#can the devs give me one reason why they can’t fix this?
28 messages · Page 1 of 1 (latest)
@lavish gale
B3, same as above, Decepticon base is severely lacking in comparison to Autobots
What war league was this?
It could be people who does cyber pass mission. Or maybe they're strong players that's just started a new alliance.
Botsylvania isn’t new
If I remember correctly they are carbon-Silver I could be wrong though
hmm..
Have those players always been in that alliance?
I still think smurfing is a possibility
I’m not sure all I know is that botsylvania isn’t new
its random on choosing defence 😦
Usually there are some strong base in a medium level alliance like that
and unluckily your enemies got the strong base as defense
:v
Silver, it really shouldn’t be this off balance in the second lowest tier
Is there any possibility where the randomizer takes into consideration of what the equal base on the opposing side is like? If not could that be a QoL thing that be implemented in the near future?
it's difficult since it depends on the oppositions players strength
I understand that, but could the generator make an attempt, there are many members in my alliance that have a base strenght much closer to theirs then the ones that were chosen
@pseudo nexus they are currently in the middle of completely redesigning how war works. Please don't ask for them to change how war currently works.
That’s true, I just hope this could be incorporated into the changes
A better balance
I hope the same
@pseudo nexus, help me out here, because I don’t understand what your complaint is. The matchup system as it stands is already fair and equitable to both alliances, is it not?
As has been explained previously, B1 is a random selection from the easiest 30%(?) of each alliance’s bases, B2 is a random selection from the middle 30%(?) of each alliance’s bases, and B3/B4 are random selections from the toughest 40%(?) of each alliance’s bases. (I can’t remember the exact percentages of each difficulty pool, but it’s something like that.)
What more can they do? It can’t get more fair than “random”, can it? And if one alliance is significantly stronger/weaker than the other alliance, obviously the bases on each side aren’t going to match. Or am I misunderstanding what you’re asking?
I just feel the matchup could be better, instead of randomly selecting from the weakest of either side, perhaps pick two bases from both sides that are somewhat equal
I get where you are coming from OP but if it worked like you are suggesting then would be a ton of other issue. Like an alliance with a few high levels carrying the he defense, causing everyone else’s base level and setup to not matter at all, this way strong defense carrying the alliance to a higher rank that the majority of the members could not compete in. In a more practical sense: over time every war would turn into max level HQ/defense as base 1, even down to bronze league, if you can’t clear that then you can’t help your alliance in wars at all
All the more reason to bring this flaw to the devs attention once again then.
Having the line-ups balancing to eachother should've been implemented years ago.
If there's a whole new system in the works, it should finally be implemented now.
Lower tier wars between mixed alliances are 100% determined by the luck of the draw. Players efforts should count for more then 0% of the outcome.
I don't believe that's true.
Each base is given some sort of "strength value" and made candidate for the easy/medium/hard spots in the defence line-up accordingly.
With medium now being any base between, say, 100 and 200 (values are obviously arbitrary) the system can now put a 101 base on one side (maybe an hq15) against a 199 base on the other (possibly a maxex hq17).
All we're asking for is for the system to see if there's something available on the other side which more closely matches that "101 strength" base it randomly picked out.
So essentially the system would work the same as now. It would just narrow the bandwidth of available bases for the opposing base.
I don't see how this would create an upward trend in bases on defence. As the core system still looks for a lower level to be put on B1 through B3.
Hmm as long as they stay within limits then yes that could help. Maybe I was implying to much or maybe I was just sleepy when I posted but I was under the impression that you were demanding that they favor equality over all else, when I made my earlier post.