#Upgrade for the Rifleman class

1 messages · Page 1 of 1 (latest)

primal scroll
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Recon squads are there for a reason
Big fat no for this one

gleaming rock
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instead of the whole adding a sniper rifle just allow us to add a scope onto the rifles if we choose to and having to unlock that scope at a certain level

timid prawn
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👎 big fat NO for me as well, would be terrible if everybody could have a scope. This is no BF.

slow quiver
ionic scaffold
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rifleman is not forgotten, many higher mid-high levels use it for just for having a semi auto rifle, instead of hving to use another class with an smg or something

karmic wren
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add the m1903 for rifleman (no scope) and maybe also different versions of it maybe as a dlc (usmc dlc?)

brittle zinc
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Heck no. Awful idea. We already have 4 useless snipers per game doing nothing to help their team. If anyting they should remove sniper entirely or make it so you need to be level 10 spot before you can play sniper. 95% of the time snipers are under level 30. scoped weapons have no place in this game. Also rifleman level 6 is a great class many use.

thorn socket
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Sniper would be too op

nocturne turret
calm igloo
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I don’t think recon weapons should really be implemented into infantry squads.Though I will say, it would be interesting to see maybe the flare gun in like the top tier medic loadout to give it more purpose.

stone peak
sinful sonnet
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NOPE HELL NAW TO THE NAW NAW NAW

bronze geyser
worldly cloak
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also no to this idea, the picture you posted is from the movie saving private Ryan, in the movie that character was a sniper selected to join a small detachment to go look for one individual. Snipers are a specialized role and should remain that.

stiff snow
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I use rifleman a lot. At any kind of distance the rifle is preferable to the smg. Also the German rifle with a scope is the same rifle as the sniper.

rocky parcel
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Maybe a low zoom optic 3-4x

nocturne turret
fringe goblet
primal scroll
# rocky parcel Maybe a low zoom optic 3-4x

Most of the snipers in the game have 3x scopes with the exceptions being the kar9k sniper and Lee Enfield sniper which have 8x
Snipers should absolutely never be given to rifleman. The game already has an over abundance of automatic weapons, there's no reason to make the weapon pool more ridiculous

rocky parcel
slow quiver
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It makes little sense why the German sniper has such a big advantage in terms of magnification. I have only seen that large 8x scope in Enemy at the Gates and some behind the line propaganda pics. In reality 90% of the time, German snipers used the 4x ZF39 scope. Having the 4x ZF39 in the game would be more historically accurate and balanced.

timid prawn
undone oyster
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Level 8 rifleman should probably have a grenade launcher or something with smokes or at grenades. Having lvl 8 snipers will turn certain maps like kursk unbearable for infantry movement.

nocturne turret
# undone oyster Level 8 rifleman should probably have a grenade launcher or something with smoke...

Rifle greniders deserves to be it’s own class

@bronze geyser Rifle grenadiers would have an attachment on their rifle to fire grenades over long distances, not just getting a ton of grenades to throw. A rifle grenider would have way to many greande options to make have it be for a single loadout and thus deserves its own class unless true laodout customization is introduced to Hell Let Loose

bronze geyser
undone oyster
nocturne turret
spark kindle
maiden canopy
real trail
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Rifleman getting scoped rifles would change the entire gameplay dynamic - it would be so insanely oppressive

undone oyster
stark dune
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I obviously totally disagree with OP that Rifleman is useless and that they should have snipers

HOWEVER, the ZF41 was a 1.5x designated marksman optic (not for snipers!) which the Germans used. According to Wikipedia, more than 100,000 were produced throughout the War.

This isn't something that I desperately want to see in the game, but I think it's something interesting to bring to people's attention. I could see them adding this for the Kar98k as an alternative high level option to the G43. I wouldn't want it to be common, and it would probably only be balanced against the Americans, but 1.5x is very short so it wouldn't affect the balancing that much and there is some historical precedent for it

ionic scaffold
bronze geyser
maiden canopy
timid prawn
# stark dune I obviously totally disagree with OP that Rifleman is useless and that they shou...

We already have around 1.5x zoom while being in ADS mode with any non-scoped rifle (probably with holding breath but haven't tested... maybe even without it). You wouldn't see almost any difference (if any at all), except your vision would be obscured by the 2D sniper scope overlay. Therefore 1.5x scope would serve no function in HLL unless the default ADS zoom would change to be visibly weaker (which would imo help a great deal against the super accurate long range shooting that is possible in HLL +some weak sway that would affect only the hands with the gun and not the 1st person camera to prevent the player from keeping full control... but that's another story).

stiff snow
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I don't think we need more scopes. What we do need is for players to be able to hide in the grass at distance. Once you're far enough away, the grass disappears so the player is a sitting 🦆

calm igloo
slow quiver
nocturne turret
slow quiver
bronze geyser
dense spear
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He wants battlefield, 50 vs 50 and 35 of your team mates are snipers 😆

slow quiver
nocturne turret
spark kindle
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Recon could be removed in general

dense spear
solemn void
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👎

severe badger
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I think it's a pretty cool idea to have a dedicated marksman role in the squad. I wouldn't give them a scope, though. You could just give them a bigger zoom-in when holding shift to still your breath. It's very simple to implement as well, you have to change a single number for which all supporting systems already exist, just needs to be made into a class-based variable.