As fun as offensive mode is, I feel like it is relatively too similar to warfare mode in this game. My suggestion to improve this would be to make it so each sector has a different objective instead of just the same each time. It should randomly generate between these three.
Standard single capture point-
(Warfare mode)
Arm and destroy the objectives-
(this is a new concept I know the devs have been working on) (2-4 objectives that could only be destroyed by arming a explosive)
Objectives could be like:
-Munitions surplus
-Radar Station electronics
-Special vehicles
These objectives could be cleared out by recon during the game (giving them more purpose in offensive)
Imagine the new @fresh sparrow content! 😂
Double capture point-
(Similar to warfare mode but instead of having one capture point, there is two that must be both held fully to keep progressing)
Anyways hope this sparks some inspiration! 🥳
