#please make it harder to accidentally play a card

1 messages · Page 1 of 1 (latest)

rough mango
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I have played loads of cards accidentally already by not placing them in my hand, but on an enemy that happened to be near my cards. I don't know if I'm just dumb but I'd like the area where you place a card back into your hand to be a bit bigger.

viscid fern
rough mango
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I just read through the other ideas and I guess that the click-select could fix this, so I guess I'll just wait for that. People with the same issue could just switch to that system.

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Possibly just make the area bigger for the drag select mode I guess but since I haven't seen a single other person mention this that may be a bit too much effort for this

cyan inlet
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On the note of click-select instead of forcing dragging, Right click to put card back into hand would be great

sand minnow
# viscid fern Duly noted, we will look into making this easier. Maybe an option to put away he...

Would it be possible to make like first left click chooses a card, then another left click to play the card? For example, if you have an attack card, the first left click would select it for play and show everyone your intention, and you could target around the board freely, then you would left click again if you want to play it. Perhaps a right click to deselect the card if you decide not to play it. Just spitballing here on possible solutions, but not sure how big of a change that is on the code side.

cyan inlet
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to be fair StS does this already :p

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just copy it as much as possible in terms of qol

heavy ore
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Right click cancellation is very common in games and would be great for this

rough mango
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Yeah now that you mention right-click would be rly nice

viscid fern
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But there are also people asking for pinging with RMB when aiming card

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so we will add a checkbox for it

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probably on Monday

rough mango
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monday already?! I know this game is early access and all but I've never seen devs respond to something this quickly!

viscid fern
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we made them silent not to interrupt ongoing online matches

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The Thursday one was around ~11 PM too xD But that was a critical fix to a crash so it had to be done and we were unable to sleep with launch shakes, so we could have just as well fix stuff

rough mango
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maintaining an early access game sure sounds tough on you sleep schedule

spiral granite