#Panzerfaust

1 messages · Page 1 of 1 (latest)

modern moon
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When used against tanks, the Panzerfaust had an impressive beyond-armour effect. Compared to the bazooka and the Panzerschreck, it made a larger hole and produced massive spalling that killed or injured (via burns and shrapnel) the crew and destroyed equipment. I would love to see this as a AT Weapon.

plain socket
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Would love to see this for AT and maybe even a new rifleman loadout. Just make it more or less unusable beyond 50m to balance it and maybe even add cooldown like supplies for support if they use realistic penetration values for it to not make it op and spammable. On a side note i also like to see a Panzerbüchse 39!

foggy robin
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I totally agree with adding the panzerfaust and the Panzerbüchse emoji_HLLCommendation I just think if they are going to add more AT weapons they need to change satchels, so that tanks don’t become obsolete

tight owl
mortal river
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Would be pretty impressive if this ever gets added when rn we are begging the devs to fix the game they bought

plain socket
# foggy robin I totally agree with adding the panzerfaust and the Panzerbüchse <:emoji_HLLCom...

I would remove the satchel(maybe AT mines too) from all classes/loadout except Engineer to put more emphasis on it's anti structure abilities, get AT more AT weapon loadouts and make the german level 9 assault a mirror of the grenade loadout but with the stg instead of the g43. Or maybe give Assault 9 a sole Panzerfaust as well if they want to keep the jack of all trades feel of the loadout.

foggy robin