#mess-hall

1 messages Ā· Page 300 of 1

wise tide
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(191 players rn)

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(How many in a couple years)

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(The hard part is letting go)

limpid marten
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(whatchu know bout parentheses)

wintry thistle
solar carbon
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People who make a locked squad and are by themselves deserve crucifixion

wise tide
finite berry
# wintry thistle probably 100

It depends. Don't think it'll be that bad, especially considering the realism community is still thriving and our modding scene is VERY active

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We'll literally get Operation Bagration this summer lol

wintry thistle
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the game will always be alive

finite berry
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Yep, exactly

wintry thistle
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it has dedicated players that have chosen that as their game

solar carbon
# wise tide Recon squads or tank squads

FOR ME what pisses me off is that I LIKE playing Artilley
So when some annoying pretentous player decides, they would rather SOLO Artillery than play with OTHER people who actually wanna do it. OHHH it sends me.
Also worse, people who do private calls instead of gamechat. Hate.

wise tide
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If hospice is alive then yes

finite berry
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So content-wise, we'll do just fine

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And as long as one or two servers are up, I'll keep playing the game. Like, I need one populated server so I can play, not 20 lol

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Although I wouldn't mind 20 full servers, don't get me wrong

wise tide
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The bar has been set lower than tadpole droppings

solar carbon
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AND THEN people just leaving the squad forcing me to join a new one

finite berry
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SL rotation is even worse than solo-locked squads

agile basin
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The thing squad 44 mogs us on is having Pacific maps

finite berry
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Believe me, I'd trade the Pacific maps any day for a fraction of HLL's playerbase

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Although Guadalcanal is nice and very unique to play; great map

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In any case, adding the Pacific was the wrong choice

agile basin
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Eh, I value HLL a lot more, for reasons that are pretty evident when looking at one over the other

finite berry
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I get that šŸ˜„

finite berry
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Yep :D

mystic blade
finite berry
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(it's not for HLL, tho)

wintry thistle
finite berry
silent beacon
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EU šŸ™

paper pulsar
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i really hope we can get a leibermuster dlc pack at some point lol

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i wanna put my guys up in camo that:

  1. isn't zeltbahn ponchos
  2. isn't SS
limpid marten
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This dude is implying SS never used the liebenmustard boys

obtuse dragon
nova pivot
finite berry
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How about we get accurate subfactions per map instead :)

nova pivot
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But yes I love leibermunster and his direct descent the alpenflage

nova pivot
paper pulsar
nova pivot
limpid marten
obtuse dragon
nova pivot
obtuse dragon
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They were cool, fitted the aesthetic of maps and made sense, then cs2 came and now you got "evil default masked guy" and "good default masked guy", hll kinda suffers the same with the lack of subfactions

undone pivot
cosmic pilot
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You know what, I'm leaving the typo

worthy charm
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I always knew it

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Elise true form is liquid

obtuse dragon
solar carbon
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The Quick match button doesnt work lol

slate canopy
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Use Enlist šŸ‘

solar carbon
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bleh

azure ether
rancid pecan
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Just tried enlisted and what can i say, for a free game i guess its not bad but i dont feel like playing poorly balanced matches with bots and wooden guns

obtuse dragon
next goblet
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Had to share this here, absolute gold

https://youtube.com/shorts/M_eo6mxAGto?si=NhOikL3PohqcTrzf

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🦾 Watch my FULL Special šŸ‘‰šŸ» https://www.youtube.com/watch?v=0E54LoeEdUc
šŸ‘• My Merch: šŸ‘‰šŸ» https://marioadrion.shop
šŸ„•Ā Main YT Channel: šŸ‘‰šŸ»Ā https://youtube.com/@marioadrion2
šŸ“ø Instagram: šŸ‘‰šŸ»Ā @marioadrion

ā–¶ Play video
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I wonder if Donald is in here haha

cosmic pilot
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nevermind

obtuse dragon
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In low BR p2w players are less common but they can still demolish the enemy team with their strong squad that also came with the strong weapon that they bought

bronze tree
bronze tree
past vortex
obtuse dragon
obtuse dragon
arctic rampart
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@worthy charm I got Wardogs closed access

azure ether
finite berry
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Tƶrken

ionic gorge
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@slim basin why can’t I send you any more messages?

spring trench
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For any of the devs that are here.

Don't use Denuvo for Vietnam... It's... Uh... Causing alot of chaos in the 007 First Light discord and reddit.

pine ember
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Why is there so much DLC in the new update?

novel geyser
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Desperate to keep the series afloat

pine ember
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Hell let loose already is in the grave

slow tapir
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Totally

silent beacon
pine ember
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I am here since almost 5 years

pine ember
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I played long enough to know the state of the game

frank walrus
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has anyone ever managed to fix the blurry graphics

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1440p and everything on epic, community taa, the whole thing is still blurry

frank walrus
wise tide
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I cant believe these mf charging for a whole helmet skin lmaooooo

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A HELMET

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Call it doctor, just mf call it at this point please

silk igloo
frank walrus
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like I can see the gun in my hand crisp, but 50 metres or so infront of me it's just blurry like you're playing on 720p or loww 1080p

silk igloo
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Could also be your monitor having a setting of it's own. I fiddled with mine for the first time in 3 years and discovered an "FPS" mode which had some... undesirable effects on grass (nvm, it must be something they did to the in-game AA)

frank walrus
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yeah dlss over ride is on default, which setting do i pick?

silk igloo
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Pretty sure upscaling and DLSS make everything blurrier

frank walrus
frank walrus
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i'll try on a game filter i guess

silk igloo
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You could put the AA on clarity, if that fixes it, and then apply some other AA setting from the GPU

frank walrus
dire talon
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Can the enemies hear me in proximity chat?

finite berry
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No

dire talon
finite berry
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Scare them by shooting them

cosmic pilot
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It's still blurry but it smears less

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All of the taa options smear for me at 1440p

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The worst culprit are leaves close to your face

fair robin
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No proximity chat doesn't make sense

steel trout
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i would ask for a proximity chat so that maybe just maybe i could, We could, all of us could do a Christmas cease fire sometimes. it has been a dream of mine to just make the commanders fight while we all circle around and sing.

frank walrus
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standard and clarity makes the edges so sharp they tear

wintry thistle
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Christmas truce on the war of annihilation on the eastern front

cosmic pilot
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clarity is extrememly noisy

thin scarab
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Ben today is end of the Week and still no News on Console Beta šŸ˜‘

rich turtle
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i destroyed my first garry today

wise tide
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Shoulda camped it with a machine gun

rich turtle
frank walrus
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whoever thought it was a good idea to make the rocket ammo only 2 rounds instead of 3 should be duct tapped to a chair and forced to respawn on a garrison that is deliberately underfire by a german machine gunner who thinks he's playing COD and wants to rack up KD for 5 hours straight every day for 30 days

finite berry
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Why would it be 3

frank walrus
# finite berry Why would it be 3

because you're forced to respawn to kill a tank, which is ok when you're defending you just wait an extra 20 seconds but when you're very far from a garry or an outpost and you only have 2 rockets the tank driver will just repair after the tank kills you and noob armour players who don't communicate whatsoever don't get punished for poor positioning and for their commander blindness

cosmic pilot
cosmic pilot
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I mean, you can do it in 1 life with 2 max rockets if you use teamwork to get an ammo box from a support player

frank walrus
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as far as i remember mediums die when taking 2 rounds to the back and 3 to the sides

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and heavies needed 3 bazooka rounds

cosmic pilot
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that's what i'm reading

frank walrus
# cosmic pilot so you have no real argument

"no real argument"

2 crew tanks or simply 3 crew tanks that have a blind commander positioning themselves so poorly that it's an eye sore to look at take 2 rounds to the engine, survive, kill you, driver repairs, they continue playing in that horrible way forever because there are no consequences

frank walrus
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your argument about my life costing 0 resources i can just run up with a satchel and achieve the same outcome, unless you want to change tanks dying to need 2 satchels i think my argument is fine

covert elbow
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I don’t play this game often but when they buffed the launchers ammo litteraly no tank could get on our defensive point because there was 5 guys with launchers, including me, spamming rockets at the enemy

cosmic pilot
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bazookas need to be powerful in proportion to their availability
rockets are much more available than tanks hence they need to be less powerful

frank walrus
# covert elbow I’d love for rocket launchers to do more damage and have more ammo but it’s simp...

I mean tanks are already pretty strong i use to drive tanks a LOT and with a commander having 2 eyes and being on the average scale of human iq you can survive pretty long and turn games around by yourself using 1 tank, my issue is that I think tanks are becoming way too strong because when people who are already positioning themselves so poorly get away with horrendous mistakes that should cost them, imagine what a tank can do when in the hands of experienced players

cosmic pilot
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if you decrease the availability of the bazooka you could make it more powerful

frank walrus
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And coming up on a tank with a satchel is kind of difficult especially when it is moving or in a an open field because 100000 people will snipe you

frank walrus
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unless it's supported by their own infantry of course and moving up in first or second gear

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Sadge

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anyways back to satchels i guess

covert elbow
cosmic pilot
covert elbow
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They absolutely should be limited to 3-4 per team and have AT guns be more prevalent and tanks pushing back other tanks

cosmic pilot
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if you're the germans you're even worse off

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if you're the russians, you have 15 bazookas for every rocket

frank walrus
covert elbow
cosmic pilot
covert elbow
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Also just… ask a support player for supplies?

frank walrus
# cosmic pilot man shudders at the thought of having to use teamwork

sad to see, it even pushed me to abandon trying to nurse the team i use to enjoy support and medic but now everyone just gives up when i play medic and have their mics muted and probably voip disconnected when i play support, there is little coordination it's just a deathmatch at this point

covert elbow
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It’s not everytime you’ll get them but you can sometimes

frank walrus
echo karma
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Horse gun when

finite berry
frank walrus
frank walrus
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and I used to play tanks, quite a lot, i have like at least 100 hours driving and gunning tanks

finite berry
covert elbow
echo karma
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Stand around a big metal target. Not me

frank walrus
echo karma
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S44 solved this issue already. No tracks. Stuck tank

finite berry
frank walrus
cosmic pilot
oak current
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outrun a moving tank? did they nerf the speed of tanks?

past veldt
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Only issue with satchels is the sheer amount of them. Limit it to engineers and call it a day

frank walrus
frank walrus
covert elbow
echo karma
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Satchel is ridiculous imo too but these devs will never change it

covert elbow
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I will just stalk a tank for minutes for them to stop once and then hit them with a satchel. It’s crazy

covert elbow
frank walrus
# cosmic pilot Is it the problem

Yeah to me, mistakes should be punished, and not slight mistakes I'm talking like Hell let loose 2 hours noob mistakes at this point

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if i were to grab 2 of you guys who know how to play and hop in a tiger or a jumbo I assure you we'd never lose a game

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if we position ourselves properly and have a commander who's actually scanning around the tank i cant see how a dude would run up to the tank in the open or around our infantry and satchel us

covert elbow
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Not until a guy with a satchel gets us when we stop for 0.5 seconds

echo karma
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Satchel should just blow tracks but tracks should take longer to repair too. Repair in general is too fast

frank walrus
covert elbow
echo karma
covert elbow
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It wouldn’t even dent most of the armor in game

silk igloo
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back in the day AT mines used to instantly detonate and one-hit kill tanks when you placed them next to a tank track... good times

frank walrus
past veldt
# covert elbow Limit it to engineers and make them only disable tanks so they can be used in th...

No, tanks still need to be punished for poor positioning. Rockets are great, but again they're limited and you do not want only one role in a fast paced game like HLL to be able to kill tanks.

Imagine only AT could kill tanks. If your squads AT role is taken by a bad player, you're done. Zero ability to counter and therefore it's too easy to troll. Having a second role have an ability to counter tanks (engineer, fewer mines and a satchel) limits troll and bad player potential

echo karma
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No but it unrealistically blows the whole tank up lol

finite berry
covert elbow
covert elbow
past veldt
little vigil
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just make tanks cheaper and more common becuase infantry is cheap and more common

silk igloo
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would be devious in HLL

covert elbow
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Just like real life!

frank walrus
# covert elbow I’d be down for that as well

Long ago i used to pick that loadout for the engineers and have my officer actually tell me the tank needs help i'd go up and fix it after they retreat back from the frontline, that was very fun and rewarding, now people taking engineers for satchels or just for the initial 2 minutes of node spam and let the role go for the rest of the game

past veldt
echo karma
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Tanks don't cost anything either. Arbitrary number and time

little vigil
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you made a mistake by trackign him

covert elbow
echo karma
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Same with garrisons. S44 solved this

covert elbow
little vigil
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tanks are just going to be forever hosed in this game, their design nearly from the start was antithetical to how HLL plays

past veldt
little vigil
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and the only real solution is to rethink their design but that obviously cannot happen now

frank walrus
little vigil
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both because it'd take too much time and playerbase revolt

covert elbow
little vigil
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they had good art and time to fight is low

little vigil
past veldt
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They should overhaul the game to be more realistic and amazing and squad based and set it exclusively in 1943

Maybe they could call it Squad 43 or something

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I'm sure the playercount would only increase

silk igloo
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HLL in 2019 was very different to how it is now. Tankers didnt get repair tools, and you needed teammates near you to build garris and OPs. You had to play together

little vigil
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but you actually see tank crewmen dismount from the tanks and fight alongside infantry becuase of the way they are costed

frank walrus
past veldt
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The game feels almost exactly the same as Update 7 (in 2020)

covert elbow
little vigil
covert elbow
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I’ve had an idea to where squad that only works in the spawn menu so you can communicate and coordinate there but once your on the field you can only use proximity chat to communicate

little vigil
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like an MG could genuinely suppress guys along a like 100 meter frontage

silk igloo
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Old SMDM was also very open, so it was more like a fight over some specific squares

echo karma
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Back in the day you could solo tank a recon and get 200k in 5 mins

covert elbow
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That way squads are forced together and the dead can’t reveal anything on death

frank walrus
covert elbow
echo karma
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Casuals

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Smgs used to be deadly too

covert elbow
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ā€œA game for everyone is a game for no oneā€ seems to really apply to this game

past veldt
echo karma
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Was a bit campy but whatever. It's milsim lite ttk

covert elbow
silk igloo
frank walrus
silk igloo
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Put the time in 1:39

covert elbow
echo karma
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Old Thomson sounds ahhh

little vigil
past veldt
little vigil
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But with the old suppression system if a US soldier with a garand jump 2-3 K98 germans it would be mostly a fair fight

little vigil
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since even a near miss with the K98 would heavily suppress the Garand

echo karma
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You'll see when wardogs comes out. It's not for casuals. They will hate it

covert elbow
echo karma
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Another reason why medic is trash

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They changed suppression for no reason

past veldt
little vigil
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Put a much larger focus on teamwork

Honeslty wardogs seems like hopes and dreams.

echo karma
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Can't mix up all the fps games and think your gonna get players from everywhere

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There's a reason hll is so successful

frank walrus
covert elbow
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The collective intelligence has not recovered since epic

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And I don’t think it ever will

past veldt
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People have been crying about match quality forever

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I don't think it's much worse than when the game went full release in 2021 or when game pass got the game or when I first started or which update you believe killed the game

covert elbow
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But after epic it truly became unrecoverable

past veldt
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The only reason you think it's worse is because you've gotten better

echo karma
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Ehh it's in a good spot. You get a milsim Chad in here, he wrecks everyone

covert elbow
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Oh sorry, gamepass not epic. Really mixed that up there

echo karma
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It was also free on ps plus shortly after port

past veldt
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People also cried after every free weekend that match quality was basement level

frank walrus
echo karma
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Well cuz casuals don't care about teamwork, comms nothing. They run around in field and shoot teammates

past veldt
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I had some fun on Arma reforger just spawn camping a bunch of roleplayers with a sniper

echo karma
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I like reforger but it's too milsim and UI is dogwater

frank walrus
past veldt
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I realised what all these milsim games get wrong is making getting kills so powerful while the playerbase pretends they're not

echo karma
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It's usually just dumb fast ttk and spawn mechanics.

past veldt
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There was another game, I forget which, where people would lose stuff when they died and had to resupply. Might have been arma reforger(?). Whole player base was yapping about squad play but after 20 minutes of farming people were just running out of the base with a single magazine and a dream

echo karma
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Enlisted?

frank walrus
past veldt
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Might have been Arma then

echo karma
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Arma3 is dope tho. Still. What almost 20 yrs old

frank walrus
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and you had medics in the team too who actually perform cpr and they have 3 different shots and you can easily overdose and die so they had to actually figure out what's wrong with you and fix you up

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it was fun but too hardcore for me, i would have played it alot of i had like 4-5 friends who owned arma

echo karma
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Hll is like that perfect mix between bf5 and arma. Doesn't lean to far either way

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Hopefully they get HllV right.

frank walrus
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i'll try to play as an engineer and stay around our tanks let me see if there are any empty servers that have a level minimum requirment

echo karma
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Engy my fav. AP mines go brrr

frank walrus
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Petition to give engineers G43 on the default loadout

echo karma
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His second load out the best but I like his 3rd too

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Is shotgun still gory in hllV? Haven't seen any footage of dude getting blown to bits yet

frank walrus
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oh medic gets carbine too, how convinient

nova pivot
little vigil
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I wouldnt say its the perfect mix

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its acceptable but there are a lot of systems that don't make any sense, don't work, and drag the game down

covert elbow
frank walrus
covert elbow
frank walrus
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Garand, MP40, Thompson, G43 and Stg 44 on top

covert elbow
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You’re probably just using it wrong. It’s a close range weapon

analog lake
# covert elbow You’re probably just using it wrong. It’s a close range weapon

Ahh that actually makes a lot more sense then.
If it’s intended as a close-range weapon, the balance/design feels way easier to justify because the risk-reward is built into positioning already.
I think a lot of people probably picture it like a safer ranged option at first, when it sounds more like something meant to pressure enemies aggressively from mid-frontline distance instead. That gives it a pretty different tactical identity.

little vigil
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Iirc carbine is OHK to 100 meters still

covert elbow
frank walrus
covert elbow
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That’s just hit reg

limpid marten
obtuse dragon
little vigil
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ah, I played a few months ago... Well I guess like 9 months ago and did well with it, but might have just been in a 50 meter zone

obtuse dragon
nova pivot
obtuse dragon
# nova pivot Skill issue

Same goes for the M1C, the gun Is lowkey better than the M1G But everyone just got too used to the garand

obtuse dragon
nova pivot
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It's a buffed m1911

nova pivot
covert elbow
covert elbow
little vigil
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a very weird way to say carbine and garand that I've literally never seen

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The carbine is fine, but just due to the lack of weapon differentiation there isn't a ton of reason not to use the Garand. Especially given that its rare that you see more than like ~6 enemies at once

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STG44 and BAR are hands down the best guns in the game tho

obtuse dragon
obtuse dragon
covert elbow
little vigil
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yea its the vietnam sniper iirc?

covert elbow
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We had new stuff for Vietnam

past veldt
frank walrus
obtuse dragon
past veldt
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It has never been 25m

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Except below the knee

covert elbow
frank walrus
obtuse dragon
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the wiki is heavily outdated

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check the wiki, it still says 25 šŸ„€

past veldt
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I mean, it has never been 25m šŸ˜„

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It was 200m until U8, and then 50m afaik

obtuse dragon
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then from where the hell did the guy that made the wiki get 25m

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mf made up information and added it to a wiki 😭

worn rose
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Queue simulator

rancid pecan
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I like how mg42 has best recoil among all arms

covert elbow
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There so much disinformation around this game

novel geyser
novel geyser
obtuse dragon
novel geyser
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Lol

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You gotta just work around it

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Funnily enough it kinda makes me wish you could zoom without adsing like in ro2

solar carbon
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tried playing Commander. can see why people dont like it lol. I mean, it just depends on how your team communicates. and honestly it feels hopeless at times

dull quail
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everytime this game crashes it resets all my loadouts cosmetics and setting

novel geyser
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Thats a common issue

covert elbow
solar carbon
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Agaain people who dont use GameChat SUCK

little vigil
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so is the game bugged with rank?

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it treats me as if i'm level 1 for all classes

feral vine
solar carbon
hollow cosmos
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Yo guys

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Valentine is broken shots arent penning for like no reason

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From up close- perpendicular- right on side

little vigil
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many trying to play HLL again after a minute and within like 10 minutes

  • game forgets my level and assumes I'm level 1
  • litreally no one talking
  • game somehow breaks and won't let me move my mouse to the bottom of the screen?
covert elbow
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It’s so overly edgy most of the time it just looks cringy

finite berry
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I wouldn't mind one AI-generated banner, but almost all of them are lmao

little vigil
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legit i've played early-access games less buggy than this. This is crazy

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Its like somehow gotten worse over the years?

echo karma
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Didn't help they added non verbal commands

little vigil
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i'm over here thinking 83 is rough but this is crazy

gleaming pelican
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Why i can't upgrade my HLLV Pre-Order from Standard to Deluxe ?

finite berry
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Why'd wanna do that lol

neon swift
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does anyone know if theres any upcoming free weekends? i want to try the game

finite berry
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Impossible to tell

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No official news about that

neon swift
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ah ok, thanks for letting me know

finite berry
neon swift
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only delta force and ow2 atm. im waiting for vietnam and wardogs

little vigil
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I'd wait for Vietnam, check out Squad, maybe 83 if they do a sale soon

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lowest price in USD is $12 which is maybe fine... I dunno

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admittedly this is me coming back to the game after playing it for years but it feels rough in a way I don't recall

neon swift
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damn, i guess waiting for the open beta next weekend is probably the best call?

little vigil
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For Vietnam, yea?

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I've got like 500+ hours in HLL from back in 2019 to now and playing it today tehre are a lot of little frustrations that add up

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Like when I ADS it hangs for a second, when you go prone you slide a few feet which seems intended as a like... leap prone but looks and feels bad

slate canopy
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To each their opinion. I enjoy current HLL. Also it goes on sale often.

little vigil
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its possible I overplayed it but like... man

neon swift
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sounds like some stuff added to prevent drop shotting and stuff

little vigil
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likely, the game just feels clunky now though

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whether it will to you or not i dunno but I feel like a new start might be better

covert elbow
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Would love it if they actually added voice acting so when someone does the command their solider says something along with maybe a hand signal

little vigil
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the game is super silent when people aren't tlaking. WHich is mor eoften than not if you aren't SL

covert elbow
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Hence why voice acting kinda just needs to happen at this point

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The game just feels so… dead

little vigil
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one of the best things about RO2

finite berry
little vigil
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The way the game is designed you aren't going to get people talking so having VA to make the area feel more alive would be helpful

little vigil
covert elbow
little vigil
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Do we really need dirt sounds after an explosion? Its just noise and doesn't make the game more playable. Do we really need a bunch of foley for the guns its just audio?

covert elbow
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Plus it would be awesome to actually hear Russian, German, American, and b*itish voices to immersive you

little vigil
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RO2 is king, you shot some dude next door and get to hear him bleeding out

covert elbow
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The whole ā€œevery voice is a playerā€ schtic doesn’t work anymore because people don’t talk that much

thin lotus
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If the devs have any shred of excuse not to do something, they’re going that route

cosmic pilot
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Put them in their place, chum

finite berry
cosmic pilot
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Like, what happens if you have canned vo coming out of my character model at the same time I'm trying to talk

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If it's a player choice activated vo then the people not talking now will still not use the vo

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So what's the point other than "I need constant noise"

little vigil
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Audio isn't proxy in that way so it doesn't really matter

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or at least its not good enough for it to matter a ton

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also works fine in 83 although there isn't a ton of VA there yet

cosmic pilot
thin lotus
#

Imagine being a dev for 83

covert elbow
little vigil
cosmic pilot
#

Your sfx for gun fire and footsteps are conveying gameplay relevant information.

#

How often is vo for silent players going to actually contribute to the gameplay

little vigil
#

VA is too

#

like saying "frag out" to inform your teamies that you've tossed a grenade (they will still run into it)

#

Mostly I don't think HLL is that super special tactical so adding some immersion via voice lines would be good

cosmic pilot
# little vigil VA is too

It depends on the game.
For RTS the vo acts as a confirmation for commanding an order.
If a random vo was to activate just because it's just noise

little vigil
#

Like I was playing a minute ago and our TL started talking and I justed muted him because he was freaking out for no reason

#

Like half the time the "tactical VOIP" is just basement dweebs being annoying

cosmic pilot
#

So the game becomes just canned vo

little vigil
#

i mean dog, who is communicating a frag out?

cosmic pilot
#

So what problem did you solve

cosmic pilot
little vigil
#

lol hyrum

#

Okay, so you do but no one else does

cosmic pilot
little vigil
#

Statistically we are nevr going to play together so yea

cosmic pilot
#

Instead of you know, letting me play the game and communicating my own information

little vigil
# thin lotus Imagine being a dev for 83

i'm hoping they can swing to a free weekend and get the game going. It has the bones of something that actually steps away from HLL/Squad while still being informed by them. But who knows

covert elbow
cosmic pilot
little vigil
#

I was hoping HLL:V would actually do something neat but that doesn't appear to be the case

#

so that leaves like war dogs which just seems suspect

nova pivot
#

Hello hell let loose server mess hall

little vigil
#

maybe Vietnam will surprise me but it seems way too tied to HLL

nova pivot
little vigil
#

yea... This game has a lot of rough stuff from KS and it doesn't really seem to be engaging with those issues

little vigil
#

Like at this point HLL:V is surprisingly good (which I doubt), 83 manages a solid free weekend and bounces back, or like I get to play Rule the Waves and thats it

nova pivot
worldly moat
nova pivot
nova pivot
worldly moat
#

wait ew u wouldve seen me in a towel then u creepo

feral vine
nova pivot
#

Fck

nova pivot
#

It does immerse you in Star wars

worldly moat
#

why can we use gifs but not stickers

nova pivot
feral vine
worldly moat
#

y

nova pivot
feral vine
nova pivot
worldly moat
#

oh

nova pivot
worldly moat
#

from this server yeah but i mean like from other servers

covert elbow
nova pivot
feral vine
nova pivot
#

They banned de-ad game

worldly moat
#

but u can use gifs from other gamessss guh

nova pivot
feral vine
covert elbow
#

HLL?

nova pivot
feral vine
nova pivot
#

I got it from the ps plus subscription

worldly moat
feral vine
nova pivot
#

I thought we were in offtopic

nova pivot
feral vine
worldly moat
#

thats rude

nova pivot
#

Yes that's rude

worldly moat
#

upvote this msg

nova pivot
#

Why do you hate ubisoft that much? It's because they are french?

#

That's a valid reason

past vortex
#

i thought they are mexican

nova pivot
little vigil
#

I'm mostly looking for a new tac shooter to play rather than any SP game

worldly moat
#

tarkov

little vigil
#

HLL and Squad both have significnat problems that drag tyhem down

worldly moat
#

arma is also good

nova pivot
little vigil
#

RS2 is like 10 years old at this point and 83 needs more time in the oven

little vigil
#

Reforger is fine but has similar issues as HLL/Squad

worldly moat
#

ye

little vigil
#

Where the amount of gameplay to walking around is scuffed

worldly moat
#

idk i like it

nova pivot
#

I don't think you are playing hell let loose correctly if you say that

worldly moat
#

i just hate having to use vc bc they always end up stripping me of my clothes and making me run into enemy lines bc im a girl

timber sedge
#

would anyone here like the opportunity to try the game Bellum for free

little vigil
#

its like guaranteed to happen every match

worldly moat
#

IM A MEDIC THO

nova pivot
little vigil
#

either waiting for a garrison to go down or OP

past vortex
feral vine
worldly moat
nova pivot
worldly moat
#

french r awesome irl liek their pilots r some of the best in the world

feral vine
worldly moat
#

and their eurofighter is also the best in the world

worldly moat
nova pivot
#

We are not praising France on my watch

worldly moat
#

i love france bruh wym

nova pivot
past vortex
#

occitaine is nice

worldly moat
nova pivot
feral vine
worldly moat
#

where

slate canopy
#

šŸ˜’

#

Why you ping me

nova pivot
past vortex
nova pivot
feral vine
past vortex
worldly moat
#

it jst depends where u go in france like everywhere, paris is a tourist type thing atp

nova pivot
#

Reason of the ban not hating France

slate canopy
#

... no

worldly moat
#

non xenophic, get them out of here!

feral vine
nova pivot
worldly moat
#

bc its a trend

nova pivot
#

Nah I don't hate french people I hate france

worldly moat
#

why, france is so fun

slate canopy
#

Let's move on

#

kthx

worldly moat
feral vine
feral vine
nova pivot
worldly moat
slate canopy
#

You're just gonna complain back and forth.

#

mov eon

slate canopy
#

and this should be offtopic

#

not here

worldly moat
#

u got smth against them?

slate canopy
#

Please.

feral vine
nova pivot
slate canopy
#

Your'e annoying enough.

past vortex
worldly moat
#

guys i love t17 its like gaijin praise them love them

nova pivot
feral vine
feral vine
past vortex
#

i heard she has assaulter on lvl1

nova pivot
finite berry
worldly moat
nova pivot
finite berry
#

:(

nova pivot
finite berry
#

:)

feral vine
nova pivot
worldly moat
#

tbh ive noticed alot of laggy gameplay in hll recently so bleh

nova pivot
#

They should fix that, been like that for ages

feral vine
worldly moat
worldly moat
nova pivot
feral vine
#

Game runs at 12 fps on series x

worldly moat
feral vine
#

Hll caused by Xbox to explode and burned down my house, can I get a refund?

nova pivot
worldly moat
feral vine
#

It's probably my fault for not clearing my cache every 10 seconds

nova pivot
worldly moat
nova pivot
#

Look at Elise, isn't that a woman name?

worldly moat
#

no

past vortex
nova pivot
#

Elise is a woman name

worldly moat
#

eh it means god is my oath which can be masculine

past vortex
#

but for this elise its obviously reptile furry

#

so you cant tell from that

nova pivot
#

No, stop asking for fcknsake

slate canopy
#

Don't advertise other games here.

nova pivot
#

Has the convo just been killed?

worldly moat
#

yes

nova pivot
nova pivot
#

Who wants to speak about camouflages?

worldly moat
#

what is there to talk abt it germans used it first widley end of story

worldly moat
#

flecktern orrrrr emr ratnik wby this bumahh slow mode cant even be decreased?

worldly moat
#

mid

nova pivot
#

I also like the m76 amoeba rocoso pattern

#

It has similar shapes to the alpenflage

worldly moat
#

mmm i like the girrafe camo from south africa

past vortex
nova pivot
#

I think I just like leibermunster

nova pivot
worldly moat
#

you will be silenced by the regime

#

real

nova pivot
#

Are you saying real to your own messages lol

worldly moat
#

yeah man

nova pivot
worldly moat
#

fav jacket ermmmm probs the belgium m86

nova pivot
worldly moat
#

no i have one

nova pivot
worldly moat
#

okiii

#

add me also i cant take a live photo bc its in my mamas car and shes at work but i got a pic on my phone i think

nova pivot
worldly moat
worldly moat
# nova pivot Take that out of the car you don't want the colours to fade

i also have a few pther jackets and hemets i have the british mk3 helmet? idk im not to sure abt british modern helmets and i also have an australian airforce cadet hat and uniform SD and GPU since i went there once with my cadets sqn ill show u those if u want but at my grandoarents and fathers house i got like a ton of stuff i can show u ive also looked at ur insta acc and cool collection

nova pivot
cosmic pilot
lucid tusk
#

I mean if youve never played the game why be here?

wintry thistle
nova pivot
covert elbow
#

@finite berry

#

No he's still here

thin scarab
#

So still No News on a Console Beta…

Why saying more News at the end of the Week for then Not saying anything….

The Communication of this Studio is the worst I ever Seen.. you guys really Need to Take a Crash curse in Communication…

3 weeks upon a new Game release and no Console footage at all..

How do you Expect Players to pre Order and Spend Money on the Game without giving them some footage?
Just Shows T17 didnt learn a thing after all those years…

slow tapir
covert elbow
finite berry
finite berry
pine ember
rancid pecan
#

I just saw all my squad get turned into meatballs by enemy arty, their body parts lying everywhere, im gonna throw up 🤢

worldly moat
finite berry
finite berry
frank walrus
#

Panther on fire
spawns as engineer
stands in front of the panther in the middle of the road and kept jumping to signal them to stop so i can repair them
tank just runs me over
50 metres down the road they drive over a land mine and get destroyed
lose the point
try to switch back to assault
someone else took it
leaves server and stares at the screen for 5 minutes wondering how we got here

feral vine
frank walrus
#

but do i really need it? a dude with an engineer icon on his head jumping on the road while our tank on fire what could he possibly want

pine ember
#

Ngl I would name my daughter like that

keen cave
frank walrus
finite berry
frank walrus
worldly moat
frank walrus
frank walrus
#

when are we going to collectively as a community stop pretending to enjoy playing on Smolensk map

worthy charm
#

Smolensk is fine

#

Though its not as good as Tobruk

analog apex
#

Hmmm... I had been gone for the weekend and returned now, knowing I still would have time until the expBranch playTest goes offline. But actually all the expBranch servers are empty... officials as well as community ones.

peak knot
#

Don’t worry the update will go live this week regardless

analog apex
#

yeah sadly.

versed snow
#

how much probability i have to get selected for the beta of hell let loose vietnam??

analog apex
#

I have been running in the empty Juno beach map now, to see at least if the hedgerow holes in the bushes were fixed.

Result? The devs didn't seem to touch them at all and the visual holes in the bushes still have invisible walls (or rather cubes) in them, just as before.
🤮

#

...despite it was reported and complained about by many during the last Juno playtest

analog apex
versed snow
#

ok, thanks

nova pivot
rich turtle
#

guys i average like 5 kills a match and like 27 deaths

finite berry
rich turtle
finite berry
#

šŸ¤·ā€ā™‚ļø depends on the individual skill and learning curve

finite berry
#

I don't play HLL

#

But I played a (rather) similar game that has an even steeper learning curve and there my newbie phase lasted a couple dozen hours

finite berry
main marlin
#

i would say the guns are easy even the smgs and stuff except machine guns because the time to kill and damage in this game is very short which is realistic also

#

just don’t go from this game hop on battlefield or valorant or something then try to get back on your neurons will be fried trust me

steel badger
#

Never played HLL. Hoping I like the 50-player format. I'm so used to having zero teamwork in game lobbies. I'm expecting a 50-player team to be a cluster-fock.

steel badger
feral vine
pine ember
#

BM maps are better

frank walrus
#

did they actually nerf bazookas so bad you cant even one shot a scout tank now

#

holy hell, no wonder everyone is running satchels lmao

worthy charm
pine ember
#

But I liked BMs maps overall better

worthy charm
#

Like what are we doin

pine ember
#

Mortain what are we doin

#

Elsenborn

worthy charm
#

Mortain is so much better than remagen

cyan saddle
#

Mortain is pretty bad but Elsenborn is alright

pine ember
#

Tobruk (actually fine but not as good as other maps)

#

New Stalingrad just ruined the map

cyan saddle
#

New Stalingrad hardly changed anything about the map

worthy charm
pine ember
#

Smolensk is just a mess

#

If you compare similar maps made by T17 and BM BMs maps win by a mile

worthy charm
#

Thats just wrong

#

BM just like T17 made terrible maps

#

Im not sure what youre on, but its not healthy

cyan saddle
#

T17's first few maps didn't have the same level of detail

pine ember
#

And my reasoning why I dislike Smolensk:

  • Its setting makes no sense, and is just lazyness
  • It looks too clean
  • It stutters more than the older maps
  • Its layout isnt really something new
  • Its a campfest and perfect for COD kids
pine ember
cyan saddle
#

Mortain was bad, but honestly it's just a green Hill 400.

cyan saddle
pine ember
#

Just my personal opinion

cyan saddle
#

People used to say the same about Hill 400, Carentan, Stalingrad, Kursk, Remagen, El Alamein...

#

Tobruk too clean I can understand, but Smolensk really doesn't stand out to me in that regard. It stuttering more than all other maps I'm honestly inclined to call confirmation bias. Its layout is pretty linear perhaps but it is very much distinct. And for camping, there's much better maps.

pine ember
# cyan saddle People used to say the same about Hill 400, Carentan, Stalingrad, Kursk, Remagen...

That’s a false equivalence. The maps you listed had meta or balancing issues, but Smolensk breaks the core technical and tactical gameplay loop of HLL in a way those older maps never did:
It’s a technical disaster, not just 'hard to play': Hill 400 or Kursk never suffered from invisible walls blocking bullets in wide-open window frames. Smolensk has massive rendering and latency issues, extreme frame drops even on high-end PCs/consoles, and broken collision geometry that makes gunplay frustrating.
Verticality destroys the Garrison-Meta: In Carentan or Stalingrad, you look down streets and alleys. Smolensk introduces massive 3-story buildings and overpasses. You aren't scanning the horizon anymore; you are forced to check 4 floors of windows constantly. This punishes tactical squad movement, completely halts the flow of the game, and rewards pure static camping.
Zero Asset Authenticity: Maps like Stalingrad (the old one, the new one looks like a bad WW2 drama scene) look grit-packed and battle-worn. Smolensk feels like a sterilized, clean asset flip from a 2010s mainstream shooter. It lacks the gritty World War II atmosphere that defines Hell Let Loose.
Catering to the casual Twitch-FPS crowd: The design choices (extreme close-quarter verticality, lack of open-flank logic, and the layout chaos) shift the game away from communication-heavy tactical play and open the door wide for CoD-style 'run-and-gun' solo players.
Comparing structural design flaws and technical instability to people just 'learning a map layout' is moving the goalposts.
Sorry but I just do not like the map and I am conviced BM would have made a better one. Smolensk is just the prime example of whats wrong with the game

frank walrus
#

What's with machine gunners and just deploying their gun 50 metres away from a garrison and just farming kills instead of destroying the garrison and doing something beneficial like maybe suppressing the enemy while their squad pushes

cyan saddle
#

I'm sorry man but you've lost me on the first sentence. The maps I listed were scrutinized because they looked and/or played different, which some people considered to be "not Hell Let Loose". Similar complaints have been raised in the past about Foy, Carentan, Hill 400, Hurtgen, Stalingrad, Tobruk, Driel, practically every map. When the map is too open it caters to campers. When the map is too dark it caters to campers. When the map has too many buildings it caters to campers. When the map doesn't look like SME it caters to campers.

pine ember
#

You’re moving the goalposts. There’s a massive difference between a map being tactically challenging and a map being objectively broken. Hill 400 or Foy challenged the meta through terrain, but the game still worked. Smolensk has broken asset collisions (invisible walls blocking bullets), terrible optimization that tanks frames mid-fight, and uncheckable verticality that rewards passive camping over tactical squad play. Reducing actual technical flaws and bad design to 'just another community complaint' completely misses why the core player base is frustrated. As I said: Smolensk is the prime example of whats wrong with the game

cyan saddle
#

Broken collisions aren't game breaking, nor has it anything to do with map design. The "terrible optimization" classification only applies to consoles and has nothing to do with map design (plus, Smolensk isn't the only map consoles are struggling with).

#

Smolensk challenged the meta through verticality. Hill 400 is too dense and too dark and Foy is too wide open, which rewards passive camping over tactical squad play. See how that argument makes no sense?

#

The verticality and enterable building density isn't even nearly as bad as you make it out to be which is the crazy part.

pine ember
# cyan saddle Broken collisions aren't game breaking, nor has it anything to do with map desig...

Even if we ignore the bugs, the actual layout of Smolensk fundamentally ruins the core gameplay loop. Unlike Black Matter’s organic, historical maps, Smolensk feels like an artificial arena that forces players into linear choke points and predictable meatgrinders, completely killing any opportunity for wide tactical flanking. Furthermore, the excessive, uncheckable multi-level verticality completely stalls squad pushes, turning a communication-heavy tactical shooter into a casual simulator where you just check 50 window pixels. Combined with a sterile, clean atmosphere that lacks the iconic WW2 grit of the original game, you simply cannot blame console optimization for a map design that inherently punishes teamwork and rewards mindless camping

pine ember
# cyan saddle Smolensk challenged the meta through verticality. Hill 400 is too dense and too ...

That’s a false equivalence. On Foy or Hill 400, squads can counter open fields or density using tactical tools like smoke screens, suppression, and wide flanks. Smolensk’s chaotic verticality breaks the game because those tools become useless. You can smoke an open field, but you can't smoke out a multi-story grid of 50 individual windows. Comparing organic terrain challenges to a poorly designed arena layout that completely shuts down core squad mechanics makes no sense

#

At the end of the day, Smolensk is trash because it abandons the identity of Hell Let Loose. BM designed tactical maps based on real World War II battlefields where positioning and coordination mattered. T17 designed Smolensk as a generic, unoptimized video game arena tailored for casual, arcade-style gameplay. When a map replaces strategic teamplay with a brainless meatgrinder and forced, uncheckable camping, it’s not 'challenging the meta'—it’s just fundamentally terrible map design

#

@fervent dagger Too scared to say something real or just no arguments? Or just a casual HLL Fanboy?

#

Imagine contributing nothing to a discussion except emojis and then crying about 'subjectivity' when faced with actual design arguments. Pointing out that broken bullet collisions, linear choke points, and a failure to support core gameplay mechanics like flanking are signs of poor design isn't just an opinion—it's how game development works. If your only counter-argument is 'that's just your opinion, bro,' you’ve already lost the debate

cyan saddle
pine ember
#

Classic strawman. I never said El Alamein or Remagen were good—I said Smolensk is garbage. Pointing at other bad map designs doesn't magically make Smolensk's terrible layout any better. Thanks for playing

#

There is a clear line between subjective taste and objective level design principles boy, you should know that. Liking the visual theme or the chaos of a map is subjective—anyone is free to enjoy that. But analyzing how sightline density, verticality without structural logic, and linear choke points restrict tactical squad movement is standard, objective design critique. When a layout actively breaks the core mechanical loop that the entire game was built upon, it’s a design failure, regardless of how many casual players enjoy the meatgrinder. We can agree to disagree, but masking structural flaws as 'just an opinion' is exactly why the core community feels unheard

cyan saddle
#

en-dash spotted!

pine ember
#

Its called holding down the hyphen key on a smartphone keyboard. Sorry that basic punctuation looks like advanced AI to you, but counting dashes won't fix your map design. Go patch the collision bugs instead

smoky urchin
# pine ember At the end of the day, Smolensk is trash because it abandons the identity of Hel...

Stragegic teamplay? that is what the team makes it, the player makes it. It's down to you as a player and your own unit to hold a place to strategically control a part of a map, there's a lot of places you can dip in and out of, not all maps should play the same, Kursk Day is a trench map, you have to play differently from that as you would say Du mont. You have Mortain, heavy concealment, with hard cover, Hill 400 plays differently due to heavy woodland, Armour is limited to how it can operate, changing infantry dynamic.

Whether it's a map based on real life or made up, no battlefield even in real life is approached or handled in the same way and it's how you approach it as a person, human that creates the strategy.

pine ember
#

That sounds deep, but it completely ignores how video game mechanics work. Real battlefields are limitless, but a game is a coded framework. On a map like Kursk, the organic terrain works with the game's mechanics. Smolensk forces you into hard-coded bottlenecks with broken collisions and uncheckable verticality. In real life, a squad can blow a hole in a wall or flank for miles; in an arena, you are trapped by map borders and invisible walls. There is a massive difference between adaptive sandbox design and a restrictive layout that actively shuts down the game's core tactical tools

chrome furnace
#

All the maps in hll has lanes and bottlenecks. There is nothing new on that matter.

pine ember
chrome furnace
#

Pushing on Hill 400 does the same when you push through the forest. You are not able to check all trees so it becomes a guessing game as to where the enemies are pushing from. Same as Smolensk but just vertical

smoky urchin
pine ember
pine ember
smoky urchin
chrome furnace
#

False logic. Suppression still works if people hides in a window. There is enough corridors on Smolensk to flank

#

Seams like a skill issue to me honestly

pine ember
#

Calling it a 'skill issue' when you can’t counter an uncheckable multi-story grid is just lazy gaslighting. Suppression doesn't work when broken asset collisions absorb the bullets, and pushing down narrow, debris-blocked alleys isn't 'flanking'—it’s just a glorified corridor shooter. Also, a handful of people in a Discord circle-jerk disagreeing with me doesn't 'disprove' anything. The wider HLL community and veteran player base have been heavily criticizing T17s unoptimized, casual arena designs for a reason. If your only defense left is shouting 'skill issue' and counting upvotes from your buddies, you've completely lost the debate. Enjoy your sterile corridor simulator

smoky urchin
# pine ember Thats exactly my point

What's your point, I'm talking about Ramagen, the map isn't historical and it never had two equal foes trying to get from both sides, it had one trying to retreat and destroy the other trying to secure and cross it. Battle was mainly Arty smashing each other, and a lot of fighting in the town on the south side, which doesn't exist beyond 4 houses and 2 factories.... It's artificially made to push you down a choke point, that you can't utilise what HLL is about, strategy it's just smash face into each other. That was Old Ramagen.

pine ember
#

Wonder why many players of the core community left...

cosmic pilot
#

Hello

pine ember
fervent dagger
cosmic pilot
#

Is historically accurate maps really hll's identity or is it just a gimmick

silk igloo
#

house to house fighting on smolensk would be much better if the enemy couldnt teleport behind you. it just takes too much time to clear things one by one

#

by the time you've advanced one block, the enemy you just defeated pops up somewhere behind. (applies to all urban maps, really)

smoky urchin
pine ember
#

Imagine writing all that just to repeat 'it's up to the player' for the third time because you can't counter actual layout and collision analysis. Blaming the players for a restrictive, unoptimized arena layout is the ultimate developer cope. Keep running into those invisible walls and pretending it’s 'strategy.' I’m out bye

#

Lets make one final thing perfectly clear: Blaming T17 is 100% deserved. BM built this game as a tactical, authentic hardcore shooter with casual elements based on communication and strategic freedom. T17 bought it and turned it into an unoptimized, sterile arcade arena drop with broken asset collisions, uncheckable camping verticality, and linear chokepoints that kill the core flanking meta. When a publisher destroys the unique identity of a game just to cater to the casual crowd, and their defenders mask terrible map optimization as 'subjective opinion' or 'skill issue,' the core community has every right to call it out. Enjoy your broken corridor simulator

chrome furnace
#

I would call myself a veteran player by now in HLL and I kan acknowledge Smolensk has some problems. Map design is not one of them IMO. For me it’s more the stuttering. Stalingrad has more broken assets, Mortain so many Bushes to camp in and Elsenborn just straight up boring map design. But you arguing because they made a map with more angels is breaking the spirit of how the game should be played is just stupid imo.
But brother you do you

wise tide
#

Id like to play a game. The game is called: which HLL map is actually optimized

#

Answers below 5 only please

pine ember
# chrome furnace I would call myself a veteran player by now in HLL and I kan acknowledge Smolens...

Calling yourself a veteran while claiming that stuttering and broken collisions aren't part of map design is hilarious. There is a huge difference between organic cover made by BM and an artificial grid of 50 uncheckable window pixels made by T17 that completely stalls tactical squad movement but caters to the casuals. Comparing that to trenches or bushes just proves you don't understand the game's core loop. Keep calling design critique 'stupid' while shooting at invisible walls. Enjoy the echo chamber

wise tide
#

People who say the maps are optimized and playable are probably addicted to narcotics. Behind a McDonald's dumpster.

pine ember
frail sonnet
#

wouldnt say that i liked it tbh

wintry thistle
#

This game isn’t optimized well
So some pcs probably just work for whatever reason

pine ember
#

But tbf I dont even play this game much anymore, it just got so much worse over the past 3 years

chrome furnace
#

Well I don’t think t17 intended there to be stuttering or collisions. Stalingrad was a mess to play for the first year or so until the rework and stil is a bit but it wasn’t intended to be so. I don’t think the extra floors in the buildings is gamebreaking you just have to approachs it different.

frail sonnet
pine ember
# chrome furnace Well I don’t think t17 intended there to be stuttering or collisions. Stalingra...

Stalingrad had optimization issues, but its tactical layout was open, organic, and brilliant. Smolensk's core problem isn't just the performance; its the fundamentally broken, artificial layout. Intentions don't matter—the end product does. Adding an uncheckable grid of 3-story windows into forced, narrow chokepoints destroys the sandbox flanking meta. You can't just 'approach it differently' when the game mechanics themselves are restricted by poor design. Stalingrad never broke the tactical spirit of HLL (until T17 "refreshed" it); Smolensk did.

pine ember
wintry thistle
#

Sometimes I wish I played this game so I could argue in here

cosmic pilot
chrome furnace
#

This must be bait

frail sonnet
pine ember
cosmic pilot
#

Like are we complaining about the middle of the map or what

cosmic pilot
#

Because the offender got worst middle map section is arguably elsenbonre

cosmic pilot
chrome furnace
#

We have upgraded form bushes to windows

pine ember
cosmic pilot
#

Unless you're talking about that one bottom middle strong point.

pine ember
# cosmic pilot Flanking is possible, wut

Walking into a parallel alleyway isn't 'flanking'—that's just picking a different linear choke point. True HLL flanking means moving wide across an open tactical sandbox to place hidden garris and shift the entire front line. Smolensk locks you into rigid concrete corridors where the enemy always knows exactly where you are coming from. It’s a corridor shooter layout, not a tactical sandbox

chrome furnace
#

@past veldt unleash the bait

cosmic pilot
cosmic pilot
#

Just admit it, your brain is conditioned to think you can only flank on hedgerow maps

pine ember
cosmic pilot
#

Hedgerows do the same corridor bottlenecking you're complaining about

worthy charm
#

Mortain is a hedgerow map

#

:}

pine ember
cosmic pilot
#

It's the same, except there's 200m^2 of open terrain between parallel alleys

cosmic pilot
worthy charm
past veldt
chrome furnace
#

The master baiter strikes again

pine ember
# past veldt I'm not arguing with a nazi RPer

The 10. Panzerdivision is an active, modern division of the German Bundeswehr today. Calling real military service 'Nazi RP' just because your buddies lost a video game debate is an embarrassing level of ignorance. You guys ran out of map arguments, ran out of stat-checks, and now your backup is failing basic modern history. Enjoy your echo chamber, I'm out

past veldt
past veldt
#

"DON'T SHOOT, I HAVE BLUE EYES"

rancid pecan
#

Yo i see u guys arguing with some german fellas here lmao

worthy charm
#

-# Im kidding

pine ember
past veldt
#

Have i argued with you today?

chrome furnace
rancid pecan
#

They should add Berlin map

frail sonnet
#

they should add 1 more smolensk, best map there is

wise tide
#

Remagen is trash
Smolensk crashes on console
Stalingrad crashes on console
Night maps crash on console
Elsenborn is for people who have big backs and personal nurses
Hill ___ is a waste of space

Sup? Any of you bad breaf having nerds got a problem? Smegma addicts.

past veldt
# chrome furnace Ask him about Smolensk

Smolensk is great. Nice southern meatgrinder. Middle section is a slow crawl of trading shots, north is a wider open zone requiring some extra depth of assault. All wrapped up with longer flank options and also some ability to sneak through the frontline if the enemy isn't paying attention

worthy charm
past veldt
#

It's a nice map design incorporating all that is good in HLL, as it allows a lot of discretion and player agency

wise tide
#

I think hiring some of you for map design would somehow be worse than t17 continue to churn out nightmares

wintry thistle
#

I’d do good map design

past veldt
#

Well yeah, I work in insurance. Why would you hire me

wise tide
#

At least the nightmares would be playable for five minutes before I wake up

worthy charm
worthy charm
frail sonnet
worthy charm
#

Auslandskrankenversicherung

#

BerufsunfƤhigkeitsversicherung

#

Ok, this should keep him away for a few hours

wise tide
worthy charm
#

For how bad german is its reasonable to die

wintry thistle
#

German is one of the major languages

wise tide
#

Can someone translate this to German: Hello. Yes. Id like a bottle wine and your finest tomahawk steak, please.

cosmic pilot
wise tide
obtuse dragon
wise tide
oak current
#

smooth talker Pepe_sus

pine ember
#

Hire me Im a lawyer

covert elbow
#

When am I getting my special cosmetic

pine ember
covert elbow
#

Yes

#

I want my patch

pine ember
#

Understandable

wise tide
#

Aren't they charging for a helmet skin

pine ember
#

Add that and uniforms of the 10. Panzerdivision, but make it free

wise tide
#

Ill be GODDAMNED lol

pine ember
wise tide
covert elbow
covert elbow
pine ember
wise tide
#

"Hey troopers, we have a brand new map pack coming with the next update! 20 dollars!"

#

Its coming.....i feel it

wintry thistle
pine ember
wise tide
#

I cant breathe. Some dude in the dev question thread, for Vietnam, asked if there's going to be NPC civilians on maps, and if harming them would cause punishment

#

I literally havent laughed this hard in months

#

By the same token, HLL should have definitely jumped on the immersion train and include babushkas on Kursk dodging arty fire, or French farmers hauling across the open fields of Normandy only to get flattened by a panzer or the commander who cant drive a supply truck

chrome furnace
#

We will see a new hll with a new engine when the interest for hllv is dwindling in a few years

cosmic pilot
arctic rampart
#

So, what's tonights topic?

wise tide
worthy charm
#

Its unfair

chrome furnace
arctic rampart
#

Which playtest?

wintry thistle
worthy charm
arctic rampart
#

Then did you maybe misspelled "not" and wrote "now"?

#

Cause I thought you were in now... I went and even checked xd

arctic rampart
#

It's pretty decent, but hard to test anything in a real MP match. They host it only on Thursdays and have 1 server up with the 100 slots, but somewhere around 170 people that want to get in

#

The total tester pool is like 300-350 iirc

cosmic pilot
spare lava
#

Whens update

arctic rampart
slate canopy
#

Tuesdays and Thursdays.

#

I may miss the next one, should be there Thursday.

#

Super fun.

arctic rampart
#

You sitting in their dc signed up with an alt?

slate canopy
#

Nope, I am there as is.

#

Even streamed for the devs 🤫

worthy charm
#

They even invited gumpy polarbearr

#

but not me

arctic rampart
#

Yeah they were all chilling in vc last testing time

worthy charm
#

Im devastated

arctic rampart
#

But how come I can't even tag you in the tester chat?

#

Oh nvm, you a mod

#

ofc you are. Feels like everyone whos anyone from this discord just so happens to be a mod over there as well

worthy charm
slate canopy
#

Lol

arctic rampart
#

Oh nvm. You're NA, that explains it. They have it separate

arctic rampart
#

North America

slate canopy
#

Yeah. NA started last week.

worthy charm
#

Dont tell me she is even a class above

#

ah ok

slate canopy
#

EU had been going a while.

arctic rampart
#

There's so many furries and femboys and shi' like that over there it's insane

#

Every other person's some kind of weirdo and can't go 5 seconds w/o linking some anime or otherwise garbage

#

Zesty UK mfers

slate canopy
#

It is lol it's tough sometimes

arctic rampart
#

In other news... seems decently promising. Although I'm questioning as to why they're giving a weeks old build to test if I can't even re-bind my flight controls?

arctic rampart
#

Oh they are. Even more so I'd say. You just see them a bit less.
Morning and day time they're already gone to bed.
And if I see them in the night that means I'm staying up way too late

past vortex
#

yea ik... its 3am and you have to play us east :}

arctic rampart
past vortex
#

happens to me sometimes

arctic rampart
#

I'm GMT+3, so I start seeing Americans around like 23:00.

worthy charm
#

Are the tanks solo or as a squad usable

#

This alone decides if I only sniper the whole time or tank at times as well

arctic rampart
#

You can use it solo, but it's meant to be squad operated.
iirc there were 3 seats from what I saw.
3rd is essentially pointless though.
When they implement it properly and assuming they aren't bonked on the head...
You should be able to just drive on a mountain top, laser range find the range and blast away solo.
The only downside is needing to bring your own supplies with you, as well as running out of ammo

#

I told the guys using it to try something like that, but the gunner's view was essentially 1x w/o any zoom options, so they were kind of scuffed.
It felt like the tank was also super cheap and too easy to destroy, but both of those things are obv. testing values.

worthy charm
#

Like in HLL kek

arctic rampart
#

You damn well know a 3rd in a medium/heavy is quite well appreciated.

In wardogs it's legit just a turret gunner w/o any cover. You can crouch into the turret, but it's pointless. You're just a guaranteed death waiting to happen

#

When the game actually comes out, unless you can snipe from range, I can't see this vehicle being viable at all tbf.
You'll just get super quickly destroyed since rpg's and the likes are going to be super cheap and everyone will be carrying one.

#

The money also seemed way too easy to get, but those are still testing values. I am scared though that there will never be a fair balance for it though

cosmic pilot
#

Is it a team extraction shooter or what

arctic rampart
#

You've played Arma?

cosmic pilot
#

The tutorial

arctic rampart
#

Well, it's essentially KOTH from Arma

cosmic pilot
#

Which honestly turned me off from 3 and reforger

worthy charm
arctic rampart
#

3 teams, 1 zone. Most people in the zone = team gets points. First team to X points = chicken dinner

#

Every vehicle except jets. Stuff 'em in there and boom, you got wardogs

worthy charm
#

Another extraction shooter would be horrendous in this economy

arctic rampart
#

We need more hero shooters