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1464 threads · Page 16 of 30

Vulkan, rendering in wrong order? (following Vkguide) *FIXED* 5 messages
C++ Vulkan
Add shellscript command to CMake argument list 2 messages
C++ C
Texture Mapping Coordinates 2 messages
C++ OpenGL
Implementing 3D gizmo 14 messages
Other OpenGL
Issues with PBR GGX shading model 14 messages
C++ OpenGL
How to calculate a direction vector from a 3x3 rotation matrix? 99 messages
Mathematics
Wonky mouse camera control only on linux 13 messages
Mathematics C++ Other OpenGL
Omnidirectional shadow mapping - shadows flipped (DX11) 18 messages
HLSL C++ D3D11
BVH is slowing down Python raytracer instead of speeding it up 46 messages
Performance Ray/Path Tracing
Finding a suitable rendering engine for research 3 messages
C++ Ray/Path Tracing
Rendering to fullscreen FBO yields strange results 186 messages
OpenGL
(WebGPU/WGSL) Need array of interpolated values in fragment shader 3 messages
Other
Does anyone have any tips for figuring out why recording my game stutters so much? 144 messages
Performance OpenGL
How does a program utilize the GPU for rendering ? 5 messages
Performance Other
Nvidia driver crash seemingly caused by declaration of a uniform 147 messages
Vulkan
FidelityFX SDK CACAO Ambient Occlusion issue 19 messages
GLSL C++ Vulkan
Question about correct ssr implementation 2 messages
GLSL Ray/Path Tracing
BEGINNER QUESTION: How difficult is Vulkan? Like really? 17 messages
Vulkan
Software-rendered UI vs GPU-rendered UI 2 messages
Other
Shadow detached from object 5 messages
C++ OpenGL
[solved] WAR hazard with recent SDK update 4 messages
Vulkan
SSAO Artifact 10 messages
C++ Vulkan OpenGL
Dealing with libopencv_core.dll 4 messages
Other C++
How to give some computations to the GPU ? 13 messages
Performance C++ C
[SOLVED] Extremely weird attrib divisor behaviour 2 messages
OpenGL
Graphics Engine Shader Parameter System 13 messages
HLSL C++ D3D11
2D mouse position to 3D question 49 messages
Mathematics Other OpenGL
College advice 5 messages
Mathematics HLSL Vulkan C++ OpenGL
Confused about space transformation while implementing spot lights 5 messages
Mathematics Rasterization
Grainy output, lighting 2 messages
Vulkan
Forward move direction in all directions 2 messages
GLSL
Making a editor camera: I need the movement to be "Local space" 409 messages
Other C#
IBL is broken with POV camera 2 messages
Mathematics C++ Vulkan
[ImGUI] Creating a dynamic Font Atlas 82 messages
Other C++ C
grid of values in a fragment shader 3 messages
OpenGL
non uniform scales and normals in vertex shader 3 messages
Mathematics HLSL
Batch renderer confusion 56 messages
C++ OpenGL
Weird alpha blending issues 2 messages
C++ Vulkan
Isolating/Filtering Bands of Image Signal Frequency 4 messages
Other
Shader can't see buffers' contents 4 messages
D3D12 HLSL C++
[Solved] Shader uniform block doesn't work, can't figure out why 15 messages
GLSL C++ OpenGL
funky imgui rendering troubles with custom backend 139 messages
D3D12 C++
texture row/column major 5 messages
OpenGL
Can not open texture image file. 10 messages
C++ OpenGL
Rotational Issues 55 messages
Mathematics Other Performance OpenGL
issues with image 3 messages
C++ Ray/Path Tracing
Objects created at "runtime" are not being rendered 2 messages
C# OpenGL
Cmake visual studio library additional dependency 4 messages
C++
Library dependency header files 8 messages
C++
Energy conservation of the "Charlie Sheen" BRDF 4 messages
Other