#rimu! beta testing
1 messages Β· Page 2 of 1
simple but eh
you could also implement ranked score ranking
thats also a thing
but removing score ranking entirely
i am talking about ranked score ranking lol
Score farmers gonna cry
or i dunno make a separate section for ranked and unranked score
i wish i had my poco so i could play this properly
Me

all my life ive gone for score and not dpp
all my life being since 2019 up until now
and for that to go away
i will genuinely sadge
We Talk like it's easy
thats what i mentioned up there keep in separate sections and let user decide which ranking to show or etc

and have dpp ranking ranked score ranking and unranked scire ranking or something
since iirc Rian does have ranked score ranking in Alice
that is a lot of rankings
Nah unranked can go die
πΉ

Just make it like std no? pp and score (ranked and total score)
i would be fine with unranked going die
its just gonna tear my unranked marathon maps farmed into dust
as far as I know, nothing has changed in the database-side of things
Is it gonna be merged ?
are we getting a country ranking
Since when tf
Oh yea
acivev
in the new frontend
In rimu beta page
Oh wtf
Its old database tho, like outdated stuff
Is off by a month or so
What's the fkin website?
kinda weird but it's only shown as top 50 Player's not like every other rank
like #100 - 50
unless you search
anyways, keeping track of some metrics is possible now
don't know if I'm allowed to share even tho if you've looked at a pic somewhere in dev server you can easly find it
but vev is nice
doubt he would bonk me for sharing
rimu! is a free-to-play rhythm game for Android devices.
i also like the graph but why there's a 8.6 - 8
Ok nvm I found it lol
total score will be a bit of a stretch because not all maps are available in chimu
Damn
now, I don't know which beatmap service they will use to get beatmaps
can't it like just count all score achieved in a play session and automatically send to database
but since acivev "owns" chimu now, that'll most likely be used
sayobot too?
Oh wtf?

overall, adding metrics is still up in the air except rpp
unless vev doesn't tell me to start working on it
ranked and total score can be separate metrics
gonna have to reprocess all scores though
total score farmer
total score abuser
sounds funny
i mean
i hope everything goes well
rimu is looking very promising right now
and both will not likely be used as the main performance-gauging metric later on
but instead as a no-life gauging metric
Is it gonna me merged or gonna be recalculated?
@waxen flint
Peppy: TrAsΔ₯
i didn't use vpn but sometimes my flag changes
youre probably jumping across the border
(joke)

wdym merged
Oh
I love bugs
@proper reef
Idk how to replicate the first clip
But 2nd one yeah some slider doesn't work properly
second is known
U SURE MR π
yes im sure^^
why is the map time weird?
He meant the 30 min length lol
I know
yea it's like a minute
what's the original duration of the map?
about a minute I think
it's the same for all maps
they're all around 30 mins
most likely a bug
what if you put DT off?
tvsize 31 min

shortest tv size on rimu

I don't have this problem

idk i was joking abt it, idk if using more than 2 letters would look as good as pp for example
rian pp sounds cooler
it's fine
it's not like I write "dpp" in </pp check:989438537919254578>
if anything it's just a name
anyway, no lol
just let the R be rimu
I think it's necessary to make it differentiable in the first place because it differs from official pp in various ways
ye ik, but dpp looks good, it is a p but upside down (looks like that) and rpp looks kinda, weird maybe, imo ofc
no, I just don't want people to be confused
RPP sounds like "eating disorder" on russianπππππ
actually
rpp can also cause a confusion
π
ok whatever
not my business either way
π
i mean, the only thing i can see people confused about pp is just "why pp (in lazer) and pp (here) is different"
@proper reef after changing the speed through "custom speed" after turning it off, the speed is not reset to normal. repaired by restarting or setting to 1.0 manually
which have a 1 sentence explaination anyway
and have it just simply named pp will no longer make it sound like a weird off brand app
true
ok true
btw, 2b are not going to include by default?
it should have feature parity with 3rd pre-release
so bug added in to-do?
is rpp gonna be implemented as smth diff from dpp?
I hope the whitelist will also work in rimu if add rpp
should be, idk, but I still have to port 3f detection for legacy scores and that's what I'm afraid of because the backend is C#
dunno about that fam
my agreement for now is to just port the calculation
whitelist needs more work
okay
is rimu gonna have combo color slider border?
Old database
GTA 5 
It is already there, tho colors don't work properly yet
oh, didn't notice
Yes please
iirc nipaa does that
bc anyone that streams 300bpm with 3 fingers should be illegally packed
what
@sterile robin how is nipaa doing with only 3 touch point limitations?
the major concern about doing this is UX
pretty fine ngl
I think the only problem with this is 3f screenshot issue will be more notoriously annoying
true
just put a tip every time you are in a loading screen


bro fixed the issue in 10 seconds
basically "TURN OFF SCREENSHOT GESTURE YOU DINGUS'
because as long as the cursor appears on screen, it is counted as active
why does that exist anyway
because approximately 0.00001% of world population play osu!droid
and there are a significantly more people want to easily screenshot their screen instead
you mean no one?
i did sometime
why don't you just press the volume down button and the power button at the same time
when i want to screenshot in a middle of a live stream
delay
duh
damn
or when i want to screenshot a bunch of stuff
true
anyways, as far as dpp implementation in rimu is concerned, my only concern is deserializing replays like what I do now to detect 3f and slider cheesing
what
about as fast as holding 2 button
which is to say, not fast enough
also you have to swipe the top of the screen
if you miss it youtube will display the playback overlay
and there goes your chance screenshoting
off by default
i think loved should be
from a dev perspective, loved is one of the most troublesome areas I had to deal with, so I'm personally really reluctant to have it allowed
keeping it like std as an initial step is fine
though ideally it should be in batch to cut down processing needs
The only problem would be if you pressed with 3 fingers and tried to follow a stream, besides that it can be seem that "it worked" just from the cheer number of speed plays that were there
put up a pay wall to use more than 3 inputs kekw
jokes aside
even with limited 3 inputs only
wouldn't it still allow to like do more than 3 at the same time?
no
will there be Rimu supporter
that's not the answer I was looking for but ok

I was asking the experience of people who played with it
yeah and rimu!direct
it already does that in downloads
not that, a custom directory
i myself played with it and set a few good scores i didn't really find sny problems when doing so tbh, i could set the same scores as i always did, just would try to avoid using three fingers even accidentally because if i lifted the move finger once everything would be ruined
this could be fixed the lazer way that sould be to assign the move finger to the finger that hits a circle

would complicate things further
just set up an anti cheat that bans 3 finger abusers

There is download thing, Can't you just duplicate it and change it a bit
maybe I am dumb
i cant exactly get what exactly you're asking for
why is there a need for custom directory for beatmap importing
can't you set the downloader path to downloads xd

mentioned already
that would mess everything
why would it
Read the thread bruh
also I don't even know if that's allowed per Google SAF restrictions
let alone scanning the download folder
are you downloading beatmaps only or other files too?
HOW
if only beatmaps then just set downloader path to downloads
Yep they gets supersede by the horizontal scroll, probably i'll move them to a vertical panel
Known
but ranked maps are ez af
About the 3f things, we can limit input from game(?
you can
yes
see GameScene.CursorCount
cursorCount 
release an april fools update where everyone has to tetterei
but idk if it's the Sprite count or an actually input count
both
yes
.
racism to Xiaomi
YES, FCK 3F STREAM PLAYERS HAHAHAAHAHAHA
There won't be no more pradigmshift on leaderboards anymore
His plays on impossible maps are fun to watch
wth, recreated by dragging from top or bottom once
Known and it's not rimu! issue.
Istg the song selection ui is so weird
When i press random icon in droid i usually press the bottom spot bc muscle memory lol
I have to press the one above not the bottom
That's the design line rimu! will follow
PLEASE FOR RHE LOVE OF GOD DO THAT

I legit dk , seems like it did successfully loaded but refuses to show the beatmaps


Lesson learned avoid Xiaomi kek
Or using Custom ROM
All phones lives matter?
All brands matter
I mean this is like hit or miss tbh
Sometimes you get good and actually working from and sometimes you get buggy rom π
my brother has xiaomi, he now uses custom ROM and his performance and battery doubled
Yeap the issue is MIUI
wtf
beatmaps list and selecting a beatmaps is a hell lol
Beatmap list lag (and btw can the beatmap card don't load the background, idk about coding, but i think it will make the performance much better, but its just my opinion)
and when selecting a beatmap always stutter
and one more thing, do you guys know where the "Disable leaderboard" setting is?
Will be in Next build
will disable animation and other related graphic stuff setting in next build too? I'm just too curious hehe
Idk, maybe they will i think , option to disable it,
Planned.
In Settings : Gameplay section.
u sure it's disable "leaderboard" and not enable "storyboard"?
You right, sorry.
and btw, is mod menu on y'all phone are so laggy? cuz mine got 10 fps...
Something is definitely bad in your phone.
bad phone
Which build so you have?
the latest
bruh
need to upgrade my phone i guess
but i think it should not be that bad on performance i guess
the performance is almost like when i play on lazer
π
Beatmaps selection : 30~45 fps
Mod selection : drop to 10 fps
gameplay : sometimes its like capping on 45fps, but mostly on 60fps
opening setting : 30 fps
bruhh
Except gameplay, everything is laggy
gameplay its fine
But mine is probably because i have literally 0 storage , i think its on phone
and btw, is it just me or the hit animation is much better?
droid! made me be a hidden player lol
It isn't, your phone is bad
How's about osu! droid?
flat 60
no performance issue.
you see that 11 fps? yeah, it's happen when i open the mod selection
not stutter, just a flat 10~11fps, hah...
No, mine is flat 90 fps
your screen is 90hz? damn, mine 60 
I suppose rimu! it's not for all
Next build will come with optimization options
but i don't think that gonna do too much in your phone
bruh

i guess I'll stuck on this pre-release Droid! lol
Should be fine if gameplay is ok
mine is flat 51fps

gameplay

Yeah you're right
it's fluctuate a lot?
It's a bug but sometimes FPS counter in gameplay stucks
Fps goes to minus when changing skin
no
when i restarts it randomly picks an fps
32
45
51
62
yeah, i guess the fps counter is lil bit buggy
yours with optimization feature should be fine
will the classic mod selection layout comeback?
no
ah man... shit need to scroll just to use custom speed mod
What's wrong
lazy mf

bruh 11 fps is terrible, I don't mind if i have nice Performance 
break your phone in half

the thing is that ppl dont want to get used to a new layout, most of them are just fine or i would say they like more the old layout, maybe bcs its more similar to osu! (not lazer) or just bcs they just like it more, or they are just used to it
idk tho, but imo i also like more thr old layout
im not returning to back one anyways
im open if someone come back with a better idea anyways
new layout is good
old layout is bad specially if we planning to add new mods
yes
but as a person who played the game for a long time the old layout is nice.
but the reality is that updating things is a good thing
especially on a game
ye it's good for the amount of mods that were back there
i don't think that's possible
Video support? 
Outside rimu! scope, so no.
One alternative is make UI dimensions not scalated so it will depend in device DPI but there will be ppl with stupidly high DPI broking UI.
I mean if we stick to old lay out and more mods are added it will start to look tooo busy
This new layout looks nicer, just needs to be tweaked out a bit
facts
mfs using 700dpi be like
couldn't be me

Some skins actually look way nicer in rimu
we changing some things about skinning
like slider body width now is customizable
the new one will follow new color palette
oooo
and new logo too
rimu! 2022 ver skin
rimu! 2023 ver skin
I see
THE SKIN IS SO BROKEN ON DROID LOL
prob cause rimu! got higher resolution textures?
maybe
Only thing not broken is the
mod icons
Those look dope
Ooh okeh
What if the mods button are kept downside and don't touch the mod selection?
Got that
I mean this like lazer yknow :v
I don't like that idea
at the expense of the theme of limiting active clicks ... is it possible to make it so that there would be an input limit of 3, but all other clicks were also shown? for example, so that the cursor is very small or inverted color. this is so that you can see phantom clicks (if any). Or would it be too useless?
nice concept actually
active cursors are always shown
yes, if it exceeds 3, the 4th and beyond presses will not be shown
but at that point you should know you're getting "phantom taps"
because you will see a cursor that's still active at a point somewhere in your screen, but you're not pressing a finger there
well, then the question is .. if there are 4 clicks at the same time, the last one simply will not be counted? or past clicks will be canceled and replaced by a new click?
the last one will not be counted
@steep remnant
so what's this all about
see pinned message and download rimu
idk just try it
alr brb gonna try this real quick
aight
back
so
my verdict
GODDAMN IT'S CLEANNN
but there are some issues tho
it's laggy
dw they will add optimization option
i mean for a circle clicking game it shouldn't be THAT laggy right
might kust be my phone tho
you're playing the first public test build man
just
πΉ πΉ πΉ πΉ πΉ
of course you will encounter problems
yes, it's pretty good
it did take some time to develop though
like what, a year?
but almost everyone in the dev team has work
i just hope that it's not going to be like lazer
it's cool how they're aiming to make the build flawless but 5 years and still counting development is really something
oh
well
they are aiming for perfection, after all
but I do wonder if they will pull a good performance in mobile
i mean i love peppy and the team's dedication but cmon man i cant wait anymore please
last time i checked it's getting better
yes
they are developing it under multiple compatibility layers (cross-platform development) so that they can cut development cost, but that comes with performance loss
but still choppy and the editor is mostly unusable
being able to map on-the-go is like every mappers' wet dream
they cover a lot of things that rimu doesn't
other gamemodes, editor, multiplayer, etc, so it makes sense for the development time to be long
though I recall that rimu may have multiplayer as well, depends on how things go
MULTIPLAYER ON RIMU????
yes
I already made a proof-of-concept of it with a Discord bot, and with some effort it can very well be turned to be pure game client only
anyways, the future of rimu lies on the 4 people I mentioned in the pinned message
that's why they deserve all the credit
make patreon
imagine working on a project endlessly without even gaining money from it?
it does?
yes, but of course no one subscribes to it
π
even then, the money doesn't go into any of us
i mean the community is born from their blood and sweat
only for the server cost
i have zero knowledge about software development and i had this question for a long time
can you use google play paying for patreon or does it force PayPal
cause its a subscription like thing right
how does servers work that you're needed to pay to keep it alive
and
who do you pay it to
you basically rent a cloud computer
that's just it

the provider charges you at a specific price per time period
those big ass lego block looking computers?
no like
you rent a computer
shouldn't have said cloud computers
but these computers are specialized for specific tasks
and they have flexible scalability
does droid have patreon?
oh it does
its at the bottom
I tried to simplify as much as I could
I don't even have a background in soft eng
but anyway
can i buy roles here in inter
that's... not really a question for this post

well I suppose neither does the discussion above
ik but is it possible?
yup it does force you into paypal/card
yes, but only during tournament season via sponsor
why cant you just use google play paying
or charge my internet bills
smh patreon
if i get rich someday
ill
custom pledge
1000

istg nero earned more money from server projects more than the amount acivev has earned from patreon
wait do we still getting a pre release or straight official release
for droid, edrows is ded so idk when's the next pre-release/release
ARE YOU CRAZY NOBODY RELEASES A BUILD OFFICIALLY AFTER THE FIRST BETA TEST
just assuming
but they're all clumped up together
Don't worry about that ^^
bruh
but imagine tho-
imagine
iirc he has some special way to build official releases
but if you can do it then sure
don't do it now though
kekw
I still have some stuff that I want to fix
I'm already in discuss with him about it
Its crazy that 1.6.8 (1st pre release) was 2 years ago lul
all I know are bug fixes and an update to the audio engine
And within 2 years theres like 4 new clients
because for me personally, I'd want rimu to get in a state where critical bugs don't happen anymore (at least the ones that appeared from the current latest build)
then we can open a wider testing
btw idk if you still remember but i once pointed out the issue where the health bar in droid gets squished into nothingness instead of draining
will that get patched up in rimu?
because it's so ugly
NOOOOOOOOOOOO
thank you
Almost a year, at first it was a skin redesign. I've the first repository i made yet π

perfect description

some of them i doubt will ever be usable due to insane UX differences between pc and mobile
namely skin editor and map editor

Why do we have such sticker
and maintaining different more and more fragmented codebases to keep such UX up-to-date defeat the point of cross platform development
the idea to do so sound cool at first, but they shackled themselves into the limitation of the framework and bit more than they can chew
guess they can swallow it, wouldnt look nice though
I'm aware
me and the boys spending years coding a mobile circle clicking simulator while making zero profit

Huge props to everyone working on rimu, just the HUD is absolutely bonkers, the gameplay smooth, some crashes there and there but its still in development and its crazy
completely agree
Oh and also i didn't read all of the messages but rimu will basically become/replace osu!droid like all the ranks and other things will go in rimu ?
it is supposed to replace droid as far as im aware
Yeah i just wanted to know if the stats in osu!droid will stay in rimu
oh that
yeah
well there is currently a discussion going on about implementing dpp into the client itself which means that there is possibility for dpp ranking to replace the current and default score ranking but that's still on hold as far as i know and even if it does happen like that the current score ranking will probably be rebranded to Ranked score instead of all score from ranked and unranked maps and keep it as another ranking option besides dpp
for more information on that you can contant Rian8337 altho he does check around here quite often
feel free to ask any other questions if you have some^^
I mean if this system does happens it will make the game more accurate
Also thank you for answering my question
depends on how you look at the claim accurate xd
you're welcome^^
since every player perceives the game differently
Whitelist will be all ranked maps from osu.ppy.sh
In accurate i meant like its going to use dpp for ranking
Not score
Just noticed
Skin is kinda inconsistent? Lol
The mods icon in mods selection and in gameplay lol
do you plan to bring it to Android 4?
Hate to say it to you probably no
i mean, even if its old theres ppl who dont need to update, but yeah its old xd
is unfinished
Wait so
How's the mod icon on this?
Fuck idk how to explain

aren't icons
Oh wtf?
buy new one
Redesign is currently being made for the next update 
Rimu keep making my phone temperature rise to 40Β°c lol
Double check with droid ig
Is it possible for the dev to add a function to change your fps limit to 60 to 120 etc.
i think it would be useful to be able to switch fps limit however you like
For what?...
EZ players :
the screen refreshrate option in your display settings looking at you in a hostile manner:
literally just use this its 3 clicks away
screen refresh rate option: am i joke to you?
Me not using xiaomi : 
they should add option for non xiaomis
you do know you can use 120hz refresh rate only if your screen supports it right?
you need to have a 120hz phone to use 120hz
mine is on 60fps so 60hz
if you have a 60hz device you cannot force it or "overclock" it to 120hz

you need a phone with a screen that supports 120hz
how do i fucking know my hz
its like getting a shoe that fits your leg
if you have a big leg you get a big shoe
if you have a small leg
okay but how do i know my hz
you cant make it bigger to fit the bigger shoe
it should be featured in phone specifications
if it doesnt have 120hz it simply wont be mentioned
your device probably has a standard 60hz screen
developer options > show refresh rate
so you cant really force it up to 120hz
its like trying to cut down a tree with a knife
you need a chainsaw to cut down the tree
not a knife
so you need a display that supports 120hz to use it
you cant use 120hz with 60hz screen
Just test online
its just not possible
i highly doubt they make 80 hz phones
A21
its a 60hz display pal
Cpu clock
Wait I thought you have knowledge on phones bruh
https://www.testufo.com/refreshrate
Test here ig
man needs to have the option to enable 120 first
even with this test
it will just go up to 60
not really on new devicesπ
doomed
It is 60hz on thar phone
without an option to enable it and a screen that supports it you cant have 120hz
The following is a list of mobile phones with a high refresh rate display. The refresh rate is the number of times in a second that a display hardware updates its buffer. It is not to be confused with the touch response rate, which is the frequency that the touchscreen senses input, or the frame rate, which describes how many images are stored o...
@green dune also you need to have a good touch sampling rate it's very important
you can have a high refresh rate without touch sampling rate
it will just feel less responsive but still smoother than 60hz
my friend has a samsung phone with 120hz refresh rate but no touch sampling rate upgrade
it feels a little less responsive but its still smooth
and its no deal breaker
but higher touch sampling is better for feel and responsiveness yes
Does my phone (Realme Q3s) even have touch sampling rate i kept searching but found none
if there is no info about it having higher touch sampling rate it probably doesnt
on my phone's page it says i have up to 480 hz
also this is rimu discuss
oh right
we shouldnt be having refresh rate convo here
man wth, whats with ur comparisons, first with a leg and now with a tree?
i dunno
i try to make it simple to understand
xd
go explain to a non tech person you cant use 120 hz without a screen that can use 120hz
UI looks good holy fuck
which alr was in 2nd pre-release but it was fcked in 3rd pre-release xddd
no way, alr a day?
what
yes a day
WTF WHY DID I JUST
my brain died lmao
i wanted to say, alr a year?
im diying rn XD
yep
actually rimu was like months
because at first it was a default skin redesign
then a "this ui is shit" comes to my mind and I started working on rimu
bro had a realisation

ye actually i remembre
remebrer
remeber
mAN
remember
Either way we can admit it has been fairly fast
Minor suggestion but can you change the name when you use Auto to watch a gameplay from osu! to rimu!?
That moment when u decide to install the debug of osu!droid and ur phone replaces rimu with it

Halp ah
btw will it be possible/implemented to add slider gradient on full release
For conveniences, for the device that wont make (rimu) run at 120fps
Pretty sure that's from the system itself
not possible for Android 10 and lower
apps can inform the system about their preferred refresh rate for reasons (e.g. preventing choppy animation behavior), but that's it
how in pc?
Wdym by gradient
Hey @proper reef, can you add "sliderBallFollowComboColor" In rimu?
It is but i don't want to mind how to approach that with GLES 10
Open a issue in github as suggestion
@vernal willow Rimu! Will there be new game modes like osu!lazer?
@vernal willow Rimu! Will there be new game modes like osu!lazer?
No, just play lazer at that point
||But why ask me||
they misstook you for a dev

Veterans = Devs

No.
i believe ruleset
i think mods
I mean, it's really good it's current the only thing which makes me want to play lazer, Skins become extremely good looking with it so
i can't relate bc i play the game to have fun eh?
Same
and lazer has good looking skins is bc they basically have the base game with them
and its not coded in java(iirc)
no connection but still
Mods and modes have different meaning:v
And recoil was right
He asking for different ruleset to be added like mania
I want
So before this , whenever i used to see Replay, it worked perfectly fine ,, but from yesterday , it started dropping frames suddenly , like it stays Below 50fps constantly,,, and now the game directly crashes instantly when i try to watch replay
Well this somehow fixed
Ill send log just incase
known crash
π
@deft python
thx for joining and giving us a lot feedback 


"holy shit gyze, we did it"


I forgot to ask this but will all score be submitted even if it didn't overwrite the highest one ?
Say I have an fc on a map with nomod but I played it with HDHR later but it didn't overwrite my nomod fc does it still submitted?
For those mods specific leaderboard basically
@quasi anvil @waxen flint ?
should
iirc Rian covered failed scores
so with those being able to submit and with the certain mods rankings and country rankings and etc
probably yes
If it's implemented then yes
Oo pogers
1st time testing rimu! and try for the 1st FC on the game...
where'd my nerves go?
ok: the game is good... ngl
5
for the quality 
Yea , also why does the ranking panel not show the mods
No
jk, i overdo it 
but btw
i found a thing
how the heck seeing a replay (NM)
but main play selecting HDDT and the replay show that replay (the one with NM) and it replayed with HDDT?!?
Select HDDTHRPR mods , and watch replay again
Record and post YouTube 

Le known issue
any pants for me to suit for my head?
What


send the crash log please
iirc the first and third logs are known
but I'm not sure about the second
@proper reef confirm please
eh, sure
all known
the third is got when no beatmaps are loaded
if you want to change beatmap folder try using right navbar at settings menu
or just download beatmaps through chimu
Good to hear
π
Not even close to resemblance
Opsu! Looks like the current osu! client
opsu! The options ui
damn bro no need to yell
if pp is gonna be automatically submitted, will accounts start at 200k pp rank?
no, all your scores will be calculated during or post-database migration
Pretty stable 60fps
yes it will
then wouldn't like every new account start at rank 200k
hope for whitelisted and loved still counts...
pp ranking
oh, yes
not 200k, more like around 120-130k
also will there be an option to see if a map is ranked or not?
not initially, at least for whitelisted
in the game
I'm pretty against supporting loved
no bruh
there will be map status icon in song selection menu
you can see from that
thanks
Finally, I don't spend hours on a map just for it to be unranked
wait so now all pc ranked maps, even if less than a min will give pp?
i dunno
even if they aren't whitelisted in droid
nvm, forget it 
same
there's no such thing as "whitelisted ranked maps" dude

last 2 things,
Will the result screen be accurate now and can we see profile(pp) in game
like I had some maps that were ranked on pc but not here for some reason
Or I could just be dumb
rimu! somehow i'm playing, my nerves gone for nothing 
I don't understand what's wrong with the first
but seeing profile in-game is already possible in droid via main menu
you will not see pp because that metric is unavailable
it's shows way higher pp
oh ok
Can we see it in discord still?
Yes, since it'll work on top of Chimu, probably newers ranked maps from osu.ppy.sh will remain as qualified
oh, thanks for answering
luckily i got osu!pc account to do so 
Same here
I could only make acc in pc and I also have lazer acc
not needed osu!pc account
new backend API provides way more info than the older one so it'll definitely show more statistics
new rimu build should be coming soon



Gucci
coolcoolcool
ong

just wait for it release 
I heard the leaks from trustable sources that there will be Optimization for low end devices this build
source: recoil himself

Potato mode
just read the chats in dev server; most trusted source
What server
π


Was not yelling π
be sure to read the release notes
Sex beta
segs
Yaay
Stay tuned since this one i'll release new builds more frequently
Oooh sounds very exciting






