#game-update
1 messages · Page 5 of 1
Sometimes when you do the glyphs method of skipping flares, it seems like the next glyph doesn't come online for the special in time? I was standing on it and it came up a tick after the meteor crushed me lol
Is there a way to avoid that happening?
the timing is incredibly generous
i would crash out if i went to 3k for a bp
Are you always both getting shards?
no
I didn’t think that’s how it worked and wiki says it wouldn’t work that way
yeah ok
Pretty sure it’s an oversight
different loot each, you just get a portion of the maximum amount that loot could have based on contribution
question is if the 1/16 for shards is scaling with contribution as well like the other uniques
wiki claims it would
proper uniques roll first on a seperate table as far as i know so id think not
just going off the info on the wiki which was provided to them by Jagex
ngl
idk why they're so fucking mysterious about this stuff
lol i really dont see how players just having no idea how loot works for a week or two does anything
except i guess give jagex the option of stealth adjusting things
I’m just hoping to send a lot of duo kc this weekend and hope I’m not getting half the shards
If they revealed the actual rates, we could know
And so people don’t overreact to the blog
well
It also may be 1/16 * contribution
cuz wiki says so
so it’d be double counting
1/16? you mean the drop rate is affected by contribution as well
Instead of receiving 6 shards at 1/16 rate or 12 shards at 1/32 rate, you’d be receiving 6 shards at 1/32 rate
See footnote
If this is accurate duos are a lot worse
that seems ulikely to me, more likely error on the wiki's part
here’s hoping
but yeah given everything jagex knows
i swear it is not hard to avoid controversial drop rates
i can see adjusting the non uniques on the table to be a bit harder
Ehhh
Too rare day1 people get mad and say better skip content and do when rates better
Too common people say abuse early
yeah but its not like we're creating into the unknown here lol
Iron get angry at rates being too low
Mains get angry at rates being too common and tanking price
we know the stats of the monster we know the gear people can bring we can ballpark a decent rate of kills
we have a million examples of rates that do or dont work
I think the 30% figure was a reasonable change
Could have started but I think it's hard
oh im not saying they weren't being reasonable im just saying that like
idk its easy lol
also im not going to lie
Drop rates/reward space seems like the hardest thing to do tbh
i dont know how they were surprised by kill speeds
Yeah 4-8min was pretty expected without crazy optimization
For solo vs duo
like the "tech" most people use speeds up the last phase somewhat but it isn't even that insane and it scans just like verzik
4 mins is very slow for the people grinding it fast
its more like 3-3:30 duo for the casuals
and 2:30ish for the people doing duo melee w/ donofly
3-3:30 is "im not doing anything but shooting this boss with a shadow" speed
But this was no tile skip etc
3-330 is definitely quick
Yeah I wasn't going for step under damage
I'm shocked with what they expected KC time to be
its not like some forbidden dps techniques though lol
legit 2 guys with shadows hit 3 to 3:30
basically every kc
Double mage synapse and BIS
Is probably 3-330
Yeah
Emberlight setup is way faster now with that new tech
Which they didn't expect
I think average player skill is much higher
thats the part that confuses me the most
Than what they expect
The reality is osrs isn't that hard for the most part
and thats almost all of the time save right there
Only some GM level strats
Are hard
Like 2018 player base vs today isn't the same
yeah but even if you didn't expect the boak clone
Also Yama seems easier than vardorvis
which idk why you wouldn't expect that tbf but lets assume it was a totally huge surprise
you still had to know people could just melee p1/2
then mage
and get almost the same times
i think where they really died this time in terms of rates is the oathplate shards
Yeah forgetting about that piece
they wanted that mining activity to be worth gp and made a bad decision
and found out that if we can all get partial credit really fast
turns out we can sell them to people and you get a lot of items instantly
it was like a bunch of gp/hr
its already down to 3m or something now though
nah they were like 2-3k
Oh hour 3
If release they were 1k
When I did it
It didn't seem very profitable
If the player has multiple shale in their inventory while crushing it, multiple shale will sometimes be consumed simultaneously without a noticeable increase in output; this can be prevented by only having 1 shale in the inventory when crushing it.
is this a bug or intended behaviour? seems a bit stupid
thats definitely a bug
Ya everything besides nex corp nightmare phosani and dt2 bosses all work.
Dragon arrows and darts. Other hard to obtain Ironman things. Like candatine and kwarum
Phosanis is unironically fine for mains, old ass boss at this point still maintains high gp per hour. If jagex ever releases crush bosses it would be even better.
When do we get a stab set now @gegix
Mixed hide has entered the chat
Do you think the boss would get too popular if you halved the time to drop?
Cuz theoretically it won’t hurt the gp/hr much
I’d pref the fight be sped up more than a drop rate increase
Some but not that bad
If they make phosani like 4 mins instead of 7
I suppose eliminating a phase wouldn’t be crazy
Can knock off 3 pillar phases and have 1 shield 1 pillar and 4 sleepwalkers then enrage
Nah, tablet should just be liek 1/25
Otherwise people will put off learning it even more
Just straight remove an easy phase, boss is the exact same
just knowing its a boss tells you that rate is going to hurt
pnm has “an easy phase”?
They’re all kinda the same
I don’t think of any special as particularly harder than another
maybe, don’t hate it
Oh I guess P4 is harder ok
P4? Idr how many it is I think that’s right
but seriously 1 in 1600 is a lot
P4 is an enrage
that is 5x the rate that you would get for a bandos piece
and bandos dies sub 1 min
P1 and 2 are same, p3 is off prayer
and pnm obviously takes much longer
the numbers are crazy
like they're not even serious
A little disingenuous, cuz when bandos was made it was high kph for a drop in your name
and thats after they nerfed it lol
It’s only because gwd has been fortnite’d that it’s so fast
when bandos was brand new i was there and you were meleeing him down in a squad of people splitting
absolutely farming him lol
Ok yeah there’s 5 phases thought i was losing it lol
pnm is a solo boss that even if it had identical rates
would still take multiple times longer
just due to kill speed
the fact that they want to 5x the rate and 7x the time at the same time
is not serious
they were trolling
U are right my b
Cuz its one sleep walker per phase and them enrage
it was destined to not even be close to okay
Tbh just remove the first two phases completly and i think most would be happy
im not even really sure how it happened
Yeah the phases where nothing is different are a drag
It's just so much longer of a fight than it needs to be
but the osrs dev team kind of realized they could get away with giving people crazy drop rates
and they would keep playing anyways
so now they've normalized like
"oh its just 70 to 100 hours nbd"
when in reality with the game we started with
thats fucking crazy
lmao
they successfully moved those goal posts to the next state over
Well thats for irons, mains dont need to spend 80 hours at every boss, just buy/sell what u need as the mmo devs intended
yeah you just make 15b to get your items
that's totally sane compared to the sub 100m for a max bank
that it used to be
That means max gear at rate of 5m an hour is about 3k hours lol
lol i think it just gradully built up so people really didnt catch it as it happened
I mean u "need" like 4 bil to hit gm as a midskill gamer.
but jagex giga extended the lifespan of content and how long it takes to do anything
its actually night and day at this point if you go back far enough
If u go back far enough dwarf cannon was a 1 hour quest reward that obliterates most mobs at the time of release
Mid skill for grand master lol what
thats just how the super mega sweaty .01% of gamers talk about the .5% of gamers
not realizing what they're saying
.000000000001%
its fine its just funny lol
Its just a grind where u need to intentionally chip away things, anyone can learn and eventually get any ca they want with a max gear for the content
Ya but your not doing it with mid skill lmao
like the actual middling skill level of an osrs player is probably sweating at bloodmoon
its just people never realize how bad most people playing a game really are
its like how in wow you look at heroic raid only gamers and you think they're some kind of underworld of impossibly bad players
but then you find out most players dont even hit max level
Like mid-overall gamer skill which is obviously hard to quantify. All im trying to say is anyone COULD do it if they truly set their time and mind towards only cas
I mean people are also always improving
Yup players are getting better at this game and resources getting good
Individual players too
Like the “average” person sweating at blood moon, if they keep playing, will be doing more advanced content pretty quickly
Yama will help that a lot tbh, it’s so accessible and gets people to do more stuff
5 mil is a pretty low hourly rate, but assuming thats your average and your goal is all 3 megas and supporting gear (5 bil). 1,000 hours is a big ask, but i bet we all have more than that already, and jagex wants us here in another 5 years talking about the same game.
You don't need all three, was all in repsonse to this
Oh yeah that’s high
at 75 hours time to complete, Jagex is assuming 29.33 kills an hour at yama in duos. How are people getting that? even in BIS i don't see average kills at basically <2 minutes including banking
Are you including shards in your time?
20 kph and go smith your missing piece is probably the general idea. I dont know if that actually calcs to 75 hours though.
Where are you getting 2.2k kc?
Seeing numbers around 1k kc for completion in duos or so, considering shards and lockboxes for shards / armor rolls
something thats bugged me since yama update, is that they changed the master scroll book scroll order BUT didnt organize them alphabetically
That's crazy. No poll?
Imagine you’re doing tob speedruns. Rearranging your inventory for p1. You accidentally click (or double click while dragging) surge pot. Now your verzik is effectively ruined bc you’re locked out with the timer not ticking down
Meanwhile you’re still waiting for godbooks to tick down as you do anyways
If they’re going to not allow the cooldown to tick between rooms, they also need to prevent you from being able to click it between rooms
Else it’s just an outright negative experience
make drink shift click
If you're tob speed running you probably shouldn't be making mistakes such as clicking the wrong potion at a bad time tbh
An already niche activity that rewards perfection doesn't need to hand hold you even more to not let you sip a potion wrong
People accidentally click scb all the time when dragging
Well, not all the time
But from time to time
The pot not ticking down between rooms was a change that was supposed to “make it less toxic to speedrun” but is an objectively worse change for speedruns and for moneys/overalls
Why would your pots be near your gear?
Trueee
You reorganize your invent prior to different rooms
Namely p1, especially for 3t p1
No i mean I do hmt
If you make a mistake then you reset. Isnt that just like... Normal for speedrunning?
Not really, no
If you accidentally sip scb, you’re fine
If you sip 2, yeah you’re gonna have to reset
You mean everyone just gets world records on their first attempts all the time cause they dont make any misclicks?
Cmon now
Wut
Put that pot at the bottom of your invent
How did you even come to that conclusion lol
Because you started all this by saying it sucks having to reset from misclicking surge pot
But anyways, really just being facetious pointing out that the pot not ticking between rooms is an overall negative for all facets of tob than a positive for anybody
Yeah because if you do that, it’s an instant reset no questions asked
Have done plenty raids where someone was dragging scb and mouse double clicked it
You’re good to go
If that happens with surge, you have to reset
Yeah which im saying is normal for speedrunning in general. One mistake killing the run that is.
Not that every mistake kills the run but mistakes that do is common
Yeah, but the goal of making that change was to make speedruns less annoying to do
Per Arcane’s comment on Reddit
Which comment?
The thought process was: waiting between rooms = bad
The reality is in speeds, you’re already waiting between rooms to book, trade, prepare for the room etc + the time spent in room and traveling between rooms
It was a net 90sec increase in wait for teams that had really good trades, less increase for teams that don’t
And the “cost” for that change is making it more toxic to use + significant less useful in money raids
That comment doesnt mention speedruns or making speeedruns less annoying to do
It should start ticking down the moment you drink it. Idk why they made it not do that for tob
Just make speedruns count total time?
I see it mentions intentionally not making them tick down during room transitions or waves to deter you from waiting them out or something? 5th paragraph
There are speedruns for both completion and overall
Separately tracked
I see
5th paragraph “particularly around waiting between rooms”
People on Reddit saying “so now speedruns will afk 5 mins between each room”
Was 99% of the feedback
"Will be making a change so the cooldown doesn't decrement in these situations"
But that’s not the case at all bc in speeds you’re already booking, trading, etc
Yes, that’s what I’m saying
that change is a net negative
Both for speedruns and for money raids
TM’s right on this one Pingu idk what you’re really arguing
So why did you quote this as benefitting or "for" speedruns?
I quoted it as a negative
Explain to me since idk what he's saying
Arcane made the change in effort to be positive
You could have going in and out the raid refresh timer if it doesnt already
It creates situations where if someone accidentally clicks a dose before starting p1, raid is over. Ironically this is the situation they wanted to avoid with contracts
You said here the goal was to make it less annoying to do but now you said you quote it as a negative so its more annoying to do
Fundamentally
maybe there was misinterpretation someehere
That's called being punished for a mistake no?
I’ve said from the beginning, the change is bad. It’s a net negative for both aspects of tob
I think there was tbh
And it has no benefits associated with it
But arcane did it in effort to have it be beneficial
Can you drink surge on full spec and incur the cool down
In the sense that he didn’t want people to wait between rooms in speedruns
That doesnt explain anything? Im not bashing TMs opinion
Which you already do
Drinking on full spec should not have a cooldown imo
Like not being able to drink between rooms is a jank implementation
You really are Ping-u lol
This is a good idea too
Problem is you’re also godbooking
Yeah I think that's the fix you want
So you’re not full spec
Yes
But like it's just a run impacting mistake
So my ask is
Maybe just make drinking between tob rooms not have a cooldown
Partly cuz of anti drag
What negative is there to the pot cooldown ticking between rooms
And does that, in anyone’s opinion, outweigh the consequences of it not
If the expectation is to surge every room
Nah it wouldn’t be every room
It’d be 3-4 rooms
Currently you can only do 2
Another really annoying aspect in moneys is that
Horn isn’t worth using at sote without pot
From what Arcane said it seems intentional to make surge potions more cumbersome to use so they dont feel mandatory for runs
But you also can’t pot sote and p1 verzik
And p1 verzik is the number 1 place you want to use it
So you don’t get to use it or horn at sote at all in money raids
Where if it ticked between rooms, you could
They’re mandatory regardless for p1 alone unfortunately
For context, it’s a 20s timesave in trios
On p1
Is it mandatory for non speedruns now?
It really helps non scythe trios i bet
have you seen actual speed setups 
that shit is cramped as fk
I totally get it being needed for speedruns
But i think the change was a focus on surge not feeling mandatory on non speed
Depends how more casual players decide they want to do p1. Triple spec and afk, yeah it’d be mandatory
might as well just add it in
anyone else making 10m surge potions 
But for example in efficient money raids
It’s mandatory yeah
Because p1 charts are based on it
didnt they try this for overloads and it still was used
Inb4 no surge = kick at wdr 
like, making it cumbersome to make to discourage it
In efficient teams
is 
that's why i was saying they shouldn't even have polled the damn potion if they needed so many restrictions to balance it
ambrosia full heal but you can only use it every 30 minutes
outside toa
u can't drink on full spec iirc
It was perfectly fine as polled imo. At the very least, it was in a less frustrating state as polled
ive misclicked when i was making them and it says "this would do nothing for u" 
Great
u can still fuck up though
That said, I’d have voted no if it was polled as it is
As would have a lot of the end game tobbers I play/talk with
Strictly bc now it feels more like a chore item that has no flexibility in where or how you can use it
I don't like that they just unilaterally decided to
fuck tob over
people speedrunning and suiciding before the room ends is GOOD for the game
Having it not reset on death is great tho bc that’d be toxic af for overalls
20 death speeds = no purple chance 
Yeah at least they made that one good change because holy… that would’ve been awful
it's a lil bit inconsistent 
next u know its banned in pvp
for same reason
Am I hearing nuke the spec pot
(please)
Just add it to your prepot device 
I haven't seen orbs in p1/p2 in like 5 kills
Im just imagining a meta where everyone brings locator orbs and one guy brings a huge stack of araxyte sacks
It working in PvP is crazy to me 🤣
New definition of you did it to yourselves
Also skillers need to play with aid off now when using goblin hammer bc someone can troll them with horn and they’ll get xp
They, to my knowledge, didn’t prevent cox deaths from resetting surge so ppl gonna be dying between phases for no time loss +25…
At least for skiller irons, idt there’s anywhere that they can benefit from it where they’d be at risk from being trolled
Level 3s doing slayer is hilarious tho bc you can really get them good 🤣
look man
we didnt do shit to ourselves
that's the problem
I respect it
I didn't vote yes for spec pot, I skipped oathplate iirc cuz I wanted it to fuse with torva 
Thats even more broken what the heck!
Fuse might have been the best route at the rate these things come into game 🤣
progression would've been preserved and no drop in vlaue
that's what happened with bandos
and masori/arma
Not talking about progression but the sheer powercreep
I voted for what was polled and then we got sum different 😭😭
Bladed moon was terrible but slash torva is ok?
Or maybe not Torva fusion but like
Releasing in broken form and requiring bandos like Torva does
Since it essentially replaces Torva most places
Surely can’t be mad with an extra bandos sink
Rip irons
True 🤣🤣🤣
it's not really rip irons
irons would love a more common upgrade if it meant sacrificing their prior bis
masori was a good example of this

if u proposed inq being 3x as common in exchange for sacrificing bandos
how many irons would say no
it's fking bandos
2/327
Make sure you try get up to 3 Emberlight specs to make the tanking part as easy as possible, you should take almost no damage with this method when you master the wall skipping which shouldn't take long. Also try to wear as much slash tank gear as possible!
0:00 Intro
0:10 AFK Yama Method (see description)
1:45 Outro
Stream Times local to West...
is this getting too easy? 😅
They'll call anything afk these days
New afk colo strat
the strat does make p3 very very easy ngl
Afk doing barblore on 3 accounts simul
tried it as well
Without checking the vid is that solo or duo only?
Duo
with this p1 p2 and p3 is making the boss not that challenging to me anymore
This is not afk lmfao what
jeez how everyone cannot look past a obviously click bait video title 😅 it is not that thumbnail and title i wanted to discuss but the low effort strat presented in it
like it is not even my video but everyone seems to just reads the first 3 words or something
It looks quite afk to me honestly
I hope we get jalapenos
It's almost half as AFK as power mining iron
Is it as afk as 2 tick fishing though
I think parts of it are more AFK, cause you'll have 3 tick pauses. But sometimes it's 2 ticks in a row you gotta act.
I think it's more AFK on average, but you probably have to be more present and attentive (more in front of keyboard) to do this more AFK method
i unironically think they should've just made everything an attachment to torva at this current tier lol
they can make an actual new set and do it all over again later when they're ready to be done with torva
you know that I've been begging for this every update we get 
not an attachment though
There's a good reason why they didn't just want to powercreep torva
sink the prior bis into a material
and upgrade the new item
that way the new update isn't ever hindered by the old update
I think it's fair to have this but it's way too easy to get
Why isn't torva an attachment to Inq
ym but melee armor 
btw mods i think you guys are reallly bad at ur job that u cant even design a drop table, hope u guys do better to make the game more fair for all. Thx
i also think they created a very interesting problem
in general with armor lol
its not interesting really its mostly dumb but
not everything needs to piss out mils/hr, thats just bad game design
not about gp
they put the time to obtain number so far out there with torva
that no matter what they do
the next set will be easier to get than torva
its about early drop rates being easier and no roll back
and nex will die
that'd be stupid
why
roll back a whole 24-48 hrs
and its because the time to complete at nex is so insane that they cant really one up that
so game integity doesnt matter?
without people rioting in the streets lol
thing about the other side of that
i have no idea why they took such an incredibly large leap
from bandos to torva time wise
i dont care about it being nerfed
for the other people who werent at yama during that time period
i care about it being fair
welcome to life
of course jagex doesnt care about game integrity just money that was my point thx
they cared enough to fix it before the next weeks update
Theres always going to be people who complain no matter what is done
Just deal with it tbh
i deal with it by calling jagex shit everywhere i can
well since they cant, i will, i feel yr take is shit, so
glade u agree
i mean there is nothing fair they could even do
they either let some people get lucky or retroactively waste their time
someone always loses
second is more fair to larger player base
nah its a waste of time ultimately because it doesn't matter
doesnt matter = aka game integrity doesnt matter
its just a weird outlook for a game where its ultimately all rng
i had over 200 kc before the nerf
0 uniques
you can go kill yama right now 1kc and get a unique potentially
i agree we can make this skill /grind game 1k minimum kc flat for everything, see who really enjoys easyscape/easy drop rates
What if they did inq 2.0

Stab armor before anything else
break down justi to combine with inq
Justi is the nicest armor in game. Pls buff
because fuckwads don't understand that justi is underpowered as fuck due to it not working on upwards of 30% of sources 
and think justi is too op
reminder old dinhs was fundamentally worthless in pvm until they made it dps-oriented

I like the dinhs pvm use now but I am pissed about its mage defense nerf
any news on when they fixing the shit-show that is surge pots in tob?
also the shit-show that is contract aquisition?
(asking for a friend)
as soon as people learn to read
so never? 😦

yama is pretty much the only boss id go dry on the pet and not be sad
very fun 
people would just go crazy honestly lol
like
jagex basically hit the upper limit of what anyone will accept with nex rates
so like
whenever they do replace torva its just going to be the same or faster
and nex is gonna be dead
unless they want to make torva the longest upgrade chain of all time
its interesting because they're building that trap for themselves in several locations
I don't get why they have to die on a hill regarding inq
it's good content, just fix the drop rates
just need more ppl to pot it and talk about how annoying it is to not tick down between rooms
At least arcane said on Reddit that he doesn’t think they’ll ever release drop rates like nm again lmao
Would be hilarious tho
If nm drops were actually good, it wouldn’t be thaaaat big of a deal
i kinda see their solution long term but
its gonna make people mad when it happens
basically jagex is going to have to be real with themselves and kind of reset the expectations in terms of like
hours to complete
This too
and how they do that is probably just coming in and decimating the older rates and making them a lot easier
Ranger boots > pegs > treads is a huge one
so they have space to work with
in terms of making things take a little more effort etc
Also not giving pegs 1 str and putting all 3 str on to treads is craaaazy
like they could just cut the time to complete torva down by like
idk
70%
now they have plenty of space to work with
lmao but thats going to be a project rebalance to remember
yeah they're basically just going to have to yeet some older stuffs rates
so that they can put new stuff in its place
or i suppose just release things that are simply faster
and kill the content like nex
same thing with ancestral rates
they're kinda stuck and cant make something take more effort than that
Yeah locked in bc if time for completion is made to be longer than Torva, bc it’s better, than ppl will be pissed. And by making it less time, you tank Torva unless you use Torva as a component
The inevitable
Huge believer in ripping the band aid off sooner than later but bit too late for that
stuff like this is a lot easier in more traditional mmos
because you sort of just get so much stronger that your generalized power creep sort of solves the problem for you
and players are just automatically able to do things a lot faster over time
so you can constantly release new content with the same amount of targeted time to complete it
but in osrs our characters just dont get that much stronger that quickly
like lol
if something took 70 hours and the next content update is planned for 70 hours as well thats fine
because by the time that drops 6 months later players will be 100% stronger
and the old content will take 35
melee loses again. ranged gets 3, melee gets jack shit

Feels wierd seeing gear like bandos/arma being phased out
that's how u kill a mmo
rendering dead content
has happened in a few mmos that I played 
jagex is gonna have to get really clever soon though
they have that sort of looming problem everywhere
and its not like they can just stop producing updates
Theyre going to need to add to gwd here shortly as was suggested. New bosses like ralos/guthix
they have the solution already, which is just upgrading existing content 
and fusing items together to make the new drop
yeah the upgrades kinda work
it's really not that hard
but
they tend to make content thats like
a little harder or a little more challenging than what came before when they replace something
but because they're filling in so many gaps they're going to run into a problem where they want to make like
a boss for mid game players to continue progressing with
but there is no space left
so we're gonna start getting mid game rewards that replace items that were previously a lot harder to get
like the noxious halberd pretty much replacing saeldor
It doesn't pose an issue if a content has rewards that exceed the difficulty level IF the items use up older items
an example of this could be
you don't have to worry as much about drop rates and balance in that sense
that's fine if this is how it works:
the item dropped works by itself
you sink torva to upgrade it
tada
yeah but then they're in the spin cycle with players
and they're gonna be like
"we need end game content that matters!"
masori and masori (f) is by far the best system they've tried
it seems like they're going to get sucked into basically releasing content to fix content that needs more content released to fix that lol
sort of accelerating power creep basically
it can be a minor increase for the most part
as long as it sinks the old item and gives some increase
ur fine
like they're already making questionable choices
for example, torva 2.0 could start out with +5 str and then when u sink torva, it becomes +8 or +10.
the slash armor we have atm is making it super obvious that we need stab armor and probably a crush weapon
that way it's still useable as a very good drop
otherwise our slash niche gear is kinda closer to our default setup
jagex does need to just get better with pacing themselves in general though
they seem to go through these crazy cycles where they get scared and release no power creep until people are mad
then they react and drop a million bosses raids etc
that's where negatives are traditionally supposed to help with, but we just dont have negatives this time around because people didn't want it on inq
then get scared again
they need to settle on some kind of expected cadence for how many new end game items they'll make every year
ever since they added toa, i stopped caring about +1 max hit every now and then, especially on melee 
give faceguard stab bonus :)
ya that was the last freak out kinda lol
the nex and toa release window
and we're headed into another one now probably
with how mad people were getting at the delve rewards and suddenly yama appeared etc
nex was mostly fine imo
torva isnt as strong as its price point makes it out to be 
for speedrunners its good, but for the average joe, it's nowhere near as impactful as the release of masori or future ancy set for shadow
Horn appearntly is not usable on yourself as an iron
Invention was genuinely a good add to rs3
Don’t think OSRS needs a carbon copy, but something similar is prob better than whatever sailing amounts to be (which is why I like shamanism)
Also maybe OSRS gets GWD2 and GWD1 items can kinda be left for what they are, which are mid game gear sets
gwd2 could be possible depending on how the next quests go for the dragonkin/mahjarrat storyline
FYI death in cox resets spec pots, so meta is purposely dying between olm phases to get additional spec
But it’s “not ok” for the cooldown to tick down between rooms at tob 😭
Would be cool, but surely will be “more rs3 in OSRS” complaints lol
I mean there's a ton of parallels right now
what people won't like are more direct ports (which yeah that is pretty lazy)
gwd2 as it is in rs3 won't come to osrs, but just the idea of a successor dungeon to gwd1 is cool
I would straight up rebuild all of the progression pathways
yeah I think some day we will get an OSRS take on a gwd2
Zeah God Wars: Xeric, Yama, Ralos+Ranul (if they're even real, otherwise some other Varlamore representative, maybe a very powerful nagua, maybe an Old One that's still alive, I imagine with the Final Dawn we might get a better idea as to who could represent Varlamore here), and (hear me out) Nomad
fighting over the Dark Altar
Hopefully nothing ever replicates Nex
the nex equivalent would be the dark altar itself
it's actually manipulated everyone all along to get each group to bring it something it needs
Xeric with the [[soul stone]], Nomad with the soul obelisk (or more specifically, all the souls Nomad has collected through soul wars), Yama with something perhaps shadow realm related, Varlamore representative with idk, some artifact of the old ones
Wiki links found:
https://oldschool.runescape.wiki/w/Soul_Stone
the manipulaters become the manipulated as none of them knew the Dark Altar was actually a living thing
hmm needs some polishing
when the altar gets everything, the big floating crystal in the center starts to crack open... revealing Zaros, who has reformed his body
i know... i cooked
don't believe their lies 
where oathplate?
That’s racism against bad rng havers 
feel free to provide feedback if you have any other yama tutorials you'd like to see
If you haven't done Yama at all yet, use this one:
https://www.youtube.com/watch?v=SpCcHL0ZMrc
After a few KC, use this one:
https://www.youtube.com/watch?v=EGtfa91NNlA&t=461s
This video may be longer than others but it works. I was able to get a deathless kill on my first attempt after being taught in this way. 1.5x speed recommended for fast learners. You can also skip ahead using these timestamps.
[00:31] Glyphs: Protect range if red & protect mage if blue.
[01:26] Comprehension Check: glyphs review
[02:30] P1 Bas...
[00:02] Solo using melee method
[07:41] P3 Melee Method explained
[10:28] Melee P1 & P2 with Emberlight (Max Mage or Emberlight for P3)
[11:00] Solos using melee method
Watch as I Heal DHers demonstrates the solo Phase 3 melee method for Yama in Old School RuneScape, with Tiger hosting the session. This video offers a firsthand look from I Heal...
Hey there! We actually have a specific channel for promoting your own content at #videos-and-streams! If you could post your content there instead in the future that would be appreciated 
The tiger comeback 😭
hey can u make a tutorial with no mega/demonbane? thanks
The tutorial can start by you doing wgs and getting demonbane
nah it should start by explaining mechanics for low HP DH and how high his melee chip damage can hit
does this work if u just punch instead of dh and send 3 trident hits instead of 3 punches for flare?
Not ideal for solo wr due to 3 ticks lost first voidflares(maintains 0dmg cycle) and 2 ticks lost on subsequent voidflare spawns(maintains 0dmg cycle)
NOTES -
for the 2nd voidflare killed - attack boss when you see your hitsplat
for the 4th voidflare killed - attack 3t after spec
when being firebombed at cycle start wait 1t on 1.1 to avoid dama...
seems like too many switches to try to 2 hit sang while doing it
o just heart+sang is enough to 2 hit if i get 99 mage
Thank you sir, will keep that in mind.
I ran your suggestion by my production crew. They advised doing 2 hrs of quests for demonbane. Other than that it's the 70m for synapse. If there's a reason you can't do the wgs quest, can you let me know what kind of quest-locked account build you're running?
pures cant do it, do u know any clips of someone soloing yama on a pure even with a mega
im sure its possible but ive been having trouble finding any vods and ideally id like to see a 50-60 attack pure with no shadow do it
Yes, I have a friend who runs a 45 def pure and he did wgs this past week. Something about not having to collect the experience from tears of guthix. Pure was fine and received no def exp. I run a 75 atk 1 def pure and won't be risking it myself, but he got it on his zerk.
We did run a double pure yama duo but I didn't know mechanics at the time so I can revisit that if you need. It was the zerk with a purging staff and my 1 def with a shadow.
i wanna try to adapt donofly to 2 sang hits but first i need wanna getarclight charges to do first 2 phases for a couple hours
You'd adapt the 5-tick scythe method to an 8-tick sang cycle?
nah idk what im doing first id probably try stepping away from yama on certain ticks like verzik to see how the method even works
theres finally a 60 att pure clip posted on reddit now and they didnt even do wgs
pog
they didnt even bother to use accursed sceptre for enrage void flares, just 2 shadow hits, plenty of time
i bet 3 trident hits works too, its only 2 more ticks and they werent bothering to stand close for hit delay
need max + sang i think
Hi, is tumeken better at yama or purg staff?
thanks
even just saturated heart+sang is enough to 2 hit at 98 mage (36x2=72)
i guess i can try trident now, just have to whip yama to death with the umm double orb tech
double glypth tech
whats the veng tech from the update post btw? do i just veng the specials and they work even though damage is reduced from glyph?
dont use fire sigil p2, tick veng meteor ig
i assume its just like soteg ball
you can also step 2 tiles away to reduce the damage
does mean less veng dmg tho
they really need to update zeah ive spent 10 mins trying to find a bank and im out of run energy trying to escape the narrow dark altar corridor which is blocked on all sides by invisible walls 😭
@winter hearth unaware if this known, but if you teleport from yami with a metor or shadow attack inbound it will kill you. this could be bad for hcim lol.
i didnt have time for the glyph so i teleported an i ended up dead in my house. but i didnt actually die.
yeah you didnt die so it doesnt actually kill you
Well it showed up as a death in my death tracker channel
no other damage goes though teleports
which is a plugin? which probably tracks when your hp hits 0 rather than when you actually die
im try it without a safe death zone like house
Seems to only hit you if you teleport house
if you teleport anywhere considered dangerous the damage is nulled
But cant you lose status if you die in your house?
Also please for the love of god, make yama transition at his correct % (66) and (33) and also unlock your inventory when you teleport.....
is this the right timing if i had 1 less hp
Phases at 33% btw, i was getting my mage gear on so this meteor shouldnt happened lol.....
kinda crazy that u dont get spec on death
It doesn't phase exactly at 66% or 33%
It should tho
Doesnt really feel like it makes sense that Yama poisons you, except by the fact Krill also does this.
Is it just a way to reduce inventory/Sanfew relevans?
They did it specifically to punish irons without an abundance of antipoison++ or sanfews

At least super anti's are free
It is meant to phase at 33 and 66 but its not, because dunno why lol.
its obviously coded to phase at those %'s
it's coded so he phases the first special attack he uses after reaching 66% and 33%
if that was true, why did he meteor me when below 32% lol
Did you run a train on him in between special attacks?
because you got him below 33% too late
Hell yes 
die die die
Oath shards are supposed to make up for that
Because people keep crying about pvm supplies coming from pvm
Oath shards drops very good
The most exciting thing I've gotten was onyx Bolt tips

Otherwise literally its been fucking pies, rune chain bstaves or 1 dose pots
Which is cringe
PvM can't drop PvM supplies
But skilling also can't be good
This community man

I dont think anyone in the community is against skilling being good
its because you have 2 different sides of the community wanting whats best for them, with no concern for the other
Just jagex at this point
I think Yamas regular loot is fine, its not abbundant OP and its 10 not bass
They already killed shale for money making
and youtubers/streamers having an opinion that isnt necessarily right/wrong dictating a lot of those opinions
ideally, pvm wouldnt give pvm supplies. but also ideally crafting/gathering those supplies would be fun for those people, and not take magnitudes longer than you get spending them
Yama feels like a reskinned dt2 boss with its loot
They need to grow a pair and ignore people. Fix/design things based on what they were designed for
But with out the kick in the nuts of bronze items
they do, but thats not going to happen. its been really obvious lately
idk dt2 had the high amount of d legs/skirts and decent supply of dragon ammo
it is "decently" similar i guess
but it also just has its unique non clog uniques
Just gotta get yama done before too far into slayer
wrath runes can be used on something useful now!
1/90 to get 800
so like on average youre gonna get like 4800
when you get full outfit
how much prayer exp is that?
weren't we told spec pot timer wouldnt reset on death for raids atleast?
seems like it does reset at cox 💀
That's yama
And duke respectively
They're somewhat similar
somewhat yes, but idk it just seems like a good way to make a droptable
and its different
more different from eachother than the dt2 ones compared to eachother
I like the pies 
trip extenders are always welcome
Got something like a 11 kill trip the yesterday
So far as we know, is the purifying sigil made from the pieces of the 5 contracts consumed on use? Or can we use 1 sigil to recolor all oathplate pieces?
Wouldn’t make sense to have to create 3 sigils in order to recolour each piece surely
its 5 sigil pieces, so you probably need to get all 5, to make the full sigil, that full sigil should be able to recolour all pieces infinte
wouldnt be surprised if it consumed soul runes or aether runes, same way blorva needs blood
Contracts are another problem for sure 1/40 to get the book then you can legit just get teleport scrolls XD
well the Yama only contracts are just the pet chance or the 100% item drops, so thats just increased gp/hr really
and the sigil ones can all be gained by the regular demons aswell, so its not as gatekept as the gp drops
You guys think they forgot to adjust the XP of logs on bonfire? Seems like such an easy change, can't imagine they would not have done it already when the poll ended a month ago
No they havent forgotten its just a lower priority update
I agree its dumb they couldnt/didnt implement it immediately
I'm trying afk train wc and fm at the same time, get it together jagex
Exit option at Yama so we don't have to run all the way back to entrance ty.
It is crazy the quick leave makes you run all the way to it
Claws are still bugged with horn btw. Blog says it works with the second accuracy roll of the spec, meaning your min hit in max gear while potted should be 0-17-8-9
But we are still hitting 0-0-1-1
Meaning we are missing all 4 acc rolls of the spec. It appears that it’s just giving 100% to the typical 50% change of hitting 0-0-0-0 or 0-0-1-1 at the end after missing all 4 rolls
If this is appropriate to tag a mod in, please lmk 
so annoying that u cant tick eat specials and cant always have glyphs for specials if u use 2 for nullifying flares
would be a fun fight if u could just tick redemption specials while punching him to death
Did jagex release avernic treads?
no
When will they come
They mentioned any date?
Nope only thing we have is roadmap that says varla pt3 is in summer
man they really wrote "aspirational challenges" on the roadmap... these contracts better be 1 use to perma unlock
oathplate contracts are 80m, if u just want to 1 HP DH the fight for fun, and die within a minute every time, it costs 5b per hour... or over $3k USD with US bonds per hour, just to play the game
should be satire
Hopefully noone learned from Yama, and after Synapse prices settle back down, they shoot back up to this same price for Delve release
Confused what you mean by this, 80m for a possibility at what is insinuating guaranteed oathplate drop is going to obviously be crazy expensive
Yeah the oathplate recolor contracts are like 2-3 mil last I checked
Which is still pretty expensive but their price will drop
Less than 10% of the badluck protection in 109 kills.... lol k
Why are we risk fighting yama 
yo this is actually kinda terrible im ngl
yama should've had perfect kill drops
Worse loot per kill than vorkath 
Does Ghommels hilt remain attached to defender after new CA's are released even if it knocks you back down a tier?
Yes but you can't use it
Next question is, can i detach
Thank you 🙏
I think rate is 600 solos or 1200 duos
Basically drop rate of 1 piece
Well
Drop rate of any specific piece
You're expected to have 2 pieces drop by the time you get shards for the 3rd
It's a pretty good system
Just don’t get the same piece twice 🤣
Pretty sure it's 450, ignoring box drops
i am doing araxxor boss, before the update i was using the ballista for hitting the eggs when its pop out and finish it in 1 hit now after the yama update iam doing the same but the little spider not dying from 1 hit ballista any news or update about that?
missing a swap or helm unimbued or something?
lol yea just forgot about me losing slayer helm at wildy and needed to do it imbued it again lmao
this question again @vernal socket ??? i already answered u a few days ago
What seems to be a normal kill time at yama without bis gear?
having one player spec with seercull seems to help in mage duos
Accursed > Seercull
Unless you mean Accursed, then Seercull
oh tru im an iron though and haven't done wildy bosses yet
They drop from revs
Well the skull from vet ion
duo i've been seeing just under 5 minutes, solo is around 10
That seems high for arclight duo 
that was not even using melee tbf
i'm sure 3-4 is more than doable if you tank properly
Because ur dps levels are doubled
whats average duo times max?
2:30-3:00
granted couldve gotten uber lucky but my solo melee kill was 5 minutes flat
without dono
and being uber scuffed 
duo melee is very chill
even on scuffed kills its like 3:10
solo is just to much effort for hardly any reward. because the base loot is absolute trash.
honestly i think your rng is just actually fucked 😭
i kinda feel like i'm being rewarded enough doing solos, but ive also been at the bosses that flip you off and drop fuck all the past two years
2x bloodied blow contracts
my duo partner has around the same # of shards and got a chestplate drop 🤷♀️ if i had to guess im not lucky nor unlucky atm
luckyyy! i've never been spooned a single thing on my account i swear im cursed
Jagex should add a smash butterfly jar option, would be such a nice qol change
He's stealing my drops
so it turns out u actually can 1 HP DH p1 yama, but its rng based. if you get flares as 2nd special, gotta reset cuz no matter how perfect u are with glyphs, gonna tank a special
normally fine otherwise as long as ur careful to always proc the glyph u only have 2 of as early as possible (the earliest possible tick for the flare is 1 tick before u would click prayers for his 2nd attack)
also gotta step back every 8 ticks, 2 ticks before his animation would play obviously
not sure how p2 glyph rng works since it takes over 10 minutes to phase naked with an addy cbow
anyone else feel like the new 3t mining method at yama could be a little bit better. im 75 mining getting 30k/h.
its primarily a moneymaking method
"It's not a method for exp" was the justification
yeah i get that. idk i thought it was a cool intro to tick manip but the xp is dreadful

The better exp it is the more people do it and the less money you make from it
You can't get both good exp and good profit
Realistically it'll be bot and iron content in a month
who knows how long it will be as profitable as it is. plus i don't think a little better xp is too much to ask for. there arent a lot of good mining activities out there. i just think this one could be a little better xp wise
I agree with you, but better exp will lead to more people leveling with it
not a bad thing! what else is there? every other mining method is brain off
Is a bad thing when it creates way more supply of the mats people are buying and drives the price to the floor
Needing to sweat for less exp than stars keeps people from using it to level, as directly designed
all the ones you're willing to do are brain off
Volcanic mine is high key slept on
bro the only other mining that is more interactive is actual 3t4g
does anyone actually care if these ores arent profitable? skilling has never really been profitable most ppl just want the lvls then pce. might as well make it a funish method with balanced xp rates
People are sick of skilling being no profit
idk we have rune ore already for that
honestly suprised it hasnt been botted yet
skilling is doomed to be negative gp forever
why
did a hotfix or something happen yesterday?
i am asking because between yesterday and today my dancers stopped working:
because this ain't normal
how are you surviving a fire glyph?
tick eating
whatever mod Arcane did to dragon claws and horn, he literally broke dragon claws
the second roll when you pass the second accuracy check doesn't exist at all anymore

jesus christ
they should've just let it all pass accuracy check to not break it 
he literally made dragon claws a bad spec weapon
to the extent that voidwaker is better just about everywhere until this is fixed
including tob
only checked dragon because theyve been feeling notably worse on everything
Understandable
in his defence, dclaw code is probably so jank that touching any of it was bound to break it, but also he just shouldnt have touched it in hte first place 💀
not touching it was too obvious
it does 0 if ur 1 hp
also i found a foodless method to avoid bad RNG, but i need to get 96 prayer to do it while camping 1 hp
p1 specials cant be tick eaten and i was getting really tired of resetting if i got flares as 2nd special so i spent the past several hours on that
its also kinda hard to track with bclaws bc it always distributes dmg between all 3 splats except on a miss, so you need to actually watch the total dmg and not the rolls

just did about 30specs and was like "oh wait, this wont work"
if the p2 fireball can really be tick eaten (p1 cant) then this should mean foodless magicless yama is doable
someone send me a clip of someone tick eating p2 fireball if possible, im going bed soon
Instead of making it so horn only works for the second accuracy check, he probably accidentally made it so the second accuracy check only happens when you’re under horn buff
Is what it looks like
Just reported this bug but I opened a Dossier and it says, "You open the forgotten lockbox"
Also screw chasm teleport scrolls
Why do they exist
Just to troll dossiers
yeah its already known and fixed next week
Oh ok
Hopefully also going to fix the fact you can even get them from Dossiers ;)
Ok this really isn't funny
I get b2b and it's MORE scrolls
Hahahahahahahaha
Jesus
hope they make entering yama give spec too
enter yama 
Oh, I found a way to break the Yama instance
If you join as someone tps out
Your screen is permanently blacked out until you world hop

I hate how these literally don’t bring you downstairs
For the amount of scrolls you get as a drop, it should be GOOD
And how rare they are

If they only bring you outside chasm, they should be like 5-10 a drop.
i hadn’t gotten one yet, it’s basically fairy ring tele? Lmao
Trolling your dossier drop with that is brutal
my favorite part is where they noted that they were going to increase contract rates because its currently so insane its not even a reasonable guess pre release
but let us sit all weekend racking up probably hundreds of kc first
lmao
ngl though
after learning pretty much everything people are currently doing to the boss
i cant help but feel like this boss was more fun when i didnt know how it works
which is weird because usually its the opposite
yes
basically
it's...

like, this is so hard to balance
the first is that im pretty sure the red fire glyph does more damage to you the closer yama is standing to it
contracts rarity
so if you have a mage friend while you melee it pretty much just hits them 2
but if you're solo melee
either its worthless and shouldn't exist because contracts are super common
welcome to getting hit a 12
i guess i could also just run for the hills to hit the fire glyphs but
i'd rather not catch a meteor to the head doing that
so it ends up just being chip damage that sucks
and not being able to swap gear during the teleport animations
is really annoying after hundreds of kc
the thing about contracts tome
is that we already know it sucks

ic