#game-update

1 messages · Page 40 of 1

plush gull
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anyway dcb is really nice if u dont have a shadow, cba tridenting twice while dodging fremmies and flicking double souths

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but without double death charge or lightbearer+surge i cant do it every wave 😭

even with lightbearer+surge and no other specs i sometimes run out if i get a wave 4 skip

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why isnt double death charge tradeable???

tacit pendant
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Yeah, seems not worth over freezes imo. But pretty cool nonetheless

plush gull
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and why does arclight take 30 hours to get while being deleted if you upgrade it 🤔

tacit pendant
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Slight buffs to dcb spec could actually make it relevant at places that guarantee max hits

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Just take the permanent upgrade and call it a day

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Gotta look at it like you are corrupting quiver

plush gull
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well like I said i just wanna do inferno, sell my range gear for SRA, and do colo with SRA+double death charge

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i cant even afford a sra alreaday, what am i gonna do to get an extra 90m for it if i buy emberlight and dont sell it

tacit pendant
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Just get a purging staff

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Where are you getting 90m btw?

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Synapse is 55m

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52 is the low today

plush gull
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cant wait to head to the lithkren glove machine 2 more times

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and forget my hammer 3 times so 5 times

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when are they going to fix that

tacit pendant
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Fix that you need a hammer to craft an item? Thats not a fix

plush gull
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just make ferocious gloves tradeable like double death charge should be

chrome lantern
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More things should be untradeable

plush gull
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like void? why?

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jagex attracted thousands of new players with colo, idk why they seem to want to alienate them by adding a bunch of hundred hour grinds necessary to do any other content in the game

chrome lantern
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Like infernal

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And double dc

plush gull
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i mean stats dont really matter, but fun game mechanics that enhance other content should not be locked away

chrome lantern
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They're not, go get it

tacit pendant
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New players dont care about collo.

plush gull
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literally lower requirements than moons

vivid ruin
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Who cares

plush gull
vivid ruin
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A fraction of those who can do p moons would be able to do colosseum

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Inferno has a fairly low req bar as well

plush gull
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yeah colo and inferno are both reasonable to do on a level 8 and not that hard if u dont care about limiting xp gains

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i wish they would make more accessible earlygame content like them

chrome lantern
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Guess we should just delete all quest and stat requirements for everything too

plush gull
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sounds great

chrome lantern
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Enjoy delusion

vivid ruin
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Does this dude ever stop typing away on oscord

plush gull
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cant wait for perma beta worlds if not gonna do zanaris

vivid ruin
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No wonder why he struggles with every boss

jovial sentinel
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Just another person who has no friends to talk to about the game, so has to come here and complain about everything

minor whale
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They're just baiting 24/7

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That's the full long and short of it

jovial sentinel
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True enough

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Im amazed they havent been banned for it

vivid ruin
jovial sentinel
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Yeah, theres always more people to bait though

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Like i play devils advocate on topics a bit to explore ideas, but theres that and just outright trying to troll people.

plush gull
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its amazing that contracts are still in the game and the best way to get them is by afking demons with sara sword, hope they address contract acquisition next week

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maybe id be less poor if i didnt have to spend 10m to try bloodied blows for fun on release

jovial sentinel
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So whens the next major to look forward to?

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And end up being disappointed on

vivid ruin
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Delve

jovial sentinel
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Its not sailing is it?

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Delve is major?

tacit wharf
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val pt 3 and project

plush gull
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hopefully something besides demonbane and megas work on delve boss

jovial sentinel
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Project seems like a nerf

plush gull
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at least its being playtested

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unlike yama

jovial sentinel
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And idk, crush demonbane doesnt seem useful

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Is there a use case?

plush gull
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crush demonbane was axed

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they shouldnt have axed it imo

chrome lantern
jovial sentinel
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Oh, crazy

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We got a replacement yet?

chrome lantern
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Eye

plush gull
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the replacement is buggy gauntlets that force u to splash for an accuracy buff that doesnt work with blue moon spear for no reason

jovial sentinel
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Guess ill have to look

plush gull
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and another powered staff, powered staves should be removed imo

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bad xp gains and only useful at places where ur forced to use magic

jovial sentinel
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Oh, yeah, the wiki just lists the magic stuff. Thought they were alongside the mace

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Guess those are kind of major

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I remember them ignoring them buffing shadow, and promising to solve later

vivid ruin
rain fulcrum
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So I'm guessing they won't even make crush good at delve since they removed it

jovial sentinel
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Tbh drops that solve the fight it drops from is bad

chrome lantern
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I mean I think the trend of making an item and making it good at exactly the place it comes from sucks

rain fulcrum
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Yes but

chrome lantern
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See also nightmare

rain fulcrum
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That's straight out of jagexs handbook

jovial sentinel
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Yeah, idk about the devs

rain fulcrum
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Everything has to be bis at the fight it comes from

jovial sentinel
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Its like, they look good from the outside

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But when you really pay attention

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Theres some good situations for it though in armour, like oath being sick for yama is good.

chrome lantern
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It's more fine if it's something like a 3% dps upgrade from oath yeah

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But like Fang and Shadow at ToA are egregious

warm storm
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they made a very conscious decision to make shadow bis at toa too, since there was a backlash for tbow being bis at wardens at release

jovial sentinel
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Shadow is BiS everywhere though

warm storm
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i mean not everywhere

jovial sentinel
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Everywhere.

warm storm
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it's by far the most ubiquitous mega though

jovial sentinel
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Its apparently being fixed soon at least

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Though that promise isnt a first

warm storm
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it's real good, no doubt

chrome lantern
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I don't even use my shadow outside raids

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I'm also without a heart though

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And finished muspah and whisperer before I had a shadow

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And had full arma before ToA came out

rain fulcrum
jovial sentinel
jovial sentinel
warm storm
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go to bed

jovial sentinel
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Cant.

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Still got 6 hours

chrome lantern
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Not with that attitude

jovial sentinel
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Nah, i need to drive SO to appointment, so you guys can babysit me.

warm storm
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outside of raids i use shadow at
thermy
yama
nm/pnm
zulrah
muspah
kq
barrows
DKs
colo
mole
kraken
whisperer

jovial sentinel
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Richy rich here.

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But yeah, its pretty unnecessary at a decent amount even if it is bis

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In some

meager flame
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I mean in theory you can use shadow at a lot of places the problem is like

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Am I actially going to thermy

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Actually*

slender vapor
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We just needed the new gloves to work with shadow, and then people would shadow nex /s

warm storm
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it is bis at all the places i listed except arguably yama if you're doing melee methods

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oh actually i think harm beats shadow at pnm on paper. but dc + thralls surely make shadow better overall

meager flame
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Ya its like scythe where it's bis in tons of places but people kinda pad the lists out a bit

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Tbow honestly needs content though at this point

jovial sentinel
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On thralls, its actually crazy how much of a problem they are

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How can you have other spellbooks compete?

gaunt kestrel
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by juicing ele weakness enough

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that harm is still > shadow/thrall

slender vapor
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0.6 dps throws hands

jovial sentinel
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Like, im not even sure 50% ele AND the dragonbane weakness matches it

meager flame
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Tbf idk if thralls are even that much of a problem I feel like they just tuned magic pretending like they dont exist

warm storm
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double dc hurt harm even more

meager flame
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And that's why it's a problem

jovial sentinel
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They are only a problem tied to a spellbook

gaunt kestrel
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it takes an absurd amount of weakness for harm to pull ahead

meager flame
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Well

gaunt kestrel
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iirc someone said like 140% or smth?

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i dont remember exactly

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anyways its definitely a tunable thing if they really wanted harm to be juiced

slender vapor
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They either need to let harm die, or make the orbs less rare and less of a 'flex' item

meager flame
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Harm probably isn't intended to beat megarares

warm storm
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pnm is getting a phase removed

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i'm pretty happy with that change

jovial sentinel
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8s this harm vs new dragonwand?

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Or shadow/thrall

gaunt kestrel
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yea it'll be a much faster fight

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basically like a 20% drop rate buff

minor whale
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Pet hunters rejoice

warm storm
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that + double dc + new boot goofin' + no consequence death is going to make PNM grind way better

gaunt kestrel
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double dc will be so cracked at that boss

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and you can surge once a kill ig as well

warm storm
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shame that i'm disincentivized from going there rn since i know it's going to get buffed so hard

jovial sentinel
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What even is the kill speed on pnm?

warm storm
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~7m in max

jovial sentinel
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With modest gear?

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Idk what modest is

slender vapor
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modest = non scythe

jovial sentinel
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Probably

slender vapor
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Modest: Max gear without a scythe

warm storm
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mace is barely worse than scythe with full inq

jovial sentinel
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Talkin about gear from the boss

fair solstice
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whats the official word about playing any type of RS on steam deck i bought one and just opened it can i play osrs/rs3 on it like i can mobile with no problem?

jovial sentinel
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ts sick

warm storm
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no idea ab rs3 but you have to install a workaround to get jagex launcher working on linux (which your steam deck is running)

jovial sentinel
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Yeah, im happy to help with both

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It runs really well.

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If you learn the trackpad, pvm is pretty conpetitive with pc

fair solstice
jovial sentinel
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No

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Well, yes

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But no runelite

plush gull
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what were people mad about exactly and why, and why at that timing

jovial sentinel
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If you want runelite, you kind of have to use a 3rd party jagex endorsed client

plush gull
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can they remove the impregnation mechanic with the pnm pass

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surprised i dont get automodded from talking about it

warm storm
fair solstice
jovial sentinel
jovial sentinel
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I could tell you the client, but you're better off goggling it yourself, and seeing the devs say it yourself, that way you can trust it fully.

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Im just a random guy

plush gull
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toa was after tob release so its not like tbow was the only megarare

slender vapor
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Gnome says he has something like a 70% win rate on those contracts now

plush gull
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i bet if i tried harmony contracts id have an under 50% winrate and maybe even die within 3 minutes sometimes, making it cost over 100m per hour just to play the fight. i hope they add the mechanic to pizza contract next week... oh no, jagex successfully shifted the goalpost to adding new expensive contracts to fix expensive contacts 😱

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they cant keep getting away with this

narrow folio
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Shadow isnt even close to being bis everywhere kekw

jovial sentinel
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You take that back

plush gull
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yama is cursed. i just remembered gearscape find setup exists and apparently im supposed to chop on accurate with a warrior helm equipped

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except probably not usually because def reduction exists

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🤷‍♀️

restive siren
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you can add def reduction into gearscape

warm storm
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i would grab at least one synapse before yama personally

ember token
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they do not want to do WGS

analog crow
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Why

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Not doing wgs is trolling yourself

restive siren
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everybody knows

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best not to engage

analog crow
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Oh I see

restive siren
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scroll up a bit, good read

analog crow
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Same person that was complaining about oathplate contract price despite not having any yama kc at the time? ancestralhmm

restive siren
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yes

final frigate
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@winter hearth what causes the 400s to get nerfed so much harder than any other raid level for shadow chances? is there an exception in the formula (in which case how about 395s, 405s etc) and is it based on the clear time data you showed that appears to be strongly biased?

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i know you have the numbers but just to state, 350s need 4% more raids for shadow, 400s need 24% more, 450s 19%, 500s 16%, same case when looking at the flat raid # diffs

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i hope the current average clear time data isn't directly used for the formula as 450s are skewed due to mog runs and 500s by kit runs

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i assume the <=350s are long due to budget gears and irons running them, and i'd guess 400s are on average faster due to shadowers doing casual runs there

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while you're here (hopefully) it would also be nice to know the numbers for 545s as well, since that's the highest typical money run raid level

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and would love to hear your thoughts on whether the very very few 540/545 farmers that produce maybe <1% of total purples getting a 50% nerf on purple chance is necessary for the economy and healthy on an individual satisfaction/reward level

minor whale
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The bump in chances was scaled super poorly

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From the get-go

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The bump from 350 to 400 gave you a drastic jump in the chances of a purple

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A reduction in the denominator of 140 between 350 and 400

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Meanwhile 400 to 450 and 450 to 500+ gave significantly smaller bumps in your chances

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Just in the spreadsheet above you can see that 400s time per purple was less than every raid level above or below it

final frigate
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it being faster than <400s makes sense and being faster than 450s and 500s is due to mog/kit runs

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there are very few people doing 450+s already i can see it being easily skewed by those one offs

nocturne solstice
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I mean, it makes sense doesn't it? The changes only affect 300+ raids and the changes also increase the chance of a shadow the higher you go. 400 is just the middle ground where it suffers the most from the nerfs and benefits the least from lowered fang/lightbearer drop nerf.

final frigate
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nerfs hit higher invos more

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the counter benefit also just scales on raid level

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so it's middle nerfs and middle buffs

nocturne solstice
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You're talking specifically about shadow rates though, and even if purple rates get nerfed, shadow drop chance increases since the lightbearer and fang are less likely to drop.

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Ward too has lowered drop chance

final frigate
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from their bar graph it seems they giga nerfed the base purp chance at 400s

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this thing

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see the drop at 350 vs 400 vs 450

nocturne solstice
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Yes

final frigate
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you get the giga drop at 400 then it smooths out again for 450

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why

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once again asking jagex for more and better data

nocturne solstice
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What do you mean it smooths out again

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I put the height difference for 400, 450, 500 next to each other with the bottom starting from the new rates so you can see more clearly what the drop is. It still looks exponential.

final frigate
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i mean the drop at 400 compared to 450s and 500s, similar to these diffs in shadow rates (350 400 450 500)

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hi goblin

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any plans on reducing zebak's defense and mage lvl/defense or does jagex believe the boss's stats are healthy as is especially with the unavoidable enrage healing in mind

winter hearth
final frigate
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holy my fucking goat

winter hearth
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Am focused on other work today but would add, the drop at 400 feels disproportionate because the jump in live from 350 to 400 is also disproportionate

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climbing 350 -> 400 isn't an expontential enough difficulty increase to feel like an exponential loot increase

final frigate
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yeah i noticed that too, so would make sense if the new formula was done just ground up instead of some % off of current

winter hearth
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It's not a % off of current, that's just in the table for us to visualise

final frigate
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yep

winter hearth
# final frigate any plans on reducing zebak's defense and mage lvl/defense or does jagex believe...

When Arcane's back in office I'll be chatting about whether or not some bits like this might fit well. Changes to defence scaling are spooky because there's a risk of speeding the raid up and winding up in the exact same spot. But I think you could make the argument that if it's getting a good chunk harder to obtain a shadow (particularly if you don't already have one) then maybe adjusting Magic defence/levels might suit

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Though it might also be alleviated somewhat by the Eye of Osto-Ayak

final frigate
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only rough calcs atm but iirc eye seems pretty underwhelming/similar compared to existing specs like seercull and zcb

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would it be possible to touch on making the enrage blood barrages flickable? currently can't do in lv0 1 and 4+

winter hearth
final frigate
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which is a lot of the current feelsbad for zebak

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aside from the awful accuracy on all 3 styles even in max gear

winter hearth
final frigate
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or entirely new mechanics such as some interaction with jugs throughout the fight other than just the roar solve

final frigate
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even accounting for the lack of data on team scales

winter hearth
final frigate
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no problem man i know you're all insanely busy nowadays with the massive changes recently and coming

winter hearth
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was indeed reading from the wrong dashboard, those %s are 'what % of 540 raids result in this drop%

final frigate
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the comms are second to none

winter hearth
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will see if I can pop them into my sheet for next week to poke around

final frigate
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cheers and have a good weekend infernocozy

slow agate
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did the updates of summer sweep already happen? or is it like pending

minor whale
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Pending

velvet token
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i can see it as we will mostly likely get a couple of these changes on a weekly basis during the summer

gaunt kestrel
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but would there a chance if we could get some of the summer sweep-up updates rolled in incrementally asap?

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as it is with some changes incoming there's little reason to do content like phosani from now until however long it comes into the game

winter hearth
gaunt kestrel
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i understand its always going to be difficult to juggle talking about content qol and giving a release date

winter hearth
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And if they've not been shared publicly, it's because they're still subject to small changes - so even saying 'this will for sure come before this' isn't something I'm confident doing

gaunt kestrel
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oh 😮

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even without confirming anything i think you've basically communicated that it's on the table (which is what i wanted to hear) so i will remain hopeful Prayge

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thank you goblin

velvet token
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can we please let us finally go into menaphos next year 😂

cursive vector
rain fulcrum
rain fulcrum
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Oh

austere mulch
# cursive vector Ty for all ur hard work sir! Offtopic: are there plans to fix claws to work wit...

Added context from another conversation around this:

“…meaning in order to benefit from it [horn + claws]:

  1. You have to fail the first attempt and
  2. You have to also have failed the second attempt

In an instance where your base accuracy is 55%, your net accuracy (chance to land a successful attack in the first two rolls) for the 2nd hit is 80%. Meaning you have a 1/5 chance roughly that the horn even did anything. In cases where your base accuracy is higher, this of course decreases proportionally

And the damage delta between passing the third check and passing the second check is so minor, that this change effectively makes horn never worth using with claws at all”

mellow pond
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@winter hearth I know yall got a lot going on rn but was curious if there are any plans for potential wildy updates in the future? I know manked has some ideas with wrathmaw and stuff but it doesn’t seem like it really went anywhere

velvet token
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I know they talked about gamejam wildy expansion a few years ago with a red dragon boss and other wildy content, but far as I know nothing else was discussed after it

ember token
ember token
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last they discussed wildy/pvp stuff, I believe they were seeing how people felt about a wildy resource area rework

analog crow
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resource area feels private servery like nmz, it def needs a complete rework

mellow pond
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Wasn’t there talks about a rev island or something like that too. A new multi spot

ember token
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that was a game jam project for sailing

ember token
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by a big margin

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for the wildy resource area, they said they'd only follow up on it if there was enough interest expressed in the survey it was mentioned with

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so there mightve just been not enough interest

analog crow
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I'm still waiting for that survey btw

ember token
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they did the survey

analog crow
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I mean the results

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iirc they said they would report on the results

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But it's been radio silence

ember token
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We'll use the results of this survey to sit down as a team and carve out a plan for PvP updates in 2025 and beyond. We’ll report back with our findings once we feel we're able to share what we've learned.

analog crow
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Yeah and it's been 6 months now

frail bough
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What we've learned: pvp is still not that popular

analog crow
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That's what I'm wondering. If the results were so negative that they can't spin it into anything actionable

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It's the only way it makes sense to me

frail bough
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Seems that way at the moment at least

small anvil
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i think regular players prefer the wildy being basically dead

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less likely to get caught

analog crow
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yeah

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I also think to the regular player pking = griefing

ember token
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understandably to a lot of people, that's what it feels like

frail bough
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It's very easy to be bored and just go poke someone with your crossbow in effectively zero risk.

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I haven't been to bounty hunter but seems that's been the best solution so far for pking updates.
Not really convinced it would be possible to revitalize wildy without making some truly broken shit that wouldn't be healthy for the game.

small anvil
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there's plenty of broken stuff

hard axle
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You need to be forced to put up some risk at minimum so everyone is worth hunting

small anvil
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most people just dont enjoy the pvp aspect of wildy these days

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they keep trying to revitalize it but like... do people want it revitalized?

hard axle
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like, craws and wildy weapon did a good start, but they over pumped the game with ether

frail bough
hard axle
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And the minimum is too fucking low

hard axle
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if everyone had to risk 500k, it would be good erm

small anvil
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people would rather pkers got funneled together

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i dont think anyone who's doing pvm in the wildy says "wow this is so much more fun because of the risk"

meager flame
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lol they were always dreaming with that stuff and im sure someone thinks that way but in general

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they were appealing to a bunch of people who are not interested in pvp whatsoever

small anvil
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incentivising people to do things they dont enjoy (being prey for pkers) is just not a great design

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pkers should want to fight pkers

meager flame
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its no surprise most of them ended up not being interested in pvp

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since that was their default state

small anvil
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when they should instead be trying to funnel pvpers closer together

meager flame
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i agree

frail bough
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which i think they actually did with bounty hunter things

meager flame
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they actually have a very good pvp update waiting to happen with their arena

frail bough
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but yeah the question just comes back to "do people want wildy updated"

meager flame
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but they basically got shut down by the community and left it half done

austere mulch
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There are a few ppl that enjoy anti-pking. Much smaller population of people that enjoy being attacked and trying to escape. Though I’m sure there are a few… maybe 5 or 6 tops

meager flame
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the pvp arena needs to be an integrity change and something that is only for people who pvp

analog crow
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And there's a hard limit on the kind of content you can put in the wildy since you also have to factor in crashers and pkers coming in
So for the most part you're left with afk content that you can't afk because you have to be ready to react to pkers
That's a recipe for frustration

meager flame
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ranked gameplay in any competitive game is usually great jagex's support of it is just like

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nonexistent

small anvil
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lms could be so much better

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if you had elos and a ladder

austere mulch
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I think another issue with PvP is that generally, pvpers as a whole got a lot better. So it’s easier and fun(for them) to attack someone who doesn’t

small anvil
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then you could reward higher performance

meager flame
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they actually made a lot of that for the arena

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they just didnt actually include pvp only rewards that are compelling or anything cool to show off with

analog crow
meager flame
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which is the main reason people usually grind ranked in any game

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idk like

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they kinda just totally missed the concept

small anvil
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yeah i feel like they still dream about people just hopping into wildy to fight cuz they were bored

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and it just isnt that anmore

austere mulch
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Like I don’t think most pvpers are looking for other pvpers in the wildy. They’re just looking for other players to attack and usually try to escape when a better geared pvper or team shows up

small anvil
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there's SO much more end game to take up peoples time

small anvil
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in the old days pvp was basically most of the end game

meager flame
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wilderness pkers aren't even like

frail bough
meager flame
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idk how to say this nicely but most of them aren't even actually interested in anything competitive

frail bough
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and more knowledge of the game makes it easier to stay on track and not just be like "meh idk what to do im gonna go kill people"

meager flame
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they want to kill players cosplaying as free loot

small anvil
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it's just hunting prey animals for most people

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they dont wanna fight another pker

meager flame
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because that's all that jagex made the wilderness

analog crow
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And multi is just the worst, you can't do anything if a team catches you

small anvil
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it's just the risk they deal with

meager flame
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the people who actually pvp now are on pvp worlds and bh a lot of the time

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an occasionally they'll fight each other at revs

small anvil
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it incentivised people turning themselves into loot pinata npcs

floral blaze
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Multi revs

small anvil
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like if they wanna "revitalize" the wildy they need to just do some king of the hill sorta thing where pvpers get a reward for locking down an area

meager flame
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if they actually want the wilderness to be what it was

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they have to delete pvp worlds bh and lms

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otherwise its over

small anvil
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that too

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like if they want the wildy better for pvpers they need worlds where you cant go wildy

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so that people are funneled together

small anvil
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and its more busy

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but regular players would revolt at that

analog crow
#

and a separate problem is that pvp and pvm can't really coexist with the same gear
Every time we get a cool pvm item, it needs to get convoluted exceptions and special rules for pvp

#

surge potions are the latest example

meager flame
#

i think the main reason that people were fighting in the wild being that it was the only place to really fight each other like that back in the day goes right over their head

#

it was that or i guess setup a duel arena thing

small anvil
#

yeah most of it was edge fights

#

which is just pvp world GE these days

#

there was also clan stuff

#

which did kinda disappear

meager flame
#

well yeah

#

we did spend most of our time on osrs making sure they had the worst time possible

#

until they quit playing

#

thats also something they'll never fix

small anvil
#

as much as ROT was loathed, them locking down revs was a neat thing in history

analog crow
austere mulch
#

Dw they make convoluted rules for them in pvm too

floral blaze
#

The pvp scene thrived on this game on the release of multi revs and died upon its removal

austere mulch
#

Like how surge pots don’t tick down between rooms and don’t reset on death in 2/3 raids but resets on death in the other and ticks down as expected

ember token
#

you mean pvp clans thrived with multi revs

austere mulch
#

For literally 0 benefit and only drawbacks

meager flame
#

listen it makes total sense that you cant tick down in certain rooms or die to reset only in certain raids but not others

#

wait that makes no sense at all

#

my bad

#

lmao

austere mulch
#

I think as a whole, dev team has just been lacking in maintaining a quality feedback loop with player base

#

And instead see 4 or 5 reactions on Reddit / twitter and say “fine we’ll do this”

analog crow
austere mulch
rain fulcrum
#

Pve and pvp are inherently different

#

It's impossible to make content that is balanced in both without adjusting it in pvp

analog crow
#

yeah of course

small anvil
#

the wildy exceptions are wild though

#

spell book becomes tiny again

analog crow
austere mulch
meager flame
#

its because they think its about the skill cap of clicking your icons

frail bough
#

back in my day, we couldn't use the spec orb because that was too op even though it was objectively worse!

floral blaze
#

Why are accounts that have never engaged in wilderness content or participated in pvp allowed to vote for wildy/pvp polls think

meager flame
#

and ignore that you can stretch the game and play at different resolutions

#

and they're really just fucking people playing on higher resolutions

small anvil
#

skill should not be expressed via fighting the UI

austere mulch
#

Sure, bp being 2t in PvP would be insane (it was on release). But not allowing spellbook changes to remain consistent? Wwd

meager flame
#

yeah its brain dead honestly but it makes sense if you like

#

dont actually think about it too much

#

like face value it seems reasonable then you think about it for another 2 seconds and realize its not

frail bough
austere mulch
#

All the complaints on Reddit about “I don’t want to have to feel like I need to wait between each room at tob for surge pot to reset”

And literally 0.01% of them even take surge pots into the raid because they have almost no benefit if not in a coordinated team

#

But one dev reading that in being like “good point. We’ll remove that functionality in this content” as a reaction

#

Is crazy to me imo

#

And they do the same with PvP a lot of the time

meager flame
#

i feel like they're just too pressed for time

#

i get that impression a lot where it seems like they're just in this situation where like

#

we have to get feedback today and i have like 24 hours to think about it then its gone forever

hard axle
small anvil
#

just look at the turnaround time from sweep up blog to finalizing things

analog crow
hard axle
#

Reason I say this is because 4-way shadow in pvp would dominate as hard as 8-9 way in pvm.

#

Travel time is a rat bastard of a mechanic for pvp

frail bough
#

or at least, worth taking without waiting an eternity

hard axle
#

Casually 115-0 because you hit a 50-65

meager flame
#

sometimes though the problem is that they take feedback in that time frame

#

even when its not good feedback

#

and then dont think about it

#

its people doing too many things in a short period

frail bough
#

I don't really know anything where they didn't seem to think thing through

#

other than removing the digger

meager flame
#

spec pot in raids

#

spec pot in pvp

#

spec pot in general

#

lmao

hard axle
#

Surge pot was dumb as fuck

#

I said this from day 1 of blog

austere mulch
#

Horn with claws

floral blaze
#

Surge pot needed to be nerfed in pvp though

austere mulch
#

Contracts

hard axle
#

@zenith pike Yes I finished the whiteplate

meager flame
#

surge pot needed to not exist im ngl

floral blaze
#

It probably has its niche uses

hard axle
#

Get rid of this shit

austere mulch
#

I would’ve voted no, as would have a lot of people I know, had it been polled as it was released

#

And it barely passed as is

hard axle
#

DC was relatively fair because you have to have monsters to kill

meager flame
#

they kinda drop some crazy logic on a bunch of pvp stuff too

hard axle
meager flame
#

like pretty much all of the ui related features that dont work only when in the wild basically

#

that shit is insane they need to stop

hard axle
#

Stupid fucks I stg

small anvil
#

thats usually pvpers gatekeeping tho

hard axle
#

It’s like saying thralls are only 0.675 dps

small anvil
#

i learned to click the tiny ice barrage icon and everyone else should too! it's skill!

hard axle
#

But you literally take them 99% of spots

meager flame
#

i just learned what stretched mode does

#

icon no longer tiny

#

skill

floral blaze
#

If you removed all that you're taking away a lot of the skill gap

hard axle
small anvil
#

people being unable to do what they intend to do is artificial barriers

#

it's a bigger skill gap if you're forced to play without a keyboard, should we disable f keys?

meager flame
#

the official jagex client also has ui scaling

frail bough
#

Yeah that's the same kind of logic of not being able to reorder your shit or rebind things

#

🤦‍♂️

meager flame
#

which is actually way better than stretched mode

hard axle
meager flame
#

it just sucks at almost everything else so people dont even know

hard axle
#

I’m so used to the base layout that when they resize, I end up deer in headlights

meager flame
#

so they developed a solution and also gave us a backwards rule

#

very interesting

small anvil
#

i hate getting rune drops at bosses and suddenly there's more options to click

#

and the options moved

frail bough
#

If they polled to remove pvp today would it pass or nah

hard axle
#

Pick up law runes at Yama?

meager flame
#

unironically

#

the varlamore teleport

small anvil
#

i drop my other rune drops back on the floor

meager flame
#

please no

hard axle
#

Shifts 4 fucking slots down

meager flame
#

i actually moved it

hard axle
meager flame
#

lmao running around alching in random game modes early game and being in danger

hard axle
#

fuck me mate

meager flame
#

of accidentally teleporting

ember token
meager flame
#

tbh

#

if they polled removing pvp from the wild

ember token
#

like i could see at least 50% of people voting yes to remove pvp from the wildy

frail bough
#

yeah id say the same, it would be like "dangerously" close imo

meager flame
#

it might go through

#

thats less hardline than simply deleting pvp

frail bough
#

true

floral blaze
frail bough
#

I'd agree tbh

meager flame
#

i kind of agree with that im ngl

#

i think their vision for the wild is so ass i'd rather they just stop

#

but idk maybe a bunch of people like it

hasty shard
#

still think there should be a low risk world

frail bough
#

but i also can't see any solution to making it "good" enough to justify it existing in the firs tplace

hard axle
#

The community is honestly entitled as fuck when it comes to wildy BSighPat

#

They want the rewards without the risk

#

same for high level raids

small anvil
#

people dont enjoy being prey

zenith pike
#

then go to the gym

meager flame
#

i just think their video game out there

#

is bad

hard axle
small anvil
#

i will hide in my safe zones!

hard axle
#

U will be lured to high risk pvp worlds

floral blaze
#

Antipking is easier than ever, with anti skull prevention and 4iteming

small anvil
#

ah but i will haev banked everything first

floral blaze
#

If you're an ironman, suck it up

meager flame
#

yeah i prefer my safe haven areas like artio where i can loot infinity drops with no risk for the small cost of a bond to my main

#

lol the wild is so ass

small anvil
#

like im not in the camp of advocating for removing pvp from wildy or anything silly like that

#

but it's completely understandable that people want it

floral blaze
small anvil
#

i dont have a bonded alt for that

frail bough
small anvil
#

i just do suicide trips and accept death when it happens

#

people wanting to kill people who fight back is fine

#

people wanting to kill pvmers who dont fight back

frail bough
#

I legit dont even pick up my rev loot so i don't feel like im giving pker money

small anvil
#

is bad design

analog crow
small anvil
#

wildy weapons

#

i think the ether risk is higher than that

#

also people doing afk bear strats

hasty shard
#

and doing pvp content with like 100k risk is just sorta boring

small anvil
#

risk a lot more in runes

hasty shard
#

rags is rat content

small anvil
#

like the goal should be trying to make pvpers find each other

#

or have pvmers turn on each other

#

but the incentives are skewed towards rags and acceptable risk

meager flame
#

i mean that was their master plan

#

look at every wilderness update

#

at no point did they say lets get pker on pker action its always

floral blaze
meager flame
#

lets create free loot pve players and maybe if we're lucky they'll accidentally run into each other while killing them all

#

its a haven for people who want to pvp but cant actually pvp

#

so they can go kill people that wont fight them

small anvil
#

ya thats a bad way to do it imo

#

players do not enjoy being hunted

analog crow
#

They are coping that pkers will fight each other when they run into each other at pvm spots

small anvil
#

for self evident reasons

#

the pvm person has more loot to grab than the pker in rags prob

#

simply from the boss or whatever activity

analog crow
#

and the pvm person is mid trip and low on food a lot of the time

small anvil
#

idk, i think jagex just has this fantasy of going back to the old days

#

and those days arent coming back

meager flame
#

lol i just hate it because

small anvil
#

and they've gone about trying to do it in the absolute wrong way

meager flame
#

most of them aren't old enough to even know about the old days now

#

if they were they would know there was almost nothing to do in the wild and generally everyone there was just trying to kill each other

small anvil
#

i've always believed the old wildy was what it was largely out of boredom more than anything else

floral blaze
meager flame
#

i mean it wasn't exactly being bored

floral blaze
#

Getting ragged while pvming is the annoying part

meager flame
#

it was that it was really the only outlet for pvp to begin with

#

so you didnt need to fill it up with tons of bs for no reason

analog crow
meager flame
#

if you wanted to pvp you just ran out there

frail bough
#

You just recorded killing someone for their ags
You find the most dope three days grace song to put at 800% volume in the background
You upload the youtube video in 240p quality

and remember that it's now the year 2025

warm storm
#

it was also bc there was no pvm endgame

small anvil
#

i think the wildy is too large and too many worlds for the current population

#

yeah, i mean that it was the endgame. People had not much other progression to do so they went to the wildy

zenith pike
#

when you enjoy paint chips on the reg

floral blaze
#

A lot of people cry about being "free loot" when they dont even bother to do the bare minimum for tanking

#

I remember a reddit post with 3k upvotes and the guy was crying about getting killed at spindel

#

His invy and gear was absolute garbage

hard axle
meager flame
#

they're not complaining about being free loot they're complaining about the huge waste of time

#

at least i'd hope

hard axle
#

Reminds me of shitters crying about how they can’t be completing bosses easily in rune scimitar

meager flame
#

because the reason they're "free" loot is because we all figured out a long time ago you can simply risk just about nothing and still have a very effective setup

floral blaze
#

Like you take avernic, ferocious gloves over a DFS and another plus1? no rcb to bolt back, rest of invy is full off anglers, no brews, no restores.

meager flame
#

so the only thing that you're really losing is the time to gear up and teleport back

floral blaze
#

Its bare minimum. Basic shit.

#

Takes less than 5 minutes to learn how to gear up right off a youtube video

meager flame
#

so the whole thing is a silly game where people figured out they can manage risk by simply having no risk

hard axle
#

forcing them to brew is literally shaving off 2-3 max hits

#

each sip

floral blaze
#

If you're doing revs and go in 2-3m barrows risk (skulled) a pker needs 200m risk to get the rng to even kill you. You can tank a half so easy. Even with a dinhs and much less risk non skulled, its so easy to get away.

meager flame
#

like yes its somewhat easy to bring a couple mystic pieces or whatever and catch a freeze to log almost anywhere in the wild

#

but its also easy to just risk nothing do no thinking and profit forever

#

deaths included

floral blaze
#

But people dont want to do the bare minimum, people dont want to invest 20 minutes into learning optimal setups. They want to gear in shit, spaz out when attacked then cry about muh loot pinata

small anvil
#

i dont whine about it lol

#

but i havent done what you call the bare minimum

analog crow
small anvil
#

it's easier to justify being in minimal risk

meager flame
#

ya its solved

small anvil
#

than having moderate risk for the chance to survive

meager flame
#

fundamentally its reward and no risk

analog crow
#

Tanking is xp/gp waste

meager flame
#

you just risk for ego in the wild

small anvil
#

I'm not necessarily saying that people are "justified" in how they feel

meager flame
#

the actual increase from risking anything is very low compared to the increase in your profits

small anvil
#

just saying it IS how they feel

hasty shard
#

why would you risk 2m when literally all of the pvm in the game is cheaper

small anvil
#

and being prey isnt fun

meager flame
#

it would be different if going from a 200k risk to a 15m risk was like

#

a 5000% increase in output

small anvil
#

also thats why bots tend to fill that role of farming the wildy

meager flame
#

but its not even 40%

analog crow
#

Yeah it's not hard to understand why people feel the way they do about the wildy
It's just... boring I guess

floral blaze
#

So if you're risking piss and shit everytime you die why would you cry about being loot pinata

#

When you dont risk shit

#

Its obvious they die with loot and cry

small anvil
#

again, I'M NOT CRYING

floral blaze
#

I didn't @ you mate

small anvil
#

i'm saying WHY people dont like it

meager flame
#

because they recognize the game they're playing is stupid i'd assume

#

its not even risk v reward

analog crow
#

they realize they're wasting their finite time on this Earth

meager flame
#

its reward v minor annoyance

small anvil
#

it's just bad design for the majority of people

#

interacting with the wildy

austere mulch
meager flame
#

dying in the wild doesn't matter to begin with its just annoying to some people to regear

floral blaze
#

Its literally no risk all reward if you risk nothing and people still cry about dying then? Lol

austere mulch
#

When gnomonkey put that video, he made like 2-3 reasonable points, but that part in particular was like… come on man

meager flame
#

yeah its not about profit

#

they dont like the gameplay

small anvil
#

it's about how it feels lol

#

some people HATE dying

analog crow
#

it's not hard to understand

small anvil
#

refuse to even do suicide runs in the wildy

#

literally cant convince them to walk out there with 0 items

hasty shard
#

people who refuse to suicide run are creatures kekw

hard axle
hasty shard
#

i probably died less than 40 times to 99 prayer

hard axle
#

There a lot of nuance to burst damage

#

Namely to skip enrage and mechanics lmao

floral blaze
#

You're not forced to engage with the content though. Yes it sucks being ragged but.. just don't do it if you cant put it up with it

small anvil
#

i died to pkers like 6 times? or something 95-99 prayer

meager flame
#

yeah i think i got pked less than 10 times getting 99 prayer

small anvil
#

and iwas straight afking it on mobile

meager flame
#

0 times getting my vw

#

etc

#

like lol

hard axle
analog crow
hasty shard
#

yeah this is the outcome of people not engaging with the content

#

is asking for engaging content wild or something

small anvil
#

yeah most people dont bother cuz it's not fun

hasty shard
#

the only real reason i'd want to interact with revs is because of the clog slots and even then its a stupid long grind

small anvil
#

bots bother because as you said, the risk/reward is worth it

#

and they dont have emotions to worry about

hasty shard
#

i just have better avenues for gp that are far less risky

meager flame
#

yeah revs grind is one of the last things i haven't done on my iron

#

its not even a big deal i just never actually feel like doing it

#

so it just keeps getting pushed back

warm storm
#

revs are fairly safe now and the imbue refund helped a lot

small anvil
#

revs last is funny cuz you did all of wildy without wildy weap

hasty shard
#

hell even in the scope of wildy content now i could just like send rogues chest or agility for similar gp i'd assume

meager flame
#

ya idr what i even used for vw bowfa and like

hasty shard
#

and that is literal rags content in comparison where there's zero reason to skull up

meager flame
#

SRA? maybe

small anvil
#

i did rogues chests with 3 prayer items and suicide banking

meager flame
#

it was easy though there was really no reason to get a rev weapon

warm storm
#

i would only want the wildy weapons for their niche uses. webweaver is nice at levi obv but also good for 10tiles 3t attack speed

meager flame
#

i mostly just want the bow for minor pvm convenience and a cope mage spec weapon

warm storm
#

sceptre spec sometimes good, mace spec good at... specifically huey tail

analog crow
floral blaze
small anvil
#

like we KNOW there's ways to not really lose anything much in the wildy

austere mulch
#

Mace good for low combat inferno 🤣

small anvil
#

it doesnt change that it doesn't feel great

floral blaze
#

2 minutes an hour spent regearing, big deal

analog crow
floral blaze
#

If you dont enjoy the content, its not for you

analog crow
#

I think you should try to think about things from other perspectives sometimes peepognomeblush

small anvil
#

we're just talking about why jagex's design of the wilderness has failed

#

obviously there are ways to do well within the wilderness

#

but it doesn't change that jagex has failed to make the wilderness enjoyable content for a vast majority of people

hasty shard
#

shouldnt make things for like a handful of people when they can be for more without sacrifice
cough cough contracts cough

analog crow
#

At least they are doing well lately to give players viable alternatives
Libation bowl for instance makes chaos altar dead content for me.

small anvil
#

chaos altar is so free, wildy is SO dead

analog crow
#

I believe it, I've never seen anyone there when I do hard/master clues

zenith pike
red scroll
small anvil
#

yeah, basically making people be the losers is the problem

zenith pike
#

well losers are self made

small anvil
#

i mean the design is that pvpers hunt the pvmers

hasty shard
analog crow
warm storm
#

you have to die literally half the time you go to chaos altar for it to be a net loss

zenith pike
#

The design is more do what you want and what you can

small anvil
#

you can get like comparable price efficiency as chaos altar with libation bowl in varlamore i believe

zenith pike
#

it's just not a lot of people can do alot

hasty shard
#

tbh i think the only change pnm needed there was dying putting you outside the instance

small anvil
#

for like ~2/3? the xp rate

hasty shard
#

feels very much like reddit crying if 1/100 is too much of a grind

small anvil
#

it's a punishing run to learn

meager flame
#

i just think that jagex should try an experiment

warm storm
#

tablet change good

analog crow
small anvil
#

and like people get discouraged easily

hasty shard
#

like fuck me dread one piece of content require you to run there

analog crow
#

but the setup can take some time

meager flame
#

where they make one item have an identical rate between the wilderness and somewhere outside of it

small anvil
#

i mean the overall xp rate including blessing/chiseling the bones

meager flame
#

and just watch to see how many people actually enjoy the wilderness

#

once they feel bad for ever asking people to go to the wild in the first place

analog crow
meager flame
#

they can reconsider

warm storm
#

well it will be optimal to go for it in not-wild so everyone will do that...

meager flame
#

they can give it a minor advantage to account for a death

#

they'll quickly learn that almost nobody is in the wild because they enjoy it though

red scroll
#

in before they make pvp opt in like in rs3

analog crow
#

I don't think that's happening anytime soon

meager flame
#

i dont even see why they would

#

they should just make pvp content for people who want to pvp

small anvil
#

like i dont want things to be easier just to be easier, but i do think jagex need to acknowledge their design of the wilderness has not achieved the goals they have

#

and putting more lucrative opportunities out there is not the solution

meager flame
#

all of the friction from the very start was just people that dont like being in the wild having crazy resentment for anything involving it

#

because jagex designed them into the wilderness for one reason or another

hasty shard
meager flame
#

and they hated it

analog crow
red scroll
#

people start to be okay with wildy then they add some stupid shit like zombie pirates making 50000 bil an hour and people hate it again

warm storm
#

god i wish there was a bulk alch spell

meager flame
#

thats how it was at first kind of

#

used to just automatically alch the next item if they were a stack

red scroll
meager flame
#

im really surprised they never went back on that one

#

imagine you just had to make sure you didnt log out to alch your stack of 6000 bolts

graceful yew
#

my only problem with wildy is clue scroll steps being there. Everything else is risk vs reward, but for pvm players who dont want to engage in pvp content it just means they have to drop their clues and start again.

analog crow
small anvil
#

just go out in rags and use the juggle timer to save the clue

warm storm
#

i'll just keep shop hopping to sell until they do i guess. scar essence was created to stop the rc shopping problem

small anvil
#

pker gets on you, drop clue and come back later

hasty shard
#

im glad i literally never have to do zombie pirates at least kekw

red scroll
graceful yew
hasty shard
#

praise be that f2p zombie key bug

analog crow
red scroll
#

the most annoying part of wildy steps

hasty shard
#

clue boxes exist for no reason now :3c

red scroll
#

is having to go bank take all your shit off

#

and then put it back on after

small anvil
#

yeah thats why i enjoy having juggling

analog crow
#

yeah it's bad

small anvil
#

i group up my wildy steps on multiple clues

graceful yew
#

if they had a separate tier of wildy clue scrolls it would make more sense

small anvil
#

then regear for wildy, do them

#

then gear back up for normal

#

(those are hard +)

warm storm
#

bank tag tabs helps alleviate the regearing problem

#

or just stay in rags the whole time you do hards

small anvil
#

i like having some gear for masters

red scroll
#

i run around geared for masters yeh

small anvil
#

killing brassicans faster or wizard trio

analog crow
#

wizard trio in wildy is such a pain though

warm storm
#

through karambwan all things are possible amen

small anvil
#

oh yeah in wildy esp the chaos altar spot

analog crow
#

real

#

chaos altar and by the escape caves

small anvil
#

i end up having to use food

analog crow
#

escape caves wizards you also get to have poison spiders rag you while fighting them

small anvil
#

mostly cuz i bank my claws

zenith pike
graceful yew
#

i dont mind clues, i just think the wildy clues should be separated from the pvm clues

#

would also make more sense for stuff like cape of skulls to be on that loot list

zenith pike
#

i think the system is high key garbage for doing a whole lot of nothing

graceful yew
#

luckily its optional 🙂

zenith pike
#

Given that they tied a cheeky little pair of boots to (albeit it dog shit) towards actual progression

tacit wharf
#

ngl, just seems you salty u dry on rangers

zenith pike
obsidian venture
#

Useless for the most part but will be consumed(?) for the new boots

#

Would disagree on the wildy being dead tbh. Just the simple addition of the agility and rogues chest helped. The vw is there for irons, and wildy bosses are great gp and amazing for clues

#

Wildy slayer is generally better than regular slayer for the xp/points

#

Revs rates were improved a lot

#

Chaos altar has been the same but still competitive in xp

#

If we were discussing this 3 years ago I’d agree with it being dead

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But even when I step out to do clues, I see people all the time

red scroll
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for anyone interested dragon bones are at a 3 year low if you need to level prayer

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gl 😛

zenith pike
sacred oracle
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i don't mind wildy steps

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i can't remember the last time i saw a pker, and i do thousands of clues

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the only place you're in danger is the chaos altar step in the middle of the room

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and you just do that one naked and drop clue if attacked

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the real annoyance is finding that balance between ungearing for wildy steps and risking

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i used to just risk for master clues, but now clogcord setup recommends doing naked, and i'm not sure it's faster, even though the gear that allows you to wear for other steps lets you destroy everything with a double claw spec

small anvil
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i think wildy steps is more healthy than the constnat pumping of rewards hoping people get lured into wildy for pkers to eat

sacred oracle
tacit wharf
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the last time i saw a pker was rogues and he went after the bots

small anvil
#

thats like 100m risk? or more

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way more

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oh it's clogcord not what you use

sacred oracle
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i use the previous version, which is torso instead of oath

tacit wharf
#

just dhide/diary stuff like most do

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deposit like 5 items to do a wildy step that are in yr inventory

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and risk like 40k

small anvil
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thats what i do, deposit a few items

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and rune pouch

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still annoying

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but like i think wildy steps are healthy enough

tacit wharf
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pouch music achivement ecto (though i could just keep) bp (use on trio) and i forgot the last

sacred oracle
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nah that's way too slow if you do a lot of clues

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or at least too slow for me

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i need clues to be very fast

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i'm almost ready to swap back to the setup where i was risking 5m or so for wildy steps, but at least i did not have to do anything but bank two items

obsidian venture
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I’m just quick to de-gear and re-gear

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If I need to do certain wildy steps I use a vw or bp

sacred oracle
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Maybe I just gear/ungear too slow

tacit wharf
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well its great then that they decided to leave that 1hr timer for ya so u can do all yr wildy clue steps at the same time and not have to worry about yr clues despawning

sacred oracle
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Or maybe I'm just underestimating the time-save that killing everything a would double claw spec is giving me

sacred oracle
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Don't get me wrong, I love that I don't have to use clue boxes

obsidian venture
sacred oracle
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I just don't think rendering clue boxes completely useless is great

obsidian venture
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I have a bank tab so it’s quick

sacred oracle
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Maybe I just need to click more faster

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I remember I used to watch people do videos of nex quickbanking for duos, and I was like I could never

tacit wharf
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ill just say, i was a big fan of at least nerfing the 1hr timer into the ground (back to original - 5mins)

obsidian venture
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I have shift click on to equip

tacit wharf
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shift click equip is so nice at bank

obsidian venture
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Then when you do bossing/raiding, that’s good practice as well to not be as lazy, and learn while doing content

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So a 6-8 way could be little to no effort with practice

sacred oracle
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maybe my clicks are just bad, i just feel like whenever i click as fast as people do in those videos, half my gear is still not on

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maybe i have too much latency

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or my clicks are, again, just bad

tacit wharf
#

anti-drag?

sacred oracle
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i don't know much about anti-drag, but this is my current value for it

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apparently default is 30, so i just reset it for that

tacit wharf
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then maybe it is just lag or needing more practice

sacred oracle
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could be

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i'm sure once i get to greenlogging lms, i'll plenty of switching practice!

hard axle
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I use mostly achievement diary shit

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and no outside runes

sacred oracle
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holy shit i just realize

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this new loadout gives a use for salad blade

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i knew i made it for a reason!!

fair comet
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30 was too much for my anti-drag. I set it to 8 and haven’t had any undesirable outcomes such as taking too long to move an item over. Now I just click when doing switches and don’t need to worry about dragging an item rather than equipping

sacred oracle
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okay 30 is definitely too much

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lmao i can't move shit at all

hard axle
earnest marsh
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what happend to wrathmaw?

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pretty waste to shelf it

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when the mechanic was so bad

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also any news on resorces centre in wildy? where is scorpio uniqe?

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also what are you guys plannign to do aginast wildycctw?

sacred oracle
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us? nothing

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jmods are only active here on update days typically, so it is unlikely (but not impossible) that one will respond

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it's just us chickens

earnest marsh
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ye

earnest marsh
sacred oracle
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scorpia is coming eventually (don't know when)

earnest marsh
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been like 2 years soon?

sacred oracle
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wrathmaw has been dead for months, and it's doubtful it will return in any form

earnest marsh
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since they promised a scorpio uniqe

sacred oracle
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we might get an overworld group boss, but it definitely won't be in wilderness

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the community pushed back too hard on that

earnest marsh
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ye idk why they broguht world boss as similar mechanic to brech

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no one would liek a boss that has 10 clans to pker, and even if you dont die, its liek 2-3 m an hour

rain fulcrum
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They just need to poll wrathmaw as a package deal

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Should we add raids 4 and wrathmaw

sacred oracle
earnest marsh
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but not sure

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like you couldnt made it worse

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i guess you could make it 1 spawn per day on one owrld

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or bette ryet, make it spawn once a year

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xD

rain fulcrum
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I just found the people complaining jagex is forcing them into the wildy funny

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The boss had tons of problems

rain fulcrum
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But people crying it was going to force them into the wildy was so funny

sacred oracle
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i understood the complaints partially, because i, too, would have had to do the boss for clog, and i hate wildy

jovial sentinel
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the people raging on that stream werent willing to even listen

sacred oracle
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it wasn't so much being forced into wildy though

rain fulcrum
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Wouldn't you only need to kill it like once for clog

sacred oracle
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i hated being forced into the wildy in a timegated fashion at the same time as everyone else, so you couldn't even try to take advantage of off-hours or something

earnest marsh
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ye

sacred oracle
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and of course i could have just not done the content

jovial sentinel
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in the stream they said they'd remove timegating, were looking into one outside as well, and would only take 1 kill max for clog

rain fulcrum
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But like people were acting like just because they were a pvmer they HAD to go into the wildy for the boss

jovial sentinel
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and all items were designed to not be useful in pvm

sacred oracle
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assuming it had a pet, you'd have to do a lot more than 1 kc

earnest marsh
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ye they, gotta make some content thats not predator

jovial sentinel
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it wouldnt have a pet

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it was specifically designed to not be chased for clog

rain fulcrum
jovial sentinel
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it wasnt really a boss.

earnest marsh
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im sorry, but makeing a excuse for not adding wildy stuff for clog

rain fulcrum
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So it was actually not predator vs prey

jovial sentinel
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it was a pvp activity that happened to be a boss

earnest marsh
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i guess its similar to sailing

sacred oracle
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predator v predator

earnest marsh
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40% of 2100+ players voted no to sailing

rain fulcrum
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That's a very good analogy actually

jovial sentinel
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was it 40%? i thought it was under that

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i thought sailing passed with over 70

earnest marsh
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it passed with like 70,9% right

jovial sentinel
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yeah, exactly

earnest marsh
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2100+ total elvel players

sacred oracle
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i would not call that close to 40%

jovial sentinel
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ohh, 2100

sacred oracle
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do we have the stats breakdown of what level players voted which way?

jovial sentinel
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all that says to me is that people who likely might not play the game, dont want more content

sacred oracle
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it may have been in a blog post somewhere i simply don't remember

jovial sentinel
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because they dont want to play

rain fulcrum
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2100+ likely don't play the game?

jovial sentinel
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not all of them.

earnest marsh
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odl

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idk, vralamore passed with 96%

jovial sentinel
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a decent amount would be people that have previously maxed

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yeah, thats true.

rain fulcrum
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I'd say they're more likely to than 1200 totals

jovial sentinel
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but varla isnt a skill

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that will make them continue grinding for leaderboards

sacred oracle
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i can easily imagine a ton of burnt players who are just jaded and full of toxic nostalgia voting against sailing

earnest marsh
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ye, i mean boat gameplay looks insanely bad

jovial sentinel
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boat gameplay looks bad

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but it didnt feel bad

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it felt fine

sacred oracle
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boat gameplay looks to me like we don't know what content it will be in yet or how it will feel in that content, except for the trials which we got to do a little of in demo, right?

jovial sentinel
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i was honestly a doubter, but i played beta

quiet plank
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boat gameplay was decent

jovial sentinel
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boat gameplay is pretty good

rain fulcrum
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I am still a sailing hater

jovial sentinel
sacred oracle
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i don't know why people have such high expectations for sailing or they don't want it

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we have fletching, smithing, agility

jovial sentinel
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out of curiosity

sacred oracle
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it's for sure better than those

quiet plank
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when we level up and get faster boats it'll be really fun to cruise around

sacred oracle
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i don't need a new skill to be perfect, i just want content

earnest marsh
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and like why do we need the boat if they jsut going to make teleports to the isalnd anways

sacred oracle
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i'd love it if they added a new skill every couple years

rain fulcrum
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New skills are inherently not very integrated into the world

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Or existing quests

jovial sentinel
quiet plank
jovial sentinel
quiet plank
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also it should be integrated in a few quests at least

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dragon slayer, bone voyage etc

jovial sentinel
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by that argument, we may as well not add anything new that changes anything old.

rain fulcrum
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No it's the fact that they won't change anything old

sacred oracle
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if we approached new quests the same way some people are approaching new skills, we'd vote down every single new quest by picking apart every single piece of it

quiet plank
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theyve said some quests will get updates

jovial sentinel
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why would you want old things changed, though?

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unless its broke

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like, trawler i think is a good example here?

rain fulcrum
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Because otherwise you have 300 quests that require level 1 sailing

sacred oracle
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i don't mind old things changed if it improves them

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i'm not attached to anything

jovial sentinel
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they arnt changing trawler. but we're getting something similar iirc

sacred oracle
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i have no nostalgia

quiet plank
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trawler is broken

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get rid of it

earnest marsh
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im a guy that mostly wants +90 skilling content or uniqes to help wih progression

jovial sentinel
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yeah, trawler sucks. but that doesnt mean it should change.

earnest marsh
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we dont need the 50th mining method

jovial sentinel
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but iirc we are getting a vaguely similar thing

rain fulcrum
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They didn't do a good job with Hunter in quests for example

earnest marsh
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midlevel

jovial sentinel
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whats wrong with hunter?

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i think hunter is fine

rain fulcrum
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Look at the set of quests that need hunter

quiet plank
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hunter xp i mean

earnest marsh
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idk, we have tons of hunter methods

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but alot of them is just so bad

jovial sentinel
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they are.