editor_features

277 threads · Page 2 of 6

EF-24G AI Jamming modes 4 messages
Point/Omnidirectional Lights 4 messages
Feature
Customizable Signs 27 messages
Feature
Gabion 4x Tall 5 messages
Feature
Carrier Events 6 messages
MFD "INFO" Page 2 messages
Proximity Fuse for Allied Cruiser’s Cannon 22 messages
Feature Change Improvement
Intercept missions 4 messages
Global Value Folders 4 messages
Improved Suburbs/Rural 4 messages
Change
Dirt Mound / Revetment 15 messages
Feature
potential editor QoL improvements 5 messages
Improvement Change
Redesign Event Sequences to use separate Node types instead of unified, multi-function Nodes. 5 messages
Change
Add Decoy Missile to unit/event options 6 messages
Improvement Feature
Bomb Runway objective 33 messages
Improvement Feature
Custom MFD Pages 2 messages
Feature
Carrier wires 7 messages
infinite missiles for enemies 29 messages
Invalid
multi plane single player campaigns 8 messages
adjustable weight for weapons/equipment 26 messages
Feature
Infinite Ammo Per Weapon 2 messages
Improvement Change
Jungle/ Tropical Rainforest Biome 23 messages
Invalid
Select Difficulty 154 messages
Feature Change
Weapon stock mechanics. 3 messages
Feature
Per slot MP unit customization. 3 messages
Give mission editors the ability to lower or increase the IR signatures of targets 20 messages
Rejected
Non VR Debug mode for mission editor, including MP missions 7 messages
Feature Improvement
Terrain Colour painting/import 7 messages
Add "F2" to edit name of a unit 12 messages
Toggle units on Minimap 6 messages
Feature Change Improvement
Ability to resize windows 2 messages
Improvement
Editor action to delete missiles all active missiles 5 messages
Multi-Selecting 9 messages
AMRAAMs on B-11 (& HB-106) 44 messages
Waypoints visible on hollo map 2 messages
Intercept Objective 7 messages
Snap Path to Road 4 messages
Smoother Weather Transition 5 messages
Improvement Change 1298705837224890430
Gracefully handle unknown (modded) player vehicle types 11 messages
Feature
Expanded GPS Group Logic 20 messages
Improvement
32 bit TIFF/EXR support for heightmap imports 2 messages
Improvement
Arma Zeus mode 5 messages
Feature
Allow AI units to fire the AGM-161 9 messages
Improvement Change
Repurpose the Force Alt Spawn action when "Selectable Alt Spawns" is enabled 18 messages
Improvement Done
System -> Units -> Set MP AltSpawn Available action 2 messages
Improvement 1298705837224890430
Set fuel level as part of recommended/forced loadout in multiplayer 5 messages
Improvement Done
Budget System Changes 7 messages
Improvement
AWACS property to select which unit groups it reports to 11 messages
Improvement Done
tunnels! 4 messages
Add the ability to create branching campaigns 5 messages