#pvp-discussion
1 messages · Page 17 of 1
all wildy needs is a few worlds per region for ping reasons. i think ideally even have a system where like aussie worlds are mostly turned offline while aussies are sleeping/morning time, so that ppl get to play on good ping as much as possible
We like the action. There’s relatively few ppl that just try to farm pvmers
At revs or wildy bosses?
And those ppl will get farmed right, so they’re less likely to go wildy, they’ll risk less etc, so overall it’s a W for everyone
I rarely do revs, i go altar or deep wildy
Ngl at revs its different bc of skull mechanics
I dont attack non skullers at all, but idc what youre doing, if youre skulled youre my opponent
And wildy bosses is (depending on when ig) festered with bots
Rn wildy bosses is lit. I been killing WHALES when i cant find fightd
Yh but u can just attack the bots or crash them and they’ll leave
I guess my interactions have mostly been in areas where different type of pkers are
Theres a kid with literally 30kc at a certain boss. Ive killed him twice for 15m
There was a time you could do that, until they had bots protecting them thou
Haven't gone a lot to wildy after i got my VW
There’s a guy who tries to kill pvmers at spindle and I’ve seen him die for like 600m-1b keys like 4x now
Makes me wanna antipk there but also I really cba killing spindle for an hour
LOOOL i feel like i know exactly who youre talking about
I go to multibosses with friends or ill help my iron homies
If my iron bois are doing spindle ill pur my med on their world and just hop for pkers and if we do vene or calli, we all fight back
I got got recently
tho it makes sense streamers avoid multi on stream lul
Was not expecting it at all tbh
Hey anyone want to help me learn to pk? I can throw you a mill or two for your time! I have practiced but I still need some pointers
No payment necessary what u need help with
If u post in here it’s prob best bcos there’s ppl with experience in all account types, singles/multi etc
If there’s something one of us doesn’t know there’ll be someone else that knows
I don't mind helping either
as a general question, what's the best way to practice PvP? LMS? I find it kind of boring but if it's the best way I'll do it. it's hard to get fights around my skill level, I'm either hitting defenceless PvMers or getting smoked by maxers and there's kind of no inbetween
I've also tried anti-ing to varying degrees of success, it can be very slow and frustrating at times though since I'll get PKers just hopping from me instead of attacking (or I get smoked by a dude in max)
best way to practice would be duel arena but hard to find someone at similar skill level who is also willing to do duels for a long time
without getting friend to duel with you it really is just lms
ah, okay. shame that they're effectively killing LMS then by removing all the rewards lmao
cant they just do untradeables if they are realy worried about botting
untradeble rewards could help but it would still significantly lower real player count in lms
yeah since you typically only need to get untradeable rewards once
people will just get them and be done with LMS forever
you would at least get collection log hunters who are not just there for 1k win cape
are most the bots ones that just die in first fight?
yes, very few of the actual megatrons bots that do "perfect" switches
I'm really concerned about Jagex removing basically the only incentive to learn NH which is the LMS reward shop. There's nothing else in the game that even rewards learning pvp for beginners...
Like if you go pking pvmers, even that's really difficult for most noob mains because of bulwarks.
You actually gotta go out in risk to secure kills against pvmers these days and I doubt many people really profit.
But yeah I'm sure you guys have talked about it a lot.. This jsut reallly bothers me.
Tbh there’s nothing better than fighting in wildy. U can do lms/arena/portal but it’s not the same for various reasons and u can be good in lms but bad in wildy
U ofc learn some stuff in lms it’s not 1:1 translation, ur mostly just getting used to swapping, clicking, timing/1 ticking etc
But if u only send lms ur gna go into wildy and camp 70hp just to get ko’d by a vw 10 seconds in
Or u end up like me being much better at nh staking than in wildy lololol
okay. I suppose I can send some LMS to practice the basics and try to find wildy fights. how do I find wildy fights though? is it best to just be patient and anti-pk at like revs or wildy agility, or go out skulled in rags at revs or something?
maybe chaos altar
hop just outside multi and look for fights? ig that's doable
a bit nervous bringing a +1 there since it's so close to multi but I guess it should be fine
yea that seems to be the other deep wildy spot besides revs whenever im watching streams (which is about all i do these days xd)
which ppl use to find fights
yeah I've definitely seen fights there before while training prayer so it should be possible
avoiding multi there doesnt seem too bad
I'm mostly afraid of getting dspeared in tbh. almost lost a VW in multi just yesterday so I'm probably just a bit nervy is all
got protect item up at the last possible tick I think
maybe I bring a cheap +1 for now like an abby dagger instead of VW
install wilderness lines plugin, enable the "show spear lines" option, and stay outside the yellow lines
if someone is acting weird and running in and out of the altar or closing the door, theyre trying to drag you so just leave
oh I have the lines plugin but I don't have spear lines enabled, good tip thanks!
by the way, is rcb or hunter's sunlight crossbow better on a budget?
Ur better using rcb bcos you’ll prob struggle to sunlight cbow into mage without losing ticks
Also if u get DD’d ur cbow becomes 5 ticks anyway and that feels bad
But sunlight cbow is rly strong against low def setups for sure
ah true on both of those things. I guess there's also the off-chance that they don't have dragonfire pot and I get a bolt proc.
ah yeah I think I saw it discussed a fair bit in pure brackets
but not at my combat level ig
It depends on gear as well tbf, the dps is high vs low def gear even on mains but if you’re not comfortable with the fast rhythm you’d prob end up bolting 90% of the fight
I think a lot of pk enjoyers get discouraged by the daunting task of hopping 300 worlds looking for a fight. So much so that they’d rather avoid pking in general & do other things in game. There are still die hards pking everyday but I can tell you for a fact even I do not wanna go & hop 200 times for a fight sometimes
(which is why I like that wilderness activity listing idea instead and ideas to grow the pvp playerbase instead)
theres no point showing activity when u can just have dedicated worlds instead
and streamlining pking would most definitely grow the scene
any form of content that requires players like every minigame has a dedicated world or should
logging out of the game / worldhopping is a lousy mechanic that shouldnt be hard to rectify, and i doubt it would even have much balance concerns if any
if the devs get to design around less worldhopping, potentially less logging out too in general, i think it would only be more enjoyable content as a result
Me lmao
It’s fine if ur a streamer with 8h play time per day and u can fill the gaps by yapping, but for the average pker it’s baddddddd
biggest issue with limited wilderness worlds is that pvmers will be forced to fight for the world. Which would allow pkers to anti-pk the pvmers 
its actually why i quit one of my fav pvp mmos (warhammer), it was simply too time consuming to wait around for ppl to log on for me to play with (mainly because im NZ time, and the playerbase is EU/NA predominately).
and it wasnt rlly possible to play solo in that game so it was especially painful if u couldnt find a group
Wait a minute, the original intention of the wildy being used??

I like both. Why not both 
activity is important, its a feature most pvp games (shooters especially) lack now that they decided server browsers are a relic of the past. force you to press a 'queue' button and sit there waiting all day if u try to play anything that isnt the most popular mode+map.
in mmos its great when theres hotspots or indicators where ppl are. or like in survival games u can see something falling from the sky like a care package, which then brings ppl together to fight over it
breaches, but unscuffed would be great to try 
yeah they tried that with loot crates in dmm, maybe they'll try something with those
That’s my issue with the activity thing rn. You still have the issue of hopping all of those worlds & multiple locations. Doesn’t fix the issue of having a hotspot that draws everyone too it, we’d still have multiple places to clear still
yep those too almost forgot 
Yea this a problem created by the creator of the updates
i think the chests somewhat worked in multi since u can PJ atleast? but in singles it looked like a complete disaster
i wonder if the crates was their attempt at making a non-pvm hotspot so pvmers can't cry or somthin
chests only worked in multi certain parts of multi if you abused the kill protection, even then mobs could target you
people just killed alts with bleed/venom to get protection after they started unlocking
couldnt start unlocking if you had protection so people could rag permanently and if you killed them you couldnt open because of protection.
people also complained that the guardian mob was too strong, meanwhile you could solo it with d scim
probably cos everybody expected someone else to kill it
theres a good analogy somewhere there
gm
im screamin
what i really love is multi revs / no pj timer / -xp lamps (500xp cap)
yall'd never be able to shut me up
-xp lamps would be cool if you can’t use them on quest xp. Thing is now I leveled my pure up to 20 def because I thought they’d never come in
yea def shouldnt be usable on quest xp too
if theres 1500 worlds, it will die
thoughts on something like this for revs anti-pking? I tried unskull webweaver but people genuinely just don't hit me for whatever reason so I figured I might try a skulled setup. risk is about 1.1m, pretty comfortable. could swap to crystal shield and swap the str ammy for a dragon defender for +1 max hit but that increases my risk by ~1m so I'd consider it later on. also considered msb (i) for the spec bar but it's worse than the hunters' sunlight crossbow by a bit + no shield.
normal, blessed is 1m so I'd use crystal over it
normal is dirt cheap like 60k or something
Instead of Jagex completely killing LMS because they can't handle the botting situation. How about this instead 1. We keep the stuff they want to keep have the same requirement. 2. We lock the expansive LMS rewards behind either elite or hard achievement diary. 3. consider making wins tradeable in terms of tokens. (this kinda goes against the spirit of the game) but also deleting the game because of bots is against the spirit too.
1 def hasn't been good since 2010
pures only exist to fight other pures
Tokens are dropped by the multi revs to purchase rewards, problem solved 🤭
Lowkey though, what if you could get blood money as drops from players and mobs in the multi cave that could be used to purchase the rewards
I think they’re a lot better now with rt prayers
But generally agreed and that’s why they’re the lowest combat bracket
Maxed pures are a lot better than a standard level 80 account with 65 hp
in rev caves all the lvl 80s have 100+ hp and 100+ range 🙂
Range tanks have dog shit KO potential tho
If you’re dying to range tanks… go back to f2p
im joking about how theyre all gold farmers
cmon bro its just definitely how he enjoys to play the game and loves killing revs for the thrill of a big drop -.-
i just had a guy who escaped me show me his rev bank at ferox: almost 1b in rev drops
he said "it's the only fun thing left in the game" xD
is there a way to see rev kc?
crazy business lol, idk how anyone could spend that amount of time there, unless anti pking, then makes sense
yeah or like some afk moneymaking you do while watching shows or somethin
maybe he gets a thrill out of spamming the agility shortcuts
yeah, alts i get, saying that spam killing revs is "the only fun thing left in the game" is kinda wild tho lol
They gotta open collection log to see if
hi
On my pure I wanna get 20 kills in all the wildy bosses for the peek option, but don’t wanna gain much xp. I’m an iron mainly so this is my first main account. Not sure how kill credit works. Is there a way to leech?
not another framed video telling me the pj timer is the best update the wildy has ever seen man... 
Our PvP savior
Which one? The bosses one?
Or the one from a month ago
one from yday on his alt youtube acct
Don’t remember if I watched it
tldr: make nothing unique to wildy, remove wildy clues
basically just give ironmemes everything they want, and beg that maybe they wont spite vote future updates still
Whats his alt YT account?
Still Framed i think
Ok found it
like i think hes kinda just gone full stockholm syndrome at this point, and if we give them everything they want maybe theyll stop crying about the wildy. Which honestly im not even sure i'd trust
wildy clue steps aren't just an ironman thing
meant moreso when he was advocating for making vw available outside wildy
conscientious updates are not "begging" not to get spite voted
I love PvP but I still vote no on a lot of changes because they're just bad changes
and I vote yes on plenty of PvP things too
we're past the point of begging even id say, i tried begging years ago. I dont even think we really get polls anymore lol, last one was wrathmaw and that was like a year ago and was literally 1 thing
yea Jagex is imo, cautious to poll PvP now, because they've already forgone the conclusion that it will all just fail
so why ask
right but you gotta ask how we got here
And who was asking for the changes that led us here
its the same people asking for more changes catered towards irons/solo players lol
So then never introduce a PvP update and let it die?
Nah I think they should consider PvP balance as a long-term growth integrity thing most of the time and try things and allow things to fail and allow themselves to say "alright this idea sucked, we'll undo it"
Look i play a hardcore and I PvP extensively and I think they need to address the dynamic the wildy has created
And btw i agree with what you said
right, which is why im asking for them to remove the pj timer, cuz activity has never been lower since that thing was added
But theyll never admit it was a bad idea and revert it
PvP inherently is something nobody can ever agree on, much less to 70%
Anything that "improves" things for one kind of players, is doing it at the expense of someone else
PJ Timer "improved" things for solo players, at the expense of the teams that were gaming the system
If they reverted that, it will improve things for those teams, at the expense of solo players.
And my in-between is I want limited-multi zones or team combat zones
they once surveyed for interest in limited multi where you can be attacked by 3-6 people
right, but something important is that the timer only improved it for solo "competent" players, its still worse for noobie solo players lol
cuz instead of dealing with little timmys and their ghostly robe/dds sets, theyre dealing with sweats in like 200m gear sets on a lvl 99 killing them lol
They aren't going to revert PJ timer
It's definitely not worse for solo noobs at all, I can much more easily escape a fight with a gigamaxer when I know there's no #2 coming up to pj me if I try to freezelog
I can't imagine how it's worse for the solo noob player that they cannot be juggled around by multiple people anymore, I'm gonna need a specific example
correct which is why i said for competent players
if you're getting a freeze log on a maxer, you're not a "noob" lol
PJ timers are the least of our worries. One of the main problems is that there isn’t enough Pker vs Pker encounters.
Even for noobs that only know how to freeze someone it's much easier than it was
now why might that be happening 🤔
Friends in clan say escaping has never been easier and they just never pk
They're bringing in a lot more risk too
300 worlds
Since they know they're not gonna get passed around and whittled down
its moreso that everytime i see a noobie pker, theyre already attacking a pvmer
Exactly chdata
so then i just gotta keep hopping nothing i can do about it
yea there's probably a lot of reasons
I had this whole write up that I wanted to share and get your guys opinion on
When I hop at hotpots the pvmer to pker ratio is easily 50:1
the #1 reason is that if someone is in combat, they may as well not be in the wildy
pkers have to hop into a world in about thee same 2 seconds, at a 1/300 world chance
and if its not in that 2 second window, and the person attacks a pvmer, its over
There’s a lot of problems to address and some are quick tangible fixes while others are deeply engrained problems that give credence to why ironmen/novice players , by and large, don’t like wilderness updates
I’ll share the write up after work but I have a question for you guys
For those of you who played DMM, would you be interested in a deadman’s chest mechanic, limited to a few worlds, to help congregate pkers for NHing in the wild?
until the problem gets addressed that bolting a nearby pvmer/bot makes you immune from another pker hitting you, we aint gonna be fixing the wildy lol
boxing with bolts eh
the only issue with this is, the frequency of them, and does the loot make it worth doing. If the loot is too low, nobody will bother going, if its too high, it has to be kinda infrequent occurrences. Then you run into the problem of "oh its my time to login for the chest" and the second its over everyone logs out
kinda like breaches
the same reason wrathmaw was a bad idea
tricky tricky
Wrathmaw was a “bad” idea bc non wilderness enjoyers felt obligated to go do content they didn’t want to
i mean that can also be a reason too, but it was really bad for the reason i was stating too
people also disliked that it was only available at specific times, kind of a "fomo" design
even though they added the Sandmaw to the proposal
This is geared towards pkers and I have a few nuances that would counter ragging (min gp thresholds) and rewards (emblems like revs with chance for higher tier loot)
In mind
even as a pker i dont think its a great idea
The fomo was among non Pkers. Most pkers voted yes
Like in dmm you had a chance for vls ect, and if it wasnt like that nobody woulda bothered going. Towards the end people even stopped going
Simply not true lol. I pked to the last day on every bracket and those who showed up even when worlds were dead all day, were there to PK. It was like a watering hole where you knew pkers would be
also what you'd essentially be doing, is just turning whatever worlds these are on basically into w304 altar, where the same 10 people would be fighting over the chests
I agree to an extent it would need to be fleshed out and it might not work at all tbh but just thinking of how we can aggregate other encounters would be a start
yeah i just dont think its feasible
especially once you take wildy levels into consideration too
kind of reminds me of RS3 wilderness warbands
at certain times, an encampment aligned to one of the gods would appear somewhere and you had to kill all the GWD enemies there and then loot the camp
you had to physically carry boxes out of the wilderness (which prevent teleportation)
the reward was insane XP drops and GP or something and a chance at putting together some unique weapon from the stolen supplies
They’re not going to kill 50-100 worlds so we need to think of alternatives
I mean short of making an NH crater like BH
im kinda just at the point where ive given up til they start to actually think about how badly the pj timer has killed the pker v pker interactions
once they think about that a little then maybe id start coping again
nobody wants to go out there to just spam kill pvmer, or fight the pkers that play 19 hours a day for a job
except other sweats whose job it is to play the game too
and even they dont wanna do that anymore either (see them all playing hcim)
How often are you encountering a person boxing another to prevent a fight?
I have yet to see that in 2026 myself, but I know it happens and have seen some clips
I just don’t see that while I’m hopping through revs and other hotspots
about 9/10 pkers that i see when logging into a world, are already in combat with a pvmer
so 90% of pkers i just cant hit and thats why i stopped pking
Ah I misunderstood
the wilderness needs to be dangerous again, we need a reason to not go alone, a reason for adventure
lol I personally disagree making things multi solves anything. It just emboldens clans and we already have multi for that
not multi i dont think, but just taking away the pj timer
i agree, im not a multi fan at all so i just dont go there
I’ve always liked the idea of a 1v1, edge/briding style fight. Outside of making an NH crater I just don’t know how we can control the situations
What NH?
yeah the wildy is literally a 1v1 nh fight zone rn
G-spec into VW spec hurdur 
and nobody goes there cuz its boring
I’m not sure what you’re advocating for. You want no pj timer so you can fight ppl on pvmers, but you don’t want to NH 1v1?
But you also don’t like multi lol
NH 1v1 is currently what the wilderness is rn
in this very second
I know but we already said the encounters are too split up
theres no need for a BH for it cuz it already exists, but people dont do it because its boring
only w304
No one (myself included) goes 304 bc of latency
yeah i hate it
It’s dogshit that a German world alone governs if u can Nh
but it's the only one with a community
nobody goes to 304 because the people there are absolute menaces who pk like 19 hrs a day
someone else just needs to start an NA one
You don’t have Nh in the BH crater lol it would need to be its own thing
Prob the only solution tbh
im saying NH doesnt need a BH crater because the wildy is already 1v1 NH
and it isnt popular
so why are we adding even more lol
well if it were a crater it'd be on 1 world so you could find each other
you just go to w304
lolo
that already exists at the altar lol
Look I get what you’re trying to say but how much of it is interest vs how much is it related to unfair advantages (ping, skillgap(as you admitted) and non introductory friendly?
ye true
You’re stuck on this idea that 304 is the end all be all
Let the voice of love take you higher
how would adding a BH crater change any of that? BH as it is is also non-introductory friendly. All you're advocating for is moving the 304 guys to a bh crater
where they then just continue to fight each other and stomp any noob that goes in there
good point tbh lol
PvP Arena?
PvP Arena has ELO/MMR or whatever
thats not happenin
It’s just one example I’m with you on most of it
cuz there'd still be rogue kills etc like in BH
But you keep thinking 304 is like this perfect place for nh
and with a pj timer theyre just gonna get mopped lol
It simply isn’t
i mean it is if youre just looking for a 1v1
isn't 304 more like the only place they go because otherwise it sucks to hop 300 worlds
rather than 'the perfect' it became the only option for them to decide on a place
Yes he’s not getting that
I think we just need a group of NA folk to informally make a new agreed upon world and see lol
We’ll see if there’s interest or not i suppose and
theres not enough people who wanna sit there and spam sweaty 1v1s to warrant it, or theyd just log to 305
it happens sometimes but not often cuz nobody is interested
like this is stuff that already happens lol
just turbo sweat 1v1 nh fights are not as popular as streamers advocated they would be
to normal players
yea I don't like to nh brid
That’s all well & dandy.. but the fact remains: the wildy was more alive before pj timer
i used to really love it back when we'd go out and get into like team scuffles cuz i was fighting other noobs, other pures etc, and it was like prolonged 1hr long fights of returning etc. I dont step foot in 304 cuz 1: ill get smoked and 2: i dont enjoy turbo sweat main bridding
That’s fair enough. Different strokes
right and out of the maybe 20-40 people that i pked with since 2017 or so, theres maybe 1 left that "pks" from time to time anymore? And he pretty much exclusively farms pvmers for bond money
if im ever out there im skull tricking pvmers or passing pkers just cuz its the only funnish thing to do
for context, this match up was brought to you by the "fair 1v1 gang":
wonder why nobody goes out there to learn to pk these days lol
and a side note: that pure is actually an extremely solid pker
"whats stopping you from training def and bringing a 200m set also?"
maybe closer to 170? idk hm ultor is these days
I understand it makes ppl who have 0 friends feel safer. But if that was the case they’d be in wildy I think
Maybe they are out there & theres 300 worlds so I can’t see them
Or perhaps both contribute

yeah idk, its just exhausting to listen to "its the best update ever" and i tune in and this is what i see
I’m ngl, I’d give anything to get pj’d by some South American at chins again
i go to 304 all the time, 304 has a lot of demons but "most" folks are pretty respectful and ask for a fight and you can decline. theres a lot of rag multi teams that go and some kids in mid tier so kind of fights at all scales. i went last night and it was legit just 6 pures
Ping is terrible though
Yh ngl if i go 304 for actual serious fights ill only go when its on my world locs 😂
does anyone know how trouver parchments interact with ornament kits? if I die in pvp with trouvered elite void that has an orn kit on it, do I keep the orn kit or do I lose it?
Tbh i hop around and try to catch somone from a small team with too much risk, a lot of multi pkers csnt nh worth a fuck
yeah thats the truth lol
sometimes though its the brew dif. like multi sets don't take as many brews as singles
Ive def gotten caught by a few that are nasty tho. Swear theyre like sleeper builds lmfao
Oh yeah thats true
I have 3 setups
1 multi, 1 singles, and 1 singles if theres a chance ill be in multi 😂
I think you lose the ornament kit
I’m not 100% sure atm
yeah same lol
ah I actually found it on the wiki, it turns out you lose the orn kit yeah. kinda dumb that you can't run around with fashionscape in wildy
a lot of ornament kits will be changed to keep on death in wildy in the same blog that has trouver parchment changes. if it goes through without changes
oh it was in an update that already is in the game but seems like it was only for untradable ornament kits
just keep PJ timer inside PVP worlds and BH, then theres literally no point for it in wildy
not being able to PJ somebody off another player in an open world pvp game is actually hilariously non-sensical
if the reddit/ironmen made any sense at all they would realise it only reinforces the "predator vs prey" boogeyman they (supposedly) despise
whats a healthier game:
hopping 10 worlds to find a dinhs guy sitting on pray mage who doesnt even try to hit back aka "loot pinata"
vs. not even needing to hop to find a guy who tries to anti-pk, but then hes nooby so somebody PJs you and u get in a real fight with another pker
and then what do ppl think no PJ timer and less worlds/hopping meta would accomplish the former or latter 
removing wildy clue steps is probably the most pointless change lol
whats crazy is you lose the dmm ornament kit overrides on your ma2 cape when it breaks
I agree for sure. Ive stated it multiple times the only people negatively affected by removing pj timer are solo pkers, so i think itd be dope to take it away, and only have singles + in like a specific part of wildy like mage bank or something
@inner dew
could be interesting if you can "escape" to an area that is still unsafe but it has pj timer so u can try to escape for a second time by freeze logging
so its like an escape with added bonus of being able to try to kill somebody if they do follow u
more content for both parties
I do think there needs to be areas with pj timer but it doesn't need to be everywhere. It might actually help bring more singles pkers together in areas
Have like the singles area around ferox, mage bank, maybe east of altar and black chins area have the pj timer and other singles not
i think it would have to be a secluded area that is accessed by a lever so its not just used as a free escape
traditional escapes like running to multi (gamble) or else running out of wild/waiting out teleblock should be primary ways i think
It wouldn't be a free escape though
Whoever is on you at the time would stay on you just couldn't be pjed by someone else
i would want it to be mainly just as a chance to fight back and score a kill, like basically taunting a group to follow you there. not so much used purely to freeze log with no intention to try to get a kill on ur chasers.
yeah would still be a thing
also in theory if we got less wildy worlds, freeze log would be atleast somewhat less safe because a bigger group could scout the worlds or u just get unlucky and run into someone else
ud have to call ur pals to come and check beforehand if its safe 
to login
but generally its not healthy to make logging out the escape method, as a last resort sure. or if theres only 1 enemy then obviously u can because they dont have anyone to pj u
hell u could put the PVP protection on kill in the place too
so long as its lost if u leave the area, and if getting in the area is as hard as any other escape then it shouldnt be doing any harm
Absolutely, would also need to be a significant distance from wildy exit teleports otherwise ancient spells become obsolete if you have to teleblock
some means to resupply each kill without having to leave would probably be ideal
a proper place for "1v1 NHing" that is still just as dangerous because it exists WITHIN the wildy
pvp inception 
Give singles+ the lms mechanic of killing someone refilling your invy would be dope
i can imagine u chase a dude and he goes there, so then u decide who ur best guy is and have them fight as ur gladiator in the 1v1 while every1 spectates 
homie starts losing so somebody lends him a spec to get the upper hand 
yea basically that except enforced by the mechanics of the area
very MMOy thing to do
Tbh that onlu helps when youre that guy with 2 plus ones 😂 itherwise its ezpz ro pray against
u mean with lunars spell? i was thinking more along the lines of 'opps i misclicked my spec'
in multi anyway
hi
oh yea im not fighting teams solo, i get them to chase me to singles so i thought lunars is what you meant
Whats the bestest solo pk med level build/setup nowadays?
im triyng to nh pk and whenever i do my magic armor swap or any swap they just start praying that whats the counterplay
cuz if i attack with magic w ranged armor it prob slpashs
try to wait until the very last tick to switch robes
wear staff all the time for the def bonus, plus it means u have less mage switch to click and range is only one switch
can prob fake switch to robes early on purpose then back to bolt to throw them off
just dont have robes on when they can attack
do yk that plugin that shows ur actual max hit
isntead of that like xp drop
like when u hit someone and xp display
theres some addon or smth that just displays what u hit
so u dont gotta do the math
nah not familiar with plugins
“Customizable XP drops” In the settings of the plugin itself, scroll down to the "Predicted Hit" section and check the "Show predicted hit" checkbox and you're good to go!
found a comment from last year so probably is that
what do y'all normally do about antipkers in the rev caves for example? just tele out? if they're unskulled they don't usually risk anything right? or do you just safe like a mfer and try anyways
No such thing as safing in nh
fair enough. ig my question is moreso is it worth going for them at all or just not worth the risk
cause even at 99+ I think you can get stacked out by venge + AGS/VW
Up to u rly, u can play around it if u want its kinda fun but yh u can technically get stacked from 99
U def wanna get to 115 and be restored before they get unfrozen
Keep a bit of distance between u and them as well so they can’t 1tick spec you
buddy hit a 40 elder maul and insta 40 gmaul
what can i do there other than just accept my death?
guess i could eat between both hits no?
might depend on PID whether u can react and eat or not
not sure entirely, pid is hard for me to understand fully
If he had pid there’s not much you can do
That’s a personal preference tbh. I think they’re worth the practice for you but definitely try & be mindful of veng
Technically u could eat between the elder and the gmaul spec but almost nobody is doing that
would anyone know why i phyiscally cant attatch the ornate maul handle to the gmaul?
tried everything at this point
What does it say when u use the handle on the maul
Is there a clamp on the maul already?
so the meta is to die basically
fuck man
gmaul is nasty
hi
Hey
U missed some maxers at bh revs : o
when it hits lol gmaul and ags always seem so inacurate when you need it to hit lol
seriously admin aint doing shit aboit the f2p raggers in lumby
Any tips on how not to get pked when I’m just trying to chill and do the agility course? lol
Have yiu tried the wildy agility fc?
Yep but its dead right now
I see, can try boxing the skeletons, spam ladder
They always spawn in my face or when I just got hit by a skeleton so technically I’m in combat so I can’t just log, I managed to escape once but usually I’m nowhere near the ladder
I see, do you bring freezes to try and freeze log?
I’ll be honest idk what that means lol
I never do PvP
It’s when you freeze the other player for enough time so that you can go behind a corner or underneath them to log out
Oh I don’t think I even have a good enough freeze spell to do that
I only have ice burst
What’s your mage lvl?
Here’s a short: https://youtube.com/shorts/cWVsRlfm3bc?is=fvldMEwR1Iq00vWJ
70
Ok, you need entangle (79) at least. You could do it with snare/burst if you’re tick perfect maybe but I’ve never tried
Oh okay gotcha, thanks for the help
I did a few days ago, was pretty good
I think they are only active specific times
They have a discord that has a short and sweet video about how to escape pkers: https://youtu.be/lKDLUhMD0iE?is=sOOeF_e8IYYO49Zl
These are totally not paid actors.
Sub if you're not already, your sub notification will inspire more videos
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Not necessarily specific to the course
I can’t link their discord here but if anyone wants the link dm me, or look up “agility fc”
I think wilderness agility fc is in #affiliate-communities
Wym we ran every day this month
Someone made a stat that we ran 70 out of 75 days in the year or something at one point
Well it was dead this morning lol
Yee we don’t mass 24/7 but it’s very very frequent, if u hang out in the fc you’ll notice there’s a run going, or if u join the disc you can sign up for pings
Last mass I was at went on for like ≈10 hours I think, so u got good chances
Hey all im building a pure and going for 60 atk 80 str 52 prayer 85 range 95 mage for tb/fire surge. 72 Hp as well. Itll be 70-71 combat.
does this seem fine? Is fire surge worth?
1 def obviously
95 magic also can use barrage which is nice. 85 flames of zammy just feels meh
im at 85 mage rn just seeing if I should splash to 95
you can get 95 range too if you do opt for 95 mage
oh yeah that wouldnt change much i guess
What do you recommend? I feel like the 85 mage flames feels so bad
Makes sense to go 60 atk/80str/72-73 hp/95 mage and range/52 prayer I guess
cuz it doesnt shift the cmbt lvl
i would say go for surge, it's something like 6 max hits higher
and then I can barrage deep too
actually probably more since you can use a real weapon instead of that fuckass zammy staff
yeah facts
any recommendations of cannon spots?
Splashing chill enough for me
but not sure about optimal cannon to go 85-95 range
and I dont need slayer I finished mm2
yeah I want low effort
not sure if there's some super nice afk place
Gotcha ty. Anyone have any recommendations of cannon spots to go 85-95 range?
I shouldnt need anything higher than the 70 slayer i have i imagine
on the pure
with 73 hp id be at 71 combat. Thats pretty solid for those stats
Is cannon at ogres(?) near castle wars still a thing? I feel like i remember that being popular
yeah looking into it might be the most chill option
If anyone has experience cannoning a pure to the 90s lmk. Between dags lighthouse/zeah/castlewars
Yall thought on a situation a don’t like/understand in the current wild situation.
Im a mild account, lvl 56 combat, mostly mage and ranged.
I don’t really understand how fair/fun it is to get 2 shot by a lvl 75 with max mage and ranged.
How do yall feel about the current lvl gap in the wild?
Hi
I like the idea behind it but i just wish the higher level wild was a little more lucrative to offset the risk of being able to be attacked by somebody twice your level
I mean, just max and you wont have that issue
If youre mostly mage you should have freezes yeah? There are still way too many escape options to make the level difference a valid argument. I get the frustration cus it sucks to die, but getting the log or gap is easy
Tbf i dont usually attack pures unless theyre in stupid risk tho. Im not there to just bully low levels
You seem to miss my point entirely 🤨
Just max? Emm okay nice solution thanks.
And my point is, I don’t have time to freeze or escape. Freeze just splash cause oh his mage level and gear. And im just spamming food because im getting hit 35-40 with with 57hp
My point is: not everyone is in the wild with a pure or a max account. There alot of level and time between a lvl ~60 and 99. And alot of fun stuff to do there. But in the meantime, im constantly getting killed in around 12seconde because the game allows pure to be the meta and that’s mostly what kind of account hunting pvmer
low hp is just screwed yeah
the game may aswell have started u at 50 hp rather than 10 if it were balanced for pvp
DMM picked up on how important hp was when they had to do HP insurance
Yeah i understand, and i dont mind really having a level difference. But the way the game work in general and the way the wild is setup with pure account don’t really make sense with the current level gap rn in my opinion. If you don’t practice alot of pvp before going there. You don’t stand a chance.
Teleblock, entangled, mage/range hit. Dead
That’s mostly is my idea too, and it shouldn’t be like that i think. If it where rebalanced or reworked, it would bring alot of people into the wild.
I mean, I don’t mind dying and losing 2-3-400k. But I should be able to stand a chance anywhere at any level
lowest pvp bracket in last dmm was 67 hp 79 mage range
tho there was some maniacs doing less hp with high mage for ancients, not sure thats a good idea tho
Changing it would just enable bots & gold farmers even more imo.
At 56 cb you’re given access to a ton of money makers you likely don’t have access to outside of the wild. Thus the risk of being attacked by someone potentially 50 lvls higher than you
Imo the issue then changes to: is the wildy worth the risk
I think in some areas yes & others definitely not
Pm me next time you go, ill pull up on a diff account and fight anyone that wants to get on you
Ye unfortunately deep wildy may be unviable at your level, the deeper you go the more dangerous it's meant to be, max level players are a death sentence when you're very low level
Unless you get lucky and no one's awake when you're there 😀
Or if you go with friends
Like this? 😂 not my pic, someone posted today
Kinda insaneeee
that's for 9 thousand agility laps though 😭
Better than 9000 marks of grace anyway LOL
this is true
Ig it’d be like 1k marks
I can do like 10-20 laps at wilderness course before i leave, i enjoy the priff vibes and clicks much more
hey
= = = fc closed for call = = =
Anyone know the barrows item prices in the perm Deadman world?
@jagex instead of removing rewards from LMS. I think a much better idea is to tier the the rewards. So put the expensive stuff behind the ELITE wilderness diaries. You can then still add rewards to BH to offset the price increase, that putting a tier system in lms would cause. Then leave the same requirements for the rewards that don't cost much gp like the blighted angler or other blighted supplies.
Also in that blog post you guys seem very gungho about removing rewards from pvp.
Much to reddits glee.
Can't we just make it so you can repair a mangled piece of equipment if it's not trouvered by using a trouver on it or something?
Maybe you take the mangled equipment idea, and a few trouvers to perdu and then you can repair it that way. Instead of removing a reward from pvp.
hi
hi
yea just make pvp rewards pvp rewards / cosmetics
It's a huge step in the wrong direction to be removing rewards from pvp. As is, the biggest update we got to the main game was the wilderness bosses. It's been a few years since that update too.
I wouldn't be surprised if it did.
even the bots will be gone 
Well of course they would be when there's no monetary gain to be had.
it's a real shame because it's the best way to get risk-free pvp practice in. the duel arena exists too but LMS is much better in comparison imo
after the changes, if you want to learn you probably have to actually go out and risk. yeah you can risk rags, but finding fights can be challenging in itself tbh
they just need to do one nuclear update
theres only like 1 pvp minded jmod afaik?
might be hard to solo updates
might be hard to get heard by the rest of the team as well
they should get more pvpers so tehy can bounce ideas
at the same time you also have to get more people interested in PvP, which I think is also difficult
add character slots, acc support, update pvp across the board, remove ironman from main game and on login give option to transfer to ironman servers
@jagex some other solid points were raised like removing monetary gain from LMS will likely kill it because there's nothing in the game that rewards learning nh like the lms reward shop.
It's crazy the best gp/hr pvpers are allowed is like 1-2m hr.
I think locking some of the rewards behind the hard wilderness diaries is a good idea tbh
can lock some behind hard some behind elite
yeah, that'll work too. I've noticed with the hard req for the wilderness bosses. There's definitely a lot less bots up there.
yeah definitely less bots, I think most of the players I've seen there are irons lol
when do you use a heavy ballista over a dragon crossbow? I know one instance is when you're trying to burst someone down with venge + vw for example, and you have it as a last big hit in case they don't die to the double spec. are there other instances where you'd take it over the dcb?
I pinged the jmods about the trouver changes in the blog but didn't get any acknowledgement :(
It’s veng rag multi meta 😂 😂 never see ppl use it in singles tho
Me personally I like having a shield. Majority of the time in singles I will opt for dcb over heavy b simply because I want a shield adding to my def bonus if I got hit by a megatron
Bump. Ballies hit hard, but dcb does too, i still make mistakes so that def from shield can certainly save your life sometimes
interesting, thanks guys. I guess the shield is pretty valuable especially if it's something like a crystal shield or dfs. suppose bally just has a niche for one big hit when veng anti-pking or rushing
hey guys it wont let me upload image but im. 80 att 80 def , 90 str, 78 magic and 87 range 64 prayer 105 combat and suggestions on what i should skill to get into pvp efficently
can wait for the more experienced members to chip in, but I think at your skill levels it'd be best to turn the account into a max main, i.e. go for max combat stats. 94 magic for ice barrage and vengeance are essential, and higher range/melees can't hurt either. prayer should be min 77 for rigour and augury if you can afford them
Gm to all except the clan that rinsed mine last night at Callisto 😔
thank you for input. yeah was trying to figure out exactly that if i just need to max at this point because if i just train mage range and prayer my ill prob just get smoked by guys with same stats + max meele yeah?
you have 2 options rly, stay an 80atk med and max range/str/mage or go full 126 main
I was wondering what would raising my def pure account’s attack to 99 atk, which is about 100.1 CB do.
What do you gain and lose by doing this in PVP?
Basically you can use abyssal whip, but the alternative is keeping it at 60 ATK, which is 87 CB
How does the NH PvP world look like between 100 vs 87
Ty for subjecting yourself to the foodchain
somebody gotta do it ❤️
🫡
there is 0 point to go 99 attack on a pure u will get destroyed against meds/zerks
75 attack 99 str 45 defence will be same combat as u
i would say go for 60 attack
Thanks makes sense, at least 87 CB 60 atk 13 def has a shot?
It’s 51, I’m trying to do some low level BH soon
u would grab better prayers before going higher attack and if u went higher attack u would only go so far as like 80 for nox hally thats about it
63 pray for best pure prayers
going 99 atk is only helping 1 combat style so unlikely to be worth
if u wanted accuracy u can just go voidwaker and hit 100% of the time 😛
theres a plugin that shows other people im not sure it can do urself tho
can only tell from clan chat popup iirc
@iron cobalt Hi
Gm PVPcord. Happy Easter
Hello, likewise
I was just thinking about this the other day, how it’d be cool to have a pvp tracker that tracks you gp gained/loss. There’s a bank tracker, but that tracks a lot of other stuff
It’s definitely feasible to track profit / loss during pking. Used to be a feature so I’d assume it can be done
gp per hour plugin can probably do that but it would include supplies and not sure if it works with loot keys straight into bank
Supplies are useful to track too, didn’t know about that plugin
wilderness pvp in osrs is actually the most chaotic mess and i both love it and hate it at the same time like you go out there thinking youre gonna have some honorable fight and instead you get piled by three dudes in mismatched gear who look like they just robbed a bank and forgot how to dress themselves
and dont even get me started on the energy of it all its like everyone is channeling kyriakos screaming intensity but instead of lifting weights theyre just clicking faster and praying they dont get smited while eating sharks like their life depends on it which it kinda does
also why does every fight feel like youre driving a reliable opel just smooth consistent and actually holding it together even when everything around you is chaos like your switches hit clean your prayers land perfectly and for a brief moment you feel like you actually know what youre doing before the wilderness reminds you its still the wilderness
but still you go back because theres something weirdly addictive about the risk the randomness the fact that any second could be the best loot of your life or just another embarrassing loss to someone named something like xxvoidsniperxx who typed sit before the fight even started
Well put
evening
ive been told shift clicking step under is not allowed for pvp, how are people still able to step under me so fast, and why cant i freeze them back or even attack them when they are dding under me
they can click and instantly right click walk here if they have muscle memory. There are also cheat clients that can do it but possible for humans too. Attacking back part is hard since depending on what weapon they use they will visually move after their true tile is already back under you (animation delay on character)
You have to either spam click or guess when they will attack to attack on same tick as they attack (assuming they dont attack when attack cooldown ends from previous attack)
if you get good at click accuracy and tick timing it would technically be possible to manually cast spell every tick but not viable for people learning and opponent can get free hits on robes
anyone know a cheap ass setup for pk that i can just die with and it doesnt matter
cuz everytime i pk i skull and just reset to enclave cuz idont wanna be skulled
i was doing mystic ahrim g maul ags but idk what i should use for ranged and melee armor and weapons
xerics robes and dhides
crossbow to gmaul is good enough to kill bots
how do they right click walk here under me? if the attack option is first in line
with practice
the game originally didnt even have left click option u just had to rightclick higher lvl ppl/mobs
hi
is fixed better than resizeable for pking? I notice that like every pker I see on YouTube uses fixed
or is it just because they're oldheads and used to it
each has the players positioned differently
in terms of clicks technically you could just adjust your mouse dpi/sens and how far you are from monitor
its easier for ur peripheral vision if things are more centered. like how in fps games you dont always notice the radar when its in the corner unless u train urself to
yeah in my resizeable setup my invy/prayers are sized up using the stretched mode plugin so they're close to my player but I'm just wondering if I should try out fixed
I feel like you need more camera movement to see shit with fixed though
the default fixed is too small on a 1080p monitor for my liking
hmm I guess I've just so commonly heard the adage of fixed for pk and resizeable for pvm
personally id just make fix slightly bigger, but not full screen, and just have high mouse sens
cos most ppl on fixed are probably on 800 dpi
I'm on like 600 dpi with a somewhat larger client because my screen is 1440p
my mouses 1800 so its fairly ez to click around, good for playing multiple alts at once especially
1800 is nuts!
yeah 1440p would make fixed super tiny
yeah I scaled it up w/ stretched mode
my client's actually probably bigger than optimal but I like to be able to see things xd
well u could do that one thing i saw someone put their inventory and minimap towards the center but plays on fullscreen 😛
looks goofy but i dont see why it wouldnt work
yeah it looks waaay too goofy for me. my client's like half? maybe less? of my screen which I think is a nice compromise
yea
my clicks are hot garbage but that's a skill issue not a setup issue I'm pretty sure
just gotta be persistent everyday
when ppl ask how i got good aim in other games i say its from runescape lmao
yeah fs. I record some of my gameplay to look at the mistakes I make and already I've noticed I'm better than a few days ago
so just gotta keep up the grind
I'm looking to make a pure/baby pure. I've watched some guides on it and I've got a basic understanding of how to go about doing it, but I was wondering about Attack and Prayer levels. Is it best to be 50 or 60 Attack? And what Prayer level should I be at, 1, 13, 31, 52, 63? This is all as a beginner-level PKer, if that makes a difference.
I’d start at 50 because that’s the meta - for g maul
Dragon weapons don’t really come close to it
Then go to 52 prayer for smite and later 63 once you get RT prayers
Think end game you’ll be looking at 75 atk 99 str 62 prayer which is about 89/90 cb
interesting, ty for input. why 75 and not 60? VW/AGS?
why is aus pvp so dead
ohhh forgot about that one
can't you use nightmare staff instead? ik it's like 20m more which is an issue if you get smited ig
Don’t venom with nm staff
australia has 10 pkers total and the ping is terrible for everyone else
every form of pvp is very dead right now tho even uk ping bh is dead
because there is no minimum risk/or anything to stop people from running laps outside of attack range
about every other day i hop thru the rev caves looking for fights n shieeet, but thats it. I found a team to go pk callisto with but even that's pretty meh
PvPcord
You called?

ppl avoiding fights? is it cos they wanna only fight easy kills?
Hey guys I’m tryna kill bots in the rev caves on my main and these are my current stats:
75atck
85str
71def
61 range (chinning rn)
57 magic (bursting rn)
70 pray
What combat skill levels should I pursue for a viable setup?
Thx
85 magic for tb probably
just a fair warning, I've noticed there are pretty much only 3 types of people in the rev caves:
- instant tp
- anti-pking
- bulwark
admittedly I suck but I struggled to kill people unless there's a maledictus up to help me
a lot of the bots might be too low cmb for you to hit or they're bulwark
The north Rev bots he could prob hit and tb near 30 line
No idea tbh
oh tbf yeah I didn't check north revs maybe you're right
I was at north orks
any mains wanna 1v1 nh fight, lmk
Can't spec tab or leave the area right away so they just run after dumping
Main bracket is mostly voidwaker double spec, lower brackets are dhides with power ammy and dark bow
Besides that you cycle through the same 5 people
i can invite u to a sesh cord if u want, it's arena nh stake style fights
this setup basically
First time actively going pking was fun af besides all the hopping
The bots i run into are usually hiding in the east rev cave goblin spot. They’re around, just not as much
Feel free to send an invite here too
New wildy boss? stonka
Trying man got a lot to learn
We all do brother
Ancient Curses
is it possible to make a pvp account at lv 20?
what you mean
lowest level pvping is hunting skillers in wilderness or for fights you would be looking at f2p pure pking, which are about level 30 combat lvl with 1 defence
i guess the question is what is the lowest level people would pvp at? looks like the answer is combat level 30
thank you
yea u would want adamant 2her but ideally rune 2her
What would the stat distrubtion be like? i tried google but everyting is putting me to combat level 60+ (i am new to the scene and would like to try it out before commiting more time to it)
if ur new i suppose u would want prayer so that u can protect item
but u could just go 30 attack with 1 prayer and lose ur addy 2her every death since its only 3k coins
thank you
rune with 31 prayer is technically better by 1 or 2 max hits though (since u get strength prayer at 31 too)
if u have members u can try to level ranged with a cannon to avoid gaining too much health
thank you
Looking for advice for setup, right now I’m going into singles bosses pking with this:
blood bark/ancient staff
Nezzy helm
Ruby bolts (e)
Spirt shield
Glory
Avas
Black d hide top/bot
barrows gloves
Climbing boots
Rcb
Void walker for spec
Entangle/tb
god cape imbued
Any changes yall would make
change bolts to dragonstone bolt e
upgrade rcb to dcb once comfy and then use d opal e
heck off the avas, just take extra bolts, like 120
and i'd parch defender & bring it too as a switch if taking korasi
there really is no lower limit depending how you plan it
although anything hyperlow either needs to be an ironman or locked to bh
yea just depends what type of pking i suppose
wonder if leagues will have some decent low level pking at the start
not really sure how leagues even works besides the wacky abilities, never even watched it
I started my pure without funding from my main and I've mostly been funded by killing runite bots and I was like, 10 combat unironically
a solid few of them are level 3 so they can just keel over and die
trying to kill the chin bots but they're like 9 combat with 20+ HP so it's almost impossible. going to try again with dbow and/or twinflame
@scarlet tree Seems more suitable here... Could you in short explain the island/nez thing?
Yeee, felt bad typing in there tbh
The idea in short is an area that will simulate pvp encounters and teach players to survive/leave them/win
Safe area….usualy near the wilderness..
Wave based some said
Others said dif npcs will tell u the mechanics n differences that pvp has opposed to pvm
Yada yada
But what would be the "draw"? For someone who's stance is currently "eww I don't like this" and actively avoids pvp after random wildy encounters, how would they be motivated to go there to begin with?
There’s a few draws….
Since to me it seems that also requires the mindset to be in a state of curiosity rather than avoidance already.
Blighted suppplies is usualy talked about n there’s others things….but the idea is to have something to help ppl learn to get better in pvp….
So if ur not drawn to that then for the most part ppl wouldn’t care
To be clear I'd be 100% for pvp-simulating minigames or whatnot, but I still don't see how it actually fixes the issue of getting casuals more curious if they are in a state of dislike.
Bro……watch them….
lol
I can’t argue the videos for or against them ngl specially when someone hasn’t heard all the ideas put into the general idea of the area
Ppl are going to dislike anything….. ppl who love pvm don’t love EVERY pvm instance
N again man it’s comparable to pvp…..u got helllaaaaa ppl in here who love NHing n hate risk/bh style n vise versa or hate mutli n love singles….
There’s a lot to it….forsure go watch at least a few videos on the general idea breh
I can link some to u if u want
You guys talking about Framed's idea?
A tutorial doesn't need a draw - it just helps onboarding
The activity itself needs draw and the tutorial helps bolster that after
Look I'll try to explain my thought process in short here.
Overall pvp participation is low, and would probably benefit from large increase (since that's the main difference now vs wayback).
Most players are casual gamers -> the goal is to attract casual gamers.
So the target audience is "Casual gamers who aren't actively pvping".
This players main source of pvp-encounters will most likely be random wildy encounters -> The wildy scene needs to somehow trigger curiosity, where it today to many of these casual players rather deters them from actively participating.
This could be done in several ways probably, seen some interesting suggestions about improving escape gameplay too (I know I'd love that perosnally).
Man you are gonna love the video of suggestions I'm working on
Or you'll hate it :)
But overall, for this casual non-pvping player, being DDed to death often just leaves them wanting less rather than more. Which is my reason for supporting the dd-removal, since it's one of the more "visible" deterrents to this target player.
Personally I agree, countering DDs for an escape isn't all that difficult, but I can easily see how it at first seems overwhelming and sort of serves as a mental gatekeeper for players who haven't yet gotten to the curiousity mindset regarding pvp.
Seems overwhelming at first……..kinda ……..kinda like higher tier pvm………….
Yes, but again, you wouldn't even know if you were the last one in the game still doing a certain piece of pvm.
So the "recruitment" isn't necessary for pvm. Players will do it or not, doesn't matter to others who wants to do it.
And on the other hand, your experience with pvm wouldn't be improved by having 2k active players doing the same content. Colo is till colo, zuk is still zuk.
Where in pvp, the experience is directly affected by participation.
So then incentive……ur talking about incentive……
That’s not about mechanics it’s about wanting to learn the better way to do the content/pvp encounters……ya…..yah this thread has talked about that too
N again other ignored ideas for the most part breh
Don't forget the current "first impression" for many actively serving as a deterrent.
NHing that is
biggest issue in osrs would be building the acc/having gp
Colo, zuk….like u said whats ur first impression ….whats most ppls first impression of those lol
Mine was ass…..it sucked for 10 months after work to try n get a fking cape lol….
But I learned breh
Going on repeat here... It doesn't matter one way or the other to my experience wether you and 2k other players like colo as is or not
I will still have the 100% same experience doing the content. While in PVP the experience is massively impacted by this participation (or lack of)
So if you are deterred by colo and never choose to learn it and ger a quiver, that means nothing to me and my colo gameplay.
Lack of wanting to learn, n incentive yah forsure
While this doesn't hold true in the pvp-scene
Then it’s incentive, not mechanical problems….
Nothing wrong w dding, it’s not for casuals….neither is infernal man
There’s incentive to do both……more hits/cape
Do you want more casuals to enter pvp or nah?
But yah pvp participations….at least in the wildy speaking forsure needs more incentive
Not at the cost of skill ceiling…..
There wasn't much incentive to speak of when wildy was good, it was just pure fun
Watch the videos breh….
There has actually never been more incentive, yet so many players avoid it like plague.
removing dd has no effect on incentive to enter pvp, honestly all it does is reduce incentive since if you run into someone stronger you cannot escape unless you manage to get near an object to line of sight after freeze
He thinks lowering the skill ceiling by removing actions that make encounters more dynamic will somehow help ppl realize they want to do PvP cause it will feel easier ……
If you can't see other perspectives it's hard to have a real discussion...
Like I said, to the target audience (casual player not actively pvping), the freeze/dd NH style seems OP af, and serves as a deterrent, which causes them to want less pvp engagement rather than more. That is all, so if there is a real wish to get this player in something probably needs to be changed and I doubt it will happen through culture. If we're fine with wildy being dead (or whatever as-is state is now), then no need to change anything.
everything in pvp is op to a new casual player who doesnt change equipment or prayer 
Makes little difference to me personally atm, as I'll make my escape soon as someone starts DDing me anyways 
Not everything is as counterintuitive and makes them leave and never return.
The main issue is that people think they can just click once and afk in pvp like they do in normal slayer
gear swapping too op, getting out of sight to heal op, freeze even without dd op, hitsplat stacking op
Never seen anyone complaining about gear swapping or getting out of sight as anything other than a skill issue.
so anything that you personally do not hate = skill issue 
dding is no different from someone line of sighting you with a nearby object
just remove the invisible player setting
that fixes half the problem with DDing without even changing anything
Na, just saying what I've seen people complain about
And its 100% fair to say that DDing is also a skill issue, but the difference is the perception from the casual pov
yes but you ignored the 1 tick gear switching complains as "skill issue"
Yea because I have (probably you too) seen some complaints about that, but not as rampant.
i would prefer if there wasnt 1 ticking but that would reduce your offensive options
if we are talking fully EOC 2 imaginary version of the game, id make it so you cant see the enemy prayer until after u hit
so less about switches more about meta game and prediction
Also I think even new players have an easier time accepting that switching is just clickspeed
but still would need to add something in place, strong offense is very important in pvp games. if u can just turtle its cancer to fight ppl
Meaning it's mentally easier to overcome
going for a freeze while they are DDing looks like pain
yes going for freeze while dding or getting line of sighted is the biggest issue. You need to click on same tick as opponent clicked to attack you. While some weapons even cause small animation stall so if you click when they are visibly on the other tile they are already actually back out of attack range
solution to DD cant just be 'remove it' its not something that can just be removed u would need to introduce new mechanics
ideally whatever is put in its place would be as skillful or more but just less obnoxious and feel better
but i dont think its a top priority besides removing the plugins/chat command for invisibility
I would prefer if they put some kind of attack queueing option where if your charcter is frozen and you click on opponent out of sight your character would keep trying to attack unless you cancel it with action like gear swap or eating/drinking
just making PVP less painful thru less world hopping and such would be way more useful to improve existing pvp
would remove the need to click opponent every single tick to attack on same tick as they step out
not gonna attract new ppl if they are expected to hop 10 times to find a fight and then enemy instantly gets away due to some bullshit mechanic like having to instantly TB or what have u
I saw one suggestion too about freeze cooldowns, I think that could be a good solution too tbh, depending on how long.
yeah queueing is very good to explore
freeze cooldowns probably will not be implemented into pvp ever. pvp community would go crazy unless they also prevent escaping with teleport
you would never kill anyone who is running away if freeze cooldown is increased by a lot
Well TB exists, so that just gives the hunter a choice to use ent vs ice.
Could possibly work, maybe add in a lv 90 20sec ent and we good.
countering freeze could be a thing if it wasnt designed to just help you escape easier
one example i had was if you could end a freeze prematurely, it would mean you don't get freeze immunity
I think both cooldown or "antifreeze" could improve escape gameplay and still retain skill expression, and improve the experience for casuals.
would be good to overhaul both spellbooks for sure
ancients only has 2 spells basically lmao, or 4 if you count using the weaker spells while brewed down
make the other ancients relevant and probably make curse debuffs useful from normals too
Or swap the damage around maybe, since the 2 highest damage tiers are also the 2 with the most beneficial side-effects.
But it would be interesting if freezing could be countered with some fire-related mechanic, which would not work on non-freeze binds.
generally im not a fan of cooldowns and immunities, if they have to be a thing they work fine when they are very short. like freeze immunity of 5 ticks for example
just in all pvp games, hate the feeling of blowing cooldowns and waiting around for them. or hitting a target and nothing happens because apparently they had an immunity already for next 20 secs
much simpler to play if ur actions just work when u use them
Well ice spells also does potential big damage, as opposed to the normal spellbook binds. And we do have defensive cooldowns on veng already.
Na, as in an ice spell is "never" wasted, even if there was a freeze immunity in place, while for ent it would essentially waste the attack.
veng has cd yes, but also i think cooldowns become more and more obnoxious as you have to manage more and more of them at a time
if freeze is just outright nerfed wouldnt everyone just go normals
Depends on the nerf
not like u need blood barrage vs dudes who dont fight back
If you just add a 5-10sec cooldown on freezing or a premature freeze-ender, I think it just becomes a dilemma to go for the “high damage and 20sec hold” with more counterpotential vs the “ol reliable” 15sec hold (+tb).
whats the cooldown do, u mean when u splash?
if u get bad luck its already super bad if u splash more than once
Cooldown as in freeze immunity. Same as during the freeze.
So the spell would still hit, you just wouldn't be stuck.
it would be cool if someone broke a freeze and then KOed the guy
Essentially giving the frozen player some more time for counterplays (which they could use to set up their own freeze/bind and basically eliminate DDing from the match)
Would be absolutely awful for casual pkers bcos they’d be unable to free log when a sweat gets on them and suddenly it’s gg
There is freeze immunity
For 5 ticks after ur freeze ends ur immune to being frozen
Thanks king 🤝
Yes there was lol. Even if you go back to just multi revs as an example, it was one of the best money makers in the gameas a pvmer (when it was released) & the most active spot to pk. There’s no real way to measure this, but I’d also argue that it was one of the few updates that got people interested in pvp. Only because that’s my story, and countless others. The only way that’s true is if it’s fun to do & you’re making gp doing so
I'm talking even before that, when PVP was at it's heights preoc.
Please don't even... RR has never been "the reason" for why pvp succeeded in the past. People actually pvped just for the sake of it.
game was originally deadmanmode in 2001 
i was making bank at green dragons, tho i was too stupid to know how to fight back the pures lol
you had to opt in no?
No one is saying that? I’m arguing that incentive is important & that the wildy has none because jaggy has a bot problem
yeah didnt last long i dont think
And I'm saying peak wildy was when you had much higher participation in pvp for pvp's sake. Throwing skilling and pvm incentives in will draw some players sure, but won't do very much for actual pvp recruitment.
opt in is a really messy way to do pvp since your sharing the same world
they tried it in New World few years back, was so silly to fight over spots and then a unflagged guy just strolls in and takes the ore lmao
That’s just not true though. Countless people who have typed here have told their origin stories of being in multi revs learning to PK
So incentive will bring the player there, but that won't keep them or help turn them into potential pvpers.
In an area where you lose items / gp & could possibly be smited it’s silly to not want incentive in wildy
👋 for everything that wasnt venge pking
You say so, yet pvp is still repeatedly deemed "dead"... If there were truly countless people as you say, that wouldn't be the case.
Maybe because what I’m arguing is: it currently isn’t worth anyone’s time to be in wildy, BECAUSE of incentive lol
i have played a pvp mmo where theres no incentive, literally none once u are in BIS, it works fine but its just one form of pvp. its not remotely as much of an adrenaline rush knowing you have nothing to gain or lose besides clout.
Or lack thereof, I should say
incentive just adds the cherry ontop of pvp, it shouldnt neccessarily be problematic at all just has to be well balanced and designed like anything else in a game
"peak" wildy will never go return. Different era. Back than it was good because everyone including casuals went to pk. People view it as too difficult to get into.
I personally think its by far the most fun content osrs has to offer but thats because i know how to pk. New players never have a good time learning
People view it as too difficult to get into.
My whole point in the earlier discussion above. The only way to "fix" pvp (if it is indeed broken) is to somehow get casuals interested.
There just needs to be an activity that introduces it to them that isn’t a minigame nor outside the wildy. & that’s difficult
if you have no real incentive u can play alot more carelessly and take risky fights that would otherwise be a terrible idea
basically what i was good at, drove some players mad who grouped with me. others enjoyed the ride
its by no means dead, its just the way it seems to the current playerbase because its the same people everytime. need new blood
A minigame outside wildy doesn’t fix wild imo
Thing is wildy will be the make or break for whether they are interested in learning or even checking out these minigames in the first place.
We have tons of minigames (a few that are for PvP lol) & lost of wave based flick your prayer pvm
^
people will argue lms is good for it but if anything id say its done more damage than good. teaches bad habits as well with infinite prayer to someone who actually uses it as practice.
Just redundant adding more of the same
I think Lms took a lot of ppl who would be in wild & permanently placed them in there
Thus bad for wild
exactly
That could very well be true too
if they are distinct enough it would be fine
Lots of folk in Lms that’ll never step back into wild to pk
Hard to say how many, as I think a lot of the frequent LMSers are there more for the rewards/clogs than the actual pvp. But some, guaranteed.
Incentive
u know what makes pvp world and BH more distinct, if wildy had PJ 

Release NH bounty hunter with singles+ & revert pj timer

What was the inital goal/reason for the pj timer?
tho i dont think there should be diff versions of the wildy, theres already enough problems with making wildy separate mechanics from outside wildy
Agreed that wildy should prob be as aligned with the rest of the maingame as possible (as it is in fact a part of the maingame)
imo deadman mode is best format for practice. its mad fun and theres not as much risk but still has high stakes.
a good incentive as well is introducing players to the different pk builds. Ive mentioned this before many times but it could work in the same way ironmen popped off as an official game mode because of the silly chat badge, its so important to them
they even added it to discord lmao. Imagine if pures had chat badges. They are in fact the OG restricted account.
But pvp worlds/bh having separate twists is fine imo
they shouldve looked into resupplying and specs mechanics
dmm is the best but every version of it has been such a mess so i cant take it seriously
its the most unadulterated version of pvp imo, if it were perfected
the finale sure. but i never play it for the finale
nah not interested in finale
How is the permadmm these days?
i just like how dmm is essentially the hunter becomes the hunted with how all the mechanics and keys worked originally
Gagex has never managed to pull off anything in the competitive space in any competent manner that NO one takes it seriously.
its always been a joke and makes them look bad
bank fights i think. perma dmm is kinda a joke, that whole gamemode should rely on resets
the whole point of dmm is faster progression which should enable resets to not feel annoying
Didnt expect sailing to give pvp new ranged gear set, assuming it passes poll 
hoping the live pvp event works well. should be their first time they have pvp competition that doesnt end up being a disaster
for heavy ammo (crossbows) this set is stronger than karil's with similar defences. full set effect +10 heavy attack and +1 ranged str on top
What’s RR?
I think it’d be more off putting if a sweat gets on u, u think u can freeze log, and they use antifreeze and take ur set
i hope it looks pirate themed
runite rocks

Giving me Huey vibes (not the stats necessarily, just their usage in wild)
+2 max hits to crossbows, be it hunter's sunlight or dragon crossbow. Giving same defensive stats stats as karil's and slightly more accuracy than karil's. It will come down to how common they are for price range compared to karil's
will zaryte crossbow finally have use outside of ruby bolt e specs
any aussys in pvp arena?
Are you referring to the base weapon or the special attack? The base weapon is already much better than the dragon and arma cbow. The special attack is quite strong as it is. But it has additional utility at Muspah with Sapphire Bolts (e) during the prayer shield phase
They will replace karils in most people's sets imo
Hopefully they pass
didn't ask about that
this is the pvp channel i need to know whether i can gank people more effectively using the new armours with zaryte bow
Zcb can still be kinda gnarly in PvP, the real problem is you need to be in like a max max set for it to really feel useful. And even at that it’s not like it’s really worth the risk, I kinda just use it for fun while baiting for the 50 def account
Whipping out normal masori zcb vs a pure is kinda hilarious 
knowing jamflex they'll forget to put a broken pricetag on it so you can just 1 item with zaryte bow veng and the armour
and it'll take months for them to fix it per usual
finally the void armour rag days are back
i will stock up on power amulets
yea, i think zcb is soooo prohibitively expensive that not that many people rag w ith it just incase of DCs, and also raggers just generally not the brightest folk
hi
Did i miss any discussion about the new leather armor? Wish they made it like other hide/leather armor - 1 def except for body and headpiece
Body n chaps r +3 range str right? Might be a max hit with quiver but idk unless it’s gna be similar price to karils i doubt it’ll see much use
I was gna say might be a buff to sunlight cbow rag but if it’s expensive that doesn’t work either
yeah +3 heavy range str from body + chaps. usually max hit every 4 range str, so high chance you get +1 max hit with those 2
Arceuus is underused in PvP due to setup inconvenience. Let's make a Blighted Arceuus Sack!
Contains runes for: Undead Grasp, Greater Corruption, Mark of Darkness.
Available in LMS, BH, PvP Arena shops.
Increases PvP build variety and balance.
Let's make Arceuus viable in PvP! @JagexMods
I havent analyzed the stats, but adds some variety maybe
yes grasp hits like 26s a freezes for a few seconds. corruption drains your prayer very fast. will be deadly with smite. and mask of darkness is kind of like charge but for grasp spell. guarantees the freeze when u hit grasp
Had an idea like this a while back, a variety of sacs
Basically just enhanced sacks of the existing ones so ppl can do other spells in the appropriate book, n ud make them somehow in the wildy like rune fountain or some place in singles or learn to make them from a scroll or something dropped in the wildy, for different maybe useful spells
Blighted ice sacks(I) - offer blood spells, or smoke,or shadow
Venge sacks- heal other, spec transfer, cure other
Teleport sacks- tele grab
Entagle sacks- maybe weaken spells?
Surge sacs, I can’t remember if they already let u do god spells?
But yah arceuss sacs would b nice either way, undead grasp is an amazing looking animation n fun to use
any pures here?
3 def pure if you count that yea
Just got meds personally, pures don't get love from updates.
most oppressed build in the game 
Genuinely though, and unfortunately the avg player would rather delete the entirety of OSRS than give Chivalry to Pures/Zerks
i mean i feel like thats the least of the issues, i feel like it has literally no impact on them. But yeah does highlight the point that basically anyone but pker builds get anything they ask for voted yes
Moons at least gave Zerkers a purpose (for 5 def levels 🤝 )
most "worth" 5 def lvls ever
Agree entirely
I was gunna build one, instead went 60 attack med
but the offensive potential of 50 def builds is nuts
Given most activity is deep though, pures continue to get shafted
i used to love having all the diff account builds, now anything outside of a main feels irrelevant
Helping zerks kinda only hurts pures
yea look up my account I AZ I
Fr fr, I have a 80 att 75 def med, 126 main. 60 Att 70 Def 74 Range BH locked max range tank, and working on a standard 60 attack 77 prayer account.
Since piety and rigour exists, just hard to compete with meds.
50 defs are at the end of the day, just getting a lil combat level shave, it's nothing incredibly drastic
what makes blood moon worth it for rune pures or zerkers? its expensive. not like they gonna pk with it and granite offers more range defense and rune gives more defense than blood moon in aeverything
60att 70 def meds are able to attack similar builds at similar brackets, you're only shaving 2-3 combat levels than can be sorta addressed by not maxing your hp
blood moon kinda sucks, but eclipse is totally insane
blue moon also good & fun if 75 atk, and stats or good otherwise
Blood moon tassies eclipse top is meta
Eclipse w/ atlatl is actually cracked yea
not for the zerks etc
They run full eclipse?
I say just take it for stats, you can def do crazy combos with it, but IMO not worth
Yes typically zerks/moons run full eclipse
Some extent of blue moon, but typically not staff
absolutely, if you go south caves rn i guarantee youll find 1 if you hop 300 worlds
at south ork
yea thats why i do since my 50 def is 60 akt
I think that's the best of the 50 builds tbh
75 att is 101, so really not far off combat wise from a 60 med, which I think is better
60 attack and 50 def is only 96 combat
that's a real fucking combat shave
yea med is 5x better
@gentle meadow 🤯
😮
I wish I could emote on these, got me laughing IRL
looking for couple pure guys to run some ca pking and slayer cave pm me if you are down
so 50 def with elipse is worth it compared to 40 def rune at lower combat? or 45 for the torso and zerker helm?
awe im sorry 🙁 not actively playing the game just waiting on updates
what updates
yeah 50 def beats both 40/45 now
north revs?
thats kinda my point xD nothing to do atm in the game
What cb level maxed 50 def put u at?
sounds like 50 def is best. what about 70 def with piety same combat. that any good?
i dm you, i can do some multi pkin rn
yeah piety accounts will beat the 50 def accounts


