#new-recruit-barracks
1 messages ¡ Page 93 of 1
in game comms, so we dont forget to communicate with our squad đ
are you on a server now?
not yet
ok, lets join the #lost Legion server (83 player
play as german
ill join KING squad
what's with the ?? - ## achievements?
01 - 24
Any tips on how to play Medic?
Will come with the update, you can see what theyâll be called in the pte change log
Hey I'm new to the game and on Xbox but I need help ask my mic in game is not working at all
Never had an issue with my mic before in a game but nobody can hear me
Where can I suggest things-
Because I feel like I DO have a few things really quick for the game-
Nein
Nien
Updated my thing, but I canât put it in that chat bc time, so here it is for the world to see!
Anyone in to play? I'm new btw đ Europe
Poetic
a part of me
Southpaw, my friend, you are in luck, because it's on sale RIGHT NOW from Green Man Gaming, a trustworthy seller and one of only a few I buy games from!! Yes for a limited time only, you can get Hell Let Loose for 43% off, which is even more than the usual 33% off! Don't miss out!
Probably on sales on steam on the 16th
You have to select your chat channel first mate itâs like in the real world are you shouting at everyone around you or speaking to your squad via your comms for PlayStation itâs L1
@hot haven yeah i know that. Wasn't the issues. Had the delete my secondary MAC address and do a hard reset for it to work
about to play if any other new people want to be new together
im new too idm playing
cool, playing now. how do i find you?
i can give you my steam
Anyone in to play? Send me dm
Take your time, listen to call outs. Watch the horizons or a point of reference, don't move, and watch for any moving pixels or flashes. Also, don't sprint standing up if you can help it
You are so much harder to see for most people if you're not actively moving
^^^^^^^^^^^^^
Any advice for a new player? Haven't played yet my PC comes in tomorrow.
Ayo I am new and this game hella fun
But I with more German classes got the G43 instead of being stuck with K98 or P38
Especially when fighting the Americans... They all get M1s and I'm stuck playing medic with a G98
Depends on the role and loadout. Americans get more base automatics, yes, but doesnât mean theyâre not available for Germans.
hi
Life is bleak
i have a question because i dont own the game yet: do you choose the nation you fight for or is it random?
You choose your team when you join a match.
Then every time the map switches you go to the opposite one next round.
Unless you're on console in which case you'll get a nation and like it
imagine playing on console... 
yeah, like 1/3 of the German classes have the mp40
which is totally unrealistic
imo maybe one or two more should have the G43
Ye
I'm trying to go for realism
Which means technically only my commander, officer and maybe tank commander should have the mp40 and that's it
if it was meant to be realistic the germans on stalingrad wouldnt have stgs
I am well aware that realism isn't massive in this game
But still, having so many German soldiers having the mp40 (and automatics in general) is irritating
most automatics were sent to the eastern front anyways
if it were up to me the germans would have different loudouts for the eastern front
with the g41 replacing the g43
i thought there were a lot more mp40s than g43s
I believe it was mostly officers that use the MP-40
any clan servers
Yes.
and not in a 'good' way
that is, contextually.
They really need to get actual VAs for this
This ten times over.
Sounds like somebody recorded this with their notebook microphone in their car.
thatsthejoke.jpg
y'all mean
Yea!
It does a bit.
my reaction is, "ugh, it's that sound again"
sounds shouldn't stick out in a bad way
voicelines need to have been considerate of that. And it wasn't.
Sugar 5-0
ok that wasn't me
my lines were usually the ones that are activated upon a downed state.
like groaning and whining
maybe the answer is more voice lines?
Funnily enough I am convinced I heard a different part of the Sugar 5-0 recording in a Post Scriptum video recently.
looks like the US radios use the same recording for their sound
wonder why the devs are so insistent of keeping that annoying script for the OP
it's also timed in such a way that it'll always be at the same 2 spots in the recording when you spawn in from the repeating 20seconds waves
incredibly annoying
Anyway, now that the heat is off of me, I'd like to take a moment to appreciate the guys that put in voice work for HLL during the Wilhelm scream challenge because no matter what some stickler says it helped add authenticity to the game while the Devs found pro VAs to make their game.
at the time it was a nice change to the constant alpha groans and screams
my brothers, I appreciate your efforts
Hot Dog 7
Lootboxes when?
NFTS WEEEEHHHHEEENNN
Hey guys, I got to play recon and try sniping for the first time to varying success. According to what I looked up, the scopes are ranged to 0, but most of the posts are at least 6 months old. Is this still true?
Would also like to confirm that each rifle has a different degree of bullet drop and velocity? Just trying to keep stuff in mind if I get the chance to play Recon again.
Thatâs still right
Germans have a massive Drop however the Russians and US has a drop but not much,
If you're from the OCE(Australia/NZ) hit me up and I'll train with you, been playing recon pretty much non-stop since 2019
In the US but I'll keep it in mind! Appreciate the info. Are the scopes zeroed at 0m or is it 100m? I'm reading conflicting reports
wait 1 i'll check again
US/RU is pretty much 100m zeroed really from 0 to 125 its zero with slow drop
GER from memory is about Zero from 150m then drops like a stone
to be honest never really kept an eye on it since update 5, but US is pretty on the money from 150 out, Germans is always aim higher
remember if you're going to play sniper, shoot them in the back never from the front ")
i am having the game of my life
lots of headshots with a machine gun on long range
and trench raiding with PPS
does the game have tracers for bullets? it feels like iâm shooting air
yes, but only on machine guns i think
itâs a shame, it would make it more realistic seeing an infantry bullet whiz past you and it would make it easier to see people hiding in bushes or trees because we wouldnât have to look out for a tiny puff of smoke, weâd see more revealing their pos
i am not 100% sure tho
most guns have tracers
smgs and mgs mainly
no rifle tracers?
i don't think so
shame
it would also make long range shooting with a rifleman a lot easier because youâd be able to visualize the fall off
but i think its realistic
due to tracers being used in machine gun nets
to avoid friendly fire from airplanes
Is Hell let loose worth playing? Is there something I should really watch out for? I want to try hell let loose bcs i like ww2 and games with realism (like Squad, Day of infamy, Red Orchestra 2). Does Hell let loose offer something similar?
itâs so worth it if youâre into realism
i used to play quake csgo and tf2 and rarely branched out, i bought a game key for hell let loose to try it out as my friend had one and offered me@it for cheap
iâve been playing it for a few days daily
learning curve is really steep, and itâs hard to get used to it but itâs so worth it
HLL is less "realistic" than those games, but its still good
itâs my new favorite game
i feel like adding SS uniforms to germany faction would be really cool
Cant be worse than "unrealistic crap" that BF V and COD have
It depends on what you are looking for and how deep you're critique goes. I would argue that HLL is closer to BF than Squad, RO2, etc. Other than OHK, HLL lacks any serious features that are standard in the "realistic" genre
no magazine or ammo tracking
sway, recoil, and sight misalignment is virtually nonexistent
very little emphasis on teamwork, as a solo player can be just as good as a single squad
no stamina, tickets, or negatives to being shot (other than deadtime)
While lacking some of the complexity of Squad with FOB/HAB, supply runs, etc. is probably a good thing, it has soothed the player base into a passive attitude toward building garrisons and defending points.
I would still recommend HLL, but I just want to caution you that it is more like hardcore mode BF than Squad, RO2, etc.
HLL has a much greater discrepancy between player perception and in-game actuality when it comes to 'realism'.
This. and player's don't have a common definition of "realism"
I think some players use "realism" as code for no girls and PoC
which is not at all the case
There's A LOT of unrealistic things in HLL, and when you compare the context of what its players think, -that it IS realistic, that gap is greater than pretty much every other shooter, "arcade" or otherwise.
Everytime the topic of "realism" is brought up in HLL, it always reveals a whole lot of cognitive dissonance going on with its players.
I've always thought of "realism" as a genre which is on the spectrum between casual and simulation. I don't think that arcade is a good term for COD/BF. To me arcade is Halo, TF2, Overwatch, etc.
At any rate, you have something like this:
casual ------------------------ Realism ------------------- Simulation
COD -- BF -------- DoI -------- RO2 ----- Squad -------- ARMA
At least that's how I see it.
But its based on a holistic analysis of the game, not any individual component
On that scale HLL is somewhere between BF and DoI
For me, realism in games is when you have realistic damage to people/structures/vehicles. Example: Insurgency Sandstorm, Day of Infamy, Squad where 1 bullet can kill you, or in games like War thunder where a 76mm tank shell can destroy/disable most tanks it faces while not being able to penetrate some heavy tanks with good armor. Or at least games that are historically accurate. Example: HLL is far more realistic than COD Vanguard or BF V (in my opinion) .
âVery little emphasis on teamwork, as a solo player can be just as good as a single squadâ
You made generally good points but hard disagree on this one. A collaborative team / squad of average ability will wipe the floor with an uncohesive or poorly led team.
I think you will enjoy HLL then, just be aware that it plays much easier than those games
There's coordination in the sense of actively working together, and then there's coordination in the sense of everyone collectively (but independently) choosing to do the things that win games in HLL, like defending as required and building and maintaining spawn points.
I don't disagree. In fact, HLL plays the best at the squad level. My point is that an individual player in HLL has an outsized ability compared to Squad or other team focused games
You need the first sense when in a tank, it helps in a squad, but you only need the second sense for coordination between squads, you could turn command chat off and the game would still play fine as long as everyone knew what it took to win a game.
Fair enough. I canât comment on that specifically - havenât had a chance to play Squad etc. But I hear plenty of good things.
at its most basic, in HLL one player can easily squad wipe because of the low TTK and ease of shooting. In squad its much harder, if not impossible, to win a 1 v 6. Also, Squad has up to 9 man squads
Squad has a slightly higher TTK, but much more difficult gunplay
Yesterday I hopped on as a solo SL, locked squad. I went 70/20, built 8 garrisons and destroyed something around 15 structures. I even killed a tank by hopping in as an engineer for one life.
One player makes a huge difference in pub games if they know what they're doing
I could have got more kills and built/less stuff and been less useful
But a good player on their own can run the game. Pub games are so unpredictable though that people think you need perfect communication to win. You don't. You just need enough communication between a couple of players who know how the game works
You just need people to play the damn objective, which is cap weight, spawn maintenance and destroying enemy spawns
Frequently people choose 0 of those 3
Damn
Which has got to be the most frustrating part of HLL, ending up on a team that refuses to actually play the game.
The hell of hell let loose
The thing I notice most is the majority of players just assuming that someone else will do it
I think it's a confluence of factors, I think some people don't know what to do (fixable) and then there's the people who don't want to do anything (probably unfixable)
If anyone actively wants to know how to play the game there's no real excuse for not knowing the basics with how many resources exist.
that's true which is why I don't think a tutorial helps
There's obviously a whole spectrum of skill/knowledge, but fundamentally the game is very simple. Maintain cap weight and do that by building/defending your own spawns, and destroying theirs.
pretty much, if anything its more important to search and destroy enemy spawns than capturing points
but most players will just run straight toward the cap zone
Every other thing in the game is a means to an end to those three things, you kill them so you can destroy their spawns so they can't maintain the same cap weight as you, that's why you kill their vehicles, etc.
HLL is volatile game design.
Seems like they're attempting to have the significance of impact like in a round based team game like CS (an actual team based competitive game), but while spread across 100 players in a potential 1.5 hour match.
It's not working in any satisfying way.
It just doesn't make sense to me how easy it is to build spawns, but you still see teams with none
Because its not intuitive.
like in Squad it takes someone with a truck and supplies, the SL to drop blueprints, and regular player to build it
idk pull out watch place on ground is pretty intuitiv
have 50 supplies nearby from a variety of sources isn't hard
I mean there are things I would change about OPs and garries, but its fairly simple as implemented
Still too many clicks. It's the same principle as website navigation. If it takes so many 'clicks' to get the user to where he wants to go, he'll just give up (and try another website).
BF negates the amount of 'clicks' very well.
yeah, but that doesn't really go to the abject refusal to place garrisons while complaining that no one else is placing garrisons
It's a strange thing because it absolutely improves your match experience if you build spawns.
The scale has to do with it. And bystander effect. "Someone else will do it"
HLL has the volatility in root design of an intimate team shooter, but without any of the other makeup of those games.
What I notice is it typically falls on one squad or even one SL or TL and thats all they do in that game
So the bystander effect makes sense to the point that 4 SLs will not place a garrison when they are all together. I don't understand what keeps players from building spawns as a matter of course.
Like we are pushing this flank, lets build a spawn while doing that.
because it will make the push easier
Those who truly know HLL, know that the spawns are the "players" of the game, and not the players themselves.
The scale of 100 players turns people's brains off, and makes them think they're just there to get lost in whatever chaos ensues.
The games makeup is unintuitive, and always has been
There's too many things that clash
I know what you mean. I build a garrison, because I know all the blueberries will spawn on it and push from that angle
I just don't see it an unintuitive to place spawns, knowing that you plan to be in combat in an area
Even from the most macro levels of gameplay, HLL is clashing different types of games into a stew of a game hoping it'll just somehow work, when it never really has.
Players are stupid too, that can never be ignored. SLs don't think twice to place an OP before they advance onto a contested zone. Games need to be blaring things constantly to the player just to remind them to be aware of very basic things.
Knowing the HLL community's general sentiment to how games "NEED" a commander microing them the entire game, it doesn't suprise me that if there's no direct cue for someone to do something, they simply aren't going to do it.
"Your tunnel has been destroyed! Place another!" RS2 Vietnam
I've suggested similar voiceline cues long ago. "We're losing our territory/ground, defend it!"
It was met by morons who generlly said, "that's the commanders job to say it!"
Complete eye roll moment.
Like there's no downside to having audio cues like that, everyone benefits, and it lessens frustration at every level.
yeah, that's definitely a classic yawn response
there is a clunky workaround to a bad / lack of feature; therefore the feature is good
you can counter it
It ties back to what I said about 'clicks'. BF does it much better, and it has nothing to do with anyone's opinion of the franchise
HLL just isn't intuitive, and people, and likely the devs think that's what makes it hardcorrrrrrre
BF doesn't have player build spawns though. I don't see HLL switching to spawning on or even just the SL
idk, maybe because I am used to player build spawns I just assume they are intuitive
It does have spawns built by recons though. Even lets you spawn on a spawn built by anyone with the right perk
Bf does a much better job at promoting player cohesion and "be where you're supposed to be"
also I find it funny that the majority of my HLL friends came from games like overwatch, siege, CS, etc. not BF or COD and seemed to quickly adapt to HLL's spawn meta
those games are vastly different, but I think they tend to instill better FPS skills, so the transition is easier
The learning hump that HLL has is being knowledgeable on how much gaminess and counter-intuitiveness there is.
Most people diving into HLL confuse this as it being a complicated game
I think after the first round or so it becomes quite easy to understand the base game
This is for sure. I feel like its a problem with redzone garrisons and a lack of score benefit for being with the squad
The little niche things like red garrisons, spawn waves being different frequencies and etc seem to be the issue
Red garrisons should die
Fr fr
Reduce half track price, remove offensive garrisons
Boom
Ez
Which is something that an arcade teamshooter like overwatch instills in players
like being knowledgeable about the meta and strengths and weaknesses of each class, role, etc.
what to do and where to be to win
We've got pixel cap races in this game, that's something, right?
It doesn't make any sense, but, it's something, right? HARDCORRRRRRRE.
(HLLs objective capture logic is one of the worst offenders of the game)
Never been changed since the beginning either. Never evolved with the game.
They threw more Magic commander abilities at it.
Because reasons
Because more hardcorrrrrrre
It's just ridiculously bad.
I agree with Frank here. Squad's way of placing spawns is much more complicated on paper than HLL's way is.
after having played Squad, I can't help but despair at how much trouble people have building proper spawns in HLL.
considering it so god damn easy.
Don't get me wrong, this isn't me advocating that the game be more like squad.
Not in the slightest.
I am not saying that
I am comparing the complexity of spawn placement in two games
You might think that the game is easy, but I finished out a seeding match earlier and the squad I was in, the SL thought that spawning at top HQ and then hoofing it on foot (walked past an empty transport) to go attack mid, while we were clearly struggling at defending our point was the way to go.
and how the game with the arguably more complicated way has more people knowing how to.
What level was he
The game is easy.
I don't even remember, 30-50 maybe something like that.
It is easier than any other game within the same genre.
It might seem complicated on the surface but it really isn't.
If you are playing the game for a week and still don't know how basic stuff like spawns work then I genuinely don't think anyone can help let alone a tutorial.
So this is where the party at heh
Yeah, some newbie asked if HLL was realistic, so here were are.
I think HLL is neither realistic or arcadey tbh
It's not as arcadey people claim it to be
and it's not a hardcore "milsim" like others say
it's floating in a weird inbetween tbh
which it should.
but if it does that, it needs to do it right.
I don't think voice cues about your OP being destroyed like someone pointed out earlier with the RS2 tunnel mechanic would be a bad thing.
There's all sorts of other cues, like when you cap or lose a point.
Voice overs for HLL!! I have been saying it forever. đđ˝
and for the love of god please do not ever make it so you spawn on your SL like the US in RS2 or the other RO franchise games, because that is not fun.
What's my job now? Sit in a bush? ALT-F4
Yeah, hopefully T17 will drop some money on good voice actors
They could afford it.
That was something I never liked about ro2 onwards
It's backwards game design, promoting inaction
Already had a long winded discussion about this yesterday
It is not a fun mechanic because for you to be doing the most good for your team/squad you aren't actually playing the game.
You're crouched in a bush or in the corner of a building.
For sure
Yeah. Spawn on SL is not a good idea.
and that was after they were smart enough to come up with the innovation of letting the SL be any role in the squad, compared to when people would take SL in RO/etc. because of the better gun.
That goes into another topic of game design. The most efficient way to do something should not inherently be boring.
Maybe it's computationally or bandwidth prohibitive or something but when you're trying to place a garry and it's within 200m of another (or more) it would be nice if it told you exactly how far away the offending garries were.
You need to force engagement or else the players will do the bare minimum. If the bare minimum means not having to engage, they aren't going to engage
Also it would be nice if there was some way of seeing exactly which sector you were placing it in, because zooming all the way in on the map and trying to both place it in the correct (blue) sector but also in some cover or something is annoying.
yeah, I would be all for QoL features like that
an exclusion radius on the map like in Squad would work too
Not that it's smart to be putting it exactly where someone is going to come looking for it but sometimes it's that or open field.
Or you've already been boxed in by other garries.
Not a fan of a bunch of circles on the map.
They could just put a number distance indicator when he has the garry watch out
X/200m
could be a toggle or only show when mousing over
anything is better than ping the map and check
also they could remove distance from pings then too
Nothing about the huds level and amount of information given is going to be lessened at this point
I think there would be a phenomenal amount of push back from people who are used to exact distance pings, especially when it comes to tank guns/rockets/etc.
oh for sure, I just think we shouldn't have been getting that detail in the first place
which goes back to the ease of shooting and low TTK discussion from earlier. If you do massive damage with a hit, it should be harder to make the hit
Counter-intuitive
same with team indicators, we shouldn't be bombarded with them, but if they were removed now it would be a shit show
even beyond gameplay considerations. I think it is more fun to to have to learn through trial and error rather than have a rangefinder or team indicator
We could solve like world hunger if yâall put your minds together
world hunger is only a problem of logistics and political will
he solved world hunger⌠with a pencil
Must have been a pretty big pencil
how much players max should i try to convince buying this game (max squad size)
(i dont have it myself yet, cuz it's always nice to start together
If you are asking what the squad size is the answer would be: 6 for infantry, 3 for tanks, and 2 for recon.
depends how active your friends are, if they arent you might wanna try persuading more people
but in my experience a lot of people dont appreciate these types of games
I appreciate 3 things: fast cars, rock and roll, and the look in a manâs eyes when heâs afraid of me
Sounds like dom toretto
familyplay
itâs definitely a great game but the learning curve is pretty steep
Man i love this game but there are just some people who are too used to cod for it
yeah
There's a reason why only 44% of people have the achievement for a kill
my main issue is the armor units being braindead
Yeah i see that
and itâs impossible to use a armor unit with a teammate thatâs not a friend
I've never tried
also braindead commanders too
armor isnât very difficult, driving can be a pain if you donât know how gears work but itâs pretty fun overall
Usually the SLs will help out the commander if they are new but some of them just don't communicate
commander is by far the hardest position
Yeah definitely
most commanders are 100+
if you donât play your position correctly youâll get teamkilled
but other than that the game is pretty good, slow paced but fun
People used to CoD are the ones getting the kills, homie
They'd rage quit before they even got to the front because of the distances
I came from battlefield 1, originally i hated the game
Not really. People rage quit because of one shot downs and poor OP/Garrison placement making it a hike to get anywhere. Iâve been playing CoD and BF since like â09; HLL was like crack for me for about 150 hours
Like if all I was experiencing was spawning in the middle of nowhere and then immediately getting downed, Iâd rage quit as well
And I have; I uninstalled recently and am waiting for the new patch, whenever that comes out
Hello new friends I joined this discord because I came across a cheater on pc i have a screen shot of his steam account where would I post something like this?
He was lasering my entire team with a tank from across the map
Not necessarily cheating, but youâd need proof of the cheating regardless. Iâm not sure the moderators here can do anything, could be wrong, but your best bet next time is to text chat !admin in game which alerts the admins for that server
If you have proof you should reach out to one of the unit liaisons.
They should be in a large discord together where they share steam_ID's etc and can bar him or her from a large amount of servers due to their collaboration.
That's because achievements didn't exist until U9 and some people own the game and have never played it, and some people haven't played it since achievements were added, not because half of the player base is somehow so bad that they can't get a single kill ever.
i mean they could be that bad
but you know
People have this idea that the game is really hard, but it isn't, there's absolutely a lot of nuance/skill you can put into facets of it but you build/destroy spawns at its core and the low TTK helps more than it hurts people who can't shoot well because you don't need to land as many bullets, and you can kill better shooters before they can react if you land the first shot
It is simply not possible that 1/2 the player base is so bad they can't get a single kill because in many cases you only need to land one bullet.
How useful is the soviet AT gun
Do you mean the rifle or the buildable?
Situationally pretty good, you have enough ammo to kill 2 Tigers, you can track almost any vehicle you can see, you just have to either get in the right position so you can shoot tigers/Pz4s in the back, or you position yourself so that if they turn to react to something else you start nailing them
You can get the engine dead in not that many shots and at that point they are very screwed
You can also damage the tracks on pretty much any tank you can see, you get enough ammo that you can figure out the hold over to shoot even far tanks.
It's just more of a team work oriented weapon than it is a solo kill the enemy tank one so it isn't as popular.
Plus you can shoot a Puma from any side, and you can get the Luchs in the side, so if you see those you can pretty much just kill them and do it from very far away.
Ah well thank you I did let the current commander of the server know he was kicked quiet fast after I explained the situation to him
Hit tab click personal stats at the bottom
Hopefully a server ban was put in place I did also report his steam profile as well as let others know what steam ID was his
thanks
yeah makes more sense
Any news on the development of the British Army faction? đ¤
People are wondering whether it'll be a free update or paid expansion
is it worth it though
i mean, SL is harder to be honest
controversial opinion but
i mean, it depends how either are played -a commander who zips around the map, manages halftracks, all their infantry squads, tanks, builds garries themselves, chooses all the spots etc is obviously the hardest job in the game
but an SL's job can be even harder because of the sheer legwork and combat role they have to put in as well as the fact that managing all of their individual players on top of garrison placement can be annoying
the SL/commander's job is made easier by whichever side of the equation shoulders more of the burden
in an ideal match, the commander pulls all the weight and the SL's do what theyre asked, adapting only when the commander misses something so they can focus on the combat and changing strategy on the battlefield itself
but most matches are not ideal
and SLs in pub lobbies usually get the harder job
SLs shouldnât need to manage their individual peoples, people should be expected to manage themselves, same way command shouldnât need to be micromanaging squads
Itâs not that in depth of a process to expect people to know what theyâre doing at any level
(And weight should be shared equally)
Except, God forbid a commander says 'Lets have a squad back on defence' as they'll get the cry 'YoU ShOuLd DeSiGnAtE a SqUaD'.
Nah mate, everyone here is an adult. Designate yourself if you think it needs doing. Squads apparently like being told what to do usually
this sounds ridiculous, but for the supply truck, dropping supplies wasn't bounded on default and im trying to find it in the key bindings to look for a button to drop it
Is right click not working? Didnât even know you could change that tbh
maybe next time
but i remember i didn't have an engine key, but i didn't know if right click was the manual key for every use
This. Players in all roles should be utilizing their all aspects of the class as a matter of course. Too often SLs don't build garrisons and OPs when the situation arises naturally. The same is true for players that don't use all of their class' features. Assaults not throwing smoke, engineers not building/destroying fortifications, Support's not dropping ammo or supplies. Its not limited to one role, its a player issue
This. Since squads can take the initiative to attack without command, they can take the initiative to defend. Every officer should look at the map like a commander, and every grunt should look at the map like an officer.
Exactly. As SL I don't rely on the commander. Hell, I'll occasionally just mute them if they're talking shit and do what I need to do to help us win. HLL is remarkably simple to win in pub games if you just do the basics, because the other team probably isn't. If every SL did the basics, the game becomes to much more interesting to play
This.
This.
^^^^^Dis
Also that
"It's like this and like that and like this and a--"
So just chill

Would it be a good idea for the commander to have commandable npc drivers that could deliver supplies
(To markers the commander can place and confirm if placed by an engineer or sl)
I would say no
đ
why add AI or NPCs to the game to do the job of players? The point of supply trucks is for players to deliver supplies
Just feels like an unnecessary shortcut, part of the hassle of getting supplies to a spot is needing someone to get it there
its the epitome of HLL lazy player syndrome
Normal players get stuck in/on stuff enough with trucks why would an AI do anything better
that's true too
I am just baffled by the suggestion. I guess HLL players really can't be bothered to actually play the game
Make them fly their trucks
Fixes all the problems
Ah yes the commander supply drop that already exists in game then.
he should have a single AI hype guy
who repeats whatever you say but loud
he should yell it in local
When
is there a left handedness option in hll?
Nope
Immersion broken
TRUUULUUU
Trulu gema
Hey so Iâm pretty new to the game and I have to a question, am I playing the game right?
It was my first game and I know the basics⌠shoot the enemy donât die etc etc, it was a heavy forested map and I was pinned downed with a couple guys getting shot from god knows where and it devolved into me shooting In the general direction of the enemy as me and my fellow soldiers where getting shot in the head one by oneâŚ
Is that how the game is normally played? Chaotic and not knowing where the Enemy is and shooting until you think the threat is gone? Or am I just bad
Pretty typical until you learn maps' areas of likeliness where there'll be enemies.
Shoot them before they shoot you, because in most instances whoever shoots first wins fights
Do you have any tips to learn the maps? I know this sounds dumb but I just get so confused and âpanickedâ when Iâm getting shot but I have no idea where they are
Quite literally âin the treesâ
Open the map, see where the active objectives are relative to your position. Enemies are likely attacking/defending those objectives.
Kk, thank you, is this a valid tip to? I got told by my helpful officer to stop moving around so much with my head open in the forest, just wait and make little movement
Is that true?
Eh, not really valid in HLLs context. HLL is pretty much about trying to engage enemies before they see you.
Just look ahead for enemies before you start moving
I find its helpful to spot enemies while walking through the forest rather than running. I would also recommend looking with your eyes not your mouse
also by sound.. u can tell roughly how far away someone is based on the sound of their shot.. i.e. they're right on top of us or they're at the top of the hill.... first few matches just go in knowing you're gonna die a lot. its all good.
Hellou! When will the night maps be added? Is the date known? đ
The date isn't known
Even if I'm lv 169 everyday I find one new thing. Today I just discovered SME church tower is not good only for snipers but also for commander binoculars. I can see some points up to 800m.
I think for you, at the moment learning all the maps is impossible, but get an eye for reading those and do not focus on direct pushing but on closing the gaps in the lines and anticipating your best positioning, either attack or defense. Later maybe get in a squad leading role and try to listen and learn about game strategic stuff, like supplies and garrisons placement, then after like 50 hours you will pretty much know where people use to place garrisons. After that maybe you can use artillery, and if you are like in a offensive map as defender, you could literally become an artillery god. Remember, when it's 90 minutes and don't know what to do, just defend and keep an eye on the map, you will probably be -most of the times- the most useful infantry in the entire team and it's way easier. You can learn the maps as time goes on, just remember, circle points (strongpoints) give in warfare 2x capping power, and in warfare it's always 2 minutes for capping. In offensive you only cap through strongpoints and it's only 1 minute. That's all you should need to know on maps before playing
The circle gives 3x cap power
Trumped
you see, everytime I learn new stuff, lol, I always rembered it being 2x
hello
I wanted to ask if anyone played hell let loose on linux and how it is?
and also does hll have a campaign?
No but it is in the roadmap for 2022
ah shit
and also I just realized on protondb its only bronze đ
but at least hll enabled eac linux support apparently, nice
Does anyone know if the stadia lines in the tank sights are accurate to relative distance to the target? ( the little hash lines on the tank crosshairs)
im pretty sure they are, as the lines on the artillery guns are accurate
hi I was thinking about the getting the game, is there a place I can read what it's about?
#new-recruit-barracks there's all sorts of pinned resources.
thanks
is there a game like this where you need to actually mine resources to create weapons and stuff like that?
nvm found it
Foxhole.
@stoic hollow Saw your laugh emote figured you'd wanna know it's not Minecraft, it's called Foxhole. https://store.steampowered.com/app/505460/Foxhole/
drewâs reply just made me laugh thatâs all mate hahah
WW2
basically, its like a tactical world war 2 first person shooter but with elements of like, command strategy fused into it,
HLL is about constructing and destroying garrisons (whole team spawn points) which squad leaders can then use to construct outposts (squad spawn points) to gain map control, which is what wins games.
simply put, positioning, garrison building and adapting to the changing battlefield is worth more than mechanical skill, the basic level for which doesnt take long to learn
is there anyway to group up with friends before joining a server
negative
Best bet is to get everyone ready. Find a server with 40-80 people and then pile in.
DOGGGGPIIILLEEEE
hi im australian and new looking others to play wit, im terrified of the word "war"
Hi two new players are looking for a group, english / german
Console?
pc
hi i'm italian, i'm looking for italian players to play
Hello everyone, i'm getting ready to purchase the game and wanted to ask how important the DLC? Trying to figure out if it would be better to just buy the game or the one with all dlc
It's just uniforms not important at all
ok, thanks!
just got the game, instantly crashed when I tried to join a server xd
hi guys. i need help. i have a gtx 3060 an 130 fps but.... its drop and switchs from 20-130 many times... unplayable... gpu/cpu memory ram...nothing is over 50%...i have no plan...
Have you checked #tech-solutions
yes. i have the problems only by hll and squad
sup guys
When does the update come out?
We don't have a release date but they've started doing PTEs for it which means it's sooner than later.
August probably
Is this game friendly to new players?
compared to most, yes actually
cool, I am just wary of games like this because of others in the genre
mostly getting yelled at so on and so forth, ya know
Well, you'll meet people that are poor sports here and there. But most people seem to be willing to help new players out.
A majority of people are good. You'll get a few sour apples in the bunch. Best thing to do with those? Mute them. Honestly, people underestimate the power of that function.
I'm also trying to find some new friends to play these types of games with
Also another thing to note: you'll most likely meet people in the game that tell you what classes are rubbish. Ignore them. Focus on what playstyle you find fun and again: mute function. If it's a squad leader telling you what to do, you're better off doing as they say since they know what they're doing.
You'll find plenty of friends in the game, trust me. I've had about 12 invites by people I only met for 10 minutes. If you're active on a microphone and not a sweaty try-hard ruining the experience of other people, you'll find plenty of mates.
Awesome, I'm happy to hear that. I'm gonna try to get my friends to get this game so I can play with em
There's a few gaming hubs around the place you can join on to make little squads.
Cool, well thanks for the info, I plan on having a nice evening of WW2 fights
Nice
Welcome man! The game has a steep learning curve, but the commmunity is pretty good and happy to help out new players find their feet and have fun.
Best bet is to find a local community server and get to know some names, the quality of games improves and you'll learn heaps
đ
Awesome man, I've been looking through the game servers, and I think I may join a discord for it soon
just played my first couple games and my god this game is hard. I saw one player the whole time lmao, very immersive game tho looks beautiful
Most people have the problem that they're facing the wrong way.
Look towards the enemy point. Get between your defensive and offensive point.
Spawn with your squad.
And slow down. As you get better, you can speed up, but it'll take you a while
I've been thinking about a beginners discord/steam hub where beginners can learn from all the different available experienced players, while clan members can teach players and in case recruit them. I'm quite tired to see majority of new players still lacking the most basic knowledge. If anybody is up, just hit me up.
just made one. if anyone is interested in trying new stuff, aka some artillery, reconing, buildables,... just hmu. Mostly EU servers
Iâm thinking of buying this game in just reading comments and stuff and tips to get started on this game, ik itâs gonna be a learning curve but itâll be worth it
Worth watching first before you jump in: https://www.youtube.com/watch?v=5HQ6JXgIROw
The Complete Beginners Guide for Hell Let Loose in 2022! SUBSCRIBE for more content - https://bit.ly/2onOUeo
I hope this guide for Hell Let Loose helps you all out! It has been designed for beginners and veterans.
âTIMESTAMPSâ
Intro 0:00
Gameplay Options 0:20
Video Options 2:16
Audio Options 3:58
Loadouts and Customisation 4:22
Overview of Rol...
How long is one game normally?
well they can last for 1 hour 30 minutes, but they rarely go down to the wire. about an hour, i'd say.
Ah ty, an hour is fine
for the learning curve it's not a problem, the community is very strong as long as you declare that need some help or somebody to explain to you. A few hours ago I made a group for learning, so like beginners can come and experienced players can teach and if they are of some clan maybe advertise theirs. I'm quite surprised I already got 5 people I don't know, so I mean, the community will help you
I see an average of 1 hour, but some times you get 1.5 hours and in some offensive gamemode I reached 2 hours. But often it's just 40-70 minutes depending if teams are balanced especially when it comes to clan stacking/communications
There is an absolute mountain of HLL resources the problem isn't the availability it's getting new people to actually consume them.
more like getting them to want to consume them, cuz i for example really like knowing everything about the game but my friends are too lazy to watch a 10 minute explanation video for a minecraft mod, but they will listen to me if i tell them how everything works
Not to knit pick with the semantics of the world, but getting them to actually consume them = getting them to want to consume them đ¤ˇââď¸đ¤ˇââď¸
đŞđśââď¸
well, yes, and i know what you mean but not entirely, cuz like i told you, they will listen and remember if i tell them but they wont look and watch a 10 minute video themselves, or read some info on the wiki
As Nir Eyal says, in whatever product you make a feel of progression towards rewards is the best way to keep users engaged. And I feel like there isn't enough rewards to keep a long user presence
besides all the bugsd this is awesoe
So you were able to get into servers? What fixed it
yo
Welcome guys!
Some experienced clans will create a locked squad, only put 3 or 4 guys in it, and invite new players that want to learn to join and fill the last few spots. It's a great thing to look out for, you'll learn a lot and (most importantly) probably have a better play experience than you've previously had đ
iâm interested how do i get in contact?
#pc-divisions-recruitment would probably be best to comb through
(not necessarily to join the group, but to join their discord to arrange something)
okay thanks!
hello
team victory is the object of the game. im happy to play with any new players seeking that
oh god
i just got on the game for a few rounds
and i wasnt expecting Sammlung von Märschen und Hymnen to play
since its most commonly used for n**i jokes on the internet
my soul left my body
Are you talking about Erika? https://en.wikipedia.org/wiki/Erika_(song)
Yeah when the Germans win Erika plays
It was just a marching song adopted by the wehrmacht
Every faction has its own victory song
And they also play in the main menu but not that loud
I was able to play the PTE on linux (because it ignores EAC failing to load) and the performance and gameplay was identical to when I play on Windows. đ¤ for an update soon to fix eac loading
Does this hold true!?
I was told today that at the beginning of the match, teams can not build Garrison in the 'neutral' territory before either side has capped it. Is this so?
Why do updates take forever?
yes
Anyone on?
Wait now hold on
This new info about the British
What does this mean for the Canadians
Not being released till next year.
what new info about the british
đ
No but the team said that they might just do a Commonwealth expansion instead of a British then Canadian
So does this mean we won't recieve an actual canadian faction
I donât think there has been any other word other than they were looking into factions within the commonwealth, such as aussies and Canadians if not mistaken (?). Could be grossly wrong
Within the commonwealth update
Why add the Canadians when the British will be added
it'll be the same like in post scriptum's market garden, they have the polish v germans
basically british but with slightly modified uniforms and the polish eagle when selecting teams
other than that you feel like you're just playing with the british faction
I haven't purchased the game yet, but I'm heavily considering. I hope this isn't a dumb question, but are there any roles I could play that aren't very difficult so I could just learn how everything works?
Medic
I wouldn't want to join a game and play my role incorrectly and drag the team down
I never used this discord to find a squad, tho you can search for clans that speak your native language ( if its not English)
I would watch some guides before jumping in, just so you can have a general feeling how the game is supposed to be played
Read the new players guide at least it's pinned in here.
People wont give you a hard time for being new, atleast that was my experiance
Because the Canadians had many different battles than the british
And it was planned during the fundraiser
And because Canadians are better than the British
not like any other community ive been a part of. very friendly is my experience so far
You obviously havenât met @hasty tinsel yet
Canadians are just British and/or French
They're the same shit
T R I G G E R E D
Greek and italian forces, now that's interesting.
The invasion of Poland would be good too.
Polish armoured cars, TKS's, 7TPs
HLL has a formula, it involves tiered vehicles and such, many of these goof ball factions do not have any possible vehicles that would fit into the hierarchy, what the hell are the greeks or Italians going to use for any tank, let alone a heavy tank.
Yeah that's why Poland or France would be a more realistic option.
Though, Post Scriptum already did France.
Poland on the other hand have the vehicles and weapons.
Unless they change their formula France wouldn't work either, what are they going to use for tanks, all they have are pre war things since they got knocked out so early.
char b1 
French wouldn't work in the game because it isn't an early war game
PS doesn't follow the same formula as HLL.
What's the formula you speak of regarding tanks?
You have access to all the vehicles on all the maps regardless of time frame and they're set into tiers, recon, light medium heavy.
So you would be rolling into France with Panthers/Tigers.
What you trying to drag me into the kids pool for?
For that specific map, they can have their own vehicles. Germans could use their early war tanks along with the french.
Now maybe they would change that some day if the vehicle roster is bigger? But at this point it seems like it's here to stay, which makes all of your not actual major player factions totally irrelevant.
Like the Soviets, for their maps they have their own tanks.
Could, but there's no indication that they would, besides you don't know how much work that would be implementation side.
No they don't they have the same tiers as everyone else, they just don't have a light vehicle at the moment.
Still have their own stuff.
All the factions have their own flavor of stuff but they all have the same stuff.
But you can still spawn all the vehicles regardless of time frame on a Soviet map which is why there are Panthers in Stalingrad.
Not many adjustments do make for an early war map. Just have light and medium tanks.
My whole point was they would have to change their current game formula to accommodate that and they haven't shown that that is something they are likely to do, nor do we know how much engine overhaul that would potentially take and that takes away from work on other things, all so what, we can add the French or Greeks or something?
What a waste of time.
Not a bad thing if they had unlimited time/resources but I'd rather they focus their efforts elsewhere.
yeah true they can barely update the game so doubt they would bother changing up some things lmao
Their focus is on the upcoming road map, what if they want to do something different in 2023
ye after they complete all their 2022 plans they could consider it
But doubt they're willing to do all that work since they probabbly release like 1 or 2 updates a year lmao
what about the winter war 
yeah they were too busy adding cringy animations in the start menu đ¤Ł
It isn't that you couldn't make a fun game in those settings/timeframes/armies, it's that it would be such a dramatic change and so much work that you should temper your expectations.
is this game worth it?
it's really up to you whether youre into these kind of fps games
unless you're a die hard sim player who plays squad, buy post scriptum
but that shit only has like 1-2 servers full
hll obv has more players but isn't as realistic
but still far far more realistic than cod and battlefield
Post scriptum 
@heavy belfry i play squad if you know that game, kinda looking for a game similar and i think this game might be it
post scriptum then
i mean ps was originally supposed to be a WW2 mod for squad
but turned it into a separate game
yeah i need a game thats alive
ill get hll, it looks good
only thing i like more about hll are the maps
but for effects, weapons, sounds, etc ps easily wins
this is rn
in ps
europeans tho, american servers are about the same in the evening
but yeah it still has a good number of people but hll youll always find multiple servers in ur region anytime
@heavy belfry okay thanks
or be like me and buy both bc why not đ
bought it mainly bc of the french
vive la france
Iâm pretty sure we can all agree that PS does not have a good number
and also, "the tank rework will surely bring players back!"
đŹ
oops, too specific
"Player numbers will never be as low as before the tank rework surely"
Just Wait ÂŽ
you also said HLL's graphics are better
We need this dialogue matched with Hitlers tirade from Downfall
"No worries, the mods will surely breath new life into the game"
"My FĂźhrer...the mods....the mods only brought the player numbers up by 200 players. We already back at the average playerbase of 200"
how do you explain this then
that too yeah, that's what i meant about the maps better designed and graphics are nice
ye love shitting on their game
oh i see. i apologise. damn it, i thought i got you there
TRUMPED
Well, here's the deal. PS is a game for "real men, who prefer these super tough and authentic and realistic games"
i only get a dunk like that once every 4 months or so. damn you all
i mean it is a good game but just not my cup of tea
it's too realistic for me to give a sht
(it's not realistic)
and it's not really dead
you want dead, look at beyond the wire
PS is dead
If realism means: Let's give this gun that historically had very low recoil an excessive amount of wobble for realism then yeah
also also:
if you have to rely on "peak times" of days just to get onto a server within your region, it is by all accounts dead
Imagine thinking WW2 soldiers were so encumbered and strained they had to take a break after every 100 meters or so of sprinting
"HLL needs a stamina mechanic"
Yes, it does but not in the way you think of it.
beyond the wire is dead, even during peak times it can barely fill half a server
Beyond the Wire is beyond saving
and beyond the grave
yes, and so dead that OWI actually brought it back into their own studio
and if im not mistaken, that was when the game was fuked up bc of the update
imagine looking at OWIs pedigree lmao
sad tbh it's actually pretty fun
Ugh...I dunno
well imo i find it fun
I had a bit of fun when I played it with friends back when it released in EA
but..back then it severely lacked content and replayability
and nowadays it's full of weird gameplay design choices, absolutely zero direction in design and a non-existing playerbase
Game has no future, I am sorry to say.
if you want to play any of OWI's games go for Squad
but still you can't say ps is dead, they always have a few servers full
"a few"
peak times they have like 6ish maxed out
It is practically dead
đŹ
undead
beyond the wire is the definition of dead
"peak times"
"niche"
know the signs
đ đ
Has PS even had an update from developers themselves or exclusively mods for new content?
they just released UE 4.27
It does get updates by the devs but they are going to rely more and more on modding teams to keep the game from going completely under
yeah a week ago
and they're pretty nice to us over there
im sure they're gonna have lines of modders jumping onto the opportunity to waste time making mods for a game no one will play, let alone their own mods
they're picking up the pace i think in the hope HLL will spin off the road
why are you so hateful towards a game lol
I know you are being sarcastic but it actually is true to a certain degree
this is nothing, you should see how he talks about HLL
Not really hateful. More so than dunking on people claiming PS is something that it clearly isn't.
no one is claiming anything here though
well no one is atm
yeah, sad.
Waiting for them
"Competition will come" is my favourite
such a zinger
sounds like they're struggling this update actually
so it's not just us lol
with all honesty though, the effects, sounds, etc ps offers is amazing
i wish hll had them
gun sounds in PS are overrated
for me best ww2 guns i have ever heard in a game
The only thing PS does better than HLL is the sound department
explosions especially
but that's about it
just general effects overall
not really
explosions? smoke?
and with the sounds to top it all off đĽľ
hll needs em
then itll be the perfect game for me
what does this mean?
To call our Armour system a copy of HLL is to call Armas a copy of War Thunder
is there beef that i've missed? somewhere on the internet?
update: it was not beef
Damn, can really get immersed in those completely barren and sterile maps that PS has
Also love the super natural animations that PS has
I mean one can turn around the arugment and say HLL copied our entire offensive gamemode
apart from the french faction, the effects and whatnot is why i bought the game
I needed less than two hours to know I am going to refund this game
and I did.
Best decision I made.
Ugh please..
yes
the weirdest pfp on Discord is now HLL's ambassador, great
PFP is not the only thing weird there
but I am not gonna go into it
in other news looks like pricking the wasp nest
"Akshually They COPIED US!!"
how about they copy a playerbase
What
Why pinged me
i was enjoying your conversation with the PS devs over there
16/06/22, christ
They also added a completely new German faction (sorr of)
Like offensive mode was copied from ps
yeah the wehrmacht
it was mainly SS divisions in the western front maps
No but like early war unis, equip, vehics, etc.
early war wehrmacht >>>> 1942-45
the uniforms, weapons, vehicles, etc
idk just like them more
guess i just find early war more fun
i'm scared to
whatâs ps?
post scriptum
PlayStation
Hello guys, I am planning to buy the game tomorrow
Can anyone answer a few of my questions? Itâs regarding the current state of the game
sure
So, I played the game on ps plus but now I wanna buy it for PC
Iâve heard there is a rumor that there are more hackers or something like that
From personal experience, is that true?
maybe, or maybe not
youâre welcome
I always found PC generally has more hackers and cheaters when it comes to multiplayer online, regardless of the game.
Itâs just the nature of the beast. They have the programmes and accessibility that just isnât really there on console.
Maybe someone can give you something more concrete regarding Hell Let Loose but thatâs my contribution.
Thank you very much Scott, thatâs much more helpful, maybe there is a way I can reach out some veteran pc players
check the pc section of the server
This is a perfectly fine place to reach PC players.
^
Cheaters do and will always exist, most of the time they aren't going to last long because they're dumb enough to make it obvious and bans are shared between community servers so there is a very good chance that once they've been banned from one place they're banned from most or all places.
This section is for both console and PC
yeah you know what, mentally i was in #console-general-chat
Don't believe the people who throw out huge numbers of people are cheating on PC, it's just not true, at least on moderated servers of which there are plenty.
sorry about that

And even if there are more cheaters on PC I would bet your overall experience is better because of the server browser and private servers.
I have yet to see a cheater on pc and the maps are so large that you probably wonât see the cheater more than a handful of times at most
They exist, the rate will never be 0, but they only need to get caught once.
Oh definitely, Iâve just never come across one to my knowledge
Got nearly 200 hrs and only ran into 1 hacker
From what I'm aware
I will train recruits , msg me I have a server
according to @dawn widget 1 in 7 players are hackers, but this statement is controversial in the community
@sweet cliff @heavy belfry @dawn widget I sincerely thank you for your responses, these are exactly the type of answers I was looking for and thanks to that, I can be sure in my decision of buying the game, thank you for everything :)
Some would say controversial, others would say obviously false
"Controversial"
also always need to put the quotation marks on his name
"Expert"
balls
hell im new to the game looking to join a server with people who have a clue how to play together
i dont know anybody by the sounds of that
Is the grinding in this game generally kinda slow or am I just not good enough and that's why I'm taking long to level up classes?
Grinding is slow unless you perform exceptionally in every match or are building nodes
Nodes are arguably the best way to grind levels and it benefits your team regardless
Go engineer, build nodes, pick your favourite class. Profit.
And then be a good bro in the game and get given all the commends.
hi đ
Hello!
Yo
sup
do i need the public testing, i just bought the game
No
NA player looking to squad with some chill people willing to communicate and work on objectives. I am down to paly with new people and show you the ropes đ
@turbid drum i am down sometime
Hello, Iâm gonna get on on now, wanna join?
Hey guys, new player here (EU) looking for a squad to show me the ropes, as this game seems the most fun with good teamplay and comms.

me and my pal are playing rn, looking for new people, we are EU, dm me
It is. But what's worse is that we will most likely never get a G43 just because how similar it would be in game.
new here (NA) would someone want to play and maybe give tips?
You play Xbox?
Pc
i have always played on pc. and i have around 100 hours right now. (i know not a lot but i got some experience) and i have never ever met a hacker in a game. so you shouldnt let that stop you from buying it on pc
đź
i was told to die :/
ong?
damn bro
ong
might not cop then lol
Thanks man, I really appreciate it, played the game on ps5, itâs a blast but I always knew that PC is a different experience, so your words are a big support
The other parts of the game like mechanics, basics, etc Iâll figure out on my own through guides
Iâll definitely ask how to zoom in more though
Iâve seen some YouTubers somehow zoom in much more than the game already allows them to, unless itâs just a zoom in done through a montage
đ how you have a great time
you can youse shit when aiming in to zoom a bit
but when you see ytbers zoom in alot its more likely to be edited
Okay thatâs what I wanted to hear, thanks for clearing that spot out
np
Yeah, the regular zoom I know for sure, canât kill anyone without it
Unless itâs close combat but these ones are rare
yeah
Hail
Welcome speedrunner
Hello
Hi!
Just downloaded the game canât wait to get PTSD
This may help you: The 2022 Complete Guide to Hell Let Loose Terrydactyl Gaming:
https://www.youtube.com/watch?v=5HQ6JXgIROw
The Complete Beginners Guide for Hell Let Loose in 2022! SUBSCRIBE for more content - https://bit.ly/2onOUeo
I hope this guide for Hell Let Loose helps you all out! It has been designed for beginners and veterans.
âTIMESTAMPSâ
Intro 0:00
Gameplay Options 0:20
Video Options 2:16
Audio Options 3:58
Loadouts and Customisation 4:22
Overview of Rol...
@modern depot is the GOAT
@errant swallow also has great guides on yt!
bruh i got an anti cheat violation now i cant join any servers
??
ive played like three games come on
It's steam maintenance tuesday
me
So shouldn't they be releasing more updates at a faster rate?
đ¤
I believe that between the two organisations, the workflows are currently split between a) console parity and b) PC work.
The console build is (in some ways) ahead of the PC build, and so there's a considerable amount of work to get them close.
Once parity is there, I believe things should move somewhat faster.
This is all public knowledge btw, all from snippets of comments from the BM/T17 staff
It should be clear that U12 is relatively speaking close since they're doing PTEs.
i am looking for a active group of players to play with
NA player starting up a squad right now, looking for chill people who are down to communicate and work together.
You still on
hey wanna join?
ill; send you a link
Im new to the game, does anyone wanna play? Eu 18+ be chill
Iâm only 14 đŚ
does anyone wanne play
Any console players looking to squad up just looking to have some fun
Friend and I are playing our second game in 7 minutes, looking for mic'd squadmates
why isnât it letting me join my t17 friends game?
it doesnât even search for a match
i hit join nothing happens
why did i get trigger ban?
EAC? Try verifying game files also check #tech-solutions there's a lot of things to try.
any recommendations for the noobs since this shit is on sale on steam?
Listen to your squad leader
Microphone: makes life easier
Grab the first class that catches your eye
Have fun
thank you king
Read the new players guide in here.
Take it slow, don't run out in the open. Get that thousand-yard stare going and you'll be dropping 50 kills a game ez pz
Anyone who complains about someone going for kills is seething and coping, I want to see you raking the team and getting those garries/OPs
ATTENTION: For all of our Newer members who have recently joined** âHELL LET LOOSEâ** discord and purchased HLL for either: P.C. Xbox Series X|S, PlayStation We have three guides covering all platforms and can be downloaded as** PDFâs **from this link here: https://www.team17.com/hell-let-loose-new-player-guide/
is there a offline mode of any sort
No
thank you
đ
how we doin peeps any new PC players need a lil bootcamp action?
... don't threaten me with a good time
It all makes sense now
haha if that's what you're into!!!
but naw not really. just could have used a few pointers when i started out so only giving back
I AM TRYING MY BEST SIR
No
<@&365680483276816385>
What compels people
Heya, new player here. Lookin for SEA homies/clan that speaks English to play this game with.
.
@heavy belfry (since that's the wrong place for the convo)
it definitely isn't dead (slightly undead but not dead) but also, if i was their dev, i'd be feeling more hopeful than ever, since there's now a real if small chance that we will just decide to fling ourselves fully off Mount Realism at some point, leaving PS alone in the world
hopefully it won't ever die because each game helps keep the other honest
Do sniper bullets have travel time?
Hi, I am new to the game and I am looking for someone to squad up with đ
All bullets do
Absolutely no travel time at all 
i cant change my class loadout while in-game. any solutions?
You can select it but you can't spawn as it? Or something else
yea, exactly
That's the loadout bug, everyone has some theories on how to fix it but it will eventually fix itself if you keep playing.
the loadout bug đ
i see , thanks
(when artillery is coming)
jesse, we need to duck
Yep
I donât know if laying down/ducking helps with survivability or if itâs just proximity based
it does if you're in a trench
That makes sense lol
How big of a cheater problem does this game have?
Very little if at all
Not a very large one, they exist, it's never going to be 0% but if you play on moderated servers it's mostly a non issue.
Bad leaders also leads to loss easily?
Absolutely
Yes the game revolves around building/defending/destroying spawn points.
Mics are a necessity
Sounds a bit like natural selection game
Hey Im new at HLL PC player, should I jump right in or watch some vids before
Read the new players guide at least it's pinned in here.

