PLEASE buff the flamethrowers, they are useless, increase AOE outside and inside buildings, but more so inside buildings, its compact flames gushing into a enclosed space, that usually means WOOOSH SIZZLE SIZZLE stuff happening on the inside to make them a actual threat to bunkers and barricaded infantry, increase range from 20m to 40m, add a suppression effect to them when firing in your direction, its hot burning flames, it would mess you up and nobody would want to get hit by that so suppression seems fair, let the flames linger longer inside buildings and add some kind of damage multiplier to inside buildings when there is a constant fire inside, grinding to lvl 9 only to get a novelty weapon is pure sadness. Its already hard enough as is to sneak up on infantry with a flamethrower, at least reward us for getting within range of a building that is full of enemy infantry.
PS. buff Molotovs as well please.
#flamethrower
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What killed a lot of troops with flamethrowers wasn’t always directly from the flame. The dissipation of oxygen inside enclosed spaces was also a killler. Within proximity of the in-game flame should not only should provide a suppressing effect but also include a drowning effect. On a side note, Molotovs should change their name to Petro Bombs. The use of the name Molotov by the Soviets was blasphemous because it was a Jab at the USSR’s Head of Foriegn Affairs Vyacheslav Molotov which also meant mocking Joseph Stalin.

Inside of buildings I can see that working, outside not as much, perhaps in foxholes and such, als oi agree on the name change





Yes
Soviets had flamethrowers, ROKS-2 and ROKS-3. Why are they not in HLL? The Soviets had so few bazookas from US lend lease it’s hardly worth mentioning, but they are in HLL?