#game-update
1 messages · Page 4 of 1
torva is only palettable because the delta dps icnrease from bandos -> torva is small
Honestly if you could make torva pieces with lots of nihil shards and bandos components that may be goated
we should have contracts to get contracts, like doing a slayer task for a contract style thing
Like 1600+
A contract to unlock the contract to get contracts
Barrows as well honestly, more content should have moons style dupe protection
BGS is all thats needed
you're sorta skipping bandos anyway if not for BGS. blood moon has parity offencively
for oathplate contract? that's a problem then tbh
delete that and you can keep drop rates a little lower
you only get 1 chance
the def does matter if you can use it
it's fine
No for nex
its great in cox etc
i mean they're either including it in their calcs or not
oh
yeah ok looks like 1/1.4k
Don’t agree but it’s merely mentioning why nex is so long and why Yama is so short
also hear me out
defence matters relatively little, as you barely ever use it.
blood moon tassets have the bandos tassets same +2 str, and the chest the same +4 str
Not nihilism, but another untradeable resource like Torva bars
Just something
not true if you get bonked a 55 in CMs from jadding olm
or at vardorvis
for trip duration
it helps
it helps, but the overall effect is not that big
anyways, the bigger issue with nex
Def only matters if you own an ely 
@winter hearth Maybe you should make it clearer in the post that it is live with change from 7-9 plates, seen many in game realizing this after the making of 7 plates. Ive been watching the shard prices on GE after the post and it's clear that shards are over priced compared to the armour pieces after the post. I think this is because people investing in shards still think the ratio is 350 shards for 1 armour piece. IMO i think it was a wierd move to not change quantity or drop rate of the shards instead of number of plates needed. I can see the confusion still going on in game.
Like nex takes too long with no dupe prevention/ dry mechanic
was the same as BIS + Max mage
nex is Tbow, ZCB, Fang, Masori, etc
and still way longer
this isnt suddenly nightmare
nightmare and nex are 100% issues, but this is fair
nex could use some dupe protection element
They could outright replace Torva with Torva bars and you need 6 bars to finish full Torva 
That would reduce nex’s grind by 100-150 hours.
We have this system in place at CG with crystal armor seeds btw.
And now oathplate
nightmare could just be 2x as common
Absolutely
Nightmare is also the same issue
If it wasn’t for the orbs
Inq would be 50% of the grind
nightmares other issue is on an iron you can get orbs no staff
and staffs arent useful without orbs
and vice versa
Irons have no reason to do nightmare imo
it's fun
Ige been saying how nightmare should be buffed per quest line
AND hear me out, the inq mace
Besides that
lol yeah
is WAYYY too rare for its power
If nightmare's drops were a reasonable grind (200 hours) I'd send it
the inq mace is just in the trio of salad blade, inq mace and rapier. and rapier is the only one that's reasonable in that trio. and even than it competes with fang
for general slayer/combat purposes
blade is ok
Reasonable for the armour and mace*
blade is ok, but it's chained to bowfa in terms of price fixing, so it's not usable on a main @mild saddle
I was gonna say but yeah for the whole set 200 hrs is fine
i think the 4t trio should all be buffed +12 str, and remove that weird inq+mace link
oh in terms of price, yeah blade is screwed for mains
irons get ok mileage out of it
converted my bowfa a while ago and used it a lot
People whining about Yama rates nerfs are going to get nightmare drop rates on release
Stfu and accept it
my bowfa will become a blade the moment i get a tbow or ZCB
Change good, FOMO bad, want more worms
@winter hearth ty again 
yeah got tbow + shadow and converted, but i also had giga shards and flipped it a few times here or there
All things said except contracts they smashed it
Idk I'm enjoying it
I like that there's different ways to kill it
yeah it's solid, but it's not scratching the endgame itch
mid range magic armour for 300h grinds
Abuse early window proven true again. Shame Jagex can't just release a boss where they've thought everything through.
the donofly development helps a lot
Maybe with perma repeatable contract encounters 👀
idk i's too late ellie
I don't think it is
they'd need to redesign the whole thing
way to late, i would more love to have a consistent way to obtain contracts

I have a feeling they're cooking as we speak
have the voice of yama be like: here's a contract to kill 100 demons with mage, complete it and we'll see about a follow-up contract.
i think they need better playtesters
Have to wait and see
watch the oathplate contract be super fun and it's locked behind a 1/1.4k drop or a 40m contract that no normal person can justify trying it out and learning
contracts are just a disaster
i would love nightmare droprates on release, if they would buff them after release until it's reasonable
6min solos are just click boss
^^
I don't think they would
than why we balancing content around everyone farming being gnomonkey?
thats 100% not true lol
i mean it definitely is
that's a problem
I have?
my iron doesn't have the purging staff 
been doing slayer for tormented all week, am at 1500kc no synapse
then why are you losing so much time soloing
6min is not an average solo time lol
Worms should be untradeable, BIS xp rates after gathering, and a lot more per kill

sure, yes, yes!
Decrease drop rates by 30% because ultra sweats who play the game 18 hours a day for a living are doing it tick perfect. I'd be more curious about how long the average kill is for solo/duo than using outliers to justify nuking the drop table.

not sure how i feel about the update...
drops felt really fast for endgame gear tbh
purging staff should give infinite fire runes
my clan is pretty avg. we are getting about 3:30 to 4m kc
8h for a split unique
is pretty nutty
ngl
for end game gear
was old rates
4 min duos
was quite easy even with bank time
i just pray they un-do the nerf in a couple of months
its still really fast
there's no way they undo the nerf
when the sweats go back to their sweats stuff

kill time for melee is like 2:30-3:15
In a few months, they’ll likely find even faster tech

that is in max tbf
I personally think the uniques should’ve been 2x as rare but wcyd
even in the blog they stated there are mechanics we havent found out yet.
the probably mean the glyph spec thing
max isnt much for this boss
which people did know
with demon bane
Bro I am starting to hate how elitist Yama is starting to get already. I’m having a hard time getting duo partners.
the meteor veng thing would require you to be on lunars, don't see that happening
clan up is all i can say. mine is still bringing anyone and we are just there to have a good time
Spell book swap possible
the meteor in p2's damage is reduced by 75% or something if you veng it
can't cast demonbane spells with purging staff on lunars
Ah yea right
sounds like the idea is to have someone on lunars and someone on arceuss
and that's to create roles
Melee with lunars?
It’s mostly a speedrun thing with magic cape
One person can do jellies and the other can throw venges and use shadow
i appreciate the effort there
you spellbook swap for thralls, but you'd still miss on death charge + demonbane spells
see if it works out
we did that as a duo
made roles since my friend just had arclight lol
100% doable
You could do the flare skip with 2 glyphs in p1 and p2 and only have to deal with them in p3
getting a dps check P3 not amazing but yeah you could, for consisntent kills i think you want a purging staff on the team though
Do we have an idea of what yama's rare drops were at for rates on release vs now? Wiki doesn't seem to have gotten enough info to get the original number before the change.
my wish for yama is to have the worm drops go from 90/drop to 270/drop
that's cool if it develops out to work, venge is pretty hard to justify for a boss that encourages longer trips
i suppose you could sgs spec judge
wish we had borrowed power
i've thought that made sense as a way to buff the standard book
don't love it being used by the other already good books
Borrowed Power is a spell in the Lunar spellbook. Level 99 Magic are required for using this spell.
3 astral runes + the runes of your "set" spell to cast it
Upgraded Lunar spells from raids 4 
there is also only a limited set of spells that can be cast with borrowed power
allows you to "set" it with a single spell from another spellbook
in an osrs version of borrowed power i could see it having a much wieder range of spells than rs3 got.
ice barrage + veng or ice barrage + thralls don't seem like too too big of a problem
i woudn't personally for osrs go full what rs3 did and add spellbook swap to the ancient spellbook
but getting a single spell of choice inside the lunar spellbook for a surcharge of 3 astrals + your standard runes doesn't seem broken
Watching the yama jmod runs
It's funny watching them do p3
Planking in a duo twice

First surge pot gets an unpolled adjustment in tob that basically limits you to 2 doses per raid, now horn doesn’t apply to the first hitsplat, but instead the second of claw specs - making it no longer worth using for p2 in 5s. Aka the only place you would want to use it outside of sote
Sad days
Hype went from 10 to 2
what changed with surge pot?
don't tell me you were planking on purpose in tob?
Glad all the jobless people who grinded Yama for two days were rewarded and anyone trying to jump in this weekend gets 30% lower drop rate, really great from jagex on this one
price will go up
accordingly though
Playtesters smashed it out of the park 10/10
I play iron who cares
sure, as did the price of inquisitor armour
not the same lol
Can someone explain to me what change with the soulflame horn ? Please
balancing around the economy is balancing around botfarms. you cannot change my mind.
Jagex hates people who are employed confirmed.
sucks but reality they cant balance around ironman
most content is bad endgame for irons
This has nothing to do with balancing around irons
is that after the nerf?
the reality is what you're asking is the drop rate to be perfect every time
no, post-nerf is more 100
for 3 uniques its like 65h? with oathplate shards its like 85
to complete
on an iron
for some of the best armour in the game....
completely reasonable
no idea why people are losing their mind
85 hours for better torva seems like a steal still
lol yeah
30% is insanely far off, and the only people who benefited were super sweats spending 10hrs a day grinding Yama
Did jagex say why demonic worms arent clogs btw? might end up comming from other sources aswell i guess
they feel similar to the sunfire splinters, which are a clog
its 100% shit to do on an iron
Is not better torva , is better bandos tho
this just isnt true
the price was in the boots
like 100-150m per part
its up to 250m now
You must have a smooth brain, I’m done here
how big % of the playerbase do you think benefited massively from this?
vast majoirty of places meta is gona be to camp oath body/legs and use torva help i think
only with scythe
you cant expect jagex to land everything perfectly on every update for the drop rates etc
they NEED to be willing to change them
or prices wont be sustainable
See TOA and all the GP is in the mega rarew
better late than never
This please ? Not sure if I understood correctly
the uniques were WAY too common
balancing around the economy is balancing around botfarms. you cannot change my mind.
depends on the item, not fully accurate not fully wrong
yama has a lot of quest reqs so probably wont be botted too badly
if it's not worth it for mains they just go farm another boss
100% will be botted
ehh this isnt true either
most mains enjoy playing a variety of content
100% not true
i see cloggers as ironman-style main play
not everyone just goes best gp/hr
if this was true, every normie would be duoing nex
Most mains do what they enjoy
so do irons I feel like
not much difference there
Most players in the game do everything inefficiently and just play for fun
ironman players tend to be a certain variant of clogger
most ironmen do not have the time to clog
Most people*
getting bis on a ironman is a certain type of clogging
getting anything on a ironman is a type of clogging
mains can decide not to do the content and just buy items
and thus leaning on another player or robot
at this point we have sidegrades for almost everything in the game
Balancing around irons is skipping over content because you don’t want the hours too different, even if the rewards are busted
I feel like irons have a lot of choise for gear already
yep, was a mistake
bludgeon remains dead content, hasta, etc.
shadow aswell, only thing that justifies it is the rarity

neither bowfa nor fang was balanced around ironman btw
Yes it was
and voidwaker too
Bowfa was literally added for irons lmao
I say this as an old late game iron
Man bowfa legit was all you needed as a range wep
Im lost ngl what is your point allu?
bowfa was added because they actively nerfed a specific usecase for the blowpipe and created a hole in gear progression
Point is saying don’t balance around economy is dumb when 70% of players are still mains
At the very least
🤝
0kc cg, I thought bowfa destroys gear progression and makes it boring
I mean it doesn’t matter if 10% were, ironmen don’t get affected by mains right?
the last time Jagex has said anything about this was “30% of people have an iron” not that it’s actively played either
Very disingenuous, can say the same thing, ermmm actually the 70% of mains are mostly bots
there's long documents explaining in detail why balancing around player-obtainability is a good thing, but i ain't goign to convince you, nor will you convince me that balancing around botfarms is good. so i'm going to leave it a rest.
Irons prefer higher drop rates with dupe and dry protections. Mains prefer somewhere in the middle between Yama and nightmare
I get that but obviously they don't want irons to get oath plate in 60hr either?
The reality is
We can't balance around the iron gamemode or prices are In the boots
Irons can kill yama as fast as mains no?
That doesn’t go against what I said at all
This is from Jagex’s mouth, so nothing disingenuous about it. They could’ve gave us shit info, but anything else is a guess because it’s not confirmed
Idk where the main vs irons come from here
Ah yes jagex said 30% of the player base is irons that dont actively play /eyeroll
The drop rate difference
They said 30% of the playerbase have an iron. Nothing about activity.
I have an iron and access to a few endgame irons
But on a main they're really fun
I get that but as far as i understand they wanted the journey to oath to be around 75?
I don’t play them actively
They didn't give an hour time frame
They said bandos and next
Nex
I don’t think the game should balance anything around irons. They intention of iron account was to be a challenge.
Player obtainability is important, but so is not repeating the fang/toa shitshow
It’s not due to irons it’s due to the fact the people were getting 2:30 minute kills
Ah i thought i saw one mb
By balancing well around mains player obtainability, you also don’t make it atrocious for irons
It’s a good call
The reality is the items were the same as synapse prices
I was speaking in general
balancing around economy get's you the nightmare
They sold this as pnm length, but it’s much faster per kill and duo is about 3x as fast
In its current state oathplate woudlve just been another inquisitor grind
Not true
or revenants
Nightmare was just a shit decision overall and most people have said to buff the rates
I think balancing things that don't affect the normal account playerbase at all is fine. But as an ironman player, I do agree things like droprates should not be balanced around ironmen. I chose this playstyle.
That said, getting a 1b drop on release was nice
Yeah but they can’t always account for the crazy strats people discover to lower kill times
Balancing around economy gets you arraxor
I don't think the iron v main convo here gains anything, we are just better than jagex expected no?
I’m honestly happy because it made Yama even more profitable
I’m happy with the nerf but do think the nerf should’ve been heavier
If we’re going back to Yama talks
an ironman player would expect to never see third age armour from clue scrolls. but that's only ok because 3a armour from clue scrolls isn't required/the end goal
yeah for those who can kill it properly instead of mage camping and burning through a million soul runes 
I think if the nerf was heavier
It would be REAL shit
Release rarer drop rates
I still think the oathplate shards should be untradeable
Is fine
there’s no reason why the shards should be common and tradeable
But nerfing rates by 50% feels bad
That's fair
Defeats dupe protection
Shards:dry protections actually allow the rates to be more rancid
And just adds to gp/hr
bowfa was added to account for the fact that they nerfed the blowpipe
I think that's fair but i did make some good cash early thanks to them 😄
Worms needed a buff in quantity too 😦
As polled, it was to tick down between rooms and on death
In speedruns, where you’re already trading and godbooking, the total added time between rooms was <90sec. Changing this to not tick between rooms because people thought it meant afking for 5mins was awful. It also is bad for money raids because if it were to tick between rooms, you could use it at both sote and verzik. With it not, you can only use it at one of the two and verzik is always better. Of the entire raid, those are the two rooms you want to use it the most. Effectively you’re now locked into using it at bloat and p1 instead aka 2 doses per raid
Was just an overall net negative with no benefit
I really like soulreaper untradeable status until you do all 4
They're tradable because they wanted to create a shared economy with the shale mining activity
See I like it but hate it with the way the rings work
Feels like the two systems fight each other
i like your funny words magic man.
With the reason effectively being “fomo for not waiting for it to reset”
If there were any fomo to exist, then people would have been already booking and trading in money raids
But nobody does because it’s not worth
If you get a ring but no weapon shard, it feels like you gotta go back but might be 2/3
Im in the same boat tbh
Local osrs historian here and it was panic added because people wanted a midground post nerf, especially irons who were saying addy BP post nerf was too weak (it was an 8% nerf lmao).
People gotta start replacing FOMO with ROMO (Relief of missing out)
The rings
I have so many issues with
There’s a reason why ultor is the only worthwhile ring
Stares at mixology
Venator should’ve been 3-4
Magus was crippled by shadow
Bellator got fucked by Rancour AND oathplate
I said Bellator should’ve been +50 on release and I stand by it
They nerfed its use with dclaws and bclaws pretty considerably to where it’s arguably not worth using for them anymore
Magus is so shit lol
Dude, I started this yesterday and I want to kill someone
ngl any iron doing mage at Yama without having a heart, i feel so much for them
Bellator is exactly the same strength loss compared to an ultor as oathplate is compared to torva
mixology is actually rancid how many stalls it is
And that’s 2 of the 5 weapons that the horn was good for in the first place
And yet it has significantly less accuracy than oathplate
I proposed +8 str and +50 acc
Really? I like mixology
1 of the other is a meme weapon (Abby dagger)
for Bellator
Mixology is full of bots with 99+ herblore lmao
And the other two are hammer and maul, which are basically the same
well it'd certainly be used at that point
though I honestly think that might go slightly too far
1t anything is smooth af
+6 str is too weak
How much does heart actually help?
And that’s why Yama killed Bellator even more
Not much
Fuck the imbued heart

iirs i got 6 max hits with purging
The fuck
and the accuracy sure does something
WHAT
And saturated boost so that's just solid
since shut up
wait you dont?

You don’t
Only powered staves
i went from 54->60 after hearting on judge of yama
Mark of darkness + demonbane
hmm idk why i was hitting lower that then
so whos ready for max efficency delves to take 400 hours
You should be hitting 71 in 3 day
400 hours for just the new staff
Or riot
Muh economy
Wait no, it hits 54 on judge
You have to, it's a stepping stone for shadow
can't have it being less than the time to get shadow ofc

i never felt that way they said it was faster then nex (which is way faster then nm already)
Duo system issue basically
500s without shadow though?
Yeah it’s 70 hours in max
Toa drops scaling above 400 was a mistake
Should be untradeable and lower this amount needed to create a unique.
Just something
It shouldn’t be making 2/3 pieces ever
at most 1/3 piece
500s are pretty hard i feel esp without shadow
if they can do it i think reward is totaly fair
Ya to many people look at max gear rates lol
i still feel like 400 is better ur gona plank way more and scaling becomes worse post 400
Oh I’m doing 35 min 540s in absolute max so toa must be to easy
unless u can stay extremely consistent
Max gear max skill rates aren't what most people are pulling
And yet the outcry comes from people in max gear who play the game for a living so
Seems they balancing around the top end which is bad
I saw a guy in void which was still a 200m investment took 9 mins to solo Yama
It’s the only fair objective way otherwise you have people saying shit like
“But I don’t have aheims”
Because it still took 2 synapse weps
I think it detracts from the convo to only talk about max gear max skill rates when talking about what people realistically will do
You have to agree on an even objective setting or else it becomes a problem imo
Me and my friend got 3 min kills just with max melee and 3 way purging staff
It's not realistic
It’s a relative comparison
ofc, but still a good relative comparison
But we also max accounts
i saw jcw do duos and his personal pph seemed pretty mid despite raids being pretty good
And that’s another issue
Someone says “But I’m 75 magic”
This is why it’s always better to use max gear max stats when comparing
the droprate change is only a problem if you literally want to greenlog the boss in 1 weekend, which it was not meant for
Dark demonbane is insane as long as you can cast it lol
It’s less bullshit
99s with non complete welfare gear is a reasonable mid point of discussion
not having shadow as iron is a big diffrence though compared to max
Max gear is a lazy way to compare
Since it's generally not applicable
It's just easier
The contract pet shouldn’t been walked back on jagex is weak to cave to this.
It also shoulda been untradeable
More I look at contacts and their problems the more I realize the issue is caused because they tradeable
Make them super common and untradeable let people work towards and earn their prestige
Not bank roll it with unlimited gp
True
Common and untradeable is ideal, but jagex wanted enforced wealth distribution Communism
More gp woulda beeen dunked by deaths at awakened more so than orbs do lol
u need like 6 contracts or something for 1 awaken yama attempt right?
They wanted people able to kill those demons for contracts, now we all (irons) have to kill those demons for contracts lol
Better unblock those greater and black demons :(
5 dif fights for the oathplate recolor with each their own contract
the problem is people who'll do contracts don't want to work for them and people who can't do them want easy gp
I think you need 5/6 different contract wins for the recolor
Not 5/6 contracts per attempt
This would’ve also been fine and still be untradeable
Untradeable contract for guaranteed pet chance is fine
but the contracts would need to be common, but if it’s too common, might as well not exist
Tradeable contract for guaranteed pet is lol
the pet is cool as shit
It gives you backtalk when you interact with it
The fact it says “oh no” when you actually get it is hilarious

They just need to remove it as an actual item and make it a toggle like invos
Honestly Yama's whole vibe is so good
"Don't let one defeat discourage you. There could be so many more in your future"
They put did themself with this update in terms of how the boss interacts with you and his minions
Him murdering an imp
To bring up the stats was peak
Snapping your loot to appear
I'm just annoyed that I happened to have a heavy workload right when he released, and now I miss out on the better rates now that it's almost the weekend when I can play
Absolutely amazing
For the 6th time, I’m glad they did what they did with rates
Because it means contracts won’t make it as super common either

I don’t think the rate change was bad. But shoulda came with a base loot buff or sole fight qol
All the unique contracts need to be scrapped
Demonbane shouldn’t have travel time so I can 1t jellyfish instead of 2t

Also I figured out what you meant by 6 jellyfish
That’s a melee-exclusive mechanic
Yea
at least it was changed before half the active playerbase got to properly benefit from it, damage would've been way worse if let untouched for an enrire weekend
aswell as the shitstorm
ripping bandiad off early was good call
wouldve been way worse if they waited like 3months
It's neat knowing that you can ignore the p1-2 jellies by just stepping on 2 circles, and p3 it looks like switching to straight mage isn't the worst dps loss if you're lazy about the p3 tech
I only did 47 kills which was 42 duos and 5 solos
You can ignore p1-2 void flares?
I saw someone doing it by just stepping on both protection circles
even just 1 weekend would've made it much worse considering it'll be super popular near the release
Mage defense shouldn’t increase in enrage, because it’s harder than melee
so when is the reduced fire rune update coming? they seemed to be able to add the reduced droprate fast?
the void flaes have color on them u both can stand on 2 glyphs before they pop
and null the dmg
can do same for the fire waves/shadow flame thing
Can’t do this in p3 which is only time you would care about the flares
i think pre p3 flares are a failed dps check, barely had them happen after getting used to the fight
Yes
Just damage it
you can also just use the glyphs
To negate damage
if ur close to 66%
do they not recharge?
They do, but it takes a bit
Why can’t we just 1 shot the flares with melee
will run out if not enough dps
Demonbane weps
Don’t max on them unless it’s mage
ye i havint done solos
Range maxes too I think
yet
For what it's worth
Range can’t hit 71 though
Nu
Only melee and mage can
not nearly as easily as mage
i think tbow in max gets close if not more
but yeah, mage is the way cus spec wins you a lot of ticks
Maybe I should try out melee for p1/2 then, even gunning for my last 2 rc levels I'll run out of souls eventually
How does melee change the fight vs mage? Can you react to snap attacks and just camp melee pray otherwise?
just pray in between melees timing is very chill
ur more likely to miss a snap then ever getting meleed off prayer
if you get familiar with boss attack speed, you can just pray range/mage depending on last special attack and take 2 steps back with run turned on
nah it should be same i think
only diff is if you hit the boss with melee, it will follow you around and try to melee you
Lol I have seen that after trying to add in bclaws specs after getting the death charge upgrade
melee protect only halves the damage so it is actually slighly beneficial to force it to mage/range by stepping away
Him chasing you down with melee regardless of mage or melee would certainly raise the base floor of yama

inb4 that's a contract
I'm 100% convinced there's a contract for the entire fight being enrage mode
I'm wondering which reward gets that one
Some* contract difficulty is supposed to be on par with awakened dt2 variants, so this would make sense
ye when orbs come out, wait till they're a bit over half charged then get both sigils
It’s the same as warden p2
camp pray melee, react to fingers
I use the same method for pnm
pnm I usually leave off prayer since p4 makes you do it that way anyway, but I do need to try praying melee more in p2 wardens
my first 5 runs we were meleeing it without demon bane 🙂
i was like wtf people on the oprbs are so hard
meanwhile 6 orbs are spawning
Just FYI - the adjustment made to how horn functions with both claws make it not worth using for claws at all. Effectively locking it in to only being useful/worthwhile for elder maul and dwh
For context: Even with horn only buffing the first hit for scythe, it is a more significant buff to scythe expected damage than it is to claws and requires less total spec to use across both players. This is because of how claws uniquely roll for damage with up to 4 chances at accuracy
Aka - this change is effectively the same as not having it work with claws at all
Of the current content in game, with that change, you’re basically only using at sotetseg (which is very annoying to coordinate after the first phase) and Yama
Already niche item nerfed into the ground before it releases. Basically Ralos 2.0 (which they thankfully changed) 
Do defense reductions persist between phases for yama? Like once I land 3 ember specs, I should be clawing for the rest of the fight?
Someone said the defense reduction remained perm
But Yama should not gain magic defense in p3
Thanks someone
Yeah I'm gonna try out learning melee p1/p2 and then through p3 as long as donofly works, then maging
P3 maging is way harder than melee
Would rather save my souls for when I get my shadow spoon
Yeah there’s a pretty easy way to get back into cycle for melee after pew pewing the minions
Xzaxt has a clip of it on his twitter
Donofly doesn't seem that bad to learn tbh
It doesn't, essentially bandos mario kart method with prayer swaps
And they said they weren't going to patch it lol
So bonus
Although idk how they would, it's just a pattern that dodges the shit
Yeah
Someone else would figure out how to break it next
I do see how that tech being discovered spooked jagex

They can fix it by having the flares spawn every time you melee the boss XD
fix it by having Yama meteor if you out range by more than X amount of tiles during a special
meteor every non melee attack in p3 until people realize melee is better 
drop rates were added to wiki, looks like its not crowdsources? anyone know the source where they got it
Ship it in a contract
👍
mage chill and more fun for people of a lower skill level like myself
therefore mage better 
I think anyone with an ounce of raid exp wont struggle with melee yama that much
This tech is broken
my guess is this was given to them after the nerfs
or it is crowd sourced
you'll be surprised how much easier melee is :D
ill have to learn it then
give it a go
To avoid 2 weeks of rabbid backlash
They know their community well

no falling rocks and shit, gotta say the deatch charge upgrade is massive for it
ok that's a 60% increase, not 30% though lol
It was estimated 1/120 for any drop before, now it's 1/200?
That was from lockbox
Oh icic
No spoon in my like 45kc before nerf, unlucky
Actually DC spoon, so p lucky
ring of stone tech 
i feel like they deliberately made contracts worse than awakened orbs because they dont want anyone to play the video game content they designed
which makes no sense to me but seems like a thing that is being done for some reason?
1/150 before
1/200 now for any piece
That's a reasonably fair nerf at least
real
1/200 for yama isn't so bad
I just want death charge upgrade. The rest is just noise 
Imagine if that worked in pvp

multi pvp would have nearly dead alts just to leech spec from
Spec transfer already exists?
Oh right, that's actually a thing that exists
In the future I’d rather see drop rates start high then come down if appropriate. You mention fomo/abuse early and often on the news post. This rings very true here. Punished for not no life-ing day 1/2 content. Feelsbadman
Couldn’t even leave up over the weekend for regulars to tap. Just the sweats

Honestly true. And theres never a situation where everyone is happy
People always gonna bitch either from the casual prospective or the sweat prospective
just dynamically nerf the drop rate if players kill the boss too fast 
1/200 solo means it’s 1/400 duo to be in your name
Silly human
Drops are for no life kings and bots, not regular players
Hate that the wife and kid excuse actually was true this time 
indeed, but you are also getting a time thats most likely a minimum of 2x faster kill time
no mutagen is sad
1/128 btw
spooned on pet though
Nearly 1/30x dry?
3 weeks ago he was sub 400 kc and now he’s still there 😦
isent it 1/128 to get a random unique, not to get blowpipe
Ah right
its a 1/512 to get specificly bp
So just 6x
6x dry is still tough
Still brutal
thats what i went on spindel for the ring
For armor that kills torva at many places, being 2-3x more common than torva is fine.
Helm could a buff
Is it a known bug if you get the teleport scrolls from the dossier, it doesnt give the clog?
Strange considering rite gives you clog, but maybe that’s cuz that’s the only source
Is melee p1/2 any harder than mage?
I can't imagine p1 being harder, at least
Melee is harder cuz you have to swap prayer reactively but that's it
Not like significantly harder
That's not bad. If you melee, then run to beside a glyph in p2, does Yama approach you? Since you kinda gotta be within 2 tiles for his specs in that phase
Yama approaches unless the person has targeting attacks with mage (probably range too?)
Nice
after killing the voice of yama you sometimes tele back 1 tick after the other person, is this on the radar of stuff to fix on wednesdays update?
extra flicks and needing to run to glyphs, but not much harder overall
my hot take is that nerfing rates a little after launch isn't as bad as people are making it out to be
yeah people grinding early have better rates, but they're also usually using worse, slower methods
In theory everyone grinding after the first 2 days have 30% worse rates, in practice, they'll also be doing kills way faster on average than 99% of people grinding day1
it really isent, it just feels bad when you didnt get to abuse early and often
have people in my clan with 200 kills and no armor piece or horn yet, sucks for them
also have people who were massively spooned
except that the reason it was nerfed was because of how quick the kill times were at the top end
yeah man, by the end of day 2 as people were optimizing it
and then they were quickly nerfed
😭
Yeah most people are talking about the oathplate rate but the contract rates seem abysmal, at least from Yama
aren't you assuming that?
i think kills in general were faster than expected
even crappy day 1 mage camp was coming in 10% faster than the stated times we got in the QnA
it seems like either they didn't really QC the final iteration or they were trying way too hard and forgot to just click the boss
just more jagex fomo, better take off work and send the family on vacation for any boss releases
I would assume most of the people that were actually doing Yama were the top 1%
Stop weeping that something unintended was fixed in the first 2 days
not sure i follow, it's an endgame boss, most people in general doing it should be top %
weeping and complaining wildly different homie
~1500 solo kills on average to get all of the kit contracts from Yama. Then you gotta hope you beat it on the first attempt.
Hoping the demon rates are far better than this, though very weird that Yama isn't the better way to get them if so.
because a midgame iron can do it with arclight and purging staff doesn't mean we should design rates around that. emberlight, purging staff, bandos is like 3min duos
3-3:30
or lower if better
adam with the novel, he gonna be so mad when i go away and dont read it
Point stands. Drop rates were fixed so Oathplate didn’t become fang.
?
yeah nerf is needed, rates on wiki seem fair
Type faster Clem I’m waiting.
point stands, play tested the boss, released it, early grinders rewarded.
have fun gamers, sorry i expressed an opinion
ah well, better than not fixing it
ideally they nail the rates, it's concerning they missed this much
but as released it needed tuning
armor's still gonna tank long term imo
tbh yeah
making helm notably worse than top+bot is really, really bad
Man, this Soulflame horn is only good with 4 weapons in 3 pieces of content. Be a shame if I nerfed it so it’s only good with 2 weapons, which serve the same function, in only 2 places of content instead
means all shards funnel into top+bot
did you expect it to use 25% in a duo? i swear we thought it was 50%
but agreed, not working with claws when that was like the whole fun idea
Rates should be balanced around the average not the top is my point. 1 day is not enough data considering most people were doing it were max cmb/gear
Yeah, its 25% per buffed player not including self
It’s end game boss. Balance around end game.
i could've sworn the blogs said "per play affected" which it was never clarified if it meant you as well
Yeah they said 25% per person not including yourself, so its 100% in a 5 man
Balancing around average Reddit Ironman sounds terrible.
i don't think they ever said not including yourself
They did word it a bit funny at first and clarified
It says that if another player is buffed, you also get buffed
They did specify it didn't include yourself
they can add claws later if horn needs it ig
Yeah but later grinders have all the tech that gets discovered, which the early grinders didn't have.
So they have a faster kill time with lower drop rate, makes it closer to even than you'd think
Bold to think that clem grinds anything
Your profile is buying gf. Stop. Get some help.
Epic meme imo
man just wants a gf
But yeah update to nerf drop rate is good, complainers wouldn’t have hit drop rate anyway.
i both complain and think its ok, and im going to hit droprate
unless i get spooned the greenlog, then im out of course
Not sure I understand why it needs to be a 75 hour grind instead of 50.
Because it’s a side grade to Torva which is a much longer grind
torva shouldnt be a 200-300 hour grind though
It's only a side grade using slash. Everything else and it's a bandos replacement
bandos has better crush defence
sidegrade is a weird way of saying "better" 😭
Better in some places and worse in some places
yeah. It's on the same tier as Torva. No idea why we have to pretend it's somehow bandos equivalent just because it's not strictly better everywhere
You use slash a lot of places bro
because whenever we have to use crush or stab, its just bandos armor with other distributed defence stats
Because using stab and crush means it functions as bandos. You can't slash everything in the game
you do use slash a lot though
yeah ofc. And whenever you're not using Crush, Inquis is like mithril armor. That's not really relevant to analyzing how good the armor is, though
Not much is weak to crush and there isn’t a str ring with crush bonus. More stuff weak to slash and bellator exists.
inquis is undertuned, but it's still BIS in a bunch of places. The armor's good, it's just not worth the nightmare grind. But nightmare and yama rates aren't even in the same universe, and Oathplate is more generally useful
I don't think the armor is good
That’s fine. You can be wrong and that’s okay.
If "bis in some places" means good then there's a whole lot of weapons that are "good" even if they are niche
Yes thats how it works
yeah, they are
That’s true, a lot of weapons are good and niche.
soul armor gona be bis for toa/cox 2 raids
and Oathplate is much less niche than most good items, lmao
Inquis is niche
And good
even for irons they can use lance on slash for olm
No one is using it though
dps calcs been done its new like came out 2 days ago
Waste of a purchase
If bought at low point yesterday u made out ok
the drop rate nerf is so depressing, it's probably going to take my duo gim like a month to farm the set now 😭 ihu gagex
why do u think armor is bad?
Because he doesn’t know any better
Its better than torva at all the fun places. Sorry nex and toa lovers
Torva is the niche sidegrade 🙂
even nerfed rates item is mega good for irons tbh
dry protection for set, lets you skip 2 slow grinds, and BIS weapons for it are very accessible
Senile. Stop spitting, you’re going to flood my phone with facts.
(skip with an asterisk ig)
My point is 50 hour grind seems fine. Stop making things take much longer
You aren’t even giving a reason for anything
if ur playing ironman 50hours is nothing
Just “I think x. This seems ok.”
bandos greenlog (minus pet) for an iron with bowfa is like 40 hours
50 hours for a torva sidegrade w/ dry protection is clearly overtuned, idk
Maybe but factor in every grind and the grinds you have to do to get there
I think even with current rates the armor's going to tank in price on mainscape and warp the prices of all melee armor along with it
i get what u mean but i see this more as a oppertunity then downside i dont have to worry about torva anymore
i can get spec pots/double dc etc for rest of my grinds
But it's not like you aren't going to nex eventually anyway
Stop acting like everyone plays at max efficiency 😭 it took us like 1700 kills for 2 bandos sets
I mean, anyone sweating enough to greenlog nex on an iron isn't skipping oathplate bc it's not BIS literally everywhere
I'm also 560 cg and still no bofa
its hard to keep up but like idk
every content release gona suck for iron if u view it that way
40 hours is already lower efficiency I fear, bandos greenlog is like 900 something kills on rate
iron ehb is like 30 something kc? Pretty sure the nerd rate is around ~30 hours
40-50 hours IS the inefficient, average iron rate unless I've made a mistake somewhere
also personally 40-50hours getting multiple items feels decent
its not like 40hours for just enh weapon seed ull get other uniques (from yama)
Is cg not a near 100 hour grind?
Greenlog as in pet too? Cause that did not happen for either player
its like 50hours i think
greenlog minus pet
p. sure it's like 60-70
not counting time spent learning
lemme check
ye that sounds about right
60 hours at 9 minutes a kill and that's being generous
9mins is tier 3 or tier 2 roleplaying
I'd say average is slower considering most go at 80 range/mage
And considering fails
All these rates don't even calc deaths...
And people make mistakes at things like Yama/cg
ur right ye
Normalize lower drop rates 😄
I'm getting 3-3.5 min kills but we're banking every kill because of the saturated heart cooldown. My gim only has 1 and we trade it every 5 mins lol. Should we just skip this step? How many kills are you guys staying for
If it were me I'd just skip the heart entirely.
Once you get attack pattern + prayers down doing mage, you don't take a lot of damage and are mostly restricted by your prayer
Also melee is better
Saturated heart helps a lot wym
Not worth trading it. Just have 1 person use it
Useless at Toa. Good for tob/cox
He meant tob. Most of us understand
Rng be rnging
How good
Nerfed rates are fine. See too many midgame chatters piping up
And yes I couldn’t grind from the start 👍
There just needs to be an overhaul of all rates to actually balance things
im still kinda surprised they went with just nerfing rates lol
they could've slowed it down a ton by just making shard untradable and not like
owning people that haven't been on
It’s fine tbh as it’s 2 days in
tbh im more surprised that the shards were tradable in the first place tho
Would want them to have low rates on release if anything and adjust as needed
it seems a little silly in general like
So there isn’t that “abuse early” thing
the shards existing and being tradable is 101 for getting an incredible supply instantly
they really want infernal shale mining to be a good skilling moneymaker, so that's the angle they're coming from
since everyone can contribute partially instead of needing to spoon a big drop
but yeah helm being undertuned + shards being tradable means that the set's gonna tank hard
idk if shale will ever actually be good money tbh
it seems like its already trending the wrong way
it's like 3m an hour now and was like 6m+ a day ago. But yeah no way it doesn't crash into the ground very soon
i'm still genuinely baffled by contract rates, idk what's going on with those
same
although that is easy to fix
just hopefully by the time people are actually able to do them they take a swing at a rate that is even remotely sane
like lol
when i logged off yesterday i was like top 1k easily for yama kills after 2 days
i have 2 contracts
neither for the cosmetic
that is totally unacceptable if you have to keep using them for the cosmetic
thats like awakeners orbs from mod satan
even the ones you can "target" grind from the demons in the chasm seem pretty rare
Getting a contract from a Dossier is about a 1/2, the other half being tele scrolls
That means getting a contract from a yama kill is about 1/40 solo or 1/80 duo, assuming 50/50 contribution.
That makes contracts about as rare as awakener orbs
It really depends on how rare the the ones from demons are
Can you currently target grind them?
From the demons yes
We dont know the rates yet but going off the colors on the wiki they're more than a 1/100
well, about as rare as awakener orbs, except there's like 11 unique awakener orbs and you're grinding 1 boss for them instead of 4
but yeah
Idk, I don't like the idea of contracts anyway.
they need to get a grip if they want us to farm black demons for weeks to put in attempts for a cosmetic
like just typing that out seems insane lol
Everyone hates awakeners orbs. Your math just showed they are awakeners orbs, time to riot

I don't mind contracts for cosmetics but the pet/armor was weird
Gl practicing
but they're changing them to only be a buffed chance at pet
i actually have the pet already anyways
i just thought it was funny that
that would be my contract drop
I guess a good thing is that the dossier has a chance to give you a contract worth much more than the one you want so you can just sell the one you get and buy the one you want
For mains at least
but yeah idk if they're beating the case when it comes to what people say about rates
Worth noting that the longer yama exists the cheaper the contracts will get especially the oathplate cosmetic change ones
tbh i kinda think they're going to have to change those rates
like
the amount of yama i've killed to hardly have any
when they dont have a million people slaying yama people are definitely going to be using more contracts than they're generating
I thought they said they changed the dark demonbane fire rune cost
I seems as thou they havent implemented it yet
thank god for designing things around mains
As it should be 🤝
i dont even really think its built for mains lol
its gonna be like
"oh you hated awakeners orbs because you had to pay too much to keep playing?"
"well what if they costed 10x more"
So the boss is double rounding down for armor shards for duos? That’s gotta be a mistake right?
You get 1/4th the shards you get from solo instead of 1/2 right?
Considering how important shards are to the 75h estimates, feels like an oversight
Yeah no one liked this system
And before release this seemed very similar to it
Should have just have an unlock able feature after x kills, if you choose to do so tbh
Their logic tryna cater gp value to midgame folks really isn’t it, and you can literally use orbs as that example
Loot from the wiki is based on solo player and then amount in duo is based on contribution.
See footnotes Tass
Funny how drop rates nerfed by about 30%, causing oath chest and legs to go up, but helm still went down day over day because it’s useless item 🤣
If 1 applies to both both columns, contribution gets counted twice for shards
uhh idk if it rounds down or not
doesn’t matter tbh
or if it always does
if it’s not 12, you’re getting screwed for duoing
i feel like i was typically getting 12 total in duos but
i cant say for certain if that was always true
wiki could be wrong then
but they’re usually solid on this stuff
it tracks with how many people feel like they’re dry for shards based off rates but maybe they’re just being penalized for duoing due to oversight
if it is double counting, duoing will be a good bit longer to full armor
I haven’t gotten any so idk
i'm always getting 5 or 6 in duos
depends on contribution, but it might round down, yeah 😦 i wasn't really paying attention
This just happened in a duo I was watching so seems fine.
:wedidit:
rates are semi reasonable now 
what's wrong with this?
nothing just above people were concerned about not getting 12 in duos
oh
or maybe i misread idk
ye

