editor_features
More flexibility with time
Improvement
Change
Ability to detect interactions with buttons, switches, and knobs in the cockpit with conditionals.
Feature
Improvement
Ability to place Infantry units on the carrier(s) deck / Cruiser for pick up missions.
Feature
Mute Wingmen / Add Voice Packs
Feature
Change
BGM option for specific units
Crash into target wapoint/objective.
Alt spawns renumbering when deleted is brutal
Volcanic terrain
Normalize audio peaks in game
Feature
removal of RailPath/Follow/StayInRadius
Add "MP Radio FREQ" & "MP Radio Type" to display control message action
Feature
Improvement
Ability for Infantry to fire while on the move
Improvement
Feature
Ability to set formation spacing for ground units
Feature
Add "Line" vehicle formation for ground units
Feature
Make destructible static objects optionally indestructible
Add event action to remove Non-Targets and Priority Targets for aircraft groups
Ability to restrict/allow specific weapon usage on an AI unit
Feature
Allow limit of missiles for Infantry MANPADS
Improvement
Custom AWACS
Feature
United Fired / Unit hit / Unit hit by trigger condition
Ability to check for specific time of day in event actions
Feature
Custom framerate/FPS cap
Improvement
Map Editor Update Must Needed Additions
AI option to Follow path strictly
Feature
Better BGM quality of life (fade in/out toggle, not interrupting other BGM)
Improvement
Feature
Spherical detection for "Any Near Waypoint"
Improvement
Allow friendlies to be a designated or priority target for AI
Detect missiles inside trigger area / do things to missiles
Feature
not gates
OnHit Trigger
More built-in AWACS callsigns and voices other than "Overlord"
Ability to set specific speeds for ground vehicles between 0 and 30
Improvement
Ability to delete multiple selected units at once via right click menu
Improvement
Add estimated flight time tool
Feature
Toggle to mute sound of "Display Message"
Change
Assigning coordinates to a waypoint
Ability to cancel moving things by pressing Esc
Improvement
Ability to link up SAM sites & AAA to MMWS as Missile Defenses
Feature
ability to trigger explosions
Able To Import 3D models Such As .fbx files
Infinite ammo toggle for debug
Feature
Improvement
Expanded UAV pylons
Enable targeting ICBM on Waypoint.
Improvement
Feature
If Player has <equipment>
Feature
Mission slots should use the highest alt spawn count
Improvement
Return Line / Trigger action that sends a player back to the hangar
Feature
Paratroopers
Control EVERYTHING in Aircraft
Feature
Different voices for Betty
Invalid
Spawn On Waypoint
Feature
Change
Improvement