#game-update
1 messages · Page 29 of 1
Might be a hot take but why were they removed to begin with
Superior ones, the ones vorkath drops
naw
Rune and adamant dragons used to drop 1
they should never even think about doing that for any reason
lmao
rune dragon alts are strong enough
u mean venny's and bots
OK I may have forgotten about those lol
There may be some Iron players reading this and worrying about feeling starved of resources all of a sudden, but we don't believe that should be the case. From an economic perspective, even a small nerf in the supply of something like Torstol Seeds from a handful of places can have huge benefits on their value, and we reckon we can make economically significant changes without having Irons feeling a squeeze or resource shortage.
I do kinda want to harp on this again, but this paragraph is quite honestly the single stupidest thing I think I've read in an OSRS blog post, possibly ever.
"Don't worry, Irons, at least mains will make lots of money"
Hey according to discord you're not allowed to use that term lolll, surprised adding a 's doesn't still block it
use whatever term i want
i mean i think what they're basically saying is
you'll get less seeds but it will be enough
and they're probably right
although
Are they tho?
i dont like the duke change to hp, i think he would be fine with being the same hp
if you're one of those irons like some people i know that just like
dont do contracts and almost never farm
yeah they're about to own you but
learn to play an iron
this is the dumbest take I have ever read
the change is over due. Irons got far too used to easy supplies.
deal with it.
With the cox changes? Yepppp
This is toxic lol
Irons will still have more than enough seeds even after the nerf based on the examples they gave
Drops from pvm should let you sustain doing more pvm
no
Why
u should at most, break even and at best lose suppies
stop reading into something too much. so tired of people trying to find hidden meanings in something that just arent there to moan its toxic.
Stop being toxic then?
it literally isnt toxic

just because you disagree with something does not make it toxic
I don't think there is ever a world where the supply cost for a boss will ever be so significant where removing seeds and stuff from bosses ever actually makes a difference.
????
this is toxic
Considering what ive already killed, this is still an insane ammount of supplies.
i have disagreed with (and they have disagreeded with me) a lot of people in this chat/channel and never once would call them a slur
Many irons have commented too
and if im being frank, that is toxic as hell
starting something with no offense then proceeding to berate someone does not give you a freepass to be toxic
I know it'd be a little crazy, but I think it would be interesting removing all supply drops (period) from pvm
Like for a year or something
We are currently getting an unhinged amount of seeds from pvm in general, some places we even get more back than we use. Reducing it seems fair we just have to wait and see what they will propose
There would be way too much inflation then
We have seen what they propose
And what they propose is bad
really bad
says you. literally irons and mains have both said it is fine and over due
The proposed change is healthy
you are just crying because they are nerfing free supplies
yikes
this is what you say all the time, respectfully
okay just to be clear for you, I don't actually mean that
but that guy says that kinda stuff unironically all the time
Yes and I agree with what they are doing, not as bad as it sounds
lets not be rude please
???? did you not see the response
if yall have issues with each other hit the block button and call it a day
In regards to content* big difference. You’re just straw manning here
fr I wish discord actually had a useful block feature
but it's the single worst block implementation I've ever seen
still see an annoying "blocked msg" pop up, but thats more a discord thing than a you guys thing
Ignoring is more powerful than blocking 🧘♂️
i knowww wish we could do something about it haha
If only
or just act like adults 
Just because you don't see action taken doesn't mean it hasn't. Some is behind the scenes, it's bad to assume we're just punsihign one person, thats not the case
please disengage with this user and just block them and move on
enough you 2 pleasssssssseeeeeeeeeeeeeee
fine but I'll still wish discord actually fixes blocking
or finishes that "ignore" feature
that works like block should have always worked
and doesn't show you the blocked messages
FR, were with you fella 
I’d rather folks stop using misinformation to argue is all. Simple ask
what you have to remember is not everyone knows all the efficient ways, its better to try and be mindful of that and help learn. I think if we start raging at each other for misinfo it doesnt go anywhere good
Eye of Ayak + confliction gauntlets + fire spells + NYLO 🤯
I understand its frustrating, but bare in mind they may also feel they're helping. If you feel they're not being genuine all we can say is use discords useless block feature
I think yelling "misinformation" often only serves to add conflict in a disagreement
Have the mods said if we will be able to melee kree with a halberd?
Exactly yeah 🙂 I might think goblins are fastest xp per hr, tell someone here then find out not
Efficiency is not taken into account tbf. Just general stuff. But I’d also say that the person doing so, often does this. I’m not going to call out something on a one off occasion
but nobody is raging at anyone.
but using leagues experience to comment on a boss in main game with 0 kc 0 experience in the main game is misinformation
leagues boss KCs are not the same. what you do, how fast things die. it just isnt comparable.
and if you have 0 kc in main game how can you have an opinion of something
Was talked about at runefest, not entirely certain it was confirmed or not but I'd suspect it would be allowed given the Zulrah change.
Why did I hear this in a whiny kids voice?
true but how else do you call out ppl just plainly ragebaiting
Runefest was basically an eternity ago 😢
they did say that, though it also didn't sound like meleeing kree would be even remotely practical
kree is an aviansie
Absolutely, not everyone will know the best ways and often engage with misinfo. Best to block that person and try give what you believe is the correct advice to the other person
Nobody asked for your input good lord
It's a shitty situation, we can't go round banning people for having a differing opinion, even if its wrong
Goblin did say this
yep Kree is an aviansie
when people are objectiely wrong I sure do.
This just in, Kree is an aviansie - ignore what I said.
Thanks
There’s one thing to have an opinion, and another to argue something known to be wrong. While blocking is a simple fix, it does great disservice to allow that in the channel
Like I can block someone, but everyone else can still read what they say
Like how 1t is 25% dps difference
Yet folks were arguing that
What was the context for that?
Going from a 5t to a 4t
25% more vs 20% less?
https://i.imgur.com/GChtBAd.png
Ngl, even as an iron, these changes/rates aren't the worst, you'll still profit pots doing these content
Yeah unfortunately just blocking someone just lets that misinfo propogate endlessly, then when called out getting told we're trolling them doesn't help the channel at all
A lot of times new players just look in here and take the first thing they see at face value, which is REALLY not good when 90% of the people who know about the game have someone blocked and now the only person seeing the bad information is the new person
That's not really the case in this instance but it has happened recently with some people and it's a shame
Idk what to say dude, we just ban people who have shit opinions? What do you think is the fix?
Genuinely asking here btw
We see this a lot with particular individuals who can't afford runescape membership and blame it on Yama contracts.
I mean, purely going from 5t to 4t is a 25% dps increase, isn't it?
The blanket answer of just block each other doesn't work
You'd land 25 hits in a minute vs. 20
Is the gist of it
No need to ban. Just intervene and tell them to drop the topic because IT IS false info
Or am I misunderstanding the context here
Okay, but what does work?
Nobody is asking for that or saying that. but standing on a soapbox and arguing something that is wrong and has been proven wrong isn't healthy or beneficial to anyone. blocking doesn't solve that nor does ignore
Do we not do that when we are pinged? Also bare in mind we're not efficiency nerds, i have no clue is 1t gives me more xp or x% increase
Looking at the context and disciplining the instigator and person who actually went too far
So how do we fact check this stuff?
Instead of just assuming both are wrong
what we did in another public server, was revoke access to certain channels, if people dont seem to want to behanve themselves
When things get uncivil
Sorry that you cant engage with a constructive arugment to counter the point of what the other person is stating, so you resort to blocking them or ingoring their side. even when said side has shown proof backed by numbers, you are on the fence of oh magic should be weaker, so my solonodunoflysweattouchgrass method is considered the best and im so special, since i can do it and no1 else can oh yea look at me go with my bando's running 4 tiles 
I feel like there's some equivocation here between being wrong and not behaving oneself
Again, efficiency is irrelevant. You do hop in but you simply say to move on, which also doesn’t really help. It would do more to tell folks that the info is wrong and THEN to move on
It's more work but just telling both to block each other is just band aid and doesn't actually make the interactions better
How do I know that info is wrong?
I'd probably wager that the best way to fix things is to have mods be more present in the channel and to take reports about people who spout off nonsense endlessly despite being proven wrong over and over and over and over and over again seriously rather than just telling everyone to move on at the slightest of disagreements of mentions of toxicity
But it's hard for mods to know the truth of all contexts, but when you get a half dozen reports from regulars that typically know what they're talking about it gets a bit frustrating that it's just ignored over the new person that everyone in the channel agrees is trolling
This is my point. I really appreciate your feedback here guys, will be passing it on for feedback for the team 🙂
Usually the wiki hosts information that pertains to this
😴
Or when shit like this just isn't helpful at all gets posted when they're not even the person being discussed
Inb4 I edit the wiki to win my discord argument
nonsense is subjective my guy, your trying to police people who have different opinions from you.
Anyone else got anything else they want to add before I head off? passing this whole convo to wider team and we hope we can improve things for al in the future 🙂
me omw to edit PNM to support my experience in leagues
Tassili you might have shit takes but you're not block-worthy
You sometimes make decent arguments despite me disagreeing with you about 95% of the time
Otherwise folks that have been engaging in the community for years and have done calcs to prove it so, can step in. Which we have
The wiki is very good but it is genuinely not always entirely accurate
Still waiting for you to show me numbers to prove that making demonbane 4 tick would somehow be game changingly broken at yama. and not just a straight up side method to melee.
anyone can edit the wiki, so if you see something wrong, you can fix it
more accurate than 99.9% of other wiki's
The numbers were provided last night
no they werent?
I’m pretty sure @minor whale posted them
oh yeah it's a very good wiki, all things considered
It's literally the best wiki, and we have everyone here to thank for it.
This tbh
On enrage, when mage tank and his mage defense is at his highest, buffing Dark Demonbane to 4t would make it on par with melee dps in max gear
Which is pretty insane, yes
Mage is way more chill at Yama tbh
I ain't done shit to deserve praise for the wiki
even if the DPS is a fair bit lower
Ok data deserves praise
what? you have to actually do the mechanics not click 4 tiles and do bando's while auto pathing over every mechanic lol.
I can legit go grab a beer from fridge, drink it, go back and grab another one, and then have to switch my prayers after the first attack goes off and it swaps to next glyph.
In short, I agree.
Why do you want to buff an afk method at yama
Also like mage gets the fireball reduction
They said I was stupid for buying 8 fangs! Who's laughing now???
Alright man
Once again disengaging with the 1 of 3 people in the world who thinks maging Yama is somehow hard
its not afk? p1/p2 are already same difficult for magic/melee
So the damage would be beyond melee
It's just not worth the discussion at this point
Melee is harder cuz you actually have to swap prayers
2% Ge tax
A mod will just step in and say "Let's move on guys all input is valid :)))"
It's not that hard to understand lol
Clearly it is
What? its 8 ticks. lol
I click way less doing mage in all phases of the fight
2% on 15m is a lot less than 2% on 170m, and I'm holding longer anyways
🫣
You do the jad thing where you pray melee then reactively mage/range prayer
I mean, it's 8 ticks versus... a lot more than 8 ticks
Melee is clearly harder
But more DPS
As it should be
Plus you have to walk the boss without losing hits
That's not the same thing as saying melee is extremely hard
He’s saying it’s easier. See why this is dumb to argue
Since zuk helm solves the speedrunner slayer problem wonder what're they gonna do for the slayer blog
Literally told me he didnt read the question in full and only took back on what you two said with incorrect calcs lol. nice nit picking.
Still answered in the sentence before
There's literally so much 😭
Told you it's not worth the argument
A jmod can say he's wrong and melee is harder and he'll just go "nuh uh mage is"
I’d love for him to explain speed running to a j mod
Tass don't you mage it?
He said melee is harder to not lose ticks, which is correct.
He doesn’t (but argues like he does)
Do you think that melee is easier or harder than mage at Yama in general?
I dont, i melee. when im with my duo i mage so he gets fairer contribution since hes not max.
I think i have an idea for the fang for toa, what if fangs stats are reduced but you add an item to toa to give it that stats back but make it a mega rare
why would they nerf seeds instead of buffing farming this update is so bad
That would have the opposite effect lol
He’s a chat mod, not a j mod
Shit
So when maging you
Sit still for 24 ticks camping 1 prayer
Wait at the glyph for specials
Can line up on the criss-cross flame specials and click back and forth between 2 tiles with 2 ticks of leeway
While doing nothing else
P3 you walk around 3 total tiles to dodge bombs and waves while changing prayers every 8 ticks
I think yami is much harder mage if solo, due to longer kill times and having to actually time waves/fireballs dodges and prayer swaps.
I think yami in a duo mage is much easier but thats because the boss dies before he does literally anything.
yeah discord mods, why aren't you updating osrs for us
And you think that's HARDER than melee
I'm excited to bring a purging staff with fire surge to ice demon and see how much faster I can annihilate it
So melee is easier because you don't have to deal with the fight for as long?
at least you can take 40% of seeds away but give a buff to doing farm runs or else irons r just shit out of luck
Seed prices are tied to herb prices
irons are fine
The point is that irons profit supplies
a lot of the prayer changes overlap with the bomb dodge btw, you need to time your attack to not lose the extra tick, get prayer correct and dodge at the sametime, this is much harder than auto pathing though waves and dodging fireballs.
While doing content
Not all content
Many of the contents being nerfed
Correct, melee does not have to do basically any of the mechanics due to the fight being over before he does any mechanics.
Only certain places are technically profitable and that profit takes care of the rest of the content you do
yama took 1000 pray pots and hasn’t given any back 😂
Not gonna claim you profit at nex lul
Really wish KQ and more importantly Corporeal Beast received some love in the updates today. Loot tables are trash and need a refresher. Something needs to change at corp to stop the teleport simulator game we all play there
Part 2 most likely
The problem with severely nerfing the few places that are profitable is that you might not have anywhere near enough supplies to do the content that isn't profitable anymore
So, if mage had the same DPS as melee, that would mean...?
🤔
Corp rework this sweep is cope
Part 1 is combat, part 2 likely won't have any more boss changes
You mean the iron might have to skill?
Mage is already easier
And he wants it to be both easier and equal dps
“just do master farmers for 10 hours” i can already see it man smh
Skilling isn't a significant source of herb seeds though
Herb seeds largely come from pvm
Mage would be on a even playing field making the fight slightly easier for magic but youd still have to interact with the actual mechanics of dodging fireballs and proper prayer flips and wave skips.
Are we back on the stupid purging staff buff thing? Really?
Like on a macro level content profiting supplies
not much would change from duo other than magic would be a viable option to someone who doesnt have 2 synpases.
Ban the topic from this channel please
Is just not healthy
I mean not really, it's not going to happen and no one seriously thinks it will.
Tag a chat mod
geek
Yeah he took a Jmod flatly saying "no, mage is already easier" as somehow being potential for it being added
where do you think irons get their herb seeds from
wait did the summer sweep-up update already happen or is it happening in the future?
what pots are u actually losing? prayer? stop camping protects/offenses during slayer tasks
Thats not what he said but ok.
the amount of crying for these changes is comical
these seed changes are fine. plenty of irons and mains agree
the fact you didnt capitalize on easy seeds soon enough is a you issue. literally deal with it
If a way to 4t demonbane exists it will come from the
Belibinis ward a megarare offhand that will make arcane shield even more irrelevant
just blog to start discussions
ahhh okay thanks!
From drops from all sorts of content, toa being a big source afaik
Yes
So how is skilling going to replace that
lmao I just don’t agree with their logic of reducing seed rates to help mains that’s comical
Do your contracts
Helps the economy
its not healthy for the game
it helps the economy
Contracts don't actually give you that many herb seeds
use your brain
They aiming to release these after july
The nerfs aren’t significant enough to really make a dent for irons
Assuming varlamore part 3 is on schedule
No, it definitely is
Contracts are more meta than master Farmer no
that’s not even a huge part of the economy before the seeds were just not available in general
It's not going to make a dent for irons who have years of accumulated seeds from that PvM
But it absolutely is going to make a huge dent for newer irons
Can you direct me to where this was posted?
We used to have mains complaining about updates benefiting ironmen. Now we have Ironmen whine about Jagex caring about mains.
@dull sigil sorry to ping but purging staff buff arguement has been nothing but hot air and clogging this channel. Can we get a hard stop on discussing whether purging staff should or shouldnt be changed
They were for a good while. Would check the torstol example as one of many
Respectfully, Bane, I don't actually think you know as much as you think you do about the supply of seeds for irons
Look at the roadmap on runefesr
Sweep is after varlamore part 3
Part 3 they aim for july
because torstol seeds were not on many drops tables or in large amounts at all 😂
Respectfully, Bane, I don't actually think you know as much as you think you do about the supply of seeds for irons
new copy pasta sweet
Torstols are like so cheap since coming back
Muspah and Toa were complete game changers
Love it
They were, because they were a huge pain point before this
I'm concerned about going back to that
Since I think the days before that were much worse
They're still on the table
Right but that’s why there needed to be balance but they waited for far too long
ty ty
They taxing us 2% ge already may as well tax supplies from every bank
Them being added at all was the needed balance
As far as seed supply is concerned
Not in those amounts
There weren't good sources
And nerfing it there doesn't magically create other good sources elsewhere
If it was balanced, we wouldn’t be having this conversation right now
lets not name call people please 😅
Went from too few to too many
I wouldn't be as bothered about it if they actually tried to redistribute seeds elsewhere
That’s fine
Perhaps, but my concern is that we're going straight back to too few, and Jagex doesn't appear to have thought much about this
right but 3 years after release is when we need to have this convo?
Because their reasoning in the blog post is paper thin
I do think distributing more widely would have a funny effect
Keep in mind that new content will have some more sources
Well all they are trying to do is police peoples opinons as it doesnt support their own.
instead of dumping all the seeds into one or a few locations, they can now add them to more sources spreading them out, in the future (seeds)
Jagex knows they have been slow so unfortunately yes
In that you could drop more and some would despawn
Spreading them out would be great
Because you can't reliably stack single items
But that's not what we're seeing here
Even the toa purple rebalance was needed moreso near release
i agree with this and instead of so many alch drop tables seeds or farming buffs would be nice
But they waited till shit was in the bin
But like even irons have talked about supplies being so plentiful
but they first have to knock those high sources down first
which to be frank is muspha and toa atm
I appreciate the fear that jagex never reaches step 2 though lol
Have those changes been applied yet on the latest post?
@winter hearth any hint as to how 1 extra tile makes ralos more useful?
havent done much of either and i still have a huge surplus of torstols atm (sitting on 4k herbs in the bank)
Vespula maybe?
zuk
Oh yeah longrange will hit zuk
It doesnt lol.
https://i.imgur.com/fXtC32v.png
Seed nerfs aren't really that bad tbh
You'll get more than you use
A lot more
Save run one tile run energy
They clearly have something in mind with "should open up some new use-cases and improve existing ones"
Herb box nerf is so big lol
6 tiles hits zuk, it will let rapid hit zuk
30% less profit from nmz!
It can hit zuk and maybe vespula portal, other than that nothing.
They shoulda reduced its attack speed if they wanted it to have an actual use
but what about content that soaks up all your resources without any back? it balances out imo and newer content seems to push toward less supply gains so there’s a need for places to have surplus gain.
and if it’s not that crazy of a nerf then it won’t have any impact on the economy like they’ve stated
coulda become 4 tick double hit ranged wep
We have been waiting for new niches for a year and they havent given tonals its day
im surprised it isnt already meta for first capers to calmly walk the shield for 10 minutes between 480 and 600 hp to 0 hp zuk
0 def*
like?
herb box is nmz right?
Yeah
Reducing attack speed would be sick. Honestly it should just be 10 tiles to future proof it and hit everything you might tbow
Only being able to get so many per day is silly
I don't get why NMZ is still in the game. They wanted to remove that shit like 8 years ago.
yama, araxxor?
the fact I have so many points and will never use them
cerb, tds?
Nmz is fine. Its been crept if you are in the know. And its a convenient and easy suggestion for people not in the know. Rings should just drop imbued tho tbh
Think it’s fine to not always profit resources
you don’t though 😂
personally I've got a theory that any content they put Imbues in is fundamentally cursed
NMZ is free for WFH andies too I dont like it but it makes afk melees brain dead really
yama is an end game boss, it should be sucking up supplies
araxxor isnt much supply use
td's stop camping offensive prayers
cerb they are adding ranarr's and have an arcasuss spell to have less prayer drain
Some pieces of content you use little
Imbues are dumb, itd be different if it was charged / corrupted with something tradeable but
and some take everything? what’s ur point
And if you’re doing late/endgame content, you should already have a stockpile
real. I still think nex should be consuming more supplies

Yama consumes all my dramen staffs, wym?
lol
Get the elite diary
that’s still examples of net negative by 1000s to reach green log
Only time where I’ve seen an iron complain about upkeep is when it relates to speeds. Then they usually de iron 🤣
irons who complain about upkeep, tend to be irons who dont upkeep their supplies
Just de iron
lol yall r wild can’t even make good points just hate on irons
yeah let me just do that for 10 hours that’s good content
Iron is literally do chores to pvm?? Thats the endgame always has been
if u just wanna pvm deiron and do bronze man
idk how to tell you this but iron's existed a long time before all of the infinitely varied seed sources came into the game
or you can do pvm so u can do more pvm crazy i know
Gotta train the skill anyways 🤣
"endgame irons are just norms without alts that do a few hours of potion making every few months"
My iron friend and pnm retiree
it's literally never been easier to get seeds and pots, and it'll only keep getting easier over time
Yes thats called mains
i got my blood shards n crystal shards dw
a slight nerf now isn't the biggest deal in the world
def not but the reasoning doesn’t make any sense but to nerf ironmen imo which is odd
how in the world do you suppose they can balance drop tables without nerfing
they're not "nerfing ironmen" they're just balancing the game
insert "no nerf, only balance" meme like wwd
nerfing instances of overly buffed sources of seeds, all they are doing
You can easily do Yama with Moonlight Moth instead of Prayer pots, and whatever food you want. Only big supply cost investments are combat pots if you melee and runes if you mage tho.
Like if that's too much supply usage for the "grind your own supplies" game mode, maybe that game mode isn't for you?
then they can spread the seeds to more drop tables? why is ToA being attacked when it’s so miserable anyways
...
I think the issue here really lies in drops being historically way too generous, particularly for irons (because it’s a net negative for mains when economy poops) - and trying to correct it now, after years of compounding, it effectively feels like a targeted nerf
It's about to be nerf hammered and made way easier to power grind
lol you have yet to do 1000 kills obviously
I'm a main, so don't have to worry about grinding supplies. But when maging, soul runes are the only real cost...
oh wow that actually seems super useful though compared to just maiden right?
they will almost certainly add it to future drop tables? that's like, explicitly part of the reasoning. If people can already get infinite supplies of things that already exist in the game because drops are so oversaturated, what room does that leave for future content without obliterating the scarcity of existing items? If ToA already sucks, I don't know why you care about its loot concentration being spread out amongst future content
Deiron. The gameplay loop you are looking for exists and is more popular. Also moths are literally meta at top level for yama
But it won’t raise seed prices anyways imo
because the good part of the suffering is the loot duh
Too little too late type of thing, not unusual unfort
If you want to do 1000 kills, yeah. It should take a chunk of supplies. If you don't want to grind that, don't play the mode where the point is to have to grind that?
Like why play it then
well you wouldn’t understand then lmao you answered that for yourself
With sailing coming out there will be new resources for irons to help compensate for the drop table nerf anyway
Respectfully, this is a profoundly unhelpful argument that does nothing but stir up fights
why assume i don’t like the game mode instead of trying to make it more enjoyable?
Nah it's accurate
No, it's just rage baiting
If you don't want to play like an iron then deiron
Respectfully, ironmen have to do chores. Thats ok.
Because you're complaining about the most major difference and point of the game mode? lmao
just pvming isn't what Ironman is
lol
"If you didn't like playing an iron 3+ years ago before seeds were readily available, you shouldn't be able to enjoy it now"
The game has changed
Im and iron and i think all of the changes look great. Not a huge fan of manta rays basically being removed from all tables. I like my stack of mantas lol.
But I'm highly.looking forward to this rebalance
Or lazy flick defensive for all of Yama and you'll use zero supplies ez
Jagex clearly feels this way about seeds
seeds will still be available even after the change
like again non issue and when more irons and mains agree with this than not
its a you problem
On a boss that really doesn't use a lot of supplies per kill, too. Even when not flicking
I miss the days seeing snap seed being 90k plus ea 😂
They were only 90k plus because you didn't get any
So they didn't even make you more gold
Especially low for the time to kill and drops
Which is another key point here that I feel is kinda lost
The days of 200k magic seeds...
Making them drop less doesn't cause you to magically make more money
it’s like 1 and half pray pot per kill with melee build wym
The worms + Spirit flake combo gonna go hard for you, too
It makes thieving better
I do alot of slayer so I stack up a good amount to sell
making them drop less prevents them from hitting a floor that they have no business hitting
the days of manta rays are over
So ToA is being made easier 
the day of anglers is upon us
no it makes it the main source potentially which is lame
3 years later
only a year later for them to revisit elemental weakness too
Farming contracts
I might have missed it in the blog. When will the rebalance take effect? And any word on if it will be in batches or one big update?
Akkha is being made slightly more annoying, but everything else sounds like a nerf
Irons get chores, that's the game mode
You can feel that way, but many people want resource gathering skills to matter and not just be pvm
Thieving being the main source of basically anything in the game is severely unhealthy for the health of the game
Since it basically just makes it so bots are 99.9% of the supply of that iron
not at all lol you don’t understand it
@bleak crag am guessing we will see a few of them on a weekly basis during the summer
Seeds confirmed troll drop 😔
So how much ironman mode have you played
Oh thank god they actually mentioend the problematic drop rates
and scaling

Fang to 50m soon
Fang to 17m omg
fang to 50b soon
So what's the logic of reducing the drop amount rather than the drop rate of seeds from muspah?
buy my fang now for the low low bargain price of only 200m
?
just revert slash accuracy stonks booming
Makes it a bit more consistent
because muspah even after the first tuning pass
was still shitting out seeds and supplies
its just consistency
yeah, only started ironman cuz i felt like skilling didn't matter to me past quest reqs on main
Arguably far easier for low end too
DUDE
Lower quantities but better rates is the way to go for supplies IMO
Did you guys see the hueycoatl changes
Makes it far more consistent to be able to maintain supplies at a boss
Which is just more fun
Maybe I'm wrong, but playing with the rate is like playing with weighting? So changing the rate would slightly change rates on other drops too no?
That could also have an impact, but still
Hmm I haven't checked what direction Huey wand went
I don't think supply drops should be super volatile
Supply drops should be fairly consistent
Yeah I put off huey, so I'm looking forward to the boosted wand rate and stats
Dramatic buff plus 3x rate
I think it should be one or the other
Huey wand price is very confused atm
Not both..
Yeah
It's massively buffed but also 3x more common
Huey is very confused atm
And the fight is quicker
so many useful seeds from huey, is great
where would people even use wand especially with delve boss staff coming soon
Anyone calc if it ends up good anywhere?
barraging
that's gonna be the main use
it's a 10% magic boost weapon that's cheap
And will autocast ancients
If you just do your farming contracts you'll never be short on seeds anyway
Yeah. I meant to buy 2 wands yesterday but put it off to today. I coulda made like a couple mil selling today, but wouldn't have wanted to hold cause IDK where it's gonna end up
hmm maybe i just see ancient sceptre being better
Not true for torstols
How?
Sceptre is 5% damage
Contracts dont really give those much
Wand is 10%
Dragon afk alts
So when are we getting rid of crush on scythe
The DHW will be significantly better for barraging than a sceptre
even with quartz added? maybe i didn’t look into it enough
I like how they said
"Reminding u that flat armour exists we not gonna do anything about it yet though"
Imo they should think about min hits while they at it
When pnm avgs at sub 3 minutes
If you're barraging, you don't really care about accuracy
I might pick one up just in case though, I don't think they'll drop more than about where they're at, and it may be useful at CoX later
Also the wand probably has higher accuracy anyway
it just makes zero sense to push more crush content
but a slash weapon is BIS at crush

Wand will 100% be the way to go for barraging prior to something like a nightmare staff
No real question about it
Flat armor has some changes tbf
or kodai is bis still right?
Oh yeah it is
Nex mages getting obliterated by blowpipe is a tbow nerf
As someone who has 2k+ TOA KC, I think the boss mechanic changes are trolling. Puzzle rooms sound fine and making the fang more rare is probably a solid change, but all of the Akkha changes are terrible.
real just make every boss fight butterfly
Im disappointed that when they 1st floated min hits they tied it to a unique item rather than making it a stat
to make boosting for kits easier
I mean it is kinda weird that akkha significantly more goin on than other bosses
Yeah we actually really needed a 10% magic damage weapon that can cast Ancients. 80K 5% Sceptre -> 15% 60m (now 48m) Nightmare Staff was a weird jump IMO
But I also like Akkha
Baba being made easier I dunno
Akkha and baba making you do the fight. Butterfly is still useful just not 100% of the fight
With the mage cape at varlamore blog
i don’t disagree but i think toa is the worst raid to grind imo and the sweat methods make it unbearable
It's a simple fight already
People did 5:1
Baba being turned into tank and spank I don't really like
They made it easier to not red-x, and the same to red-x Baba, right?
Yeah it's a nice gap to fill
baba is just afk now 
Yeah
Only skill expression at baba was 5:1
like, that's stupid as fk
Afk and oh no I did too much DPS and died to boulders
Imo what they coulda done with baba was step back like verzik
I made that suggestion before muspah even came out
He would need to stand still
How about we give Baba a tumekan's shadow
How bout he dual wields shadow + fang
and have a range/mage monkey on its back
Oh, did they do boulder changes btw? I hadn't looked.
I didn't play before BP nerf, but I hear you didn't need to be potted to 1 hit the boulders back then.
That would be cool to have again
What
new invo for shadow baba inc
You don't need to be potted to one shot boulders
Idk, I guess everyone has their preferences. I don't really run 540s or anything and I learnt butterfly/redx fairly late. I'll be honest, bf and redx isn't hard to learn at all. I've taught 50+ people the raid and probably 20+ people how to fly/redx
Being able to fight baba as intended is good. I can atleast understand not wanting akkha changes
Bp nerf was way before toa
it’s not that it’s hard to learn it’s just not fun and against game design imo
Ah, I thought it was both, and heard from a couple places that that was a change, but never went and looked deeper into it
my b
Chilling
Lowering the scaling for loot and the defenses/HP would have been better than these changes I feel
They gotta tweak zebak
Why zebak?
In full max and its variance is nasty
they did with waves but idk what else they could do
I guess that's just preference, I find bf and redx satisfying to get right
Could maybe give it an effect like Tekton where you have a guaranteed minion amount of def drained
6t or 5:1?
I could be down for letting def reduction go lower on zebak specifically
It’s not really the def cap, but that would be nice
mhm nah
It’s moreso the accuracy
also that'd only increase variance
If you let horn hammer in
to each their own and I agree some methods feel rewarding like the butterfly method. i still like doing altar door at bandos but it’s just sweaty ya feel
6t is easer and still gets the job done
You could shred with tbow
Yeah easier for sure
In high invos you’re shadowing
Butterfly is more engaging and rewarding than red x by a long shot
In teams, in high invos tbow ye
But far too variant time wise
Would let you shred
altar door isn't very sweaty tbh
With horn
IMO 5:1 would be more engaging than that
Tbow with max is always better than shadow with max on higher invos, i checked dps calc a while back. It's very marginal tho
It would not have much variance no
I gotta ask, why are you named that
Tbow is better yes. But if you’re sending 540 solos, you are binning range switches
Zebak also getting hit even harder by shadow by a lot soon 🙂
yeah i just meant rewarding n more engaging then running around the room 6:0
Higher HP for longer fights 👍
Higher def for longer fights cause you hit zeros 👎
If you’re sending duo 540s, you can bring all gear yeah
So the tbow again
Otherwise shadow in solos
I kinda get some cases like GWD where they literally couldn't increase HP above 255
But I'd really like to see HP scaling more in higher invo over crazy high def
So is bow
yeah in 500+ i use shadow on zeb
And subtract def reduce cap
Les than the shadow buff but yeah
In duo 500+ I bow
Can i get an update, what are we mad about today?
nah, reducing def to 0 in every fight is not an interesting mechanic
3 range str =/= 3% mage dmg on shadow in toa
Could make it so the max def reduction is "to the same remaining def level", regardless of invo level, instead of "amount it can be reduced by"
Yeah still uncapped unfortunately
Im not going back to toa until summer tbh
Few irons mad about seed nerfs
Not fully
Looks good for the most part, but the seed nerfs are bad :/
but for average person interacting w the content its good qol
They said they’re willing to change if it’s bad at at high end
Also irons. Trident dps moment
Nothing worse than seeing folks 4t bfly
I did toa with a warped sceptre and that was not a great fucking time at akkha
i agree that completely changes it
Yeh i can see them being mad about those, but muspah and toa ruined seeds
We bout to see 3t bfly
oh hey jraze got first horn contract completion
yea ideally i would like to let the toa minmaxers continue their scripted encounter
Indeed
You can actually just drop mage gear completly as a bowfa billy correct?
That makes more sense
but people not as competant wouldnt be so punished by not knowing
While ToA isn't suddenly gonna be great because of how bad any sort of high end mechanics are, this is a good step to making it less ass
still need for warden
wardens p2 would take an eternity
4t bfly is shit dps compared to the other two styles. So you’re prolonging the room for 0
akkha's prayer penetration is getting lowered anyway
The 3t staff will be much better dps. But with these changes, probably not needed
I sort of wish theyd let us test drive this stuff though
So you might as well just power through that phase
honestly the biggest way to deal with this is just stat bloat at the high level
Yeah I really wish they'd just nuke defense at high invos
That's the biggest thing that makes me just not have fun
imo stuff like baba - the choice to not red-x vs. 6:0 vs 5:1 are meaningfully different ways to engage w the boss
obviously not red-xing is unrealistic before
absurdly high def enemies just aren't fun
period
or remove the -20 cap its awful
Even in max gear it's just so much of a slog
looking at you too kree
but they've also made 6:0 basically meaningless
I kinda just hope they make 500s less relevant in general. They are exhausting. Its fine for kit and maybe a 10% buff to drops (in effective ttc hours) rates over 400
Banana
bananba
Yeah I'm surprised they're removing it completely
honestly the raid at 400 is 💤
oh no the snowflake accounts
Banababa
they're completeable just afking all the bosses
Babanana
51 is lampable
cause you can sip the yellow potion and then the white potion
Maybe baba akkha changes make it more engaging
They'll be fine
Yeah white pots are op
To compensate they coulda made shadow slam and sarcophagus disable prayer
Wouldn’t make sense. They should promote pushing invos for better purp chance
but now prot melee mitigates all damage
so you're punished even less for not knowing red-x methods
Baba chip be like
pray and heres a 30
In a perfect world they make better invos, and stop def hp bloat
But they can do with speeding up the raid slightly
All path invos deleted imo
i think there's a good tradeoff for getting your face punched in (atm its overtuned) but taking no chip and doing less damage (16% slower baba)
Make the level 2/3/4/5 mechanics themselves invos
I think there's something to be said for them not wanting the game to be too dependent on a method that is, objectively speaking, a bug
and then 5:1
what they need to do is make 500s not a slog
500 with wtp only is s30 tbh
but i dont feel like they are going to change anytyhing here with the update
other than baba is now afk
man the overuse of the word afk is kinda crazy
respectfully, unless you are doing s25 600 wtp I dont think you know what you're talking about

Rather type afk then low effort 100% of the time
yea i just dont see this reasoning because red-x methods have existed for years
and none of them but baba have been addressed
ig nex on launch
i think we should remove verzik melee attacks so that u do not have to engage with the boss.
tbf they have accidentally fixed red x-ing a few times
verzik p3 is also being red x'd
Mobile content, is my descriptor for between afk and engaging
remove p1 verzik. remove the staff from verzik
just leave everything up to chance
I think low intensity is a good term
oh and remove verzik chip damage too
Low Intensity gaming, mostly Afk
Ligma for short
One free 99 of choice when you complete tutorial island - similar to how you have to choose a pokemon.
you win fluffy
We do some ligma gaming
low intensity gaming gaming
This is the agility rework we need
It was the most obvious solution all along
I pick sailing
lemme get that head start

the other changes are pretty good though
IMO CA time should start at the first pickup of a mushroom
the prep fight is more of a fight than the boss itself
6 pot cap is a fair compromise
not when you enter the room
Gm time free with oathplate as is
CA timer should start when you get to the general area duke is at before you enter his room
i thought the idea of jumping over duke on reddit is a reasonable compromise
so youre making 1 big loop instead
i dont want them to gut toa skill floor and respect people that have put in the effort to be good, but i also thinking making the raid more accessible is good
real.
jump over duke if you fail you fall and are 1 shot and your gear is destroyed
If they want prep to still be in gm time. Make it average of 3 kills time
i think if you want to remove babas damage
you have to replace the mechanic with something
I want a farming item that gives you a chance to get a seed back when harvesting a plant
ironmen hate this one trick
because baba has zero threat without the autos
Like how farming literally works irl
farming buffs farming buffs!
Honestly imagine if duke prep was more like yama judge minigame
yama judge phase is honestly really fun
yea i agree
fucking love it
yeah, its a great way to break up the fight - give you a chanc eto heal
but still feels engaging
honestly remove all seeds from drop tables but make them reusable only way to get one is from raking weed like in cox
Ngl, i'm really debating on if i wanna go back to toa now for my lb, or wait till the changes and purple nerf
you can 1t all the rocks, do step under, etc.
Getting frozen on the spot for a misclick getting whacked an 80 or frozen because a thing hit you feels fucking awful
given that they might nuke the lb drop rate
I'd go for it now lol
yea they just made toa even more accessible
summer sweep-up one of the best if not the best updates Jagex has ever proposed
iunno it leaves to be seen how they decide to adjust purples
not sure where to put this feedback but there u go
it's not as if they want it to be more common though
that drop rate only has one direction it can go in
I’m due pet there…
But, the raid itself would get significantly easier
And much easier to chain grind
but if they change the lb/fang the other purps would be more common maybe?
Prob not?
i'd think we'd see them gut the raids ngl
Dunno how they’d address the rates
Depends on whether they adjust overall purple rates
a 400 atm is like 9% chance
Like early on with cox
and you dont need to red x or bf
When purples were made significantly more common but everything except prayers got weighted lower
So their rates weren't changed
But prayers were more common
They could halve team rates ngl
punshing group play is very fun
8 man 400s are definitely the biggest problem
50% rate is fucked
I don't care how you try to defend it
change it to 4 man team max so people can compare it more easily to tob
50% rate is absurd and needs to go
They can increase solo rates post 400 slightly, and reduce team rates so that 410 8 man isn’t meta
50% spread over 8 people isn't nearly as insane
It's still a coin flip purple
450 8s would make more sense
I think you're getting too caught up in that number
Compare it to 8 people running solos
That's only equivalent to about a 6.25% drop rate
It’s much slower in comparison
but in toa you can only get one purp cox u can get upto like 3 at max scale
Not many run megas at all
true just saying it’s limited to one person anyways
the bigger issue with toa isn't a 50% rate in a group of 8
it's just the general rate at which purples scale up with invo
its both
group rates just make that more apparent but they themselves aren't the issue IMO
That’s all a problem yeah. But they should reduce team rates and push invos to compensate
450 would be a good barrier
how good is dragon wand at olm? have new calcs been done with earth weakness?
Not that I’ve seen yet
not just the earth weakness
the wand itself also got a massive buff
its probably getting like an 80% total damage buff against olm or something stupid
I'll be curious to see where it falls
It might be kinda cracked
I'd like to see it decisively ahead of something like a toxic trident
1/69 rate from huey now too
honestly it should be
I’m excited to not have to grind keys for CAs for Obor/Bryo
at 1/70 rate it really shouldnt
i kinda disagree because it requires more upkeep but would be good to see a more niche use
monster specific weapons should be close to bis in for their monsters
I think it being slightly above sang would be fine
Or identical dps to sang at Olm
Sang obviously better due to easier running and also heals, but on par dps would be cool
In other questions
Harm at Olm with earth surge?
If the dragon hunter wand isn't at least close to BiS when you have to use magic against a dragon boss
That's a massive dps boost to it
Then what the fuck is the point
its a midgame item
it's not an early game item though
i thought they would add some sort of attachment from real content to make it good
1/60 from super easy early game boss
Tbf the new staff will replace it anyway
^
100
Also keep progression in mind
trident is basically an early game item as well though
like u mentioned early could still be a great mid game bursting wep*
Yeah dhw requirements are "go get maracas and then get wand" with new drop rate
being around or slightly better than a trident is fine
def shouldn’t come close to shadow

u should see the things im cooking in petcord
with new wand
Related to see drops, I have to wonder
i dont really see why they needed to add ancinets to the wand
guess close is a little vague but felt you'd understnad that it should be one of the better mage wepons to use for dragons
Where the fuck do seeds come from in Gielinor
it seem sout of place
Like lorewise
Plants don't have their own seeds for some reason
Or are we just awful farmers
i got 40 mill farm ain’t no way
Seeds come from monsters, therefore monsters are good farmers
atp they come out of muspah’s bloody booty
I'd like to propose a minigame where a nechryael teaches us to farm
yea idk
with the wand buff the wand is super out of place when u compare it to the other two weapons too
much higher drop rate, easier content
like we have entry barrage stick already in the form of sceptre
which is why they made it suck in the first place
should have just not added the item at all tbh
Its always been out of place, just now its swung to the other side
i feel like that was the original plan
and they fucked it up by listening to reddit and adding the wand
b/c people demanded it
Hey at least we're getting the 3t staff back
from the delve boss this time
and it's actually good
the phosani change is basically +1.5kph
so like 2hr reduction to go on rate
which is not the worst but i think could be a little better
yea its nb, its kinda like they made boss 1/95ish on old fight length
So without accounting for the accuracy buff, DHW should beat Trident at Olm mage hand now, after considering thralls.
But still probably not worth the loss of thralls for the rest of the raid
Would still just make PNM 3 phases total, 4 phases post change(two of which are dupes) still feels dumb to me.
i think 3 is not bad personally
Am I the only one who likes longer bosses
especially 1 phase being ~1:30
It's not the duration for me, its the fact that its just repeated
it could still be the same duration, idc
It makes feeling each kill more satisfying
well it's definitely better than before
Even if it's the same thing
considering there are 2 choices for specials
it'll basically be yama p1/p2
The first two will always be different
and then a p3 where you get your prayer turned off
and a random selection of specs
Oh yeah I guess cuz of the prayer thing
All phases r distinct now
I think that's pretty good
I think they should also make P3 use all specials too
Because before you got each special in 2 phases
Now it's imbalanced
y'know whats a bit strange? you can no longer go for a swim at zebak 
since you no longer get pushed by waves
cause pnm is always like husks/para, prayer/mushroom?, zoom/prayer swap?
idk which of the specs are paired together forgive me
It's wild that you can just tank waves now
Trying to wave skip is basically just free now, the worst that happens is -30 hp
It's weird that of all the things to address
They chose to make waves do nothing
guessing because they saw a bunch of hcims dying to getting comboed by a wave into an acid pool 👀
That was a bonus
still a weird fix
I mean I don't really care just just waves are not even top 10 on my ToA gripws
they really shouldve done something more to zebak def/hp issue
Is zebak defense a problem
i think over the board they shouldve just addressed stat bloat
yeah huge variance in zebak room times in 540
maybe should increase the def cap at zebak
If they addressed stats bloat, the rest of the stuff would've been fine
theres a famous 8 way range setup thats much better than shadow
That would be his mage level
yea i think addressing bloat would be most of the problem solved and the nfurther room qol would be nice
especially in duos since you get max def reduction guaranteed with horn and dwh
Lower hp also means lower loot chance, so 2 birds 1 stone
i think even letting players lower 40 defence levels instead of 20 would make the fight sooo much better
How about let us zero def him
haha would love to see melting zebak
i had this crazy dream about scything zebak back in the day
It would make so much sense for scythe to be bis at zebak just cuz meleeing him is harder
thinking the fight would be turbo cracked because you'd ahve to not get chomped and then dodge waves and shit

No need to allow more defense lowering if they just lowered the eggregious bulk stats in the first place
tbt when people were theorizing horn->scythe before we had more info on horn lol
Being able to zerodef is one of the best parts of cox and tob idk why they hate it so much
if scythe worked with horn, it was being considered bis spec at zebak 
adren spec pot lightbearer kinda got you pretty far haha
i forgot numbers but it got zebak really low 👀
If there is 1 thing I think should be zero def able it's the obelisk
Doesn't matter for meta cuz shadow
But would make p1 less shit for higher invos and lower gear
Dont let the amazing sweep up details distract you from horn being cheeks!
what are your takes for the rest of the toa changes?
This blog was jagexs pr get out of jail card
It arguably makes the raid too easy, but toa is filled with so many painpoints that i don't hate the raid being made easy

ig im jsut asking fivenine becasue theyre informed about the raid at a high level haha

I'd prefer stat debloat and mechanics not moving
yea im w you on this
Warmups seems positive
I think there's a lot lost with akka, i think the issue is he just takes too fucking long without a shadow
Tbf he will take way less without a shadow now
Yeah, bowfa 2/3
He'll be stupid fast now
But now you just mimic his overhead prayer
Wow, emergent gameplay
I mean thats the same amount of brain cells as highlight boss red, switch melee


