lfr

#

So...

meager flame
#

Yeah its spreadsheet gaming and not like actual team boss mechanics

rain fulcrum
#

I don't see the diff

#

Just whether you planned it in advance

#

There's never going to be anything in this game that needs voice comms for team play

rain fulcrum
#

So saying you don't even need to communicate to do it is a moot point

hard axle
#

even if you're playing one of those mmos with 50+ buffs and 50+ debuffs, coordination for shit like stuns/damage increase debuffs matters

meager flame
#

There's a massive difference between deciding everything beforehand and just doing your job and actively reacting to something and working with another person on the spot

rain fulcrum
#

People already are afraid of going into a raid with another person let alone having to VC to clear it lol

hard axle
#

nothing like applying 2x damage status and then someone ultis that target erm

meager flame
#

The latter is much harder

hard axle
#

7 figure damage hehe

rain fulcrum
#

I loved playing the ice bitch in dn for that

hard axle
#

the accurate tbow at the start to be on the right tick

#

for procs + ralos

rain fulcrum
#

Right? It's so satisfying

hard axle
#

procedure looks like magic when everything lines up

#

and then chaos when it doesnt

rain fulcrum
#

A good team gets maiden 0defed like 10 ticks faster than lfr

hard axle
#

30 ticks

rain fulcrum
#

Where in lfr you get the everyone entering maiden on a different tick

hard axle
#

lfr is concerning at times

rain fulcrum
#

That's 1 thing I hate about overall time based raids

#

Nobody waits for the simultaneous entrance

warm storm
#

overall time only matters for hmt and barely even then fwiw

rain fulcrum
#

Toa

warm storm
#

o right that one

rain fulcrum
#

Plus the way you spawn into the bosses in ToA makes it awkward anyway

#

Since you get teleported in

#

And I think that happens much quicker than walking thru the barrier where u can spam click

plush gull
#

is anyone else excited for the spec weapon from new varlamore quest? gonna make UIM really good to play, especially with easy blood shards and prayer potion fish from later updates if those are a thing

#

its a dscim that u get from perdu with a good spec so u can just keep money in ferox coffer and have a good weapon every time u die, no need for any items to do most content

nocturne solstice
#

I forgot what the spec weapon was, it was another 2 hander like the marracas right?

hasty shard
#

frog wait perdu takes from deaths coffer???

plush gull
#

no its a dscim, and i meant lms coffer

hasty shard
#

oh feelsroqman

#

brain off

austere mulch
#

Eg. Zcb not viable in solo or in duo mage (until surge pot) because spec gets more value from def drain

And it gets increasingly more impactful as scale increases

#

That doesn’t exist if def is set to 0 always or has drain caps

plush gull
#

is zcb actually bis anywhere rn, i think it used to be good at levi

#

the new boots will probably make it worse in comparison to anything else

tiny epoch
#

its still bis at nonawakened levi

#

need something for sub 400ish hp tho

#

bis on mage mode akkha

#

depending on if the 110 will overkill the phase%

narrow folio
#

Have a hard time believing bp isn't bis on akkha even when it hits 110s

tiny epoch
#

in high invo zcb wins

#

6way zcb beats 7way pipe starting from 455

#

also like if ur doing 540s & bringing 4way range its pretty bad for bp

narrow folio
#

I guess it is invo and swaps dependent, seems to have a slight advantage there. Once treads come out it seems to lose in all situations until you start dropping swaps...

#

Well if you bring buckler it's competitive

tiny epoch
#

its kind of a meme anyway because of overkill on the phasing

narrow folio
#

A little too much work trying to calculate if you'll phase it or not true kekw

warm storm
#

zcb is bis spec basically everywhere you can reasonably use it (big hp, not high ranged def)

hard axle
#

zcb is getting harder to balance around because powercreep necesitates higher hp pools to not kill them in 2 seconds

#

higher hp pool = more zcb specs erm

rain fulcrum
#

Claws respects power creep

narrow folio
#

Ok there's going to be another defense bonus called spec defense

rain fulcrum
#

Zcb does not

hard axle
#

i believe in the fusion of burning + dragon claws

#

we shall call it

#

burning dragon claws

warm storm
#

too wordy

#

what about bone claws

narrow folio
#

Combine it with bone dagger also

#

Bone burning dragon claws

warm storm
#

(fwiw i think a giga rare weapon from nex deserves its places as bis spec)

rain fulcrum
#

Zcb will only ever get more accurate

hard axle
#

shit is already word salad-y

warm storm
#

ya good point

rain fulcrum
#

Sadly we take 5 years to get each melee max

#

And jagex doesn't want to release good specs for range or mage

#

So it'll be awhile

warm storm
#

double dc and spec pots scale its power, but that's kind of indirect

rain fulcrum
#

Yeah but also scales every other spec wep

warm storm
#

exactly

narrow folio
#

zcb is so dominating where it's good it'll be a while before powercreeps good enough that it's irrelevant

#

There could be a bolt rework or something

rain fulcrum
#

There's something about zcb that isn't as fun as claws

warm storm
#

vw and zcb are neck and neck several places at around 22dps

rain fulcrum
#

With zcb you're neutral when you hit and frustrated when you miss

narrow folio
#

zcb you can camp lb and not lose damage whereas with vw you want ultor

rain fulcrum
#

But when you hit a max claw

#

The dopamine drops

warm storm
rain fulcrum
#

But that's like just expected

#

The sound gets the dopamine tbh

narrow folio
#

Also I dislike how it drains your hp

rain fulcrum
#

Send that complaint to modmail

narrow folio
#

It's not a discord moderation issue though

plush gull
#

bone claws was a much better name

#

imo

narrow folio
#

bone claws sounds lame

plush gull
#

lol

hard axle
#

claws of white calcium

plush gull
#

claws of yellow calcium

rain fulcrum
#

Bone claws was a bad idea cuz of what ppl started calling them

red scroll
#

candy corn claws

warm storm
#

them dropping in the game as bone claws after being referred to only as burning claws was pretty funny

#

like how did that happen

rain fulcrum
#

I'm convinced that's why they changed it

plush gull
narrow folio
#

It just sounded like a noob item

rain fulcrum
#

Tbf doesn't dragon claws also sound like a noob item

rain fulcrum
#

Rename it to like abyssal claws

narrow folio
#

Bone dagger

plush gull
#

now that u mention it, bone claws makes it sound like they should be sold in lumby caves like bone dagger & bone spear

except they do come from lumby caves 🤔

warm storm
#

rly makes u think

hasty shard
#

oh right we now see the impact of bolt procs having guaranteed accuracy kekw

#

i was gonna go on a spiel about how bolts are just objective bis when you crank defense insanely high

#

and like that is just the yama crush contract currently

#

its kinda nuts how zcb not only has a spec to guarantee ruby procs, it also buffs rubies

plush gull
#

but spec is worse than rubies cuz its not guaranteed

narrow folio
#

needs to pass accuracy check

hasty shard
#

i meant to word that as almost guaranteed frog

#

brain lagged and thought i was meant to say that next sentence

tiny epoch
#

just wait until jagex releases enchanted omega ruby bolts

nocturne solstice
#

with how often people said the zcb spec was guaranteed, I was shocked when I finally got one to find out that it was infact, not guaranteed feelsroqman

plush gull
#

doesnt that mean zcb spec is worse than just bolting if ur accuracay is less than 3%

red scroll
hasty shard
#

my dumb point is that its kinda hard to balance crossbows the later on in progression we get

nocturne solstice
plush gull
#

is zcb viable at tob besides bloat

hasty shard
#

like are bolt effects an issue? not really im not stupid
BUT we are seeing consequences of how overtuned they can be

plush gull
#

just make every boss immune like tekton (please dont)

hasty shard
#

6:58 with just natural ruby procs (and a few vw spec but w/e) at melee yama contract is nuts
even without the 2x damage, 15 minutes would be nuts

plush gull
#

i need a trailblazer reloaded rerun so I can spam my bolt procs 😭 for some reason i didnt go range in any league

nocturne solstice
#

Imagine if there was no cap on ruby proc tho 👀

plush gull
#

trailblazer reloaded rerun nowww

narrow folio
#

Could make the cap scale off gear

hasty shard
#

quick tangent on bolt balance, reminder of how insanely cheap addy bolts are 😭

#

summer sweep up changes when

nocturne solstice
#

I did hear some peeps talking about making Shadow dmg/acc boost saling off gear as well so it could be interesting 🤔

plush gull
#

how do i get addy bolts as a uim, i was thinking i could just do the fletching minigame and buy addy cbow components in keldagrim, but then i dont have the smithing level for bolts

nocturne solstice
#

I wonder if it would be worthwhile rebalancing bolts as a whole. Like dragon versions being stronger than the regular bolt variants

hasty shard
#

sepulchre, soul wars

plush gull
#

wait doesnt bolt pouch magically remember stuff even if u delete it

narrow folio
#

scaling shadow off of # gear equipped is a bad idea the more powercreep we get, it'll fall behind

tiny epoch
#

why

narrow folio
#

We're already capped out on gear slots

#

So it's basically a normal scaling weapon after, and its base stats are bad

tiny epoch
#

you mean the 100% damage cap

narrow folio
#

No the idea was shadow gets x% damage per gear slot that has magic damage

nocturne solstice
#

The way I heard it was something like the current passive s 300% increased dmg and acc stats and we have 8 gear slots to use. We could have say 30% dmg/acc boost per slot.

tacit wharf
#

the magic dmg per gear was capped to what it is right now

hasty shard
#

uncapped accuracy is clueless

nocturne solstice
#

That way new gear still increase the overall damage but the % boost from shadow passive increases per mage gear equipped.

narrow folio
#

Also hard devalues ancestral as an upgrade

nocturne solstice
#

It shouldnt affect power creep since as long as you wear full mage you get the full dmg boost

plush gull
#

couldnt they add a new gear slot tho

nocturne solstice
#

no that would be silly

narrow folio
#

The other megas scale naturally based off of any gear upgrade so it wouldn't be fair for shadow to need some wack new slot created just for it

#

There could be a combo of both though like have this idea + another multiplier on % like we have now

hasty shard
#

pocket slot when masorihmm

plush gull
#

also did jagex ever pitch an ammo slot with offensive mage stats or was that just players

hasty shard
#

probably with cox?

chrome lantern
#

CoX original proposals were whack

hasty shard
#

can we get risutoa's effect as an item tbh pepeclaws

tiny epoch
#

im confused why shadow doesnt scale with more gear

hasty shard
#

(but not stack with lb)

#

risutoa would be pog at duke n moons

chrome lantern
#

I like how even back then they realized just flat out double spec regen was too much

#

Then fast forward 4 years and we get lightbearer pooped out en masse

hard axle
#

Now it's just "oh this sounds cool" even though there's posts about why its bad and those latter posts just get drowned out.

chrome lantern
#

Unfortunately

#

Failing a poll is hard now

#

Which sucks

#

People often don’t even read the blogs at all to begin with

#

Such as that one guy who raged about thinking Titans scrolls had the same reqs as Chivalry or something because he didn’t bother to read

#

In this disc

hard axle
#

surge pot almost failing is a perfect highlight of this BSighPat

warm storm
#

i was a spec pot hater but now that it's in the game i actually don't mind it too much. mostly bc my primary concern of it being too rare didn't come to fruition

chrome lantern
#

Rarity is kinda a side concern to me compared to the fact it’s just -1 inv slot and mandatory upkeep if you ever want to run max eff

hard axle
#

And before anyone says shit, I already made 6k surge pots + over 500m non-combat XP so skilling aint the issue

chrome lantern
#

Also I wouldn’t even really say it’s fine with the limited quantity of tallow I have, maybe just unlucky though

hard axle
chrome lantern
#

Yeah polling charter change was unfortunate

hard axle
#

if anything, it should've been 75 -> 80%

#

we passed a bunch of problematic items

#

and now we're having to go back to fix it

nocturne solstice
#

A lot of things just get cancelled before they even make it to polls though. The new BiS mage cape, the avernic treads got a lot of reworks, bladed moon got cancelled too.

hard axle
chrome lantern
#

Yeah and then we get to “Uh this is blog revision 6 and nobody likes this version either but we’re polling it!”

nocturne solstice
#

Maybe... I think they just have an inflexible deadline. For example they might always announce 3 months in advance then poll in 1 month which is fine for some things but when there's a lot of discussion around others it feels rushed.

hard axle
#

Don’t rush shit

#

Having to go back 2 years later is frustrating as hell

nocturne solstice
#

Deadlines are deadlines, alternative would be a boss comes out with no drops until later

hard axle
#

The whole contract system outside of pet contracts has been a mess

nocturne solstice
#

You might be fine with it and I might be fine with it but others might not

soft vale
#

Tiger is f2p. Only the main is bonded at the moment. I propose we scrap the mod vote and I duo battle with Pepsi to resolve any lingering frustrations.

brave tinsel
#

can't wait for the droptable rebalance 🙂

chrome lantern
#

You mean the one where they get rid of all useful food drops and replace them with useless sharks and shark chum? Great.

#

The only good thing is adding aether catalyst

hard axle
chrome lantern
#

I don’t even use the thousands of sharks that I have already in my bank, why would I want to fish more

#

They’re outright worse than karambwans a lot of the time because of attack delay

hard axle
#

I really hope they just load up tables with actual mid-tier or untradeable supplies like TD supply piles

nocturne solstice
#

Well now skilling can be a money maker again peepognomeblush

hard axle
#

But yeah going back to contracts, 7/8 just don’t work because they’re either too rare to kept value or too common that it might as well not exist + lock out content.

Pet contracts actually work because it doesn’t gatekeep anything and it’s inherently valuable because it’s a time saver.

hasty shard
#

that one actually pissed me off so much

hasty shard
plush gull
#

did they make tecu salamander not lost on death yet

#

no shot that got lost after multiple weeks with the chin change

hasty shard
#

salamander moves faster than black chin

plush gull
#

dharok says no salamanders for u

#

💀

soft vale
vestal jetty
#

Lol yama is the biggest fail i have seen, the company advertised as end game ultra biggest boss, they can’t even get drop rates correct. Every item their end game boss drops is crashed alrdy and bots r not even out yet 😂

soft vale
#

I do agree the game is struggling to hit the mark but I’ve played this game for 20 years, Jagex has been relatively supportive of my personal wins and failings over the years, and it’s still my favorite game by far.

vestal jetty
#

Yea true but they increase prices ect, fire staff and the updates gotten worse, false promises

limber briar
#

My only issue with yama for the most part is the acquisition contracts I don't think they have a place in the game.

neon gate
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Remove Yama orbs

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The radiant ones are a troll drop at this point

true talon
#

If you as a player feel your forced to do this, then that is a player mental issue, not a game design issue. also Tallow is so common that you wont even have enough torstol to make all the spec pots.

true talon
# vestal jetty Lol yama is the biggest fail i have seen, the company advertised as end game ult...

Yama was a great update, its a end game boss and it lives up to its name (regardless of what the .00001% think) i wish they didnt have to spend an entire month working on contract fixes, so the base boss coulda been fixed a little (only minor issues, so that was great) phasing is my only gripe with yama and i feel the 75-50 phasing for base yama would have drastically improved the fight. because currently the fight just ends in a duo before you even have to do anything difficult.

obsidian venture
obsidian venture
true talon
#

If its fun then you do it, dont feel the need to complain that they cant add this item, because you will feel you have to force yourself to obtain it or sustain it.

obsidian venture
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Some didnt want this to be added

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Then they added it and nerfed the effect moreso

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Also somehow they allowed this in PvP

true talon
#

The only issue with spec pot was pvp

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but that was like lol there is a reason the original spec pots from rs3 were not allowed in pvp

obsidian venture
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Which is bizarre because they cater to adjusting things for both modes

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But this flew by

earnest marsh
#

also the armor taking no time to get vs nex and nightmare

true talon
#

And that was before all the different combos came about

obsidian venture
#

The droprate situation is messy

#

But it highlights how ass torva is to obtain

true talon
earnest marsh
#

what you aiming for?

limber briar
#

they said they were aiming for between bandos and nex grind seems they hit what they were aiming for lol

meager flame
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tbh their main problem with everything drop wise and contracts

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is that they thought they knew best so they didnt say anything to anyone

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that is 100% of the reason it sucked

earnest marsh
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but nex and nightamre is not

limber briar
#

nm changes will fix that imo

meager flame
#

nah it'll get nerfed again

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dw

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death by a thousand cuts at least

earnest marsh
#

maybe an 800 hours grind now

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for a niche armor set

meager flame
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idk why they dont just do what they know they're gonna do lol

#

they just keep inching away slowly closing in on realizing the drop rates at pnm are insane

true talon
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I mean torva is just a complete waste of time to practically get, your getting 6 str bonus....

meager flame
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oh for sure

true talon
#

you only go for torva at the absolute end game after tbow/masori ect

meager flame
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most things are a waste of time where you grind for minor advantages that take more time than they'll ever save you

#

its just about if jagex was being actively disrespectful or not when they went for the drop rates

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which they were with some of the recently named bosses

earnest marsh
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idk looking it att waste of time

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get like 5 more maxhit from rune scim to dragon scim takign like 1 hour

meager flame
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i mean pnm for example is absolutely a total waste of time

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you can just go accomplish everything you might want to accomplish by having the items it drops

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before you could even get halfway to rate for looting them

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where for a rune scim vs d scim its not a waste

earnest marsh
#

next raid probly going to be crush

meager flame
#

a dscim can save you an hour easily over a rune scim

#

thats kinda their problem though they'll keep having

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they cannot have super marginal tiny upgrades and also be like

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go grind for 1k hours to get them

earnest marsh
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ye xD

meager flame
#

its just not worth it

#

they can get away with it when its like

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this is a twisted bow its the best bow you'll ever have

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people might do some dumb shit for that

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but when its like

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yeah so get your .5% dps upgrade while on crush specifically maybe sometimes at the cost of losing your defensive stats and spend 800 hours doing it

#

they're just trolling

earnest marsh
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corp v2 kekw

true talon
#

Also why does inquis helm 4 str?

chrome lantern
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I have literally like 6k torstol and 800 seeds

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Torstol-limited nowadays is a joke

true talon
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I have 69 torstol seeds and 3400 torstol i currently have 8600 tallow lol

chrome lantern
#

Well you’re also fairly dry at yama and I doubt you do farming contracts

true talon
hard axle
# true talon

im confused, you have enough shards to finish oath already if you broke down 4 helmets

#

like way over

true talon
#

We alright for supplies

true talon
sacred oracle
hard axle
true talon
#

Supplies are extremely common on an iron for anyone who actually pvms. the worst up keep one is prayer regen but you dont reall use those.

#

And its only shit because aldarum is absolute trash to obtain.

hard axle
#

(until they sweep it up during summer)

sacred oracle
#

it's fine to get the armor however you want, but using your experience of intentionally not making the armor to make it seem longer to get oath than it actually is seems weird

true talon
wispy current
#

Was there any response about changing hp/defense scaling in toa

hard axle
#

Hours wise + variance included, yama is still a very easily 2-6x faster to full greenlog than nex erm

true talon
#

oathplate is not that common. its 1/240 to hit the table with 2/5 rolls being horn.

#

Well nex is dogshit

chrome lantern
true talon
minor whale
#

1/120 to hit table

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Each piece of oath is 1/600, 1/200 for any

true talon
#

its 1/240 for duo. solo rates is on par with phosani nightmare

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1/137 to hit table for phosani

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The only thing that makes yama a decently short grind is the BLP in the form of shards

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by the time your 1500 kc you will prob have close to 900 shards

#

A bunch of people in my clan went upwards of 2k dry to finish oathplate lol.

#

If nex had the same system, you wouldnt be at nex very long

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IE nihil shards after 450 (average shard count for an expected unique roll) allowed you to craft a piece of torva.

chrome lantern
#

Isn’t it closer to 350

hard axle
chrome lantern
#

Well

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“Greenlog”

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But yeah basically free on supplies compared to Nex and multiple times faster

hard axle
#

Not only is it faster kill times per kill, but you spend less time recruiting + supplies are easy af

chrome lantern
#

This was my log at all but 1 from completion

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100 worms

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Barely any tallow

sacred skiff
#

Well yeah lol you were so busy getting spooned on the actually useful things, no room for worms to drop haha

gaunt kestrel
true talon
#

But ya 1450 kills I got like 6k worms

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Dunno why only 90 worms drop lol

#

They felt the need to increase the fire runes when it cost me 2.5m and like 1 hour to scar ess 500k of them

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Rune supply basically don’t exist anymore with scar ess

chrome lantern
#

did a few more after

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I know I'm unlucky on worms

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But like

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They're insanely few lol

true talon
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Ya you only get 90 compared to like 850 catalyst

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The worms cost as much as an angler basically

slender vapor
#

Worms+spirit flakes is kinda cracked

ember token
#

diabolic + flakes would be what, 600+ anglers caught an hour?

earnest marsh
#

If we add sailing to osrs, do you want three new tree patch, new land based Slayer monsters, new land based quests, new fletching methods, new farm patches, new teleports, new land based trees

fossil epoch
#

what do you mean "if we add sailing to osrs?
That will happen

ember token
#

i agree, sailing should have 0 islands, you should just sail around in circles on the water, and while we're at it lets cap the xp rates at 30k xp an hour so you have to spend 500 hours sailing in circles

meager flame
#

It might be but it doesn't really work like that angler wise

#

Time to get flakes and worms makes it kind of funny

ember token
#

each skill should only feed into itself

thick beacon
#

cant tell if there is sarcasm or not in these posts lol

#

personally i think sailing has exploration tied into it and if that helps other skills i think it makes alot of sense/is cool

#

i have not read blog but i expected new monsters/farming patches etc

slender vapor
minor whale
#

Please do not be sarcastic it is NOT allowed

true talon
#

Idc what’s added to the game as long as it makes it better. And yes I consider making it slightly easier or more efficient to do things an improvement.

#

Wanting things to remain slow, tedious and terrible, all because you had to do it. So others need to suffer as well. Is a very not progressive mindset.

#

It’s not easy scape or removing the fundamentals of the game. It’s evolving and willing to accept change for a better outcome overall. Even if the outcome is against your own ideals. I think sailing will be fine and if it’s a bad skill then I won’t do it. Im just looking forward to all the bought infernal max capers and quiver users being unable to use them till they re-max XD.

slender vapor
#

Asking people to want something antithesis to their ideals is a hard sell

#

progressive =/= good
not being progressive =/= regressive

fwiw

hard axle
#

And Jagex saying no

bronze kernel
#

How about we just make XP rates or something purely RNG

#

Every action is no longer consistent XP drpp

#

True old school experience

hard axle
# slender vapor progressive =/= good not being progressive =/= regressive fwiw

And this is mostly in respect to gear/weapons, but can apply to older skilling methods too:

Replacing older content with new 1:1 (especially if new is way easier) is a common design choice that I witnessed in older mmos used and they died for it. Falling behind in MMOs that do this is very easy if you take a haitus or aren't there during release week, and excessive powercreep to "justify your time" is how you end up with old gear doing 10% of the new gear. Especially if gear is soulbound, far less people end up repeating content after they're personally done.

If you happened to take a haitus and came back in OSRS, your gear is very much still viable and protected by the game's earlier design choice.

thick beacon
#

either way if u cant get a second quiver/cape i think thats also on u

tacit wharf
#

have only had 2 years to grab yrself a 2nd infernal cape and quiver

thick beacon
#

i agree with keeping old stuff relevant to an extent but its inevitable that we move on as well

#

like whip just isint bis anymore it doesint even tie into bigger weapons anymore

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think thats a good thing and acceptable

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its still good for progression and relevant for the journey

earnest marsh
#

As long as you cannot rush the content, when new bis comes, its not to bad

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Like wow kinda makes old content dead

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Like in osrs, you can make like new herb pots with high herblore kekw

#

Already have 98s but eeh

#

But smithing fletching

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99fletching to make antidragon darrs

thick beacon
#

feel like a pretty cheese easy way is to do bandos torva route

#

couldve added bandos req to oathplate or something idk

earnest marsh
#

True

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I think if Yama was an endgame boss, it was fine rewards

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But when they made td weapons

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It felt kinda bad designed

shadow wave
hard axle
hard axle
distant pendant
#

where the give away at

tacit wharf
earnest vigil
#

not that hard

hard axle
#

100k/hr minimum from what I can see lol

earnest vigil
#

even if its low xp/hr i got 82 banked

#

hopefully

ember token
#

how so

earnest vigil
#

Plus other banked sources

ember token
#

bad news for you, you will not be able to lamp sailing for a period after launch

tacit wharf
#

for just that reason

earnest vigil
#

have they confirmed? last I heard their sailing update for March of 2024 was they
"updated lamp interface"

tacit wharf
#

they've confirmed

earnest vigil
#

got a link?

tacit wharf
#

i know they mentioned again on the last sailing stream

ember token
#

feel like theyve prob said it multiple times at this point

earnest vigil
#

maybe a bug

#

50/50 sailing launch you can lamp

ember token
#

ctrl + f Lamp

#

In addition, to keep the initial launch period of the skill competitive, we’ll prevent all kinds of XP Lamps from giving Sailing XP for the first two weeks after launch. This includes things like Achievement Diary XP Lamps – we want the race to 99 to be fair, after all!

earnest vigil
#

ty ill just stop banking xp lamps

tacit wharf
#

was from march

marsh oxide
#

feels like the "keep old stuff relevant" is often just used as an excuse for people who had to suffer thru bad content that hate the idea of new players not having to do that (MTA/Angler Outfit are perfect examples)

earnest vigil
#

@ember token @tacit wharf beasts

ember token
hard axle
#

Except they reworked Angler + MTA for the better erm

#

You will always have some people claiming they're "suffering"

bronze kernel
#

MTA still sucks ass (Mainly the Telegrab room)

hard axle
#

We unironically have people saying questing is suffering

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and to let them skip all the quests