In fact, there is no ideological system in the SR.
It's just a label, except democracy.
Democracy has its own unique game mechanic of elections.
It's done well, but after losing the election, you're not allowed to continue playing for another country, which is just strange.
If I choose a dictator, I will not receive proper resistance from the military or citizens.
Why not do unique things for each ideology and make possibility to change ideology of country under certain conditions?
Why not make bonuses from ideology?
Please remake this game mechanic.