Hi devs. I've noticed that branches/twigs/bushes, and other little twigs/map artifacts are stopping tank shells, or just are straight up unpassable, at an increasing rate with each game update. Why is that?
There are trees on the large hill by dugout on SMDM, as an example. I used to be able to shoot through the branches of said trees, but now even the tiniest little twig fully stops a tank round from going through it. Why is that?
All of the maps in HLL desperately need a "collision audit" in my opinion, where each piece of geometry/shrub/bush is analyzed by the devs, and anything that clearly should not be stopping shells or tanks/vehicles from shooting/driving through, needs to be fixed.

