#Can you fix these import bugs?
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could you drop me that fbx along with textures for checking?
The problem is not with my glass. The problem with Sansar.
I've checked loading that item in other virtual worlds and only Sansar is responding problematically.
that's why I wanted to look at the file, to see what might cause Sansar to not like it
You could try exporting the object in a different file format. FBX has implementation issues / edge cases on most virtual platforms / 3D software, actually.
I always suggest gltf / glb ๐
If only Sansar understood gltf... ๐
You implemented FBX but not GLTF? xD
The file seems pretty fine, when I checked on my machine it loaded without problems. Could be something with the user's machine, but we need a larger test base for a definite conclusion.
back in 2015 when Sansar was developing, gltf wasn't a thing ๐ Or rather, was only starting - looking at the wiki
we are looking into the newer formats, but it's not a super quick process ๐
After many attempts, the glass loaded.
Oh wow I forgot how long it's been, my fault >.>
However, more formats are really needed. And it is also necessary to specify exactly what errors occur during loading.
Because "Upload failed" does nothing.
I'm used to reporting one or another error so that it's clear what exactly went wrong. Therefore, more details in this direction will be able to clarify the necessary details.
Before loading items, I make sure that there are no extra points, because they cause various problems. I also apply all the settings and clean the scene from extraneous files, especially from unnecessary textures.
Agreed, but most UIs don't add the full error info because it might be overwhelming / unnecessary for non-technical users.
Did you check if it wrote some more info into a log file perhaps?
More verbose error messages would definitely help, no argument here.
I'm just saying from experience once non-technical users are faced with a stack trace they tend to get overwhelmed xD
Well, maybe a checkbox for a "verbose errors" would be nice? ๐
Fair! Or just a button "open log file" perhaps?
or that, might even be easier ๐
Would be easiest to introduce and make it comfortable without having to browse to the install folder
(Or wherever Sansar's logfile is at)
Sansar refuses to load items for a long time. And then only with 10-50 attempts it downloads this or that thing.
If we write it in the logs, we can certainly pull it up into the window ๐
still need to check if that's only on your computer.
Unfortunately, other users are not as actively creating products as I am to find out about this. Perhaps they could have the same problems.
Did you check if the log has any info on what went wrong?
there was not a word about it
Ah that's not good
I tried to invite my friend to Sansar, but he ignores me about it.
although he hasn't been an active creator for quite some time... if there were a few people like me who were constantly uploading and testing something, there would be more information about it.
To be frank, you're far from being the only one constantly trying new things, uploading and putting onto the store ๐
I would like to see this more often in the browser on the Sansar marketplace itself.
There's some pre-upload validation checks, if it fails any of those, it outputs a specific message to that window and the log. If it passes validation and fails at that point, it possibly could be related to network conditions.