#new-recruit-barracks
1 messages · Page 70 of 1
anything other than the train station is a lot of fun
or the entire middle section rather
really not a fan of the rail tracks
but hey, historically accurate
the area around House of the Workers, Pavlov's House and Grudinin's Mill is probs my favorite
usually the team with the better armour dominates those rail tracks
this
Foy in town is legendary, I can’t stand the rest of the map tho
Like I get such a game high off of it then Alt+F4 once we’re off the point
A German tank can dominate from the high ground. And you can see all the way to the Russian spawn and pick off their tanks as they come.
really wonder how the upcoming bridge map(s) will play, if we assume that Remagen is coming in the nearer future
if it's gonna be another PHL situation, where nobody wants to play it or if it's gonna be standard in rotations
also PHL doesn't deserve the hate it gets
the riflemem having 4 grenades at level 3 is it not op?
Watching the movie 1917 and it’s got me thinking a little I’d love to see the developers of hell let loose make a ww1 game as well on Xbox there is verdun but that’s kinda meh and battlefield 1 pretty soon won’t have many players
Is that on Xbox?
no
Ah we need more pc games to come to Xbox especially with the series x being able to handle them,
Escape from tarkov would be nice
Todays Console update patch notes for anyone interested - https://www.team17.com/hell-let-loose-quality-of-life-patch-notes-xbox-series-xs-playstation-5/
I am wanting to find a group/ squad to play with. I am very regularly on every evening.
do you play on PC? check out #pc-divisions-recruitment
and if you are on console, check out #console-looking-for-unit
Wouldn’t able to with all the controls
Na Xbox has mouse and keyboard support and if day z and other games can fit keybinds to controller so can they
all it takes is some random staggler recon or sl to go behind your back and magicaly lay eggs like an alien queen
then you have to reroute a squad and a tank to remedy that and the actual frontline between the point sectors becomes fugged
That's true for every map though and has been a consistent issue with the spawn meta since the introduction of red zone garrisons. My point is that specifically, Foy, PHL, and Kursk require coordination between tanks and infantry, which most pub matches fail to deliver. Hence the hate for those maps in particular
Is there a listing of what gets experience poiints?
Basically everything. I dont have the exact values but Building anything gives support score, delivering and using supplies gives support score, bandaging another player, or being bandaged by another player gives support score. Standing in friendly territory gives defensive points, standing in enemy territory gives attack score. Building outposts and garrisons give support score (and give more every time someone spawns on it). Killing players gives assault score, (each role has its own point value, commander being the highest and rifleman being the lowest). Destroying vehicles gives the most assault score.
Got it.
I just really want to level up. I've been playing for quite a few hours but the grind just feels ... it's long! haha
I know it's just cosmetic
but I just want to wear a fucking coat at winter lol
I got the winter hat, I bought this game years ago and I've played i on and off
building nodes and placing garrisons are the fastest way to get xp. Nodes give you exp everytime they generate resources, and garrisons give support score everytime somebody spawns. So engineers, Squad leader and commander gain the most exp. Anti-tank is also very fast to level if you are good at destroying enemy vehicles
Contrary to popular belief, the grind is not just for cosmetics as higher tiered specialties such as AT can build AT Gun emplacements at Class tier 3
Sadly the game does a bad job at showing you what your current locked classes actually have
Is the drop on these at rockets historically accurate? Is there a way to adjust for range?
Accuracy at 50 meters is....
not accurate
At all
Are there any offensive only servers?
I knjow there's a way to hide full servers, btu is there a way to hide full queues too?
probably not, and no
Owh maybe here
Uhm i got a question
Anyone has any idea when this could go in sale again?
probably christmas
Halloween sale, in about a week or so
I was just curious, is there a loadout upgrade spreadsheet somewhere for the factions/roles? Im looking for certain info.
Yes, already looked at wiki, was wondering if theres a spreadsheet with it all in one place?
yeah it's kind of insane that you can't actually see what the other loadouts have. 😐
if I knew, I might choose to play one particular class to get htat loadout
There should be a youtube guide somewhere around I believe, discussing the best loadouts
I know one persons done a machine gun guide specifically, and off the top of my head
German: MG34 +walther p38 // MG42 + Luger P08
American: Browning M1919 // BAR but with more mags
Ah another cultured person I see 😍
https://youtu.be/jvou7T-oKNY head to the 9:50 mark
Keep in mind that the American M1 Bazooka was small, Germans took the design from captured bazookas and made the 3.5 Panzerschreck.
You cant change the zeroing currently on any weapon, hopefully it will be added in the future
You get used to the bullet drop pretty fast, and learn to account for it, however it would be cool if they added zeroing in the future, especially for the Rocket launchers
Would be such an unnecessary and redundant gameplay element if you could change your weapons zero.
You already are given a ping that shows the exact distance to what you're pointing at.
So now the step is, ping -> change zero to what the ping says -> fire and hit every time.
That's a pretty dumb loop to introduce into the game, and more work than it's honestly worth implementing (especially if they were to add animations as well) when most times you're close enough to not have to ever have to compensate, or compensating very, very minor.
I wouldn't mind seeing the range indicator disappear from the ping... Then you have to use your map to range stuff, not difficult, just a bit more true to life 🙂
^ range has no need to be on ping 100%
As much as some people think it as a "gotta have it" feature to the game, it's pretty revealing just how little you need to compensate for targets in nearly every scenario.
I just don't see BM removing the distance indicator from ping
I'd be really surprised if they did, considering their design approach to every other aspect about the players HUD
I would still like to see range changing on heavy weaponry, Kentucky windage on AT is annoying
It's true, most rifles have very little drop at ranges below 300m
Completely correct, battle zero at the time was 250-300m
I think the bazooka had an effective range of about 90m? so its pretty realistic in game
From my experience, the bullet travel time for the K98k is pretty accurate to IRL
had to google it, the bazookas effective range was 140m with a maximum of 370m
panzershrek had an effective range of 150m.. so its pretty accurate in HLL
m1 bazooka had a velocity of 181mph vs the panzershrek 246mph
Yeah the bazooka didn’t go 3.5 till the M9
Fucks sakes
I LOVE waiting through a 5 man queue and loading into the game just to lose connection to host
Which server?
aussie ones
OCE is fucking shit for ping honestly
no matter where I go I can expect at least 50
I'm in Aus and still get 40-70 haha
I can play at 300 ping not well and with severe desync issues but I can!
I’m usually in the ballpark of 100, but wouldn’t mind playing HLL with 300. The reason is simple: this is not cod. If someone gets the drop on me because of a 150ms latency difference - so be it - it won’t win any games. Garrisons and outposts can be built regardless of ping.
Playing commander isnt that hard
Glorified garrison builder
Lol
honestly not at all, just build defensive garrisons, and communicate. Give the SL’s what they need, and everyone is happy
so I'm newer to the game and i really want to love it but I feel like I need to get in game with so folks familiar with it to get a real feel for it. Ive read guides but I'm still worried im doing the right things or just that newbie fear of being garbage at it
[5:54 AM]
on pc despite the symbol lol
Check this first: https://www.youtube.com/watch?v=LaY27yiOPPA
Here's EVERYTHING you need to know about Hell Let Loose. This is a complete guide for beginners, covering everything from tanks to spawn points, use of supplies and strategic understanding of the game.
MERCH STORE: https://my-store-10056519.creator-spring.com
Find people to play with on NPA: discord.gg/NPA
0:00 - 01:47 - Intro & Content Guide...
With experience comes confidence @dawn widget so don't worry too much about that! I'd say if you're looking to get into good squads with experienced players i'd atleast check out #pc-looking-for-unit or even #pc-divisions-recruitment and see if there are any communities you can jump in with. But honestly - dont worry too much about doing the 'wrong thing'. Everyone starts somewhere, and as I said the more you play the more you reinforce your own confidence when you play! It's all part of the fun 🙂
@glad pasture
Thank you very much. I've got it going now.. this is perfect. Am I right in saying though that working with a squad that can kind of hold your hand through a few games would be the best way to understanding orders and what you need to specifically, it seem like a game that ties heavily on teamwork and know how that communication works seems to be what I'm kind of trying to grasp
We’re all garbage mate.
Just choose a class and PLAY THAT CLASS. E.g:
- Medic: Revive and heal people (shooting enemies is secondary).
- Officer: Provide outposts for your squad and garrisons for your team.
- Machine gunner: Camp on a defending flank that no one else covers, wait for enemies, go ratatatatata.
… etc.
If you play your class with a “what can I do to help my team”-mindset, you’re already better than 70% of everyone playing.
Best of luck mate!
Join a squad tell them you are NEW to game and always use your in game microphone to communicate they will help you.
@torn prairie never have truer words been spoken. I enjoy it but I guess maybe because I don't really have a group or community that's quite caught wind of the game I feel like I'm running in circles a bit
okay thats a good idea, is there a type of server or something to best look for to accomplish that? I appreciate everyones help by the way. I already really like the community I've interacted with
I'd say its either about just playing the game, getting experience (which is true of any game) is the main thing. It always helps to be guided by experienced players of course but I don't think that is particularly vital to getting better at the game. As @glad pasture says, just be upfront with your squads and let folk know you are new - you'd be surprised how often people are happy to help walk you through things whilst in the middle of a heavy firefight
Lol yeah theres the part where an fps is an fps but I've been more playing Apex valorant over the last year or two and although I'm super pleased playing a different style of game,, I feel like some habits from the others have gotten me back to respawns quick in this one
@dawn widget Check out #hll-guides for loads of instructional videos worth watching: Hell Let Loose - New Player? Here's how to "get" HLL https://www.youtube.com/watch?v=1y2DnZ96JjY
Here's how you have fun and win games in Hell Let Loose.
Buy 🎮STEAM GAMES🎮 and HELP SUPPORT the channel! ✔ ✔
Go To: https://www.nexus.gg/monoespacial
MERCH STORE: https://my-store-10056519.creator-spring.com
Find great people to play HLL with at NPA: discord.gg/NPA
💰 Support me on Patreon or become a Member on Youtube!
https://www.patreo...
Compared to COD, Battlefield, Enlisted etc, this game won’t reward players that eagerly run straight into the action looking for kills. K/D ratio is not rewarded in this game, and even if you’re a natural born FPS-killer - popping enemies like flies - it will rarely affect the outcome of the game. Most players will take the shortest route between objectives, meeting somewhere in the middle in a mass-killing standoff - smart players will flank around, build strategically placed spawns, and win the game.
smart players will flank around, build strategically placed spawns, and win the game.
Everyone thinks they're smart. Flanks are the biggest problem in public matches
Problem in what way?
Ahhh I see this is what I'm trying to figure out as to what the strategy is in real time and real play. I think thats where I'm getting lost
Everyone wants to flank, and so you end up with no one flanking. You end up with people rarely having useful engagements, and instead just wandering through the wilderness
Creating a frontline is way better for a tactically smart team. They'll know how to break it and win. If everyone is doing random flanks and running around doing random stuff then you end up with chaos
How can we join same server when 2 xbox groups, more then 6 People?
Ok, got you. Yeah, I agree. I mean, there are games where Everyone is flanking and you end up with no squads inside the cap-zones… it requires some coordination.
and he has called me out .....🙋♂️ lol as I have had that happen a few tmes trying to understand what we were doing and what the enemy was doing and what I'm actually accomplishing lol
I used to play recon a lot. It got to the point where I could basically just wander into the strongpoint and start capping because people were off doing nothing of note.
As an SL I always apologies to my squadmates as I promise them I'm putting them into the meat grinder. I can then look to actually break the meatgrinder with some actual thought put into spawn placement
As a commander, I intentionally try to create stalemate situations through garrisons because they become predictable (as in, there is a chance of predicting). This allows you to actually create some semblance of order. Otherwise it's just repeated cap races and chaos, and that's dull to me
So my first tip to new players is don't flank. Just move less
@gloomy grove has a point though. To much flanking isn’t a good approach either.
Just to clarify…
My personal go-to-strategy in this game is to try and do what no one else seem to be doing. No garrys - go officer and make sure your team has something to spawn on. No defense - go machine gunner and defend something vulnerable. Everyone fighting in one spot - flank around.
Very meh dev brief
Hey improved voip in any way is a welcomed improvement
Very meh?
IMO best brief of H2 if not whole year's best 
lel
I wish it at least talked about changing different chat volumes
that would be a god send
Though I would make it so it's impossible to mute them
just tweaking the volume
They have talked and said it can't be done 🤷
Here's the quote: #mess-hall message
Very good question. Tell me if you find anything.
Sensitive question for a HLL dev, what is the opinion on streamers using those 'zoom overlays' for viewers. To where it zooms the crosshair for the streamer for the 'viewers' to better see. Because i'm guessing it's just the streamer using it to get an advantage. It is using an external program OBS to do so.
And follow to that, everyone has a built-in windows accessibility function which can enlarge certain parts of the screen. Is that allowed as well?
Yes
yes what
Yes
I'm thinking it's not an simple as a yes answer, because me bringing that topic up on the HLL subreddit got my post removed for discussion of exploiting.
They don't have this feature in game. It's done in post
but if people don't discuss it, or devs don't then no-one has any clue
it's not post
And i've seen streamers do it live
Then report it to EAC for them to look into
they are just doing a stream overlay, is what i'm saying
how can anyone report that
if OBS is allowed, then it's allowed?
Since they could always just hide the overlay from stream if it's 'not allowed'
If you're using an outside program to enhance the game I would consider that a cheat and would kick you
so a bunch of streamers are all cheating?
Right... So I've told you where to report the issue so it can be looked into, and you've just basically said 'nothing can be done'
Why complain then?
@gloomy grove im asking what the dev response is
The Devs won't respond
And if it actually IS cheating?
Yes
Just report it to EAC and they'll decide if it's cheating
The developers don't deal with cheating. They outsource to EAC
just because you can eat cat food, doesnt mean you should
so I ask EAC if using windows magnifier is cheating?
You report it as a possibility and they'll likely look into seeing if they can police it
I'm looking at some old EAC reddit posts now, EAC used to give error messages for using windows magnifier
but it doesnt for HLL, or now
So maybe they'll do it again
That's when you let a server admin know so they can ban the player for cheating
You're effectively making a sniper rifle when the game isn't giving you one.
but if it's an overlay, and streamers can put it on a different monitor, or hide it from stream, no-one would know
it's not an actual 'cheat or a hack' but it's in "spirit" cheating?
True, you can't catch everything all the time. But an admin can watch the person on admin cam and look for telltale signs
like ghosting someones streams for garrisons etc.
i would consider it cheating though. You are using 3rd party software to gain an unfair advantage
it's not 3rd party though. It's software that everyone has from built-in windows accessibility. Or you talking about OBS?
cause it wouldn't be unfair advantage if everyone has it
Because people all use artillery calculators for arty, for an 'unfair' advantage
or do you think everyone shouldnt use arty calculators?
and use the in-game one provided?
Windows software is sperate from the game software so in effect it's 3rd party
The game offers you the ability to calculate artillery, those apps just speed it up. The game doesnt offer you the ability to have a zoomed reticle (other than the minor zoom when holding your shift)
I would say the calculator is a bit different. It falls in a grey area which personally I'm fine with. The arty still has kind of random drop zone so it's not like you'll be a sniper if you use the calc
thats just your opinion that you are fine with. But how would any server admin police something like that, ALONG with policing if someone is using a windows magnifier.
yup it has a ~20m spread
What if an admin didn't agree with calculators, and only wanted you to use the ingame one?
its up to EAC to police, rather than server admins. As you said EAC used to block it, but for some reason doesn’t anymore. sounds like an oversight
@paper ether Its difficult to police using stuff like magnifiers though - thats possibly on almost every game, especially if folk know how to use OBS. What can really be done about that? If anything its ruining the persons experience of the game
Well from a google people said they had windows magnifier EAC errors, but i'm not getting one if i open up HLL with it up.
And for example i'm very aware of these OBS overlays - I use them in my stream but make a point of not having OBS up on my second monitor and just a separate chat box so I can interact with chat. I'm very aware it could be seen as taking advantage but many folk put that there simply to give viewers a better experience
I suppose a level of trust does come into it
Well as an admin for a server, we are fine and even encourage people to use the arty calc. This is the first I'm hearing of an overlay or magnifying glass. But like I mentioned before we have access to an admin cam to watch players movements there are telltale signs of things like aimbots and wallhacks along with other things. It's hard to catch some but it's not impossible. There are signs of stream snipers too. And as I said before you're not going to catch everything every time.
since it's allowed by EAC then it's allowed
is what you're saying
doesn't seem fair to me
That's not what I'm saying. I'm saying if it's caught by me or other admins then they will be kicked and most likely banned from the server. It would be nice if EAC could do something about it but as you said they probably couldn't do much about the OBS overlay. Just like stream sniping. EAC allows that doesn't mean it's ok. They "allow" it because they can't control that.
yes but I only was testing it in a empty server. I could lie to you and say no it's not me, but yes that is my steam ID.
I play on fll a lot
Yup, I know. Flagged man now. GLHF.
flagged meaning?

this takes the cake for the dumbest thing I've seen all day
ah okay i'm not banned. Didn't know what it meant
welp, he’s banned from my server. appreciate the self-callout
for what?
magnifying = cheating
yeah thats what this whole discussion was about, is it or not?
figure it out, big shot 
and is what all the live streamers using OBS cheating or not either
im not all that interested in getting into a philosophical debate about the definition of cheating
well I agree, i've been against it, i'm just trying to discuss whether EAC is going to do something about it. Me bringing up the issue isn't me defending it
lol yeah i got astigmatism, cant used dark mode or it hurts my eyes
DOUBLE BANNED
Sounds like a cheat.
ASTIGMATISM BANNED
i'd call it a handicap

You must have reverse astigmatism because usually you're sensitive to bright lights.
idk, i've got +3.25 on left eye and +1.25 on right eye
seeing just gets all f'ed up reading white text on black background
Hmm weird I have it a little in one eye and I squint all the time and always use dark mode
Folks banning this could be argued as heavily ableist.
How so?
lol, people in all discords immediately call me insane for light mode, i'm used to the hate.
Its a tool (that yes could be described for offering an 'advantage') is often used by people with visual difficulties so its worth considering. Again don't want to get into a debate about how this can or can't be considered cheating, but the fact Jere brought this up and is getting banned by server admins is harsh. Saying this as a server admin myself.
*If people are legitimately are banning this dude. I've if misread the above then please excuse me haha
I think they were just joking about the light mode
He's not getting banned
Im reading it from here my dudes
Also totally ban for using light mode I heavily concur with this.
yeah but i'm not banned
😉
on FLL
No probs no probs i'm juuuuuuuuust saying ❤️
I discovered Opera GX for the first time yesterday and the fact i've been using chrome on light mode all this time hurts my soul
I would consider flagged as being watched which I can agree with. If you start getting accused of hacking and you have a flag put on you then there might be some validity to the accusation
Well yep thats classic Battlemetrics RCON practice in fairness
I mean doesn't hackers hack exactly for this: attention 
AbLeIsT
I've seen folk use tools like that to play even single player games before because of visual difficulties so yes, it is in many ways.
It can obviously be abused don't get me wrong
Also I don't understand the point but 🙂
Because you argued that " but the fact Jere brought this up"... hackers hack for attention. Attention from devs and other players is what Jere is seeking.
If this was done right, this would have done via DMs.
But no, it's now public shitshow.
Ah I see I see - yep fair point
and I could of lied about my steam ID
I mean it is different to just plainly hacking in fairness there is a grey line with this software hence why i'm not totally agreeable to that but yes I get you now
Fair point.
And wouldn't it be better if the bigger audience had no clue
Similar when ini exploits were distributed when it was still possible.
I had no idea where to discuss this though.
Idk why you'd use this magnification lark to cheat anyway. Most of the nerds here just put their nose to the screen
DM a dev.
Common sense. Normal policy.
I mean thats 6 and a half a dozen though ^
having a magnify window is "hacking" as much as a piece of tape with a dot on a monitor is "hacking"
Or what if... you asked
"Hey, I have this potential exploit, who do I report it to"
yep ^
alright
@slim fractal thats all well and good but isn't hindsight great. I wouldn't be so harsh - fair enough perhaps take it offline but if you're unsure about stuff like this then yeah, discord is a go to place for many people.
Last time I checked a piece of tape doesn't enhance your vision like a magnifying glass does
well when I originally brought it up, i said it was a sensitive topic
and someone said HLL dev's don't talk about it and I need to bring it up with EAC
jere id suggest deleting the screenshot above to prevent further exposure, and tuominen you could delete his steam profile - i think jeres intentions were for the integrity of the game, though it could of been handled better
^
aight
Oh yeah, did you originally post it in Reddit? That's calling even more of attention seeking.
irrelevant to my point about hacking
learn to code 
oh my god 
Right folks lets chill on this now and just leave it there. A discussions been had, delete the relevant posts that may bring undue attention to it and move on.
zoomers exposing themselves left and right
but will EAC fix it
no, this is the most fun i've had here all week lul
dm one of the devs, at least then they may become more aware of it, if they aren’t already
Oh so you're just worried about the definition of "hacking". To be fair we were saying "cheating" not "hacking"
👀 🤔
because now if anyone else brings up the topic, won't they get banned
dude you posted a screenshot of yourself in-game using the magnifier, that goes a step beyond just "bringing it up"
of me testing it in an empty server
"I was just testing hacks on an empty server, why was I banned???"
it wasnt hacks,
i would use the word exploit
this is what i'm talking about
never said it was, it's a similar mentality though
as Skirbae said, some people use those tools for legitimate purposes. people can be disabled / have problems with their sight, and may require additional help in order to play the game.. it has the potential to be exploited, but ultimately it’s down to EAC or the devs to address
What is a "deployable" as per the dev update?
Defences built by the Engineer, AT-cannons and Mines
Is there any fixes for server disconnects on console I can’t play the game
Oh good, the current system is very fussy and unpredictable. I get shot way too much as an engineer trying to put down a barricade
do AT mines effect frinedly vehilces
as in, if I drop an AT mine, will it kill my team's vehicles?
Do you trigger your own antipersonell mines?
only if you shoot them 🙂
this is incorrect
you can only destroy friendly vehicles with your own mines if you detonate them somehow
@burnt thistle if your in the front line, its to late, as sapper you have to think what can/could be.....not what is 😉
Can you shoot your own mines still? I thought that was patched out.
Only AP mines explode when shot
wonder if a PTRS will explode an AT mine
even though they're refilled off the regular ammo box, a PTRS seems to count as explosive, since they can kill garrisons
how do you build at gun as AT? the kit doesnt even have a wrench
i read everywhere it says use your wrench but there is none
You have to be level 6 AT to unlock the load out and use the load out that has it
If you are looking at slightly old info, it used to be any AT loadout could build it
Can engineer build more than one node of each type? Or is there a max to how many nodes 1 engineer can build?
Maxed at 1
I thought mines had to be vehicle triggered to cause damage. Didn't they patch out placing AT mines and then lobbing nades to explode them?
idk if i've used a grenade to kill an AT mine, i just drop an AP mine to do it
I can't remember. I'm sure something changed
? You shoot a AP mine next to a AT mine to make it go boom?
And what is PTRS
soviet at rifle
woah, that is a lot
things start getting hokey around 150ms.
seems like your average game of HLL
Running across an open field is a great way to get shot
Hello
Heyo
Slow down your pace. Use any cover available and smokes smokes smokes!!
how do you join a friend on pc
Hey all 🙂
Just run faster.
crouch lower
Just zigzag bro and you'll live 
If youre on console theres no Console > PC crossplay my dude. Otherwise use steam and coordinate what server you join! 🙂
Hey all, just wondering if there are any UK servers that host every map?
So is the ability to equip a certain outfit on all of your units (that you’ve only actually unlocked for say example the Officer), a bug or just a part of the game?
And I’m talking about on console btw. Idk if this is the same on PC
some stuff is general profile level, so it unlocks for all factions, but thats mostly helmets iirc
otherwise its class specific per faction
No no, for example I unlocked the Airborne outfit for my Officer at level 8. It gives me the option to equip it to all my other soldiers who ARENT level 8 and haven’t unlocked the uniform yet, and it still gives it to them. Is that intentional?
yes
Then what’s the point of leveling up your other classes for the uniforms if you can just get all the uniforms for one class and put it on all of your soldiers anyways
Should of also just made it a general level thing at that point
idk dont ask me
That’s a problem a lot of new people are facing I’d say, but try and find the more serious servers and you’re guaranteed to find more people actually using a mic
There should be like Furies or something that’s a UK server I play on a lot
will xbox and ps be able to play with each other?
anyone wanna play i just got the game a day ago and im looking to play with someone on pc
Cross play
We want to assure you that the PC player base will remain separate from the console title, but that there** will be cross play for both PlayStation 5 and Xbox Series X and S** so that both platforms benefit from the larger player base.
ayyy nice, and will there be a chance for M&K on console? I know some friends saying that aiming is pretty hard etc
The development team @ Team 17 would be able to answer this A Separate Team are working on the Console side: Flix Interactive
Am I allowed to @ them for questions or is there a better way on getting that answer?
You could ask here: #console-feedback and also here: #console-support
Any plans for consoles to get their own servers?
Nice
Need some tips?
Yes.
Does the game ever have free weekends or anything like that? I'd like to try it considering the things I've heard about it before I buy it
It did have a free weekend a while ago but there is no news of one coming soon
alright, thank you
they are infreqeuent but you can certainly expect a free weekend at some point
Cool, thank you
Hi
Hi
How r you sir
Yeah good how about you?
Im fine
Thats good
It mostly just were people chat about the game
Nothing exciting happens here
Nothing exciting it's not a good sign
Im just chillin joined this server to just chat
With cool people
Oh ok good
Which gamee
HLL
Yeah i don't know anything about that not one bit
Hell Let Loose
I joined bcz a guy in other server said u wanna join me raiding hell so i said yes
And joined
In this cool looking server
So you don't know what Hell Let Loose is?
Nahh
Its a game
Uh hun
Why ur telling me the price
Oh a Challenge
Yeah in my dream to get a ps5
Sir i just i am hopeless
No pc
0 console
Just a phone
Ah I see
:(
How do you play cod then?
Cousins have consoles and computers
Ok
It's sad but i will get ps5 in future
Oh n9
with all semi auto guns up to 100-150m
It sound a lot challenging
More than COD though
Difficulty 10000000000 max
Have you seen the trailers?
No
You wanna?
Beans, you like this game a lot, don’t you
Yeah the game got its problems but its great fun
Sounds amazing
The game sounds simply amazing
The game can get frustrating if your team is a bunch of idiots
Becomes a walking sim sometimes
But mostly great fun
Yeah true
More then most
You are dependent upon your team if they are doing bad you are doing bad
Yeah well said
But yeah I recommend its not for everyone so look into it before you buy
Oh i can't buy don't u remember
I’m watching stuff about it and it looks great
Probably there is a chane i can't buy it
Sad
Sad
If you guys do ever get it dm me and I can show you around
Swag
But I'll study hard and get a job then relax and enjoy any console
Slow process but worth it
Yeah
I am on pc at the moment and its not crossplay so unfortunately if you do get it on console we can't play
Hmmm no one knows about the future my friend
It changes
Oh also you gonna need a mic if you want to play
Thanks
For telling me
Also thats unlikely because most PC players don't want to play with console player and most console players don't want to play with pc player
Hehe
U play any other game
I preordered the new battlefield
Nothing multiplayer
Ohh
Alot of singleplayer games though
Which aree
Most of the fallouts
Cool
Is it assassins creed
No different game
Oh yeah I heard of it
It sure is
Yeah
Used to not so much anymore
Nah never really got into cod
I used to have a switch and ps4 but at the moment yes only pc
Hmmm
How bout the game that every kid. Is talking bout
My arch nemesis
Oh no
From that day i juat hate that "Minecraft"
Sad
I was nearly going to defeat the nether dragon
You mean ender
Uh yeah i guess
Yeah there is no nether dragon
I am sure it was nether dragon
Will there be a Halloween sale?
how can i get german helmet with glasses
yo, 100% new to this game, anyone got any tips on how to get the ball rolling?
Learn to love your respawn screen 😅
yeah, thats the general sensus around this game
though im told its a lot better if you play with a group you found rather than randoms you matched online
Running and gunning will get you killed, move scan wait then move a bit further. That's what mostly works for me. Avoid open spaces unless absolutely sure it's clear. The long route is more often then not the safest
if people in your matches aren't building enough nodes/garries, be the one to do it! it can change the flow of the match and is really fun if it pays off.
And don't be afraid to ask, this community is pretty good, at least on PC
I've built garrisons that allowed a strong wave of defense or allowed a good flank for the team and it feels awesome.
This game will get better with time. Devs do a relatively good job of updating etc however there are still a few polishing aspects. Joining as a squad etc etc is yet to be implemented
ohhhh, im guessing thats one of the big updates everyone is waiting for
Also, YouTube is your friend. Watch some tutorials, they helped me a ton when I started playing. Also, don't try to be squad lead when you just start... Won't make you popular
eh I mean squad lead can be ez, at the minimum just place good outposts respawn stations.
how significantly better is the game on pc as opposed to console, cause i could always attempt to get it to run on my crappy bootcamped mac if that would be better
i mean id have to buy the game again but its such a unique concept that it seems worth it
Can't compare to console, been running it on PC ever since it was on pre release so...
not sure how different it'd be, except maybe player count and aiming.
not sure if this game allows kb+m on console.
These days you can hook up a kb/m to a console no?
Pretty sure I've seen people do that
depends on the game, minecraft, ark survival evolved, I know for sure allow it.
it appears it might be getting cross gen with pc and console soon, and with that kb/m implementation may come
Where did you hear that?
though thats just from one or two sources from a quick google
not sure of the validity
So far they’ve insisted it wouldn’t happen
must have been click bait
though kb/m support for console would be indefinitely better
@glad pasture heyo, not sure if this is the right channel, but how do I get the pc player role? and pc feedback channel?
Check now
awesome, thanks, though I dont think I can see the pc feedback channel
🤔
ah, thank you for the help but I'm really just looking for the pc channel instead of new player.
like, there's this post that I wanted to add my thoughts onto as well. #pc-feedback message
got the link from a friend, I can't actually see it.
@shut kindle As a New member you will only have access to the BOOT CAMP area for now, until a decision is made by the Development team to open access to the supporters _mess_hall.
ah ok, thanks for clearing that up, much appreciated.
I’m down if you still are
What do the DLCs add?
Cosmetics. Read the descriptions.
oh sweet, thank you
So I got the game right, but I can download it twice, one saying public testing. I'm assuming the public testing one is just test servers.
Correct
New to this server and been seriously considering picking up this game recently, looks like a lot of fun from all the gameplay ive seen and all. However there is one thing that makes me hesitant about buying that I hope some of you could answer who have played. In most of the videos ive seen there isnt much of a hud, or outline to tell whos friendly (aside from their clothing ofcoarse). Then in other videos I see icons over friendlies heads..., question being are these icons specific to gamemode or something or are they simply options that you can change in your settings? Also if they are not simply togglable options how often are accidental tks in your experience? Id feel really bad if I got the game and accidently screwed my team over constantly when running around corners and tking them or accidently shooting them from a distance without realizing they were a teammate.
The games HUD settings are defaulted to show ALL teammate icons up to 500m, and at 100% opacity. You can change the distance in which teammates/Unit tags appear (ie, show team icons up to 100m, 250m, 500m, or disabled).
Accidental TKing isn't a major problem with the game, there is reduced teammate damage too. I suspect most accidental friendly fire occurs because the default options lead the HUD to look extremely cluttered, I definitely recommend players adjust the tag distance, and decrease the opacity. There's very little relevancy to see the location of teammates who are 500m away from you, as it leads to having your entire horizon littered with blue dots that interfere with your sightline.
Additionally, soon the devs will implement a HUD option that hides teammate tags if they are behind an in-game object, like houses, walls, or other cover. That should help with reducing HUD clutter.
^ on console the hud is defaulted to toggle and set to off
You can toggle the HUD that shows objective/weapon information on all platforms
The new update they’re working on will help more with player tags as well so they aren’t seen through walls and obstacles
Although it seems like players still have a hard time identifying friendly vehicles for some reason
I see, thats a huge relief then. Ill defiantly have to pick this game up then. That being said, is there any particular tip a new player like me should know going into this game that you could tell me? Ive heard this games learning curve is pretty steep, and harder to master, would like to hit the ground running if possible.
Play as a team and stick together as a squad.
If your leader refuses to place spawns down, switch squads or yell at them
PC is more fleshed out with better cooperation though
lmao no
I didnt imply that at all
alright sounds solid enough, ill have to keep that in mind
You just said no
No as in neither have more cooperation than the other
Yeah that’s just wrong
PC definitely has more people that work together and use comms
I mean…PS5 players literally have the headset built into their controller and still don’t use it 🤣
Get rid of the Locked squads they are killing the game!!!!!!!!!
HLL is a good game, but it has a couple of issues which stop it from being a great game. The first and MOST annoying is the "Locked Squads". Why the developers felt it necessary to put this in the game is beyond me. What is the point in forcing people to join a squad but then allowing them to create a locked squad. It makes no sense what so ever. Now I understand that some players may want to lock the squad to allow their Friends to join, and this is fine if it's a full squad but time after time I see 1,2 or 3 man locked squads with several people waiting to join a squad. First I don't think you need the ability to lock a squad as you can just make a new one, but if the devs do think its needed then it should be a temporary thing. 5 mins to get your Friends in the squad then it unlocks so anybody can join. Several times I have just quite as I don't want to make a squad and be the SL. I just want to play the game as a grunt.
The second issue I have found is solo players hiding in your teams area killing randomly. It really spoils the team play and game play overall. It could be easily fixed by applying suppression to players who enter enemy territory without their squad leader, the deeper they go the more suppression. This may not apply to recon squads as their role is to enter enemy territory.
Apart from these two issues I think HLL is one of the best games I've played, and I have played a few over the last 30 years.
they dont want to play with randoms
HLL doesn't ask much from the player
I've been playing BFV again for about week now, and returning to HLL really makes it apparent how easy HLL is as a shooter game.
Yup! completely agree, but I do like the suppression mechanics. they're alright
Get rid of the Locked squads they are killing the game!!!!!!!!!
cringe
PC having more teamwork than console is killing the game
Whats different on pc?

Idk solo artillery squad or an officer just wanting no more then 3 friends in his squad
I don't see how it's killing the game
I personally don't use the locked squad option but I think it's a nice addition to the game to give the officer a bit more control about who gets in and who doesn't
But u made some good points there too
I make a squad, lock it, let my friends join and get their roles, then unlock it. Unless I'm feeling spicy and doing supply runs or arty or sumn
Don't want a squad full of dudes if I'm not ever going to be near them
need more pc friends. steam code : 25497570
Same, I use a locked squad occasionally if I want to support with arty or rear garrison building, so I don’t have to explain to new joiners every 20s why I can’t accompany them to the front. I still feel ashamed though because I know nobody will notice the designation for Logi or Arty. Those should be more prominent somehow.
if youre using the artillery guns in the HQ area, how do you know if youre actually doing anying?
Ideally, you have teammates near the target area who are telling you
But due to game mechanics, just check your combat score
oh ojk
On arty there’s also a ping sound when you hit an enemy, and a different ping when you hit something else (vehicle?), and a message if you destroy outpost, garrison, or friendly
Lolwut?
I lock squad because ive got clan mates entering and if its only 3 of us on, I want them to pick the roles they want. Then I unlock and let the blueberries in, Other times im running the arty guns and dont need someone to load for me as ill do it all myself, So why should i have a squad running around whilst i run the arty guns...?
Dont see how me locking a squad is "killing the game" 600+ hours in HLL and this is the first time ive heard of locked squads killing the game 🤔
Devs need to make medics more useful
How would you achieve this?
Well, first of all, give medics more than 2 mags of ammo and when people are downed, their respawn timer still goes down.
would it not have to be a balance between reward and punnishment?
either punish the player for 'bleeding out' - say by the wait timer, and running back to your position again, this is already established
and on the other hand, reward - reward for the medic through teamplay and score, reward for the downed player because they get to skip the waiting shit
seems to me its already a pretty good balance, I dont know how you would improve it
I'd say Squad has decent medic balance. Check that game out, but it is definitely vastly different to HLL
Hey man welcome
so, i enjoy the basics of the game, but what really stops me playing it a lot more is the total lack of communication from 90% of the players in the squads...
It really pisses me off when SL's make squads and dont say a word, or other squad members dont have mic's etc... The devs really need to find a solution to this, and the server admins need to be more active to kick SL's without mic's..
There is no personal spawn timer like in games like squad.. The timer is team based and people spawn in waves. Outposts, Garrisons and Airheads all have the same timer for everyone in the team
It's a lot of fun! Just listen to your SL!
if you can find one that actually talks...
I can help you with that if you play on PC
lol
i only play on pc, but I hardly play because the player base is to toxic
I sent you a dm for a great community, great moderation teams are key for these games
What's your question?
ok, i will have a look later
ive never experienced toxic players in my 1000+ hours.. HLL has one of the best communities on PC
yeah compared to like squad or post scriptum, much better community
i always find people willing to help newbies and show them the ropes
i enjoy doing it myself
as AXHAWK said, stick to clan servers, admins are able to deal with any problems very fast. The rules usually promote teamplay.. for example - Commanders and SL must have mics, no solo tanking etc..
^^
thats been my experience too! people gladly help new players, we love that the game is growing
i mean how else do you get people to stay if you dont do that you know
theres a lot of stuff in this game that isnt readily apparent to new players that can sometimes really spoil the experience for them
and really they just need some showing around instead of becoming frustrated and never playing again
i dont think ive ever been in a game where i heard newbies asking questions and people being jerks about it
the only "toxicity" or what could be called that is frustration when people are losing games
but thats literally any game
its all good making a game that heavily relies on roles and teamplay problem is 70% of players are not interested in playing their role so that jsut makes the game frustrating and not fun
i would say those that are not interested in playing the game in its intended way, not communicating etc, will get bored pretty quick..
if squad leaders kick them for not communicating or for lone wolfing, they wont be able to play “their” way
you would think so but nearly every game you got squad leaders who do not place garrisons no communication
even if u get 1 or 2 doing it the rest are not so all you end up doing for the entire game is placing garrisons
i dunno
its like any game
you have good matches with good players
you have bad matches with not so good players
i think finding a group of good servers you like and noting them is important
instead of just running up in any place that has a slot
its also game design fault for not being enjoyable
i think the commander should have abiity to place garrisons like airheads so many per 1 per 15 minutes or soemthing anyhting to take the strain off
Placing garrisons is not hard? it literally takes the commander about 2 - 3 minutes to setup a triangle garrison defence around a defensive objective
other squads should be placing offensive garrisons and red zone garrisons
in squad and so on, people kinda dont want to play medic, but if you volunteer to do it for the good of the squad, and do a good job you gain respect i return
as with hll if you take medic you are just a dumbass
lol wut
2 -3 minutes to setup 3 garrisons are you sure?
i disagree, in squad everyone can revive everyone, while in HLL only medics can revive. This becomes more apparent in Offensive mode, since once your defensive garrison is over-run, it takes 1 minute for the enemy to cap the point
it would take that long jsut to get 200 meters away
to place another
all while being shot at
my bad, i thought its like project reality where only medic could do it
then the enemy comes along take one down
bah you obviously have not experianced being the only one doing it so no point in saying more
The commander should spend his game driving a supply truck. You drop 2 garrisons 100m behind the objective, while dropping supplies 100m north of the objective. it takes about 20 - 30 seconds to drive the 200m..
also captimes are too fast in hll, which creates this snowball effect
i have about 700 hours playing commander. All i do is setup garrisons. Infact i usually tell my team not to do it, since i like to place them in an optimal way to ensure there is 200m distance and not like 280 which ruins your garrison plan
ah yeah just get behind the objective in a truck on your own constantly easy as pie
have you played this game
what? im talking about defensive garrisons..
thats the exact opposite of my experience, and I play on the PBS servers
you drop your recon squad supplies to place a forward garrison in the red zone, or you drop an airhead with supplies
Try 82ad or exd
yeah it does bother me that newbies always zerg rush the recon squads
asa commander, i order them to do it, if they do not reply, they get kicked for not being on coms as a SL
playing their role
recon can be very helpful if the communicate
instead of trying to get killstreaks smh
your jsut a troll man try ordering peple who have no intention of listening cause they dont care
i love playing spotter tbh and most of what i do is set up forward garris for the commander, and take out enemy garris
again, i play on clan servers, admins police the servers. One of the rules is using a mic. So if they are not on comms they get kicked
Communication is the most important part of this game.. The game is much more fun when you have a 50 person team working together. Join a clan and play some comp games and you will understand what i mean.
i was having an argument on the PBS server because no one was talking at all.. I said that the team that communicates wins 90% of the time.. I joined 5 different squads and stayed in them for at least 5 min each and no one talked in those squads..
One douche bag joined the squad i was in and started swearing at me saying i should stop complaining and leave..
if you have had problems as commander, with people not listening to you, then its most likely because you do not know how to give the orders. You do not ask, you tell. Psychological studies back this, it creates a sense of responsibility. For example “Can somebody defend” = nobody defends. vs “Able and Bravo i want you on defence, tell me if you need reinforcements, How copy?” If you get no response, you repeat your order, and you wait until they say “copy”
thats what i mean about toxic player base
sounds unfortunate. I have played on PBS before, and have had good experiences. Did you notice if there were any Pbs guys online? usually if the clan is playing, there will always be a better experience since clan players always use mics, and often play SL on their own servers. My go to however is 82ad.. love their server!
there were a few PBS guys online.. I made sure i joined some of their squads and those guys were either afk at main or also not talking
Where can I find these servers. Most of the time I play end up in servers with no Comms
Try 82ad band of brothers! Command chat is always popping! You will get the best games towards the evenings in europe when the clan is mostly active
Any idea how to find them. Quite new to HLL?
oh sorry its a pc server, there is no server browser on console (yet)
Cheers anyway
HLL is the first of its kind on console.. Players are not really accustomed to the level of communication required, i think it will take a few months to sort out the player base. The game should get better once people realise the importance of communication, especially in command chat.
Yeah it's amazing the difference it makes when you have comms. It's just frustrating not having a squad that use it.
well, on a 82ad server now, tried 3 squads, no one said a word so far..
Look the tags. If you're with bunch of randoms, it's hit or miss, regardless if it's a clan server or not.
in about 4 hours is when most of the clan players in europe will be online, evenings are always the best games. Its also early monday right now, so its mostly casual players online. morning / day time is usually used for seeding servers, for the evening games! As Tuominen said, try to join squads with clan tags in the names.. If you want to experience true teamwork and communication, id suggest joining a clan, comp games are the true experience
FLL is also a great server, (its a finnish based server) but english can be used! Check them out if there arent any 82ad members online currently! It really depends on time of day, and how many clan members are online on these servers, especially with the game growing like it is
just checked the 82ad server status, it seems the clan is currently playing / seeding server 2, there are 8 -82ad guys online, switch to server 2 for a better experience
no shit.. i asked how do i zoom in or focus or whatver they said ESC n started laughing
just weird
Having just bought the game, is it normally this challenging to join a server that has people and speaks English? All the ones that I see are full with full queues.
People like to sit and wait for a select few full servers for whatever reason. Chances are if you joined another server that isn't full, it'd fill up within a few minutes anyway.
Gotcha. Thanks!
the queue is only 5 people, and it takes about 5 minute max usually.. dont be intimidated by it
if the queue size wasn't limited to 5 then you'd have queues with over 50 people
For sure, I was just having a tough time even finding an open queue. I don't mind waiting.
yeah it can be annoying at times, just have to sit there spam clicking
yo im very new anyone wanna hop in a game
is there no console command option on PC to expand chat history or anything?
no
Shouldnt MG class get a binoculars
Imo the ammo bearer class should get it, so they can better accompany a MG
are the twitch drops out yet?
Hello
Let me ask, Are there in plan for HLL to add destructible buildings or structures?
Also is their a suggestion channel?
Anyone want to play? I’m new on PS5 and I need help
Devs have said no in the last.
Closest would be #new-member-feedback
Devs have said they would look into the possibility if unreal engine allows for it in the future
Oh nice! That'd be really cool. Wouldn't even have to be every building but it would be neat
Quote please. Because I can find a quote where they have said it's too late for that.
dev blog #113 so quite a while ago
yup, as i said the devs said if its possible they will look into it, if you can quote them saying they looked into it, and it wasnt possible then link it please
Copy that, as far as im aware there is still 3-4 years of developed ahead of HLL so possibly in the future, if it becomes possible 👍🏽 They are saying UE5 wont allow for it, but what if UE6 comes out at some point etc?
I'm missing one more criticial one though 🤔 Can't find it right now where one of them had explained more in depth why they are not going to add destructible environments.
i mean, i understand it.. personally i dont think HLL needs it. In a 10 minute battlefield game, there is no cover left after its all been destroyed. Can you imagine how that would effect a 1 hour 30 min game of HLL
It said that they should have done something differently very beginning of the development in order to be able to implement the destructible environments.
i think it was something to do with when someone joins a match in progress it would be too difficult to load in all of the destruction essentially (in simple terms)
but yeah, thanks for the correction, my info was outdated as i primarily use the devblogs and haven’t been too active on the discord in the past
And I dont read the briefs 
check out devblog #113 btw, tons of juicy info in that one.. its one of the better devblogs - https://store.steampowered.com/news/app/686810/view/3056224940524978663
It was some time ago, so some of it may be irrelevant / plans have changed, but im excited for most of it
Hopefully we will see more real Q&A's under the command of new CM. These old ones used to be... Well you can read it.
Would imagine these kinds of major changes would be held back for HLL 2
But honestly its one of the most exciting devblogs, it feels like there is alot of content to come, additions that make the game feel fresh
Q&A
exciting
pick one
Yup. It is marketing. Building up the hype while not addressing or fixing core issues in the past 8 months (since that QA).
But it's fine
Everyone is entitled to their own opinion, i really enjoy the game, and the work the devs have put into it. Some of the things in the Q&A have already been added to the game. I find the Q&A to be exciting
tge Q&A stuff is usually present already
stuff like new guns or what have you
there is usually little talk of mechanical importance
a feel-good fluff piece
How about they do a feel-better fluff piece and take cosmetic items out of twitch drops
Night maps, new commander abilities, new deployables (hmg, remove arty and introduce mortars), grenade launcher, new AT equiptment, tank destroyers / armoured cars / flamethrower tanks, more gore, flamethrower / molotovs, pacific theatre, stats page, actual medium tanks..
yes its mostly toys, but things like mortar squads, tank destroyers, and night maps will change how we play the game (hopefully for the better)
most of the new stuff they've added, historically, doesn't make any changes
which is why looking at mechanics is usually more interesting
so like take the new shotgun for example
Rifles OHK to 200 meters
ARs OHK to 100 meters
well what is the shotgun going to be OHK to and how will it play different than either of those?
same with the FG-42
FG-42 is an AR
Do any of these 'new' things coming or have been introduced to the game, change how a typical match is played?
Historically.... not really.
right so its 100 meter OHK
wowo
they might make the FG-42 an SVT sniper clone
so infinite range OHK
eh, no
trucks and fortifications were very impactful
technically airheads too but that's a technicality
foritifications haven't seem to do much
but they really haven't changed how the game plays
its still the old spawn bomb mechanics
i see you've never built them 
change how a typical match is played?
I see fortifications utilized in any remotely effective capacity maybe 1 in 15 games.
That is no where near 'typical'.
they did change offensive.. current meta is to build on one of the last caps, barbwire it as much as possible etc
They also changed how offensive works.. there are no longer 2 caps, and its focused on only 1 objective now. This means the defending team can now viably defend right until the end. Before this change, I never saw a team defend the final 2 points..
I'm hoping that the new deployable changes will also affect engineer fortifications so I don't have to go and waste time disassembling my old bunkers and shit
They will as far as I’m aware 👍🏽 It will give you a notification if you are deleting and old one in the process
Oh that's gonna be awesome then
Half the time I don't even build fortifications because it's such a pain in the ass to disassemble them when you capture the next point or lose a point and then have to build them all over again
exactly, all new stuff that is added is just bloating the game with more content that will either get used because it is OP and make the old content obsolete, or not be OP and will not be used, making it worthless. But it brings more players to the game. You cannot add in shittier stuff without considering the overall picture.
it is a viable mechanic that you have to tear it down, makes it look like you are packing up and leaving, which is good and all, pretty immersive. However, the pace of the game is basically on par with bf, and even there the fortification system is not really used much. So either they make a 5-10 minute lockdown after a cap so the steamroll cap is impossible and people have time to build on defense and pack up on offense disturbing the competitive meta and making people cry, OR do this magical deleting option that yet again devalues the rEaLisM of the game and leave the meta and pace alone and make no one cry.
Hello.
hi
Nice
Only realism thing I wish they had they had in HLL is the adjustable sights like in red orchestra 2 for range. I'm not use to the bullet drop in this game and I don't have a clue most times. I'm good usually on bullet lead though, but adjustable sights would be great. Also I wish the manual bolting wasn't as clunky, and maybe if it was faster like in Red orchestra 2 as well. Other than that HLL is a good balance of realism and fun compared to some other mil Sim games. The fortification system could use some work cause I've hardly wanted to touch it much.
anyone having trouble with the game ? i am having issues with resolution switches and thus the game freezes for a sec
uhh?
usually less than you think
is a good way to play
``
I wish they'd actually mess with capture rates or some shit in warfare
HLL shares the issues that Squad/PS have but maybe abit worse do the faster speed.
at the same time I suspect there are some fairly obvious fixes to alleviate it
They still have to figure out how the Campaign modes pacing is going to be.
i don't see how campaign mode has to do with cap rates in warfare but eh
I'm not at all excited about campaign
HLL matches are too long as is
right
and because the teams are mirrored there really isn't anything "new" about it
also the whole player freedom thing means that where you start matters less
but just totally ignoring that there are some small changes that would help game flow immenselyt
you've mentioned before minimum advantage
so like +3 guys or whatever to begin capping
and then adjusting cap rate by cap advantage
stuff like that would do a lot to help game flow by slowing down the cap rate and allowing teams more time to react
and it doesn't seem like a particular large change to make
This would be a huge change, but the more I think about it, the more problems I forsee.
It would need to scale really quickly or you'll end up in a worse stalemate meta again where capping middle guarantees a win
I think a minimum amount of people in the cap sector to start a cap would be worth looking into, say you can't cap unless your cap weight is 10+, but you still only require a +1 advantage after that to begin the cap
one of the alternatives yes, or just make the cp less powerful
lile 1.5x sector caprate
this miiiight make everybody hog the sector border so the middls gound would be just to have a progressive cap multiplier the closer to the cp you are
It would create a larger focus on attack/counter-attack while at the same time relieving pressure for the weak team (2 cap) compared to the strong team (3 cap)
since the strong team would be less able to rush a cap on the weak team
essentially it would gear capping movement to whichever team was able to fully close out a strongpoint
Like right now if the weak team gets middle cap advantage of +20 but they were 120 seconds late the strong team could still outcap them even though they are on the weak team's cap by only +6
and the nature of the middle point advantage often means that the weak team needs to lean more heavily into the attack than the strong team does
No reason to bring my weight into this
like I feel part of the problem right now is that if your team goes strategically on the offensive you MUST begin capping sooner than 1-6 guys on the opposing team do
So like say the weaker team cannot break the stronger teams stalemate (using my language above)
they commit increasingly more players in order to do so (since the stronger team only needs to defend) until they finally overwhelm the stronger team in some way
and yet the stronger team only need a handful of guys to win the cap race
race, race, race,
spawn bomb, spawn bomb, spawn bomb
It's not even about combat at this point, hasn't been for a while now
^
setting a cap minimum and adjust cap rate by advantage doesn't solve either but ought to help
Squad has the selfsame issue but its smoother since the game is slower
HLL's version gives you whiplash while Squad's version gives you time to have a literally argument within your team about how to rectify the situation
what sucks is EVEN IF they made the shooting satisfying or actually fleshed out, the root problems of the gameplay loop are still there.
thereby changing nothing about how a typical game plays out
Squad, PS, HLL all have that issue in varying ways
its endemic to the design and people haven't bothered to figure a solution out
i think somethings changed with the sniper rifle damages, by OHKing less, but it was before the latest update. I've never formally tested it
I haven't been able to get into sniper much so just noticed it today
then again
https://streamable.com/b9az6j
I sorta think it might just be the Soviet snipers only
because this is both my first time playing SOviet sniper and noticing the issue
wouldnt surprise me if something slipped by.
then again, it still wouldn't be WOW-this-changes-every-thing-about-how-you-approach-combat
it seems mostly annoying and unintenional
remember the "smgs should OHK up to 100m" suggestions.
yeah. crazy.
Hey everyone. Just jumping in for the first time
Anyone know where I can link up with a team on this discord? I don’t think I’ve joined a server with ppl who have communicated yet and it’s a bit frustrating
yeah man #console-divisions-recruitment might be useful
I hear u on comms tho ay, bit quiet on console
Cool! Thanks @native furnace . I could play warzone anytime and I thought this game was different. Maybe it’s not?
ehh I dunno about that, totally different games
if ur talkin about match length then yeah HLL matches last a good deal longer, like an hour to an hour and a half usually
I’m referring to, matching up with ransoms without commutation
oh yeah, hmm wouldnt know the answer to that one sorry
Anyone looking to pick up a game?
east front simulator, odd thing is that people dont care when lemming rush on st. marie but they whine on kursk with the same kd, its just tanks shooting them so they call it unfair and bad map
I'm looking to join a clan somewhere from the West Coast.
should i buy this game?
im planning to on christmas
watched a few yt videos looked extremely fun
two of the things i love mixed together: wars (mainly WWII) and roleplaying so it sounds like i will like this game.
and roleplaying
not at all what the game is about
very possible though
you can, it's just that you're gonna be beat by the guy(s) teleporting around
every time
roleplay a new soldier every time you spawn, being mobilized from your outpost/garry
yes, i will play with you
and with most anyone (competent) who asks
this is giving me darkside RP vibes
"medics aren't supposed to have guns"
who are you quoting
think more ww2 and bigger scale counter strike
Hi, im gonna ask here coz im a noob but does this game support custom community created maps?
No
No mod support at all
Damm.... is it planned in the future, been creating maps for 20 years
It's not
20 years in the can. I wanted Unreal Engine, but I compromised. I made maps in Roblox instead.
Ah well guess i will return when / if modding is available
any examples of maps you did?
20 years ago or recent
recent
Check out my YT
oh, pretty dope
maybe reach out to them if they need a mapper, but its just 1:1 recreations of real places based on historical pictures
pretty decent! are they all made for rust?
Yeah... looking to expand my pallet
I think they use period maps too.
and allied reconnaissance pictures taken from the sky
Are they for sure 1:1?
They are not
nyeeeesassss stalingrad is kunda small in game :D i should have said properly scaled
they are actually based off aerial photography (usually high resolution) but on the ground there are usually a lot of liberties taken
well depending on the map
that is dopeeeeeeeeee
Certain maps are closer than others
its only a small snippet of the whole of stalingrad mind!
You could probably stack 3 more maps to the east and west along the river its that big (including the fountain from in Enemy at the gates!)
yeah, but it seems that the distances are not real life
the distances are generally correct
So take Carentan for example
The aerial photo overlay pasted above matches but when you are actually on the ground every street is filled with rubble
carentan has ruble on the road infront of buildings that haven’t been destroyed, those are the types of artistic liberties taken
Those long corridors would be a nightmare with 0 cover, these types of small additions are pretty important to gameplay
As someone said yesterday, PHL is alittle different from the ariel photos. Apparently its more flooded in game, and there are less hedgerows in certain spots
that was me
PHL historically is essentially a causeway surrounded by flooded fields
Paras night marched across it while being engaged by indirect, MG, and Stuka
the next morning they bayonet charged the area around Ingouf farm house
Their CO got a Medal of Honor citation for that
Robert Cole, who was later killed in Market Garden iirc
anyway I wouldn't say the maps are 1:1 because its not true
although the maps are generally good
hard to remember since you change your name every day 😅 but yes it was
and yeah, but they are close enough, and correct me if im wrong, but it is the best representation of said maps in ww2 video games. (I don’t think anyone else has done it better)
I don't have a date for this photo: https://i64.servimg.com/u/f64/11/14/07/82/purple11.jpg
but you can clearly see that there is far less concealment
presumably this is sometime after June 10/11
thanks for linking it, its a good image
there are some games with better maps (well very competitively close) but they aren't available on console and a few aren't FPS.
but people have been throwing around 1:1 a lot
which really shouldn't be done
but yes, the mapping team does a good job
which games? i play on pc too
Red Orchestra 2 does Stalingrad maps better than HLL by far I'd argue
that is more to do with the HLL maps being saddled with game design that doesn't fit Stalingrad than the maps themselves being bad
Darkest Hour
i agree with that, but also have to remember that HLL only has one section of stalingrad, hopefully we get more
Forgotten Hope 2 also
you're forgetting that HLL can't change its map size
its not about the section of the map present. The section presented is pretty decent
the issue is that HLL cannot change map size and Stalingrad is a small battle
well Stalingrad is a battle of small battles
i ment that they would add another map, rather than adding to the existing one
you have entire attacks sent over for the capture of a single building or set of buildings. Its why Stalingrad has iconic names like Pavlov's House, Grain Elevator, Fallen FIghter's Square
Red October Factory
etc...
playing them in HLL though and the fighting for Jan. 6 Square and Pavlov's House might literally just be 10-15 dudes doing some desultory skirmishing
play them in Red Orchestra 2 and its brutal room-to-room combat