#Space Dust/Fog

5 messages · Page 1 of 1 (latest)

uncut geyser
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where would i even begin learning how to make fog/dust like pic-related? is it "just" volumetric fog? taken from elite dangerous.

tribal verge
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take a look at raymarching

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Explored a few of the latest techniques in procedural cloud rendering used in Horizon: Zero Dawn and the FrostBite engine.

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GitHub

Renders sky colors with Rayleigh and Mie scattering. - wwwtyro/glsl-atmosphere

uncut geyser