#new-recruit-barracks

1 messages · Page 71 of 1

atomic dawn
#

Yeah i understand that, hopefully we would get an infantry only map, even only for offensive mode, with more interiors that would encourage that type gameplay

prime quartz
#

also the Red Orchestra 2 mapping team spent like 3 months in Stalingrad (Volgograd) and were some of the first westerns to enter the Grain Elevator, iirc

warm knot
#

not like they'd want to have that in the first place

prime quartz
#

RO2 is just a very very impressive game when you look at the work they did for the battle

abstract fern
#

hey i need team to play with dm ps5 its just me i do any job

prime quartz
#

also all the technical work they did

#

iirc they had facial animations for all the voice lines setup to go and this is in UE3

#

its sort of wild

#

but anyway the HLL maps use high res photos and are generally close but they are not 1:1

torn prairie
hardy cedar
torpid yew
#

average gamer looking for a squad on pc going to try too get into this game, love what ive seen so far

weary shale
sweet saddle
#

Just joined an offensive match where squad leads thought the four squares around the objective count towards capture

#

This game really needs a 10 second reminder at the beginning of every match depending on warfare or offensive modes

granite cedar
#

Is foy and purple heart lane even in ps5 version? I've played about 20 matches and still haven't seen them emoji_Mendez

neon finch
#

Purple Heart Lane is pain.

tall orchid
#

favorite map

#

I could write a wholeass essay on how great it is

granite cedar
#

I swear only maps I get into are utah and omaha. Anyone else having this issue on ps5

neon finch
#

No, but I'm on PC

granite cedar
#

My bad should have specified.

neon finch
#

Is there even a server browser on console?

dawn widget
#

This game is honestly everything I’ve asked for in a fps

#

I’m really digging into the game and I want others too as well

#

Can’t wait to enter the battle field next!

warm knot
granite cedar
#

No browser on console. And oh wow, omaha beach again lol

warm knot
river fable
#

Trying to find a German only tank driver, im a Canadian Afghanistan veteran that crew commands and my buddy is american Iraq veteran that guns, looking for a few other folks that would be interested in driving, doesnt matter if your a civi or vet.

sand raptor
#

Are there any servers that are known for being new player friendly? Similarly, how do I go about finding a squad or leader that would be willing to help me figure some of this game out?

proven sundial
#

Hey guys

native furnace
sand raptor
weary shale
sand raptor
valid briar
#

im fairly new but i play often im happy to run some games with yas

weary shale
native furnace
hidden bison
#

@granite cedar yes they are. And I am on the PS5

granite cedar
#

Damn. I haven't seen them once wtf...

novel wagon
#

Seen what?

quasi badge
#

So I know that having a medic nearby reduces supression, but what other little mechanics are there that aren't well known?

torn prairie
#

Distance from your SL also reduces or increases suppression

tall orchid
quasi badge
#

Gimme more.

This information needs to be shared.

torn prairie
#

Check out @analog rover on youtube - he did a very nice video on suppression

#

👋 ❤️

atomic dawn
indigo reef
#

is there like some server where you can practice shooting,I have 100 hrs and I am terrible at combat

glad pasture
tidal yarrow
indigo reef
tidal yarrow
tidal yarrow
#

Hmm. Not familiar with that one. Seems decent enough. I'd probably set the DPI to 800 and then keep the in-game sensitivity a bit low.

#

You want to be able to make quick 180 degree turns

#

But also be able to place your "crosshair" on a target and shoot

#

There's a really good free game called Aim lab you might want to pick up on Steam

#

It has drills you can do that help improve your aim and it'll even tell you what you are doing well or not so well

#

Also, one way to "calibrate" sensitivity that has served me well for around 20 years, is to take your mouse and move it from the left side of your mousepad all the way to the right in-game. You want to make sure you can do 1 to 1.5 circles

#

That's generally the sweet spot

tidal yarrow
hollow fox
#

hello anyone here rn?

#

i would like to ask if theres any plans for full implementation of linux EAC 🙂

warm knot
#

could I get back into supporters mess hall please?

modern rampart
#

Hah emoji_Mendez

gloomy grove
warm knot
#

all deleted now of course

gloomy grove
#

Oooft

tall orchid
warm knot
tall orchid
#

did you use the clown emoji

warm knot
#

nope

warm knot
signal harness
#

def don't want to argue constitutional law on the internet. no matter what side you are on

warm knot
#

@gloomy grove did you tag a moderator to get your conscript role removed?

gloomy grove
#

I recommend any of them but Sirius

warm knot
velvet swift
#

I gotta ask, is hell let loose a little faster paced than squad?

#

Like is there less downtime?

warm knot
#

movement speed is much slower

velvet swift
#

I feel like in squad I end up on my phone 50% of the time waiting for something

#

Would you say that happens in HLL?

modern rampart
velvet swift
#

That's good to hear

#

I'll use steam refund window as a trial I guess, see how it goes

modern rampart
prime quartz
#

if that makes sense

#

The design of Squad is such that there is more downtime between combat encounters (usually) but you are literally faster.

#

HLL is designed so that there is more action overall but you are literally slow as fuck

modern rampart
#

yup pretty much

#

running speed is quite slow in comparison to Squad

velvet swift
#

I see, it just has you closer to the action at all times

modern rampart
#

but you also don't have stamina in HLL

#

so you can sprint infinitely

prime quartz
#

you can sprint infinitely in Squad too

#

Squad has stamina that allows for "super-speed"

#

but the out of stamina speed is faster than HLL still

#

HLL is maybe the slowest moving game I've ever played

prime quartz
#

well

#

more often

#

if you have to walk a long distance in HLL its a huge pain

#

Squad is faster paced now since you can just have a helicopter pick you up and drop you off somewhere

#

but most of the time in HLL you have a spawn close to the fight so even though you are slow as molasses you can still get to the fight quickly

#

occasionally your team doesn't do that and its a disaster

torn prairie
#

Its 6 and half a dozen!

dawn widget
#

Anyone know if the DLC for uncensoring symbols is still planned?

prime quartz
#

Like 1/3rd to 1/2 the squad maps are smaller than HLL maps

torn prairie
prime quartz
#

you could fit like 6 Sumari's in 1 HLL map

torn prairie
#

Well considering the smaller maps then maybe, however the game is still designed for large scale maps and therefore the mechanics are suited to those maps, unlike HLL which are all suited to the same size map

#

So basically the speed of running really requires the context of how big the maps and engagements generally are in each game

#

Its a hard comparison to make really! Both games do what they do well but differently!

prime quartz
#

iirc 6 of Squad's 20 maps are the same size or smaller than HLL maps. Especially when you consider the unlike in HLL map edge is often not really in play

#

so like West Bend on Foy uses map edge

#

but the other 12 maps are larger and in some cases 2x or more in size

#

``

Unrelated but I recently found out Squad has a Star Wars total conversion mod which is cool

#

But back to the point HLL plays faster even while you are literally slower

#

for my money I think combat in Squad is faster paced when it does happen

torn prairie
warm knot
torn prairie
#

Who said I was talking about the guns! 😉

#

Nah in reality though the spawning style, logi system, modern weaponry and the variety of vehicles all contribute to the combat in Squad and how it feels comparatively to HLL.

prime quartz
#

I was mostly talking about infantry fights

torn prairie
#

Well yeah there you go then ^

prime quartz
#

since you move faster in Squad CQC battles are often very very quick

torn prairie
#

Its just a totally different game in the same genre - still very difficult to compare

#

The differing engines also contribute to the feel of the game aswell

prime quartz
#

you also tend not ot have a stream of players running at you

torn prairie
#

Versions of the engine I mean

#

For example Post Scriptum use the Squad version HLL does not and therefore certain things the games are both capable of are different

#

Null point really - I agree with this though

deft trail
#

Hll mechanics are scalable by map

hardy cedar
prime quartz
#

I just got 125xp is that good?

dim pulsar
#

As good as it gets

#

When is squad vietnam coming out

prime quartz
#

thursdany night massacre

edgy slate
#

Does it annoy anyone that you can’t see your feet or otherwise have a end match screen that shows the best squad in all their cosmetic glory? Lol

dawn widget
solid vale
# indigo reef

If you aren't using a Logitech MX518 you are not doing FPS right. emoji_1000 It is the only peripheral/mouse I simp for.

uncut jasper
#

Logitech G305 💪

granite cedar
#

Playing first match on hill 400 on ps5!!! Only had to wait until I got to level 30

worldly cipher
#

@solid vale MX518 the times are over you do anything wrong or right with a mouse because the times changed

#

in q3 time there was not alot you could choose but now they are so many good mices

#

This is like kids talking .... You tested every mice to say what is good or not? And have you big or small Hands? There are so many points to choose the right mouse for yourself...

dawn widget
#

Hey wondering is the test branch of hell let losse allow me to play in real games?>

normal pike
#

Nope, only the test

dawn widget
#

Test branch where do i find the real one?

hardy cedar
granite cedar
gloomy grove
tidal yarrow
#

I've been rocking the Razer Viper lately. Really good, lightweight mouse.

open saddle
dawn widget
# uncut jasper Logitech G305 💪

G305 here too 🙂 best mouse.

Also, steer clear of the G502 Lightspeed. Possibly the worst mouse I’ve ever tried and I don’t understand how it has become so well reviewed

edgy slate
worldly cipher
#

HLL is not BF not in any way xD BF is Arcade for sure!

edgy slate
dawn widget
open saddle
#

The whole point is that it’s not about who got the highest kills. You don’t win by kill counts.

edgy slate
#

So for in HLL for a certain squad to be calculated and celebrated as the “ best” or as “ the ones who contributed most to our victory” is right inline with history

open saddle
#

It might be…but this is just a game…a game where the majority of the community understands it’s not about “who the best is individually” if you start with that rubbish the quality of the game play drops

#

It becomes all about being the best and not actually playing the game as intended. It’s a team game. It’s not about one unit, or one person

errant patrol
#

preach

open saddle
#

And again, the majority of what you’re asking for is already available on the scoreboard

edgy slate
#

Since you don’t have really a opportunity to see your own cosmetics in any sense beyond the barrack screen

fringe berry
open saddle
#

There are for more important and impressive things the Devs should be working on than copying Battlefield….

edgy slate
edgy slate
dawn widget
#

It will be a lie

open saddle
edgy slate
# dawn widget It will be a lie

It would be a truth based upon tangible contributions to the team all a collective unit. And you can’t tell me it wouldn’t be badass to see your whole squad standing side by side or in some pre-posed stance with your weapons and uniforms 😩❤️

open saddle
#

I can happily say that I wouldn’t care…

#

“Cosmetics” are minuscule. Mean nothing really apart from “hey look I played a long time”

edgy slate
#

That’s you man, I feel if they made something like to people would love it. Coolass visual Feedback like that often is

fringe berry
#

But then again in HLL it doesnt matter if youre the reincarnation of John Basilone or god himself as long as you played the objective and what not its good i see that feature rather pointless but i wouldn’t care tbh

dawn widget
open saddle
edgy slate
#

I doubt you’d have a huge uproar to remove it if they added something lien it

open saddle
#

It’s not though is it….

#

Ofcourse nobody is going to remove it….the point is, nobody wants it added.

fringe berry
open saddle
#

I honestly wouldn’t care either way I’m just pointing out the reasons why it wouldn’t be added

fringe berry
#

Yeh

edgy slate
errant patrol
#

bro i just want a flame thrower

edgy slate
#

Again like the 24th Panzer, 3rd US Army, 137th Rifle division at Stalingrad, 101st at D-Day, 35tg Rangers at Point-de-Hoc, like come on now

dawn widget
fringe berry
errant patrol
open saddle
errant patrol
edgy slate
# errant patrol this

We won’t get a pacific theater for atleast another year assuming they are adding all the stuff they say they are for Europe

errant patrol
#

yeah i seen the Q&A gonna be a long way away

#

i'm still excited

edgy slate
#

Same

fringe berry
#

Yeah ik theyll just finish with europe and explore other fronts

edgy slate
#

Or...they could do the very very very neglected Italian front from 1943

errant patrol
#

Africa when? 😮

fringe berry
#

But man just wanna be a marine smacking japanese infantry with my water cooled machine gun

edgy slate
#

They already have the US they would just have to add Italy

errant patrol
#

be cool if they added another Axis faction like the Italians

edgy slate
#

I can see a few more Soviet mapes

fringe berry
#

Greeks😳

edgy slate
#

Mainly Berlin and Selow heights

fringe berry
#

I just want french factions hell id be fine with the french colonial fighters

open saddle
#

And the British

fringe berry
#

Them too

dawn widget
fringe berry
#

Canadians also but ig they’re the “same”

edgy slate
#

Oh yeah

#

Canadians at Juno beach and the Holland campaign

open saddle
thin linden
#

What you guys talking about

dawn widget
#

HLL

thin linden
#

I see

open saddle
dawn widget
#

Join us

thin linden
#

Ok

fringe berry
#

All i care is the pacific theatre and thats it

thin linden
#

I want the game to not die

fringe berry
#

Nothing else as long as i get it in the long run im fine

dawn widget
open saddle
thin linden
open saddle
#

Left what?

thin linden
#

The game

open saddle
#

Which game not Hll

slim fractal
dawn widget
#

It’s down to two or three full servers now apparently. I still want to play though

thin linden
#

Alot of people have just started giving up on the game

#

(Read steam dev blog comment)

open saddle
fringe berry
#

Yeah only squad is the most alive game those guys made but man post scriptum looked okay

dawn widget
thin linden
#

Also apparently brits are gonna be a paid dlc

open saddle
slim fractal
#

The game isn't dying. TikTok marketing is taking care of that emoji_ComMendez

thin linden
#

Yeah but only gets around 4000 at most player per day out of the 1 mil sales it has

#

God damn Tik Tok

slim fractal
#

And that's a lot

open saddle
#

Beans are you saying PS is dead or HLL?

thin linden
#

PS is dead

slim fractal
#

The game isn't type of game that attracts 10000 players on daily average

thin linden
#

Hell Let Loose is not dead

#

It won't be for a very long time

open saddle
#

Okay because it looks like you’re complaining about hell let loose numbers.

slim fractal
#

p.s. 6,279 24-hour peak

thin linden
#

Don't get me wrong I love this game

dawn widget
#

HLL just got a couple of million (?) PS+ users injected, and more who will come online for a few years as they get PS5s

open saddle
#

I think everybody is well aware PS is dead

slim fractal
thin linden
#

Yeah it won't die for a very long time

fringe berry
#

HLL is hot just wish theyd add crossplay for pc n consoles as a turn on n turn off option really wanna play with my buddies

slim fractal
#

I was here when the game had only hundreds of daily average. Now it's thousands. The game & community is growing for some odd reason.

thin linden
#

Yeah most pc and console player don't want crossplay

thin linden
#

Its getting better

slim fractal
thin linden
#

Hey have you guys heard that the brits are gonna be a paid dlc?

open saddle
#

No

dawn widget
#

What’s going on with this dev post comments anyway?

slim fractal
#

Yup.

dawn widget
#

nm I’ll find it

thin linden
#

Also whats your opinion on it

thin linden
#

I'm trying to get a feel on how the community feels about it being a dlc

dawn widget
#

I’ve been desensitised to DLC by Hearts of Iron. So the odd DLC is fine.

open saddle
#

I very much doubt the BritDLC will be paid DLC but even if it is I won’t mind paying for it if it adds more content new maps vehicles weapons etc

thin linden
#

(Nothing confirmed)

fringe berry
#

Eh i dont care cause i never buy dlcs for game unless theres a season pass and its on a discount

fringe berry
thin linden
#

Just curious

dawn widget
thin linden
#

Alot of people aren't happy with it

open saddle
#

Well that’s how you pay for ongoing development

fringe berry
open saddle
#

Before the introduction of DLC Developers would make a game distribute it and that was the end. Occasionally they would make an expansion for that game and guess what you had to pay for it

thin linden
#

Thing is in the Kickstarter they said if you pay this much we will add the brits and they did and they are (Possibly) making it a dlc

#

Lot of vets are pissed off

errant patrol
#

Maybe the backers will get the DLC for free?

thin linden
#

No the lead dev said in a interview an update similar to the Soivet union (Faction) will be a paid dlc

#

I will try and find it

dawn widget
#

If we don’t buy DLC (which will be cheapish I guess) and support BM’s decisions we might get something worse from T17 down the line. Enjoy your £10 Batman recon uniform in 2023

fringe berry
#

Eh idc what they do paid or not ill end up buying it when its on discount ofc

thin linden
#

Fortunately it does say that you will be able to play the map without buying the dlc

fringe berry
#

Oh so its like the toy soldier dlc for rising storm you basically pay for the classes

open saddle
#

Again that’s how you pay for continued development 🤷🏻‍♂️

thin linden
#

read the article it takes like 1 min

open saddle
#

If you want the the game to continue to be relevant, and updated with new content, you gotta pay for it. The article says 1 out of 4 updates will come at a cost 🤷🏻‍♂️ fine with me

thin linden
#

Yeah but its just the kickstarter promise what pisses people off

open saddle
#

Why are you pissed off though?

thin linden
#

Here is a post about someone who disagrees with the dlc

open saddle
#

The promise has not been broken

thin linden
open saddle
#

I mean, some random guy crying on Reddit won’t chan he my mind lol

dawn widget
#

Hmm wow that vote is pretty damning.

thin linden
#

Yeah true

#

I'm not trying to convince you of anything

open saddle
#

He does t want to pay for “British forces”, but it will be ok to pay for something else instead?

thin linden
#

I actually agree with you

#

Also here the kickstarter page

half prawn
#

Hey

#

Need friends to play HLL

thin linden
#

Oh crap I take back what I said about the kickstarter

#

Yep they have every right to charge us

open saddle
#

If the “large update” (let’s stop saying British forces) consist of one or multiple new factions, and several new maps, including sounds, vehicles, FX etc etc I think that warrants a cost…

dawn widget
open saddle
#

If it was just….I dunno a reskin, adding British to maps we already have…that would suck

thin linden
#

Dude I'm sorry

thin linden
#

They are apparently to kickstarter going to both be operation market garden maps

open saddle
#

So IMO the people who cry about paid DLC are just entitled idiots who want stuff for free

#

Especially when they don’t know what the DLC even is yet

thin linden
#

Yeah fair enough anyway I got to go I will be back in 10 min to complain about more stuff

#

Goodbye!

open saddle
#

Can’t wait

dawn widget
#

I would like to announce I am mostly ok with everything

fringe berry
#

Then again it hasnt been updated since last year

thin linden
open saddle
#

I’m ready

thin linden
#

Flamethrowers

open saddle
#

What about them.

errant patrol
#

they burn

thin linden
#

I'm looking forward to them but I feel like people are going to be disappointed unless the devs are some sorta development gods

#

They will

#

1 eithier be overpowered

#

or 2 underpowered

open saddle
#

Ok cool. Before you make silly assumptions, why not just wait and actually see what they produce? 🤷🏻‍♂️

errant patrol
#

probably similar to the ones in Rising Storm right?

thin linden
#

The map selection is of to much variety to cover all fronts without making it overpowered

open saddle
#

They already said they will be high risk high reward. Very situational. They will be good in urban environments…not so great in the open…

thin linden
#

But apart from that yeah fix bugs blah blah blah this broken that broken blah blah balh nobody care about bugs

open saddle
#

You can reenact the flame thrower scene from Saving Private Ryan…what’s not to love?

errant patrol
#

trench and bunker clearing gods

open saddle
#

Complain about something better please

#

That was disappointing

thin linden
#

Yes I agree but what about on Foy they won't be very useful there you will go extremely long periods of time without any combat

#

Thats just an opinion

open saddle
#

So then you don’t use one?

thin linden
#

A game opinion!

#

I need a life

open saddle
#

You know you can change loadouts in-game right?

thin linden
#

No I will I am just worried that the devs are gonna get hammered with complaints once it released

thin linden
errant patrol
thin linden
open saddle
thin linden
#

Yeah fair enough

#

Can't argue with korey though

#

Anyway other then that the games going great

open saddle
#

No it’s very difficult to argue with Korey…he has such a beautiful voice

open saddle
thin linden
#

Yeah those are just some nitpicking complaints

open saddle
#

I mean, I don’t really think they can be labels as complaints.

#

Maybe slight concerns

thin linden
#

I love this game alot so don't take it as me hating on this game

open saddle
#

Phew, glad you said that, I thought you hated it

thin linden
#

Wait crap no don't ban me

open saddle
#

Banned

thin linden
#

AHHHH

thin linden
#

Yeah I wouldn't join a discord server about an official game just to complain thats just scummy

#

I mostly just help out new players

#

If you ever want to play dm me

#

You to korey

errant patrol
#

meh we all have our little gripes about the game but we also love and support it too

thin linden
#

And your beautiful arguements

#

See ya

errant patrol
#

cya bud

thin linden
#

have a good day

errant patrol
#

you too

thin linden
#

Thanks

open saddle
#

We will be on the Misfit Server 😉

dawn widget
thin linden
#

Oh hi

dawn widget
#

Hey

thin linden
#

How you going?

dawn widget
#

Is flamethrowers really an excuse to introduce 🔥? And will fire appear elsewhere too? Can it spread? Will it be less of a problem on Foy?

thin linden
#

They are coming with molitovs

dawn widget
#

This is good news

thin linden
#

All interesting points that I don't know

open saddle
#

Nobody knows

dawn widget
#

We could cap it all with a new firebomb Commander ability. It will be glorious

open saddle
#

Said nobody ever with a potato PC

thin linden
#

By the way Tinbum I am part of that server with korey

open saddle
#

Yeah I see you guys having a little private time

#

😘

dawn widget
#

How do I revive someone

gloomy grove
#

As a medic you use morphine (US/Germany) or jazz hands (Soviets) when you're close to them. There is a button prompt on screen when you can

edgy slate
#

We need this immediately

fringe berry
#

Oh god imagine the fun id have with this just ramming it straight to enemy lines or putting a at sachel on it

edgy slate
#

It would have to be a deployable like mortars are going to be

dawn widget
#

How do I zoom in when im aiming?

prime quartz
hard fjord
dawn widget
#

can you use controller on pc

#

for hell let loose

prime quartz
#

you'd want to use gyro aim though unless you enjoy getting trashed

dawn widget
#

yeah i’m sticking to keyboard and mouse 😁

prime quartz
#

i played with gyro aim and was nearly as good as a mouse user

#

that was only after a handful of days

#

well my score - i usually have a positive k/d

dawn widget
#

i’m so bad at infantry

#

but i’m godly when it comes to armour

rustic lava
#

👋

fierce dagger
#

Do we have a way of starting a solo game just to get used to controls, practice, and explore maps? If not, is there a good server for first-timers?

spiral compass
open saddle
stable ridge
#

Teffers87 looking for a squad

rustic lava
open saddle
#

👋🏻?

dawn widget
#

Deez

strange bone
#

i want to buy this game so much, but my friends says they are all broke

#

sad moment

dawn widget
#

HLL is on sale like 50% of the time

earnest verge
#

Hey, have just purchased and i am planning on playing my first game in a couple of hours. And simple advice for a noob?

glad pasture
# earnest verge Hey, have just purchased and i am planning on playing my first game in a couple ...

Here's EVERYTHING you need to know about Hell Let Loose. This is a complete guide for beginners, covering everything from tanks to spawn points, use of supplies and strategic understanding of the game.

MERCH STORE: https://my-store-10056519.creator-spring.com

Find people to play with on NPA: discord.gg/NPA

0:00 - 01:47 - Intro & Content Guide...

▶ Play video
earnest verge
dawn widget
#

why is melee so bad?

native furnace
#

but in HLL pretty much everything is so...theres no real point in using melee

#

even in close range

dawn widget
#

it is 1 hit but the aim is awful

#

I'm in a melee only pub match with my clan and holy hell its difficult

still vault
#

As the game uses Q and E for leaning, it is wise to bind the Spot key to Z to replicate RS2 Spotting as well, if you are familiar with it.

#

You do not have to do any rebinding, mind you. I simply did so to more easily learn the game with existing habits.

kind island
# earnest verge Hey, have just purchased and i am planning on playing my first game in a couple ...

Be medic first few rounds to get a feel for the game, listen to your team mates and ask for help if you need it, pretty much every game I've had questions everyone's been supportive. 3 big things, use the 3ds when you ping, description, direction and distance. Don't get discouraged, some games go well but others drag on for hours. Having a mic and talking to squad mates and blueberries also helps a ton.

twin remnant
#

do i need to join any specifc discord servers in order to communicate with ppl??I just got this game yesterday and i have noticed that sometimes there is no vc communication in squads and i need to hop in between a few of them to find someone to talk to. At the same time some servers seem to be pretty chatty and i see a lot of ppl screaming on mics...am i missing something?

kind island
weak swan
#

just bought this game

#

a

#

and

#

i cant swim

#

what do i use to swim

dawn widget
#

Swimming isn't possible in this game, you can still cross rivers as long as it is shallow enough or you can get past before you drown

earnest verge
thin linden
edgy slate
#

I can’t unsee it now 🙃

#

Please fix it 😩😩😩

toxic kernel
#

looking to buy HLL, heard that it is a middleground of mil-sims like Squad and arcade shooters like CoD is that true?

open saddle
#

No.

#

Not even remotely arcade like

native furnace
gloomy grove
#

HLL is babies first milsim.

That's not a criticism. I really enjoy the game

celest swift
#

As said above. SQUAD and Post Scriptum are a bit higher with the realism and such, but feel "slower" at the same time. HLL goes easier on you when it comes to deploying and fighting. Dying is not such an issue here as it may be in SQUAD or PS. You can quite easily hop right back into action. For Mil-Sim, I am playing heavily modded Arma 3 with our clan. Occasionally hopping on SQUAD for shits n giggles. When it comes to "more action", yet somehow "relaxed" milsim, HLL is the one we come to. Wouldn't call it arcadish tho. And same as Critical Fail - having great time playing HLL - especially with premade units.

dawn widget
#

Yoo

kind island
tawny scaffold
#

Hey all -- is there a competitive community in this game? How active is it?

I'm looking for 2-4 scrimmages per weekend.

slim fractal
warm knot
stable meteor
open saddle
#

Ok you can stop the pings now children…

wicked fossil
atomic wyvern
#

Hello people i have a question.. how can i get the M42 Heer Helmet of the Germans? It says it's a drop item but I don't know what stream I should see to get it

dreamy adder
#

true I really want the twitch drop items

modern rampart
edgy slate
#

I love HLL and I think by next year it’ll be considered among the Trinity of mil-sims with PS and Squad

open saddle
#

I fail to see how PS is comparable to either squad or HLL anymore? I was a PS fanboy when it came out, but now compared to HLL, it’s just a bunch of dead servers and terrible maps?

#

And I’m not trying to spark a PS vs HLL debate, just wondering if PS is really still considered a good game?

edgy slate
#

It’s safe to say that HLL has sapped a lot of PS’s player base but I can’t say much else

open saddle
#

The only thing I wish we had that PS has (apart from British forces which are coming “soon”) is to be able to turn out in tanks

#

Oh and WP

prime quartz
#

Squad ate the PS player base

#

the player base is still large enough to find games which is all you rreally need but there maps aren't great

warm knot
#

the maps themselves are fine (except the french maps which nobody seems to like), the main problem is how the objectives are organized on the different layers imo

prime quartz
#

So PS maps have a core problem

warm knot
#

I personally like stonne, dinant needs a serious overhaul

prime quartz
#

that they are fucking huge and there are only 100 players

#

I think Best is the Best map because its more reasonably sized for the player count

#

But anyway it creates this very "cowboys and indians" vibe to all the fighting

warm knot
prime quartz
#

you have 16km^2 map with no choke points, no limit on player movement, etc...

open saddle
#

I liked the French maps because there was more detail. The Original maps are terrible. Just flat, open ground. Villages and towns are just a bunch of Buildings. Nothing else

prime quartz
#

Squad has a bunch of smaller maps and the design of the FOB/logistics system slows things down a bit

warm knot
prime quartz
#

well not quite

#

The game just doesn't model a lot of things that would naturally present problems for movement

#

I've gone Duke's of Hazard in a Opel Blitz more often than I'd like to see

#

the obvious fix would be to just grab the existing 16km^2 maps and cut them into 3-4 maps

open saddle
warm knot
prime quartz
#

then limit vehicle movement more

#

big one is MSPs

warm knot
prime quartz
#

stop allowing htem to plow through whatever fence they see, add Squad's terrain movement modifier (assuming they have that) to push players to stay on roads

#

lol

#

I just genreally dislike games that give the players too much freedom

#

or effectively unlimited freedom

warm knot
prime quartz
#

Squad just barely gets away with it

warm knot
#

terrain modifier would be fine

prime quartz
#

but PS is supposed to be a WW2 game and instead it plays like you are fighting a counter-insurgency against Nazi's

#

I did the math once and one of the OG maps historically had something like 15,000 men present

warm knot
#

see you in about 30 years when 15,000 men servers become possible

prime quartz
#

well alternatively you could just reduce the map size

warm knot
prime quartz
#

if your game can't present that many players then you reduce the map size until you have a rational force density

prime quartz
#

I think HLL is better than PS in that sense (for some of the maps)

#

every HLL map is 2.4km^2

#

which is still too big for a few of them

#

but 8x smaller than the balance of PS maps

warm knot
#

force density might be a problem but I enjoy the freedom of movement in PS

#

once you start fighting over an objective it feels much more natural

prime quartz
#

you can still ahve freedom of movement (depending on what you mean) with better force density

#

There have been a lot of PS matches I've won by just driving an MSP in a huge 1-2km loop

#

truck simulator WW2 style... which isn't my idea of good gamepaly

#

like essentially any sort of "tactical realism" game ought to be about using combined-arms to overcome tactical problems.

#

E.G. enemy holds crossroads, use squad tactics + supporting armor to suppress close and destroy

#

while your opponent does the same to you (well to hold the crossroads)

#

What I often see is that the actual optimum path of play is to just totally bypass the tactical problem

#

and rather than engaging in a series of tactical problems you end up engaging in a series of spawn bombs

#

and again its not just a PS problem, HLL and Squad also present that issue.

#

Squad is probably the best of the 3 as far as solving it goes though. Well not solving it but papering over the issue as much as can be done. Really there just needs to be another game in the genre that decides to focus on tackling the issue

#

because things are stagnant right now

delicate juniper
#

#hll-content message
@mystic stump Just moving my reaction to more appropriate place.
"The bottom-line is that the Panther's 75mm cannon cannot penetrate the 76mm "Jumbo" front hull armor."

To me, the bottom line is that if the game would work at least a bit with realism, that Jumbo would get immobilized as soon as the tracks were destroyed (and it would drive him out of control on his left track which means he would show his ass even more if he wouldn't stop imediatelly)** and the Panther would have at least a possibility of being clear to make additional shots to Jumbo's side/side-rear.** I am quite confident that the Panther would have won that one if the system was more realistic.

Because since the tracks immobilization is not a thing in HLL, there is no tactics that could work against stronger tank opponents as they always turn around to show us their frontal armor and finish the fight via arcade outcome.

warm knot
delicate juniper
#

U10 was supposed to be about armor overhaul. It had been kept announced with big hooray always and many were hoping that the tankplay would get deeper, but... just the arcade elements were expanded instead. Aka... more about modules, but their destruction doesn't do what everybody would expect - we have no blocked turret rotation, no tracks immobilization, no crew injuries etc. etc. And everything can be repaired pretty fast too even during combat via guy(s) with blowtorch prone behind the tank.

warm knot
#

now you're catching on

delicate juniper
#

I wish that HLL devs would take example from ||Post Scriptum|| when it comes to armor.

dawn widget
#

Problem

warm knot
#

redeploy meta

#

aka killing yourself so you can teleport behind the enemy strongpoint

dawn widget
#

I say

#

You should only redeploy once you’ve expended the live the game gave you lol

#

Or you can just do redeployment

#

I makes it so that picking a operator isn’t that crucial

prime quartz
#

HLL is that anime meme come to life

mystic stump
# delicate juniper https://discord.com/channels/316459644476456962/436922786825633812/9040680375174...

Yeah, I definitely agree. I was giving it as advice as to what the person who sent in the clip can and can't do in the game with a Panther versus a 76mm "Jumbo"; that being, in this game you can't kill a 76mm "Jumbo" head on with a Panther, so you have to use more advanced tactics to defeat that opponent. I wasn't offering it as a fact regarding the penetrative power of the Panther's cannon versus the 76mm "Jumbo" front armor. Not sure about that question, which is why I didn't pass judgement about whether it's 'realistic' or not. I'm aware tank simulation is quite 'arcadey', though. It's good fun nonetheless. But everything you've mentioned does sound interesting, but whether or not it's something that would fit in HLL, I can't say for sure.

prime quartz
#

the annoying part about the armor is that its not realistic but also not clearly communicated to the player

#

like if you play Battlefield, which is also made up, its very very clear about the interaction

#

but HLL is similar made up but refuses to be clear about the interaction

mystic stump
#

I don't think you could really compare it to BF tanking haha. It's far better than that.

prime quartz
#

no

#

BF is better

#

BF understands that its made up from whole cloth and comports itself with that in mind

mystic stump
#

Nah, not at all. If we're talking about BFV at least, the only thing you can really compare it to.

prime quartz
#

HLL is similarly made up

prime quartz
#

HLL is similarly made up but intentionally obfuscates its systems and the balance between them

#

HLL is not realistic but disguises itself as realistic

#

not being clear to the player what is going on

#

whereas BF is clear about hte interaction

mystic stump
#

It really isn't as cut and dry as that.

prime quartz
#

it is

mystic stump
#

Anyway.

prime quartz
#

look either roll an argument or don't

#

If you know anything about armor HLL is going to mislead you. If you look up any data on armor HLL is going to mislead you

#

Some basic assumptions off of common knowledge of phsyics is going to mislead you

mystic stump
#

I was responding to someone else, I'll finish what I was gonna say to them.

prime quartz
#

like a very simple example

mystic stump
prime quartz
#

if you are engaging a tank at 700 meters and you don't penetrate what might a reasonable person think?

#

you see your round clearly bounce

#

a reasonable person might think "I'm too far away, I should get closer".

#

Its a common sense understanding and that understanding is reinforced by the infantry gamepaly (bullet damage drop off)

#

but in HLL if you drive closer to that tank (say 40 meters) you are still going to bounce the round because a basic tenant of physics isn't being modeled.

mystic stump
#

So tank shells never bounce off in the real world? I'm not sure what the complaint is.

prime quartz
#

HLL dresses itself in realism and does not follow through and also does not explain its made up systems to players.

If you look at any Battlefield game they are very clear about how their systems are made up

prime quartz
#

okay so what does a shell do over time?

#

it loses ___

#

fill in the blank here

mystic stump
#

Man, I'm not gonna do this with you. All I got to say is that you're making a mountain out of a molehill. I think the lack of tank crew simulation is arcadey, and the choice to do away with armor thickness is arcadey. I don't think HLL's tank gameplay model is 'misleading' at all. If you look into resources made by tank players to explain this stuff, it's pretty easy to get a grasp on it.

prime quartz
#

lol

prime quartz
#

again a reasonable person will understand that a shell loses velocity over time

#

thereby reducing its capability to penetrate armor

#

a reasonable person would assume that being closer (therefore higher velocity) would increase the changes of penetrating

#

the game does not model this

#

and more importantly and this is really key here: Tells no one

#

so you have this very basic system that the game doesn't model -- which is fine

#

but it then doesn't explain to anyone that it isn't modeled

open saddle
#

Do they need to? The community has tested the tank play themselves and worked it out…

prime quartz
#

they do

open saddle
#

Ok, you think they do. Cool. 👍🏻

prime quartz
#

Its part of this whole thing where HLL has a a veneer of reality

mystic stump
#

Yeah, this really isn't necessary man. People know that shell velocity isn't realistically modeled and that all that matters for a tank shot is: penetrating power and relative armor type, and angle. Tankers have made resources explaining this all, so I don't see the problem.

prime quartz
#

but doesn't inform players of its unreality

prime quartz
#

I've seen players try to drive closer to penetrate

open saddle
#

Just part of the learning curve, and hopefully the community educates

prime quartz
#

its not really

mystic stump
#

And that's why I'm telling the guy who sent in his clip what he could have done better. No point making a fuss about it. ¯_(ツ)_/¯

prime quartz
#

there isn';t any feedback

#

so you don't understand why the bounce is happening

#

you just know that it is

mystic stump
#

Your cannon isn't strong enough to pen the enemy's armor, simple as.

#

That's how the game has modeled it.

prime quartz
#

and tyhe game should be claer about that model

mystic stump
#

It's well explained in resources like tankopedia and tank bible.

prime quartz
#

not obfuscate it

#

Its a competitive game where a lot of information is essentially only accessible to the type of player who is going "out of game" to access the info

mystic stump
#

I mean, what exactly does it need to do to explain that, then?

#

Maybe the manuals could include the same info as the tankopedia and tank bible, perhaps?

#

The original conservation is someone asking what went wrong with their clip and respectfully asking what they could do better in the future. Myself and Sam were carrying on that conversation here, but I think somewhere it became more about 'realism'. That's not really what it was about, sorry for the confusion.

#

We redirected because we thought we were cluttering the channel with inappropriate discussion.

prime quartz
#

At minimum all this detailed info should be in-game and easily accessible within a match

mystic stump
#

In the manuals, then. I guess that could be something the devs could pull off.

prime quartz
#

this is a long-term issue that game has of hiding info from players

#

and if they do add it its added in a way that isn't accessible to a player within the match

open saddle
#

Hiding and just not telling is different. We worked it out ourselves

prime quartz
#

its the same

mystic stump
#

Nah.

prime quartz
#

they are hiding the info and forcing players to test it and then go to those locations to find it

#

yes

prime quartz
#

there isn't any reason this info couldn't be laid out to players or answered when people talk to devs in here but it isn't

prime quartz
mystic stump
#

Because it's a waste of time? I dunno.

prime quartz
#

You are essentially a subset of all palyers

#

a very small subset

#

most players aren't participating in off game discussion

#

so for the balance of the player base systems are just black boxes

#

which is why having in-game resources, loading screen tips, death screen tips would all be beneficial

#

since it would lay out to the balance of players how systems function

#

its undoubtedly part of the reason that HLL has such a weirdly bad playerbase

open saddle
#

It would be yes. You gonna keep banging the same drum though?

prime quartz
#

the game is arcade enough for casual entry

#

but the game then does nothing to inform those casual players

open saddle
#

Im not trying to prove the same point repeatedly

prime quartz
#

takes two to tango

#

well in this case 3

mystic stump
#

The resources exist, are public & popular. If people spend enough time tanking, they'll eventually (on their own) look further into it. I don't think all the detail in the tank bible is appropriate for the game manuals. The game manuals are meant to be shorter, just to give you a gist of a concept. The tank bibles go in depth about pretty much anything you could want to know about tanking.

tall orchid
#

76mm shell velocity is what.. 800m/s?

prime quartz
#

they are public but not popular

mystic stump
#

Dunno about that, pretty much anyone who seriously tanks uses them.

open saddle
#

Yeah expressed your opinion dude, people replied, either agreed or disagreed. Don’t know why you need to keep repeating it 🤷🏻‍♂️

prime quartz
#

if you go to steam guides, for example, and check the most popular its not present

tall orchid
#

HVAP shells could pen 4.5” out to 1100 yards, which is..just over 1km

prime quartz
#

its essentially data held back by the core players

mystic stump
#

Sure...

prime quartz
#

Which is again why I said Battlefield does a much better job since it is explicit about the systems and how they operate

open saddle
#

Yeah Tank bible is totally private 🤣

prime quartz
#

there is always direct player feedback on the made up systems that the game uses

prime quartz
mystic stump
#

Tank Bible and Tankopedia have received multiple public shout-outs. No one is 'hiding it'.

#

There's no ulterior motive, man.

prime quartz
mystic stump
#

Cool.

prime quartz
#

again its hidden because the balance of players are not going to be accessing out of game resources

open saddle
#

We get it, you think there should be more information about game mechanics from the Devs. I don’t think anyone actually disagrees with that. 🤷🏻‍♂️

prime quartz
#

and the most obvious out of game resource does have it accessible

open saddle
#

Not sure what else you want out of this convo?

prime quartz
#

so it becomes something that core players know about but the balance of players do not

prime quartz
open saddle
#

Devs didn’t give us the info. We figured it out. Is what it is

prime quartz
#

And that is why BF is better about its made up systems

open saddle
#

I like how you can’t answer the question 😉

prime quartz
#

what question?

open saddle
#

The question you just redirected

prime quartz
#

what question?

#

my original comment was how Battlefield did a better job with its made up stats

open saddle
#

Ok.

prime quartz
#

Grimm disagrees

#

he is wrong

#

the point of this is to prove him incorrect

#

which again Battlefield teaches polayers through in-game activites how the armor system operates

#

Something that HLL does not do

open saddle
#

In your opinion

prime quartz
#

no

#

factually

#

it doesn't teach players

open saddle
#

Ah so just trying to prove somebody wrong who probably doesn’t really care

prime quartz
#

As you said players have tested things and created out of game resources

open saddle
#

Beating a dead horse

prime quartz
#

as are you

open saddle
#

Not really…

prime quartz
#

again it takes two (three) to tango

open saddle
#

If you say so

prime quartz
#

you can bail on this whenever

#

but you won't

open saddle
#

Sure

prime quartz
#

which again, BF does a much better job teaching players about its made up systems than HLL does

#

since HLl doesn't

open saddle
#

Not sure why i would need to

prime quartz
#

you seem weirdly salty about the convo is why

mystic stump
#

Aight, so it's clear now you're just baiting, so I'll answer any questions for the sake of others.

prime quartz
#

and its worse in a way for HLL because the game dresses up as realistic

tall orchid
#

I’ve been in this discord about a year and I’ve never seen pelican bail on a convo

open saddle
#

Not at all. I just think you made your point and are stuck on repeat???

tall orchid
#

this is not a battle you can win

prime quartz
#

whose Pelican?

tall orchid
#

just ease out and go mow the yard

prime quartz
#

As long as HLL tries to appear realistic it should be clear that its systems are not

#

and obfuscating systems behind fake realism is bad for the balance of palyers and their ability to get to grips with the game

mystic stump
#

No one is holding data about tanking back. Anytime a discussion about tanking occurs between vets and newer players, resources about tanking are shared. Whether that be an indepth video, tankopedia or tank bible, etc. That's the reason these resources were created, so more people can learn about tanking in HLL and improve their game sense, so the community in general can learn more about tanking. Sure, the devs could include some broad stroke concepts about tank engagements in the game manual. But I don't think it'd be appropriate for them to include everything in the tank bible or other resources, as the manuals aren't meant to be super indepth. So sure, I agree more could be in the manuals about tank engagements, but you obviously shouldn't include a manual about everything the tankopedia talks about.

prime quartz
#

it also helps hide how simple some of the mechanics are but whatevs

mystic stump
#

Dang, that's crazy? On god?

#

Have a nice day Ig, man, I got worthwhile things to do.

prime quartz
#

I mean you can whine about it but I'm correct here

open saddle
#

Well done you for being correct. 🎖

prime quartz
#

I am

#

that is my point

#

you can be salty about it, but don't try to argue I'm not.

#

and this all would have been solved had Grimm not try to argue his way out of a bad position

open saddle
#

I’ve got nothing to be salty about…will you calm your tits 😂

prime quartz
#

ah, but you are still here

open saddle
open saddle
prime quartz
open saddle
#

lol well obviously you can’t

#

But cool cool

prime quartz
#

or to put it differently you can disagree but you are still wrong

open saddle
#

Ofcourse

prime quartz
#

Factually I am correct here

open saddle
#

This should be a drinking game

prime quartz
#

as seen by both of you changing the discussion from the game teaching palyers to the tank bible

#

my position was that BF does a better job teaching players its made up systems than HLL

open saddle
#

Nope. I didn’t change anything I said

prime quartz
#

That is factually correct

open saddle
#

Now you are trying to prove a point to me that you don’t need to 🤣

open saddle
prime quartz
#

glad you agree with me

open saddle
#

Yeah, think I said I did about 3 times

#

🤷🏻‍♂️

prime quartz
#

🤷🏻‍♂️

open saddle
mystic stump
#

This convo is indeed quite humorous at this point.

open saddle
#

Always happy to please

mystic stump
#

Big brain moment?

open saddle
#

🤷🏻‍♂️

mystic stump
#

Anyway, since I'm bored I'll respond to one thing and then leave.

That being the BF/HLL comparison. I don't think it's really apt as tank simulation between BFV and HLL is much different. HLL isn't as arcadey as you're letting on, unlike BFV'S Tank sim which is much more so.

OK, HLL doesn't have simulation for velocity drop or tank crews. And instead of the indepth armor thickness/penetrative power we see in WT, it has a relatively simple four tier cannon system that can penetrate four other tiers of armor. That all being said, it simulates tanks in a far less arcadey way than BFV. So why compare them?

As for how the devs handle informing the community, I don't think HLL devs have done much wrong; they could benefit from making new manuals about tank engagements now. But sure, BFV has a more expansive in game tip system, I just don't think your comparison of the two being as arcadey as eachother is apt.

And again, nothing is being 'actively hidden.' The data and resources are out there for those who want to learn. Sure, there's no in game manual about it, but it's not a big deal eitherway. The community can deal with teaching new players. If players don't wanna take help from these resources or don't wanna look further into it, that's on them, not the devs.

dim pulsar
#

Ur right mane, theyre all just being a bunch of PABs

prime quartz
# mystic stump Anyway, since I'm bored I'll respond to one thing and then leave. That being th...

you are missing my argument. but...

That being the BF/HLL comparison. I don't think it's really apt as tank simulation between BFV and HLL is much different. HLL isn't as arcadey as you're letting on, unlike BFV'S Tank sim which is much more so.

HLL is not realistic and you cannot use out of game knowledge to work out how in-game interactions will operate. The fact that its more realistic than BF is immaterial.

Its still fundamentally made up.

And again, nothing is being 'actively hidden.'

Which is why none of this information is given to the community and why when asked directly the devs say "we don't want to spell it out"?

The community can deal with teaching new players

If avg player competency is anything to go by it clearly cannot

#

in fact if you use out of game knowledge about armor the game will mislead you

#

e.g. Puma's 50cm main gun is capable of penetrating the lower front hall of a Sherman but in game it cannot.

#

if you come into the game with knowledge of how things operate realistically you are misled

mystic stump
#

It can, actually, I've done it multiple times.

prime quartz
#

it cannot

dim pulsar
#

Thought they took the realism ad out of their game

dim pulsar
#

Why would new players think its a realistic game

dawn widget
prime quartz
#

The description text was change dbut you can still find them referencing the game as realsitic in ads and such

mystic stump
#

Oh, sorry I misread u, thought u said Panther.

dim pulsar
#

I mean they look at steam and all it says is Meta based game

prime quartz
prime quartz
#

for the launch

dim pulsar
#

Wouldnt assume armor worked one way or the other

prime quartz
#

e.g. you can still find them using the language

prime quartz
mystic stump
#

Yeah, it's relatively realistic. It's not WT, obviously.

prime quartz
#

not even relatively

dim pulsar
#

Would prob join the game and be like “yo how does armor work”

prime quartz
#

that Battlefield does a better job with its made up features becuase its explicit about them

mystic stump
#

It's not a tank sim, is the thing.

prime quartz
#

sure

#

but you can still be realistic without it being a tank sim

mystic stump
#

I don't expect WT realism, and if people are that's on them.

#

It is lol.

prime quartz
#

RO:Ost is the perfect example of that

mystic stump
#

It's not WT realistic, but what do you want?

prime quartz
#

of being both realistic and accessible

dim pulsar
#

Saying someone joining the game and assuming armor worked realistically is far fetched, especially knowing how retarded the playerbase is they wouldnt even know what realism looked like

dawn widget
#

At least you can’t blow up a Tiger with 50 grenades in a row, or whatever it would take in BFV

prime quartz
#

HLL just doesn't

#

whereas BF is constantly explicit about how things function

dim pulsar
#

Bf does do a better job, because their tanks take damage from all directions

prime quartz
#

not quite

dim pulsar
#

Its retard proof

prime quartz
#

they do a better job by showing explicit damage amounts

mystic stump
#

I mean, man, we could go into every thing that could happen in a real world engagement compared to HLL. But the differences are minimal, and where there are differences it's mostly down to the rough approximation they preformed with the armor/cannon strength system.

prime quartz
#

you do less dmg to the front

#

and they show that by displaying the damage amount in-game

dim pulsar
#

You still do dmage

prime quartz
#

so players will naturally pick up how it works

dawn widget
#

It’s only so explicit because it’s made completely obvious through hit markers etc, and because one pilot can do nearly everything. It’s like saying a microwave is more explicit than an oven

prime quartz
#

HLL obfuscates its arcade systems and doesn't teach players in-game how they operate

#

and instead relies on players going to out of game sources for info

mystic stump
#

So, what do you want? There's three different types of damage animations/sounds. They do a pretty good job of telling me when I've penned and when I haven't.

prime quartz
#

I told you already

dim pulsar
#

Hll has a larger learning curve but nowhere suggests that players will go in assuming armor works realistically

prime quartz
#

but you couldn't deal

mystic stump
#

No, you actually haven't said anything at all about what you want. You've just compared it to BF and said it should do better. How, lol?

prime quartz
#

I have

#

you just forgot and/or didn't read it and/or just want to troll

mystic stump
#

Go ahead and link it again, then, I've missed it?

prime quartz
#

scroll up

#

scroll up

#

you can do it

mystic stump
#

Aight, baitmaster.

dawn widget
#

It sounds like you’re requesting artificial feedback to in-game actions? Which would detract from what HLL is trying to be

prime quartz
#

anyway i've laid out the solution before

prime quartz
#

rather than obfuscating them

#

e.g. you won't penetrate more armor by being closer to a target

dim pulsar
#

I still see dummies trying to hit the tiger from the front with bazooka, hll problem isnt inconsistency, its lack of proper documentations

prime quartz
#

you also won't penetrate less by being farther away

dawn widget
next oasis
#

cognitive dissonance in thinking that 'realism' ("how close is this to real life") makes for a better videogame.

mystic stump
#

If I'm having to ask you where you've laid it out, it's not been laid out clearly. Do you want them to do something with the in-game manual? Do you want tips to show up when you hit a ricochet or a non-penetrating hit? What exactly do you want? Answer without telling me to scroll up, for at least the sake of others.

#

I've been reading you well enough, you've just said vaguely that they have to do a better job without specifically proposing anything.

dawn widget
prime quartz
#

in-game manual, tool tips on death screen, tool tips on downed screen

#

associate tool tips with what class you played as or what killed you

mystic stump
#

Yeah, no ones disagreeing that'd be nice.

prime quartz
#

well then why are you disagreeing with me

mystic stump
#

I said from the beginning that the game could use some.

prime quartz
#

and by in-game i mean it needs to be accessible in a match

#

not from the main menu

#

my OG point was that Battlefield does a better job of teaching players... Which it does

#

As HLL just doesn't

mystic stump
#

Sure.

prime quartz
#

and further since HLL is made up and you cannot use out of game resources it requires that you interpret whatever systems the devs made up

mystic stump
#

No one here has disagreed with this suggestion, I just don't think you could put every little thing a tanker needs to know in the game manual. There's simply too much, and if people are serious about tanking they should be expected to look up external resources on their own accord. The devs shouldn't need to make super-indepth manuals like the tank bible. That's the only caveat I made.

#

That's simply because the in-game manual is meant to be relatively basic, they leave room for more to be discovered while still giving you a basic understanding of the concept.

prime quartz
#

the tank system is actually very simple

#

it just seems complex because its not laid out anywhere

viscid pagoda
#

Overall would you say the game is worth it?

prime quartz
#

depends

#

i'd wait for a sale for sure though

#

its a good "baby's first realism shooter"

mystic stump
#

You don't even have the game?

prime quartz
#

but it sorta pales in comparison to older games in the genre

mystic stump
#

Dang u missing out

prime quartz
#

maybe

mystic stump
#

It's one of my favorite ww2 shooters

prime quartz
#

What platform

#

its a better game on console than PC

mystic stump
#

It's the same game lol

prime quartz
#

no its not

#

in a sense it literally is the same game

#

but because of that it very much isn't

mystic stump
#

So, the players are different, or what?

prime quartz
#

so on PC the combat is very twitchy and quick

mystic stump
#

The gunplay, you mean?

prime quartz
#

whereas on console combat is slower paced with each individual player having as much power

#

yes

#

and that has impact on how the entire game plays

mighty temple
#

lmfao thats just objectively not true

open saddle
#

Keyboard and mouse > controller

prime quartz
#

it objectively is

next oasis
#

oh boy here we go

mighty temple
#

have played it on console and pc and its nowhere near as good bro

#

pc is so much better

mystic stump
#

I mean, keyboard and mouse are better for aiming, what else is there to say though?

prime quartz
#

its better on Console for sure

dawn widget
#

This is actually why I’ve moved all my FPS play to console. Seemed counterintuitive at first. But it does make sense

mighty temple
#

cap

prime quartz
#

just by dint of there being no other games like it

mighty temple
#

go ahead and put on your tinfoil hat

prime quartz
#

on PC you have more options

#

console you have HLL and Insurgency

#

that is literally it

#

so HLL is a better game relatively speaking

mighty temple
#

for military ww2 shooters? the only other one close is post scriptum which blows ngl

prime quartz
#

on PC you have Squad, Rising Storm 2, Post Scriptum

mighty temple
#

depends on your taste and what youre even trying to play

mystic stump
#

Milsims, I'm guessing is the thing being discussed.

prime quartz
dawn widget
#

Plus on PC you’re always wondering if your enemy is playing on some ultra low potato settings just to disable the grass

Screw all that

mighty temple
#

personally idgaf, i think this game is probably the best ww2 shooter out there rn

next oasis
#

The inherent differences in the level of control the player has (Mouse vs controller sticks), and its effect on aiming/shooting in HLL changes the game immensely from one another.

prime quartz
#

but on console its much harder to shoot

#

and it therefore becomes more of a teamwork shooter and less about power players

next oasis
#

Thinking otherwise is just wrong

prime quartz
#

on PC power players can do a lot of dmg

mighty temple
#

power players are hardly a problem on pc wtf?

#

lone wolves die so much its hilarious

prime quartz
#

they are a problem

#

in that it emphasizes lone wolf play

prime quartz
mystic stump
#

Yeah, I like doing a lot of damage, it's fun 😈

mighty temple
#

i dont lone wolf my little console player

#

i (like most everybody else) play for the team

mystic stump
#

You can top frag and play team at the same time.

prime quartz
#

I lone wolf constantly and uhh don't remember the last time I got below a 2.0 k/d

#

lone wolf is actually beneficial to your team

#

primarily as SL

mystic stump
mighty temple
#

so then whats your issue

prime quartz
#

since you can put up new spawns in directionns enemies aren't expecting

mighty temple
#

you keep switching topics like i switch classes

prime quartz
#

you are being weirdly defensive here

dawn widget
#

Ok I’ve lost the convo lol

mystic stump
#

Probably because you are coming into the discussion swinging.

prime quartz
#

i am saying that the game plays differently on console/PC

open saddle
mighty temple
#

you started by saying the controls are better on console and i disagreed

prime quartz
#

I didn't say that

mighty temple
#

and now we're talking about lone wolves?

prime quartz
#

i never said that the controls were better on console

#

i said that the game is by dint of it being more unique on console

next oasis
#

ok, so its a reading comprehension issue here

mighty temple
#

but better game

prime quartz
#

I also said that the console version combat is more team oriented

#

yes. If there are fewer alternatives it is a better game

#

on console you play this or Insurgency

#

wow

#

2 choices

#

its easier to be the best in a small pond

mystic stump
#

I dunno what you wanna hear, man, but the way you approach these discussions, you try and 'prove people wrong'. And then you ask "why are people defensive". It's because you're not actually having a fair and balanced conversation, you're coming into it with an argument in mind.

prime quartz
#

I'm proving them wrong because they are wrong

mighty temple
#

what grimm said

mystic stump
#

You straight up said you were just 'trying to prove me wrong', when both of us were in basic agreement lol.

prime quartz
#

welldon't disagree with me then

#

simple as

mystic stump
#

lol.

mighty temple
#

ok buddy

prime quartz
#

if you agreed with my OG statement instead of being defensive we wouldn't have had a long ass discussion

mighty temple
#

go play with your console

next oasis
#

🙄

prime quartz
#

PC has: Insurgency, RS2, Squad, PS, HLL, PR, Forgotten Hope 2, DH, etc...

mighty temple
#

enjoy your team oriented gameplay and have fun on the battlefield bro

prime quartz
#

i'm sure I;m forgetting stuff

prime quartz
mighty temple
#

youre typing so fast you're fucking up punctuation dude calm down

prime quartz
#

can't think of an argument so just be all "lol console duh gamer"

mystic stump
#

Yes, there's lot of milsims on PC.

next oasis
#

the ps icon is tricking this dude

open saddle
mystic stump
#

We got that.

mighty temple
#

im not trying to argue dude what is wrong with you

prime quartz
prime quartz
mighty temple
#

im definitely not beyond what i originally said

prime quartz
#

you are

#

either agree or convince me

open saddle
mystic stump
#

Nah, no one was actually trying to make an argument, that's just you.

prime quartz
#

and so far no one is being convincing

#

okay then

#

so HLL is a better game on console

#

right?

open saddle
#

Because there is nothing to convince you off

mystic stump
#

Because nothing you're saying is really important?

prime quartz
#

because you are wrong