questions-forum
Fast Asset Loading
GLSL
C++
OpenGL
Includes marked red even though I can build.
C++
Vulkan
OpenGL
CMake find_package the vulkan runtime only
Vulkan
DirectX C# user control problem
C#
D3D11
Directional light in PHONG model error
GLSL
C++
OpenGL
Raytracing the next week problem
C++
Rasterization
Ray/Path Tracing
C
Learning C++ Win32 Application development
C++
Other
Trying to get a blur shader up and running.
GLSL
C++
OpenGL
Shadows Pain
HLSL
C++
D3D11
Real-time brittle fracture question
Mathematics
Performance
GLAD initialize problem
OpenGL
C
c language openGL problem
OpenGL
glfw SetInputMode GLFW_CURSOR_DISABLED Ubuntu; Erratic camera movement
C++
OpenGL
Backward reprojection
GLSL
Mathematics
Vulkan
Resources to learn Math and Physics for GP
Mathematics
Multiple scaling operations order
Mathematics
C++
OpenGL
Confused about std140 layout
GLSL
Vulkan
C#
Program aborting when minimizing window
C++
Other
OpenGL
Model rendering or Mesh Rendering?
GLSL
C++
OpenGL
Efficient methods to make something accessible?
C++
ImGui secondary Viewport really dark
GLSL
C++
OpenGL
Wrapping artifacts in HLSL
HLSL
C++
D3D11
How do I rotate my camera without effecting the movement direction
Mathematics
OpenGL
How to use noise() in DX11 C++ HLSL
HLSL
C++
D3D11
Resources for weather phenomena implementation
GLSL
C++
OpenGL
OpenGL Material system
GLSL
C++
OpenGL
Raycasting problem (transforming clip coordinates to world coordinates(
Mathematics
C++
OpenGL
SDF + Voxel Raytracing
Mathematics
HLSL
C#
Min-reduction sampler pattern
Rasterization
Creating Triangle from Mouse Clicks
C++
OpenGL
Problem sampling FBO texture in OpenGL Compute Shader after writing to it from a regular draw call.
OpenGL
how to setup shadow map for directional light with only direction/no position?
C++
OpenGL
Help optimizing slow SSAO implementation
Performance
Other
Camera lagging in simple scene
C++
Performance
OpenGL
Awful performance in Nsight
Vulkan
Help with implementing GPU Based Importance Sampling from GPU Gems: Chapter 20
Mathematics
Ray/Path Tracing
HLSL
Performance
Other
Trouble with my HiZ Occlusion Culling
D3D12
Vulkan
drawing a circle via SDF using OpenGL with transparent background
GLSL
OpenGL
vkGetPhysicalDeviceSurfaceCapabilitiesKHR not returning proper capabilities
Vulkan
C
C++ Modules with Clang 17 and CMake
C++
Learn SIMD for math engine
Mathematics
Performance
OpenGL
Guidelines for determining a budget and number of required personnel required for a visual facelift
Other
Rendering multiple VBOs using single VAO
C++
OpenGL
Rendering a Quad Object returns a blank screen
C++
OpenGL
Lots of voxel data sent to a shader, or rather none sent to a shader
HLSL
Performance
C#
How to create a Grid?
GLSL
C++
OpenGL
Directional light shadow mapping looks wrong
C++
OpenGL
Prevent stretching in corners in SDF rectangle
GLSL
Problems with TBN
GLSL
Vulkan
BGFX + SDL + Zig not rendering anything
Other