Capture the flag
Standard CTF, flag transfer could be done just by killing the aircraft with the current flag.
King of the hill and or control points
On some menu somewhere (prob an MFD or the center console info) there will be two scores, one for opfor and friendlies.
When opfor is in the the control point, opfor score increases while friendlies decrease. Vice versa when friendlies are in the control point(s)
When equal numbers of opfor and friendlies are in the circle no change occurs. Having X amount of opfor/friendkies in the control point multiplies the rate the score increases. (I recommend capping it at 3x)
IMO baha should do play tests to see how well multiple control points work. Ik in the hand full of KOTH missions I’ve hosted in vtolvr it works well as long as the terrain was extreme enough to hide around in.
Escort
A cargo plane goes from point A to point B. As is with every payload type game mode.
As with every payload type game spawns will gradually move up to as the plane progresses so neither side is comically far or spawning too close.
I see two ways, this game mode could work. We could have the plane with hp and the goal is to shoot it down. Or when opfor eliminate all friendlies and loiters around the cargo plane it begins to turn around. Too far off course and it’s game over.
Addendum
Many military games use a respawn/ticket/lives system, where completing objectives grants more respawns and dying wastes them. IMO this would be cool to have as an option.