#Morters and Naval battles
1 messages · Page 1 of 1 (latest)
Yeah this isn't the kinda game that would be friendly with naval battles. Not even close.
You go play it
The only way I could see this working is with Utah or Omaha, with the artillery being replaced by NAVAL STRIKES, which would be funny
mortars would be cool, but if you want naval battle go play WoW
We don't even have any form of floating vehicles in the game. Lol
The brother deleted the message, wow
Kek
LMAO
I wish this would be on some trial team of 50 operates ship
You know, as cool as it would be to have a 50v50 two ship fight, I that will never happen in this game.
I hate those type of comment, when you don't like something, explain why it isn't a good idea and stop saying: go play (insert game name) because if you think that way the game cannot be improve because a lot of ideas/game mechanics are actually taken from other games.
The only interesting naval component that would make sense in this game is for when we receive the Pacific Theater. Instead of a bombing run, we see an added commander capability for naval gunships to fire from the distance, and you could hear and see them in the game from said island.
you really think naval combat is really within the scope of serious discussion for this game?
i met the silliness of the suggestion with an equally silly response if that makes you feel better
Exactly. The testing ground for this would possibly be in Omaha or Utah :0
It’d be funny
Ok but you need to explain why so the person can understand his « silliness »
Only on beach maps
EXACTLY
Yeah I think its a pretty good idea
Naval Battles, Hundreds of Soldiers on Massive Maps, etc... are possible but on UE5... 🥲