#Jasper would like to have (much) less channels on the server

1559 messages ยท Page 2 of 2 (latest)

rigid obsidian
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#questions makes more sense... and if there is more traffic, #questions-2 woudl make sense imho, at least that worked well in programming heavier servers

frosty forge
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Lots of channels are actually this merging of several disparate topics into one to ensure we keep the channel count lower. Hardware currently a conversation about hardware sim. Also (consumer or server) hardware launches goes there & has flurries of massive activity around announcements or reviews for GP-relevant hardware. Or weirder questions about something that broke hardware-wise with GP interactions.

rigid obsidian
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i agree

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nemes-lair hardware does touch software side of gp too sometimes but its its own area really

frosty forge
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I guess that's my reading of the suggestion: it's asking for what is already being done, basically. So there might be slight pruning possible but really that's going to slowly evolve (just as we are still technically "trialling" these forum channels & may make future edits around that).

rigid obsidian
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i am reading it the same way, although jasper wanted more clipping than just pruning (which is also fine and does make sense, just doesnt fly with everyone to the full extend)

frosty forge
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But a huge Thanos-style snapping of fingers around far fewer channels? I think it would be bad for the server & bad for conversations on the server.

rigid obsidian
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the good thing is, we can always adapt/make changes, things dont have to be carved in stone for a year or two

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i just renamed gp-news/resources to graphics-xx and techniques to graphics-techniques

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the whole team effort thing could probably also be merged into your-projects

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back when i thought a dedicated section makes it more visible, but nobody gives a fuck about anything team work (which is also fine, NIH needs to prevail)

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besides its an experiment where i want everyone to run something n their gpu/driver/hw combo

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it sucks that threads/forumposts are invisible by default

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bugcollective/wip and showcase could be part of your-projects that way

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the more i look at the channel list, im also for moving everything from the rendering category into discussions category

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another frustrating thing is participation in anything. 21 people only in this post (ye its sunday and timezones suck)

frosty forge
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Well I think move 3 of the Rendering block to Discussions, move one back to the bin.

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Could make space by also retiring high/low level (one of those had an entire month of total inactivity before the most recent few posts [and hardware, questions, general, lang-dev can absorb the relevant topics], the other probably fold anything said there into general or questions or the relevant topic channel). So that would be retiring 3 channels & merging down one heading.

frosty forge
rigid obsidian
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not binaries, from source

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moved voice stuff to the bottom, above the bin

frosty forge
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Wow, we have an Anime channel! (this is how good channel mutes are, I had completely forgotten that even existed). I think promoting use of collapsed views/the "hide muted channels" setting & muting for your own experience is probably the best way of allowing people to define their own experience.

rigid obsidian
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id rather yeet lang-dev over vr-ar, gobi has his own server too

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let me merge rendering with discussions

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without removing any channel

frosty forge
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Ye, no need to recycle channels immediately. Just putting forward suggestions for anyone to comment on in the coming days in this suggestion thread.

rigid obsidian
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and shuffle categories like

help
discussions
api
community-content

frosty forge
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VR-AR seems as dead as people worried about in the 3rd attempt to resurrect it. lang-dev does actually move some GP-relevant things that are very niche (shader language construction, esoteric alternative systems programming languages & their development, DSL for various GP tasks) out of places like engine-dev, where it would otherwise have to live (or lew-level, which may be getting retired so not a useful play to move stuff to). Maybe we need to broaden lang0dev/low-level into a single home for all that chat?

rigid obsidian
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fair

twin maple
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damn now I need to re learn the layout again my disappointment is immeasurable and my day is ruined

rigid obsidian
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sorry void

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highlevel feels like a mix of techniques and engine-dev

frosty forge
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Yep, when it gets used at all.

rigid obsidian
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yeah

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lang-dev is also quite often bikeshed and why zig/rust suck ๐Ÿ™‚

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i can move #related-servers into #welcome-and-rules

frosty forge
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I kinda like how clean Welcome is (although maybe related-servers deserves more visibility from the move).

rigid obsidian
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people also dont bother reading/checking it, from the questions i observed over the years

twin maple
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why not mention it in welcome instead

last moth
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community-content at the bottom feels weird

rigid obsidian
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where should it be

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above api?

old prairie
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Imho, even if annoying people don't read it, plenty of other will do.
Channel name + their short description is useful already, an additional sitemap won't hurt. It's part of the welcoming.

rigid obsidian
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i also read these things, and im ok with providing a list/sitemapofsorts

blazing widget
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Or a flowchart of where to ask your question?

rigid obsidian
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sitemap should take care of that

blazing widget
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I think something more visual and less wordy will be seen by more people

rigid obsidian
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#channel-name - notjustcopiedchanneltopic but one ortwo more sentences explaining what the channel is about

old prairie
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Also in term of usage, about #questions vs #questions forum: I only read the forum, I have muted the question channel. Because for me it's easier to check out new question and figure out if I'm interested. Questions is like General, goes too fast and stuff get lost.

rigid obsidian
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we could experiment with that a little

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and hide questions for some time, see if people get outraged by it, or just turn towards the forum

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or ask somewhere else because they dotn understand forums

old prairie
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(also to clarify, just sharing my usage and reasons for visibility, I'm not saying they can't change or that I can't adjust to new stuff.)

rigid obsidian
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no worries, good that you share those with us

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iirc we wanted to retire #questions anyway back when the forum stuff started but kept it alive as some sort of transition

safe cairn
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remove anime

rigid obsidian
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probably not

safe cairn
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vblanco, my beloved, is active there

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nvm

rigid obsidian
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alot of people are

lucid karma
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||he never said it but it's ok misinfo||

old prairie
ornate estuary
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I'm a freak then ๐Ÿ˜›

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Jk

river hull
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GP learns what a containment board is: the thread

lucid karma
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Anime Containment Facilityโ„ข๏ธ

rigid obsidian
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i would love for the discussion to not be derailed as usual

ornate estuary
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I feel weirded out that jobs is in the bottom though

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Should be grouped with resources I think

rigid obsidian
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that would tear it apart from other "career" related things imho

tall storm
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why is community content below now froge_sad

ornate estuary
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Ah yeah ur right

rigid obsidian
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flipped api/community

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@tall storm @last moth speak

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not just complain ๐Ÿ™‚

last moth
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the reason i like community high up is because its like a little showcase of the community that newcomers see first

river hull
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yeah isn't showcase one of the most popular channels too

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especially for non-posters

tall storm
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yes pretty much

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its arguably the most quality channel

quiet grail
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this is a weird change but I like it so far

river hull
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yeah it makes community a tough one to move in general

north venture
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:(

river hull
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because community has all the "showy" channels

north venture
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Riot

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I say we riot

river hull
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and it'd be weird to split off some/all of them to justify moving the shinier ones higher up

bold bison
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Housekeeping is busy today. ๐Ÿ‘€

rigid obsidian
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alright ill move it back to .. help... community... discussion.. api ...

north venture
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It's good dw

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I am just memeing

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Whichever works best for you guys

ornate estuary
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Move mathematics on the very bottom of discussions, probably worth it to sort by purity of the field

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RT, Graphics Techniques, Compute, High level, low level, lang, soft raster, then mathematics

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Just an opinion

tall storm
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i think techniques should still be with the other two
but merging the 3 rendering musketeers into discussions is a good change frogapprove

river hull
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purity is a weird one but I like that the most specific are at the bottom because they'd probably get the least traffic

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sorting by traffic descending might be the way to go really

twin maple
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maths would not be the last one then

tranquil tree
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too much to read here, but I'm going to ask for an archival rather than deletion of most channels

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search history contains neat things spread over multiple channels

frosty forge
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Technically we archive most everything, it's just the recycling bin is set of mod-visible.

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I'd set up a different suggestion & ask for real-only access to archived channels if you want to continue to search things said in channels we no longer use.

quiet grail
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deccer please reorder showcase wip and your-projects so that they are together pls pls

lapis solar
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I think #retro should be renamed #legacy, keep the 3dfx role for fun tho.

carmine elbow
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The "meta" category for server stuff would be another small cleanup

whole barn
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While I understand the argument, imo the answer is that it really doesn't matter, you probably can post your question in any one of those and get a fine response, as most people read most channels I think

carmine elbow
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the conversation will contain different people though ๐Ÿ™‚

whole barn
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The channels are just meant to be a coarse binning of discussion into different places like the graphics-1 graphics-2 graphics-3 but with bias towards a certain topic

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Yes it's true, but the question is whether the difference is big enough to warrant actually deleting/merging channels

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It'll never be perfect, just good enough to spread the discussion out enough for conversations to not step on each other

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It's not as if people go to jail for using the wrong channel and although I agree that immediately telling someone "wrong channel" is off putting, it really doesn't happen that often

carmine elbow
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yep, I have a different bias on the binning for sure

north venture
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Can we rename #opengl to C++-Help ?

frosty forge
wraith harbor
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i doubt retro-programming will see much usage some time from now so maybe it could be merged into software-rasterization with another name?

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but its hard to come up with a good & short name

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even software-rasterization is kinda long

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merge reaction-roles with welcome (not sure if that will work or will reset stuff, but we could try that)
also i'm not sure whether this has been mentioned already, but at least community/partnered servers have the ability to have a rules/"select your roles" specific menu

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like this

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not sure of the details of setting that up tho, just know that it exists

rigid obsidian
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has been mentioned already

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we are too small for that

wraith harbor
vital steppe
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i know my opinion probably doesnt hold much value but id really be happy if some sort of retro channel like glide in this case would exist

wraith harbor
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yeah i also think it would be cool, i don't know if people would use it but theorically it'd rock

river hull
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if you just wait long enough the current channels will become the retro channel

vital steppe
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just saying cuz even though we went completly off the topic of glide it was really nice talking about all sorts of retro stuff in that channel

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its like a channel was born where i finally had something to talk about or add to the conversation

frosty forge
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Lots of eg Saturn or GBA stuff get discussed currently in #software-rasterization that would be a good fit for a retro channel. Or maybe (as suggested above) merging both these things into a single channel as they often live together.

wraith harbor
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#retro-techniques perhaps?

tranquil tree
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you'd go from 2 to.. probably still 2 but maybe 3

wraith harbor
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yeah so we combine all of these together

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it's still nice to have a retro & software rendering channel, its interesting stuff

whole barn
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I don't think software rasterization should be renamed

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I don't know what it's like now but I muted it long ago because it had so much traffic

carmine elbow
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these days if i see software-rasterization i'm thinking nanite, not gba

whole barn
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It's like its own server with its own ecosystem of users and projects in there and I wouldn't disturb it

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Maybe it's died down a bit since Emmir moved the development progress of King's Crook to another server but I still wouldn't disturb it

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The stuff that goes on in there is different enough from the rest of the server that it definitely deserves its own sanctuary

lethal stump
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I like art-stuff as is. ๐Ÿ™‚

river hull
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it doesn't strike me as particularly retro

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but I also don't know much about retro software rasterizers

whole barn
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Yeah all the projects I've ever seen in there are hobby CPU rasterizers, I don't agree that software rasterization has become more closely associated with nanite

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Although I could see where that perception might come from if you travel in circles where people talk about the cutting edge of graphics tech a lot

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Emmir doesn't discuss it here as much as he used to but it's very neat

ornate estuary
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perhaps rename software rasterization to software rendering?

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to avoid nanite confusion

whole barn
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raytracing is software rendering too

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or can be, anyways

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I think it's fine as is

carmine elbow
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see also the frostbite hair stuff

lapis solar
north venture
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Confusion will be answered with a public execution

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There canโ€™t be confusion if theyโ€™re dead

sharp meteor
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as someone who only comes here for the news, resources and opengl channel, I love when people tell others to move their discussion out of opengl

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makes it easier to follow the relevant discussions and saves me time

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ideally even delete those messages after they moved their discussion

young timber
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This thread is massive. Could yalls create individual suggestions for the things you want changed?

tall oracle
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i don't think having one thread with like 42 unrelated suggestions is useful. it doesn't give us anything concrete to act on. that's also not how this channel was meant to be used either.

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i think at this point, whoever would like to see a specific thing happen should create a suggestion for it so that we can look and vote on it separately.

tall oracle
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that doesn't change anything about the fact that i don't have any idea what to do with or about this information. and i don't think anyone else does either. ๐Ÿคทโ€โ™‚๏ธ

rigid obsidian
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ok

tall oracle
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dunno, maybe it's just me. but i certainly don't know what to do with that ^^

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it's fine to discuss and stuff, but at some point, we need to break out some actual suggestions to consider and act upon.

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otherwise this will just linger here and nothing will happen

rigid obsidian
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maybe its also just me

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but the pin has some thoughts, questions, topics to discuss

tall oracle
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sure, that's fine. but all i'm seeing is a channel with a thousand messages worth of debate and 2 upvotes ^^

rigid obsidian
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hence the link to the pins

tall oracle
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so what do we do about the pins?

rigid obsidian
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idk

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im tired

tall oracle
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just saying, i think whoever would like to actually see a specific thing that was discussed here happen should just open a suggestion for that specific thing.

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otherwise, nothing is gonna happen as far as i can tell

rigid obsidian
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and then have 20 suggestions

tall oracle
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yes

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that's kinda the idea of #1027528776717975592. have a post per suggestion.

rigid obsidian
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and people complain "ahwhjwhugh too many suggestions, we will do 2 at max now"

tall oracle
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so what do you propose instead?

rigid obsidian
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discuss the few points in the first pin

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and then either "no i like as it is" or "ye we can do that"

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or "needs more discussion with the frogs"

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idk

frosty forge
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This was a good thread for talking things out (some of which led to immediate implementation). Now we're looking for any users still not satisfied with the current state of things to break out specific requests & collect enough upvotes to show community support for us to implement it.

rigid obsidian
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idk why i am trying to defend this thread ๐Ÿ˜„

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4 mods were part of the discussion here iirc

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anyway i cant join modtalk am in a super loud environment atm

tall oracle
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no worries. we were just talking about this thread in modtalk and what to do about it, and nobody really knows what to do about it. so i suggested that maybe having a massive bulk suggestion of unrelated things isn't the most effective way to go about this ๐Ÿ˜›

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anyways

rigid obsidian
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then bring the single items up which are unclear

tall oracle
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i'd just suggest that someone who was actually involved in the discussion here and would like a specific change to be implemented should just open a separate suggestion for that specific thing so it can be dealt with following the normal process.

rigid obsidian
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the questee is in the thread name

young timber
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@ Jasper make individual suggestions

frosty forge
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And with only two upvotes, the current thinking would be "nice suggestion, now get people to vote for it before we do anything."

rigid obsidian
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i think the discussion was more imporatant and peeps treated this thread like an ordinary channel forgetting about the up/downdoots

frosty forge
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Yep, so breaking out any specific areas which haven't been implemented into things to vote on should speed up the process.

tall oracle
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as i said, there is currently nothing concrete to act upon here. at least as far as i can see. and i would say the onus is on whoever actually wants some of these changes implemented to present smth concrete to be implemented. i don't think it's reasonable to expect the mod team to now go through this entire debate and factor out concrete items to act upon. that'd be exactly the opposite of what #1027528776717975592 is all about ๐Ÿคทโ€โ™‚๏ธ

frosty forge
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People can reference back into messages in this thread to avoid duplicating content (while breaking out actionable short suggestions with one target).

rigid obsidian
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and im sorry for being abrasive but i dont understand why this is such a weird problem

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just a heavier suggestion than just having a new emoji added

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but fair enough

tall oracle
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maybe i misunderstand, is this only about reorganizing the channels?

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because it seemed like this was about more than that

rigid obsidian
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yes

tall oracle
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k

rigid obsidian
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the big chungus of discussion was whether to keep/notmerge channels and why

tall oracle
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k^^

rigid obsidian
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because certain channels make sense as standalones, like software-renderererer

tall oracle
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well then i guess i misunderstood

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i thought there was other stuff here too, not just reorganizing the channels

rigid obsidian
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ah : )

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perhaps i was also not clear when replying to you, my apologies

tall oracle
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i thought there were also rule changes and whatnot included in this suggestion ^^

rigid obsidian
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not that i remember

tall oracle
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k

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then i just misunderstood smth

rigid obsidian
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hence the link to the pins my point

tall oracle
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yeah i misunderstood the pins ^^

rigid obsidian
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happens

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luckily no frog was hurt

tall oracle
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regarding merging channels, i'd probably ask the question whether #wip, #showcase, and #experiments couldn't all just be one thing?

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they seem all pretty related

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and i'm not sure there's so much traffic in each of them that having three channels just to show cool stuff makes sense

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it was also suggested in modtalk that we retire #vr-ar

lucid karma
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#experiments seems like a very interesting channel, I don't see how to merge it to #showcase

rigid obsidian
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@here(sorry for the booperino) but might make sense since the mods are discussing this topic atm

lucid karma
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#wip I think should be pretty good to be merged into #showcase

quiet grail
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but

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they said that its like a chat version of showcase or something

frosty forge
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WIP promotes people to post things not ready for Showcase. Also it has discussions while Showcase it a "pure" channel with slowmode. Anything too broken for WIP goes to bug collective.

last moth
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Also merging #questions and #1019726067851862097

river hull
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iirc the consensus was wip is a multi-post channel that doesn't get added to the showcase images

lucid karma
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That's good as well

tall oracle
river hull
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and experiments is ๐Ÿ’€ so however interesting it is... it's kinda taking up space

ornate estuary
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wip i assume is a casual showcase channel

tranquil tree
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iirc there was discussion before #wip was a thing because #showcase was being used as #wip ?

tall oracle
tranquil tree
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which resulted in its creation

tall oracle
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that's the thing i'm wondering about

river hull
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for the coolest stuff, yeah

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some people make stuff #showcase worthy but not me

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so

ornate estuary
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probably, thats just my opinion

tranquil tree
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hmm yeah I guess that does change things

tall oracle
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dunno, i sense a lot of redundancy there, like, if the goal is to remove channels then merging those two would seem like the most obvious choice to me

river hull
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yeah but your-projects is longform and requires people to go out of their way to see your thread

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which is just the OP images at best (which depends on how well you formatted your OP)

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(which is also not pinned because discord sucks so good luck finding it after 13k messages)

ornate estuary
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yeah ๐Ÿ˜ฆ

tranquil tree
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I think #frogshed-๐“† is a useless channel hides

river hull
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the short answer is that there was a big discussion yet almost every channel serves a distinct purpose

tall oracle
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like, #showcase gets about 1.5 posts a day or smth. it's not like there's so much traffic in either of these two that it would get swampedโ€ฆ

river hull
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a big issue isn't just PPD, it's clarity

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showcase is basically a straight gallery channel

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wip is an image -> discussion fluid channel

tall oracle
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i honestly don't see the difference

river hull
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showcase is also kinda the crown jewel of the server, it's what lurkers and new users check to see shiny gems

tranquil tree
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I think we should merge #archived-low-level / #archived-high-level though they're pretty much underused and maybe even merge #lang-dev into it.. though I do think a C/C++ channel could be relevant (and I guess add Rust for the evangelists)

ornate estuary
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@tall oracle i kinda get what you mean yeah, while #showcase has threads, #wip 's replies are in the same channel, but virtually they are the same

river hull
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yeah the only useless channels I see are low-level and high-level, although in the discussion I was assured low-level serves a purpose

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which leaves high-level dangling

tall oracle
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like, imo #archived-low-level and #archived-high-level have a much more distinct difference than #wip and #showcase

last moth
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or is that too bikeshed-y

tranquil tree
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yeah maybe..

tranquil tree
river hull
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C/C++ general ๐Ÿ’€

tranquil tree
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I do kind of want to avoid.. that

last moth
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Yeah but I heard some time ago that bikeshed originated from such a channel kek

river hull
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exactly

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so how many bikesheds do you need

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bikewarehouse

tranquil tree
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atleast unless people can behave

tall oracle
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i'm fine with merging #archived-low-level and #archived-high-level into some general programming channel though

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they don't see too much traffic

river hull
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but I think even that is weird

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what is a general programming channel except either a question channel or a bikeshed

tall oracle
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questions about programming ๐Ÿคทโ€โ™‚๏ธ

carmine elbow
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i don't really care about expansion proliferation of #showcase #wip #1019722539116802068 because discussions don't tend to happen in there, but it seems somewhat superfluous

tall oracle
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tbh, it could just be #general

tranquil tree
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what I am also wondering if there's channels that are largely post-only and end up not being viewed by people to consume? ( #the-bug-collective for example)

frosty forge
buoyant walrus
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This is an absolutely massive thread that I can't keep up with

carmine elbow
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suggestion: Smick Dibbly would like to have (much) less discussion on this thread

frosty forge
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Read up/down here for recent channel recycling thoughts.

tall oracle
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it's just, looking at our channel list, i see three channels that all have the purpose of showing off cool stuff. sure, there are minute differences in their specific purposes. but given the amount of traffic that these three channels see, i'm having a hard time justifying having an entire three of them.

frosty forge
tall oracle
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in fact, arguably it's 4 even

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if you include #the-bug-collective

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dunno

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that seems very excessive to me

tranquil tree
tall oracle
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and i'm not saying we shouldn't have a place for those things here. we should. it's cool and fun stuff. i just don't feel like we need to have four different places for this stuff.

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maybe two should be way sufficient?

carmine elbow
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for reference, my original point of view and reason i pushed for this was that i felt discussions would have more depth and involve more people if there were less individual topics, because there's always overlap between the topics

river hull
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iirc deccer posted some kind of basic stat panel he had access to and showcase is one of the most popular

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I forget how bug collective stacked up

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but people do 100% lurk and looking cool shinies people post

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and I think keeping showcase pruned preserves that quality

tranquil tree
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maybe its a bit too extreme for a merge (Then again.. threads can exist..)
#gpu-compute #graphics-techniques #ray-tracing #software-rasterization kind of feel to be in the same trend... ?

tall oracle
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then we leave showcase alone and merge #wip, #the-bug-collective, and #experiments

tall oracle
river hull
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yeah and they seem to have separate active posters and convos going

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they're all active channels

tall oracle
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if we were to remove one of them, i guess #graphics-techniques is the least specific one

buoyant walrus
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I am wondering, however, are these changes being proposed to address issues/complaints that have come up repeatedly? Is there data/analytics prompting all this discussion? Is this predicting that certain changes may have a positive effect? I just don't know what the motivation is here

tall oracle
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it's just to simplify the server structure

tranquil tree
tall oracle
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yeah

river hull
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techniques is one of my favorite channels though

quiet grail
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what about the misc channels

tall oracle
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i think #archived-high-level, #archived-low-level, and #graphics-techniques could just be retired and all that stuff can just be discussed in #general

river hull
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it's where you discuss high level techniques that exist above the realm of a specific API and would get caught in the current being discussed elsewhere

quiet grail
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do we really need an anime channel

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come on

buoyant walrus
river hull
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that was the dilemma though

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people, myself included, think that

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but once you go through the actual channels you find they have their own communities, niches, and valid use cases

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even if its not reflected in the channels' PPD

carmine elbow
#

fyi, the last time this came up, it was argued that #general was a catchall for noobs and that #graphics-techniques was more for people who knew what they were talking about, and i can admit that

tall oracle
carmine elbow
#

#graphics-techniques being "real #general" makes sense to me

tall oracle
#

dunno about that

river hull
#

and that's why the discussion is so long, if it was so easy to prune this thread wouldn't be huge

buoyant walrus
carmine elbow
#

just summarized what we talked about last time. i also don't know if i agree with it, but i can see the argument

tranquil tree
#

to prevent future additional channels, maybe rename #retro to #legacy-apis

tall oracle
#

like, as far as i'm concerned, we don't need to really change anything

frosty forge
#

Glide was a temp channel for funsies & chats.

river hull
#

yeah minor shuffles were made as a result of the last round of convo

quiet grail
#

glide being its own channel is weird but ok

tranquil tree
tall oracle
#

well, #retro is just a meme channel

carmine elbow
#

the shuffles helped

tranquil tree
#

anyways in the end I don't totally care about it all, just throwing my thoughts in here

frosty forge
#

Maybe it implies a need for a retro channel (distinct from #software-rasterization, where some retro stuff goes on because it's software rast based like GBA etc).

carmine elbow
#

getting rid of #archived-high-level and #archived-low-level could make sense but i don't think there's a strong sense of urgency about it

tall oracle
#

looking further down, i guess #job-postings and #1087212625022169098 could be merged?

carmine elbow
#

lol leak

tranquil tree
#

No access?

tall oracle
frosty forge
#

The jobs areas are getting reworked at some point. That's an existing suggestion.

tall oracle
#

ah ok

river hull
#

yeah

tranquil tree
tall oracle
#

yeah it's empty anyways ^^

carmine elbow
#

i assume it's a channel which is going to replace #job-postings

tall oracle
#

i was just wondering why it's there xD

river hull
#

thats' exactly what you'd want us to think

frosty forge
#

Mods posting hidden channels (we see a lot more than you). KEKW

tall oracle
#

and i guess #1020406707488313444 and #1020409275262173235 could also be merged?

tranquil tree
#

I mean its under their own #664940297855172641 group which makes it easy to hide and ignore

tall oracle
#

at least i'm not sure having a separate channel just for resume reviews is necessary here

river hull
#

yeah its all the way at the bottom so it could go either way

tall oracle
#

given that the general #1020406707488313444 already doesn't see much traffic

river hull
#

they're ultra low traffic and most importantly both thread channels, which makes them less harmful to interleave

frosty forge
#

Ye, hopefully we keep that volume low so could be merged into career forum.

carmine elbow
#

fyi my only other suggestion for reshuffling is to move #gp-github #report-spam #reaction-roles #1027528776717975592 down to the bottom of the server list

#

in a new "meta" category. #bot-commands could also go there

tall oracle
#

the problem with that is that it would require another category

river hull
#

do they make you pay by the category or sometihng?

carmine elbow
#

i dont think #gp-github needs to be the first thing someone sees

tall oracle
#

no but why create a whole new category that serves the same purpose?

carmine elbow
#

so that it can be at the bottom

tall oracle
#

tbqh, i'm not sure #gp-github needs to exist at all ^^

#

it's not like there's anything in there anyone would ever look at?

#

i mean, it's nice to see activity on the github

#

but yeah

#

it's definitely very low priority stuff

#

couldn't #reaction-roles stuff be done via the id:browse thing?

#

i think some servers have buttons for that on their welcome screen?

river hull
#

yeah #gp-github strikes me as coming from "wow cool I can connect github to discord" over anything useful

tall oracle
#

yeah, on another server, they have #Channels & Roles that does both

#

so i guess we could do that too and merge #reaction-roles into id:browse

river hull
#

on the point of the categories though, one of the ideas we discussed in the last iteration of the discussion was factoring in interest/frequency in the ordering (and noob catcher channels like #questions )

#

adding another category doesn't hurt if it improves your cache hits overall

tall oracle
#

i very much dislike the idea of "noob catcher" channels.

#

i don't think we should promote having a two class society

river hull
#

they come from a place of pragmatic usefulness

tall oracle
#

i've not seen evidence of that tbh

river hull
#

I have, read the discord more

#

#questions and #opengl are so pointedly different in post quality, style, poster age, level of depth, etc

#

calling it a two class society is a bit melodramatic, you filter posts/users until they age into posting better quality posts in the correct channels from having lurked/used the forum more

#

it's basic stuff

rigid obsidian
#

re the whole discord welcome nonsense: we are too small for it to make sense

#

for some reason they bind numbers and active messages to what channel can go in where there, its super useless right now, and we would need 100% more activity - @tall oracle not sure if you still there

river hull
#

though I do like the idea of the breakup/reorder of this section overall

#

because I think very quickly you run out of reasons to scroll up that high and your view stays down

rigid obsidian
#

yeh

river hull
#

I sometimes forget the suggestions section exists because its higher than I need to scroll

rigid obsidian
#

the idea was to merge related-servers and reaction-roles into welcome but i am not sure how well carl will react to the move, it might fuck up all existing roles

river hull
#

I think I didn't even notice the questions channel moved out of my FOV for a while...

rigid obsidian
#

if there is consensus for related-servers into welcome then i can just do it right now and yoink related servers

tall oracle
#

my one concern would be that there are a lot of related servers

rigid obsidian
#

we can also experiment with a dummy reaction thing and try-out-moving it over to see if an actual move would work

tall oracle
#

so putting that all into welcome would push the rules section way up

rigid obsidian
#

i mean nobody is reading any of this and the ones reading it will find it

tall oracle
#

xD

river hull
#

yeah related servers you read like... once if you're curious for more

ornate estuary
#

related servers is alright

rigid obsidian
#

but im also ok with separate channels like we have right now

#

another idea re those was to move it way down into some meta category

river hull
#

no one reads the top section but putting your "traditionally intro" channels all the way at the bottom is a little too new wave for my taste

tall oracle
#

i think it would probably make sense to maybe prune #related-servers a bit in general. though i'm not sure what sort of agreements we have with the various servers.

rigid obsidian
#

we have 0 agreements nor obligations

tall oracle
#

k^^

rigid obsidian
#

i think its fine as is, we just move it down the channel list

tall oracle
#

there are a few servers in there with like 100 members and stuff, not sure how much sense it makes to specifically advertise thoseโ€ฆ

rigid obsidian
#

soft rule is 500+ peeps

tall oracle
#

k^^

rigid obsidian
#

but the smaller ones are from our frogs

river hull
#

vuk discord btfo

rigid obsidian
#

ok since its only you dot

#

ill just create a meta category

#

and move it way down and move related server sin there

tall oracle
#

fine with me

rigid obsidian
#

report-spam as well

tall oracle
#

tbh, i'd leave #report-spam at the top so that people actually see it

river hull
#

yeah

rigid obsidian
#

fine by me

tall oracle
#

though we can move #1027528776717975592 and #gp-github down there

rigid obsidian
#

reaction roles?

tall oracle
#

if we also merge #reaction-roles into #welcome-and-rules or id:browse then that should clean the top up a bit already

rigid obsidian
#

browse channels doesnt work, we too smol

tall oracle
#

k^^

#

well then merge into #welcome-and-rules

#

i'd welcome that ๐Ÿ˜›

rigid obsidian
#

we should try with dummy reaction role thing first, but ye

tall oracle
#

i'd maybe also suggest renaming #1019722539116802068 to #community-projects or smth. that sounds a bit more public ๐Ÿ˜›

#

#1019722539116802068 makes me feel like i'm not supposed to look in there because it's everyone just doing their thing ๐Ÿ˜›

rigid obsidian
#

fine by me

#

let me just do it right away

#

done

tall oracle
#

and maybe even move the voice channels a bit further up?

#

dunno

#

i don't hang out in there normally, but they are at the very bottom now

#

maybe also move #d3d11-tutorial-wip up into the community content section? and maybe retire the voice channel?

#

no idea, just a random thought

rigid obsidian
#

doable done

#

need to wait for carl to pickup the new dummy roles for testing this moving thing

tall oracle
#

apart from that, i guess #vr-ar may be dormant but having it doesn't really hurt. i think i'd actually vote for just keeping it for the odd case someone actually has a question about that sort of thing ^^

rigid obsidian
#

id also kinda keep it, but thats just me

#

id rather have compute dissolve into something graphics-technieuqs perhaps? idk

tall oracle
#

as for #archived-high-level and #archived-low-level, i dunno. i do feel like having them makes sense. but i'm also fine with just retiring them and moving those discussions to #general or smth.

rigid obsidian
#

idea was to have highlevel merge into techneeks

tall oracle
#

#gpu-compute does see compute-specific stuff on a daily basis. i don't think i would merge that

rigid obsidian
#

oki

tall oracle
#

graphics techniques seems like a very different thing to me

rigid obsidian
#

low-level is also kinda just general not muh traffic either

tall oracle
#

i'd say if we want to remove channels in discussions, i'd retire #archived-low-level and #archived-high-level

rigid obsidian
#

fair

tall oracle
#

re the pins, i think #bikeshed-๐Ÿ˜‡ and #frogshed-๐“† should stay where they are. i'm not a fan of moving them into discussions.

rigid obsidian
#

yep

#

they exist for a reason

tall oracle
#

yeah, we keep them ofc. but they are not on-topic so they better stay under misc ^^

#

#questions and #1019726067851862097 are both quite active it seems to me, so i'd keep them as they are

rigid obsidian
#

one sec

#

lets go #reaction-roles there should be 2 new dummy roles

lucid karma
#

rename #bikeshed-๐Ÿ˜‡ to #scp-containment-facility

rigid obsidian
#

pelase updoot a few

#

re question/forum i had an idea to temporarily hide questions, to divert more traffic to the forum - (like a week or so, see how it goes)

tall oracle
#

i'd move #d3d11-tutorial-wip towards the bottom of community content though. i don't think it's more important than news and showcase ๐Ÿ˜›

rigid obsidian
#

re order i just ordered alphabetically, but ye why not

tall oracle
rigid obsidian
#

oki

#

ah i missread

#

so all good re questions

#

moved core-review into community too

tall oracle
#

hm, dunno, that's not really community content. i'd say maybe this fits better into discussions or help?

rigid obsidian
#

community helps to review code

#

although its rather dead anyway

#

hmm

tall oracle
#

maybe just retire it ^^

rigid obsidian
#

actually i dont mind either

tall oracle
#

or leave it down there where it was xD

#

i just wouldn't want to move too much low-traffic stuff to the top now that we've cleaned up a bit ๐Ÿ˜›

#

anyways, imma go dinner ^^

rigid obsidian
#

moved it down in discussions

tall oracle
#

i guess it's looking good

rigid obsidian
#

if i can move the new reacts then ill move the reacts over to welcome and yoink reaction roles

#

ah

#

we cant

#

you cant change the channel after the fact

#

thats what i thought

tall oracle
#

i guess @young timber would have to take a look at that? no idea how this works with carlbot

rigid obsidian
#

i am in carl's dashboard

tall oracle
#

k^^

#

that's kinda stupid

rigid obsidian
tall oracle
#

you really can't just remove the react role channel and make a new one?

rigid obsidian
#

that would yoink all ppls reacts

tall oracle
#

wot ๐Ÿ˜„

#

but why ๐Ÿ˜„

#

lol

rigid obsidian
#

dunno

#

not a great bot

tall oracle
#

tbh, i'd consider it worth it

rigid obsidian
#

people will not lose their roles

tall oracle
#

to yoink and have everyone resubscribe once

rigid obsidian
#

but the reaction toggle will be fucked, and wont reflect the numbers

tall oracle
#

oh

#

damn xD

#

yeah i see

#

that sucks

rigid obsidian
#

clicking it again a few times to "reset" back should work but not worth the hassle i guess

tall oracle
#

i guess we'd have to delete and remake the roles

#

-.-

rigid obsidian
#

no role setup is all ok and persistent

#

its just carl's inner state so to speak

tall oracle
#

i wish discord would finally add the option to move messagesโ€ฆ

rigid obsidian
#

yeah

tall oracle
#

people been asking for that for literally years

rigid obsidian
#

everything primary keys is ids anyway so should be ez

tall oracle
#

yeah

rigid obsidian
#

stupid pfp annotations are more important i guess ๐Ÿ˜„

tall oracle
#

xD

#

anyways

#

imma go dinner

#

๐Ÿ‘‹

rigid obsidian
#

bon appetit

tall oracle
#

thx

rigid obsidian
#

updating channel topics (without touching the few with sarcastic and historically relevant descriptions)

#

@lucid karma do you still see #archived-high-level and #archived-low-level ?

lucid karma
#

Yes

rigid obsidian
#

i picked you as my guinea pig

#

oki, merci

tall oracle
#

thinking about it, I'd probably move #graphics-techniques up a bit actually. topic-wise it's more general than #gpu-compute

#

and probably move #lang-dev down a bit since it's not graphics related

river hull
#

while we're here, does it make senz that only MVP+ can post in #graphics-resources but anyone can post in #graphics-news

tall oracle
#

I guess it kinda does? #graphics-resources are supposed to be somewhat reliable quality stuffs, so limiting posting to some concept of a member who's judgement the community trusts makes sense.

#

news otoh can be anything to do with graphics that someone might find interesting

rigid obsidian
#

re gp news/resources i would be ok with open gp resources too

north venture
tropic perch
waxen haven
#

i agree with this

#

there are way too many channels

whole barn
#

Great you can just read the prior several thousand messages to get up to speed on what we decided lol

young timber
#

Please create new suggestions for specific changes you'd like to see

whole barn
#

This was already acted on by reordering the channels so that the less important ones were at the bottom