#RWR Ranging nerf

1 messages · Page 1 of 1 (latest)

mystic lance
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Theres a point where radar contacts get so close that the RWR just perfectly tracks their range to you (i.e ARH missiles), and i feel like making them less accurate in that sense would seriously change the current meta when it comes to gpulling and whatnot, especially considering that there will possibly be a reduction in the "merge shoot meta", which is (hypothetically) really gonna change the way that missiles act at higher speeds

In short the RWR is too precise of an instrument, and additionally, the situational awareness that it gives to 4th gens should only be available to the 5th gens through things like DAS

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(It doesn't make any sense at all that the F26, along with all of the other 4th gens, have the same SA in that sense as the F45 and EF24, especially considering that the 5th gens have technologies like DAS, etc)

mystic lance
oblique current
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W

weak seal
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Don’t understand why people wouldn’t like this but Shrug

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It’s a direct nerd to the 26 and 55 when it comes to gpulling

north mango
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get rid of g pulling

dark plover
north mango
dark plover
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Is there a point though? So what if gpulling is the defensive meta in vtol? Do I really need to learn ACTUAL tactics if I don’t want to?

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This isn’t dcs super larp it’s go fly plane and kill everything you see

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So what if it’s a bit unrealistic

dark plover
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I don’t think it’s too much of a problem when half the game either doesn’t know what it is or don’t know how do it well

still valve
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This will indirectly nerf other evasion options as well. With an inaccurate rwr, notching and chaffing become harder. Gpulling will still remain as the meta not because of how easy it is to pull off, but the positional advantage it has over other methods. Remaining offensive while defeating missiles is the methods biggest strength. In addition, this makes it far easier for 5th gens to gpull. Removing the 26 from its place as the "a2a Brawler" airframe.

torn solar
# dark plover So what if it’s a bit unrealistic

it's just kinda annoying, some parts of VTOL (the EW especially) are actually modelled in more depth than they are in DCS, a lot of people play this game because of that and it's silly that you can just ignore all of the tactics that make the game fun and you're encouraged to do so

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if missiles were more dangerous, fights wouldn't get that much harder but they'd get a lot more interesting

deft bay
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Like they g-pull in one direction for a second or two then they go along their merry way lmao

torn solar
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^

mellow holly
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just hit 16g in the 26 for 0.2s and you are good 🔥

torn solar
still valve
torn solar
torn solar
north mango
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irl they call it "late stage manoeuvring", g pulling is a real thing, but you wouldn’t bet your life on it, it’s a last resort. I think it should be like that in game too, i think it’s just not fun, not to mention the realism argument

torn solar
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^^

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it should be possible but only viable without a lot of luck against a missile with very little energy left

still valve
torn solar
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but also vtol has a weird thing where the missiles' controls compress more than a jet does at high speeds, meaning it's easier to g pull the faster the missile is

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which is weird

north mango
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I think learning and mastering "proper" defense is WAY more rewarding. Defending missiles is the most fun thing in VTOL for me, choosing what tactic(s) to use on a case bu case basis and gettibg good at making that decision is amazing fun. Far more fun than just : wait until missile is in the rwr and pull 16gs, like eww.

torn solar
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or not impossible but very hard and requiring very precise timing

still valve
mellow holly
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nerfing the rwr would just buff the 45

still valve
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Which i dont think is the intention of the airframe

north mango
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it should be the intention of no airframe

still valve
north mango
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remove g limiter switch, 9g for every aircraft max, buff missile manoeuvrability

torn solar
still valve
torn solar
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unfortunately that's just an inherent problem with trying to put bfm in a plane game

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the more realistic you make modern air combat, the less relevant bfm becomes

still valve
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No, i mean bfm needs to g lmit switch

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The 26 would lose to every craft other than the 24 and i am unsure for the 55

north mango
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it’s not like DACM is balanced as is from what i ear

torn solar
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well if everything's limiter was permanently on they could just adjust everything's corner speed along with it to fix it in favour of 4th gens

still valve
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Also, more gamey ways would be used/discovered in place of gpulling. Anything that keeps you offensive while defending is massive

north mango
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well like what ?

torn solar
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the only thing I can think of that does that is just cranking and pulling hard through the notch at the right time to defeat the missile before immediately turning back in, but that's not gamey at all

still valve
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I feel the reason why gpulling and other games suffer from unrealistic strategies is because there is no risk of life. So, you would naturally take the option with thr greatest reward and practice it to perfection.

north mango
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playing with a wingman, one is defensive the other is offensive

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that’s the real strat

dark plover
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I need to practice it but im sure the 55 can easily do a barrel roll gpull

still valve
north mango
north mango
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wdym 5th gen pulls ?

dark plover
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that bypasses the glimiter

still valve
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In vtol

torn solar
north mango
dark plover
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literally just doesnt get above 10g

north mango
mellow holly
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it works sometimes

dark plover
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Theres no point in making silly plane game a milsim

north mango
dark plover
still valve
torn solar
north mango
torn solar
dark plover
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go get them to change it

torn solar
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why would I do that

dark plover
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You're doing it here

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why not in dcs?

north mango
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VTOL was created because existing sims don’t work in VR, it wasn’t created to be a silly plane game

dark plover
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it is unrealistic

still valve
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I find notching and those methods to be boring however. In the same way you find gpulling is.

torn solar
# dark plover why not in dcs?

because here vtol would benefit from g pulling being harder, for gameplay reasons not realism reasons. In DCS the weapon modelling is very simple but it's simple in the opposite direction where it's impossible to g pull but comically easy to notch

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I do also want dcs to make that better, but I enjoy dcs less than vtol

north mango
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sure it’s unrealistic, i’m asking for it to be more realistic. At least in physics

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otherwise might as well add magic

torn solar
dark plover
still valve
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Dcs also has gpulling correct?

dark plover
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That thing is literally a raptor disguised as a f15

torn solar
# still valve Dcs also has gpulling correct?

yes but in dcs it's so ridiculously easy to notch that there's no point in ever doing it, and against IR missiles you can just spam flares because it's a dice roll for each flare

still valve
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Ive seen clips of vtol like gpulling in dcs?

dark plover
dark plover
torn solar
torn solar
queen otter
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G-pulling is what currently keeps 4th gen VS 5th gen PVP interesting.
5th gen are brain
4th gen are brawl
If you make RWR g-pulling excessively bad, you'll make pvp bad. You can add a bit or imprecision (enough to reduce this #1367316093625958420 message), but really not much more.

torn solar
autumn solstice
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Except 5th are just as good at g pulling

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Once you figure out how to bypass FA

queen otter
autumn solstice
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Actually, we're post G damage for the 45 now, arent we?

queen otter
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Yes

autumn solstice
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Alright, not as good then, but still capable

north mango
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"removing g pulling" would remove it from everyone (not complete removal ofc, but the cheesy meta we have now)

mellow holly
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the battery gpull is gone 😔

still valve
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Ai missles would need a rebalance as well. As the mentioned restrictions still allow them to be gpulled even on accident.

autumn solstice
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Ai missiles are comically easy to dodge as is

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Well, all except mad4 and cruisers

torn solar
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to be clear, "remove g pulling" is a request for missile flight models to be reworked to make them make more sense, not a request to somehow remove planes' abilities to do specific manoeuvres

still valve
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Im assuming this thread is pve focused so im suprised it wasnt ai missile statistics have not been mentioned

north mango
torn solar
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also that

autumn solstice
torn solar
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but i mean, about the whole "but they'd find a way to g pull anyway" thing

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yeah idk how this request about RWRs turned into a copy of that one

north mango
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slow missile meta and g pulling aren’t the same

torn solar
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yes but part of why the slow missile thing is annoying is that it's easier to g pull a fast missile for some reason

still valve
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Slow missile meta is a by-product of gpulling. Making faster ones dangerous not only makes sense physics wise, but also makes engagements closer range and more engaging than fire 4 out of wez missiles.

torn solar
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yeah right now the NEZ is basically not real, since your missile is more dangerous just outside it than it is inside

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well assuming the other persons knows g pulling is a thing they can do

north mango
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good physics when

mystic lance
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I’m talking about the range

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Not the directional accuracy

still valve
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How wilm the MWS be changed?

mystic lance
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Slow missile meta is so bad

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It won’t be

still valve
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Otherwise all missiles will be pulled like aim7s

mystic lance
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This is about the rwr

mystic lance
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The MWS is not an effective way to tell when to pull

still valve
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Aim7s have no rwr icon other than the host

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Mws has a defined range for when it goes off

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Its been very reliable to me

mystic lance
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That’s because the aim7’s can pull like 8g’s because they’re awful

still valve
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120c is also 8gs

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120ds can be defeated with a similar Maneuver

mystic lance
still valve
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Just more gs and spent energy. Supporting now spaced 120 spam

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Because its 6 or 7 gs 💀

mystic lance
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also with the way the 45 dogfights this isn’t really even the case at all right now

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the jets aren’t balanced at all

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they aren’t supposed to be

still valve
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💀

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game

mystic lance
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should there be more balancing? yea, but at the end of the day it’s a 5th gen vs a 4th gen

still valve
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5th gen still beats 4th as is now

mystic lance
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yeah and it should stay that way

still valve
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This is just changing it too a body

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Should the 120ds also re-establish datalink after a lost pitbull?

mystic lance
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Nah because when they did that they were kinda nutty

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Or so i’ve heard

still valve
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But

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Balance

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Its a 5th gen missile

mystic lance
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Balance is having them NOT do that, wdym?

mystic lance
torn solar
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they don't believe that, they just think that's a contradiction in what you said

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average video game forum argument tbh

still valve
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Im on team gpulling

mystic lance
torn solar
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yeah

mystic lance
still valve
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From my perspective it was not very clear

mystic lance
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Better than calling me retarded like some people lmao

mystic lance
mystic lance
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Rn you can kinda be stupid with it

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To a degree

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Also the fact missiles are more dangerous when they’re slower is just dumb

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If you wanna gpull you should really have to set yourself up for it, as in employing other evasion tactics alongside it

still valve
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Yes, whenever i decide to notch or chaff, its because they are far away and i can gpull when infeel the prior methods arent working.

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Thats from the 26 however, since the 24 and 45 require diffent setup ive not got much experience in gpulling as a last resort

torn solar
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planes in this game have crazy enough climb rates that normally from far enough away I just drive and then climb back up to where I was before

mystic lance
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You could increase the g tolerance for the 4th gen’s

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They wouldn’t be as good

torn solar
mystic lance
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But it wouldn’t be such an abysmal nerf

torn solar
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and you have to be fast

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but it usually works

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because the g limiter doesn't care about the sideways acceleration that it causes

torn solar
still valve
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Yeah, i can consistently gpull in 5th gens, its just i dont fly them often so i dont feel experienced enough to make a determination

torn solar
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that's fair

rough gyro
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i highly doubt that making the RWR more inaccurate will fix anything. sure, itll make people use up a tiny bit more energy, but thats about it. i also dont see how this would change the "merge shoot meta" or in any way change how missiles act at higher speeds

reef warren
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rwr doesn't really need to be nerfed, what needs to be nerfed is missiles draf coef which makes draining the missiles energy via beaming in-effective or split s moves redundant.

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The only choice you have for draining missiles energy is to dive away from the direction of the missile to bellow 10K feet then climb and re-engage which puts you into a defensive position compared to your enemy that just gpulled 4 aim-120's

torpid tulip
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Wasnt it already nerfed to be more realistic a while ago

worthy scaffold
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honestly within 5 miles i see no issue with the RWR being perfectly accurate

worthy scaffold
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if you want to nerf gpulling, this isnt it

you would nerf gpulling by making missiles pull more at high speeds, airburst from further away, and reduce the glimits on aircraft, not making sensors less accurate

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because you dont exactly need 100% accurate sensors, you can just go "eh close enough" pull and it works

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just like real life, gpulling should be done as a final measure, beaming and cranking should be used to reinforce going cold OR the Gpull, instead of Gpulling be able to be used alone

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cranking is useful for reinforcing the gpull already, but if you made missiles near impossible to dodge without the crank or beam, it would make missile evasion more skillful

wide torrent
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Yeah I'm all for nerfing gpulling, but sensor nerfs aren't it. Especially when nerfing rwr would probably just help make the 45 even stronger compared to everyone else

shrewd crater
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With the limiter off, you can easily out-pull missiles like the AIM-54, but the 120s and AIRS-Ts will stick with you with enough energy left

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Plus, to reiterate from earlier, nerfing the RWR will only make G-pulling an even more necessary strategy.

worthy scaffold
shrewd crater
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I'm not. I'm saying they can pull more Gs than the airframes in this game can handle, to slightly reinforce my point that G-pulling is not a win-all strategy

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I know how to trash a heater, thank you

worthy scaffold
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Aim120s are super easy to pull

shrewd crater
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i was about to say you just terrain masked but damn

still valve
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The other evasion methods are still relevant. It will always be better to chaff/drive/or notch 7 spaced 120s.

shrewd crater
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Definitely.

worthy scaffold
shrewd crater
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I'd say keep G-pulling as it is. It's a solid strategy that punishes players plenty (energy loss), but is not a 100% reliable one, which means players still need to learn how to chaff, notch, drive, and terrain mask.

worthy scaffold
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In a situation like what I was in, it was advantageous to just stay as aggressive as possible to kill the 3 players in front when there were not many other options

still valve
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Even if you turn gpulling into a more risky evasive option, its reward is still so great that people will dedicate practice into it

worthy scaffold
still valve
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All you do is isolate that mechanic to a higher skill group, which is not very engaging in my opinion

worthy scaffold
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Also I feel like they should probably airburst from further

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This should have airbursted me

still valve
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Prox detting may fix a bit of the issues most people have with gpulling. Which is the amount of missiles to kill 1 skilled player. A larger or smarter prox fuse will make spaced missiles much more effective.

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And then reduce the amount for a high pk volly

worthy scaffold
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Plus it could make it so where 120s have a chance to wound you if they wouldn’t have been able to kill you

still valve
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My experience with 54s and failed pulls usually is that

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Since they have a larger radius

oblique current
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prox fuse fix + airframe damage increasing RCS would help a lot tbh

reef warren
worthy scaffold
queen otter
reef warren
queen otter
reef warren
tidal halo
queen otter
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slow missile are harder

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but being nose on is a bad geometry

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it's better to put the missile like 30° off one side just before you for the gpulls

reef warren
dark plover
mystic lance
worthy scaffold
queen otter
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lmao

worthy scaffold
queen otter
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no i fully understand the philosophy of not wanting to buff the 45

shrewd crater
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i don't like the 45 because it just seems to baby you too much.

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No flaps, no G-limiter, basically everything is done on that glorified iPad.
Even the EF-24, which still has the giant touch display, feels a lot more tactile, interactive, and vulnerable, which just makes it so much more fun to fly for me.

wide torrent
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It just doesn't need to be stronger. A nerf wouldn't even be bad, especially if it affects bfm

worthy scaffold
queen otter
wide torrent
wide torrent
queen otter
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at first glance, all the systems appear to be limiters
but you come to realize your are the coughing baby sitting inside the hydrogen bomb
they are there so you can keep up

queen otter
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wait, ground too actually

worthy scaffold
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Like it literally forgot the entire meaning of “Jack of all trades”

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Meaning it can’t do any particular thing the best but it can do everything somewhat effectively, making it the best

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But in this game, it just completely left out the “Master of none” because it’s only disadvantage is it can’t really carry as many weapons as everything else

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Which, isn’t even exactly true depending on the mission

worthy scaffold
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It can carry second most A2A and the most ATGMSs

worthy scaffold
queen otter
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the only thing it's "bad" at it top speed and gpulling

wide torrent
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Oh lmao, I just kinda assumed it was worse at jamming than the jamcat. Thanks for the correction

torpid tulip
queen otter
queen otter
worthy scaffold
mystic lance
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It cant just be good at everything

mystic lance
stable garden
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Anything to nerf G-pulling

queen otter
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yes lets make the game less accessible to anything that's not PvE and their non-turning missiles

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and just overall more boring

stable garden
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Can't please everyone

queen otter
queen otter
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gpulling could be made a little more risky if chaffing was more reliable

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rn it feels like a last resort where you have to be ready to gpull in case it fails

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and it uses up flares which are much more valuable, unless you micro manages your cms switches

weak seal
torpid tulip
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I am proudly anti-GPulling

queen otter
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I wouldn't be proud of that

north mango
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g pull is ass and should be obliterated

buoyant junco
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good thing this post only got 9 likes

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and 31 dislikes

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baha won't put much thought into considering it

tidal halo
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👀

still valve
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I feel like gpulling is here to stay. Whether it gets harder or easier, no clue. But the fact there has been things that are balanced around it show its ingrained in vtols gameplay as a feature, whether it was an intentional one or not.

north mango
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how are things balanced around it ?

still valve
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Arad diamonds, 45 gpulling nerf.... for the most recent

worthy scaffold
oblique current
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opinion invalidated

oblique current
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make that bitch pitbull on my chaff

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altho i think nerfing gpulling by increasing RCS with airframe damage, and fixng those damn proximity fuses, would be enough probably

reef warren
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increase missile drag so it makes cranking, beaming, split s more viable.

stable garden
rough gyro
mystic lance
reef warren
mystic lance
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you as well not go cold

reef warren
reef warren
# mystic lance that’s stupid :l

It is the reason why dragging the missile to low altitudes less than 10k works so well to drain the missile energy than split s and going cold or cranking the missile

mystic lance
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you’re cold for so long that the bandit is already offensive on you to the point where you can’t recommit without dying

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given equal skill ofc

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that’s another thing that makes gpull meta

mystic lance
reef warren
mystic lance
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like why even do it when you can notch and be able to recommit easier, or just straight up gpull it and never go defensive

reef warren
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Perfect example, just fly a 26 and fire a fox2 and a fox3, the other player will 99% of the time gpull the fox3 and get hit by the fox2

still valve
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The issue with balancing gpulling is you need to make other methods more appealing. And even then, gpulling will still be the best strategy if you can consistently do it, no matter what you do to make it harder. The ability to defend while offensive is an overwhelming advantage.

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In fact, I have an inkling of a feeling that if you raise the skill floor of gpulling, you may inadvertently make it a stronger evasion choice. As now the average opponent will be less likely to match you in gpulling.

reef warren
cerulean meteor
still valve
worthy scaffold
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tbf chaffing used to be insane but i think it got overnerfed

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its still usable but its not great

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i remember being able to gpull a missile into a chaff and all missiles would just instantly drop lock with no resistance

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also yeah the drag on missiles allows them to glide a stupid long distance

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i remember running from a mad 4 for a solid minute and a half and it was able to stay in visible range but never catch up

shrewd crater
queen otter
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That's true for any aircraft in PvE tho

shrewd crater
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im talking about pvp

shrewd crater
olive girder