#[Closed] Debugging Vulkan using Radeon Developer Panel on Windows

14 messages · Page 1 of 1 (latest)

willow obsidian
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Does anyone know why my Rust Vulkan application doesn't appear in the Radeon Developer Panel? I was using Linux, but I've just compiled it on Windows as well and it still doesn't appear.
I think I'm doing everything correctly, I have the little green circle next to connection, and my application was started after the panel, but it's still not appearing in the "Applications" drop down. I've also tried starting the application directly rather than using cargo run.

distant ember
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Linux's opensource drivers don’t use the Radeon developer panel so it makes sense the app wouldn’t show up there

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no idea what’s going on on windows though

willow obsidian
distant ember
willow obsidian
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Oh, nice! At the moment I'm trying to render a bunny but only about half of the triangles are showing up

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I was going to see what the acceleration structure had internally to see if the triangles actually existed, etc

distant ember
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just set the environment variables ‘MESA_VK_TRACE=rra MESA_VK_TRACE_TRIGGER=/tmp/trigger` and run your app

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when you want to capture execute touch /tmp/trigger and a .rra file gets written to /tmp which you can open in RRA

willow obsidian
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Oh! Nice!

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I'll give that a go

willow obsidian
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It worked perfectly! Thank you so much

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I'm not sure what to do with this thread now, as my problem has actually been solved but the issue in the title of the thread is still unsolved