#marksman rifle reimplimentation
1 messages · Page 2 of 1
Idk how you get the gun to looks so good when it isnt doing anything
even if its just sitting there its still wobbling
it should at least somewhat affected by the other hand
cause irl your hand isn't just gonna be completely static
when the other is moving
so i remember that and implement it
mhm
man i can actually start making progress on the other animations
inspect took like 2 weeks cause of how painful it was
but i got it done
now i need to redo the reload
This goes so unbelievably hard
huge
Aaaghh I just nutted on my thigh highs

Alright that was way too much
he’s popping off
????
Lol
what a questionable sentence!!!
update
🔥
i'm so fucking happy i got this done finally
i can now work on the other animations
in which i forgot most of the animations i had to do besides the inspect, reload, and fire
Tacreload and firemode switch
Mhm
alright
i also noticed that some of the guns ingame reuse the empty reload but shorten it
nah
not doing that
alright added the second mag
Epic
Now add the third one on top
facts
ok but where’s the tape connecting them
the
the
the
the right hand went out too far when reaching for the bolt
its so bouncy
why is my camera tilted
no
hmmmm
and my blender crashed
damn
hit the gizmo in the top right should fix it
thanks
feeling like shit today, i'll get some progress in tomorrow
🔥
starting

woo
I will be in a sec
unfinished blockout
sexy
i'll start soon, i'm not at my pc rn
more progress, i'll focus on the poses later i wanna get the blockout done
i fucking love this mag throw
usually i can never get it right
the physics on it look great
@modest pine i don't like pinging but i genuinely need to know if the aggressiveness i'm putting here is enough (obviously the jittery movement will be hidden after i add some gun movement and the clipping will be fixed)
I'd have to see it more completed, but so far looking good I like those mag physics
that took a while to do
i'll keep working on it
tomorrow cause i still got school and shit
by the way what do you think about the finished inspect
^
oh shit i just now realized the main pose was fucked
in the reload
I agree it's a little too bouncy, but nothing major. I'd accept this as is, but if you ever find time later to reduce the B O U N C E I'd appreciate that
yeah it kinda bothers me considering the first part before the flip is kinda stable and the part after isn't
trying to see what i can do without making it look like ass
KEYFRAMED BY THE WAY!!!!
that's why
no rigid body physics
huge
Last time I tried to use rigid body for a throw the mag started spinning like crazy and then entered the stratosphere
i don't know what i was thinking with making the hand reach for the bolt a little bit early
dude i'm so glad auto save exists
i almost lost the reload cause i forgot to enable fake user
not liking how this is turning out
Thats TOO much force
You should try to keep the gun stationary more and instead of locational arcs make rotation shakes
the anger grows
struggling with this one
i have to do other shit today but i did get progress in remaking the blockout and it has less location movement
it's still kinda ass but like
i'll work more on it tomorrow
Aside from the magin I think this is starting to look really good
yeah i'll lower the magin impact i forgot to lower it
YES NOW YOU'RE ONTO IT
alright i'll continue soon, trying to figure out why this shit doesn't work when my pc is compatible
It might just be the openings on the arms but the wrist looks at an uncomfortable angle
No on mag actions
you enabled IOMMU whatever in bios?
should be on by default but if its off that happens
figured it out already
it was a solution that i tried many times that never worked until now
yeah i haven't adjusted the elbow position yet
👍
i changed my mind, i'll just shorten this reload cause 1, fuck realism, and 2, i delayed this shit too much and i wanna get it done
Fair
me just finishing up the reload and blender crashes
and i lost some of that progress
thoughts on hand movement?
@modest pine any adjustments i need to make before i call this done?
The mag in impact looks a little strange. A bit too rough and sudden, but otherwise I love it.
Everything else on there is great
alright i'll adjust the magin
Oh and the return to idle is a little too sudden
The movement isn't bad, but I'd slow it down a tad
just so you know, i got pissed and adjusted the model for more room for the magin so there's a minor shading issue
also minor detail, i raised the index finger here
It seems like it it's going DOWN for some reason
b2i or magin
what do you think i can do cause i'm trying to smoothen this out
Send me the blend rq
Aight now don't fuck with anything for a bit since otherwise you'll lose that progress lol
Lemme take a looksie
spam ping me when you're done i'm gonna go play some minecraft scape and run parasites
Holy fuck so this is a graph editor lmao
I have never used it
This is NICE
Literally all I did was make it so the gun lowers less
oh
I looove the graph editor (my mortal enemy)
like i'm telling you, graph editor is fucking op
I be throwing hands with the graph editor
graph editor be winning
what do you mean by that
Yea it’s like the number one improvement I’ve made but like
I be fighting it all the time
I wish I could just
by the way i only had the z axis visible
Yeah that's all that needed changed
alright fire
since i delayed this too much i'm just gonna shorten it for the tactical reload
^
i also adjusted the inspect to something i'm finally happy with
only had to adjust the hand
crazy
@modest pine what other animations do i need
Is there an alt fire?
cool detail i added
One of those reloads is a reload wet right?
(Has bullets in mag)
Otherwise we just need a simple draw animation.
yeah i got used to calling it tactical reload
Then yeah just a draw animation, and I usually do them lazily lol
Just steal frames from the reload empty
i was planning to do that
how did you know!!
i forgot i have the old reload in here and god damn it got fucked
How do your animations keep dying
F
doesn't matter the new reload is objectively better
Has this gun been torture for you lmao
the inspect is what was painful
other than that not really
here's the final animations for the reload and inspect
Easily one of the best animated guns in the game at this point lmao
That's a GREAT set
wait do you think animating the childof influence will fuck something up in unity
cause that's what i did
No not at all
thank god
by the way i'm not sure how it'll look interpolated into 60 fps
What are you animating at? 30?
I animate at 30 and have to sometimes get funky with some impacts
if you know what i animated at before bro
I really rely on one-frame impacts a lot
24
75
i don't fucking know
i put myself through fucking torture
for so long
until i decided to switch back to 30 fps
I'm about to move to either 45 or 60 FPS for animations
i think 30 is peak
But I'm unsure
GUH
yes
What
you know how keyframes are locked onto a frame
if you disable that
you're good
that's gone
I have always wondered what that meant but never cared enough to click it
i just figured it out yesterday and it actually helped me with the fire animation
Do we already have a BABE model for this gun?
i'm not sure
#mod-assets message
We do
Do you wanna go ahead and add that to it once you're done as well?
god DAMN that looks nice
i think you should set up the rig cause i wanna port these animations and i'm definitely gonna fuck something up
let me make the equip rq
Yeah I can merge the models if you reanimate it
Or like
Repose
I think the only thing will be the end and start poses
On the grip
The mag might be no different at all
making a render for my showcase video
:O
sorry had to add some distortion
glare + lens distortion in compositor with the outline shader AAAA made
can i getty the linky
that was fruity
may you forward the website hyperlink to the composite that the man who goes by "AAAA" created for public use
perhapppps.
right after mag-in. is this already known?
that animation looks beautiful in game btw. Great work cane
thanks
wtf
i never thought i'd get this far, i'd gladly animate more sets for this game
and i just realized i should've rendered in material mode at least
@pulsar raptor if you never combined the hand and gun rig this probably wouldn't have happened so thank you man
I'm so glad it worked
i had to get this cause i am NOT staying with a r3 3200g anymore
thought this was your thread
ryden
no i stole the set from wiz
he was working on this originally
thief
i just wanted to test out the rig and then it later on turned out to become an official gun
sex
fixed some of the poses cause i saw clipping

