#Returning the Grenade/ Throw Back the Grenade
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Grenades are a him? I've been misgendering frags this whole time? 
But in all seriousness, yeah, I'd like for this to be a thing
That's cool and all, but you wouldnt really have the time to throw a grenade back logically- and I'm not even going to ask what Malach's pfp is...
This would be good
its grinchussy

As long as it’s not like BFV or cod where u see the grenade indicator then I would agree with this
For example, what if when we moved the middle of the screen over the bomb, an "f" key appeared on the screen and we could throw it with it? Of course, there might be a better idea than this.

If I’m stationary and a grenade lands directly at my feet I will most definitely be trying to throw it away. Also it’s most definitely possible idk what your talking about



Would be a nice touch. Also maybe if going prone on a grenade could stifle it and protect friendlies nearby.
That's a real thing?
pretty sure that is absolutely not how grenades work
It would blow you open but you'd absorb some of the blast for what its worth
Plus, people in WW2 did a lot of things like that. I've read sometimes they used themselves as a ramp to help friendly infantry get over barbed wire.
(Never laying themselves over a grenade though, not that I remember)
Returning the Grenade/ Throw Back the Grenade
They should do it like in insurgency sandstorm
It was done during the Japanese invasion of Hong Kong. A British soldier jumped on a grenade, killing him but saving his squad. Believed he was awarded the Victoria cross. I’m sure it has happened countless times since the invention of the modern hand grenade
Yes it’s a known thing in the military. For example, US Marine Kyle Carpenter received the Medal of Honor for doing it in Afghanistan and he survived. In pop culture reference Steve Rogers does it in the first captain America movie. Just two examples.
Friends, let's make sure this idea reaches the authorities. Please support:
Sergeant major Osborn was a Canadian




This would be a nice feature!


What about 1 man can sacrificed him self by lie down, use his body cover the grenade and safe the whole squad member from blowing up ? That would be so epic.
Best idea pls do it





i do think adding a mechanic where you can shield your teammates from the blast would be cool. And it does happen. look up Lance Corporal William Kyle Carpenter if interested. Would add a higher sense of comradery and lots of intense yet fun moments watching your buddy take a grenade for you 😂

Would be a neat mechanic for some of those rare moments. Insurgency sandstorm lets you throw grenades back without making it obvious where the grenade is so its not something that is always going to happen
https://www.youtube.com/watch?v=6ylGrxcpKsU
And in regards to what aceX said, this is a thing in red orchestra/rising storm and certainly a cool detail, would be interesting to be a thing in HLL too though not sure how practical it would end up being outside of pure gimmick
https://www.youtube.com/watch?v=Aqi9DXVSCnA

Nothing more needs said, just yes please

Man this is such an underrated suggestion still, lol




🫃

You'd have to image it a short opportunity because the fuses are about 6 seconds including throwing and travelling through the air

I'd be fine if it's a 1 second window
Yes


IRL a Mk2 grenades fuze is like 5 seconds dude, lets explore this. Throwing it and it landing you already lost 2-3 seconds depending on how far you've thrown it. After its done rolling around you've lost a second. Picking up, aiming and throwing back takes more than the one second you have left. Thats only in movies big guy. This is also assuming it wouldn't take longer for it to roll around and stop. @coarse ledge
Even the M67 fuze is 5 seconds
irl soldiers have thrown grenades back at their enemy before
This usually isn’t the best option, but sometimes throwing the grenade may be quicker than trying to run from it!
Video clip shown is from @RALee85 on Twitter
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I never said it’s impossible, but the probability of it having a good outcome is insanely slim. Therefore integrating something like that in a video game is stupid. I’ve been taught that your better off seeking cover or to lower yourself into the lowest silhouette than to endanger yourself and those around you by pulling a stunt like that. The instances of being successful at not only throwing a grenade away from you, let alone throw it back at the enemy is astronomically low. That grenade would literally have to land on your right beside you within arms reach and you would need to be in a position where you all you have to do is grab and throw.
Do not change the explosion time of the bomb in the game. Just add this feature. Whether you throw it back or not depends on your skill, my friend.
just because it's rare doesn't mean it didn't happen, or shouldn't be implimented in the game, it would ad a new better dynamic to grenade gameplay as well.
yeah most of the time your gonna run away but there r those few times where, if possible, throwing the grenade back, especially in close quarters would be the best option.
also mele combat is also rare but they have it so why not
Yea but hand to hand combat was more likely to happen than a granadera toss back
Throwing back a Grenade happened around 5 recorded times maybe less in the war I don't think we counted the number of people who get stabbed with a knife or bayonet or hit with a shovel
still doesn;t mean we shouldn't add it in game
Whats the point HLL aims for historical accuracy if said feature was it would be like one in a million throws you can return
I say that the bomb fell in front of me and it took almost 2-3 seconds for the bomb to explode. If there was an option to throw back the bomb that fell in front of me, I could throw a lot of it in that time. If HLL is a realistic game, the time spent on the ground when the grenade hits the ground is accurate. And if that time is 2-3 seconds (the bomb fell in front of me), I can easily throw that bomb back to the person who threw it at me. Why are you prolonging it? If the producers find this suggestion reasonable, they will add it to the game and if you are skilled (and lucky) in this short time, you can throw the bomb back. The aim is not to throw it back to the person who threw it, but to get rid of the bomb without changing position. (I wrote this article using translate. I'm sure there were some translation errors.)
cus even though it was rare it was an action that happened common enough for it to be a realistic scenario for it to be added.
Your articles fine but it's just to unlikely you'd be able to throw it back so let's say you have a Grenade thrown at you it should take about a second to realise its there and or locate it then another to pick it up then you'd have to aim your throw back at the enemies which depends on your sensitivity so it probably explode mid air killing you and surrounding allies aswell making no difference
When I think about throwing back grenades, I'm not thinking about grabbing the grenade and throwing it like normal. It's more of a hot-potatoe situation where I'm just getting the thing as far away from myself as possible, not back towards the enemy. BFV had a great example of this
This should be the animation for hll
It’d be better to be able to lay on top of the grenade and reduce the blast radius to save your buddies
I saw that thrown around in another thread a while ago
I wish they would go to a more realistic grenade fuse time. In RL if you saw a grenade at your feet your reaction time plus the time to pick it up it would detonate in your hands. A throw back grenade is a Hollywood made up belief. You would barely have time to lay on it to save your battle buddies.
That's what I'm saying
I know right, I love all these Call of duty and Saving Private Ryan beliefs that you can throw a grenade back to the person that threw it.
There was a guy who hit a German grenade back mid air but it never hit the ground
Depending on the distance and if it was cooked or not, then it would be possible to throw it back or most likely throw it away from you
I would rather dive away from it like we were trained. Get flat and let my Kevlar and body armor do its job then play hot potato with a live grenade.
Atleast someone's sane here
It’s is possible to pick up and throw a grenade, the conditions have to be correct tho. It literally has to fall in your lap or right at your feet for you to pick up and throw, but you wouldn’t have time to aim and throw. You’d basically have to throw it away from you so you wouldn’t get hurt from it. Having said all that… it would be an extremely rare thing.
You are correct, Situation dictates. What im referring to is the throw back animation in most first person shooter games is unrealistic. The time it travels to you and the time it takes your brain to process the threat to the time it takes to execute the throw back your dead. I'm not saying it's impossible but like you said the situation dictates. The Army trains to jump away and get as flat as possible but even then depending on your environment you may not be able to aquire adequate cover or get out of the kill radius. Like in the original post it's a dream and I personally think with the amount of time T17 has taken to make a historical correct game this feature shouldn't be added to the gameplay.

+1

Soldiers during ww2 were trained to either throw themselves away or take cover when a grenade was thrown. In Hell Let Loose it ain't a big deal if you die because you can spawn in but in real life, it is a very big deal, not just for the sake of your own life but the unit will have one soldier less to help until they're done with the mission.
But even though they were taught this at the training camp, they still did it if they panicked or were desperate.
But was not generally common enough to make it a feature in a game because I am afraid that it will be so common that the game will not represent what actually happened during ww2, even though this game has given up on a lot of concepts already because it would simply just not make the game fun.
To conclude everything, I think personally that the current state of the game is better. But if they could make it uncommon enough that you don't face it half of the times you threw grenades then yes, it could enhance the game.
Bro i never even see the grenades i just hear them dancing around me

It’s still something we train 😂
This would still be a good QOL thing to add. Sure it wont be used every single game, heck it might be only used once every 10 games. But its still something that can save your life like for example your laying on the ground and a grenade lands right next to you. Or your behind a small piece of cover and the grenade lands near you. It's just a small something that you can do in an emergency. Might not happen often but I can defiantly recall moments when I could have used this feature.
And just me personally, when I talk about throwing grenades back I'm not saying pick it up and throw it back towards the enemy. I'm talking about something from battlefield V where you can widley kick/ toss it away from yourself
Not my video
https://youtu.be/fjqjFLdCU00?si=YFPB0kz4i89kLGNG
Returning a grenade and then immediately detonating it can be a fun challenge.
It’s not realistic. In war you would not have enough time to react to throw it back where it came from. Although I think it would be icier if the direction you are facing affects Damage taken with grenades. For example if I’m crawling and I put my feet toward a grenade it should do less damage compared to it blowing up in my face.
That be good and if you survive blurred and temporary deafness should happen
+9999 i tried say this too. Friends who say it is unrealistic are an example: In the past months, during the Israel-Palestine war, Israeli soldiers threw a grenade through a door and seconds later the grenade rolled back to them from the door. If you followed social media actively at that time, I'm sure you watched the video. Type "Brave British-Israeli soldier throws seven grenades back at Hamas terrorists" on YouTube and watch starting from 00:35.
Yea I’m not getting the “realistic” argument. If a grenade landed directly underneath or next to me I’m going to try and bat or kick it away because it’s going to take far longer for me to move and find better cover. It also adds in some more depth to grenade throwing because if your smart of you can cook the grenade to prevent this scenario from happening
In BFv is easy because the Grenade blink 🌟, in HLL u need to search for it in the grass, mud or debris etc. and all this in 2-3 sec. and how to puss it in other direction , need to turn around if u push in wrong direction u get Friendly kill ! Is a gd idea but hard to handle I think !
While I'm crawling on the ground, I can grab a bomb that falls in front of me (20 cm in front of me) without even taking 1-2 seconds, just like destroying a satchel, and throw it (to push it away or to send it back). This will be difficult and requires skill, just like approaching someone from behind and killing them with a knife. I think it wouldn't be too difficult to add. As long as the player base wants it and the developers take this suggestion into consideration.
Well… that’s telling

This is some COD / Saving Private Ryan concept that has people delusional, if you research it it is very very rare a soldier would throw a grenade back, they was taught to put distance between them and the explosive and to get low
From reading online:
Grenades don’t tumble slowly into your position, but they are thrown with force, hit three walls and ricochet around before they explode. Good luck with catching one of those!
The enemy’s grenade practically has to land right in front of you to give you enough time to throw it back. If it’s further away and if there is a possibility, you better jump for cover.
When you are fighting in an open field or a forest, it’s often difficult to spot the little bastards, especially when there’s high grass or other ground vegetation. Grenades are mostly black or olive green colored, for a good reason.
What is often underestimated in the “pick up a grenade and throw it back” discussion is the last part. It’s always a risky thing to throw a grenade, but especially when you are in a hurry. You want to throw it out of the window but it hits the wall and bounces right back to you.
@opal oracle If you read my previous messages and watched the video, you'll understand what I mean. I already mentioned that the grenade fell right in front of me when I made the suggestion. I said that if I could throw back the grenade that landed in front of me, it would be great. Conceptually, this is easy to do (though I'm not sure about the programming side). Here’s my idea: If our character's arm length is 1 meter, the player should be able to pick up and throw back a grenade that falls 1 meter in front of them while crawling or crouching with a single button press. However, the time to throw it back should be so short that it becomes challenging, and if succeeded, it should be a big bragging right. To throw back the grenade, if it is within a small area around the crosshair in the center of the screen, a throw-back button (for example, 'F') should appear. When pressing 'F', the player should lift the crosshair and immediately release 'F' to throw the grenade in the direction they are looking. But as I said, if it takes too long (for example, more than 1 second), the grenade should explode in their hands.
the point is that out of 10 grenades being thrown at you, youll only be able pick up 1 and throw it back, those are the kind of chances youd have IRL. You can show us as many videos as you want, the possibility of throwing back a live unpinned grenade is there, it's just theres insanely low chances of it being 100% successful. Think about how many grenades are used in a war and how many people die from it, now think about the moments someone is actually is able to throw it back or even kick away from themselves. That ratio is WAY way higher on side of getting killed from one. Thats why its a pointless feature.
Dude, every time I enter the game, grenades fall in front of me that I could throw back, but I can't throw them back because I don't have this feature. Some people stubbornly do not want to understand, but if this feature were added, you would have enough time to easily throw that bomb back to the person who sent it to you within the expiration time of the bomb in the game. Of course, it will not always be successful, but this is not 1 in 10, you should be sure of this. Throw the bomb and if it doesn't come from too far away, see how long it takes for it to explode after it hits the ground. If you still say that you cannot throw it back during this period, then I will say that you are right.
Grenade kills happen way too rarely, pointless feature to waste dev time on. Too rare to happen.
Next time you play, every time someone throws a grenade at you, pretend its a feature and see if you actually have time to find the grenade and throw it back. Record it and send it to use here so you can prove your point. You might die often cus obviously this feature doesn't exist right now, but you'd be proving a point.
When the enemy throws a grenade at me from close range, I have at least 3-3.5 seconds. If it falls in front of my eyes and I cannot throw it within 3 seconds, this is a skill issue.
This was even implemented in BF5 and no one used it nor' cared for it. Sure one time it was used to get rid of a nade that would've otherwise kill you which was like one in a hundred thousand nades thrown.
This was an incredibly useful and liked feature in BFV. It saved my life so many times and has even caused me to get a quite a few kills from throwing it back, don’t listen to this guy. This would be a great feature to add for some more immersion along with adding a bit more depth with grenades. Don’t want to risk them throwing it back? Cook the grenade for a few seconds for the immediate explosion. It’s a simple mechanic but would be really nice to have

its also BF5....
@coarse ledge you wouldnt throw it far enough within those 3-3.5 seconds, a grenade has a kill radius of 20-50 meters, 100 meters to cause up to severe injuries, irl that is
It still gives you enough time to maybe scramble for cover or throw it over a thing of debris to shield you. I really don’t understand the arguement for not having it. It’s either you risk everything and successfully throw the grenade back but died trying or you fail and nothings changed.
Its really frustrating when a grenade lands at your feet and you can’t do anything about it even when you have the time to throw it away from yourself
👎 not realistic action and not a priority
Explaining the same things to the same people over and over again makes me tired. I would prefer for this proposal to reach more users and to see their support or criticism from different angles. I think we have answered clearly enough the same type of criticisms persistently made above. I think we shouldn't tire ourselves any further, my friend.
I think my opinion is pretty valid in this subject considering I’m in a combat MOS and have been taught that you are better off seeking cover or laying as low as possible to avoid shrapnel during detonation. Everyone wants realism, well this is it. I’ve said it time and time again already the chances of you successfully finding the grenade and throwing it in the opposite direction or tossing it over an obstacle to clear the detonation away from you are extremely low, so imo it’s not even worth putting this feature in. BF5 it may have been a feature but you can’t compare that games mechanics to HLL mechanics. A lot would have to change to make that possible, at that point it’ll just become a BF/COD style game and that’s not what the fan base for this game wants.
I’m saying this one last time and if you still can’t comprehend it’s on you
I am not talking about being able to throw back every grenade that lands near you within 10 feet. I am talking about throwing a grenade either back at the enemy or just away from yourself that has landed 1 foot from your position . I have been in many situations where I am in cover and a grenade lands at my foot, forcing me to leave said cover leading to my death. And if I had the ability to at least toss the grenade away from myself I may have survived.
Adding this ability allows for more depth to grenade combat as the player now has to think about how long they should cook the grenade to guarantee a kill on the enemy. And if you have a grenade thrown at you need to think about weather or not you have the time and skill to throw it back or scramble away for cover.
This adds depth to gameplay and it can prevent deaths if the player is skilled enough. I see no issues with this. If you were in a combat scenario and a grenade landed right at your feet with no hope of getting to solid cover are you just going to accept your fate and die or are you going to try and toss the grenade away from yourself. I know what I’d do
And no mechanics have to change except allowing the US grenade to be cooked like the other factions. I used BFV as an example of how it can be done
Ok well you obviously can't read either then because I clearly said "’ve said it time and time again already the chances of you successfully finding the grenade and throwing it in the opposite direction or tossing it over an obstacle to clear the detonation away from you are extremely low, so imo it’s not even worth putting this feature in." never put in throwing it back to the enemy in this comment. I am telling you your chances are insanely low either way my guy. Even if you tosed it away it could still kill you anyways. Mechanics would absolutely need to change. This games movements as infantry are much slower and more realistic than BFVs are. If it landed in front of my I wouldnt try and pick it up, I would kick it away from me, attempting to pick it up takes much longer than a quick kick. Grenades have a kill radius and they way the explode is in an upward and outward style. Picking it up and throwing away in whatever direction you want would include a whole entire 360 outward radius which would increase the amount of deaths.
Also, even though it would be physically possible, explosive grenades aren't even that effective right now.
So if there are people fighting cover vs cover and someone does manage to throw a nade which forces the enemy to exit their cover, I'd just call that a correct use of their tool which is probably the only function it can really do right now.

Bro you are clearly too stubborn to understand that this makes zero sense both in and out of game. As many including me have said, it’s not realistic because most soldiers are taught not to do this. Of course in game it is probably a thing that you could do, But many people are trying to immerse themselves in a realistic ww2 experience, and throwing grenades back takes away from that immersion because it would never happen in real life.
My friend, what you call "many people opposing" are just 3-4 stubborn users on Reddit who keep repeating the same things without understanding the reality. If you look at the poll I posted above, you'll see that the "realistic World War II experience-seeking player community" you mentioned also wants this feature added to the game. We've explained this repeatedly for you and those few others to understand. For those who don't get it, I even sent a real-life video. I talked about how in the game, a hand grenade that lands nearby explodes after 3-4 seconds (which is enough time to throw it back). But here you are still blabbering about it not being realistic, saying not to make soldiers act like commanders, etc. If you were in combat and a hand grenade fell less than a meter away from you, would you try to turn your back and run saying, "The commander told us not to throw the grenade back" (and how do you know a shrapnel won't enter your a** while trying to do that?), or would you try to throw the grenade away from yourself with the adrenaline rushing through you at that moment? (Note that I'm not talking about throwing it back to the enemy. We want to throw the grenade manually to move it away.) I think the stubborn one here is you. I said I wouldn't explain it again, but you forced me into this.
Because some of us that are telling you its not how it works IRL are actual service members and we keep telling you that it is UNREALISTIC. Just because you think you had chances to do it doesnt mean they will be succesful and that times that they would be are so far few in between that it makes it pointless to add it bro. Again, I know there are videos of people doing it in combat but very VERY few succeed without getting hurt or without getting killed. The game mechanics do not allow for actions like just tossing it away from you, they are too intricate for this game considering all movements are realistic to how someone with 40-70 pounds of gear would move. Plus just tosing it away doesnt work the way you think, you could be tossing it away from you but tossing it in the direction of a friendly with out realizing
@coarse ledge simply answer, you turn your back to the granade and try to get as far as you can.
Okay fine. The point you are clearly missing is, we play this game for its realism. I don’t care if you are talking about throwing at the enemy, away from you, or at friendliest for all I care. The problem ain’t who we are throwing at, it’s the throwing that is the problem. My father who served in iraq, has firsthand experience in urban combat, and has had ACTUAL grenades tossed at him. Now he himself will tell you, he didn’t try and throw it away, he ran as far as he could, along with his squad members. Why you may ask? Because in the heat of combat there were too many things going on and not enough time to react to the grenades being there. Of course if you are sitting your cozy room playing games, you may think that you have easily enough time to throw the grenades away from you. But because we want this game to be realistic, you don’t have the option to throw it because actual soldiers wouldn’t have time to. And for your point about the sharpness hitting you, yeah it’s gonna hit you. But I’d rather have it pierce my legs and feet instead of my face. That’s why soldiers are trained to put their towards grenades, to preserve vital organs and not die.
This game is far from realistic
Oh, you’re the guy who was complaining about spawn points and stairs that work fine. So, other than the fact that your opinion about game mechanics and such means absolutely nothing, is there anything else you would like to add to this discussion? Because although this game may not be perfect it strives for realism which we are trying to uphold.
Alright mate you go play make believe with hll

Also, grenades serve the gameplay purpose of forcing the enemy to move. If they can easily throw it back, there's no point having nades.
They already barely kill anyone lol
You go have fun tumbling down stairs
who said make it easy, didn;t say make it exactly like cod, have it be more of a line of sight thing, but spending time picking up a grenade also ads a risk reward element in the game & makes just throwing a grenade in some place more of a skill due to the small risk of someone being able to throw it back
How would you make it harder then? Englighten me. @onyx trout
That’s not the point. It’s just not realistic, which is why it shouldn’t be a thing. It HAS happened but it’s incredibly rare. At that point it’s not even worth implementing it because it really doesn’t happen in real life anyway.
it is realistic, it happened before it's rareere than usual but it happened, & melee combat is a lot more rare but u still have it
👆🥸 hll is a milsim so therefore we should also eliminate the respawn mechanism
My friend, even if you show this man dozens of examples of real events, he will still continue to say that this is unrealistic. Be sure that he will fight until his last breath just to not be added to the game.
@coarse ledge ir would propably be very hard to find dozen example of granade throw back even if you take the whole ww2 era.
TLDR;
Whilst it's physically possible it's insanely improbable, that being said grenades serve a specific function within HLL's gameplay and changing that function could ultimately make grenades even less useful than they are now.
If you skimmed through every memoir and eye witness accounts you can definitely find more than a dozen
@rapid arrow yes. It’s not something ultra rare that never happened. Just uncommon
@spice gull even 2 dozen?
Absolutley agree 100%!
Melee combat was not rare during the second world war. Wanna know what was? Returning grenades
@spice gull even with a 2 dozen occasion in seven years, thousands and thousands of granades thrown, it is still ultra rare.
Enybody who has any military training knows it is not the way to react.
The game has a lot of other things to fix and other new things to do, this is not a thing devs to use their time and not a thing we need.
Is it realistic that you can assemble a barbed wire fence in 10 seconds? Would you rather it be realistic building time on fortifications? Not everything has to be exactly like IRL.
Realism isnt an argument that can be made when we are talking about HLL. Why dont you ask yourself, would it be more fun with the mechanic in game then without it ingame? That should be the metric you ask yourself, not whether or not it’s realistic because most of this game isnt realistic.
Squad leaders crap out backpack radios from tiny watches that the rest of the squad magically propagates at, Soviet squads have radios to begin with, the weapon classes generally do the same damage regardless of caliber, there is plenty this game does that isnt realistic and if they add anything else it 100% should be a fun mechanic like returning grenades
If it was realistic youd get to play HLL for one life and once you die the game uninstalls
@sturdy scarab I was not talking about realism, I just pointed out issue with argument about throw back being realistic action

He is right. Thank you brother
Off some parts of it is unrealistic otherwise it wouldn’t be a game anymore. However it does strive to be as realistic as possible while keeping it you know, fun. That’s why even movies that strive to be realistic also have some parts that are imperfect. Of course they could make it hyper realistic but that would be no fun. And returning grenades although fun wouldn’t be realistic. If they add returning grenades they might as well make barbed wire placing time instant. Oh, and while we’re at it aliens from outer space visit earth during Normandy and storm the beaches along side allied forces. Oh I forgot to mention all soldiers can now pull out a blueprint and start placing walls ramps cones and floors! Although this game isn’t perfect I believe that it strives to be as realistic it can be while still being fun.
@untold bramble right on, I (and I believe many others) play this game because this is not CoD or Battlefield or Fortnite. We play, because there is no other like Hell Let Loose, realistic feeling ww2 shooter with cinematic touch.

This dude has only played COD vanguard and HLL
@sturdy scarab 😄😄 well those, among others.
Hell let loose 2850h / lvl 349 on console and some hours on pc.
So, your point was? ... or are we just chatting about the games we play.
Could be worth testing a proof of concept, but I feel like the US frags are really hard to find once they land unless they're literally at your feet. And the German frags are often cooked, so good luck there. Again, not opposed, but I question how often one would successfully be able to return a frag to make it worthwhile. But also. It would be funny to me to return a smoke grenade lol
Sorry, I don’t smoke throws it back
That can’t be right, no one plays vanguard
💯
You know how you can throw an egg into the air and if your hand gives as you catch the egg, it won't break?
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Gammon bomb. Just sayin!
I’d appreciate for grenades with spools to have two stages of throwing. You can just throw the grenade immediately after the spool is pulled or the option to cook it by removing the spool but still holding it

Maybe its better if it doesnt get thrown but rather pushed away.
As a last ditch effort




❌ 👎
guys this thread has existed for a year just let it die
This is your f. opinion.

I would much rather have a working bipod then to throw a nade back
LOL , I really want to see how some guy running after a Grenade and try to throw it back :)))


Along with picking up the enemies weapon
but not the ammo, whatever ammo is in the rifle is all u get.
maybe add an ability to search a dead soldier for ammo but i"m 5050 on that
Ammo is plentiful enough as is but keeping whatever ammo the weapon had when dropped and needing to loot ammo off of dropped weapons rather than friendly resupplies would do.

Could also make it so you have to find a different enemy using the same weapon you picked for more ammo so people aren’t running around with MG42’s and STG44’s
👎 👎 👎 Imagine all that teamkilling or huge amount on players hunting enemy snipers just to get their hands on sniper rifle. This would be horrible. Black Matter had a good reason to do loadouts just the way they did.
I dont think players will actively go out of their way to waste time finding a sniper, and if people TK for a weapon they will be kicked or banned from a server.
I've thought about it, but the difference is that it wouldn't be from the enemy, but from your own allies. If you were carrying a PPSH-41 and your friend who died next to you was carrying a DP-27, you could take your dead friend's weapon and start playing with the DP-27. Or vice versa.
But this idea of taking the enemy's weapons wouldn't be a problem either.
@misty forge
I completely agree, if I saw a ppsh or a Luger 200% picking those up 🏆 I’d be trophy hunting
My point excactly, and this would be the problem.
How is that a problem? I would definitely do that in real life, certainly many have. If possible I’d collect them all and throw them in middle of base
Well, that would lead people to spawn -> TK or redeploy -> smg/mg/sniper-rifle to another player -> again -> so that everybody runs arouns with smg or full squad mg dudes, full squad with sniper rifles.... you see my point?
As I said before, there was a very good reason Black Matter did loadouts like they did and that is very good and balanced system.
I think you're giving BM too much credit, they definitely didnt include it because they didnt know how to or couldnt be bothered. Or their usual excuse of "bandwidth and/or performance"
Besides this has gone a bit off topic since the suggestion is throwing back grenades
yeah that's not gonna happen en mass man, like other games have done this with no porblems