questions-forum
Shadow map atlas bleeding with PCF and Point light
Other
[Solved] OpenGL 4.6 Texture 2D Array binding error.
C++
OpenGL
SDL vs SFML debate
Other
Moving the camera with WASD makes it fly off. [DEPRECIATED]
OpenGL
C
[SOLVED] PCSS Banding Artifacts
Other
[Solved] How to understand meshlet data layout
Other
Drawing smooth 2D curves with opengl
GLSL
OpenGL
Shadertoy Quad/Sphere intersection issues
GLSL
Errors streaming glfw window with Discord on Windows 11
C++
OpenGL
Mouse picking object issues when camera direction is changed
C++
Vulkan
[Solved] Has anyone tried merging cascades in Python (CPU)?
Mathematics
Other
[Solved] Strange artifacts on rotating voxel grid
Rust
OpenGL
Raymarching and lightingg?
GLSL
Ray/Path Tracing
OpenGL
textures-help
Ray/Path Tracing
OpenGL
Bindless vulkan high-level question
Vulkan
Vulkan resize issue
Performance
Vulkan
C
TextureCube Mipmaps >:(
D3D12
C++
What does vkGetDescriptorEXT do?
Vulkan
Are GPU Occlusion Queries still relevant?
Performance
Rasterization
How does one render splats?
GLSL
HLSL
SW Rasterization
Rasterization
OpenGL
Issue with a font renderer
OpenGL
Slow implementation of Sweep and Prune algorithm
C++
Performance
how the hell does bindless texturing work
D3D12
HLSL
wtf is low level renderer(ing)?
Other
OpenGL Particle Generation Instancing Help?
C++
OpenGL
Another fragment shader problem
C++
OpenGL
[SOLVED] Sky reflections
OpenGL
Need Help With Faulty BVH Builder
C++
Ray/Path Tracing
[SOLVED] Sometimes your objects can be a bit TOO metal
D3D12
HLSL
C++
Mathematics
volume rendering - no visibility from fragment shader
GLSL
OpenGL
(SOLVED) Fragment Shader Issue
C++
OpenGL
Is there a known name for this operation? I call it "Fold" but doesn't feel totally correct.
Mathematics
When Adding IBO object wont render?
C#
OpenGL
[Solved] Issues with Normal Calculation on runtime imported mesh data with C++
Mathematics
C++
Other
help comparing difference between gaussian splat renderer made in webGL and CPP
GLSL
C++
Other
OpenGL
Question about my parallax mapping
HLSL
Other
[Solved] Issue with loading layered images in OpenGL
Rust
Other
OpenGL
Pipeline dead code elimination
D3D12
GLSL
Vulkan
Rasterization
Loading 3D Models
C++
Other
Ray/Path Tracing
OpenGL
[SOLVED] need some help debugging this triangle going black
GLSL
C++
OpenGL
Specular maps are green now
Other
[Solved] Sending vertex data to the fragment shader.
GLSL
Ray/Path Tracing
C++
OpenGL
Is it possible to access the multidraw BaseInstance from inside the shader in HLSL?
D3D12
HLSL
Getting Weird noise
GLSL
Vulkan
Need help with directional light shadow mapping
Other
Direct lighting implementation not conserving energy
Ray/Path Tracing
OpenGL Glm Problem
OpenGL
DX12 Performance
D3D12
C++
Performance
[SOLVED] FramebufferIncompleteAttachment when running in RenderDoc
C#
OpenGL
Question about runtime/serialization in game engines
GLSL
C++
Other
OpenGL