#game-update
1 messages · Page 17 of 1
fixed
Made it possible
Oh nice
Big boss fix
It was coded as a duo fight
gn gang, shoutout Widega for the 5/5 and graduating today, beast
Remains to be seen if that means it was duoable or just had hp of a duo
Goblin and team pulling night shift mvps
Gn Goblin
Gn king
Gn goblin
How many bonus runes do you get from the scar essence? Wouldn’t that help with the iron Arther runes?
imagine if you could have duo'd it the whole time but no one tried it
Can you also raise that aether runes done with scar ess is extremely expensive.
You have to use souls and scar ess that creates souls. meaning each aether rune is 800 raw gp + a cosmic + the catalyst per.
PSA: We've deployed a hotfix to the Contract of Divine Severance. The Contract was acting as a duo encounter, **meaning players could bring a friend **and that voidflares had twice as much HP as intended. This should be resolved, we apologise again for the inconvenience.
@minor whale
1 aether catalyst is always consumed for each aether rune catalysts, even for bonus runes crafted
None it gives you 60 runes per 60 catalyst. also doesnt work with the outfit. its 1-1 exchange and it takes the most expensive scar ess
Someone shouted out his world at the crafting guild so I hopped over
You have to use a scar ess + catalyst + soul to make them an they are 1-1
If you wanna maximize the outfit then craft em without catalyst
The aether runes decision was certainly a choice
Outfit dont make extra
It explicitly said it did didn't it?
it doesnt
Or does it just use catalyst faster
catalyst allows you to make like 60x60 a trip
instead of making them 60x1
but the outfit dont work
In a similar vein, some clarity around Aether Catalysts! Aether catalysts do work with Runecraft boosters and Extracts from the Scar Essence mine, but they are always consumed at a rate of one Aether Catalyst used per one Aether rune created. For some of the same reasoning, we wanted to maintain a consistent relationship between the value of Catalysts as a drop and the number of Aether runes entering the game. We're less likely to make adjustments here, since Raiments still increase the rate at which you can get through your Catalysts and still serve as a timesave or GP/hr increase, while Extracts are a huge timesave if you're an Iron looking to make a dent in your stack.
Found that in the Yama release blog yeah
Unfortunate
Making them with scar ess so that it doesnt fucking 10 years to make lol
The original post didn't read that way for sure and I never saw this
Aether Runes can be traded to other players and crafted while playing Guardians of the Rift, and they’ll be crafted in higher quantities if you're wearing the Raiments of the Eye or using Scarred Extracts. They should fit right in like any other combination rune and save you loads of Inventory space when using the Arceuus Spellbook to its fullest extent.
Original post
Yep they walked back on it
I wouldn't call it a walkback more of an omission
they didnt walk back anything
lot of that happening these days
like any other combination rune
That has been walked back; it is not like any other combination rune
it was an integrity update 🙂
30k aether for oathplate with scar ess an raminent prob made sense as youd need 5k catalyst max.
but now you need 30k catalyst lol
they are absolutely crafted in higher quantities if you use scarred extracts or raiments
They should fit right in like any other combination rune
They are not
They are. Just the catalyst is also used faster
wow somehow it looks even worse on female body
in fairness, i super hate the female body type in this game
the proportions are ugly and insane
they hotfixed
White look so bad, fur winter boots
you craft them faster, but it still requires one catalyst per rune
you should be able to use ~30% less soul runes though if you use the outfit
hm ppl have completed contract yama atm?

hope they tracked down the duo ones and revokked them
idk if you could actually duo it
2 have atleast

https://www.reddit.com/r/2007scape/comments/1ktvtui/these_yama_contracts_are_nuts/ this isn't bamboozle is it? 
The post in game news pretty directly said you could
Is the oathplate acquisition contract the same as the other acquisition contracts?
lol 30k aether runes for the recolour and its ugly. same issue as torva. who would pay 18m to make armour uglier??
only alchs for 5.7k 😭
Armor looks Waaaaay better in white than in this dim red IMO
mains with quiver now finally have a way to rock hcim armour and ava's assemlber 😂
wtf are those shoulders tho 😭
spills cup
I like the idea that it isn't as bulky as torva, but that's a tad too slim
But I own neither so meh
The thicker legs balance out the rest of the set imo i think it looks good. Only thing im not crazy about is the dull red
Looks like fancy castle wars armour
im pretty sure they just wanted to do an elite knight set from dark souls
but they struggle with doing layers or something
thats why the chest part of oathplate kind of doesn't look like its actually armor idk how to describe it
it comes off as soft somehow
ya if you look at the elite knight set from dark souls
it actually has the same belt too
as most metal armour in the game is just flat shaded anyways
and the mismatched shoulders
probably not supposed to be a copy but like
theres a lot of similar stuff going on
better comparison image 
the part where they kinda went wrong with the tabard/cloth layered thing
is honestly color scheme and the transition around the belt from the legs to the chest
they could've made it a lot more obvious
yeah
at the same time it'd just also look bad with a contrast imo
it works on something simpler like the varla knights id say
yeah you can immediately tell what thats supposed to be
it looks horrible but like
lol
you can tell

also those guys are very dark souls too
ya i mean its not even really inspired thats just everyone's favorite ds1 npc
lmao
im cool with it though if they want to keep referencing those games
i love pretty much everything about them
i feel like they don't work to runescape's strength enough at times
although tbh
for a demon boss
probably would've used these guys for reference if i was trying to use that game
its also helpful that its all metal and just like
u can tell yama's based off the old demon model
less complicated in some ways
i like his small form better than the large one, though
So after 24 hours of trying my heart out I can 100% confirm the contracts are absolute dogsh*t worst thing Jagex has created since the invocation system
Really wish we would have gotten these gold/blue player made variants. they look so much better. notice the shins aren't bulky af either. Oathplate needs a redesign
Please for the love of god don't make this shit a combat achievement
Also, Jagex really said "fuck irons in particular" with both the contract system and oathplate costing 10k aether runes per
And also "fuck anyone who isn't HLC with a 10bil bank" by having 80% of the contracts not work with the weapons that are supposed to be bis here 💀
Why does it fuck with irons when the contracts are so plentiful? You can get them from regular demons too at the chasm and their drop rate has been buffed twice now? Definitely get you with the Aether part though
I feel like its in a sense to funnel the removal of a lot of runes from main. That being said, id argue oath is still easier to get than torva
Id say it's a lot less time required than getting torva
difficulty wise I'd agree
I also expected the contracts to be HLC content anyway so saying the contracts "fuck anyone who isn't HLC with 10b bank" is kinda like... duh?
The megarares are like maybe 4b all together? I think I saw gnomemonkey running inq mace too and thats 362m so iunno just odd critiques
and I get the b2b2b contracts 
Shouldn’t be able to spam flex cosmetic boss fights unless you have a big cash stack
I don’t think a consumable pricetag makes the kit any more difficult to get just artificial gatekeeping people from attempting it.
Its less of a flex if u can just spam it free of cost
I do think we need to be able to craft aether runes
Gnome struggled as much as he did because he was #4 to get the oathplate cosmetic
It was a challenge he wasn't prepaired for
So are yama contracts challenging? Someone was just bitching about how easy yama was, but i figured contracts werent going to be that easy. I still have 0 yama kc 
It's like invo 600 yama
The biggest issue is some feel tuned for duo but forced solo
The stat buffs on yama are cracked
And 2 of the contracts were legit impossible and broken
They had to get emergency hotfixed
Dang
One contract has 4.5k hp
Wtfff
So it's like fighting a roided out yama
With random mechanical changes
So on top of these fights being super toa scaled, they also 1 shot you for a single fuck up
So it's pretty much the most annoying mix of ToA possible in these contracts
Synq struggled for over 24hrs and he got first blorva
okay yeah that contract has that much hp but youre also hitting 70+ every hit
Add this to toa tbh
Just let ppl duo them
Its not even feel they literally are/were divine severance
awakend bosses have similar issues (aspects?)
think this is just harder 1ndone content if ur skilled/can do it
synq taking 24hours to be 0/5 while others completed whole thing already kinda showcases diffrence if u just kinda do it
synq gona cop today hopefully hate using his failure as a metric
10000000 lesser demons
bro my yama solos are 10mins anyway i dont see the problem with these contracts
It also doesn't help that 2 of them were bugged 😭
This felt like the original intention but they changed it at the last second
and tbf with toa we proved you cant trust us not to boost
who tf cares if people are going to boost cosmetics
I hate letting fear of boosting deprive us of team content
And it's not like solo achievement are immune to being boosted
Literally just saw a clanny get 5 inferno gm tasks in one run then immediately do all the jad challenges back-to-back to back
i think diffrence though is u have to break the rules of the game to boost a solo
where as boosting team content is pretty tame gray line that isint bannable
the point is that a lot of high level players are contradictory, they want it to be non boostable, but then boost people. They want it to be hard, but only in a very specific way. They want consistent money, but not to devalue their drops.... I genuinely dont think HLC can agree on liking content since tob, its almost impossible to please them at this point (imo)
I mean, general consensus is “hard” being skill involved, much more like awakened Levi, as opposed to just stat boost and 10 minute slog fest like high level toa, is what is wanted
or CMs
I don’t think anyone is really complaining about the mechanics of contracts, more so the just meat sack they become from stat increase
it's comical at this point
Yum!
i dunno maybe its me doing content with mid gear but ive never minded long fights
you know what's wild about boosting concerns? Solo makes it more likely to boost illegally 

do not insult supply drops
supply drops are goated
more bosses need this shit
I'll take 15 swordfish a kill at muspah and be glad
idk id be scared to boost solo. ud prob have to find some sketchy ppl and trust them idk how it works
but whole process seems way more wierd
persistence is as much a skill test as prayer flicking, movement etc...
levi was like 5mins of pre enrage slog then 10seconds of enrage felt they are similar enough in that regard
and cms exist. Like how people can hate toa for not changing mechanics enough and defend that is insane
whsiperer had its issues to duke as well imo vard was like the exception rather then rule
CMs had a tangible benefit even on release
static raid layout, which they transfered to normal mode because people wanted consistency
gauranteed overload at the start
gauranteed overload at olm
etc.
I feel like people don’t criticize CMs because you don’t “have” to do them and very few people do. ToA in particular has an insanely high benefit to doing higher raid levels but they just become a mega slog
iirc, CM literally took input from HLC players to design the static layout
but you dont though
And most importantly, they literally changed it after player feedback
toa has been out what, 3 years?
you never have to do a toa above 350 if you dont want to, and people farming 500s ruined the purples for everyone else
monkey room was the biggest change
You say this but it's actually easier for this to be done according to sources
As someone that can consistently do 500s, I would never run a 350 with the disparity in purple rate. It’s that simple.
I would be wasting my time
And guess what, I’m still dry on my Masori chaps
Can’t imagine if I had no chaps and had done twice as many raids
either way its against rules risk ban
sure but you arent forced to, you choose to. Its the same as wildy mentality
I would argue that designing a raid where it's twice as efficient to do significantly less enjoyable content is not good design
yeah cmon guys you're not FORCED to do it! it's just significantly worse if you don't do it
i agree, but that isnt what people complain about, they complain about it "not changing enough" when the raid is completely different from 150-400
After they did the invocation rebalance, they really should've moved normal and expert mode up 100 raid levels.
we both know toa scaling isnt like that come on
350 is the sweet spot
wish they gatekept uniques in expert mode
yep, we coped about this hard
but they said no
It literally is
um what, no thats stupid
This isn't a player issue. It's a droprate issue
they legit were allowing ppl to get shadows from entrymode idk
Saying that you blame folks who want to send higher invos is bizarre
still allow*
umm they are
They aren't
I said this on toa release, but making things too accessibility is how u kick over the tower of cards
that is osrs
You can still pull any purple in a 0 invo raid, very low chance ofc
It's not locked
the game was built on grinds being brindy for the first 17 or so years 
(including rs2)
its such a low chance its not worth considering
ah, so you do understand worth
But it counters your point that it's "locked"
To be fair this is a extremely rare occruance. I doubt entry moser has put more than 5 shadows in the game
you then said "lower chance"
im glad they tried this at colo atleast but colo uniques were
Rune crafting being slow as shit is fine but more than 10 hrs to get a unique? nope!
dude
colo
dont get me started on colo
colo would've been the best place to put melee armor
i'm still confused by who ralos is even for
instead they fucking always pussy out when it comes to giving high level content exclusive rewards
It's for tobbers
as long as it wasnt only on wave 12, i agree
maiden and olm 
imo even if they make rates low like toa had more completions then tob in its first month
Folks even complained that rates were too common and Jagex said, "it's too late to change" and now regret it
it is fucking game changing at maiden
if u have that many ppl rolling the dice it doesint matter what rates are imo
but that's it
i mean tob has massive problems but that has little to do with the raid itself
It's weird that harder content ends up with worse rewards
Such as?
gatekeeping
Tob has massive problems? Incoming reddit takes
its not even that hard to get normal mode kc
You're probably gatekeeping yourself
That’s more of a tob is a shithole issue. If tob was soloable there would be a drastically more completions. Tob is also ignorable in a gear progression path, you can go for avernic and then leave
but finding learners is really hard
matt, what role do u do at tob
and or not spending a few minutes to find a mentor or server
i have to ask this each time to know how to respond 
ive done mdps and rdps, i have 20kc fwiw
Which there's plenty of
god
do melee freeze or a freeze a role
I gaurantee you that you will never have problems doing a team if you are a competent freezer
sure maiden is harder but like, thats one room
the two roles you listed
are fking leech roles as a learner and are the most common roles
Ok so self-imposed gatekeeping gz
You don't need to freeze
no ive asked to learn nfrz but clan wants me to do more kc first lol
But it's not hard to find a team of learners or a mentor
Yeah legit
Ur clan is gatekeeping u then not the raid. They dumb for that
trusting anyone else to freeze is ass
mdps/rdps is too common at the learner level because you do nothing gamechanging
The raid doesn't gatekeep anyone especially when gear reqs are the easiest to obtain
what is rdps
Ranger
range dps
sure cuz mass worlds take people with 20kc....
theres many factors but tob at a baseline was just way harder
oh wait
you can start the parties
Mass worlds take anyone in similar kcs
Why r u doing 416
very few ppl could clear to even roll the chance on uniques
it prob was really cool to see the early days of tob
Host a party and accept
**every mmo has this idiotic problem where people refuse to start parties themselves **
Yeah
it pisses me off
Legit being lazy
this is the 3rd or 4th mmo I've played with this nonsense
Even jmods in this very chat said that it's a player induced problem
didnt tob take like a week to get first kc. wish i was there
Tob difficulty comes from
Your team
And nothing else
i want to see u melee freeze and solo hmt verzik from 90%
I'm not kidding 
Baseline is fine but finding a team is easy
stream now
I wanted to learn tob, so I hosted my own party and sent
Died a bunch but it was fun
Why would I do that. Sounds dumb
just shows ur yapping per usual
I don’t need to be a master tobber, I have scythe and sang my last items are just I and rapier lol.
there's solutions to most problems and people just don't want to do it 
So it's not a content problem
so u never got to a point where you actually were a human tobber

this is how i learned tob btw
Nope I did 500 tob and still range xarpus
got someone to coach me for a few kc
when did u get scythe
near 500 kc?
sure but that doesnt mean there isnt an issue with getting teams and learners, its clearly harder to find teams than cox or toa
I literally just kept dying with learners
380 something
It isn't
find a diff clan
or a server
you deserve the death sentence in-game
or talk with folks at the bank
-500k
same as any other raid
Yeah if you're tryna join a dude in max sending with friends, they might be full or not interested sure
I legitimately met most raids folks by being immature 
It's easier to find tob teams than cox or toa
send lfr in wdr and add ppl who are decent
^
i still make friends by being immature 
Nothing kills group content more than the solo option...
When will jagex learn lmao
i agree solo toa shouldnt be a thing, its not even that fun
toa is just bad design :/
it's difficulty isn't from mechanics
it's literally from numbers going up
but mechanically its the most fun by far
To each their own
until you do advanced cm/tob tactics
cm is procedural fun
tob is mechanical fun
imo
watching shit die so fast is awesome 
icl i hate cox, apart from olm is a snooze fest with the occasional brew sip
u know to click brew on overload timer yes?
every 15s
yeah
or when im dying lol
its literally just chill as fuck
once u get the first crab frozen
if 1-2 crabs leak, who the fk cares
im just saying theres a reason less people do tob, and some of it is people making it out to be this crazy hard content which it just isnt (hmt is damn)
i lowkey think solo cox is harder than team tobs
avernic should be as cheap as dex/arcane but it clearly isnt
Tob isn't really that hard
verzik chip is stupid though and probably leads to some of the toxicity, the p2 red crabs are bad design imo
it can end up being a massive dps check if someone dies which i think ends up being unhealthy
in a way that olm and wardens arent
Isnt warden p3 kinda a dps check
if you can last row and prayer flick no?
If you have 20 KC you probably bring 8 brews to verzik anyway
more like 6 but yeah, i bring combo eats
I mean that’s more of a dos check than reds
Right so you have an entire 4 extra brewd
Get ur crabs to 10% thatd all there iz to it
DPS check from chip is certainly a nonissue
You have to make mistakes to run out of that much food
Like if some of that chip is actually melees
Most ppl aren't bringing bf
To scales above duo
Giga chads bring like 1 brew into verz right
What the chip does is punish you for not clicking the boss
Legit so many ppl just run around the room p3 like a headless chicken
i also dislike the chest supply points being death based, its just unneccessary to punish that
verzik is probably the most fair example of chip damage
So deaths should just not be punished?
because you can complete the whole raid with 2 brews AND face tank p1
they already are in raid points at the end
Barely
another issue, to easy to skate by and get purples
I like the fact that you get punished for being an ape in the first four rooms by not getting food for verzik
i like tob, but i just think it isnt this ultra perfect raid some people say it is
Yeah but a lot of your criticisms r the best parts of the raid
Reddit hates nylos but it’s so optimized at the high end
Verzik p3 is one of the best chip damage balance in the game
It's not enough to feel miserable but enough to put pressure on you to hit the boss
Compare to baba
yeah, so you can’t infinitely stay either
i prefer random spawns for being adaptive, its why i low key enjoy monkey room more
I think u should give efficient nyloe a chance before saying that
Btw it's not entirely predetermined
Because you can get unlucky in hits
splits are still random yes
And splits yeah
to be fair on melee id need a scythe for that, i could range with chins though
The fur suit is fine for melee
Dual marachas!
Eh, can chalky

chally spec*
i use sulphur blades cuz i spent my lms points on cosmetics and not a swift blade
Still good
surely id save spec for claws on boss, especially on lunars

It’s early enough in the waves
U regen
You also claw spec early melee big on east
technically
wait u can chally spec to hit two melees?
wtf never knew that
nally + sulphurs actually, gosh
Disgusting 
20 kc masori user 
i dont have masori, i still void range
how many brews do u bring in btw
5 brews 5 restores and a couple angler, normally more than i need
theres a ton of stuff u should bring before melee gear then
need all spec weapons guthix rest p neck etc
Yeah that’s true, but 5 vs 8-10 minutes of slog is really unfun
before yama i brought sulphur blades, hammer, defender, bgs, claws, chally, atlatl
etc..
Boosting stats is the easiest way to make things “harder” because endurance tests still add difficulty
Just not in the most engaging way unfort
i think people are overblowing the contract situation tbf
and no adding a tornado is not the solution
can we please stop doing that lol
Tornados r pretty cool
if there was a tornado invo at toa sani would be complaining its just toa invos
Better mechanic than they came up with for Yama contracts
they are cool but between levi, verzik, hunllef i think weve done enough nados
hunllef , wardens, and kephri gotta be my 3 favourite bosses in terms of gameplay
there arent enough timing mechanics in the game i feel like. like 1t tanking p3 verzik feels so nice with other mechanics
I feel like a tornado could work p well in Yama p3 tho
im more of a movement guy
not a massive fan of stuff like levi thats mostly just flicking
gonna hate inferno
Tornado is movement...
p3 yama really needs to not be dependent on instance host, that is just weird
no i was responding to tuan about timing
if a hotfix for a boss gets deployed and you're in the middle of the fight, do you just have to leave and re-enter the boss room to fix it
and step under tanking etcc....
Step under tanking is movement
yeah but it feels way different to something like sote maze or cg
and yes i have tanked verzik successfully
1 tick warden skulls on insanity, yeah feels great
popping the crabs and not losing ticks. that's gangster shit
It's more the intersection with crabs that makes it interesting
insanity feels really good to do tbh
the rhythm is goated
gosh i wish they patched out baba red x and redid his damage scaling though
i will admit that room sucks
cg, verzik, and vard are my top 3
vard is sick
So remove the only interestung mechanic in the boss
no its more fun when you dont red x
and you actually have to communicate between people
But yeah m not sure why jagex is insisting that baba must hit like a truck
Maybe because baba only hits 1 person
So it barely matters in higher scales
Zulrah dropping blowpipe as commonly as it does would never pass today
and fwiw the only content i truly havent done is like 90+ slayer bosses, phosanis, inferno, colo and hmt
Yama should be bottom 3 drop table everything too common
keph and baba are boring
then where my bloody oathplate drop...im 270kc now including 50+ solos lmao
So alot of the good stuff
Get gud
Hydra is ass tho not missing much there
It would
Isn't it like 1/512 for pipe
i mean people keep complaining about pvp being unfair and then passing pvp weapons so i dont know what to tell you
pvp oriented updates notoriously fail
Yeah probably would, and actually yeah less rarity and more overfarmed by bots keeping it at 6m
dunno what you mean by passing pvp weapons
Pvp stuff does not pass unless disguised as royal titans and slayer mobs
Literally lol
the last year has seen crazy pvp upgrades in the form of nally, araneas, surge pots etc... and now they all cry when they get pked at calvarion
Ppl will cry about pvp until it doesnt exist only then will ppl stop crying about pvp
which is sad because its hella fun and skill expressive
Like hitting over 100hp has been a thing for a while now
Surge just made it a bit easier
i mean pvm upgrades having use in pvp
is different from people voting for pvp weapons
fair enough, reddit just cries a lot i guess
gosh i wish devs didnt just buckle to whoever cries the most each week but it seems thats what they do now
Pvp good whiners are cringe let em embaress themselves, pvp aint going anywhere anytime soon even with this surge bs
anyone who uses a gmaul will tell you that thing does not hit on someone in barrows+ gear and 99 def
Same with dds yeah
Unless ur 1 def then it just maxes on u 
G maul ruined pure pvp
Turns out defense is v good
and honestly not that skill expressive when they hit you a 25 25 into a 23 23 dds off prayer and by the time you eat up they are giga ahead
Pure nh is super fun it just sucks getting giga’d by maul combos
What's stupid?
yeah wizzy dont re gm as iron
When will this armor crash, i wanna try it
If you're sending slash based content and you have the gp just buy it
it's generally going to be better than what you have
Ill buy on tuesday after the memorial day tobbers have had their fun
what do the stars above greater demons heads mean
The Chasm of Fire is a dungeon located in the north-west corner of Shayzien, housing a variety of demons led by Yama, the Master of Pacts.
After completion of A Kingdom Divided, a group of five Shayzien soldiers (a lieutenant, sergeant, and three soldiers will be found loitering around the entrance. Likewise, the player can access Yama's Domain ...
I dunno i saw some pretty rough zulrah logs ol
theres a suggestion on reddit that correct demon glyph kills should give slayer exp and I honestly agree
thematically its exactly what slayer is about
(killing monsters by targeting weaknesses)
i think it'd be cool to have some non-task methods of slayer exp
Could have been something for a slayer/dungeoneering minigame
only if its a miniscule amount like 5xp 
Getting rid of that for being political 
Uh ok it's just a meme but whatever
Yeah well people post memes for a quick laugh and then other people get upset because it makes em think about political tensions then everybody is yelling and mad about a bunch of things 
they say exactly 5 in the post 
kill 3 killion demons for 99 slayer
Kill 3 killion demons with a constantly rotating kill method for 99 slayer 
Finally, slayer can be fun and engaging!
i think it could be like 5-30 exp realistically.
"3 killion" got a good chuckle out of me lol
Hey can the horn break into oathplate shards, this thing is 12m and crashing more. its basically useless.
Why would it break into oathplate shards? It's clearly made from Soulflame not Oathplate 
just for tassili, u now have to charge soulflame with oathplate shards
you know what else would make it not useless and doesn't pander to one group?
buffing horn 
50% spec if you use it alone
100% spec for gauranteed maul seems fair
i mean they could just let claws work with it
you know one of the only reasons the horn would've ever been used in the first place
It's juiced for team content and entirely useless for solo players
Since like 95% of content is solo in this game, horn has such limited use
Imagine accidentally using horn 1 tile away from range for partner
4871286742798412691426091420891420814209124870102440128914290 lesser demons
then stop killing them
this has to be trolling right?
meteors literally are re-entry the entire fight
on the horn contract

Nah thats cheating they have two mouse pointers for double the clicks 
Yeah that was a joke, in serious though I imagine they just panic used too many glyphs?
Wouldnt know unless I see the vod
the fight is the same in all acquisition fights. just the horn and oathplate is only solo.
sorry for the random commentary please just ignore my schizo comments
come hang out and say gday, im on aus timezone and I will grind this out till I complete it
https://www.twitch.tv/clonexity_
thats like the only vod that goes into p3
ah p3 no glyphs. Their death wasn't void flare related though just panicked and messed up the shadow walls and fireballs. Purging staff spec might be mandatory there though 👀
its apparently the same fight for all acquisition so thats. 
Seems to be the case except for familiar acqu but that one is a drop chance inc not guaranteed like the rest so fair i guess
gnome is never happy
I mean, contracts are/were an unmitigated shit show
not tested tuning is all over the board
the fact that severance wasnt even completed until they hot fixed it is 
what an absolutely
response
if gnome makes a post devs always respond, he gets what he wants so often
Impossible isn't too hard. That's the dumb thing.
Big contract lover, are you?
Why 8 different ya mamas when we could have 8 different bosses? 
"We want something hard"
Gives invocation 600 yama instead of something loaded with mechanical difficulty
The toa scaling of yama was actually so boring to watch
It just looked like normal yama but you died in 1 hit

I love how they posited so hard that these were NOT awakeners orbs and NOT like invocations 
And they were the worst mix of both
releasing something that is so clearly not tested and bugged that was not at all doable until they fixed it. that deserves the criticism
bloody blows is still frankly tuned way too tight the fact you can splash
the complaint wasnt about the difficulty. it was the fact there was zero polish, or actual testing. they just threw it out and said have fun, when it turns out shit wasn't working as intended
yes, games sometimes do that
and spending 10 minutes on a boss fight just to get to the last phase is
like why is that a thing. games have moved on from that
we also basically twisted their arm to get duo contracts in during that week as well, not saying their shouldnt of been some better play testing, but a day 1 fix (few hr fix) isnt uncommon for most games
it wasnt even a few hours
They had to hotfix the contract fight at 2am
Severance was fixed at like 2AM their time
To make it completable
bloody blows was fixed like 6 hours later? after they basically refused to say anything about it being bugged
it is extremely clear that the original intent was for duos but they had some last minute design changes
that royally fucked them
Every fight looked scaled to duo
you people won't be happy until nox is let go
/j
this wasnt even nox he had nothing to do with it
Nox wasn't QA testing it
and the fact people gave nox shit is a different problem with this community
This has nothing to do with nox
No individual jmod deserves shit
But as a group, this release was a dogshit fire
The issue is, nox seems like the only QA tester
I sometimes agree with what you say, but this isn't it.
The underlying flaws that were mentioned well in advance when people complained about Contracts being similar to Orbs.
they could even just have someone turn on invincibility and qa contracts that way
and would've caught a lot of the issues
you have acquisition contracts that have tuning all over the place *horn and oathplate
*
sigil contracts just being a disaster
being told to fuck off about contracts and farm demons instead for contracts
the buy limit of 5 contracts like why
The way they were scaled and tuned for 'difficulty' was also weird
No one enjoyed those contracts
It wasn't like vard or levi awakening fight
It was just like, yama became a stat stick that 1 shot you
Contracts are indeed like woke orbs, and the fight was 100% scaled like toa invocations
That said, I heavily dislike that gnomemonkey is occasionally the face of the HLC when it seems like he doesn't read over the script/text before posting the least professional and most volatile version of it 
This was the case for Awakened Levi as well.
I firmly believe that DT2 Awakeneds were superior to this because they still were still designed to actually be reasonably soloable and without bugs.
The jellyfish hp makes it look like they started out for duo and then forgot about it
after shifting to solo
feels like that one was just, someone changed the wrong contract and then forgot to fix it
felt bad watching synq. like dude who was first to blorva was struggling so hard
like 20 hours on one contract
or something
felt nice to see them struggle like the rest of us mortals
fun fact if you get bad rng on nw pillar you simply die with nothing you can do about it
ty gnomonkey
medic being a contract

even if you survived that 1 shot. yama just has medic thats so 
Part of me wished they took it under advisement and just delayed it for 2 more weeks 
watch them delay delve now instead
delay, delay, delay 
Can anyone sum up the pros cons of the update tldr type
some like it
some hate it
jagex fumbled some bug testing
They also straight lied about contracts not being woke orbs
They were worse in just about every way
@winged ledge thanks so much for creating blorva grind 2.0. You know paying 900k to attempt a very difficult boss and then dying and having to pay another 500k to reclaim my shit is super awesome. I’m glad that I get to do that WHOLE SHIT GRIND a second time but this time it’s 5 bosses instead of 4. AND the “orbs” are more than twice as expensive.
this is useful feedback that i am sure the jmods will read with interest
Well the entire HLC is all screaming the same thing so… they probably won’t care.
best i can do is remove death piles and make it so u lose any item u dont pick up in 2mins, have a nice day
plz die more carefully next time
That’s usually what happens. They release some HLC content and then do a few tweaks a couple weeks later and then never think about it again.
Year 3 of jagex promising to go back and fix/add new toa invocations

"We will monitor the price of fang accordingly"
It’s actually infuriating to think about. Everyone said the orb system was complete shit and they release ANOTHER system where we have to pay actual GP to make an attempts at killing it. Or for Ironman, y’all gotta sit there and grind thousands of kc for orbs.
Like why… so disappointed.
anyone here done a shard acquisition contract yet
It's literally the stuff folks said that they didn't want lmao in another prestigious encounter. It's fine for something to be difficult
Kephri medic but it kills you and tick perfect prayers also ironically being like the easier contract to do
Yeah it's literally medic, keep back, awakened whisp encounter, hp + def scaled
I don't know anyone in endgame that seriously enjoys these type of encounters. It's also fine to see folks struggle on release, which is the beauty of content like that
But confusing struggle due to poor design and untested content over genuinely good mechanics is where you lost me
They literally created awakened vard 😭 simple yet the best one
long ass fights
just arent fun either 10 - 15 minutes of mind numbing before challenge
Yeah you kinda have to be a muppet to see that as anything but unfun
Even with fight caves/ inferno you're able to log out 😭
I also dislike most of gnomes takes and advice
But yet I can understand at least his point this time
Because it was just that bad lmao
im not a fan of him but like, its easy to understand when it was pretty evident how much of a shit show it was 
Even Mod Goblin recognizes that it needed some more cooking
Plus it really wasn't 5 unique fights
It feels like delve rewards were so bad they had to delay delve to fix it, and yama which was supposed to be later was pushed up to meet content release dates
Seems like that and I hope that isn't the case
Yama could've cooked a few more months
Also to folks happy with endgame pvmers being upset, you clearly don't understand how little updates we receive
There was a 6-7 year gap
bloody blows like I dont understand
who designed that
camp 15 hp and be chiped for 95% of HP

Collo was like... pretty recent
Yeah that's what broke that dryness
dt2 awakened doesnt count?
I guess Phosanis? But with extraordinary shit drop rates
theres zero reason to grind awakened its 1nd
Yeah it's endgame but it's not actual repeatable content
But if you want to be pedantic sure
That's still 6 years
Nex duo is kinda endgame but thats reaching
That's arbitrary scaling
Dt was 2 years, i cant really see where you are getting 6
Is that not just moving the goalposts? I wouldnt really call inferno repeatable content either.
6 years into a dogshit system, then colo, into a midgame duo boss with another dogshit system called contracts
i want to counterpoint that woke wisp is less punishing 😭
idk why people keep bringing it up as if you cant recover from getting tapped there lol
Inferno is a slayer task
It is repeatable content as it's not gatekept by gp
What do you mean not repeatable?
yama just actually one hits you
Well there's the supply fee, go ask Evan 
isnt it like 2m per run in supplies?
Can pot toa 600 all day 🙂
That number is just off the dome though, likely off
You're the one that brought up gatekept by GP though
Orbs/contracts?
If you dont have GP for supplies you cant do it
Reminder that for a lot of the things people are upset about currently, jagex went out of the way to say they would be giving us the exact opposite 😭
Are you dense? What person doing content would'nt have supplies
better than orbs, substantially changing the base fight
People who arent doing supplies, are you being obtuse on purpose or what

Especially endgame pvmers
You use a blanket statement to mean something specific. Just say something specific.
Supplies are used everywhere so that's not a factor
Its not gatekept by GP it's gatekept by contracts which you hate.
It's buying something to access the content
Tbf endgamers arent using that many brews 2 mil is an overestimate by a mile
Thats fine to say but why even ignore supply costs as if supplies come outta thin air
supply cost has been barely a factor years if not its not at all a factor supply cost isn't an issue
Lemme actually calc an average inv setup
Supplies are a factor. Contracts are just supplies that cost a lot
What is the logic here?
Supplies cost GP
The complaint is GP
Supplies don't count
???
Im more on your side bane tbf
also conflating that more supply cost isn't a bad thing if it ends up as a discussion
if you die wave 1 you dont use up an entire runs worth of supplies
You don’t pay a mil to enter wave 1 inferno
you can attenuate your supply costs by changing what you use
its disingenous to compare contracts to supply costs
Listen im a bad spender
You're acting like we need to calc our supply cost before entering content
If you really dont want to spend a lot on inferno runs you can just camp bowfa anyways for 0 gp
You can do whatever
If anything I could have rephrased it to mention contracts
But since we were talking about a shit system, it should have been implied
No I agree that supply costs and GP costs are things that "Gatekeep" content. It's just strange that people are acting like its something new.
Contracts like 3x-5x supply cost. Whether thats ok or not is an arguement.
Similarly people dont like pvp cuz its usually just a straight loss of 500k-5mil on a failed 'attempt'
Supplies are extremely different from contract/orb/entry fees
Paying 1m up front to even attempt the content =/= supply cost to run said content
It's not that hard
Not to mention ironman implications
Yeah you're overthinking the fuck outta this lmao
base supply costs i don't think gatekeep content currently as jagex does a good job of avoiding dps checks
i just watched gnomonkeys vid
ironically they failed this with yama
Yall think jagex is gonna nerf the rates again on oath?
Farming demons for contracts could be a “supply” too but it’s very different
besides him having like no familiarity with the demons contract farming
nothing struck me as like overtly wrong about what he said

I’d prefer if they wait until I get my helm on the iron ty
Gnome was correct
im not exactly sure how you clear p3 yama without being able to two hit them with trident
why should the demons be better rates than yama though for contracts? contracts should come primarly from Yama and they dont
Nah, honestly the worst part of the vid was that its an hour long for what can be said in 10
"Because PoE does it!!"
But here we are yapping so
another thing they said they would do the opposite for
At the least, Demons shouldn’t be better than Yama to farm contracts.
As an additional note, this does not mean nerf demons to match Yama
the implication was that you can target farm demons for the contracts if you really needed a specific one, right?
Just make the mage infernal cape a champions cape esque grind. Real old school vibes
they made some drops rarer too now
gets to release and its like a 5 minute timer for random ones
with the dossier change
I also dont get who was asking for a 10 - 15 minute fight of pure focus and high cost to entry, and mind numbing boredom early until the challenge, and random ass 1 shots.
who is that for?
Honestly
Oathplate takes 20 more kills to get with dossier change
the acquisition contract rates are worse iirc
Why isn’t the dossier a secondary drop
yeah bringing up droprate changes is w/e
This overall was probably the worst update in a while
dossier should be secondary though
Dossier and lockbox should be secondary drops
it was honestly just bungled in so many different ways
I usually support their choices but they put too many eggs in one basket
Keep it simple
its a bummer to me i was really exicted for new challange and i like that its hard
Also as much as the pet showing up at the loot spot is neat, it should probably be a secondary/tertiary drop too
First update of the year and its a piece of shit 
but feel like so much ppl are shitting on challange in commuity to where it wont feel good even if u get it
Maybe just stall the loot a couple ticks for screenshot if you get pet
streamer being unwilling to tackle any acquisition contract is telling honestly
pretty sure pets a tertiary, saw someone post their ss that it was
Good amount of folks don't even like the recolor lmao
The acquisition ones are bad
wiki just schizo
Imagine grinding a cosmetic where you don't like it
Interesting I was told by someone it was not
Why would you grind it
yeah we still dont have the oathplate design survey out do we
Solo horn and oathplate contracts
Are legit ???
Nobody is going to farm those for money 
its not like i dont like blorva but im 3/4 without even having torva
i wish they definitely gave it a blorva effect where it looked diffrent then reg oathplate
Yeah
From my clanmate
But someone just took a white paintbrush and dabbed it on
with the way feedback is going they prob also arent gona include it fully on gm
like i'd say an element of prestige plays into it, but radiant comes off like the champs cape grind and not blorva's
Goblin said any 1 contract would suffice
like its just sad cuz iove awakend type content and for noone to care gona kill my vibe of even going for it now
So the radiant won't really make it as of now
So using the wiki setup for inferno Tbow
Consumable total to 430,965gp
Runes cost 3,730,000gp
Dragon arrows (Assuming 2k) cost 3,080,000gp
For a total of 7,240,965gp
I dont think thats the cost per run, the potions and stuff might be accurate but the runes and dragon arrows might get ya 2 or 3 runs? Didnt count blowpipe scales and ddarts so it would probably be even higher.
in other words forfeit breath 
😑
Gnome feels worm contact is harder than bloodied blow
did he try some?
He did horn
Yeah you’re not using remotely all those supplies for an inferno run
Worm is scaled to duo afaik
He tried worm
Are we talking about lil timmy with a 5m bank or something
lmao really? I was hoping to use mine at some point
pennies
That was just the cost for 2k dragon arrows, do you know how much you use for a run? I could put that in instead
Tbow is significantly cheaper than blowpipe anyway and that’s still fairly cheap
ye theres no incentive feel like if u had it ppl gona be like "what u did that piss challange?"
not required for gm either
completely ignored you saying not per run
xd
but yeah no it'd just be around like 150-300k
Yeah you arent shooting 2k in an inferno attempt lol. But inferno do be costing money
Also can significantly lower prices if you use amethyst
you tbow mager iirc
Gl
oh, orb is seph

Not for pbs but for kc
weren't you purple before
That would be about 200 arrows, crazy recovery on that assembler 👀
lily said it would be confusing if me and @elder yoke were chatting the same time
cause you use bp on everything else 
oh godsel changed to that
Assembler? Huh mfw quiver max cape exists
wtf
Same saved isnt it?
ye
Who’s going to become Leviathan Range Orb and Leviathan Rock and Leviathan Enrage Orb and Leviathan Lightning Orb
smh
Tbh i dont even think im oposed to "pay 1m to fight boss" as a one off boss, atleast thats a gold sink. So long as the boss doesnt drop actual important upgrade you cant get elsewhere
So if I halve the comsumable cost (assuming you dont use it all), divide rune cost by 3 since we're assuming it might carry you through 3 runs worth, and drop dragon arrow costs to 300k, the new total will be 1,758,815gp per run
thats just instances 
Idt folks would truly mind if it gave a reward worthy of that up front cost or simply... just fun
But this isn't fun
and getting them is limited to 5
it's cancer
Ye
I think if you want something fun you need to provide more consistent feedback so they can actually change something to make it fun.
That's actually pennies
I think some people are fundamentally against paying any in game gp/items up front. And thats ok but im cool with losing stuff in the game
You're complaining about contracts that cost 700k thats less than half of those pennies 
Listen... that's what were folks were doing all this time, through these discussions
700k to get 1 shot 🔥
Tbf pingu probably corrupted bowfa so cut some slack
You're being inconsistent right now!
You called 1.7m pennies but complain about 700k how is that being obtuse?
supplies get used up doing any content
You don't use 1.7m in supplies if you die in wave 10 of inferno
You still use supplies after using a 1m contract
an entry fee that is used up in 1 second is not the same as supplies
.
imo the contract system shouldn't have been introduced at all. they were made as duo content, they should have scrapped them till they could be done duo.
Because you arent factoring in usage if you die literally wave 1 or 2
A fee to just send content isnt the same as supplies
doing anything pvm costs supplies unless it's what, CG?
^
It's a non-factor lmao
It's a cost that you naturally use when sending anything in game
Especially in pvm
Does that mean that contracts will be okay if they were only consumed if you reach p3?
And usually drops cover that
Might have to figure out different ways to say this
Legit lmao
Im not a word Smith and its midnight 😭
Thats literally what your complaint was, it's not the same because you could die immediately and have wasted 700k. Supplies arent a problem because you lose it as you go through the content. Therefore if the 700k was taken halfway through the content it would be supply costs and not a problem
Yeah but a chat mod has to join a convo and turn it sideways by not understanding how supplies aren't really an issue and how for the most part we understand we will have to use them to do any sort of pvm minus cg
Overall very happy the community seems to be in the "this isnt duo enough" instead of wanting single player-scape
supplies are a factor in doing anything
Where? I'm agreeing with you that it's not the same and it's because one cost is upfront and if you die in 1 second its gone.
we voted for a duo boss + everything that entails "duo"
Thats why I asked if it would be better if the contract only expired after reaching a checkpoint like p3
Endgame Duo Boss!
DUO
DUO
?
Authenticator
Hope we get even more group content. Degen Tob mishaps are the best content in the game
I hope the next group content we get absolutely fucks the solo version
sucks that you cant duo yama tbh
Because they cannot make content that caters to both
They have failed each time
Yup, toa u can literally death dot copy your teamates and its so lame
That would probably be better tbh
Just something like GWD or something where you just both run in and beat up the boss
Tob is the pinnacle of group content that rewards solo gameplay IF you're able to complete it
Gwd is group solo content
Solo tob is comparable to trio tob gp iirc






