#C-130

1 messages · Page 1 of 1 (latest)

weak parrot
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^

empty nova
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And seems unlikely to be added anyways due to the boring nature of logistics (fly to AO, fly back), lack of multirole utility (what is copilot's job? both players should be do something at any given time), and a c-130's lack of new systems/features (and the AV-42C can function as logistics anyways with a little jury-rigging)

prime marsh
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I would love more logistics/dynamic frontlines in the game

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but mostly done by AI vehicles