editor_features

277 threads · Page 6 of 6

AI Bomber ASM 10 messages
Change
Map Editor Measuring Tool 6 messages
Feature
Concrete Wall/Gabion Painter Tool 7 messages
Feature
SAM Site WEZ Visualizer 6 messages
Feature
Additional Unit Groups/Unit Group Separation 7 messages
Change
Campaign Persistent Global Values 2 messages
Feature
A Custom Skybox for the Map Editor 3 messages
Better Terrain 8 messages
Gizmos on selected units/Static Objects (or last selected unit for multi-select) 16 messages
Dynamic Time of Day 16 messages
Feature In Progress
Forest/Sand/Snow Painting 8 messages
The ability to reference how many players are connected and on a team in the conditions. 24 messages
Feature Done
Custom structures or static objects 16 messages
In Progress
Unit specific message pop-ups, radio transmissions, and BGM 9 messages
A despawn function to delete dead or alive units 12 messages
The ability to use unit specific cockpit interactions in conditions for events. 5 messages
Improvement
A function that allows you to change the armament of a unit that is currently alive 3 messages
A repair unit function that instantly repairs a unit that isn't destroyed 6 messages
The ability to use unit specific kills as a condition for events 3 messages
Feature
Organize units, events, etc using folders 8 messages
Improvement
Do, Undo, Redo 16 messages
Feature
team a units on team b and team b units on team a 22 messages
Team A CVN spawn slots increase 23 messages
Copy and Paste 5 messages
Naval Units Speed Adjustment 3 messages
AI Unit Liveries (Mission Editor) 191 messages
Feature
READ FIRST - Forum Guidelines 2 messages