#mess-hall
1 messages Β· Page 259 of 1
let me guess, no bug fixes for rockets flying through tanks and rubber banding and people falling from sky and grenade bug and game crashes, BUT new game mode?
best developer ever
I have been playing a lot or arma reforger this year, will be very interesting to see conquest mode in HLL 
i love t17 hopefully they add 500 more features nobody wants
Exactly, I can't wait
I once aimed a rocket on a house and shot straight through the house, through the wallπ and it continue flying, made no harm, enemy survived and I wanted to die π€£
Hello I am asking a question about the anti tank bazooka, how come I need to shoot 3 rockets into the engine and the tank still doesn' t get destroyed?
aim issue
It takes 4 rockets to kill nowadays I think?
Unemployed moment
yup
But fr I think the hitboxes for the tracks are a bit higher so it registers as a track hit rather than engine
Dunno how true that is, just heard someone ranting in my squad about it for 10 mins one time
you still play?
If there isnt flamethrowers in HLLV im gonna scoop my eyes out and eat them
2026 is the year of the great HLL return.
Tell me you're trash at infantry without telling me
Yeah you are gonna get toasted buddy
its all cool iconic weapon. go back to cod
i have used a flamethrower irl. instant erection
It's for sure going to be in the game. They were used heavily to clear out protected positions
Idk if you've noticed but there is already a flamethrower so don't know why they wouldn't put it in vietnam.
In the actual Vietnam I mean lol
cause its a different war and a different type of flamethrower
Flamethrowers and naplam
You wouldnt last a day in the jungle kid
(he probably won't last another active day in this Discord)
You dont even play the game, why you talking
I don't want to be in a jungle. Been in it once and never again
Why not
hehe
Is conquest just bf5 rippif?
Is there a release date for vietnam?
No
bro u only play SQ44 why are you commenting
No
Thanks but no
Because I know the answer to his question
if people use the jeeps to spam ammo on conquest, it'll be flare and rocket spam like hell. 4 spotters and arty observers riding in a convoy of 3 jeeps across the map, just spamming 28 flares around the entire map before having to reload in HQ.


https://www.youtube.com/watch?v=3frTBHyoU0s just remember what was signed off on years ago with T17 acquiring the title
Keep moving, we've taken a German op. #hellletloose
The Statement from wombat was peek
Praise be to her name
My predictions for CQ are HQ camping and dominant map control followed by painful waiting for the map to end. HLL thrives with linear progression imo being the most enjoyable when you all push as a team not being scattered across the map
Yes, a frontline. There will be no frontline with this mode.
People like to roleplay HLL for it's epic feeling of battle
People like the bigger comp strategy only found due to being 50v50
People don't like Skirmish because it's smaller
Now imagine this where it's going to be 10v10 around these points
I mean, BM even changed Offensive from having two different points at a time to one point for a reason
Not sure why they think going the other direction will be better
The same frontline that can exist on an open map like Foy, across the entire map, will likely exist even more so in conquest since you dont want your entire team to focus on just one point in the mid row. Even if you hold 4 out of 5 points, you still need to be wide or the enemy goes for your sides
The best way to dominate is always to maintain a line no matter the game mode. I keep suggesting that there should be a cooldown period before being able to enter another sector in Offensive mode and inactive sectors should be inaccessible like the redzone. There is nothing more annoying then being constantly flanked and probed by the attackers what the next point is and once they figure that out it's being camped. There should be some time for the defenders to regroup so the frontline is kind of being formed by design. The Warfare does not have these guardrails which makes it different. Either way it's the most fun when the whole team has single point of focus. Conquest is going to be very difficult to manage and the difference in skill will be visible way more. Games will snowball and since there is no 0:5 option the losing team will end up waiting for the tickets to bleed down to 0 most likely ending up in players disconnecting the server resulting in killing the server entirely.
Already in a game with less than 20 players there was 20 minutes remaining before the tickets bled out. I think the games will be pretty quick with a full game and they will increase the tickets
In no way is a line good for Offensive π
You dominate local areas and use it to capture the point.
Conquest will die like Skirmish
Then don't play the full offensive/warfare game
But what's stopping you from leaving midgame?
idk. some ppl wanna play an entire game if i had to guess.
Skirmish is fun for just shooting stuff
You can treat it like TDM and it's no problem
playing a whole short game might feel better than leaving your team midway through a big one
Trust me, it's not that deep lmao
I don't remember the last time I played a full game
also sometimes full servers may force ppl's hand
or some ppl actually might like skirmish
Many people try to remain until the end of the game
I mean I see the analytics from our server I see when people join and leave
many don't play the full game but try to remain until the end once they joined
ok?
Conquest will perform a lot better than Skirmish I would assume
For sure
I can imagine it may be more enjoyable when jumping into the game with full squad of mates where you can solely focus on a single point and make it your mission
@fluid pawn Good afternoon Ben, how are you? there any news about an update that will improve the FPS in Tobruk, Stalingrad, and Smolensk? Unfortunately, they are unplayable on consoles
And they're super cool maps
Its going to be much harder for recon to slip behind enemy lines in conquest when the enemy spreads towards 4 of the closest points. Could be much harder for any flanks to happen, ironically.
@fluid pawn please for the love of god PLEASE get them to remove the penalty for manual redeploying. It's hard enough as is to get people to redeploy for supplies. With it being punished they'll have an excuse to be bad teammates.
In conquest*
guys, will they ever make crossplay between PC-Consloes?
Unlikely
No, and for consoles sake, hopefully never.
damn. I use PS and my buddy has PC we bought HLL to play together and umm...
lol
m
a
o
@
HLL
that's all true if only players were organized enough to split equally.. there will always be some imbalance and once there is a control of one of the middle sectors I believe it's opened season for flankers and HQ campers like never before π
Well, the first zone starts getting capped by a few people, the rest zoom past them towards the mid row points... the immediate problem is that they have to wait for the first cap to build a bluezone garry for mid row, unless they made it possible to build a garry in neutral. And artying the last point in the beginning seems like an obvious tactic that may stop the cap and deprive the enemy of bluezone garris for a long, long while. As usual though, everything depends on the officers and how willing they are to place spawns first and die later. With so many jeeps there will surely be lots of attempts to get at the last point, the HQ or just behind the enemy. But the exp ammo from the jeep also helps to find ninjas with flares. Significantly better odds to find a transport at HQ to build spawns in an emergency too (well, the mode is more about tickets, so i guess it's not so important to spam bodies into the caps with good garries)
For any suggestions, be sure to submit your feedback here: π«‘
π Conquest Community Feedback Form
i play on pc and its the same for me as well very bad fps on those maps still
the fps is even worse for me on elsonbornridge
Conquest mode in hll is just capture mode in gates of hell change my mind
Just drop Vietnam already
skins?
conquest is the last ditch effort to keep the game alive lol, just let it die peacefully. Drop Vietnam, and leave HLL the way it is instead of turning it in to Battlefield for casuals.
hey, you now have a reason to shoot heads, because people still cap when they're down
u srs?
Still cap when downed?
Awful read
seems that way, yeah. you going to commit war crimes to win
As in publish or cancel :D
It already IS that
bring back shotgun gibbing downed players
Also, HLL is doing rather well (sales- and playercount-wise) so where's all this "let it die" coming from
seems like a massive oversight
renaming "tickets" to "morale" is goofy too
why? its not like tickets was a real thing ayway
call it what it is. It doesnt matter what it's supposed to replicate
It seemed odd to me first, but its fitting. People already lose their morale in a match of warfare and lose solely because of that
lmao why add another game mode after skirmish failed miserably, and the game hasnt been fully optimized for alot of the maps too ever since the games been released. they should just leave HLL alone and keep it the way it is, OR fix the optimization before adding stuff like that. Id bet my left nut people only play conquest the first couple weeks then you wont find a server for it
It's 2019 all over again
What is this, I agree with Chum
Nah
nobody plays skirmish because its not on rotation. i only got to play it 5 times or so
Gamers need to stfu about "optimization".
Optimize my ahh.
yeah skirmish was popping the first 2 weeks it came out, then poof "not in rotation" cause no one liked it lol
*none of the server owners liked it
The server owners have too much power imo
there arent that many servers so if you get banned its gg
id like not to fall under the maps on the crappy russian maps
you can always rent your own and have all the power. capitalism, ho
why would i?
Case in point, that's not optimization
id be even more abusive
falls in the category, if the maps not completed, its not optimized
Conquest will fail due to the same reason Skirmish did, and to the same extent to why Warfare/Offensive games are unsatisfying.
There's too much volatility present to how matches play out. There isn't a back and forth pull between teams without some cheesy "teleports behind you" action.
Adding a ticket system to Conquest won't remedy that problem. It'll likely just reinforce how bad HLLs systems are
someone with some common sense
turn your abuse into something creative, like having all non-tankers beside commander and engineers automatically kicked. bam, new tanks only mode
Ngl chum that just sounds like a skill issue
feel like they are trying to appease to a more casual audience too. trying to get people to vietnam as well, and its gonna be a tough release depending on when GTA 6 drops and all those other games coming this yeart
being able to counter bad game design doesn't make it any less bad design.
HLL has always been trying to appease the casual audience
thats just not true
BM abandoning their initial more hardcore "milsim" vision for the bland and unfinished mechanics the game was left with
it was always true lol
It very much is π€£
then they casuals come get killed from "no where" and they cant find anyone lol, its like the dude who said the steam sales have been good for it recently, yeah bro it was on winter sale lol
I even consider myself a casual fps player and I enjoy HLL because it's not as quick as BF and not as slow as Squad44
a new mode isnt going to change getting killed from "no where" its not turning into a high ttk arcade shooter its literally just a new gamemode
In HLL I can literally do my own thing, not use a mic and still have a good time
people are far too quick to yell "battlefield" and "cod" whenever something new gets added that shares a similarity
that will fail, just like skirmish and will be only but a memory.
We will have to wait and see, personally im looking forward to this mode, it seems to have more to it than skirmish
skirmish just doesnt have enough going for it, and was initially going to have less than 100 players in a match
dont get it twisted, i hope its fun and will be worth it, but i just dont see the game mode being played bby anyone more that 2 weeks
The piss easy gunplay of HLL will hinder this mode also
Since its a 50v50 servers will probably just put one slot for it. e.g. 10 warfare 2 off 1 conquest.
That's where Skirmish failed you couldn't put skirmish inside your map queue
at this point I think its worth them experimenting otherwise the game will remain stagnant
The conquest mode looks good but 5 objectives maybe too many. Also having smolensk as a map RIP to us console players that map lags like hell
the ticket bleed seems so low that you dont even need to capture any points to win, rather just stay alive together with your squad and get kills and revives
smolensk isnt even finished lol i fall under that map everytime i play it lol its so worthless
the new mode could easily slip into server rotations unlike skirmish
all depends if the mode itself is popular, skirmish was just kinda lame
your average pub lobby isn't going to suddenly band together to take back Control Points that are occupied by defenders. Players will spawn whereever there's a spawnpoint then get cut down by whoever's nearby on the objective
smolensk is a terrible map imo. Both ugly and not a good design
bro all the russian maps are ugly
At least it's a better urban map since the straight streets make it easier to control and figure out where the enemy is
Its almost like russian cities were shitholes
id almost wish that instead of the russian we wouldve gotten japan
No just smolensk, the buildings and their textures look atrocious
still are to this day
Remagen Conquest will be "interesting"
holy based
wait, are modern cities designed exactly against insurgent activities
you dont think so?
Mum, new cancer just dropped
no I agree with you
Nah, the large cities are beautiful
i was about to say the big cities are dope, everything on the outskirts is wrecked
oh lord...
just give us a degestan map with the UFC roster lol
I havent played much smolensk but I do think its a very nice looking map
best looking map by T17 by far
look at the devs' Capture Point spread and layout for Conquest, then think about how 50 players on one team are going to be spread within it.
These match outcomes are going to be determined well before tickets are a concern.
monte cassino π€€
no way
why, so the itialian team can run away lol
No because I love their weapons and maps?
Conquest is going to have the same issue Skirmish does. Adding more Points in play does not remedy it
Doesn't even have to be an italian faction, giving the Germans some italian weapons is good enough for me
it was a joke saying all the italians did in the war was run away, but i get what your saying
By that logic the Americans should arrive in the map 30 mins late.
Like, I really want the Beretta M38, was a better smg irl than the MP40
and completley mcdonalds and turn the tide i agree
Grease gun was the best
Anyone else wish the select fire switch was an option for the FG 42 in hell let loose? You can feather the trigger sure but I'd like to have the option to select fire.
I wish it was an option in general for all guns that had it
While we are all making demands, I want better british maps. The african campaign maps are just the worst thing concocted and Driel just makes me want to die
And I wish you could range your sights
Tobruk is decent
And you're getting Juno beach
very true
me wanty caen
Juno beach im looking forward too
They still have a lot of work to do to fix the british really
That is the "best" african map. But its still awful.
I like it imo, it's decent. Just not a fan of the sandstorm
lagstorm
both tobruk and el alamein are better than all normandy maps
oh right my bad, the little maple leaf on their cap and canada shoulder band is a huge gamechanger!!
True
green uniform βοΈπ€
I thought the green uniform was a WW1 thing
Bug fixes
ww2 also
Oh, well didn't know
they also had a lot of mk3 helmets
Still British in my book
in spirit yea
They arent
I bet its a cheeky way for T17 to get around the mess that driel is
For me Juno is just gonna be another british map
wait
Have I been saying smolensk was ugly this whole time?
yes
Wait whats the new map that just came out
Smolensk
smolensk
smolensk
what about the winter map
Kedo summoned
elsenborn ridge
elsenborn?
Elsenborn?
eastern front
kharkov
Kharkov
kharkov is old at this point
been months since ive last played
I think we can all agree mortian is THE ugliest map in the game right
but yeah what i was gonna say is kharkov and stalingrad are the only good maps
kursk and smolensk are dogarse
I like the look of Mortain. But everyone just camps in bushes so the map pisses me off
I always forget about Mortain
Grease gun is headshot magnet . Redeems it massively. Pretty good in the support loadoit
Kharkov just perfectly captures eastern front warfare and is a pretty good SME equivalent map
SME my beloved
Stalingrad was good until they "fixed" it
Ahem. I've been saying this for a while but uh-
Bayonets please?
I actually like stalingrad now.
Kursk can be a lot of fun if you have a competent team and use the trenches
seelow heights should be another good one thatll represent the eastern front well
β β β β β β β
I LOVVVE kursk for the tank gameplay.
lake balaton idk
truth nook
I bet kursk with SPGs are really fun now
And Smolensk seems decent though its clearly chosen for gameplay, its significance clearly stands behind Stalingrad, Kharkov and so on
It is fun if you play it properly
gotta be blind
Smolensk wouldn't be bad if the map wasn't completely broken
Actually I have pretty good eyes
Only tankers, arty and snipers enjoy kursk
neat
Havent played it much but it always stuttered too much and I preferred the old one
Im neither of them
Oh man, Add weapon sway, increase melee distance.
Would LOVE to stab some Germans as a ruski clearing house with the m91s Carbine variant, that's still fitted with the bayonet.
Might need to get your head checked π
yeah because infantry is usually a horde of lemmings that like to grind meat
The stuttering is a lot better than 2021
Maybe dont use a SMG outside the trenches and dont run around like a headless chicken
For me sadly not
Oof
Stuttering has almost completely gone for me on stuttergrad
Still there but nowhere near as bad as smolensk
stop stop stop you're making me cry
Smolensk actually runs pretty nice for me
could be just the shaders not loading anymore after you've seen everything
It WOULD BE GREAT!
GIVE THE FG ITS SPIKE BAYONET !
I just wish T17 would have had a different approach in 2023 so they wouldnt have needed one year just to fix the game
Even one and a half years
2023 could have become the best year for HLL but it was the year that broke the game
2026 will be our year
I kind of doubt unless Vietnam has great optimisation. Idk I ain't buying vietnam
I will neither unless the gameplay looks too fun
I'm not even going to consider vietnam, I'm certainly not buying it
I prefer WW2 or modern games
whats wrong with vietnam?
Yeah I like the WW2 setting and I don't like the Vietnam war
racist or what
Yes
I'm not american
Yes
I don't give a crap about that conflict
Yeah its just American imperialism, entire war was pathetic. Would be best if history forgets it
yeah history should only remember the good stuff
They didnt even win
Like WW2
Crohny should become a historian, very smart comments
I know my history
Like I said American imperialism and I am sorry they were forced into a pointless war
I don't blame the soldiers for fighting, they didn't have much a choice
Your family must be international
It's important for you yeah but not for me
was as much about russian and chinese imperialism tho
Someone leak gameplay
why not?
We shouldnt forget but I wont play the game
guys, small question are the servers down?
End of discussion
Remember, 6 hours
Because it has no impact on me and it's on the other side of the world
Having issues as well
allright thank you
where u from
Luxembourg
No because it is not interesting for me to play games with that setting
Luxembourg haha u live in a tax heaven
Why should I spend my sparse time with a game I am not interested in?
Yeah not denying that, but it isn't an excuse for what America did. And the fact they tried to bully its allies into fighting a pointless war.
Do you care about the Italo Ethiopian War?
Pretty damn important for the italians
yeah haha i do
Anyone else unable to load HLL on Steam? I just get network error on startup
Yup
Vietnam will fix that
if germany was in vietnam they would have lost also
Where?
very interesting war
Yep me2 and more members of my community !
More interesting than vietnam thats for sure
yeah me to
maybe dont feed the troll everyone, btw?
Keep trolling lil guy
keep losing wars
Remember, 6 hours
whats in 6 hours
Is he Danish?
π 6 hours
In 6 hours Opa drove trough Denmark and had a little vacation there
opa?
dunno why you are proud of warmongering
Yea, he got personal too earlier the day and disrespectful, I told him to stop but he didnt listen
I am not proud
Lol, good comeback
he is a troll and you should stop
Just remembering you that in a 1v1 as you asked for Germany defeated Denmark
im not proud of warmongering, i just enjoy it
German word for Grandpa
ohhhh
Germany had 10 times the population what do you expect
german danish war reference
denmark barely has a military
ahahgahhahaha
And what do you expect? That you win against the whole world?
get clapped
:P
no but you clearly did
the soviets outnumbered us far more than 10 to 1 in 1939 and they still couldnt take us
I wasnt born back then
I hear they are securing Iceland as we speak lol
So keep trolling
Macarena intensifies
remind me who lost the battle in stalingrad
greenland not iceland
Field Marshal Paulus?
Ah ye
You're danish?
greenland is part of the danish kingdom so ofc we are gonna secure it
Dude, you're literally feeding him singlehandedly
Why is it part?
the anti-communist free world lost it
part?
Deep
Of your kingdom? Why do you even still have a king? Did you colonize it?
yeah we have a king? dont you know anything about denmark
america coming π
Some guy on a boat went there first, that's I think what the claim is based on lol
Yeah tell me how america was founded
I am Greek so who cares? I am just ragebaiting you lol
I once was there even
So anyways uh, Who would like more build able defenses? Like anti tank or machine gun emplacements?
Maybe go fix your economy then. tired of donating eu money to you
Hahahha, not an economy issue
LOL, we donate it to you
Someone say SDK?
Corruption issue, feel free to send in the EU judges to take care of it
ngl germany is a joke today
It is
would be nice, I think engineers should be split into their own squads same with AT so they can focus better on a shared goal in the squad
mortars are also desperately needed and SPAs were a terrible addition
Where is your damn nuclear powerplants
But still a pretty capable and Rich Country
Quick question are people without mics automatically muted? Why are so many people muted in my game?
I agree ^w^
we have higher GDP per capita than u so doubt it
That doesnβt matter
Germany is the third biggest Economy on this planet
Thatβs what counts
okay why?
Russian data dump in the EAM is insane
For whomever was having issues loging in, it's good for me now
You mean if people are muted if you dont have a mic? No? What?
Power buddy, individuals can't do much. Per capita is nice when you're an individual
There are lots of red symbols next to peoples names
i mean no offense but alot of people living in germany isnt loyal to germany or europe
I havent muted them manualy!
turkish
In ancient Greece individuals were called "ιδιΟΟΞ΅Ο", it's where you get the word "idiot" from. But sadly, todays Greeks are also ιδιΟΟΞ΅Ο
On the scoreboard? That's odd
Try going into settings and uh, disconnecting from voip.
Then reconnect.
On paper at best
German food is terrible
π£
what's the vibe on conquest?
haha it is cmon. fries with everything super greasy
interesting and concerning
esplain β€οΈ
German food is alright but they only got like 3 proper dishes
You just seem to hate us
i just dont like curry wurst
Ranges from "interesting, we'll see" to "no one asked for this crap"
Danish food ig is the same as German food, though f me when I was in Copenhagen I would get a 20β¬ burger and it'd taste like nothing
Thatβs Not the Only german food out thereβ¦
At least in Berlin I was eating alright and cheaper
danish food isnt good either
Nah itβs overall a lot more strange
referring to your country of birth as "we"
But their Hot Dogs are nice
looking forward to it, hopefully is popular
whats wrong with that
Best curry wurst I had in Berlin though was made from a Palestinian lol
B*rlin
If I ever go back I'll be looking for that shop, fries were also phenomenal
They make up half of the Berlin Population so
but is he even allowed to serve pork
I agree. I'd like to see how it'll work, and hope that skirmish and it get more attention.
Conquest seems nice so far but I have the fear that it wonβt work that well in practice
You could win just by getting kills and ignoring the caps, which itself is not a bad thing if you did it together as a squad. That's at least much more viable and important, but its probably too much for a typical HLL player. Especially old ones who are so used to how the game plays, and always complain when something changes. And three jeeps is fun.
anyone watch one piece? we still dont know wtf is Laffite after 1300episode
Probably going to need a lot of work balancing. They really emphasise staying alive and waiting for medics - but I really doubt waiting for a medic to revive you will be more efficient than respawning and killing
the best danish dish is smΓΈrrebrΓΈd
@finite berry play nicely
that's my vibe too
I dont think there's anything wrong with new game modes imo so long as it focus' on large team battles
my bigggest feedback to far:
-HT's instead of jeeps
-need for more spawn density/vehicles to move obj
-far obj need to be 4 squares instead of full line
-half the build materials to promote base building
-get rid of nodes for this mode
-half the time to cap to 1 min
would like to test:
-"frontline" garries
-SL spawns
-vehicle spawns once obj are captured (transport truck/jeep or something)
-Spawns available at objectives?
(those are things that idk how they would work but would help balance slow movement of hll with more combat density throughout round imo would need to be tested)
?
sloptext
idk how true that is tbh. I'd like to see the "death" count for a regular warfare match and compare 90min games on how many total deaths there are
but i tottaly agree tickets need to be balanced a bit better
ah yes, tickets will totally change how players operate.
lmaoooo
SL spawns and objective spawns sound good. Could turn Conquest into something to help with new player onboarding
these devs are throwing things at the wall in prep for the next game
For most people its not, I think. Even now its a skill to discern when its worth it to wait for a medic and when not, but its much more important and easy in conquest since you wont lose a ticket by waiting for a medic, but you can still very much lose another right after respawning
would love to see this become like a "seeding" mode? but i agree.
i would like to see it be a bit easier for new players but able to be viable for competitive matches too.
I just dont know how the tickets need to be balanced
Yeah but if you're good at getting kills and usually have a high KD then waiting and risking the medic dying anyway - it just doesn't seem worth it. Same reason in Warfare its rarely worth waiting for a medic to get you. Just respawn
i mean i respawn like crazy, so respawning costing my team would suck
i think what this would cause tho is more of a running sim.... which is annoying
Gib tickets for all gamemodes :)
thats what they said about skirmish π¬
offensive about to end in like two seconds hahaa
lets be honest. skirmish was not a 50 v 50 mode to begin with. doomed to fail imo
network error has occurredddddd let me in to hll
real
however i did have some fun on that super small map test
hot take: gunplay in hll is not super great
not a hot take at all lol
offensive I think just needs something like 15 minutes added to the round timer on capture rather than a total reset.
Last minute caps on offensive are a paaiiin
appeal is "combined" arms/coms in hll imo
Chum agreeing with me on something. This needs to be pinned 
how do i get a colorful name like you guys
become gay
gotta be a special snowflake
havent slept with a man in over 5 years
i just think less running/time in loading screen/death screen more "action" always.
That's why you can't get the colourful name then
Players would have to adapt :D
gobbo confirmed 8 years old, slept on the couch with his father when he was 3
true
I want a successor to offensive where the points arent restricted to the same locations they are in warfare
less space between defense points and more condensed action
agreed, that's where i think conquest would shine
but to do that there needs to be more spawn opportunities.
Hense my proposal for HT's in EVERY game mode to start as a default spawn line up
Can we have a kitchen sink mode where its warfare but all 15 points are in play
did they fix any bugs yet kek
because you had a nap with your father who was tired after coming home from work. you had a bright blue t shirt with a chameleon on it. i can write this fanfic all day
naw, his trolling is much too planned for an 8yo
its pretty normal to sleep with ur parents when you are a kid
maybe only if your parents love you
thats the point. its cute, gobbo is just a cute kid. who likes to bully germans for some reason
average hll experience
tbh thought this community would be more welcoming and nice
β
Actually true, remove out of bounds and add 10 more points
Will do! Just got kickedπ from command
Happens to the best of us!
Heros and generals was the best ww2 game
Would be cool having their world war feature in this
I'm honestly really liking conquest because it gives squads way more freedom than they ever had
because with offensive or warefare you are restricted to one or two control points but with conquest you can actually be more decentralized
one thing I fear though is how morale loss on redeployment will be handled
too much freedom
nahhh just enough freedom..
no restrictions on garries?
anyone elses clases reset to level 1
hey boys
this layout was so incredibly stupid. What was BM smoking
last time i was here devs and moderators were licking the asses of server hosts? did that situation change
And girls

hello fellas
no the servers hosts are lunatics. the guy who owns tea and country has greasy long disgusting hair
yo bro
miimimim
thats all i see
Β―_(γ)_/Β―
You may disagree but this is what peak gameplay looks like
You don't enjoy being backcapped?
Glad i missed all of it
Conquest as it sits is essentially a complete rip from battlefield, and its only slightly different than the game mode that we currently play in HLL. Just a thought to make a little different - side objectives to capture & hold, or to destroy, that change the rate of ticket flow or add/remove bonuses from the allied or enemy team. I was thinking for example, capturing and holding 2 or 3 radio relay station points that are not main objectives on the map can change how much can be seen on your map with recon abilities from the commander, black out the sector being held by the one team so that the enemy cant see enemy or friendly positions on the map in that sector, etc. And another type of point for destroy such as ammo/fuel caches, that inhibit and cap the total amount of fuel/ammo that can be gained by a commander until those points are rebuilt by engineers. Just a thought. Maybe too complicated, but sounds fun, realistic, and unique in my head
quick question i play medic and when i run to people most of them just hold F and redeploy is that just a normal thing?
this is the only correct response because it had a macro background game going on
Yes
There is no reason to wait for a revive
"we're fighting... aaaaaaand the game's over. Wow what a great match!"
-No one
Also just from a movement callout perspective, everything being mostly directed in terms of diagonal cardinals is just so stupid. Glad they literally straightened out the map orientation.
Playing medic is essentially pointless
Yknow, some RPers will literally use their map and the compass rose to give cardinal directions still
rather than just using the compass on the HUD
if it's "upwards" on the map, it's "north" for all intents and purpose.
No point in wasting w/e the compass says. But RPs already live in their own bubble
people who use the bearings in order to orient themselves are.... slow gamers
garbage team17
<why is nobody playing conquest?
Once again HLL testing is only for pc and will completely break the console side of the game itβs like the developers donβt give a dam bout anything apart from pc
bro even the pc is broken af just delete the game and let it die
team 17 should just remain to worms and thats all
I actually bath in pure animal fat, and when I'm feeling lazy I just run lard through my hair to keep it extra greasy.
I appreciate you noticing it, I work really hard to keep it greasy.
thought you blocked me big boy
It's a much lengthier process on console to have a testing ground.
im perm banned from that server anyway
It's still work time US π« I cannot play till later
Hey @fluid pawn kindly check DMs, got a business inquiry for the game
so who else is ready to make the "welcome to the Rice Fields MFer Good morning Vietnam!" edit when Vietnam drops?
Who owns this game
Ive still had no luck. A few people were unmuted and talking but 95% of my team are for some reason muted. Its probably something wrong with my headphones as people were muted in my helldivers game yesterday too.
What a surprise
What worries me is they base their decisions on 5v5 matches cause there's no more devs working on this game
Those structures on the bridge from the trailer will never ever happen during 50v50
I bet you place a satchel under the bridge and it's all gone XD
will HLL vietnam focus on 1946-1954 aswell or only from 1955 till the end of the war
Mattβs wearing a camp hood shirt in the dev brief. Tank destroyers confirmed
Because nobody asked for it or wanted it
Can barely get bluebs to defend 1 point. Good luck with 5
Conquest mode will suffer the same issues as warfare. Structures cost too much resources, take a long time to build but get blow up by a single satchel. HLL is about holding a territory and once a player dies there is a 10s punish + 5-40s spawn timer + running time. It makes no sense to wait for a medic risking the time wasted when the medic dies as well or just to even get there. It is always better to lose the ticket and hope you can return to your position in time. Medic will still remain very situational. That's my point of view
If they wanted it to work theyβd need to double or triple the map sizes and double player count.
Arma Reforger has it nailed down
Not to mention when you respawn you get all your ammo, explosives, and bandages back
Only time a medic appears is when you need rockets or another satchel π
Yeah this new conquest mode is just another step towards COD and battlefield and away from Milsim.
Larger maps, more players, no ticket system, and more capture points.
An Arma style mode where the games can last for hours and hours. Incentivizes role playing, base building, etc.
Rather than perfecting the base game and already existing modes they think adding slop content will somehow bring more money. Maybe it does actually or why wasting dev time to make this. Or they don't know what to do. I thought player retention and selling in game content is the business model nowadays.
I've never played Arma. How difficult it is to dismantle structures?
Feel free to leave. We are not here to doom post.
He kinda spitting
Conquest could be alright but they need to get rid of the grid for example and the fact your spawns vanish when the point is taken etc this kind of radical changes not some kind of warfare spin-off to lure in new players they will be completely overwhelmed by it since it is even more complex than warfare
30
Well why not like a BF and just make the capture point like a HQ spawn
Iβm happy theyβre finally adding a ticket system. Hopefully after some refinement it can get introduced as local tickets later on for the other maps
Iβll post what I want
Where does it say in the rules that is not allowed?
This game isnβt battlefieldβ¦β¦.
I'm sorry but this is UK publisher there is no 1st amendment there
We can't complain
People will flock to HLLV. En mass.
That would be extremely based.
#5
Unless HLL Vietnam isn't another UE5 Concord/Highguard level slop
Rice Krispies treats are yummy
Doomposting isn't misinformation, tho? Like, not trying to challenge mod decisions, but that's kinda a stretch.
If they even release Vietnam . Just remember gta6 was supposed to be released
Moreover WW2 has broader reach than Vietnam. HLL has still huge potential to grow by adding more factions and locations. Vietnam has no potential to scale.
vietnam will be trash
anyone can tell this
they should have focused on something else
At least, probably more
69,99 like every other game
US Dollars?
I hope Vietnam will bring more people to HLL and some others will return for a bit. There may be a couple of very busy days.
the release of a newer game wont increase the population of the older one
Thereβs like 20 people on glows conquest play test server if anyone wants to play
perfect testing ground for the mode LMAOOOOOO
Itβs a lot of their gameplay decisions that have taken away the most players lol
Ni en pedo gordos
@novel geyser you got me lol
:)
I bet HLL remastered as HLL 2 running on UE5 would bring more dough. Any Polymarket bets? 
Crcon update is sexy. Good job
i think this is a cope for every game. people buy a game based on hype, enjoy the chaos and learning experience of it, get better at it and it becomes routine, voice all their annoyances at every little thing that they never knew before, and wish the game was just like when they were ignorant of everything
Honestly don't even remember what's in it as I've been running these and other changes for months now
someone give me brain damage so i can play hll fresh
I like the routine I only wish they made positive changes to enhance it. For example some ideas I've written about https://discord.com/channels/316459644476456962/1450084135862538261 some time ago
The routine is just something we learned and picked up on the way, like in every game. It's not the WOW that kept us playing
i wonder if the devs are going to release the objectives gamemode alongside the conquest mode
HLL is not a one night stand we're here for the relationship
yeah, the wow remains in the players we met along the way
Oh I treasure the moments when a German player enters your squad and role plays
Or just plays
The graphical indicators while capturing the point are buggy what do you think?
BTW I wasn't paying attention if the capturing points slowly return to the sector holder once enemy was eliminated and nobody remains in the capture point
You mean that AI slop?
It does return. The UI is the same as its in skirmish, bugged. Well, it's still bugged in warfare and offensive after all these years
come're
you're not qualified
Wish I could but console moment
Wish server owners had the choice to enable crossplay
Its not AI lol
I think AI would do better
I mean it the code is garbage but it kinda works and it's for free XD
Have you tried putting claude on full auto and prompting "fix it, make no mistakes."
That sounds like a bulletproof prompt I may try it one day
Do you work for Quonzer? π
how are you not banned here?
π§
damn he been actin a good boi for the cookie
Not ran by jews

Why are all the trolls coming out
Did someone post an event was happening on this specific server?
this gotta be him chatting with himself
Probably
are you an agent?
Got 15 alt accounts that he uses to talk
these competitive players always acting edgy and cool
hahahahhaha so trueee
π€£
turn into nerds when the stratsketch needs to be made though
whats a stratsketch?
Something people with a lack of gamesense need to not play like a dumbass
Lmao
Son,
This is not Counter Strike.
There is no gamesense here.
Only your Buddies and bullets flying over your head.
<@&365680483276816385> This guys advocating genocide
Sorry?
what
they told me realistic and loud gun sounds was boring. They lied
to hide the concrete realities
Reporting for duty type shi
Battlefield HLL
Got kicked out of 3 bars yesterday. Maybe those admins are onto something
bruh, this game has like 20 times the need for gamesense to actually play competitive π₯
is anyone here having problems trying to post something in suggestions and u19 feedback thread? I am getting an error that content is blocked by server, then second time i try it seems to post it, and i get a timer for my next post, but the post does not show up
the exp branch feedback form does not offer room for the feedback im trying to give, we never managed to get the server full which i think is necessary to do the testing they are asking for in the form. Please give us a thread for other feedback, or atleast allow us to post it somewhere else
@$$ is being filtered, try using butt instead

guys where can i Report players?
Depends on what you're reporting, if it's a specific server then report it to the community you were playing in via their discord, usually a !discord will give you a link in game to go. If it's the discord you can reach out to an admin, If it's official servers then you're kinda out of luck on that one but you can try it and report it to their support team I suppose.
guys i bought the game yesterday sorry for the question but when do the official servers like europe go online?
(don't play on official servers)
why lol?
and what servers do i play on?
Community-hosted servers
any suggestions? i dont know any good ones
Me neither, I just know the general rule of thumb to avoid playing on official servers
Someone else might know good servers, tho
alright thank you for the help tho
Good morning 
As for community servers, I don't think I have had bad ones. You said you are EU right?
yep im eu sorry i was away so my friend bought the game before me and i watched him a few times he always joined random server and got kicked or killed by admins and we never understood why. thats why when i got the game we played officials because we didnt get kicked. maybe he didnt understand the rules or smth but idk maybe you know any that dont have any big rules
Servers have mostly the same rules. Unless the server was still populating (below 50-70 players, often called "seeding"), servers don't tend to drastically change the way you need to play.
but why did he keep getting kicked?
The only potential triggers that come to mind are certain level requirements for key/leadership roles
As well as the squad not having a squad leader and the server requiring all squads to have one
But in any case, it should give you the reason when you are being admin killed, and is likely to warn you beforehand through direct messages in the top-right.
weird well maybe he was just unlucky and picked the wrong ones
There's some language-specific servers as well. For example, servers with [FR] in the name will often kick any non-french speaking players.
Just something to be weary about.
the world is weary of the french indeed
How many of you all want pizza ill buy the server
π
for tea and country is new player welcome and is base in europe
hi anyone playing?
whats with this new lvl 1 bug
close and restart game your level will be back
are devs orking on a brand new game?
they are adding new gamemodes im dying bro
you mean hll vietnam?
This is the most effortless uodate
meh
typical devs.... they make 1 game and then milk the juice for the rest of their life
New? I've had to leave and rejoin to play commander in comp for months....
Really xD
Yrs
Great
I've considered prepping other people to play it in case I couldn't
got 50 of us playing conquest right now if any of yall want to join
It's stuck on the in the menu
How to fix
I clicked server but now it's freezed
Nvm I just don't think there is a loading screen
Two seperate teams - One for Vietnam, one for WW2
thats internal
So... I see there was devBranch update as well as the Conquest announcement right after I left the town yesterday... π₯Ά π
How do you like it
So conquest:
Warfare with 5 active caps all around center point, ticket system, 2 minute to cap each.
I feel like this mode works best for competitive & hyper organized communities but will die in pubs
The skill ceiling is drastically heightened and punishment for poor performance is raised. It is going to favor experienced teams that stack and give weaker teams little recourse.
Feels like it is going to be a headache for commander to support all objectives well, if fighting is equally dispersed battles will be dramatically smaller and less intense. Not sure if this is the experience players want
I don't think anybody datemmines this game
Is there a pts changelog?
Just the dev diary huh?
yeah, just that as far as I am aware
hello guys so is it true that if i build resource nodes, they will passively increase my score throughout the game and at the end does that score count towards the current role im playing when the game ends, or just the engineer role i built the nodes with?
So I see there tickets are pure global ones, without any influence on the local gunfights. Ammo still doesn't matter, tickets depletion ends the game. The worst & most boring implementation of ticket system I was talking about & feared of even before.
As long as those node stay up, the xp goes passively to the class you're playing.
so i can be the engineer who builds them, switch to lets say, machine gunner, will all those points passively made and the ones made from building nodes go towards machine gunner?
sadly, yes
Yup, as long as those nodes stay up.
If those nodes go down, you don't get any more passive XP.
oh okay i always thought if i built it as engineer points go to engineer. everything i do AS engineer goes to engineer, not the role im playing at the end
with that logic, if i play tank and get 100 kills and swap engineer, will i get a heck loads of points for engineer? lol
Nope.
it's the perverted logic of HLL
no
because the points for kills you are getting actively, not passively like from nodes
ahhh, that makes more sense so if i get 100 kills as engineer, THEN the points stay on engineer, but if theyre passive theyll count towards whatever im currently playing
the XP from nodes are the only XPs that are written to any class you play
everything else you get only to the class you made the XP with
ok thank you that makes more sense. However if a different engineer puts down a node build print, and i help him build it, do i still get the passive XP?
I believe it's because it's along the lines of nodes generate manpower/fuel/munition, so it's passively generating xp as well.
Nope, you get xp for the build, but not for the node.
no, you get the passive XPs only for the nodes built from your own blueprints
THEY put the blueprint down, you just helped build.
ohh ok i didnt know that thank you
and here i was asking engineers to put down prints for me to help build for points haha
and even if someone else finishes the nodes on YOUR blueprints, the passive income per minute still goes to you - it's just about the initial blueprints ownership, not about who finishes the nodes
Legitimate question for the devs of this game. Has it ever occurred to you guys to maybe, just maybe, fix the bugs that are currently in the game before adding in new content that nobody is even asking for????
if someone tries to finish my node i always shoot them
do i atleast get points for helping build nodes, defenses etc. not passive just points in general. and do they give a decent amount?
Wow, devs would never think of fixing π«¨
devs don't talk here sadly
ever
probably they don't even look here much if at all, only the community manager Ben does with certianty
the devs hate us
Honestly, I don't blame them π¬ Imagine all the pings and yelling at them.
its like if god hated us
I miss the times when old BM devs were still activelly talking to us. And there were no reasons to complain about them, it was an ideal status.
If today anyone would yell at the devs, sadly it's well deserved.
it takes everything i like about HLL and removes it. No frontline and constant teleporting
do we deserve this punishment?
do you get points for helping build things?
When did we bite the forbidden apple
You do.
This may be slightly out of date in terms of point break down, but this gives you an idea of points: https://discord.com/channels/316459644476456962/1280319709249540138
They should add golden skins. like if i get 1000 kills with MP40 i get it golden, would be sick imo
eh
a golden gun in world war 2? π
oh yeah forgot gold didnt exist in ww2
would be stupid, such feature belongs to games like CoD or BF
honestly
He's just ragebaiting, ignore him
ah, right's it's that guy again π
hehe i remember you
lets hear your suggestions !
is it because theyre ragebaiting you?
nope, because of the general one
im a stoic
rate my Kar98 skin
i was just typing about that
9/10. Needs more fade from red to yellow, not a straight line.
Adobe PS work or texture bug?
doesn't look like gold anyway
Neither
it says "custom test skin" as a fourth rifleman loadout
looks sick imo. fits the gritty world war 2 vibe perfectly
did they have it in the war?
what do you guys think of conquest mode
oh Jesus Christ
don't tell me it's true
what about a fckn custom laodout system test?
right, they would need to use brain for that one
LMFAO
relax dude, dont play the game if you hate it so much
I'm gonna actually laugh if that's real xDDD
omg I found it, the stupid custom skin thing... it's really there
Don't think it is, tho
WHAT
show me 
I need to see it 
π« sorry, I still love you
there's nothing more to see than on the picture above
right
no options... yet
I assume it's on the testing branch?
its going to be stuff like clips strapped on, damaged stock, marks of kills, that kind of thing, im sure.
It doesn't actually work in-game (in first person, maybe/probably it will in third person) if that's what you're after
I have the game open... It's true π
But either way this is very obviously some very early prototyping
Also Abu and I are almost the same level π²
I like how it shows a colourful skin that looks like it got ripped from CoD
Also my thoughts
And again, it's on the testing branch or in the actual game?
so... are the devs really playing aroudn with the idea of turning the historical accuracy / authenticity of weapons and turning it into Cod/BF sh?t ? like wtf hey must be mad
I guess paid golden skins on the way rly
god i wish my opponents had shiny beacons in their hand
told you golden skins was a good idea
no, it's a terrible idea
no gobbo is right let me kill more noobs
I want a golden block skin for my Tiger
why is it a terrible idea? gold plated stuff has existed for a long time
If they happen to be doing it, just for the money most likely. Not because it's a good idea for the game and its spirit.
UH
WHAT
@cyan saddle This is ingame for that load out.
shiny π
Why does it work for you π€£
I DUNNO
maybe you need a specific textures quality to be set? who knows
all the brown and green everywhere and then all you have to pick out of a bush is the one purple pixel >>>>>>>>>>
looks amazing, christmas skin
Quite the grain texture.
bet it would sell good
Interesting question is
- whether this will make it into the actual game
- what the skins eventually will look like
- whether they will only be first-person or third-person too
No, this glorious skin only unlocks after taking 100 German OPs
...wait, Polar Bear is playing as a German
Truly a mystery xD
They should add emotes and stuff. maybe make it a dlc
Conquest as a game mode is fine
I'm sure they just picked those colors because it stands out, just to see how it applies.
It may actually be better than offensive ngl
That's also my guess for now; I can't believe that they genuinely think adding such colourful skins is a good idea
In any case, this will certainly fuel the fire of the "T17 fix the game, don't add unnecessary stuff, focus on the veterans and the realism"-crowd
you dont play the game π
True π
If you think warfare has a Frontline or game design that encourages it you are mistaken about the game
I would pay more for a historical accurate muddy worn down k98 skin then a helmet
Insurgency sandstorm did this. Where they would mostly just put out gun skins that were slightly modified or old or worn looking. Idk now tho, I think they have full custom uniform skins
Generally always has a Frontline on that next cap point no? When conq I think of bf games where mid point doesn't really matter so game flow is just gone right? Say you cap 1st point then enemy cannot get any tanks or vehicles out of spawn
who knows, maybe (MAYBE) that is still a thing and not a golden weapon
at this point we can't rule out neither
but one never knows with T17 and the corporate greed before the good of the game
i see they reached the next level of messup
Again, I don't think such nonsense like golden skins will be a thing
That's so blatantly out of place that there is no way T17 would consider that
are you sure
Like, it's not even about historical accuracy anymore, it would just feel grossly out of place, and they know it
I just don't understand... they may keep claiming they can't do this or that because of the spaghetti code, yet they are always able to do something they can sell even if it requires deeper code edits.
Because it generates more income, naturally
Like, the motivation behind it is obvious lol
Also optimisation is just generally way harder
enlisted has the golden weapons only in the china version btw :D
I don't think so that would essentially alienate majority of the playerbase rn
Any content creator vods on pts yet?
i got you this weekend. played 2 rounds and gonna do an opinion one
T17 should add gambling to HLL, it's gonna be fire
How's it feel so far?
I'm curious to what Geb says
Messy is the best way to describe it
Conquest more lile DOA
π¬
sounds like they will publish it as is :}
Yes
Rip hll
I see casuals playing this alot more tho
I forsee alot of spawn camping and backline garrisons from recon
If team cannot leave spawn then they cannot capture mid points at all
Do we know if you can spawn on already captured points?
Getting your Frontline garrisons wiped is gonna be very severe
So... all 5 appable sectors start neutral. And we can't build garries while not capped by somebody. So anyone who wants to build a garri/garries, has to waste hsi time just waiting for the sector to be capped before building garri.
even when it's clear that for exampel the 1st sector closest to the team's HQ, will be capped by our team
the most stupid thing is, that in the red zone we are able to build a garri and spawn on it, but in the neutral zone we cant π
one would think it's harder in an enemy zone and not in a neutral one
And the side cap points being vertical controll heavily suggests holding those
not too much a problem in WARFARE, but in CONQUEST the neutral zone is just too big and far from the enemy as well, waiting in it to cap to build is boring
Also 1st cap point is only 4 grids large
Basically your gonna cap a side point and rush a flank Garry on there 1st point and spawn camp.
and placement of the strongpoints plays a big role in this - the bad design of 15 square-shaped sectors will be even more prevalent to be bad here
Foy for instance... they chose that map for the CONQUEST test and yet they kept the Westbend strongpoint located on the border of the German next line
I forsee nobody playing this. 1000 tickets is very low too and no catch up mechanics?
1,000 tickets is only low if you waste them
I wanted tickets, but this is the most cheapest and boring way of doing them, I don't like the implementation either. Tickets depleted = match over.
Otherwise, 1,000 tickets is plenty
I agree
Yea, its so f ed up
You will lose plenty trying to recapture obj from behind
The points should not be evenly spaced
Yes they should not, but the same the sectors should not be all shaped of square.
they should have different sizes and not be limited/set to 15 per map
I think there is an argument that there should be more arrangements for the 5 points
The side objectives having full vertical Map control means you will prioritize those and build hella flank garries
Instead of always 3 mid, 2 center
They did show off a different variant in the dev diary where it was one in the center and 2 either side
And 4 grid 1st point means you lose your garrison asap
they did not?
where? cause I see the same I saw in the test
It was in the video.
My main concern is that 1000 moral per team is too little
Map advantage is huge too
No catch up mechanics
You lose 3 objectives early and the game is bassicly over
if they wanted to make dying to matter, this gamemode is a total misfire, the same as the OBJECTIVE gamemode test was
The bleed is -6 per 10 secs? Game over
That's only if they take literally all the objectives
At the risk of repeating myself, it's a larp to think that it makes medic matter more
Holding 3 objectives for 5mins is game over no? You'll lose to many tickets plus deaths
No
it doesn't, at all
Ah so I see they have gone to a squad type system, which will take this game even further away from back when it was great.
Finally they gave us something useful other than DLC
not while the tickets are so many and global - nobody really feels the effects of them and so nobody rly cares
Piss off
I'm tired of everyone that pops in here for an update only to complain
Giving it a Squad type system would actually improve it
Can I complain
So 2 caps is -4 every 10secs. So negative 40 tickets a minute not looking at deaths. And 2 mins to cap? Idk boss
we are only a mirror, if you don't want to see complaints, you should ask what are the reasons... because there are the reasons - and they don't come from us
All the little cockroaches come out of the Woodwork to say "you're making the game different" when that's totally the point of doing an update
Not really was much better when the original devs were developing it. Now its such a lack lustre game being run into the ground.
"you're making the game not like hedgerow warfare" is all these people have
It doesn't seem balanced. Like skirmish 2.0. Games will end faster than warfare no?
You have my blessing
So how are y'all feeling about Conquest?
yes they did for as long as I was in the test a while ago just now
Seemed generally faster but the matches that were played earlier were still like 40/50 mins
We had like a few full games
If 1 team holds 3 objectives it's basically a spawn camp fest
Thats how you win. Hold 3 and dont move for an hour
I think it defo needs some refinement but I think the core has potential
I only got to play a 10v10 yesterday and it was fine.
The UI is difficult to read was the worst part
BM is responsible for the game being a mess in many different aspects (moving away from the realistic, actual mil-sim approach, adding half-assed mechanics); it's not like everything would be better if T17 wasn't there. That just feels like nostalgia speaking
maybe, but the starting base is already far off... I think too far for a simple refinement
What do you think?
I think in order to get that mode to work you need to rework a lot of what makes HLL... well HLL.
any updates on hll vietnam since the 1st trailer?