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1464 threads · Page 21 of 30

Parallel box lines 5 messages
C++ D3D11
Simple GLFW program that creates window and OpenGL resulting in driver error 26 messages
OpenGL
Open GL UI [SOLVED] 57 messages
C++ OpenGL
In full-screen mode, my image crumbles[SOLVED] 5 messages
GLSL C++ OpenGL
Packing TBN into vertex attributes 23 messages
GLSL
constexpr functions with LGPL licensed library? 14 messages
C++
Trying to render from CameraWorld space (PBRT-V4) 3 messages
Rust Ray/Path Tracing
normals for an ebo using drawelements 9 messages
C++ OpenGL
glGetError after glCopyImageSubData causes high GPU memory usage 3 messages
OpenGL
Compute/Graphics Queue Submission for DrawIndirect Culling 2 messages
GLSL C++ Vulkan
➿ Bending a mesh along a curve [SOLVED] 8 messages
Mathematics GLSL Other
What am I doing wrong when skinning the gltf meshes - 1 bone per mesh, several meshes per file 15 messages
C++ OpenGL
should I make a new class for things that need to be rendered differently? 2 messages
C++ OpenGL
Deterministic parallel transform update 20 messages
C++
Lights overlapping 116 messages
OpenGL
Trouble implementing PCSS 14 messages
GLSL OpenGL
Weird mesh flickering 9 messages
GLSL Vulkan
Fluid simulation problem 9 messages
GLSL OpenGL
Bounding sphere to bounding AABB 9 messages
D3D12 Vulkan
How to use Nvidia Nsight on Pascal ? 5 messages
Other
Broken Parallax mapping 17 messages
SW Rasterization Mathematics
OpenGL - Transparent textures not working. 3 messages
OpenGL
renderdoc crashes with texImage2D 48 messages
C++ OpenGL
CMake not recognizing Tracy header files 4 messages
Other Performance
glTexImage2D crashes with renderdoc 6 messages
C++ OpenGL
attach debugger renderdoc 4 messages
C++ OpenGL
[C++ & OpenGL] Viewmatrix returning with exponent, preventing accurate viewport 11 messages
Mathematics C++ OpenGL
Shadertoy -> WGSL Help 2 messages
Rust Other
Trying to fix my Hi-Z occlusion culling 42 messages
D3D12 Vulkan
How do I debug this? 11 messages
Vulkan
Custom software renderer 19 messages
Other OpenGL C
Copy from Depth texture to R32F with Vulkan 13 messages
Vulkan
Equivalent of VK_SAMPLER_REDUCTION_MODE_MIN in D3D12? 3 messages
D3D12
Writing to a depth texture using a compute shader 6 messages
D3D12 Vulkan
OpenGL segmentation fault 14 messages
C++ OpenGL
Help with shaders v2 3 messages
OpenGL
Sampler always reading mip 0 5 messages
Vulkan
OpenGL Kotlin reading shaders from txt file 3 messages
Other OpenGL
Help with shaders 63 messages
OpenGL
Unable to write to a specific mip level with a compute shader 5 messages
Vulkan
texture rendering is off-color 2 messages
GLSL Rust OpenGL
Understanding a vulkan validation error 6 messages
Vulkan
Having issues binding a custom 16-bit format to a texture 29 messages
GLSL C++ OpenGL
Problem with understanding transformations in modernOpenGL 41 messages
C++ OpenGL
Question about textures 2 messages
GLSL Rust OpenGL
Shadertoy shader to OpenGL shader 34 messages
GLSL C++ OpenGL
Compute shader to write to mip 7 messages
D3D12 Vulkan
Block Breaking in Voxel Games 24 messages
C
Texturing with GLUT 15 messages
OpenGL C
Is resizable bar a way to do "DirectStorage" in Vulkan? 22 messages
Vulkan