• they're out of place and just an awkward game mechanic that doesn't know what it is yet
• artillery is now NEAR IMPOSSIBLE to be countered
• less footsoldiers will be seen in most games than before
• The trajectory is SUPER awkward and there will never be a real solution to make the shell trajectory for tanks like the brumbar or kv1 look realistic ARTILLERY IS NOT CLOSE QUARTERS
• ANY heavy artillery in fact makes no sense because to be in range of anything within the map they'd have to be aiming ridiculously high like a mortar
• mortars are just better in all senses!?!? Why didn't they implement mortar squads? They make the arty/recon loop more interesting, they make sense being there for the range that they have, they feel immersive and more footsoldiers will be seen in the battlefield, they can actually be COUNTERED by recon teams, smaller blast radius means more teamwork and coordination is required rather than solo tankers camping on a hill and zeroing the objective for the entire game without any counter, they look better, fit in better historically since mortars were used EVERYWHERE ALL THE TIME, and finally, games like squad, enlisted, and squad44 have already implemented this and they just WORK.
PLEASE FOR THE LOVE OF GOD TEAM17 JUST ADMIT YOU DONT SEE A FUTURE FOR SPAs AND GET TO WORK ON MORTARS