#F-111 Style Tactical Bombing/Interdiction Aircraft
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all the dislikes are haters
111 dislikes is a sign from the people that we should have the 111, of course 
genuine
I can imagine. 
Plane autists with no social skills getting offended that people are suggesting maybe fun things because it might cause the dev to divert their precious time to something other than the other thing that must be worked on instead. Or that something added will change the game. So sp00ky.
Really, the entitlement of some people is severe. I've said it a dozen times to people; shut up and let us have fun sperging about what could be.
I for one am thrilled and astonished that OP is saying "fuck it, fuck the haters, I'm doing it myself"
Remmeber, people wanted the F-14 Tomcat. No duh you can't just add in a literal Tomcat. But people still argued like that was what was being suggested. "Noooo it's just a worse F/A-25, nooooo super long range phoenix missiles won't be fun to fight, noooooo my realism in my fictional plane game noooooo there isn't a niche for it"
And then the EF-24 got added and it was a hit.
The sad part about making an aircraft in FlyOut is: while yes, it is a good way of getting the model down on paper and making it flyable, there's no way to export the files then
If that was the case, we could have had a "Super Phantom" in VTOL months ago
I'll just bank roll a modeler. 
Money isn't an issue with me personally, it's time, motivation, and not knowing how the hell to make a mod
See I don't think a Super Phantom would be that interesting but I'm not gonna stop people from brainstorming what could be, nor am I gonna talk down at them or 👎 their posts. For all I know that might be fun as fuck.
And as modding gets more accessible it's gonna be great to see people fill in the gaps the dev just doesn't have much interest in.
💯
It definitely won't be fun for every single person, nor will an F-111 style bomber
It's a niche within a niche within a niche
Flight games > Flight Combat Games > VR Flight Combat Games > Low Tech stuff in VR Flight Combat Games
Considering OP's reworked post I think this is a very strong candidate now for why a plane like this should be added to the game.
There is a lot going on now to distinguish it and offer new mechanics.
Yeah, but it's almost becoming a heavier duty carbon-copy EF-24 clone
Why not just slap extra bombs on the 24 and call it
That’s the plan, or learn to do it myself. I already use blender for texturing, so learning how to model, rig, and animate and maybe then learning to mod would be the sure-fire way to go. I’d have to develop a 2-person code, which is will suck balls, but it must be done for a project like this
Either that or just call it a day and require the EF-24 for the mod like the Little Bird/AH-94 mod
and also code TV-guided munitions from scratch
In a perfect world…
We’d have the tools to make mods a little easier. How did Baha ever begin making mods for KSP?
Plus, we should just have a true TV guided contrast weapon in VTOL.
After spending time in the Modding server and learning how the game works (and how jank the F/A-26 and AI fighters are), I would love to try to learn to mod
Also the EF-24 under the hood is really cool.
Once I’m done with class and other projects I’ll try to learn (not a promise)
I literally had this thought an hour ago
Would be fire if we had a BDArmory KSP like thing
Also THANK you for saying this, it was driving me mad at people overlooking the unique aspects of this because all they see is another swing-wing aircraft, and with how often it was said I was wondering if I even put ‘em there in the first place
You can use multicrew code as long as you have a DLC check
Sadly i think that the swing wing aspect of this is rather a big deal, unless the plane itself would look vastly different from the 24. It is not to say that the idea is bad, but it may just look a bit too similar to the untrained eye. If we compare the current aircraft between each other, none of them look similar even at a glance. I feel that a similar principle would be applied to the next aircradt, making it look as distinct as can be. It is not a problem if the aircraft would otherwise be very different, and i love the idea of this plane, but i can see some slight trouble due to possible similarities.
Good luck
Anyways, for those watching me update the model, finished the rear segment just now.
Radar studies next.
I personally feel like this aircraft could mistakenly become a stupidly broken BVR aircraft. If this thing can fly comfortably with 50 Mk82s, just imagine how fast it could go running only AIM-120s.
IIRC, a couple of Aardvark variants weren't even limited by engine power, they were capable of going so fast that their airframes would melt.
If this plane makes it into the modding world, a giant rebalance of it's weapons may be in order to stop it from becoming a Mach 3 Boom-N-Zoom BEAST that can outrun basically anything you throw at it.
that's basically what the ef-24 already is
easy fix is to not give this thing SARH or ARH missiles
yeah the F-111G (aka FB-111) could reach mach 3 but was not titanium so couldn’t.
didn’t have the mediocre TF-30 iirc
Best balance is just cripple it's A2A capability. Maybe let it run AIM-7s and kneecap its air radar, but definitely don't let it run AIM-120s and/or have a good air radar
Combat-loaded EF-24s in my experience can hit about Mach 2.2 at high altitudes, but remember Mach is relative to air pressure, and that's modeled ingame
They're not actually going that fast in TAS knots
I know that
and that's also not relevant to what I said?
Probably, but it won’t be given an A2A radar, only having a ground search radar with an A2A mode (think AH-94 but more range)
With the TF-30-P100s the airframe can already reach Mach 2 easy, and Mach 1.35 on the deck.
can I just say that 8x 120's it not a very limited A2A loadout
It is a larger airframe so it seemed like an appropriate amount. Would 6x be more appropriate?
TBH I'd rather it have 0
you specifically say it's "greatly deminished"
nah, amraam is a must
Greatly diminished by the range of its radar
Only really useful for mad-dogging or close-quarters engagements
I feel like just stick to aim 9s
yeah, the ranges where fox-2's start to become effective
maybe give it a longer range fox-2 with IRST, intead of fox-1/fox-3's
fuck aim-9, self defense is done with AMRAAM
you've been working so hard to put the focus on making this an A2G aircraft first and foremost
and then you put amraams on it
everyone with a brain uses AMRAAM for self defense, from F-15E to F-16s
and this is a chance to make it more unique
that's what we want from a new aircraft no?
no i want usability
AMRAAM but maddog only 🗣️
it's got a 16nm radar
you're not gonna get much usefull range out of the amraams anyways
read what I said😭
you know
the guy who made the post, TO SHOW IT'S AN A2G AIRCRAFT
the whole point of ground radar is to acquire targets from a long range, it should have a proper radar, especially in A2G, and probably A2A too, even if it doesn’t have amraam but for the sake of SA.
Bombers IRL have proper air big radars, so they can self scan for threats.
I get that, but if it's got a really powerful radar and 8 amraams it's just an ef-24 but every so slightly different
Hmm, what would everyone think of a max dist limit of 32nm, no amraams
I don't think it should get sarh or arh missiles
But a longer range fox 2 would be interesting
It's for the sake of balancing. This aircraft would most likely be able to hit mach 2+ at combat altitude with an AMRAAM loadout much easier than the 24. It could basically outrun anything you throw at it, making it essentially a faster EF-24.
This is a ground-strike bomber. Having a 64nm A2A radar and 8 AMRAAMs just makes it the most overpowered BVR aircraft this game has ever seen.
Just give it two heaters for self defense and that’s it
I think that the balancing options are:
64nm A2A radar but no SARH or ARH missiles available (so-called "self-scanner" for air threats)
32nm A2A radar but no ARH missiles (limited BVR capability at expense of situational awareness and threat detection)
16nm A2A radar with limited numbers of SARH/ARH missiles (keeps BVR capacity fittingly limited while keeping advanced weaponry, but has the expense of very little situational awareness capability)
In my opinion, heaters only would be the play. This isn't a fighter, this isn't an interceptor, this is a bomber. You don't see the Air Force slapping 64nm radars and AMRAAMs on Lancers and Warthogs.
Real and True
what re those ranges meant to be ? detection of a frontal ASF-30 ? or just how far the mfd page goes ?
Also fuck balancing, let’s be real aircraft don’t need to be balanced, especially since it’s a PvE aircraft
I mean, you can sacrifice the gun for more bombs, I don't see that on other planes either lol
That is true, and fair, but if push comes to shove and all allies in singleplayer are shot down, at least you have the option to fight back against enemy aircraft without getting too close.
Think B-1R lol
After all, internal-only would only have 2x self-defense Sidewinders.
what does the weapon bay setup look like again?
Check first message (FAQ), I outlined the pylons there
unless I'm reading it wrong you've got 6x internal sidewinders right?
ah right but weapons in the internals
If running Winders only, yeah. You right, my bad
The other option is 4x9 + Gun
I will note that in that message there aren't any AIM-9s on the external pylons, but that could always be changed.
if you remove the amraams sure😛
XD
Imma keep the AMRAAMs for now solely for player choice, but will keep that in mind
no balls
Could be like some of the older aircraft radars I've seen where the scan mode goes way further than the tracking mode. That would be fun to model
how would you convey that without it being annoying?
That would be amazing if possible. Give it the ~40-50 nm scan capability but have the weapons tracking range be the balanced 16nm range
issue with that is all other VTOL radars are much more dependent on RCS and stuff, so now you have a radara that just hard limits to a certain range
could probably just have hollow icons on the radar for low confidence targets
Excuse the poorly-made diagram for this, threw it together in Word. The black range is search only and goes to 32 nm, like current radars, whereas the green goes to a specified amount.
Effectively, like how War Thunder's radar ranges work, kinda
this though
or even the max range would have to fall within that green area
Targets would still show up on the radar screen if the RCS would show them, just that you can't immediately start tracking them at the same time if they're beyond, say, 26 nmi.
it just feels so weird to have a stealth jet and have the radar feels like it's from the 60s
maybe instead of "just search" up to a distance, it could instead get a progressivelly worse lock, like a lock that is broken more easily or sth?
Isn't that what's basically used now?
code wise basically
but you can fire on any lock you can see
Yeah, I'd wanna restrict that lol
it can’t g pull anything, this will never be a PvP god, why are you so worried about balance ?
It could probably still gpull a 54 
Less "balance," more role-specific restrictions
Probably not, unless it's bad enough for a 6-G turn to outpull it
We need TV guided shi
I’ve pulled an aim54 by doing 4-5 Gs
it will miss by a mile no matter what launch parameters it has
The bomber should also have a ground radar
That's the main focus of the radar
it has that💀
But we were talking about AA mode
Mb i just found this suggestion
we get it, reading is hard
Why tf you hostile damn
no idea what you're talking about
All good, feel free to leave your ideas on how to improve it
i don’t think you need arcady artificial radar nerf. If you want to discourage A2A use, you should just limit the number of Amraams. 2 to 4 missilles is what i consider a standard self defense loadout (F-15E, F-16, F-18, EA-18, etc). I know i would want 4 amraams for self defense, especially flying at 100ft where enemy fighters will have a huge range advantage over me anyway.
Most EA18s carry 2 AMRAAMs, most 15Es carry 2 Amraams and heaters, etc etc
list goes on and on
Hm, noted
having 6+ amraams is no longer defensive
That is offensive
8 amraams is already what the 24 can carry with 2 jamming pods
the tyro can only carry 6 amraams and 2 heaters
like anything more than 4 air to air missiles becomes offensive rather than defensive
what if 6 A2A total slots, 2 ammraam/aim7 exclusive, 2 heaters + radar, 2 heaters only?
and there can be A2G mounted on at least some of these, if more bombs/A2G is wanted
I’d limit it to 4 hardpoints, either an amraam, aim7 or aim9, no exclusive slots, pick and choose
Similar to the glove pylons on the 24
optionally mount an air to ground missile
Yeah, 4 A2A hardpoints only. Anything more than 4 missiles period can be considered offensive.
RN it's 2 9s and 4 external slots, and 2x2 internal slots. So option for offensive A2A but would almost NEVER be done because doing so would be stupid af.
You are literally forgetting that this is vtolvr
Again, if it were to have its own single player campaign, allies get shot down often
people are stupid
They’ll use things how they’re not supposed to be used
you aren’t limiting anything
You’re literally giving them the ability to do it
If I’m given the option between 50 bombs, or 20 bombs + 8 air to air missiles
I’m taking those eight fucking amraams

8 bombs + 8 AMRAAMs max in that loadout, but heard
Yeah I’m fine with that
Also no gun or TGP in that loadout either
dont need tgp for gps
or ccip
you’re literally just making this a 24 that turns slower, has no jammers, and has some unique weapons instead
8 A2A missiles + 8 bombs is quite literally the exact same as the 24 can do
Ermahgerd, anoder f24!
C'mon, man, way to diminish all the unique aspects of this thing
No I’m arguing about the air to air aspect
Either 1: remove air to air entirely to make it truly unique
Actually, wait. If you ran subsonic arms as well, it would be 32 bombs max + 8 missiles
But you're limited to mach 0.56
Or 2; dont give it offensive air to air capability by making it carry 4 air to air missiles at most instead of 8
If you dont want this to be used as a missile slinging boom-n-zoom aircraft, don’t make it offensively capable
you cannot call someone “stupid” for using something you gave them the right to use

i dont think hes calling someone stupid, but the loadout
same way you don’t call AV42 pilots stupid for bringing a Gau over an m230
the loadout isn’t stupid if it can be equipped in game
If a full T55 with nothing but 9Es is effective then I believe anything works
4 a2a missiles at most
Thats it
More than that and you’re granting it offensive capability and beginning to take away from what makes this unique
If this is supposed to be a purely defensive fighter bomber it shouldn’t be allowed to be used as a BVR truck at all
that’s just my opinion though
Also I’m fairly sure the AV42C can carry more air to air missiles than the EF24
(12 vs 10)
more than 4 amraams i would say is offensive, but i wouldnt say more than 4 A2A missiles in general is offensive. especially compared to just how many bombs this can carry in general
So my idea to swap the gun for additional RHAW / EW (HARM range and elevation system) on the 26 was panned to hell…
Like, not happening, or what?
People hated the idea
F/A-26G “Wild Wasp”
Don't let the name fool you... The F-111 Aardvark was a VERY cool jet.
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The more I learn about this thing, the cooler it is
Mach 3 bumblebee’s the one for me
The only real argument for this airplane having air-to-air is "maybe it's an F-111B!" (which was meant to be a fleet defense "fighter") but it had horrible maneuverability, speed, and thrust-to-weight ratio. It also had no ground radar, or at least not one intended for bombing.
It could also only carry AIM-54s, which in the current state of the game, are horrible.
It is meant to be a cursed amalgamation of F-111 variants, namely the A, B, F, and G:
A for its unmatched payload capacity and older missiles
B for carrier operation capability, though I like the idea of emergency fleet defense
F for its general vibe and engines, I love the look of the gray ones
G for its elongated wings
Add to that the stealth shaping and you get the model I’ve been working on lol
I think the only thing for B should be carrier ops.
We already have a fleet defense fighter, and historically, the Aardvark didn't fit into the fleet defense role at all.
Too slow, too heavy.
Slow in acceleration for sure, but maximum speed is actually pretty impressive for later models
Was able to get up to Mach 3.2 for short sprints if it was clean
EF-24G
This whole design is a discount EF-24G but bigger and with more capacity
*EF-24G focused almost exclusively on ground attack
with a higher bomb capacity, a ground radar, and (SUPPOSEDLY) reduced air-to-air capability
Me when the 26 should have a ground radar
"reduced"
can carry the exact same amount of air to air munitions with a bomb load
😭
sure buddy
Uh… no?
At max it would be like, 6 with internal bombs
I mean, you could run bombs on the outside hard points and cheese it with 10, but I think that would actually snap the wings due to poorly managed mass distribution
So would 48x 500lb bombs 
I know those outer pylons have to be jettisoned to get up to speed, as they don’t rotate either
Imagine the wing as a cantilever system. If you have a bunch of weight at the root, it’s not that hard to fight the loading. But if you have a lot of weight explicitly on the end, on a thinner section of the beam, the beam would flex more and could retain major structural damage
It’s a more extreme version of the F-16 wingtip AMRAAM dilemma by a factor of “yes”
Hmmmmm 🤔 
Fun
Idc as long as there's a side by side dual seat cockpit
I think it can be as fast as all hell as long as it has the reduced A2A capability and the 6g limiter
I will say the one thing the ef24 severely lacks is any optical munitions, the only way to hit a target that is moving is with a gbu 12, or at least consistently
It needs some type of a2a because I garuntee you that if a asf 58 is on your six in a multi-player lobby no one's coming to save you and if they do there is a decent possibility that they will end up killing you
which is why defensive A2A exists. However, 6-8 Aim-120s is absolutely absurd for defensive air-to-air capability.
Same reason A-10s carry 4 Sidewinders. Self-defense.
That's why 2-4 AMRAAMS or heaters (maximum) and a weaker air-targeting radar for closer-in (>16nm) defensive engagements would keep the aircraft safer without making it the most OP BVR plane in the game overnight.
Ultimately, it's best defenses are pure speed and superior energy in a BVR fight, allowing it to just run in most situations. It would definitely be the fastest plane in the game, when you do an emergency jettison and just leg it out of there.
I'd say 32-40 miles but I think 4 amramms and 2 heater should be the max, and I'm not sure if this is specified but the 120C
wrong, AMRAAM is the standard for self defense. F-35, F-16, F-15E, EA-18G, A-12, etc, All primarily relly on aim-120 for self defense. They are far more usefull than aim-9, protecting yourself from enemy fighters in a bomb laiden strike aircraft with aim-120 is impossible, no mig worth a damn will ever let you get close enought for a winder shot.
I will say the f18c which was a attack aircraft could carry 10 amraams so I do think there's nothing wrong with giving 6-8 air to air missiles
the f-18 is not just an attack aircraft
there's a reason it has F in the name
It purpose was to mainly replace the a7 and a6 though, it just happened that during that time the world realized how to make a multi role aircraft
and also supplement the f-14 in carrier defense
it's the F/A-18, not the A-18
I mean, if you're carrying that many 120s, you're carrying no bombs whatsoever without being limited to mach .56 and ripping your wings off on takeoff
120C for sure, it's too old to have the datalink like the 45 and 24
It would be more like the 26 in that regard
Maaaaaan, don’t make my 26 worse and less special to play
XD
We don’t need another airplane that can do its job
Just give the 26 MERs and call it
It's just different ¯_(ツ)_/¯
Or, hear me out...
It's not a real F-111 and we can do whatever the hell we want.
Because this is VTOL VR, not DCS.
100 upvotes let’s fuckin’ goooooooo
But 116 down votes ☹️
we'll beat the ops eventually
Truth and Real
I legit used this as partial inspiration
sickkkkkk
This has got to be the most active aircraft request thread
Yeah but you have the Overlord VA agreeing with u so that’s a win and a half
I have Woodward, somehow
Who's the overlord va?
That would be “nodokahanamura”
Also if you have time, try sticking A5 wings to it as I think the swing wing makes people see f111=ef24- and I kinda agree with them
I did make a delta wing configuration a while back, but I can give it a shot
There are multiple VAs though haha
…You make a valid point
This feels incredibly cursed
that is, infact, incredibly cursed. good job!
also how big is that? It might actually be smaller than the 26 or 24lol
Current dimensions (V3):
Length: 23.74 m
Wingspan: 21.64 m
Height: 4.89 m (Gear down), 4.10 m (Gear up)
FA26 has
Wingspan: 49.7ft (15.2m)
Length: 65.9ft (20.1m)
Height: 19.3ft (5.9m)
btw
Yeah it's longer and wider than the 26
how the hell is it shorter then? is it the shorter gears and absence of a gigantic bubble canopy?
Shorter gears, and lacking the massive vertical tails
ah I see
same wingspan as the 24 and only 3m longer 😭
I guess that goes to show how absolutely oversized the aircraft in VTOL are
doesn't help that that both the IRL F-111 and F-14A used the same GE TF30 engines, this might be a little too similar to the 24
Forgot that I can import objects into this
Superficially, the F-111 looks similar, but that's only partially true. You'd definitely see the lack of LERX on the bomber
definitely
Honestly the wings look more MiG-23-ish to me
I assume it's heavier and more unwieldy to control than the 24?
because that's all I need for this aircraft to be golden in my eyes lol
so is the 24?
So, the F-111 actually had a 15 degree limit on pitching up. It'd be significantly harder to control, and was only rated to pull 6 gs maximum
The best bet for this thing to evade missiles is outrunning them
ngl that side profile looks so much better than the 24, even though it's so similar
😻
not just that, I hate how bubble canopies look so the actual cockpit is a breath of fresh air
I just feel this makes the 26 obsolete…
Valid, valid
it's kinda been at least a little obsolete compared to more stealthy options like the 45 and the 24
give it an oblique wing instead..
better aerodynamically
Not necessarily obsolete, the F/A-26 has a LOT more flexibility
execution
stoning preffered
it was literally proven to be better
what are you on about
smh
It was literally proven to not be better
ugly as heeeeellll
Behold, EF-24-2
no they just cut fucking funding
they didn't get to do the high speed tests
they literally just cut funding and moved it to something else
this time with actually enough hard points to bomb lol
so 16-22 bombs isn't enough?
I mean the EF-24's crappy bomb load, not the 26
Yes
the 24 can carry 16-22 bombs
And air-ground missiles
the 26 can carry fucking 33
both of those with that amount of bombs are slow and sitting ducks
especially the 26
the 24 is not slow
lmfao
and is not a sitting duck
what are you on about
slow(er)
uh huh
I've hit mach 2.0 with 22 bombs and 4 missiles
I do not think the 24 fucking struggles with bombs.
I've only struggled to reach speed when carrying jammers.
Anyways, swept comparison too
f111 going mach 2 with 62 500 pounders
why the fuck do you need 62 fucking bombs
max bomb load ~31000lbs
WHAT FUCKING MISSION DO YOU PLAY WHERE THE 26 AND 24 AREN'T CAPABLE ENOUGH
"bomb payload" is NOT a good reason to add a new aircraft
...
can be used by literally any fucking aircraft
In a supersonic configuration, this could carry at maximum 32 500 lbers
yeah so can the fucking 26
- 4 missiles
you know
the 26 can go supersonic carrying 33 bombs and 4 missiles
Cool
it'll just take a while
saying "but it carries more bombs" is not a good argument, at all
Thanks for boiling my entire request down to that
TV guided munitions can be used by any aircraft with an MFD
Despite me continuing a conversation about that
VGW is something we already have
you also say "diminished" air to air capability yet it has roughly the same air to air capability as the 24.
You also want to give it a more powerful jammer than the 131
mach 1.00001 with a .70 twr and an rcs the size of Manhattan
mach 1.22
and .7 TWR is not fucking bad 
full burner?
yes?
Extra bombs is a plus for those requesting a bomber, which as we know, a LOT of people are requesting
The main features are TV munitions and Terrain-following/ground search/track radars
The jammer is not required, would just be cool
If you're just here to hate, leave your dislike, mute this post, and let the rest of us brainstorm
I am providing Criticism
I am not hating
I want something like this
but your main argument has been "but it carries more bombs and uses tv munitions"
bro needs to provide constructive criticism, not just criticism
I gave constructive criticism and you both shut it down immediately
oblique wings are unique.
thats something we do not have
Criticism you've posted several times at this point. I really don't know what you think is "constructive" about saying "your arguments are all bad, this is just an EF-24 and F/A-26."
its VGW like you want
Or what can be boiled down to that
oblique wings are also really hard to put munitions onto
then don't mount them on the wings?
Yeah, making that work would be hard
Ah yes, 2 pylons
The belly isn't big enough for bombs unfortunately
But it has some in the nose area
uh huh
okay so tldr:
ef24 but even fucking faster
roughly same missile capacity
worse jammers
turns worse
tv guided munitions
carries 3x the bombs
twr of fuckall
and SBS instead of tandem
And giving it no external arms gives it barely any of the F-111's character
In no universe would you be rocking a full A2A loadout but sure, roughly similar with AIM-120Cs
don't forget sbs!
SBS is really not fucking important
when the entire system can be run by a single person
it is a radar page, a nav page and a tgp equivalent page
its not that hard
its just a fucking fancy 26 I'm gonna be honest
there is really no new gameplay mechanic in this
oblique wings would offer something completely new
because its a different type of wing entirely
so would the ability to carpet bomb
Point me to a combat-ready oblique wing and I'll add it
you can do it in every plane
using 500lb bombs?? yeah no thanks
mfw they cut funding to it because the US became conservative because of how mechanically complex variable geometry wings
yeah and this uses 62 of them
wowwww
its still FUCKING 500lbs bombs
I won't even bother
its a plane with more bombs than a 26
I want to carpet bomb all of Berlin using that plane
I'm sorry, but this looks stupid af
turns worse than a 24
No one would want to fly this
and has ergonomics of a dishwasher
I would
I would fly it
because its 1: unique
2: fucking something new that isn't in other games
Hey guys new fighter we could add
Don't mind that it can't run pylons outside of the two on the fuselage
A8 my beloved
hey hey
let me join in on this
hey hey look new shitbox we can add
we should absolutely add this
whilst we're at it why don't we add this?
why not this as well?
I'll do you one better!
Gotta admit I love the front views of both, this one looks thin af
They did add that tho
why don't we add this super unique plane?
the uniqueness comes from the nature of the airplane. "Turns worse" isn't a good way to describe it. I want an aircraft that will be heavy on the stick. I want an aircraft that's a challenge to fly. I want an aircraft that can area bomb cities. I want an aircraft where I can sit next to my copilot and be that much more immersed. And most of all, I want an aircraft with an actual cockpit, not a bubble canopy or some gigantic ipad baby screen
Pelican from Halo my beloved ❤️
Fucking THIS
not to mention it wouldn't have the iPad cockpit
Nah
I want fucking STEAM GAUGES bitch
That's misunderstanding it but ok lol
AV42, T55, FA26, AH94
only TWO planes in this game have glass cockpits
thats TWO of SIX
MFDs are glass cockpits
just have it your way
ok how about
we add the viggen's cockpit then
no MFDs
nothing like that
A cockpit somewhat like this would be cool, but a couple MFDs wouldn't be too bad at least
your radar page is practically useless unless you know how to read the stars
and your RWR doesn't tell you where something is coming from before its too late
no
MFDs are for ipad babies
you also don't get a HUD
I actually know of a MOD FOR THIS!
this is so much fun!
gigantic screens are for iPad babies
(this is what its like talking with you two about this.)
we get you want an F111 inspired aircraft
but it has to bring a new gameplay mechanic
sitting next to your friend is not a new gameplay mechanic
tv guided munitions is something simple that can be added to any aircraft with an mfd
adding more bombs to a plane isn't something new
You keep saying that, but we've literally brought up several and you just ignore it
mfw
a ground radar is something we have in the AH94 already
TFR?
is that it?
is that the new gameplay mechanic thats supposed to be completely unique?
my brother in Christ, what makes you think the AH-94 compares to this in the slightest?
a ground radar is not a completely unique piece of equipment
it is something that can be given to basically any aircraft
same with TV munitions
god it's like talking to a wall
the wall blocks both sides man
that's a terrain following radar, not a ground radar
wsa referencing you guys wanting TFR
a lot of what you are asking for
is something that can be given to basically any modern day fighter
either with a pod
or just by strapping it to the aircraft because it already has the systems integrated
it is better to ask for a TFR pod and a GR pod along with TV munitions for ALL AIRCRAFT IMHO
it is something that can be given to all aircraft and they can benefit from it
you're missing the point.
heavy and hard to control aircraft
is something many want
sure its somewhat unique
but its not gamechanging
heavy and hard to control aircraft is a unique feature
its not stealth, its not a helicopter, its not a full electronic warfare suite
it's a strike aircraft is what it is
26 is a fighter
fun fact: most naval aircraft (specifically modern day) have a heavier focus on GROUND attack rather than AIR TO AIR
the F/A-26B is a Fighter Attack aircraft
meaning its not just a fighter
its also a fucking strike aircraft
following the same principles as the hornet and superhornet
they are as much focused on ground attack as air to air combat, usually more focused towards ground attack if anything
26 also can't carry nearly as much munitions as a 111
saying "its a strike aircraft" does not make it bring something completely unique to the game
half the capacity
still carries 33 bombs and 4 missiles, whilst being supersonic
carrying more bombs is not a unique gameplay mechanic
there is a reason the F-111 carries over 30,000 pounds of bomb

Somebody, I recommend just leaving this. Emi literally can't hold an opinion
I am literally giving you my opinion on this
yeah I probably should
and explaining to you WHY its my opinion on this
you already have, and are continuing to repeat said opinion over and over again
SO DO YOU

Uh huh, you can definitely hold an opinion
I shall take my leave now
My issues with this aircraft:
1: Unique Gameplay Elements
- SBS is still just a two seated multicrew, you can still shake hands with your pilot/backseater in the 24, 55 and 94. (adding multicrew without the actual need for another player in the aircraft is unnecessary and is just adding something for the sake of it, it does not make it more unique.)
- Terrain Following Radars can be given to practically any fixed wing fighter in the modern day world, It is very simple to operate and doesn't require a second person to use it.
- Ground Radars can be given to practically any fixed wing fighter in the modern day world, Also very simple to operate and doesn't require a second person to operate it.
- TV guided munitions can be given to basically any aircraft with an MFD, also doesn't require a second person.
- Variable Geometry Wings is something we have in form of the 24 already.
2: The points you bring up about its role. - "it carries more bombs" Sure, but this does not make it anymore unique than an FA26B, the 26 and 24 can both carry 20+ bombs, which is usually enough, carpet bombing is something that is easily done already, but not a lot of missions tell you to carpet bomb in a straight line, oftentimes you're doing precision strikes using small diameter bombs.
- "reduced air to air capability" You say this as if this is true, whilst also giving it Eight (8) air to air missiles, this is on par with an EF24 carrying two jammers, this does not seem very "reduced" to me.
- You also say this will have a higher TWR and higher top speed than the already ridiculously fast EF24G, which can reach a staggering mach 2+ whilst loaded with 22 bombs and 4 missiles.
- Your points about this being a "heavy" and "unwieldy"/"hard to fly" aircraft would simply just make this handle even worse than the EF24G already does, people already complain a lot about how the EF24G handles, saying its too sluggish and is annoying to fly because of its issues with handling, whilst you also showed images of this aircraft being similarly sized to the EF24G.
There is very little about this aircraft that would make it completely unique and have things you cannot just put on other aircraft.
I come back with one thing and one thing only. I am not going to respond to any further messages. You can make whatever can be on another aircraft exclusive to this one airframe, so no TV guided munitions, no ground radar, no TFRs for any of the other aircraft. You could even remove the "auto" setting on the sweep wing. You do not have to actively try to make this aircraft completely useless compared to the other aircraft, just because something can be used on multiple aircraft. We already see this with some of the EF-24's jamming and EW capabilities that could be utilized on other aircraft, but Baha chose not to because it would detract from the EF-24's uniqueness.
Addressing these issues:
-
True, nevertheless this has been a widely requested variant of seating.
-
Also true, but I think it's more a VTOL limitation as of current. Could totally be added for sensors, and I've argued for this point for other aircraft. Having it built into the airframe would be better, though, which is still somewhat unique.
-
Also true, but not the case. Mods have shown that this can be possible, but for whatever reason Baha decided against it.
-
Also true, but the usage would be different for the aircraft. The F-111 did have some unique arms that the F-15E didn't even use, and certainly not the F-14 IRL.
-
Variable Geometry Wings aren't the focus, but a requirement for a bomber of any reasonable size. It's not a unique design feature for 70's-80's aircraft design, so it shouldn't be gatekept just because it's added in-game. Even so, it would be unique in its implementation, with hardpoints built into the wings and even locking the speed if you have non-swinging pylons.
-
Payload capacity would be unmatched for this aircraft, which is part of the request on bombers. People want to have an absurd amount of armaments.
-
Yes, it could theoretically run a decent amount of A2A missiles, but that's splitting hairs. The EF-24 can run 8 with jammers on the outboard pylons, sure, but the F/A-26 can run a whopping 12 AIM-120s. The F-45 can also run 10 with 4 AIM-9s to spare. It's still going to be lacking when compared with genuine air superiority fighters.
-
I didn't say higher TWR, but definitely higher speed when clean. The F-111 could run past its stated top speed when its speed control fuse was pulled, going beyond mach 3.2+. In combat, this would never happen.
-
That's on the expectations of the airframe. People would expect an F-14 to be able to dogfight, but not an F-111. What is a complaint for one airframe would be expected for another. You don't hear stories about F-111s doing insane maneuvers (aside from dump n' burn)
Finally, valid arguments
thank you
Addressing the issues instead of arguing them is much better than what we did earlier
And the 26!
YES!!!!!
AN/ALQ-131
remove its canopy
Fuck you!
remove the radar
XD
184 short or ALQ-119
remove the ejection seat
delete the master arm switch
take out one of the engines
Okay but fr the jammer would probably be more similar to the F-16 mod's than anything
Yes!
so op?
😭
remove the nose and replace it with an always on radar beacon
Yeah that's valid
like RGPO is already absurdly powerful if used right
Yeah, but remember that you're not gonna be G-pulling in this thing
Yes, and we need it on the 26
A2A missiles are a bit harder to do that to
honestly not really
I was full blasting RGPO at a missile one time, and I was forced to G-pull to escape getting hit. Ideally that wouldn't be the case
I actually kinda like that design
I will not be pursuing it XD
Its silhouette is already different enough
No massive LERX, just dorito
i kind of perfer variable-gemometry wings
just because the 24 has them doesnt mean they're outlawed for every new plane ever
@fiery osprey you think this would be able to carry cargo, some kind of cargo pod that takes the place of a 3-banger of bombs that you would normally see?
just gib S-3 with a weapons bay
that’s your bomber
Subsonic 🤢
what is the point ofa dedicated bomber with reduced air-to-air defensive capability if it can't even outrun threats
subsonic is alright if it makes up for it with a high bomb capacity
it can tho? mach 3+ for short periods of time?
going cold would be kind of easy imo
going hot however, would not be
responding to dauby's s-3 idea
ohhh I see
I get the desire to be escorted, but I’d rather not rely on teammates, especially younger ones
you want to be what
FRRRRR
what does that word mean
flanked by fighters that protect you
Given protection by fighters
so you want enemy fighters to flank you and shoot you down?
or
I don't understand
what does esc ort mean
friendly fighters that protect you
"accompany (someone or something) somewhere, especially for protection or security, or as a mark of rank"
Someone's played with children too much
Oh shit
Do you never not feel the need to fox 3 a whiny child though
It's why this aircraft needs expanded a/a
“ThAt’S My KiLl!!!”
as if subsonic bombers didn’t exist
this is what happens to me in the T-55 when I'm flying around in freeflight, like stop touching my fucking switches I don't want my hook down
I usually just kick them out of the plane after a while lol
like clockwork they try to get right back in like they didn't just try to open my canopy lmao
That’s why I fly solo haha
lol
It would be nice for multi crew aircraft to lock the slot and not allow people to request to join
I like to have the satisfaction of denying them
well, having SBS seating would allow us to show our emotions and dissatisfaction with our copilots much more effectively
I feel like this is atleast half of the reasoning for SBS, you get to bullshit around with your copilot lol
@fiery osprey I feel like there should be some sort of panel exclusively for lights, engines, etc, that's not on the front panel, like a pedestal or behind-pilot panel (ik an upper panel wouldn't work bc of the hatches)
might be a bad idea idk
just something that's not right there that you have to reach or look away from the front to access
me looking at my WSO after he somehow used up all of our weapons on complete misses
not having overhead switches in this would be criminal
technically the F111 doesn't have an overhead panel because the windows go all the way up
@crude sinew
but
That doesn't mean an "upper panel" style panel can't be put elsewhere
I love the bone, really wish the F111 could support an upper panel
but yeah, no bueno
definitely, would have to be relatively thin and simple tho
more upper front also possible but i prefer really over the middle
yeah most definitely
I'm actually in the process of making a mockup for the cockpit using Atlantis's model and I'm probably going to put some kind of upper panel on it
there aren’t that many switches in VTOL anyways
battery APU and both engines
plus lights
good enought for that pannel
something like this but thinner
(Don't mind the Rick)
here's that full cockpit for reference
yeah needs to be thinner
yeah, but due to VTOL's simplicity I'm sure it would be fine
@crude sinew yknow what would be kinda sick? A top-front panel that folds in for visibility, kinda like a sunblocker in a car
it might be needed since the front panel is pretty large and the cockpit is kinda short
nah that’s weird
i really think you can easely just have a panel between the two "canopies"
i want to have to lean and really move around to use the switches
only in VR
I guess, but I don't want to restrict the vision out of the sides by putting a panel there
@crude sinew how does this look? the bar behind the upper forward panel can be used as an upper panel
neat
Neither is 99% of the other stuff people have suggested lmfao
Light mode 🤢
Believe me
If I had the skills
I would
Y’know what, will
I am determined to learn
But I need the time
And it’s the same 4 or 5 guys spouting it. For no one wanting a bomber style aircraft, there seem to be a lot of bomber style aircraft suggestions
I will say it's interesting that most bomber threads have the same few people opposing it
And also bringing up PVP points like this would be used in it
it's the equivilent of using a t55 in pvp but slightly worse
Pretty much. I wouldn’t mind an aardvark style aircraft or a modified B-1 lancer
People like to do support roles. Hence why EW is so popular
B-1 style (B-11) would be cool but I feel like it would be too big to store underneath the carrier deck
the humble A5
Currently winning the “most space on carrier deck” competition
Somehow still fit below
A-5 is SEX
Height of 5.91 m (19’ 4.75”) tho
Which compared to the B-1’s 10.4m (34’) is nothing
Definitely no room
Also 190,000 kg 💀
cough cough Emissary cough cough
Or the other guy with a tag I can’t pronounce.
obo?
ngl if those 4-5 people would restrain themselves from commenting on these posts, half the messages would be gone
Tru
also probably a lot of downvotes, people see them spew negative shit and just go with them
Wouldn’t surprise me
then maybe we would actually have a diverse fleet of aircraft that aren't all just for PvP
There are specialized aircraft for a reason
Yes, but most of them (with the exception of the 94) can accomplish the same basic set of tasks with only a few exclusive things (like the jammer on the 24) that only one aircraft can do
Exactly. Why have a dozen multirole aircraft that can do the same thing as opposed to a fleet of F/A-26s doing the same
Hell, even the 26 and 55 get jamming capabilities
THIS
yeah, like why even make a jammer aircraft if its only advantages are more jam targets and low band jamming
Yea
just use a 45 at that point
There’s a reason the F-18 super hornet is different from the F-18 Growler
Yeah bro hates any new idea, some can be hated like 45 VCAP but not all should be
Yea
I will always be an advocate for specialization. Especially in games like this. Many people being different pieces of a puzzle and it all coming together is just so satisfying.
Again in my opinion, have the ability to shove a ASW kit in the bomb bay, and make it a strike fighter, problem solved
My A-12 suggestion
Oh and make it supersonic
exactly this. Not every aircraft has to be multirole. Let me put a gigantic ass microwave on a barge of a plane. I don't care if I'm a "sitting duck" in PVP
Some of my homies might not like my ideas but all my homies hate emissary
yknow it's kinda funny that a lot of his argument is the "sitting duck" thing
Yea. Makes no sense imo. It’s supposed to be a back line support unit. Not a front line assault
Yet that is what his favorite plane the ef24 does at high speed and you turn
I upvoted that suggestion a while ago
I had a idea for a air supperiorty fighter idea that had no tpod but every thought it was absurd because that's too many hard points and "a 26 can do that just don't carry the tpod" cough cough emissary
yknow what's funny is people like emissary hate on back line units but I've been in F16/A10 missions where that exact scenario plays out and it's a great experience
Don’t need a printer here because I’ll I have is fax
lol
I just wish there were more good plane mods, and just better mod support in general
Yea
we wouldn't have to ask baha for shit
It’s just hard to make original craft mods for vtol. The A-10 and F-16 took months if not years to develop
not to mention you don't make any money off of them, that's one of the reasons DCS has so many high fidelity planes
Exactomungo
even though they take a long time to make
would pay $100 for a 757 in VTOL 😭
lol. Give me a C-5
give me any bigger aircraft honestly
Or AC-130. HANG ON (shameless self plug) I’m helping to work on an indie AC-130 VR game “angel of death” hence my callsign.
I've seen that game, one of my friends has an access code and im lowk jealous
sure, why not lol
gimme a C17
or a C-40
Or a KC-10
anything atp
doesn't even have to be military lol
boeing 727 mod when
A 727 tanker would be cool
BIG PLENE
definitely, I love the 727's cockpit and layout
I do know of some in the works that’ll be pretty awesome. Can’t say much more than that tho
Im not generally opposed to bomber posts, so i doubt its me (unless u dont mean me)
probably not you, he never specified
107/119, we're catching up, only 12 vote deficit now
The commoners do not understand what they are voting against. The r*formers have an agenda against us.
Yeah...
It’s been pretty consistent at a 12 vote deficit
But that won’t stop me from learning to mod 
yeah tbh I dont see this getting into base game for a few reasons
but it would definitely fit well as a mod
I do hope we get a dedicated bomber someday that fills the same niche.
I think an F-111 like aircraft would be the coolest idea but that's just me.
Watch us get a B2 bomber instead.
Or some weird tailless design for a carrier.
B-2/B-21 style would be interesting, but good luck fitting that on a carrier
B-2 stealth bombers as AI units would be hype tho
https://discord.com/channels/319915885575798785/1245450874797686866
wish I knew how to model lol
I wish FlyOut could export things aswell, would be so much easier
yknow what, we need to get the big MSFS/X-Plane creators to make planes for this game, they could sell them and turn a profit and we get new AND \good planes
I'm sure Aerosoft would find a way to put their CRJ in VTOL lmao
Paid mod bad
baha would not be a fan of that lmao
no he would not
especially considering how much of each custom aircraft's work was already done by baha
unfortunate sacrifice sometimes (also piracy)
Dont get me wrong it still takes a while to make them but baha already did 90% of the work so it'll be wild if you can sell mods for even like 5-10 bucks
I mean, can you not code your own aircraft without using Baha's stuff? I've seen custom switches but never custom MFDs
Yeah aircraft mods still tend to have a bunch of custom stuff in them
but redoing all the stuff that's already in the base game is an incredibly tall order
like I said, team of 20 people working on it with pay would make that go quick as fuck lol
Yeah you can swap images, change the colors, and maybe add one or two pages yourself
but aint no one gonna redo pages from scratch unless it absolutely demands it
Man, it's almost like if the tools to make custom aircraft were a part of the base game we'd see a lot more cool shit
Making custom aircraft is essentially as easy as ever now
teach me how do this, I beg of you
there's like 3-4 people with near zero programming/unity experience that have made significant-ish progress on their aircraft
The main issue for me at least is no time and no incentive / motivation
nah aint got time for all tha
There's a bunch of resources in the modding server
I have a VTOL instance in unity
lmao
caveat is some of them high-key getting carried by danku but he's just himothy
Having seen him work, yeah
Also that’s the thread where they say that lol
and also nearly impossible cause at some point all your custom scripts has to interact with the base game at some point
and this is where a dev SDK would come in handy right about now
there sorta already is
vtol already has built-in scripts to import custom aircraft from assetbundles
and with modding you have practically access to the entire code base
SDKs are for situations where the devs only want makers to have access to certain parts of the code-base
which is why SDK's are a big for something like DCS cause you need it to actually gain access to the parts that the developers deem safe/needed to access for module making
while keeping other parts still obuscated for a mix of practical/IP protection reasons
A more apt comparison would be that the dev for Tiny Combat Arena has added custom aircraft/weapon support coupled with a unity package that includes all the stuff you need to make the relatively simple aircraft in that game
but the mild problem with that is that it becomes much more difficult to implement your own stuff because you're essentially locked to only using base-game scripts
not a huge issue for a game like TCA, where all their aircraft are relatively shrimple
but for custom aircraft in vtol it wont work as well cause modmakers tend to add in their own stuff that requires some custom scripting
which afaik isn't as viable to achieve with creating a unity package/native support for custom aircraft
although if there's one more thing baha can potentially do to make modding aircraft that much easier, it would be to send us all dem shaders
danku did god's work by figuring out a way to remake them (he explained how he did it but it's still witch craft to me)
but sadly there's some shaders that weren't able to be perfectly converted so they tend to have issues in game
there's also a bunch of other things to say about this topic but it would take an essay to go over them all so I'll leave it at that lol
I see. Would something like the Roblox game maker thingy (forgot what it's called) work? Like there are prefabs that you could make an entire aircraft out of, but you can also introduce your own models and code?
hypothetically yeah but it's a whole lotta work to introduce something that's essentially gives the same stuff as a unity rip of vtol
prolly less stuff actually
No I mean like a plane editor. Basically the same as a Unity rip + Blender, you can set different (separated) parts of the model as like flaps or something, specify a rotation point, and boom, no code moving/interactable (set as switch maybe?) parts
idk about + blender
are you talking about like a flyout system where you make the model in-engine?
kind of, you can animate and code its function in-engine but you have to supply your own models
yeah the whole idea just isn't practical tbh and Mr. D doesn't have much incentive to do it
a good ol fashioned unity rip is more than good enough to pump out a decent custom aircraft
ah, alright
My fav abandonware
if only Stone would actually work on his project 🥀
IKR? and the weird symmetry bug desperately needs to be fixed
FlyOut works fine for me??? Skill issue
Yes
sometimes with the procedural fuselage pieces, different loops will connect to each other in the wrong place, so something like point 16 in loop 1 connecting to point 17 in loop 2, and it's super annoying because it happens way too frequently
Msfs so funny
T’is
Only slightly less wingspan than the F/A-26B 
they didnt even try on that wingfold 😭
well you can only really fold a part that doesn't have fuel in it lol
A6M2 folding wings lmao
At that point just don't fold them
A5 my beloved
space is at a premium, you want every feet you can get
It’s a sign.
just wait until we can overtake the haters
That would be a glorious day
When we doth o'ertake the ill votes with fair ones, it shall be a wondrous day indeed.
116/122, we're catching up
GIVE ME AN AARDVARK OR GIVE ME DEATH
call the suicide hotline
Nah
Pipebomb it is then😁
Ted is that you
nah just pay C137 to make one lol
lol
or we could all learn how to code lol
As much as I would, nah
I’ll do it myself 
start a gofundme, you don't have to pay up lol
Fr tho as a first (or more likely second) plane mod, it would be fun to learn
only problem is modeling it
Yes
you could get joe to model it lol
if you use orthographic side, front, top, and back views of your FlyOut model, you should be able to follow it reasonably well
just trace ig
Yerp
only 6 down!
hold strong believers
WE MUST PERSEVERE
Major spelling blunder.
FUCK
I FIXED IT
BUT THE POINT STIL STANS
STANDS
I AM DONE TALKING SINCE I CANT SPEEL
SPELL
This is actually the closest it’s ever been, ty all!
Do not bump this thread
Chase doing our job for us
Well if this thread gets bumped anymore ima lock it so
bump
QUIET, YOU ARE A HATER
I WILL BUMP TILL I CANT BUMP NO MORE
I WILL BUMP TILL I AM DRY
PAUSE
THEY'RE TRYING TO SILENCE US
I think you guys missed that toast saying bump wasn't a good thing for this feature request 😈
we?
Anyways yeah don’t say anything unless y’all are actively working on modeling this lol
I'd like to continue sharing progress after all.
However, I will leave it at this:
If you’re coming into this with a PVP mindset, this aircraft isn’t for you (it’d probably (rightfully) be left out of PVP lobbies)
Nah make throw it in pvp lobbies it'll be funny
Throw it in the PvP lobbies because the PvP lobbies are too brain dead to comprehend the idea that they should not use certain things in PvP so they can come here and complain when they get their shit pushed in.
I will kill many F-111.
And they will be here to whine that it must be given AIM-120s and a TSD or something.
-# I'm all for challenging yourself with a shit aircraft but as evidenced by putting a handful of F-45A in a lobby with mostly F/A-26B all you're going to do is bully all but the higher skilled players who know how to abuse F-45A players being 


Don’t worry, so am I. I’m learning Blender for this
But that’s more modding server talk than anything
7 more babbby
Stop bumping this thread
Well next time it happens it’s being locked
Nyet
Why tho
Because it’s against the rules and y’all have been warned already 
Ok daaaaad
@fiery osprey Could you make a theorised weapons list for this aircraft?
Additionally, what sort of displays would the cockpit have to differentiate the pilots gameplay loop from the copilot / ч WSO
Dedicated scope for sure for TV stuff
As for weapons, check the FAQ under the post
Thankyou!
Yw!
120 upvotes too, thanks y’all who enjoyed this
@fiery osprey since this is already going to have arguably the worst visibility in the game, and I feel like relying on just the HUD is kinda stupid (which, in the original 111, was extremely primitive), it would be kind of nice to have the instrumentation be less of an afterthought than all of the other aircraft. From what I've seen of the 4th gen fighters of VTOL, the instruments are small, cramped, and hard to read (especially in the 55)
In terms of cockpit design, I think something like one of these would be best. (Almost no MFDs)
exactly. I love having those big ass instruments sitting directly in front of you where you can actually see them
Relying on a HUD won't be something you'd mainly do, but would be good for effective targeting
Tho a HMCS would also help with that too
what about removing the HMCS?
I mean if this is really supposed to be earlier in cockpit design than the other planes, and it's already supposed to be a bitch to fly, why not?
Possibly
little timmy would have an aneurism
That is true, especially if the F-22 didn't even get an HMCS until recently lol
LMAO
"Why can't I see anything???"
removing the HMCS would also make it more of a WSO thing to do targeting pod shit
This is giving me a lot to consider... I'll think about it
the thing about relying on the HUD aswell... from what I've seen, it barely had a gunsight on the early versions
maybe dumb it down just a tinge so you can't rely on it entirely?
Like having a permament 1-level declutter?
kind of, yeah. No speed readout, no alt, no vert speed, just your weapon stuff and an HSI
not an hsi
*artificial horizon
Absolutely tiny HUD as well holee
yuuup
that
I wonder if something like this would even be possible in VTOL's system
I mean people have made HUD mods, I assume it would
again, it would probably be up to PIC to control their aircraft, to not rely on the HUD and instead use the goddamn instruments in front of you
absolutely tiny lmao
Especially compared to modern ones!




)