#Increase Experience Gain Or Reduce XP Cost For Class Level Up

1 messages · Page 1 of 1 (latest)

hollow river
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As someone who doesn't necessarily have the time to devote for multiple up to 90 minute matches a day as they get quite exhausting, I think the system needs a rebalance as a whole. Going from level 1 to level 2 is easy and takes one or two games, going from level 2 to 3 can take 4 or 5, and the amount of experience required to level up increases. Obviously the easiest way to get 5,000 experience in a class to get is to only play only that class for several games, but that can be a detriment to your team or just plain not fun as a player.

jaunty mason
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It’s the grind for the game man if they did what your asking for everyone would Have all the locked classes. Also it makes u work for stuff I spent 2 weeks working for a flamethrower.

pulsar hull
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The slow xp gain for roles does feel like it's not so rewarding.

hollow river
worthy vault
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Grind bad

gleaming warren
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Just build nodes and switch to whatever class you need leveled up.

worthy vault
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Bad

hollow river
gleaming warren
# hollow river Does that actually print points for whatever class I swap to or just engineer? B...

As long as nodes are up and running they're generating support points during the entire match that will go towards whatever class you're playing atm.

By the way, I'm not saying it's a great solution but on some level you have to appreciate the fact that this creates an additional incentive for players to put nodes up (even after achieving level 10 engineer, which can be quite quick if you put nodes up every game). So I'd be careful with removing this dynamic.

gritty bridge
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Grind is normal in hell Let loose, it's not pain to unlock most fun things

split wren
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Grind is the best part.

gritty bridge
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If you unlock all to fast it's not fun, today I'm lvl 208 and I don't have all my classes lvl 10 and that great since I have things to do in game

gritty bridge
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If you want a easy game play cod or battlefield, the game is good rn and the grind is normal

gritty bridge
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Seriously someone here at least one time tried the supply truck for helping engineers to build ont a point?

You can easily get 3k to 8k if you build a lot for helping the team!

No this game is not like a calll of duty, kill doesn't give a lot of xp but if you help the team yes....

Just play the game and stop trying to make everything easy, I'm a veteran of this game and this is fine

hollow river
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It's not really about making it easy. My point is fair use of my time. The fact that you're level 208 and you still don't have everything at level 10 is my point. I have nearly 80 hours and I don't even have everything at level 3. If it takes me 80 hours each set of 3 levels for each class, level 10 would probably take 250 hours total including the first 80. Maybe they introduce double xp style events to make it faster. Faster =/= Easier.

gritty bridge
gleaming warren
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If anything I'd make the loadouts unlock earlier and keep the xp as is.
Playing with friends it is kinda bummer that often when I ask them to do something or get some kind of gun, they can't because it's still locked for them.

civic igloo
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Yeah we need double xp weekends. Atleast

gritty bridge
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🤷‍♀️

Nobody want to play engineers, nobody want to play commander or sl but people's ask for a easy game

acoustic jungle
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Pretty sure I unlocked all the load outs in <500h (despite mainly playing officer), build nodes, switch role, repeat. Playing the game itself is a reward; those asking for faster progression will likely lose incentive to continue playing beyond unlocking everything.

outer zenith
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Instead of waiting for the change go farm your class on building only servers where you get 100k exp+. Or you can speed up your lvling by building nodes at the beginning of match then switching to desired class. You get much XP by that. You also get XP when you drive supply trucks and drop crates

night hinge
wise valley
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Bob The Builder is all im gonna say 😂

dapper gulch
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Bob The Builder moment

tall kelp
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I've been playing since the game came out off and on, I play alomst every other day for a match or two but if you're lvl 150 or even lvl 100, you should have all the classes unlocked by then. The game forces you to switch roles depending on what's needed so you can never truely grind a class unluss you bob the builder that class for a few hours then maybe you can get everything for that class unlocked. The xp system needs a rework. I shouldn't be lvl 100+ and not have everything unlocked and I don't want to spend my time off of work hammering things and watching netflix for hours just to grind out one class. I feel they either need to massively buff the amount of xp you get in game and or add a mechanic so that once you reach a certain lvl in game, you automatically unlock everything for all the classes. Even the grind to lvl 100 is rough as we all know. Once you hit lvl 50-60 the xp to even lvl up is a substantail amount that takes many, many hours to get. I love the game very much but it's sad to not be able to use certain equipment when I'm lvl 150 and I don't want to hammer my way litterally to unlock those kits, I'd rather have fun enjoying the game, there are instances too where I know I could have used certain equipment but don't have access to it. I can put this in perspective too, I have over 530hrs in HLL alone that's nearly 23 days of play time, meaning after 23 days of nearly playing every single hour, I still don't have everything unlocked. I work blue collar jobs, I have only a few hours a day after work to spend with my wife and then to relax, often I play this game, and I don't want to spend it bob the builder style, I'd rather enjoy all aspects of the game

late hinge
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Build nodes and play the class you wanna unlock j garuntee it will half the time it takes to unlock classes. And it also helps ur team