#game-update
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ya mama
When the flames crisscross is 6 tiles from you click the back wall and you'll skip them
Or if it's just a single wall whenever the flame physically touches that 6th tile
Uh one sec
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So there's 4 tiles there
The one closest to the throne is the one you stand on by default
When the flames crisscross or intersect the 3rd highlighted tile from the throne, that's when you click
If you stay melee range he never spawns fireballs
I see 
It definitely makes it a little less hectic
But sometimes you'll have to dodge then run back and dodge again nearly tick perfectly because the waves come so fast
If you run back too early you actually run into the walls again lmao
Too late and you don't actually have time to skip when they cross the tile
pet hunters just started hopping back in 
but yes, its definitely less than pnm
lol i did see that
they really thought they were killing it with the contract idea
you can definitely see how the major focus on solo-play limited the duo encounter
Everything before enrage phase seems oddly easy
what?
yama is AWESOME
most fun ive had in so long
ty jagex
there's just no team focus
its over 2x as fast in a team
lack of potential for roles, you just kinda solo next to each other
the fight is literally 2x in a team
Duo is definitely better than solo
Solo literally doesn't scale anything down and there's definitely team elements
This isn't like ToA removing mechanics
i'm talking about how there's very little coordination or roles or anything interesting
you have one person use purple glyph to tank waves and save the other for actual spec, pretty team based to me
again what are you talking about
what're the two roles?
I mean I shit post from time to time, but you sir are 
there's no ranger, or mager, or tank, or differnet gameplay

this game doesnt have a fucking trinity like that
you have to be shit posting
Just release tob 2
like legit
i was excited for 3 encounters from one boss, solo, duo role 1, duo role 2
but we got one, yama
tob doesnt need roles, you can solo it
is basically the same as your argument against yama.
like you can solo but itll suck ass
can we get the mining rock golem pet from shale? i havent seen anything about it anywhere.
its a team fight
Yeah this is shitposting for sure
yeah but the team encounters DO have roles
It's absolutely not identical across teams and solos and you absolutely can bring different gear setups to force roles
Max melee bis dps but someone for final phase bringing max mage and doing all the glyphs while meleer tanks is really fucking good
idk looks fine, just underwhelming
Have you done it
yeah it was fine
so you're just basing opinions off of looks?
a little surpised how easy it was
learning the melee P3 stuff once good players figure it out will be cool
for now i just mage P3 
in fairness it does seem a little easy to be endgame, but still its a team based boss even without roles
i just wish there was more emphasis on it is all
we just have a trend of this
toa also lacked roles as an emphasis
just think they could've done more

The planker will plank even with a shadow in a 300
if only they would I dunno scale down the duo mechanics in solo
but naw thats effort
Fwiw grinding Yama still seems like a better alternative to grinding nex
They shouldn't scale down at all
Duo being best because it's the lowest it goes is perfect
But not for long when the bots start doing this the prices will drop insane
this is day1 stuff i'm expecting, looks like he mosly spawns orbs when he melees you so if you flinch on his 8t(?) cycle, you can dodge them
If he doesn't do orbs he does fireball attacks
We tried flinching
If you weren't in range when his attack procced he'd do bombs
And those are way more annoying than orbs
fireballs seem dodgeable, it's day1 but i'd bet a specific set of movements to be figured out relatively quickly
i'm not in the lab for that, i just camp mage P3, but i can see how people will find it
the fireballs drop the same way every time afaik
How far off of the shadow walls do we need to be standing when we run through so we don’t take damage. They’re killing me
What are the mechanics for whether he does a mage attack or a ranged attack in P3?
Wiki says pray mage for one attack after fireballs start, but it seems to me he often still maybe does a ranged attack first. And he seems to sometimes do a mage attack just cuz in the middle of waves when he hasn't done fireballs recently
the ones you run through?
they feel like zebak waves to me
I don’t usually run thru those
Zebak ones are slower right?
2 tiles you think? Or 3
Is it same speed as Huey waves
are they the same? they feel easier to me
Haven’t bothered w huey yet. Will eventually get to him on the iron maybe but it’s pointless for my main
i guess it's easier to tell where these actually are compared to huey which takes up a few tiles visually
They dont have roles.
roles were player created to help make the content easier. its not something enforced.
There is a difference in a role system like BA were its required and a player created role system that helps the content be easier like tob.
1-2 tiles. Click on the wave when it's within distance you can get to in 1 tick
If it's like other ones at least
You're probably trying to get to behind the wall as you see it, rather than where it will be on the next tick after you move
Anyone know if all melee weapons max hit on lil Yama, or if it's just demonbane?
So does a greater demon task not affect Yama?
By design yes
Is there dupe protectiion on the armour?
Soft protection, by the time you have 2-3 pieces you can make the last one you're missing yourself
@winter hearth is it intended that solo only gets half loot, despite providing total contribution of 2 players? royal titans does not do this. or is the wiki just wrong about the amount of loot you get. but looking at wiki and all the kills ive obeserved the loot appears to be halfed if solo. this was a problem on royal titans release, which was later fixed.
Reinstalling Jagex Launcher worked for me. If anyone else still has that problem
My question ?
Anyone know how much helm is?
Yama does not count for a greater demon task
im pretty sure solo gets full loot
I got 40 worms in a duo and 90 worms in a solo
But that's just a single data point lol
kind of a random metric but 40 emeralds in my solo but 20-23 in my duos
I've got 850 aether catalyst twice* in solo, think you just get 100% of the loot 😮
maybe it was fixed, i saw woox get 500 souls. and in a duo saw someone get 500 souls.
duo probably died

Dragon claws bugged with Soulflame Horn - they don't get the accuracy buff - not sure if disc rules deems this appropriate to tag one of the devs, but wanted to put it here
You would only get the first claw and the other 3 wouldn't benifit
If you think you've encountered a bug you can report it in game by right clicking the red report button in game (under chat box) and selecting report game bug
thats not how claws work
yes
each claw damage hitsplat doesnt have an individual accuracy check
With the horn it is
you get up to 4 changes to roll accuracy
when you pass an acc check
you no longer roll for acc
you roll for damage
and that dmg is distributed among the remaining hitsplats
its not
thats how the horn works for normal weapons but d claws specifically dont roll accuracy after 1 successful check
so if it were working properly
you shouldn't be able to miss
Why do you think its bugged? Does the first attack always hit and the others miss?
The effect only works for the first hitsplat
since your next acuracy roll is guaranteed, you should always roll between 45-90 with dclaws for dmg
Dragon claws are a two-handed melee weapon obtained as a rare reward from the Chambers of Xeric, and require level 60 Attack to equip. They are notable for their special attack, which can quickly deal a high amount of damage, making them a popular weapon for PKing.
They are a possible reward when opening a chest with a bloody key in the Last Man...
But is that whats happening
read the spec section
The horn probably overrides it
its just not getting the guaranteed accuracy roll
and is rolling as normal
there is no overriding lol
And forces accuracy on the first hit spat
But does the first attack always hit
aka the first splat
Defo report in game
you will roll DMG, DMG/2, DMG/4, DMG/4
nah
its just busted
Weird
Ok then report it in game so the devs know and can check your in game data 
submitted in game report ye 
i almost think its not even an accident
well
but lol just not saying anything is weird
In that case I'm not sure the horn is meant to be claw friendly
Based of how the horn spec is supposed to work
its the same as with abby dagger
they probably just said it would work the same way the shadow has a cap
The Horn's Special Attack's Accuracy-boosting effect only works on the first accuracy roll within 6 seconds, not the first attack. This means that weapons like the Scythe or Dragon Dagger (where multiple hits roll accuracy separately) will only see their first hitsplat's accuracy increased, not all of them.
expanded here and between reddit/twitter, where claws were brought up, futher interated that they'd benefit due to the nature of how the spec works based off the whichever acc check you pass first (eg. first check, total dmg is between 1x and 2x of max, second check total dmg is between, .75 and 1.75, third check total is between 0.5 and 1.5, 4th check is between 0.25 an 1.25, if you fail all 4, then 50% of doing 0-0-1-1
but yeah tldr, its just not applying to dclaws at all
it doesn't override abby dagger spec
so it's not working as expected
yes
but
abby dagger and claws, if the first hit hits, they both all hits hit
they're special
dclaws works like that but does abby dagger too?
yeah
Hmmm
and people have been using abby dagger for specs
I would love to know how it's breaking in the jagex code
Its likely that d claws rolls a unique roll for all 4 splats.
tbf, claws have a unique special accuracy calc
So say, its a dice that rolls 1/100 and needs to land over 90.
Claws have several accuracy rolls, but they stop as soon as one passes
It doesnt. All 4 become 50/10, and isnt a hit.
Horn spec makes the first one hit.
But the other 4 still rolled under 50
3*
Thats likely how it works.
Feels like they added an excel formula and missed something that makes it work
what Goose said is how claws were understood to work
So, d claws if it hits, all hit. Because they all roll the same number on accuracy roll
Can you link the comment?
Im assuming based on the result
just this
If it had multiple, it wouldnt give that result
Unless... they are still looking at that first number.
yeah idk what's going on, but it's been understood for a while that claws would benefit
Actually, that could be it.
Can ahrims staff be used instead of purge?
Its like, 2 checks being made. And the 100% hit is being decided last, after the other claw hits.
So they are decided as a miss, THEN the first is decided to hit
Sure, but worse. More than 10 max hit iirc
For autocast arceuus ye
If it's not working with claws, I imagine it's a sub formula, with the several checks.
So where there would normally be an accuracy roll, there's a reference to a different way to roll accuracy.
Horn probably skips the accuracy roll or replaces it with a preset value, so it's skipping the whole formula or replacing it with an incompatible value
Potentially.
It'll be something like that, at least
All depends on how and where they put the accuracy in the code.
I dont know runecode, but wouldnt a null/false value show bugs?
Instead of just a miss
Unless they put in a temp fail state as 0
Absolutely, but it'll essentially most likely be an incompatibility in either the location of the claw accuracy roll, or value that horn sets it too
But thats bad for debugging
Maybe. Idk, it seems like they are just changing the first hit accuracy to land after the extra hits are decided.
So they are unchanged.
Slap it on the end and weird shit happens
Well we can say for sure it’s not that bc
If you pass the 4th acc check, there’s still a min dmg roll
More importantly, anybody know if all melee weapons max hit on Judge of Yama (the lil guy), or if it's just demonbane?
After failing the first 3 ofc
True.
So uh, can we change surge potion to the bright blue that adrenaline is @winter hearth
Only after you fail all 4, is there a random 50/50 to either hit 0-0-0-0 and 0-0-1-1
And I’ve seen both
I wouldnt sau definitely, but my thoughts go mostly to spagetti code after that
Which isnt unlikely, but i cant assume its like that lil
And legacy code is notoriously awful to deal with according to the devs
That’s something that I’m surprised to see get past QA tho. Bc there are only 4 notable weapons that really benefit from horn.
Maul, hammer, Abby dagger, and claws. I guess bclaws too
So you’d think those would be the ones you’d want to immediately check
I am not good at this enrage phase lol
Have made a note of the Horn/Dclaws stuff for the team to look at tomorrow
Hey how would the team feel about boosting ward of arceus to 5 minutes when wearing purging staff? currently it does it for mark. its pretty annoying re-casting this every 1 minute.
make master/gm cas boost ALL arceuus spell lengths
tbh i just stopped using it in general
it was too annoying for the little good it does
ehh. i think purging giving mark and ward would make sense, unless ward dont work at yama
like
the spell itself isn't that bad its just that on the boss it probably wont even do anything
since the only time you take damage big enough for it to matter is if you mess up
kind of a bad trade off repeatedly recasting it for something that might not even happen
itll likely be worth using when doing contracts
The range/mage visbility of the attacks need to be imprved tbh.
i sort of agree but
you actually know every single attack yama is going to do basically based on other information
How do you know whether Yama will mage/range in P3?
First I thought it was one mage after dropping fireballs, but that doesn't seem right. Then I thought it was alternating, but that doesn't seem right either
he alternates his regular auto attacks in p3
Oh. ig I'm just a dumdum
Or getting confused when he snaps for other attacks more likely
i mean i get it at first i only caught on that if he did mage > falling stuff > next attack would be range > falling stuff ends > mage
because i was looking elsewhere when i was dodging the fire walls after that
but eventually i realized its just the whole phase alternating forever
Cool cool, that will make it easier. Other question: is there a set time that he'll chase me and try to melee after I run up and claw spec?
no idea about that honestly lol
fair enough
sometimes i swear hes just walking for no reason
I was doing better before I bothered clawing, but I got the DC upgrade and now I feel like I should be using it
Also solos are like harder relatively to duos than I expected lol
i do know he does mechanics differently if you're in melee
And my duo partner is off for the day
spawns way way more orbs for example
Yeah I saw people talking about that
so it might be people walking close enough that yama goes into melee mode or something
and it takes a bit to switch back
Yeah did some Yama kills where I afked melee during p3 and my friend maged (he wasn’t confident enough to melee & flinch or deal with fire attack + waved). It was super chill
anyone trying to get contracts through demons?
They made a great late (not end) game boss
Saw a ton of ppl out there killing demons so I imagine so
Also there are contracts that give uniques (heard somebody had one for oath plate) which is disappointing imo
i wonder what the drop rates are cause i have not gotten shit lol
yeah although
i guess if the contract is more rare than the item and they changed the rate of the item slightly to account for the existence of the contract
it will work out
since that would effectively just be replacing items with contracts that might be items
depending on if people die or not
cant really say though without seeing rates
Feel like the ore should have been spread around the chasm of fire, instead of all in one place :/
Im looking at melee in p3 as an alternative to having to deal with awakened vardorvis level of execution prayer swaps and dodging.
rather do a 4 way swap to spec the orbs that spawn between melee hits than this lol
No idea why they did this, when he said contracts dont benefit uniques. then they also did a pet contract lol. like bruh
Buyable collection logs from a pvm boss is crazy lol
I’m sure (or at least I’d hope) they took an approach similar to what turkey described with those
Buyable collection logs is so freaking lame. I hope they remove them before its too late. They might as well just make clogs unlockable with bonds at this point
Contracts already being bought and sold no way they scrap them
might not clog with it
the dossier for example did not give me the teleport scroll clog
They said its not a clog, you have to get it as a drop. cant craft it either.
Oh
Also
Soulflame horn settings reset every time you equip and unequip it
It’s really annoying setting it to 3 and after you spec, equip a new wep, it resets back to 2
In a similar vein, apparently it doesn’t work with players DD’d with you. Saw that online prior to buying one so haven’t experienced it myself bc avoided the situation
Other than that, it functions a lot better than expected
Anyone else feels like the drops are a bit lackluster ? Or are we just unlucky 
We've been getting worms and supply drops non stop X.X
Superbly fun boss otherwise , but feels like not worth considering the supplies used vs rewards gained compared to other bosses (easier ones too..)
Is dark demonbane still bugging nox hally to give 8 tile range or is it patched?
That was patched hours ago pretty sure
Fasho
May not be worth to go full blown shadow set up unless they tweak the drops a bit
Oh I actually dont have a shadow yet haha - purging staff all the way! But still :/ considering the effort + time compared with like Hydra/Araxxor example , or even Sire lately (Granted these have slay req)
The imp murder is such a nice touch man jagex really outdid themself
when asking for the stats of yourfights lol
Reminds me of dt2 bosses. Hopefully by the time you build a piece of oathplate, it'll be worth the time/expense
Prayge indeed! Also was demoralized by the amount of plates needed tbh , since we've yet to see a drop of plates lol , but we'll see!
anyone know what the yama pet easter egg is? something about pizza?
you can use pizza on yama himself for dialogue
they like pizza
idk if there's any dialogue for doing so with the pet too
oh any type? or just all types he drops?
pineapple
all types
very evil pizza
ahh i see
even an easter egg if u feed him 1/2 pizzas haha
trying to find any pet interactions
i did notice that when i got the pet, my characcter said in public chat 'Oh no.'
WHAT
Is it looking like oathplate will be way easier to get than torva on irons?
Def got fucked up first attempt. Learned to not bother trying the step under on Judge till I get the hang of him. Took a bit more damage taking too long to switch and not seeing the skull cause everything was in one place.
His shadow spec is unfortunately just hard for me to see I think. Wasn't quite sure how I actually died, but I think that must have been it
yes
Is there a way to show bank value on ORSR mobile? Or if its possible to make an update for this feature?
This could be great, along with the side tabs to quick select items like on PC 🙂
Its not much but it could be great addon 🙂
Gotta suggest it in #1022203837265756231
This channel is just for talking about new updates
My bad! Thx for the cue!
Also I would love that feature
Yeah, its one on the things i miss the most from pc version
What gear you need for the boss? I'm a pvm noob but i wanna try it after I get all the loot from moons and royal titans
purging staff and best magic gear
purging staff is basically mandatory
moons gear and the purging staff is probably fine if your duo doesnt mind
I'm a gim duo so it'll be great
tome of fire if you dont have ward since you completely ruin your stack of fire runes
Ok ok. I was gonna do zulrah with twinflame and fire tome so that works out
ive used easily 30k fires today just at yama
tome doesnt seem to use charges for the demonbane spells so i started using that
Yeah it's silly that purger doesn't give infinite fires
especially at 12 per cast
yikes
yeah it's insane lol
uses a lot of souls too which may be rough on iron
not nearly as many as fires but still, 40kc im down 2-3k
I've managed to die like 6 times lol
my first duo was really good the other player was on point lol
sadly he died right before the end and I nearly finished off yama but he healed
he was under 100 hp
I still don't know which glyphs to stand on or when
so it's been really rough on my teammates
the two glyphs next to the throne are going to be the first special attack of the phase
and it just alternates
its also as simple as purple special = purple rune and orange special = orange rune
but you'd ideally not be reacting last second like that
So purple glyphs = start praying mage, red glyphs by throne = start off praying Range?
When he is using fire attacks, you are praying mage and being ready to step on shadow glyph
yes
When he starts the shadow spec (from fire regular attacks), step on shadow glyph
Then swap to pray range and move towards a fire glyph
When he's using the shadow attacks, the spec will be fire. You step on a fire glyph:
Then swap to pray mage
These were taken from youtube, ain't no way I'm taking screenshots as he kills me in my runs attempts
lol
Same for all phases? They don't just hang around from the start?
I wish there was a way to practice the individual mechanics and get good feedback. I guess I'll just die a bunch lol
I'm going to go in solo for a bit just to practice phase 1
and they also respawn in the order that you use them
Death fees reduced by 75% until you get a minimum kc IIRC
if you're soloing and the phase takes a long time
yeah the death fees aren't --too-- bad
Wiki links found:
https://oldschool.runescape.wiki/w/too
if anything the supplies cost as much as the death fee lol
im not sure if im just a 50/50 god or something but
it seems like
the last attack he uses in phase 2 is also the opposite of the attack he will start phase 3 with
but i could just be randomly getting lucky with that
seems like some hydra logic though going into p3
p3 man is pain. i used the triangle formation but it didnt dodge anything. it says dodge when balls hit the ground but this didnt work??
The streamers and autists will have it figured out by tomo
Not meaning that as an insult
oh yeah in p3 the attacks always alternate
We got some M2K from SSB Melee level players and it helps everyone out a ton
i just dont know if the very first one is a 50/50 or if its actually deterministic
its it just n w n
Go perpendicular to the line, as close to the middle as you can
yeah idk shit about all the tiles i just vibe and dodge things lmao
dunno what it means in the pic there but you can dodge the fireballs by stepping to the side of the middle fireball
Cause hourglass shape
tiles would be nice though if someone gets a good method for the crazy wave overlap while you dodge the falling stuff as he makes you swap prayers
in enrage
im sure it probably exists
Wave skip is so easy lol
im just gonna let someone figure that out
but im doing poorly at the falling fireballs
duos kill him before he really puts you in that blender
Except when the wave lands on the glyph the tick you gotta hit it
you just want to be perpendicular with the line of falling fireballs
Ye
just got to phase 2 in solo
Closer to the middle, the close you can be to the line
so its always 1 tile from where you start
you just gotta figure out if its a diagonal or not
Oh shit, didn't notice that
cause you're always at the middle in the start
yeah
that part and the waves are both somewhat easy individually
its just when there are like 4 waves and that happening at the same time
thats when its fun
Just, uh. Make sure you're by the correct glyph in p2
otherwise you step on it and get hit for the 96hp you have left anyways
lol
I had the giant boulder come down on me in phase 2 while not being near red glyph
in solo
I got far enough away to take like 36 damage and then teleport out
Can you control + click to run for that, or run is just straight disabled?
from what I heard it's stright up disabled?
i dont think you can
Run is disabled
you really really want to be like
its re-enabled once you finish
2 tiles at most from the red glyph
Yeah I stand right beside
when that is going to happen
so yeah someone needs to hit the red glyph for the boulder or else the person under it is having a bad time
Watching hcim die to a spirit bomb is fucking great though
also i just want to say
so if it weren't straight disable, I'd never find out on my own
lol
Obviously an intern trying to get a permanent position
Everything about this update is fantastic lol. the humor, the mechanics. when you ask yama to check the stats an he just murders and imp lol.
lmao its actually great looks like some naruto vs pain attack in a game where most of the attacks are like 5 pixels and idk what they are
it really surprised me
The pet roasts you telling you to not reclaim him if you die XD
Really excited for what is gonna happen when contracts are out.
Every time I've blocked it so far, I've thought to myself "But what will you do about the second one, Ohnoki?"
yeah lol i just cant believe they can do stuff like that and apparently just haven't been doing it
also side note maybe finally jagex will admit that the arceus spells cost a crazy number of random runes lol
Or that better access to free elemental runes would be nice
But yeah 12 fire runes/cast is big. Some people without Eli just run fire tome apparently
that brings up a good point i noticed the other day as well, why is there is there a difference in runes used on the normal spell book still
https://www.youtube.com/watch?v=5j5jbH6jp4w request for the mvp to get a banana from yama like ba-ba
That classic episode where Jake carries around and almost eats demon shit. I love this show. Sorry about the out of sync--can't trust screen recording sometimes.
make it a 1/2 eaten pizza, then read "no way am i eating after someone else" when u try to eat it
I dunno at least it makes there be some use for fire runes. Usually you get them as drops and sell them for 4 each on GE
so if you have to buy them for 5 ea from GE then keeping the ones you get as drops can save a bit of cash I suppose
I could see that
If the line of fireballs are horizontal step forward or backward 1 tile
Vertical right or left one tile
Diagonal one tile in the opposite diagonal
i cant play right now but has anyone figured out how to solo yama on a pure with no megarares and not maxed combat stats
the void flares are really annoying with no good mage dps, tick eatable but still heals him to full, and the defence on his enrage is crazy. sotd demonbane has like 30% accuracy
Would be very difficult I think. Purge staff is very necessary for enrage I feel. But you only need one person with it in a duo with mage camp method I think
you can get by without purging
the orb spam happens if you're meleeing, in which case you do need purging to not die instantly
you gotta be like kinda tick perfect w/ shadow and not farcast i think? you can bring a trident switch to save ticks though. still gotta do one shadow hit per orb
p1/2 1 shadow 2 sang, p3 1 shadow 1 sang
its a bit more comfortable to do shadow -> sang -> sang -> shadow to take out the two orbs in p3 imo
maaaybe not
i dont recall my trident being able to two hit
(granted im not bringing ely ward but i doubt its a diff)
Hoping this is the right place for this.... but since the update today Eldritch Staff special attack is broken. My character will consume 55% spec and immediately run up to staff bash. Anyone else experienced this today?
sotd + dark demonbane might work as a switch, so sotd -> sang -> sang
oh what about volatile spec
known issue, check the update blog
i meant for my case, volly can hit 71s easily which can save ticks on p3 orbs without purging/shadow
sad its broken
seems like u need to have an autocast set for it to work... are u on thralls?
i dont have a volatile atm id have to buy one, but yeah i would be arceuus which it can’t autocast
Just confirming, no way to break down dupe oath pieces hey?
correct
Thanks 🙂
any indication of how rare contracts are from demons?
Yama ffa fc pretty useful for this boss to find duos
Guys the surge potion is too op in my opinion and lots of others especially in pvp, 1 Sip lasts with cool down of 3 or 4 mins Restores 5% spec every 30 seconds, this will make it much more fair in pvp and pvm
- there's also a bug when casting a spell on opponent and then clicking on the opponent to run towards him and attack, character doesn't move at all
Of course it's busted in pvp
That was blatently obvious from its first pitch
The entire pvp meta is gonna be warped around it
wrong chat myb
tbh i think maybe they should just make flares/orbs max hit for every style, right now its inanely difficult to do the fight without any purging or shadow, i dunno if a boss should almost hard require either megarares or weapons that pures cant get
it would open up potential for interesting strategies like DDS into DH to one shot both for 25% spec
also wonder if stats should be rebalanced to make no mega no demonbane doable without such an insane difference, its weird to have a boss that so little gear is usable at
It's one of the first and only bosses where mega rares aren't just head and shoulders best in slot, i think it's fine for demonbane weapons to be the best vs a demon boss
It also seems like yama was clearly designed as a mage fight
i dont have an opinion on that personally, its not relevant to my points
You chose to limit yourself
👀
Nothing wrong with yama being balanced around demonbane weapons and the fight being a real struggle without them
Even if it hurts pures
Tbf the only boss designed for pures is scurrius.... 
wait, pures can't do WGS? why did they bother removing Legend's quest as a prereq then?
Lunar Diplo means Fremmy Trials which is the source of the Def exp
So, legitimately 0 point to remove legends quest then
I believe the point was that there was no reason for legends quest to be a pre-req
the only extent to which legends quest was involved was that you start at radimus erkle
who just redirects you to ivy sophista
there's a trapdoor that requires charging an orb iirc
Yeah, I think that was only done in RS2 because WGS was the 150th quest and Legends was some other milestone
which definitely seems like a throwback to legend's quest
Personally I’d like to see all quest exp optional so that every build can do all content
Wiki links found:
https://oldschool.runescape.wiki/w/Project_Zanaris
That ain’t gonna happen and you know it lol also that’s just a private server
? it's one of the more reasonable things we would be able to do with project zanaris
nothing like creating brand new content or anything like that, that's not happening
People with limits angry that their limits are limiting them, and dont want to play in a closed environment, where their limits are removed
Personally Jagex is not strict enough with their new content, i dont think irons should be allowed to do Yama in duos(unless gim), but they are designing the game around how high a number of players are irons
A large number of players are irons and it makes sense to cater to them so they can do the content
Pures and other unofficial account builds are a different story
? yama is designed to be duo. this shit is hard as fuck solo lol
its not that hard buddy....
dont choose to not have megarares, i just want the death charge upgrade for gronding colo for a shadow
well maybe im not understanding how this engage works, but im getting fucked lol
The other option is take defense exp and get a weapon just as strong as shadow for cheap
Seems fair
pures cant get the synpase weps?
im not a pure tbh i just dont have wgs done
So go get it done and stop complaining then lmfao
then do wgs?
thats actually insane now, i thought you was complaining about being restricted.
but your being lazy lol
i will but like, are people really ok with it basically being a megarare/wgs only fight? fang and bofa are hardly above raw ruby bolt dps
and sotd demonbane is like 30% accurate vs enrage
yeah im fine with demonbane being bis at demon
bis isnt what i said
well purging is only needed solo
like any raid, colo, etc, you have tens of choices for weapons that all do over half megarare dps
you can melee with a duo
and im struggling solo, i dunno what it is with enrage its to much lol
God forbid demonbane weapons be the best option for demon bosses
ur being dishonest
Makes me feel like im facing leviathan, vardorvis and whisperer all in 1 phase.
I’m sure someone will kill it with <1m budget gear this weekend
im waiting for that, gonna have to kill it with sotd once i can play
Most budget kills ive seen was with atleast demonbane weps lol
i feel like the gear reqs are a bit tight for the dark flares but besides that
its all 0 damage innit
I mean they coulda had weaker demonbane versions of scorching bow and purging staff
for budget option
it does NOT feel anywhere near the scope of 'using dragon mace on an 80 combat account at pnm'
wym, its significantly worse than that dps wise isnt it
nightmare doesnt exactly slap you a 40 for failing a dps check
I think its a great fight, you can avoid almost all damage. the enrage is pretty difficult mechanically.
i love fights like this
Ironmen used to standalone, doing gwd back then was hard as fuck, people didnt have the same methods they did today. That is how ironmanmode was made, you do the boss alone, or its not for you. Its also why something like chicken corp was the only way irons could do it
nah like goblin said this in here before release iirc
someone asked how early you can reasonably go there
have yall ran any dps calcs without megas/arclight/synapses? like its so unprecedented to have a 2 weapon boss compared to other bosses
i really want to see a solo without 75 combat stats
I mean i agree, but they designed tob and nex which cant be soloed. glad they learned from that and continued to make solo bosses. however you cant develop content to exclude a large % of the player base.
someome @ me if they see one
Surely you can use an arclight at least
and you can solo Yama perfectly fine, but instead irons are allowed to get carried
which just isent in the spirit of the gamemode
Today ironman mode is more about getting the drop yourself, rather than playing by yourself, which it used to be.
anyone got tips for soloing enrage with arclight and no shadow/purging staff for all the melee orbs?
give it at week or a month, and you should have methods
Haven’t seen melee solo yet so dunno
Either way, this doesn’t feel like an endgame encounter
oh right im thinking of solo stats lol
we are only like 24 hour in, so methods will show up for limited account builds, until rendy does it on a lvl 3
orbs are w/e duo since you get double the dps on them
They kinda under delivered on that aspect
idk its wild compared to colo which is an easy day 1 sub 1m clear
Warped staff bis at yama tbh
this is a solo boss 😭
so what about my first point about making orbs all style max
the fight feels like some mechanics got axed and shoved into contracts honestly
if yall are ok with it being a 2 weapon only fight
Barely a step above vard
Why though? thats not the design of the boss, thats just because you want it to be beaten in a certain way
I tried, its so fucking bad. he spam spawns jellyfish. you dont got any time to kill them.
Worse than pnm
i really enjoyed the fight expected easy difficulty from non awakend variant
why or how is there any depth to these
They said this was endgame man
🤣
it is end game
it is though
???
it feels wrong having a massive boulder bonk you a zero
“tbh i think maybe they should just make flares/orbs max hit for every style, right now its inanely difficult to do the fight without any purging or shadow, i dunno if a boss should almost hard require either megarares or weapons that pures cant get
it would open up potential for interesting strategies like DDS into DH to one shot both for 25% spec
also wonder if stats should be rebalanced to make no mega no demonbane doable without such an insane difference, its weird to have a boss that so little gear is usable at”
im sorry can you clarify your thoughts
It really isn’t
what the fuck you are expecting lol
ESPECIALLY since you dont even have to pray against it, just stand in the right spot
ye i expected it to be harder for awaken not reg
it is def end game....
KC isn't really important for irons nor is carrying really a problem
Drops are split among contribution
If you're getting carried you'll see you jack shit rewards
People keep making their own version of what endgame is, like unless its harder then the previous hardest thing, its not endgame anymore
do crush weapons always hit orbs or nah
only 1 boss can be endgame at a type it seems
ik med range does
It’s like on the lvl of vard, except you stand on circles or wave skip
i am sad webweaver isnt good dps on them
im not super fond of the boss either its kinda why i dont want to spend 15 hours skilling and questing so i can have the death charge upgrade for colo
Yes, this is such a bad mindset lol.
? verzik you stand next to her an swap your prayers, then run circles around her during webs. does this not make her end game?
we havint even seen contract yet
Sure it’s going to be varied on experience but most good pvmers I talked too also felt the same. Not really a good step up from Vard, a step down from pnm
No one is talking about the contracts
Pointless to include
Then suffer without it

Talking about the base encounter
but its just an arbitrary defintion that changes per player, and the better that player is, the fewer bosses will be put into that category
Base version is designed to be around dt2 boss base level and it is. its actually harder solo than most dt2 bosses lol
I feel like endgame is a fair description
It doesn't have to be the hardest thing in the game to still be a step above "late game" bosses, and it's still got more depth than most other encounters in the game
They said a direct step up
and Yama will have a harder version, that surely counts as endgame by your rules then
It’s unique for sure
i guess we just have diffrent expectation
Most people I know who have done quite a bit of both still have said it's a step up from Vard to them
i didint really care about baby version difficulty just if it was fun
Fight for me personally kinda got dull after a few kc
Pretty fun so far, besides my soul and fire rune stack lol
can they remove p1 
thats fair i personally really enjoyed it alot its pretty chill i will admit
Only thing I like is the agility thing and the fireball p2
As it’s cool
But besides that eh
melee should be incentivised more it turns into a completely different fight
magic you just kinda stand there for 5 minutes
Melee is optional hardmode
Yeah magic is more reclined in that aspect
like i understand why they didnt want to make scythe more useful
but fuck me it neuters the fight
id rather punch yama to death, unfortunately ive tried and even when i tick eat or fully null the explosions with pnecks he still heals to full
Been only doing melee tho
i feel like its chill both ways blood fury is crazy good i felt
Contract will switch mage with melee, and make mage spawn the extra shit instead
Blood fury 😭
if u both stand md p3 u never deal with falling bombs
its better dps then maging still
Well I’ll do the boss till double dc and then wait for the awakened lvl
wait couldnt you crate ring meteor special
Could mimic Sephiroth
My man missing with a meteor half the size of the planet
im not gonna bother testing cause -500k if i do
Got the opposite response unfort
but thats sick if you can use ring of stone tech to run away
vard i think is harder pressure but its like 10second fight
yeh vard is only high pressure in the end
vard is too consistent mechanically imo
does anyone have any vods of a solo without shadow or purging staff
Enrage is good tho
like it IS hard but only so much w/o mentioning awakened
I definitely think one of the contracts will be enrage yama from the start of the kill
I just believe it’s the first two phases. As someone said, could remove p1 so folks would have to insta position the stuff
I havnt tried yet, but what if you stand in melee with magic and just nuke the orbs that spawn an use the tick reset to hit the boss.
is there any point to that, you lose 2 ticks compared to just not hitting any orbs
Not having to deal with the falling fireballs
^
Apparently the fireballs are good
Fucking hate the fireballs lol
your ticks get fast if you deal with the jellyfish
“apparently ur attack cooldown goes down a tick every time u dodge the fireballs in p3”
i havnt noticed that, but im also to being lit on fire by falling fireballs, snapping demon flames and alternating range attacks.
wave skip is easy though
i think its wierd either way that u even have the option to stand md and null fireballs as a mechanic
i think its weird you get to stand mage distance and null orbs 
One thing i would change is the transition inventory lock
^^^
let me fucking change my gear/eat/swap prayers
like give a tick or two to eat n stuff before and after pleae
I can already imagine the awakened having to juggle that + waves
you get time to do it after but its annoying, give me more time 
You can after phasing, then run it
ye i think thats the perk is u dont have to kill orbs but have to mechanically doge fireballs as offset
you also get nulled coming out of judge fight
I’ve been able to guess when to switch right before tho
crate ring? whats that and why is it better than tick eating it
Not consistently
ring of stone and other transformation items remove pvm binds
such as sarachnis, verzik webs n stuff
could be disabled here? it is for whisperer
fireballs have the whisperer issue of 'you can run in a straight line to dodge them'
granted fuck fireballs though
behated mechanic
please tell me theres a pattern to them 😭
there is ye
i really havint dealt with them tbh but ive seen vids
way weve been doing it is one guy just perma kills orbs and i melee
ik the second ones always diagonal but besides that its just like ?
and we both stay md no fireballs ever
kiiinda purging staff hard req
u can get synapise really early regardless imo iron or main
supposed to be endgame least it can require is a item like that
its a meme item 
what other endgame bosses require an item like that?
wait a second
why am i tossing up getting it in my head you can turn it into scorching bow anyways 
like colo and inferno arent much harder on a level 30 if you dont care about gaining exp
maybe vbow whisp?
dwh
whats hard to comprehend about it
u can still kill orbs it just would suck esp if ur duoing
just rotates
think ur hardcapped from soloing but not duoing boss
oh is that it
and you only move a single tile to dodge each set of fireballs
| / _
Standing in melee with mage gear is not the play, he fucking slaps lol
also why does those jellyfish things not have instant targetability
they take like 2 ticks to be hittable when they spawn, i yellow click though them so many times
they don't start charging until theyre targetable at least
Yea i put on my staff and clicked one an it was not targetable and yellow click though it lol.
ran into a wave disabled my prayer an yama melee me
Ya yellow clicking though something not targetable is indeed skill issue 😦
I suck at yama, went like 5 hours for only 4 kc lol
I managed to kill it finally
Thats solo i take it?
duo time is half that so certainly
Ya im only soloing
its actualy fun
im have to scar ess 10m fire runes at this rate though lol
do aether runes not work with scarred extracts? i just made a bunch and it consumed the scarred extract but it doesnt feel like I got any more runes?
Might be a bug, or maybe not
I hope it's a bug
so dont use extract right?
You can, it's still a big timesave to get through your catalysts
but you'll use one catalyst per rune output
does the contract color over the demons head stay the same color until a contract drops?
no, mine changed yesterday
I think it swaps after a certain number of kills
ok nice cuz i changed colors and i got scared i missed the drop lol
ty
Is there anything that determines which items to be using on the totem pole as decoration? Will a max main always be using redwood shields or is the player incentivsied to make it unique
is there a concern for how common the drops apparently are with the base drop rates + tradeable shards? Contracts are likely going to make it even more common.
the power level of the drops beat out prior melee gear quite heavily too
I mean, it was stated to be between bandos and nex to grind out
Dang they’re super common? I need to get spooned before the drop rate gets nerfed. Only seen the DC buff in ~40kc though
Clearly it wasn't meant to be as long of a grind as torva in the first place
Closer to bandos if spoon, closer to nex if dry

Keep in mind, torva requires the bandos+nex grind
So oathplate was sold at like less than half the time cost
That'd make sense, currently it's a big questionmark
With over 1m kills day 1 it makes sense why so many people have already had it drop for them
I think oathplate was kinda designed to be a lot more common
and its 1k?
I have a feeling the transmog is gonna be giga cancer
for the set right
which is a problem when they're as strong as torva in al ot of cases
hence why i asked if they were concerned about it 
Every decision they've made with the way oathplate works, it seems like they really want it to be common
Maybe they will melt down torva for the new 90 defense set of generalist strength armor
Thus no torva value is lost at all

I just want slash torva
38 slash acc
my guess is
no str bonus loss
they will just shadow nerf the rates
im really hoping they do
because the shards alone cut down all grind times in half for irons
atm
tormented demons are better gp/hr probably
this pet man 
now its 84m per synapse lmfao
shittalking pets good
LOL
"Sit" - this guy
I will say
the Yama boss feels amazing
possibly the most fun boss theyve released
like every boss they drop now just seems to keep being better
contracts will make it endgame
even solo is quite hard
the final phase
I suck at dodging the fire that he drops down though lol
wiki formatting plz
been solved now 
really? lol
one tile skip kinda crap?
its all so good
Hey goblin, im having a great time with yama solo on my iron. he is really claiming my soul lately XD.
Key feedback.
fight mechanics are great. i really like movement, prayer and avoidable damage.
things id like to see improved. transition from yama to judge and judge to yama allows full inventory/prayer unlock. i cant change anything premptively when phasing due to this lock out.
Jellyfish orb things be targetable right as they spawn. ive yellow clicked though these things a lot (skill issue) but waiting for them to be targetable feels bad. overall i think you guys did a great job and outside of the mechanics of the fight the aesthetics and interactions are top tier.
Him exploding a imp to tell me how many times i die was great.
Wasn't it solved like hour 4?
Or is there new tech
there's mage-only and melee duo tech
but shadow flame X wall skip is one
I saw the shadow flame x skip on the 30 seconds of gnomonkey stream I watched like 3 hours after servers were up tho
Still haven't done it myself lmao, I've barely made it to p3 twice
appears to be fixed now
Yeah it's good now
Crazy this boss made Blue Moon Tassets jump up to 9m from 5.5m. Back down to 7.5m, but still
I say crazy because Ahrims bottom has gone from 2.2m to 2m in that time
Arcane sigil has almost doubled in price
Luckily that doesn't affect the poors such as myself
anyone gottena occult since update im like 4x dry now
Sounds like you're almost on expected rate. Sorry friend, hopefully just a bit longer
yama definitely a really fun fight. Doesn't quite feel like it hits the end game mark, but im sure contracts will close that gap. Only wish they were duo
Anyone knows why I’m not getting any indication that I killed the demons at fire chasm properly? It’s a green pentagon , which means killing with mage. I melee and finished it off with water surge/ice barrage but the green pentagon doesn’t go away
Since you're freezing maybe it's counting as a purple kill instead?
Oh wait they dont change every kill.
yama easily the most well designed fight we've seen so far
I think he is similar design level as dt2 bosses (which is good)
i dont really like dt2 bosses or araxxor or muspah, i think colo is much much much better designed
As much as I want to kill Yama, I think the responsible thing is to kill tds on this slayer task I have (normie)
Synapses thru the roof
anyone soloed yama with no shadow or purging staff yet?
same
cba
Nope and its def not fesibile or advised lol
i dont think double dc is useful at inferno speeds unless potting like s41 anyway
so w/e
im potting s55 so i dont need it
ngl
Death charge mainly good for nex an phosani
if you're doing stuff like that and making the effort
you should go get the dc buff lol
it will matter in the future
not doing WGS when you can buy the synpase on a main is kinda lazy.......
i need it, i love my dcb tech and i dont want to have to micromanage to have 60% spec back wave 2 😭 😭 😭
yes and what im saying is
i dont have mage gear
future content where people try to play efficiently
and i havent done the quests
they're gonna use it
doing a quest and a little skilling is easy
now if you're a pure etc though
its obv different
but yeah
https://www.youtube.com/watch?v=p_Hff4HS08c
looks like melee is meta anyways with a small 3 way mage switch
ye, a staff that requires quests i havent done and costs 70m that i dont have
i imagine the way to do yama as a pure in the last phase
cba
But you still need to do wgs
is to do damage to each orb but not kill
its 90m now and rising but ya 😛
exactly cba
im not selling gear and getting merched
to get a 100m split
which is just recouping my costs
prolly wont even break even cause of selling gear
then go farm the synapes yrself
😭
If you mage the orbs dont even spawn really.
lets punch yama with no wgs & no mage switches together
i think the honest answer is that you're just not really doing yama
i think you could come up with some crazy shit for a youtube video
but actually farming it would not be fun
in a duo though its easy
just have them blast the orbs with a purging staff and you can do whatever
dps is a worse problem than orbs, every thats not mega or demonbane is baaad
almost as if they told us 2 months ago, that'd it be a good idea to go get this demonbane weapon as it'd be useful
like 1/3 dps of purging staff, going to be 20 min kills
and even if you duo its like, no contribution
Don't you need WGS to use the Synapse anyways? 
I wish I waited a day to sell my second one. Bought one for use, one to merch
Sold the merch one at 74m 
no mega or demonbane
u have a tbow? have u calced its dps
That actually looks really clean
If you don't, it'll be so much prayer useage/kill. Better be perfect with mechanics to avoid the need for food, or bring brews.
Rune costs go way up too
the tbow is ass afaik
the desire to do the boss is superceded by the fact that i have to do a quest to do it
like half the dps
like i just dont care enough
then why are u typing about it
cause i want to?
but u dont care enough
Care enough to type about it
im just gonna kill him in 25 mins with sotd, apparently itll be a world first
no what yr typing is contradicting itself
alright sorry !







