Game seems great off the start, but two things were very distracting to me: the muzzle flashes were really big and the cartoony nature makes it a bit more annoying imo. The second is that the g-movement for moving the player around in the cockpit is set way too high, it's disorienting to a degree way higher than in VTOL VR or even DCS (not that I'm trying to compare any of these to DCS, I just think DCS has it fine tuned pretty well).
#G-forces and gun muzzle flashes
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The G movement feels the same as VTOL the difference is you black out a lot faster in VTOL than you do in VFM from holding Gs so you dont notice it as much.