I'll be posting updates on this thing here for a while probably
made a few showcase posts on it already: #showcase message #showcase message #showcase message
Hexelation is, actually not a hard thing to find an algorithm for googling "godot custom post processing" is enough, but somehow I've never seen it used by anything, and especially not as a post shader
It also leads to a lot of having to compensate for the pixel quality
But... I think I'm finally ready to start making this thing a game
(also wondering if anyone can guess which effects are being approximated, and in what ways)
Engine is godot





